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on move 40, the time calculation kicks in just after the clock hits 00:00
in general the way we are doing calculation sort of sucks. we use a lot of extra (unnecessary?) time calculating in the middlegame and don't have clock when we need it for tactics. not sure the best way to handle this.
The text was updated successfully, but these errors were encountered:
on move 40, the time calculation kicks in just after the clock hits 00:00
in general the way we are doing calculation sort of sucks. we use a lot of extra (unnecessary?) time calculating in the middlegame and don't have clock when we need it for tactics. not sure the best way to handle this.
The text was updated successfully, but these errors were encountered: