diff --git a/404.html b/404.html index dedb94d..36d7bf3 100644 --- a/404.html +++ b/404.html @@ -4,7 +4,7 @@
new synth saw shape(20 500)
new sample kick_909 time(1/8)
new midi "AU DLS Synth 1" note(3 1)
By default Mercury has a small library of samples included in the environment. It is possible to include your own sounds as well:
The sample instrument allows you to play sound-recordings and loops. These so called "samples" are loaded in memory and can be accessed by their filename (without the extension).
new sample <sample-name>
Set the playback speed for the sample, where 1 = original speed, 0.5 = half the speed and 2 = twice as fast. Adjusting the playback speed will change the pitch of the sample. A negative value will play the sample backwards starting at the end (or at the start()
position)
arguments
diff --git a/docs/reference/list-functions/index.html b/docs/reference/list-functions/index.html index 922df6b..43e2f82 100644 --- a/docs/reference/list-functions/index.html +++ b/docs/reference/list-functions/index.html @@ -4,7 +4,7 @@on
on
For a detailed explanation of all the Audio Settings please go here
in MercuryPlayground
The browser version sadly doesn't have much settings that can be adjusted. The best to do is try using less resources in the code.
reverb
is an effect that requires quite some processing. Applying reverbs to all instruments can increase the processing and memory usage. Try removing all reverbs to see if that makes a difference. Using less instruments is another good place to start.