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Sky shader is corrupted on Q3DM1 #15

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perkele1989 opened this issue Dec 3, 2020 · 0 comments
Open

Sky shader is corrupted on Q3DM1 #15

perkele1989 opened this issue Dec 3, 2020 · 0 comments

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@perkele1989
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perkele1989 commented Dec 3, 2020

It renders as black/red flicker on vulkan renderer.

Running on Raspberry Pi 4B 8GB, and the official debian-based OS (Raspberry OS).

Custom mesa built with:

CFLAGS="-mcpu=cortex-a72" CXXFLAGS="-mcpu=cortex-a72" meson --prefix /usr -Dplatforms=x11 -Dvulkan-drivers=broadcom -Ddri-drivers= -Dgallium-drivers=kmsro,v3d,vc4 -Dbuildtype=release build-system/

vkQuake3 built with:

CFLAGS="-O2 -march=armv8-a+crc+simd -mtune=cortex-a72 -DSDL_DISABLE_IMMINTRIN_H" CXXFLAGS="-O2 -march=armv8-a+crc+simd -mtune=cortex-a72 -DSDL_DISABLE_IMMINTRIN_H"  make -j4
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