Name | Type | Description | Notes |
---|---|---|---|
ActivePoints | Pointer to float32 | Total amount of points awarded to this customer and available to spend. | [optional] |
PendingPoints | Pointer to float32 | Total amount of points awarded to this customer but not available until their start date. | [optional] |
SpentPoints | Pointer to float32 | Total amount of points already spent by this customer. | [optional] |
ExpiredPoints | Pointer to float32 | Total amount of points awarded but never redeemed. They cannot be used anymore. | [optional] |
func (o *LoyaltyBalance) GetActivePoints() float32
GetActivePoints returns the ActivePoints field if non-nil, zero value otherwise.
func (o *LoyaltyBalance) GetActivePointsOk() (float32, bool)
GetActivePointsOk returns a tuple with the ActivePoints field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.
func (o *LoyaltyBalance) HasActivePoints() bool
HasActivePoints returns a boolean if a field has been set.
func (o *LoyaltyBalance) SetActivePoints(v float32)
SetActivePoints gets a reference to the given float32 and assigns it to the ActivePoints field.
func (o *LoyaltyBalance) GetPendingPoints() float32
GetPendingPoints returns the PendingPoints field if non-nil, zero value otherwise.
func (o *LoyaltyBalance) GetPendingPointsOk() (float32, bool)
GetPendingPointsOk returns a tuple with the PendingPoints field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.
func (o *LoyaltyBalance) HasPendingPoints() bool
HasPendingPoints returns a boolean if a field has been set.
func (o *LoyaltyBalance) SetPendingPoints(v float32)
SetPendingPoints gets a reference to the given float32 and assigns it to the PendingPoints field.
func (o *LoyaltyBalance) GetSpentPoints() float32
GetSpentPoints returns the SpentPoints field if non-nil, zero value otherwise.
func (o *LoyaltyBalance) GetSpentPointsOk() (float32, bool)
GetSpentPointsOk returns a tuple with the SpentPoints field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.
func (o *LoyaltyBalance) HasSpentPoints() bool
HasSpentPoints returns a boolean if a field has been set.
func (o *LoyaltyBalance) SetSpentPoints(v float32)
SetSpentPoints gets a reference to the given float32 and assigns it to the SpentPoints field.
func (o *LoyaltyBalance) GetExpiredPoints() float32
GetExpiredPoints returns the ExpiredPoints field if non-nil, zero value otherwise.
func (o *LoyaltyBalance) GetExpiredPointsOk() (float32, bool)
GetExpiredPointsOk returns a tuple with the ExpiredPoints field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.
func (o *LoyaltyBalance) HasExpiredPoints() bool
HasExpiredPoints returns a boolean if a field has been set.
func (o *LoyaltyBalance) SetExpiredPoints(v float32)
SetExpiredPoints gets a reference to the given float32 and assigns it to the ExpiredPoints field.