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frommath3d.matrixNimportMatrix3m=Matrix3([1,0,0,0,-1,0,0,0,-1])
print(m.asQuaternion())
# [0.000000e+00 0.000000e+00 0.000000e+00 6.123234e-17]# This is basically (0,0,0,0) which is not a valid quaternion
I found an alternate algorithm for Matrix3 to Quaternion which gave me the correct result
I found an alternate algorithm for Matrix3 to Quaternion which gave me the correct result
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