From d5f623968963eb5b8249e42b5c1587784f6d73f5 Mon Sep 17 00:00:00 2001 From: thespbgamer Date: Thu, 8 Apr 2021 13:57:30 +0100 Subject: [PATCH] removed logs --- ZoomLevel/ModEntry.cs | 14 +++++++------- 1 file changed, 7 insertions(+), 7 deletions(-) diff --git a/ZoomLevel/ModEntry.cs b/ZoomLevel/ModEntry.cs index d62c7d9..76573ca 100644 --- a/ZoomLevel/ModEntry.cs +++ b/ZoomLevel/ModEntry.cs @@ -67,14 +67,14 @@ private void ChangeZoomLevel(float amount = 0) //Caps Max Zoom Out Level Game1.options.singlePlayerBaseZoomLevel = Game1.options.singlePlayerBaseZoomLevel <= modConfigs.MaxZoomOutLevelValue ? modConfigs.MaxZoomOutLevelValue : Game1.options.singlePlayerBaseZoomLevel; + + //this.Monitor.Log($"{Game1.options.singlePlayerBaseZoomLevel}.", LogLevel.Debug); + Program.gamePtr.refreshWindowSettings(); } - else + else if (Context.IsSplitScreen) { - this.Monitor.Log("There's no support for splitscreen.", LogLevel.Info); + //this.Monitor.Log("There's no support for splitscreen.", LogLevel.Info); } - - //this.Monitor.Log($"{Game1.options.singlePlayerBaseZoomLevel}.", LogLevel.Debug); - Program.gamePtr.refreshWindowSettings(); } private void ChangeUILevel(float amount = 0) @@ -93,9 +93,9 @@ private void ChangeUILevel(float amount = 0) //this.Monitor.Log($"{Game1.options.singlePlayerDesiredUIScale}.", LogLevel.Debug); Program.gamePtr.refreshWindowSettings(); } - else + else if (Context.IsSplitScreen) { - this.Monitor.Log("There's no support for splitscreen.", LogLevel.Info); + //this.Monitor.Log("There's no support for splitscreen.", LogLevel.Info); } } }