Name | Type | Description | Notes |
---|---|---|---|
CurrentBalance | Pointer to float32 | Sum of currently active points. | |
PendingBalance | Pointer to float32 | Sum of pending points. | |
ExpiredBalance | Pointer to float32 | DEPRECATED Value is shown as 0. | |
SpentBalance | Pointer to float32 | DEPRECATED Value is shown as 0. | |
TentativeCurrentBalance | Pointer to float32 | Sum of the tentative active points (including additions and deductions) inside the currently open session. The `currentBalance` is updated to this value when you close the session, and the effects are applied. | |
TentativePendingBalance | Pointer to float32 | Sum of pending points (including additions and deductions) inside the currently open session. The `pendingBalance` is updated to this value when you close the session, and the effects are applied. | [optional] |
func (o *LoyaltyProgramBalance) GetCurrentBalance() float32
GetCurrentBalance returns the CurrentBalance field if non-nil, zero value otherwise.
func (o *LoyaltyProgramBalance) GetCurrentBalanceOk() (float32, bool)
GetCurrentBalanceOk returns a tuple with the CurrentBalance field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.
func (o *LoyaltyProgramBalance) HasCurrentBalance() bool
HasCurrentBalance returns a boolean if a field has been set.
func (o *LoyaltyProgramBalance) SetCurrentBalance(v float32)
SetCurrentBalance gets a reference to the given float32 and assigns it to the CurrentBalance field.
func (o *LoyaltyProgramBalance) GetPendingBalance() float32
GetPendingBalance returns the PendingBalance field if non-nil, zero value otherwise.
func (o *LoyaltyProgramBalance) GetPendingBalanceOk() (float32, bool)
GetPendingBalanceOk returns a tuple with the PendingBalance field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.
func (o *LoyaltyProgramBalance) HasPendingBalance() bool
HasPendingBalance returns a boolean if a field has been set.
func (o *LoyaltyProgramBalance) SetPendingBalance(v float32)
SetPendingBalance gets a reference to the given float32 and assigns it to the PendingBalance field.
func (o *LoyaltyProgramBalance) GetExpiredBalance() float32
GetExpiredBalance returns the ExpiredBalance field if non-nil, zero value otherwise.
func (o *LoyaltyProgramBalance) GetExpiredBalanceOk() (float32, bool)
GetExpiredBalanceOk returns a tuple with the ExpiredBalance field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.
func (o *LoyaltyProgramBalance) HasExpiredBalance() bool
HasExpiredBalance returns a boolean if a field has been set.
func (o *LoyaltyProgramBalance) SetExpiredBalance(v float32)
SetExpiredBalance gets a reference to the given float32 and assigns it to the ExpiredBalance field.
func (o *LoyaltyProgramBalance) GetSpentBalance() float32
GetSpentBalance returns the SpentBalance field if non-nil, zero value otherwise.
func (o *LoyaltyProgramBalance) GetSpentBalanceOk() (float32, bool)
GetSpentBalanceOk returns a tuple with the SpentBalance field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.
func (o *LoyaltyProgramBalance) HasSpentBalance() bool
HasSpentBalance returns a boolean if a field has been set.
func (o *LoyaltyProgramBalance) SetSpentBalance(v float32)
SetSpentBalance gets a reference to the given float32 and assigns it to the SpentBalance field.
func (o *LoyaltyProgramBalance) GetTentativeCurrentBalance() float32
GetTentativeCurrentBalance returns the TentativeCurrentBalance field if non-nil, zero value otherwise.
func (o *LoyaltyProgramBalance) GetTentativeCurrentBalanceOk() (float32, bool)
GetTentativeCurrentBalanceOk returns a tuple with the TentativeCurrentBalance field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.
func (o *LoyaltyProgramBalance) HasTentativeCurrentBalance() bool
HasTentativeCurrentBalance returns a boolean if a field has been set.
func (o *LoyaltyProgramBalance) SetTentativeCurrentBalance(v float32)
SetTentativeCurrentBalance gets a reference to the given float32 and assigns it to the TentativeCurrentBalance field.
func (o *LoyaltyProgramBalance) GetTentativePendingBalance() float32
GetTentativePendingBalance returns the TentativePendingBalance field if non-nil, zero value otherwise.
func (o *LoyaltyProgramBalance) GetTentativePendingBalanceOk() (float32, bool)
GetTentativePendingBalanceOk returns a tuple with the TentativePendingBalance field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.
func (o *LoyaltyProgramBalance) HasTentativePendingBalance() bool
HasTentativePendingBalance returns a boolean if a field has been set.
func (o *LoyaltyProgramBalance) SetTentativePendingBalance(v float32)
SetTentativePendingBalance gets a reference to the given float32 and assigns it to the TentativePendingBalance field.