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pbrlib_ng.mtlx
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pbrlib_ng.mtlx
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<?xml version="1.0"?>
<materialx version="1.38">
<!--
TM & (c) 2018 Lucasfilm Entertainment Company Ltd. and Lucasfilm Ltd.
All rights reserved. See LICENSE.txt for license.
Graph definitions of standard nodes included in the MaterialX specification.
-->
<!-- <glossiness_anisotropy> -->
<nodegraph name="IMP_glossiness_anisotropy" nodedef="ND_glossiness_anisotropy">
<invert name="invert1" type="float">
<input name="in" type="float" interfacename="glossiness" />
</invert>
<roughness_anisotropy name="roughness1" type="vector2">
<input name="roughness" type="float" nodename="invert1" />
<input name="anisotropy" type="float" interfacename="anisotropy" />
</roughness_anisotropy>
<output name="out" type="vector2" nodename="roughness1" />
</nodegraph>
</materialx>