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The Virtual Reality Exhibition Presenter (VREP) built as part of the Open Cultural Data Hackathon 2018 held in Switzerland.

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Virtual Exhibitions

Virtual Reality Exhibitions with HTC Vive and Unity3d. This is the front-end repository. For the back-end see https://github.com/dbisUnibas/virtual-exhibition-manager

Please see the wiki for further information or consider reading the Getting Started guide, for setup and usage

Vision

The goal is to create a customisable virtual exhibition space.

Core Features

  • Virtual 3D world with positioned art objects
  • freely movable character / player
  • Generic: Support for multiple / interchangeable exhibitions
  • Interface / communication between back-end (exhibition provider) and front-end (3D world)

Unity

GIT & Unity: In Unity set meta files to be visible and textual via:

  • Edit > Project Settings > Editor
  1. Set Version Control Mode to Visible Meta Files
  2. Set Asset Serialization Modeto Force Text

These steps are taken from https://stackoverflow.com/a/18225479

Getting Started

These

To start working on the project

  1. Have a HTC Vive / SteamVR setup. For the installation process, see the manual
  2. Start Unity3d
  3. On the start screen click the Open button
  4. Select this repository
  5. Get yourself the backend
  6. Start the backend
  7. Feed the backend with an exhibition
  8. Adopt the exhibition id within unity. Click on the VirtualExhibitionManager game object in the hierarchy window and set the Exhitibion Id to your id.
  9. Start the incredible immersive experience of having an exhibition at your place

Contributors

  • Ralph Gasser
  • Ivan Giangreco
  • Silvan Heller
  • Mahnaz Parian
  • Loris Sauter
  • Florian Spiess

This piece of software originates from the 4th Swiss Open Cultural Data Hackathon. Read more about our project on the Opendata Wiki.

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The Virtual Reality Exhibition Presenter (VREP) built as part of the Open Cultural Data Hackathon 2018 held in Switzerland.

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