We read every piece of feedback, and take your input very seriously.
To see all available qualifiers, see our documentation.
Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.
By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.
Already on GitHub? Sign in to your account
model.zip
This model file from deepfreeze cannot be imported with the blender plugin, but it works fine in unity and in-game.
Python: Traceback (most recent call last): File "C:\Users\Jon\AppData\Roaming\Blender Foundation\Blender\3.1\scripts\addons\io_object_mu-master\import_mu\operators.py", line 79, in execute return import_mu_op(self, context, **keywords) File "C:\Users\Jon\AppData\Roaming\Blender Foundation\Blender\3.1\scripts\addons\io_object_mu-master\import_mu\operators.py", line 37, in import_mu_op ret = import_mu(collection, filepath, create_colliders, force_armature, force_mesh) File "C:\Users\Jon\AppData\Roaming\Blender Foundation\Blender\3.1\scripts\addons\io_object_mu-master\import_mu\import_mu.py", line 203, in import_mu return process_mu(mu, os.path.dirname(filepath)), mu File "C:\Users\Jon\AppData\Roaming\Blender Foundation\Blender\3.1\scripts\addons\io_object_mu-master\import_mu\import_mu.py", line 186, in process_mu create_materials(mu) File "C:\Users\Jon\AppData\Roaming\Blender Foundation\Blender\3.1\scripts\addons\io_object_mu-master\import_mu\import_mu.py", line 165, in create_materials mumat.material = make_shader(mumat, mu) File "C:\Users\Jon\AppData\Roaming\Blender Foundation\Blender\3.1\scripts\addons\io_object_mu-master\shader\shader.py", line 246, in make_shader return make_shader4(mumat, mu) File "C:\Users\Jon\AppData\Roaming\Blender Foundation\Blender\3.1\scripts\addons\io_object_mu-master\shader\shader.py", line 242, in make_shader4 make_shader_tex_prop(mu, mumat.textureProperties, matprops.texture.properties, ctx) File "C:\Users\Jon\AppData\Roaming\Blender Foundation\Blender\3.1\scripts\addons\io_object_mu-master\shader\shader.py", line 202, in make_shader_tex_prop set_tex(mu, item, muprop[k], context) File "C:\Users\Jon\AppData\Roaming\Blender Foundation\Blender\3.1\scripts\addons\io_object_mu-master\shader\shader.py", line 178, in set_tex dst.type = tex.type TypeError: bpy_struct: item.attr = val: MuTextureProperties.type expected True/False or 0/1, not int location: <unknown location>:-1
The text was updated successfully, but these errors were encountered:
Update shader.py
80aaa34
fixed issue taniwha#76
fixed in new pull request 🙃
Sorry, something went wrong.
No branches or pull requests
model.zip
This model file from deepfreeze cannot be imported with the blender plugin, but it works fine in unity and in-game.
The text was updated successfully, but these errors were encountered: