You signed in with another tab or window. Reload to refresh your session.You signed out in another tab or window. Reload to refresh your session.You switched accounts on another tab or window. Reload to refresh your session.Dismiss alert
What happened: When moving attack and defence dice I accidentally "dropped" them on the stack of debris and asteroid tokens. For each physics "bounce" of the die on the token stack, it increased in size
What was supposed to happen: Nothing.
How to make the issue happen: Grab a single attack or defence dice and "drop" them directly onto the stack of debris or asteroids next to the table. The dice grow each time they bounce, they seem to pick up inertia from the physics engine somehow as they will launch off table at times.
Does this still occur after saving & loading game: Yes
The text was updated successfully, but these errors were encountered:
Hey, I also did see it happen boefore, but could not actually reproduce it now (TTS v10.0.5). It is still caused by TTS itself though - debris tokens are regular in-game tokens I only provide images for. So nothing I can do about this (for cases where it happens). Stacking should be disabled for obstacle tokens, I can try and reimport them if it goes rampage again :)
Let me know if you can still reproduce this easily.
What happened: When moving attack and defence dice I accidentally "dropped" them on the stack of debris and asteroid tokens. For each physics "bounce" of the die on the token stack, it increased in size
What was supposed to happen: Nothing.
How to make the issue happen: Grab a single attack or defence dice and "drop" them directly onto the stack of debris or asteroids next to the table. The dice grow each time they bounce, they seem to pick up inertia from the physics engine somehow as they will launch off table at times.
Does this still occur after saving & loading game: Yes
The text was updated successfully, but these errors were encountered: