All notable changes to the "vscode-pets" extension will be documented in this file.
- Add a deno pet by @thisisjofrank in #567
- Horses! πππ by @thechriskent in #572
- Removed grey outline from clippy. by @m-a-x-s-e-e-l-i-g in #516
- Add remy and splinter to rat names by @Harry-Hopkinson in #534
- Fix broken link to subsection by @OkayKenji in #496
- Fixes a bug occuring mostly in VS Code inside WSL where the add pets action doesn't work because the window would immediately disappear. #489
- Add Akita inu pet by @kevin2huang in #458
- #469 Solved turtle image bug by @WindowGenerator in #472
- #470 solved undefined showing when no pets are present to remove by @PraneshBalasubramaniam in #471
- Improve Thai and Korean translations by @tonybaloney in #479
- Improve translations by Github Action by @tonybaloney in #413
- Updated Chinese (Simplified) translations by @tonybaloney in #426
- Add Hungarian translation by @byvide in #428
- Add English (UK), English (AU) and Polish by @tonybaloney in #429
- Add Portuguese (Brazilian) translations by @tonybaloney in #430
- Bugfix for Turtle Type (Issue #414) by @enkeefe in #417
- Add import and export pets command into the documentation by @Harry-Hopkinson in #427
- Fix main-bundle not being created when running debugger. by @Harry-Hopkinson in #446
- Fix panel not active message. by @Harry-Hopkinson in #411
- New Crowdin translations by Github Action by @tonybaloney in #452
- Add the pet's window setting in the documentation by @NicolasRenault in #402
- Adding a Turtle Pet by @enkeefe in #401
- Improve Japanese translation by @tonybaloney in #356
- Improve Russian translations by @tonybaloney in #359
- Improve Italian translations by @tonybaloney in #361
- Improve German translations by @tonybaloney in #362
- Verify Gifs Filename Linter by @Harry-Hopkinson in #366
- Improve Spanish and Ukrainian translations by @tonybaloney in #369
- Fix typo in chicken message by @ming-00 in #370
- Add Swedish translation by @ming-00 in #371
- New Crowdin translations by @tonybaloney in #372
- New Crowdin translations by @tonybaloney in #380
- Add pet size small by @AndreasWintherMoen in #382
- Rat pet by @piotrszleg in #332
- Add new pet chicken animations by @gulyapulya in #338 and by @MhouneyLH in #339
- Improve French translations by @tonybaloney in #341
- docs(translate): adding new l10n indonesian language by @darkterminal in #345
- Add Fox Pet by @NicholasJohansan in #343
- Add gray and light brown cat by @NicholasJohansan in #347
- Fix running graphics in red dog by @Harry-Hopkinson in #352
- Improve German translations by Peter Lohse in #354
-
Officially support vscode.dev
-
Exclusively use extension URIs and not paths. by @tonybaloney in #336
-
Ignore node_modules from bundled VSIX by @tonybaloney in #337
- Add Turkish language by Alper Karaca in #331
- Fix black and white cat glitching on jump and landing by @tonybaloney in #316
- Import/Export pets by @Harry-Hopkinson in #308
- Add Ukrainian language by @andrii-bodnar in #321
- Added Red Dog w/Fire by @EricEnergy in #283
- Setup Crowdin by @andrii-bodnar in #312
- Improve Crowdin integration by @andrii-bodnar in #320
- fix chinese translation by @qiyang13 in #322
- Enable translations upload from Repo to Crowdin by @andrii-bodnar in #327
- New Crowdin translations by @tonybaloney in #326
- Add the translation contribution guideline by @andrii-bodnar in #328
- Add step to run lint before raising a PR by @deepesh-verma in #334
- Vscode.dev support
- Fixed cats sizes when ball caught by @gulyapulya in #313
- Added pet interaction, Dynamic throwing! by @Luke-G-Cordova in #307 and #314
- Add Mod the dotnet bot
- Add Mod and refactor to smaller files by @marcduiker in #296
- Fixes rethrow bug where pets won't chase the second ball and original chase isn't cancelled. by @tonybaloney in #298
- Reset previous ball on rethrow by @tonybaloney in #300
- Fix brown cat ratio for run and change spritesheet by @tonybaloney in #299
- Add Romanian translation by @andrewdoro in #258
- Add Korean translation by @3-24 in #259
- Add Polish translation by @wooojek in #262
- Add Hindi translation by @devXprite in #253
- Improve Japanese translation by @dafujii in #271
- adding white cat option by @Dpschu2 in #294
- Translate the basic strings to Italian by @Francesca-Belfiore in #268
- Add Chinese Translation by @ashishkashyap31 in #266
- Make extension compatible with other ecosystems by using the generic state API by @xoriath in #275
- Add russian translation by @Romanok2805 in #278
- add pet names by @paco9595 in #248
- feat: improve readability of readme documentation by @kev-odin in #265 ** Reduce code duplication on createPet function by @Technickel-Dev in #270
- docs: add png for settings and fixed typos by @kev-odin in #269
- Add my cats'names by @Danilo-Mannucci in #273
- Update names.ts by @Atharvasaraiya in #263
- Enforce unique, sequential ID for pet names by @ccjmne in #279
- Add new duck names by @KComrade53 in #284
- Change PetCollection.pets to be a getter by @KComrade53 in #285
- Change relevant pet fields to getters by @KComrade53 in #286
- Added new pet names by @ShabanaNaik in #287
- Add pet names by @9112Michael in #289
- Avoid
*
activating extension by @joyceerhl in #290 - Updated name.ts by @simransia in #293
- Fixed bug in missing package in the bundled VSIX causing the extension not to activate.
- Add beach theme by @tonybaloney in #195
- Pets have speech bubbles by @tonybaloney in #204
- Extension localizes into local languages for basic messages and the spawn pet action.
- Add a custom hello message for cat by @gulyapulya in #197
- Added method to randomise speed by +/- 30% to prevent pets from overlapping so much by @jyorien in #196
- Added message from dog by @Aman0307 in #198
- custom quote for tororo by @batunpc in #199
- added rock message by @mehraankush in #201
- Added snake message by @Ladam0203 in #202
- Switched Clippy and Snake's message, removed TODO from snake by @Ladam0203 in #203
- Added Duck Message by @akk312000 in #206
- Added message from Zappy by @Aman0307 in #207
- Added Crab Message by @akk312000 in #208
- Added Clippy Message by @akk312000 in #209
- Add halloween themed cat and dog names by @shawnspears in #217
- Localisation of basic functionality by @tonybaloney in #210
- Add Code of Conduct by @kjaymiller in #222
- docs: fleshed out installation and bug reporting by @kev-odin in #220
- Added Two Cat Names by @sudo-jarvis in #219
- Add portuguese translation to package.nls.json by @joao-vitor-souza in #231
- Translate the basic string file to Spanish by @oleksis in #232
- Adding Thai translation by @yothinix in #234
- Translate the basic strings file to French by @oleksis in #233
- Add new pet names by @icextreme in #236
- Add danish translation by @AnneKir in #239
- Add a custom message for cockatiel by @oleksis in #240
- Translate the basic strings to German by @oleksis in #244
- Add new crab names by @Technickel-Dev in #245
- Added pet names by @zeepk in #247
- add Dutch json by @paco9595 in #246
- More testing by @tonybaloney in #235
- Add Roll Call command by @Harry-Hopkinson in #175
- Add the ability to set a custom name for a pet by @ccjmne in #176
- Fix Pet's not spawning when cancelling the operation. by @Harry-Hopkinson in #182
- split cat and dog names by @tonybaloney in #147
- Update names.ts by @GorillaTV in #150
- Update names.ts by @jasminejell in #151
- Update names.ts by @MerryHoppins in #152
- remove simba from dog names by @GorillaTV in #154
- added amelia, crabito, big fella, peaches, quackers and pebble by @jasminejell in #153
- I added Jemima, Bolty and Beaky by @MerryHoppins in #155
- I have added Hissy Elliot by @MerryHoppins in #156
- Added Kanye nest by @jasminejell in #158
- Add Dame Judi Finch by @GorillaTV in #160
- I added Baquack Obama by @MerryHoppins in #159
- Removed 'Purfect' from DOG NAMES by @jasminejell in #163
- I added Rocksanne and Rockstar by @GorillaTV in #165
- removed the un-cat names by @pranayjalan254 in #164
- Removed some un-dog-like names by @slayeh17 in #166
- Throttling frame rate for consistent ball animation by @sakatam in #167
- add: new dog name called 'Ein' by @Kiotlin in #169
- More integration testing by @tonybaloney in #168
- names: Add New cat name by @Divyanshu-Modi in #170
- Add links to contributors' section by @willtheorangeguy in #171
- added Maddy as Dog and Jelly Beans as Duck by @Chirag-18 in #174
- (names.ts) add crab names by @JavaVista in #178
- Raise a more meaningful error when the explorer window is closed and a command is run by @tonybaloney in #145
- Fix the remove-all-pets command. by @Harry-Hopkinson in #133
- Fixes Spawning pet in explorer opens panel by @tonybaloney in #132
- Fix the remove all pets command. Credit @Harry-Hopkinson
- Fix error while spawning pet. Credit @Harry-Hopkinson
- Added a "delete pet" command,
vscode-pets.delete-pet
- Added a cockatiel π¦ as a new pet. Credit @marcduiker
- Added a white dog as an option.
- The Squirrel button on the status bar is also a shortcut to add a pet. Credit @Harry-Hopkinson
- Added a shortcut to open the pets window (a little squirrel) in the status bar. Credit @Harry-Hopkinson
- Added "Bolt" as a new name
- Fixed animations for totoro after chasing the ball
- Fixed swipe animation holding for too long
- Fixed dog or cat color being set to anything other than brown or black not defaulting back to another color
- Added Rocky (the rock) as a new pet. Credit @marcduiker
- Fix animations
- Pets will acquire better names. Credit @JING1201
- Added Zappy <β‘> as a new pet. Credit @marcduiker
- Updated the snake media π. Credit @marcduiker
- Different types of pets move at more realistic speeds.
- Pets will now become friends with other pets and chase after them when they're playing
- Pets will remember who their friends are using saved state
- Pets are assigned names and you're notified of new friendships
- [bugfix] fixed the ball chases for themes with a high floor, like the castle
- Added a
castle
theme! The castle will light up when you switch from a light to dark theme too.
- Added Totoro as a new pet. Credit to @robconery
- Added Ferris the crab π¦ as a new pet. Credit @marcduiker
- Now with themes! Configure
vscode-pets.theme
to"forest"
and let your pets play in a spooky forest. - [bugfix] rubber duck is correctly animated
- [bugfix] cats will no longer chase the ball when hanging off the wall
- Clippy is now available in Yellow (thanks Marc Duiker)
- Added the choice of having the pets panel as an editor tab (current default), or as a panel in the explorer view. You can also drag the explorer tab to the left to have it pinned as a side-bar shortcut.
- Added the ability to spawn multiple pets through the
vscode-pets.spawn-pet
command - Fixed an annoying bug that would create multiple panels when you modify the pet settings
- Pet panel saves its state when taken out of focus (you click on another tab)
- Pets will randomize their starting positions
- Additional pets will persist across global state (restarting Code)
- Additional pets will persist across multiple computers if you have Settings Sync enabled
- Added a rubber duck as a new pet. Talk with them while debugging your code!
- Clippy can now be selected with different colored baseball caps.
- Clippy will now also skateboard πΉ
- Rewrote the animation sequence for the pets from a simple loop into a Bayesian network (they act a bit more randomly).
- Clippy will now chase a ball if you throw it
- Added a new pet(?) "clippy", the Microsoft paperclip
- Added an option to make the pets bigger! vscode-pets.petSize can be nano (default), medium or large
- Fixed a bug if the user put an invalid configuration option it would fail to render pets.
- Fixed a bug for a missing animation of the black cat swiping the mouse cursor.
- Added snake
- Cats and dogs will chase balls
- Animals interact with mouse
- Added dogs. They won't climb the wall
- Added a brown cat and the ability to configure the color