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Let's have some style #1
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comments from beaglefinder@tene added for reference Beaglefinder response to RFC on Tenebrae mux I imagine we'd need to look at a split system, because:
Having prompts for high-traffic areas can be immensely helpful, both to staff Where you'd want prompts:
Where you'd want a style-guide enforced command line system
Expanding some of that:
Outside of its "launch" and "soft reboots," Tenebrae consistently updates and Staff come in varying skill sets. For problematic areas, prompts reduce Prompts ensure uniformity. I've seen prompts used in other places for Some things are "just databases" and shouldn't fall into prompts or command "Expansion features" for less-common but needful circumstances are probably Help systems themselves need a style guide like woah, too. With search now being View Topics Format:
+inv/equip <#> First 10 words of command desc. +inv/unequip <#> First View Entry Format:
SYNTAX: +inv/equip <#> This is the full command description. The description ...the above isn't as user-friendly as it could be and I'd toss it to you, here. For usability overall, it'd be helpful to have:
I have scraps of these sorts of things from back when. I don't say they're in The closest we've gotten to standardizing both Help and Color Styles from the Players, we found out, have Very Defined Opinions about their color settings, Anyhow, that is my blather. I've had about 3 hours of sleep. I'd like to toss a |
After speaking with Beaglefinder on Tenebrae about the jobs system in particular and coding in general, I've realized that our most important issue to tackle is to have a cohesive and coherent style guide for any and all projects created here. I've created the following page to begin work on this issue.
https://github.com/taladan/Pegasus/wiki/Style
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