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Mania folder structure now reflects decomp structure better
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tariq-nasheed committed Apr 10, 2024
1 parent 54dcc40 commit bee5000
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Showing 33 changed files with 46 additions and 51 deletions.
7 changes: 1 addition & 6 deletions src/hypermania/Mania/All.h
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Expand Up @@ -2,12 +2,7 @@
#define MANIA_ALL_H

#include "../GameAPI/C/GameAPI/Game.h"

#include "FarPlane.h"
#include "ItemBox.h"
#include "Player.h"
#include "SaveGame.h"
#include "ScoreBonus.h"
#include "Zone.h"
#include "FarPlane.h"

#endif //! MANIA_ALL_H
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24 changes: 12 additions & 12 deletions src/hypermania/ModFunctions.h
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Expand Up @@ -4,18 +4,18 @@
#include "HyperManiaVariables.h"

#include "Objects/Player.h"
#include "Mania/SaveGame.h"
#include "Mania/Animals.h"
#include "Mania/Camera.h"
#include "Mania/CollapsingPlatform.h"
#include "Mania/Debris.h"
#include "Mania/Explosion.h"
#include "Mania/FXFade.h"
#include "Mania/ItemBox.h"
#include "Mania/Ring.h"
#include "Mania/ScoreBonus.h"
#include "Mania/Zone.h"
#include "Mania/Music.h"
#include "Mania/Global/SaveGame.h"
#include "Mania/Global/Animals.h"
#include "Mania/Global/Camera.h"
#include "Mania/Common/CollapsingPlatform.h"
#include "Objects/Debris.h"
#include "Mania/Global/Explosion.h"
#include "Mania/Cutscene/FXFade.h"
#include "Mania/Global/ItemBox.h"
#include "Mania/Global/Ring.h"
#include "Mania/Global/ScoreBonus.h"
#include "Mania/Global/Zone.h"
#include "Mania/Global/Music.h"
#include "Mania/Global/PauseMenu.h"
#include "Mania/Global/InvincibleStars.h"

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24 changes: 12 additions & 12 deletions src/hypermania/Objects/All.c
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@@ -1,16 +1,16 @@
#include "ModFunctions.h"

#include "Mania/SaveGame.c"
#include "Mania/Animals.c"
#include "Mania/Camera.c"
#include "Mania/CollapsingPlatform.c"
#include "Mania/Explosion.c"
#include "Mania/FXFade.c"
#include "Mania/Ring.c"
#include "Mania/ScoreBonus.c"
#include "Mania/ItemBox.c"
#include "Mania/Zone.c"
#include "Mania/Music.c"
#include "Mania/Global/SaveGame.c"
#include "Mania/Global/Animals.c"
#include "Mania/Global/Camera.c"
#include "Mania/Common/CollapsingPlatform.c"
#include "Mania/Global/Explosion.c"
#include "Mania/Cutscene/FXFade.c"
#include "Mania/Global/Ring.c"
#include "Mania/Global/ScoreBonus.c"
#include "Mania/Global/ItemBox.c"
#include "Mania/Global/Zone.c"
#include "Mania/Global/Music.c"
#include "Mania/Global/PauseMenu.c"
#include "Mania/Global/InvincibleStars.c"

Expand Down Expand Up @@ -44,7 +44,7 @@ uint32 sonic3_emerald_lookup[7] = { 0, 1, 3, 2, 4, 6, 5 };
#include "UISaveSlot.c"
#include "LevelSelect.c"
#include "PlaneSeeSaw.c"
#include "Mania/Debris.c"
#include "Debris.c"

#include "SuperFlicky.c"
#include "HyperStars.c"
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2 changes: 1 addition & 1 deletion src/hypermania/Objects/HyperStars.c
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@@ -1,6 +1,6 @@
#include "HyperStars.h"
#include "Player.h"
#include "Zone.h"
#include "Mania/Global/Zone.h"

ObjectHyperStars* HyperStars;

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2 changes: 1 addition & 1 deletion src/hypermania/Objects/ImageTrail.c
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@@ -1,6 +1,6 @@
#include "ImageTrail.h"
#include "Player.h"
#include "Zone.h"
#include "Mania/Global/Zone.h"

ObjectImageTrail* ImageTrail;

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10 changes: 5 additions & 5 deletions src/hypermania/Objects/Player.c
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@@ -1,14 +1,14 @@
#include "Player.h"
#include "Camera.h"
#include "Mania/Global/Camera.h"
#include "Debris.h"
#include "FXFade.h"
#include "Ring.h"
#include "ItemBox.h"
#include "Mania/Cutscene/FXFade.h"
#include "Mania/Global/Ring.h"
#include "Mania/Global/ItemBox.h"
#include "ImageTrail.h"
#include "SuperFlicky.h"
#include "HyperStars.h"
#include "JetGlideEffect.h"
#include "Zone.h"
#include "Mania/Global/Zone.h"

#include "CPZ/CPZSetup.h"
#include "OOZ/OOZSetup.h"
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2 changes: 1 addition & 1 deletion src/hypermania/Objects/SpecialRing.c
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@@ -1,6 +1,6 @@
#include "SpecialRing.h"
#include "HPZ/HPZSetup.h"
#include "Zone.h"
#include "Mania/Global/Zone.h"


// -----------------------------------------------------------------------------
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2 changes: 1 addition & 1 deletion src/hypermania/Objects/SuperFlicky.c
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@@ -1,7 +1,7 @@
#include "SuperFlicky.h"
#include "Debris.h"
#include "Player.h"
#include "Zone.h"
#include "Mania/Global/Zone.h"

#include "CPZ/CPZSetup.h"
#include "OOZ/OOZSetup.h"
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24 changes: 12 additions & 12 deletions src/hypermania/dllmain.c
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Expand Up @@ -3,17 +3,17 @@
#include "ModFunctions.h"

// game classes litte/no notable modifications
#include "Mania/SaveGame.h"
#include "Mania/Animals.h"
#include "Mania/Camera.h"
#include "Mania/CollapsingPlatform.h"
#include "Mania/Explosion.h"
#include "Mania/FXFade.h"
#include "Mania/ItemBox.h"
#include "Mania/Ring.h"
#include "Mania/ScoreBonus.h"
#include "Mania/Zone.h"
#include "Mania/Music.h"
#include "Mania/Global/SaveGame.h"
#include "Mania/Global/Animals.h"
#include "Mania/Global/Camera.h"
#include "Mania/Common/CollapsingPlatform.h"
#include "Mania/Global/Explosion.h"
#include "Mania/Cutscene/FXFade.h"
#include "Mania/Global/ItemBox.h"
#include "Mania/Global/Ring.h"
#include "Mania/Global/ScoreBonus.h"
#include "Mania/Global/Zone.h"
#include "Mania/Global/Music.h"
#include "Mania/Global/PauseMenu.h"
#include "Mania/Global/InvincibleStars.h"

Expand All @@ -36,7 +36,7 @@
#include "Objects/LevelSelect.h"
#include "Objects/HPZ/HPZEmerald.h"
#include "Objects/PlaneSeeSaw.h"
#include "Mania/Debris.h"
#include "Objects/Debris.h"

// new classes
#include "Objects/SuperFlicky.h"
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