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You are now ready to start working on your Gothic patch. The following steps are recommended to get you started.
Tip
A VM script was created with which you can create the VDF using GothicVDFS
Next Steps
1️⃣ Add Scripts
Add any necessary scripts in the subdirectories Content and System and register them in the respective SRC files. Be sure to follow the naming convention to ensure compatibility with other mods.
2️⃣ Add Resources
If you have further resources like textures, meshes or animations, add them in the respective directory (_compiled) in the directory _work and add their paths to the VM script. See the comments inside the VM script.
3️⃣ Build the Patch
In GothicVDFS click Builder and then Open Script. Navigate to and open ItemMap.vm. Adjust Root Path to the same directory. Confirm the contents of the fields and click Build volume. Alternatively, you can build the VDF using the automatic GitHub workflow of this repository.
4️⃣ Consult the documentation
Have a look into the Ninja documentation to learn more about the possibilities of using Ninja. You can find the documentation here.
5️⃣ Test the Patch
Throughly test your patch in Gothic with different mods. It is important to try various mods that do not use LeGo!
🚀 Let's get started
Content scripts
Ikarus and LeGo
Content initialization
Menu initialization
Menu scripts
Particle FX scripts
Visual FX scripts
Sound FX scripts
Music scripts
Camera scripts
Fight AI scripts
Output units
Animations
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