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checkthread.cpp
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checkthread.cpp
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#include "checkthread.h"
#include <connection.h>
CheckThread::CheckThread(QObject *parent) :
QThread(parent)
{
}
void CheckThread::checkPassword(){
start();
}
void CheckThread::run(){
QString input;
QString name;
forever{
mutex.lock();
input = this->usb_keyboard.getInput();
cout << "Wpisano i zalogowano: " << input.toStdString() << "\n";
name = "KazioTestowy";
if(checkIfValidCode(input)){
emit getPassword();
}else{
emit getBadPassword();
}
msleep(200);
mutex.unlock();
}
}
void CheckThread::getValue(){
QString input;
input = this->usb_keyboard.getInput();
cout << "Pobieranie na zadanie: " << input.toStdString() << "\n";
emit enteredValue(input);
}
void CheckThread::reinitializeController(){
this->usb_keyboard.init();
}
void CheckThread::pauseThread(){
stopped = 1;
}
void CheckThread::resumeThread(){
stopped = 0;
}