From c2dea55d1bcf3a3c6589d81f26fa932bb5ff0705 Mon Sep 17 00:00:00 2001 From: Alexander Wang Date: Sun, 30 Jul 2023 22:34:57 -0700 Subject: [PATCH] v0.6.0 --- ci/release/changelogs/next.md | 49 ------------------------------ ci/release/changelogs/v0.6.0.md | 54 +++++++++++++++++++++++++++++++++ 2 files changed, 54 insertions(+), 49 deletions(-) create mode 100644 ci/release/changelogs/v0.6.0.md diff --git a/ci/release/changelogs/next.md b/ci/release/changelogs/next.md index 16c5d47472..f3c0d2a774 100644 --- a/ci/release/changelogs/next.md +++ b/ci/release/changelogs/next.md @@ -1,54 +1,5 @@ -D2 v0.6 introduces variable substitutions and globs. These two were the last of the features planned in the initial designs for D2, and v1 is now very close! - -The power of variables and globs in a programming language need no introduction, so here's two minimal examples to get started: - -**Variables**: -```d2 -vars: { - color: aquamarine -} - -x.style.fill: ${color} -``` - -**Globs**: -```d2 -x -y -z - -*.style.fill: aquamarine -``` - -Both are live on [D2 Playground](https://play.d2lang.com) so give it a try! Looking forward to your issues and iterating - -Layout capability also takes a subtle but important step forward: you can now customize the position of labels and icons. - #### Features ๐Ÿš€ -- Variables and substitutions are implemented. See [docs](https://d2lang.com/tour/vars). [#1473](https://github.com/terrastruct/d2/pull/1473) -- Configure timeout value with D2_TIMEOUT env var [#1392](https://github.com/terrastruct/d2/pull/1392) -- Scale renders and disable fit to screen with `--scale` flag [#1413](https://github.com/terrastruct/d2/pull/1413) -- `null` keyword can be used to un-declare. See [docs](https://d2lang.com/tour/overrides#null) [#1446](https://github.com/terrastruct/d2/pull/1446) -- Develop multi-board diagrams in watch mode (links to layers/scenarios/steps work in `--watch`) [#1503](https://github.com/terrastruct/d2/pull/1503) -- Glob patterns have been implemented. See [docs](https://d2lang.com/tour/globs). [#1479](https://github.com/terrastruct/d2/pull/1479) -- Ampersand filters have been implemented. See [docs](https://d2lang.com/tour/filters). [#1509](https://github.com/terrastruct/d2/pull/1509) - #### Improvements ๐Ÿงน -- Display version on CLI help invocation [#1400](https://github.com/terrastruct/d2/pull/1400) -- Improved readability of connection labels when they overlap another connection [#447](https://github.com/terrastruct/d2/pull/447) -- Error message when `shape` is given a composite [#1415](https://github.com/terrastruct/d2/pull/1415) -- Improved rendering and text measurement for code shapes [#1425](https://github.com/terrastruct/d2/pull/1425) -- The autoformatter moves board declarations to the bottom of its scope [#1424](https://github.com/terrastruct/d2/pull/1424) -- All font styles in sketch mode use a consistent font-family [#1463](https://github.com/terrastruct/d2/pull/1463) -- Tooltip and link icons are positioned on shape border [#1466](https://github.com/terrastruct/d2/pull/1466) -- Tooltip and link icons are always rendered over shapes [#1467](https://github.com/terrastruct/d2/pull/1467) -- Boards with no objects are considered folders [#1504](https://github.com/terrastruct/d2/pull/1504) -- `DEBUG` environment variable ignored if set incorrectly [#1505](https://github.com/terrastruct/d2/pull/1505) - #### Bugfixes โ›‘๏ธ - -- Fixes edge case in compiler using dots in quotes [#1401](https://github.com/terrastruct/d2/pull/1401) -- Fixes grid label font size for TALA [#1412](https://github.com/terrastruct/d2/pull/1412) -- Fixes person shape label positioning with `multiple` or `3d` [#1478](https://github.com/terrastruct/d2/pull/1478) diff --git a/ci/release/changelogs/v0.6.0.md b/ci/release/changelogs/v0.6.0.md new file mode 100644 index 0000000000..16c5d47472 --- /dev/null +++ b/ci/release/changelogs/v0.6.0.md @@ -0,0 +1,54 @@ +D2 v0.6 introduces variable substitutions and globs. These two were the last of the features planned in the initial designs for D2, and v1 is now very close! + +The power of variables and globs in a programming language need no introduction, so here's two minimal examples to get started: + +**Variables**: +```d2 +vars: { + color: aquamarine +} + +x.style.fill: ${color} +``` + +**Globs**: +```d2 +x +y +z + +*.style.fill: aquamarine +``` + +Both are live on [D2 Playground](https://play.d2lang.com) so give it a try! Looking forward to your issues and iterating + +Layout capability also takes a subtle but important step forward: you can now customize the position of labels and icons. + +#### Features ๐Ÿš€ + +- Variables and substitutions are implemented. See [docs](https://d2lang.com/tour/vars). [#1473](https://github.com/terrastruct/d2/pull/1473) +- Configure timeout value with D2_TIMEOUT env var [#1392](https://github.com/terrastruct/d2/pull/1392) +- Scale renders and disable fit to screen with `--scale` flag [#1413](https://github.com/terrastruct/d2/pull/1413) +- `null` keyword can be used to un-declare. See [docs](https://d2lang.com/tour/overrides#null) [#1446](https://github.com/terrastruct/d2/pull/1446) +- Develop multi-board diagrams in watch mode (links to layers/scenarios/steps work in `--watch`) [#1503](https://github.com/terrastruct/d2/pull/1503) +- Glob patterns have been implemented. See [docs](https://d2lang.com/tour/globs). [#1479](https://github.com/terrastruct/d2/pull/1479) +- Ampersand filters have been implemented. See [docs](https://d2lang.com/tour/filters). [#1509](https://github.com/terrastruct/d2/pull/1509) + +#### Improvements ๐Ÿงน + +- Display version on CLI help invocation [#1400](https://github.com/terrastruct/d2/pull/1400) +- Improved readability of connection labels when they overlap another connection [#447](https://github.com/terrastruct/d2/pull/447) +- Error message when `shape` is given a composite [#1415](https://github.com/terrastruct/d2/pull/1415) +- Improved rendering and text measurement for code shapes [#1425](https://github.com/terrastruct/d2/pull/1425) +- The autoformatter moves board declarations to the bottom of its scope [#1424](https://github.com/terrastruct/d2/pull/1424) +- All font styles in sketch mode use a consistent font-family [#1463](https://github.com/terrastruct/d2/pull/1463) +- Tooltip and link icons are positioned on shape border [#1466](https://github.com/terrastruct/d2/pull/1466) +- Tooltip and link icons are always rendered over shapes [#1467](https://github.com/terrastruct/d2/pull/1467) +- Boards with no objects are considered folders [#1504](https://github.com/terrastruct/d2/pull/1504) +- `DEBUG` environment variable ignored if set incorrectly [#1505](https://github.com/terrastruct/d2/pull/1505) + +#### Bugfixes โ›‘๏ธ + +- Fixes edge case in compiler using dots in quotes [#1401](https://github.com/terrastruct/d2/pull/1401) +- Fixes grid label font size for TALA [#1412](https://github.com/terrastruct/d2/pull/1412) +- Fixes person shape label positioning with `multiple` or `3d` [#1478](https://github.com/terrastruct/d2/pull/1478)