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Tornado Tech edited this page Jul 30, 2024 · 6 revisions

Hypercube

Hypercube is a game engine/framework inspired by RobustToolbox, for creating cross-platform desktop games, with a predominant approach in ECS.

Running as engine

In order to run Hypercube in engine mode, you will need to call the Enter method of EntryPoint from Hypercube.Client, this will create a simple window.

An example of the above in code form:

using Hypercube.Client;

namespace Program;

public static class EntryPoint
{
    public static void Main(string[] args)
    {
        EntryPoint.Enter(args);
    }
}
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