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build-tool.yml
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name: Supernova build tool
on: [push, pull_request]
jobs:
build:
name: Build for ${{ matrix.config.name }} using ${{ matrix.config.backend_name }}
runs-on: ${{ matrix.config.os }}
strategy:
fail-fast: false
matrix:
config:
- {
name: "Windows",
backend_name: "DirectX",
os: windows-latest,
platform: "windows",
gfx_backend: "d3d11",
app_backend: "sokol"
}
- {
name: "Windows",
backend_name: "OpenGL",
os: windows-latest,
platform: "windows",
gfx_backend: "glcore33",
app_backend: "sokol"
}
- {
name: "Ubuntu",
backend_name: "OpenGL",
os: ubuntu-latest,
platform: "linux",
gfx_backend: "glcore33",
app_backend: "sokol"
}
- {
name: "Ubuntu (GLFW)",
backend_name: "OpenGL",
os: ubuntu-latest,
platform: "linux",
gfx_backend: "glcore33",
app_backend: "glfw"
}
- {
name: "macOS",
backend_name: "Metal",
os: macos-latest,
platform: "macos",
gfx_backend: "metal",
app_backend: "sokol"
}
- {
name: "macOS",
backend_name: "OpenGL",
os: macos-latest,
platform: "macos",
gfx_backend: "glcore33",
app_backend: "sokol"
}
- {
name: "macOS Xcode",
backend_name: "Metal",
os: macos-latest,
platform: "macos-xcode",
gfx_backend: "metal",
app_backend: "apple"
}
- {
name: "iOS Xcode",
backend_name: "Metal",
os: macos-latest,
platform: "ios-xcode",
gfx_backend: "metal",
app_backend: "apple"
}
- {
name: "Web (Emscripten)",
backend_name: "WebGL 2",
os: ubuntu-latest,
platform: "web",
gfx_backend: "gles3",
app_backend: "emscripten"
}
steps:
- uses: actions/checkout@v2
- name: Install Emscripten
if: startsWith(matrix.config.platform, 'web')
uses: mymindstorm/setup-emsdk@v11
with:
version: latest
- name: Export Emscripten environment variable
if: startsWith(matrix.config.platform, 'web')
run: |
echo "EMSCRIPTEN=$(dirname $(which emcc))" >> $GITHUB_ENV
- name: Install dependencies on Windows
if: startsWith(matrix.config.os, 'windows')
run: |
choco install cmake
- name: Install dependencies on Ubuntu
if: startsWith(matrix.config.os, 'ubuntu')
run: |
sudo apt-get update
sudo apt-get install libglfw3-dev libxi-dev libxcursor-dev libgl1-mesa-dev ninja-build cmake
- name: Install dependencies on macOS
if: startsWith(matrix.config.os, 'macos')
run: |
brew install cmake ninja
- name: Install dependencies
run: pip3 install --upgrade click
- name: Build
run: |
cd tools/
python3 supernova.py --build --platform ${{ matrix.config.platform }} --graphic-backend ${{ matrix.config.gfx_backend }} --app-backend ${{ matrix.config.app_backend }}