from tdw.replicant.actions.reach_for import ReachFor
Reach for a target object or position. One or both hands can reach for the same or separate targets.
If target is an object, the target position is a point on the object. If the object has affordance points, the target position is the affordance point closest to the hand. Otherwise, the target position is the bounds position closest to the hand.
The Replicant's arm(s) will continuously over multiple communicate()
calls move until either the motion is complete or the arm collides with something (see self.collision_detection
).
- If the hand is near the target at the end of the action, the action succeeds.
- If the target is too far away at the start of the action, the action fails.
- The collision detection will respond normally to walls, objects, obstacle avoidance, etc.
- If
self.collision_detection.previous_was_same == True
, and if the previous action was a subclass ofArmMotion
, and it ended in a collision, this action ends immediately.
See also: ReachForWithPlan
.
-
targets
The target per arm. If int: An object ID. If dict: A position as an x, y, z dictionary. If numpy array: A position as an [x, y, z] numpy array. -
absolute
If True, the target position is in world space coordinates. If False, the target position is relative to the Replicant. Ignored iftarget
is an int. -
arrived_at
If the motion ends and the hand is this distance or less from the target, the action succeeds. -
max_distance
If the target is further away from this distance at the start of the action, the action fails. -
offhand_follows
If True, the offhand will follow the primary hand, meaning that it will maintain the same relative position. Ignored iflen(arms) > 1
or iftarget
is an object ID. -
from_held
If False, the Replicant will try to move its hand to thetarget
. If True, the Replicant will try to move its held object to thetarget
. -
held_point
The bounds point of the held object from which the offset will be calculated. Can be"bottom"
,"top"
, etc. For example, if this is"bottom"
, the Replicant will move the bottom point of its held object to thetarget
. This is ignored iffrom_held == False
or ths hand isn't holding an object. -
arms
A list ofArm
values that will reach for thetarget
. Example:[Arm.left, Arm.right]
. -
collision_detection
TheCollisionDetection
rules. -
collisions
If the action fails in a collision, this is a list of arms that collided with something. -
duration
The duration of the motion in seconds. -
scale_duration
If True,duration
will be multiplied byframerate / 60)
, ensuring smoother motions at faster-than-life simulation speeds. -
status
The current status of the action. By default, this isongoing
(the action isn't done). -
initialized
If True, the action has initialized. If False, the action will try to sendget_initialization_commands(resp)
on this frame. -
done
If True, this action is done and won't send any more commands. -
duration
The duration of the motion in seconds. -
scale_duration
If True,duration
will be multiplied byframerate / 60)
, ensuring smoother motions at faster-than-life simulation speeds. -
status
The current status of the action. By default, this isongoing
(the action isn't done). -
initialized
If True, the action has initialized. If False, the action will try to sendget_initialization_commands(resp)
on this frame. -
done
If True, this action is done and won't send any more commands. -
status
The current status of the action. By default, this isongoing
(the action isn't done). -
initialized
If True, the action has initialized. If False, the action will try to sendget_initialization_commands(resp)
on this frame. -
done
If True, this action is done and won't send any more commands.
ReachFor(targets, absolute, offhand_follows, arrived_at, max_distance, arms, dynamic, collision_detection, previous, duration, scale_duration, from_held, held_point)
Parameter | Type | Default | Description |
---|---|---|---|
targets | List[TARGET] | The target per arm. If int: An object ID. If dict: A position as an x, y, z dictionary. If numpy array: A position as an [x, y, z] numpy array. | |
absolute | bool | If True, the target position is in world space coordinates. If False, the target position is relative to the Replicant. Ignored if target is an int. |
|
offhand_follows | bool | If True, the offhand will follow the primary hand, meaning that it will maintain the same relative position. Ignored if len(arms) > 1 or if target is an object ID. |
|
arrived_at | float | If the motion ends and the hand is this distance or less from the target, the action succeeds. | |
max_distance | float | If the target is further away from this distance at the start of the action, the action fails. | |
arms | List[Arm] | A list of Arm values that will reach for the target . Example: [Arm.left, Arm.right] . |
|
dynamic | ReplicantDynamic | The ReplicantDynamic data that changes per communicate() call. |
|
collision_detection | CollisionDetection | The CollisionDetection rules. |
|
previous | Optional[Action] | The previous action. Can be None. | |
duration | float | The duration of the motion in seconds. | |
scale_duration | bool | If True, duration will be multiplied by framerate / 60) , ensuring smoother motions at faster-than-life simulation speeds. |
|
from_held | bool | If False, the Replicant will try to move its hand to the target . If True, the Replicant will try to move its held object to the target . This is ignored if the hand isn't holding an object. |
|
held_point | str | The bounds point of the held object from which the offset will be calculated. Can be "bottom" , "top" , etc. For example, if this is "bottom" , the Replicant will move the bottom point of its held object to the target . This is ignored if from_held == False or ths hand isn't holding an object. |
self.get_initialization_commands(resp, static, dynamic, image_frequency)
Parameter | Type | Default | Description |
---|---|---|---|
resp | List[bytes] | The response from the build. | |
static | ReplicantStatic | The ReplicantStatic data that doesn't change after the Replicant is initialized. |
|
dynamic | ReplicantDynamic | The ReplicantDynamic data that changes per communicate() call. |
|
image_frequency | ImageFrequency | An ImageFrequency value describing how often image data will be captured. |
Returns: A list of commands to initialize this action.
self.get_ongoing_commands(resp, static, dynamic)
Evaluate an action per-frame to determine whether it's done.
Parameter | Type | Default | Description |
---|---|---|---|
resp | List[bytes] | The response from the build. | |
static | ReplicantStatic | The ReplicantStatic data that doesn't change after the Replicant is initialized. |
|
dynamic | ReplicantDynamic | The ReplicantDynamic data that changes per communicate() call. |
Returns: A list of commands to send to the build to continue the action.
self.get_end_commands(resp, static, dynamic, image_frequency)
Parameter | Type | Default | Description |
---|---|---|---|
resp | List[bytes] | The response from the build. | |
static | ReplicantStatic | The ReplicantStatic data that doesn't change after the Replicant is initialized. |
|
dynamic | ReplicantDynamic | The ReplicantDynamic data that changes per communicate() call. |
|
image_frequency | ImageFrequency | An ImageFrequency value describing how often image data will be captured. |
Returns: A list of commands that must be sent to end any action.