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It's interesting that QuattroPlay implemented a way to bring Tekken 1's music pitch down by one semitone, so it matches the OST and the PlayStation version.
I was wondering if it was possible to implement this fix while playing the game in MAME, either by using cheats or by hex-editing the sound program ROM.
Thanks in advance.
The text was updated successfully, but these errors were encountered:
It is possible, you can see the playlist file for the words (note: little
endian) that need to be patched in the program ROM. Also it's possible
using a debugger or a cheat to write the pitch adjustment value (0xFF34) to
C76 RAM at 0x00DC
Den fre 22 mars 2024 kl 13:37 skrev AnthonyRyuki ***@***.***>:
It's interesting that QuattroPlay implemented a way to bring Tekken 1's
music pitch down by one semitone, so it matches the OST and the PlayStation
version.
I was wondering if it was possible to implement this fix while playing the
game in MAME, either by using cheats or by hex-editing the sound program
ROM.
Thanks in advance.
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Well, I tried applying the words to the ROM following the indications in the playlist before opening this issue, but I didn't apply them in the Little-endian order. Thanks for the tip, it works now.
It's interesting that QuattroPlay implemented a way to bring Tekken 1's music pitch down by one semitone, so it matches the OST and the PlayStation version.
I was wondering if it was possible to implement this fix while playing the game in MAME, either by using cheats or by hex-editing the sound program ROM.
Thanks in advance.
The text was updated successfully, but these errors were encountered: