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analyze_print.h
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analyze_print.h
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/* Audio Library for Teensy 3.X
* Copyright (c) 2014, Paul Stoffregen, [email protected]
*
* Development of this audio library was funded by PJRC.COM, LLC by sales of
* Teensy and Audio Adaptor boards. Please support PJRC's efforts to develop
* open source software by purchasing Teensy or other PJRC products.
*
* Permission is hereby granted, free of charge, to any person obtaining a copy
* of this software and associated documentation files (the "Software"), to deal
* in the Software without restriction, including without limitation the rights
* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
* copies of the Software, and to permit persons to whom the Software is
* furnished to do so, subject to the following conditions:
*
* The above copyright notice, development funding notice, and this permission
* notice shall be included in all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
* THE SOFTWARE.
*/
#ifndef analyze_print_h_
#define analyze_print_h_
#include "AudioStream.h"
class AudioAnalyzePrint : public AudioStream
{
public:
AudioAnalyzePrint(void) : AudioStream(1, inputQueueArray),
myname(NULL), state(0), trigger_edge(0), delay_length(0), print_length(500) {}
virtual void update(void);
void name(const char *str) { myname = str; }
void trigger(void);
void trigger(float level, int edge);
void delay(uint32_t num) { delay_length = num; }
void length(uint32_t num) { print_length = num; }
private:
const char *myname;
uint8_t state;
uint8_t trigger_edge; // trigger type, 0=none, 2=RISING, 3=FALLING
int16_t trigger_level;
uint32_t delay_length; // number of samples between trigger and printing
uint32_t print_length; // number of samples to print
uint32_t count;
audio_block_t *inputQueueArray[1];
};
#endif