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Unowallet

Online Webwallet for Unoparty.

Originally based off of Carbonwallet (however virtually all the original code has been removed or rewritten).

Production Systems

Features

  • Deterministic wallet addresses (BIP 32-based)
  • Supports the majority of Unoparty functionality
  • Fully-AJAX driven
  • Anonymous
  • Runs in the browser, with keys created in memory
  • Multi-sig

Browser Support

Desktop

  • Chrome 23+ (preferred browser)
  • Firefox 25+
  • Safari 7+
  • Opera 15+

Notably, Internet Explorer is not supported, due to its lack of full Content-Security-Policy support (even with IE 11).

Mobile

  • IOS Safari 7+
  • Android Browser 4.4+
  • Chrome for Android 33+
  • Chrome for iOS 35+
  • Firefox for Android 26+

Build Instructions

Before running the build system:

sudo npm install -g grunt-cli bower browserify

To build:

cd src
bower install
cd vendors/bitcoinjs-lib
npm install
browserify --standalone bitcoinjs src/index.js | uglifyjs -c --mangle reserved=['BigInteger','ECPair','Point'] -o bitcoinjs.min.js
cd ../../../
npm install

To (re)build the static (i.e. minified) site:

grunt build

To regenerate dependencies hash file (src/.bowerhashes):

grunt freeze

To enable localizations (optional):

  1. Create an account on Transifex
  2. In your home directory, create a file named .transifex and put your Transifex username and password into it in this format: user:password
  3. Run grunt build to download translations
  4. Add the languages you want to support to AVAILABLE_LANGUAGES in unowallet.conf.json - you can use unowallet.conf.json.example as a template. The template file contains only the setting relevant to languages and does not replace the rest of variables required in that file (refer to Federeated Node documentation for additional details about unowallet.conf).

Setting up your own Unowallet Server

See this link for more info.

Development

The easiest way to develop locally is to install Federated Node in Docker environment. If you already have Unobtanium Core addrindex, Unoparty Server and Unoblock, then Unowallet can be manually installed using either of these approaches:

  • Stand-alone Docker environment: refer to docker\start.sh in the Unowallet source code.
  • Manually: example based on the Docker template for Unowallet on Ubuntu 16.04 is provided below.

Manual installation in local environment (Ubuntu 16.04):

  1. Clone repository and cd into result folder
  2. NodeJS 9.x + NPM installation (if you don't have it):
curl -sL https://deb.nodesource.com/setup_9.x | sudo -E bash -
sudo apt-get install -y nodejs
  1. Dowload dependencies in the root folder: npm install
  2. Build: npm run build. The application will be stored in the ./build subdirectory.
  3. Configure: Copy unowallet.conf.json.example to ./build/unowallet.conf.json.
  • Notice the servers parameter in JSON file. It's responsible for API endpoint(s). By default it's https://wallet.unowallet.io
  1. Run: npm run serve
  2. Use: Visit http://localhost:3000

Notes:

  • the --dontcheckdeps speeds up the process and avoids having to do grunt freeze everytime you make a change to a dependency during development
  • If you want to test your local version on another device (or let another person test something) use https://ngrok.com to setup a tunnel to your local environment
  • If you want to use HTTPS, refer to additional steps required in the Unowallet Docker start script

Note concerning npm install

npm install triggers a prepublish which is configured to do grunt build and will bork if you haven't done a grunt freeze after making changes to dependencies. You can use npm update to circumvent this during development.

Running tests in browser

You can run tests in your browser by doing the above steps and;

  • open a seperate terminal and [from the root of the project, not from build/ run serve -p 3001 (different port)
  • visit http://localhost:3001/test/test.html

Running tests from CLI (using phantomjs headless browser)

  • npm test

Development without a full node

To work on unowallet without running a full node and supporting services locally, please see the scripts located in the local development folder.

License

http://opensource.org/licenses/CDDL-1.0

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