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If you set your residence flag explosions to false, you will find that if an explosion happens nearby your item frames, all of them within a proximity of the explosion will drop their contents, yet the frame itself will remain untouched. I have also tried setting itemframe to false, as well as build. Neither of these prevent this bug from occurring, which leads me to believe it is just an unimplemented feature.
The text was updated successfully, but these errors were encountered:
If you set your residence flag
explosions
to false, you will find that if an explosion happens nearby your item frames, all of them within a proximity of the explosion will drop their contents, yet the frame itself will remain untouched. I have also tried settingitemframe
to false, as well asbuild
. Neither of these prevent this bug from occurring, which leads me to believe it is just an unimplemented feature.The text was updated successfully, but these errors were encountered: