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In β-skeleton calculations, when point coordinates are much larger than the typical inter-point distance, roundoff errors may become larger than the relative tolerances used to detect boundary points. This may affect the result: IGGabrielGraph[pts] and IGGabrielGraph[pts + 100000] may produce slightly different results.
One possible workaround is to shift the point set so it is centred around the origin before performing the calculation.
The text was updated successfully, but these errors were encountered:
In β-skeleton calculations, when point coordinates are much larger than the typical inter-point distance, roundoff errors may become larger than the relative tolerances used to detect boundary points. This may affect the result:
IGGabrielGraph[pts]
andIGGabrielGraph[pts + 100000]
may produce slightly different results.One possible workaround is to shift the point set so it is centred around the origin before performing the calculation.
The text was updated successfully, but these errors were encountered: