Releases: tanjeffreyz/auto-maple
Releases · tanjeffreyz/auto-maple
Auto Maple v2.2.0
Support for Windowed Mode + Different Resolutions
- Now correctly tracks minimap in windowed mode
- Also works for both detached and expanded minimaps, the minimap can be anywhere on the screen!
- Auto Maple now automatically detects game resolution and adjusts accordingly, no need to manually change Python variables anymore
***IMPORTANT: Unfortunately, external chat window interferes with windowed mode functionality, so please keep the chat inside the main window!
Auto Maple v2.1.2
Bug Fixes
- Fixed error with Enum
.lower()
Auto Maple v2.1.1
Improvements
- Kanna command book now uses Enum, so it's more clear what skills are bound to what keys
- Added
--stay
option tosetup.py
to keep command line open after Auto Maple closes
Auto Maple v2.1.0
New Features
- Stranger alerts: Now notifies users with a 'ding' if a stranger joins the map.
- Stage fright: While another player is in the same map, Auto Maple will now make slight, random errors to appear more human-like.
This has already been applied to some built-in commands as well as Kanna's command book.
Bugfixes
- Improved accuracy of finding positions of runes in cluttered minimaps (such as Chicken Festival 1).
- Fixed some mistakes in the setup instructions as well as in requirements.txt
Auto Maple v2.0.0
Welcome to Auto Maple v2.0.0! Here's a list of everything that has changed from v1.0.1:
GUI
Auto Maple's command line interfaces have now been completely replaced by a GUI. Command books and routines can now be loaded through the File menu. However, error messages are still sent to the command prompt, so please make sure to still check that regularly.View
- Displays the minimap in real-time
- Shows a summary of the currently selected Point under the "Details" section
Edit
- Allows users to edit existing routines and create new routines
- Move components up and down using the arrows
- To delete a component, press the 'X' button
- Pressing the '+' button brings up a component creation UI that allows users to search for and append components to their current routine
- Users can record locations and quickly add them as Points to the routine
Settings
- Currently only has the option to change keybindings
Command Books
Users can now choose to implement either theMove
class, which gives full control over how a character reaches a target location, or the step
function, which will be used by Auto Maple's standardized movement procedure.
Routines
All major routine components are now represented by symbols:- Point -->
*
- Label -->
@
- Jump -->
>
- Setting -->
$
Auto Maple v1.0.1
- Fixed a bug where the room-change alert could be triggered even while Auto Maple is disabled
- Added the skill "Mana Balance" to Kanna's command book
- Updated "Chicken Festival 1" routine from v0 to v1
Auto Maple v1.0.0
First stable release. Currently uses a command line to control program, user-friendly GUI in the works :)