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Show feedback for combat (hit/miss) #36

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Ablu opened this issue Mar 22, 2015 · 1 comment
Open

Show feedback for combat (hit/miss) #36

Ablu opened this issue Mar 22, 2015 · 1 comment
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@Ablu
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Ablu commented Mar 22, 2015

The player should understand whether his attack hit or missed (or worked at all).

Mentioned by @wushin on irc.

@Ablu Ablu added this to the 0.1.0 milestone Mar 22, 2015
@bjorn
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bjorn commented Mar 22, 2015

There is no "missed" feedback, but at least for hitting we have the shaking as feedback.

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