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ImguiVR.vcxproj.filters
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ImguiVR.vcxproj.filters
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<?xml version="1.0" encoding="utf-8"?>
<Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<ItemGroup>
<ClCompile Include="CGLRenderModel.cpp" />
<ClCompile Include="hellovr_opengl_main.cpp" />
<ClCompile Include="imgui_draw_3d.cpp" />
<ClCompile Include="InitShader.cpp" />
<ClCompile Include="Raycast.cpp" />
<ClCompile Include="include\imgui\imgui.cpp">
<Filter>imgui</Filter>
</ClCompile>
<ClCompile Include="include\imgui\imgui_demo.cpp">
<Filter>imgui</Filter>
</ClCompile>
<ClCompile Include="include\imgui\imgui_draw.cpp">
<Filter>imgui</Filter>
</ClCompile>
<ClCompile Include="shared\Matrices.cpp" />
<ClCompile Include="imgui_impl_vr.cpp" />
</ItemGroup>
<ItemGroup>
<ClInclude Include="CGLRenderModel.h" />
<ClInclude Include="imgui_draw_3d.h" />
<ClInclude Include="InitShader.h" />
<ClInclude Include="Raycast.h" />
<ClInclude Include="include\imgui\imconfig.h">
<Filter>imgui</Filter>
</ClInclude>
<ClInclude Include="include\imgui\imgui.h">
<Filter>imgui</Filter>
</ClInclude>
<ClInclude Include="include\imgui\imgui_internal.h">
<Filter>imgui</Filter>
</ClInclude>
<ClInclude Include="include\imgui\stb_rect_pack.h">
<Filter>imgui</Filter>
</ClInclude>
<ClInclude Include="include\imgui\stb_textedit.h">
<Filter>imgui</Filter>
</ClInclude>
<ClInclude Include="include\imgui\stb_truetype.h">
<Filter>imgui</Filter>
</ClInclude>
<ClInclude Include="shared\Matrices.h" />
<ClInclude Include="shared\Vectors.h" />
<ClInclude Include="imgui_impl_vr.h" />
</ItemGroup>
<ItemGroup>
<None Include="ray_fs.glsl" />
<None Include="ray_vs.glsl" />
<None Include="gui_fs.glsl" />
<None Include="gui_vs.glsl" />
</ItemGroup>
<ItemGroup>
<Filter Include="imgui">
<UniqueIdentifier>{60959092-601e-47ea-a745-3fdd21bfc4bd}</UniqueIdentifier>
</Filter>
</ItemGroup>
</Project>