Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Preview Release 98 breaks menuloader #108

Open
theodox opened this issue Nov 23, 2018 · 1 comment
Open

Preview Release 98 breaks menuloader #108

theodox opened this issue Nov 23, 2018 · 1 comment
Labels

Comments

@theodox
Copy link
Owner

theodox commented Nov 23, 2018

It looks like Preview Release 98 (= maya 2019 as of november 2018) breaks the menuLoader, because it does not coerce arguments to menu and menuItem to strings the way it used to. This will break the menuLoader because it currently relies on ,mGui objects looking like strings when appending or editing existing menus

We'll need to monitor this to make sure it is not a problem in release. I believe that this behavior was OK in preview releases 95 and 97 so it coould be transient

@theodox theodox added the bug label Nov 23, 2018
@theodox
Copy link
Owner Author

theodox commented Nov 23, 2018

It's fixable if you add a string coercion inside get_insert_after_item but I think this extends to other gui commands as well, so we need to be careful

Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
Projects
None yet
Development

No branches or pull requests

1 participant