-
Notifications
You must be signed in to change notification settings - Fork 6
/
TurtlePondActivity.py
210 lines (174 loc) · 6.75 KB
/
TurtlePondActivity.py
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
#Copyright (c) 2011 Walter Bender
# Port To GTK3:
# Ignacio Rodriguez <[email protected]>
# This program is free software; you can redistribute it and/or modify
# it under the terms of the GNU General Public License as published by
# the Free Software Foundation; either version 3 of the License, or
# (at your option) any later version.
#
# You should have received a copy of the GNU General Public License
# along with this library; if not, write to the Free Software
# Foundation, 51 Franklin Street, Suite 500 Boston, MA 02110-1335 USA
import gi
gi.require_version('Gtk', '3.0')
from gi.repository import Gtk, Gdk
import sugar3
from sugar3.activity import activity
from sugar3 import profile
from sugar3.graphics.toolbarbox import ToolbarBox
from sugar3.bundle.activitybundle import ActivityBundle
from sugar3.activity.widgets import ActivityToolbarButton
from sugar3.activity.widgets import StopButton
from sugar3.graphics.toolbarbox import ToolbarButton
from sugar3.graphics.toolbutton import ToolButton
from sugar3.graphics.menuitem import MenuItem
from sugar3.graphics.icon import Icon
from sugar3.datastore import datastore
from sugar3.graphics.objectchooser import ObjectChooser
from toolbar_utils import button_factory, image_factory, label_factory, \
separator_factory, radio_factory
from gettext import gettext as _
import locale
import os.path
from game import Game
from genxo import generate_xo
from utils import svg_str_to_pixbuf
import logging
_logger = logging.getLogger('turtle-in-a-pond-activity')
BEGINNER = 0
INTERMEDIATE = 1
EXPERT = 2
CUSTOM = 3
LEVEL_LABELS = [_('Beginner'), _('Intermediate'), _('Expert'),
_('My strategy')]
class TurtlePondActivity(activity.Activity):
""" Turtle in a Pond puzzle game """
def __init__(self, handle):
""" Initialize the toolbars and the game board """
super(TurtlePondActivity, self).__init__(handle)
self.nick = profile.get_nick_name()
if profile.get_color() is not None:
self.colors = profile.get_color().to_string().split(',')
else:
self.colors = ['#A0FFA0', '#FF8080']
self._setup_toolbars()
# Create a canvas
canvas = Gtk.DrawingArea()
canvas.set_size_request(Gdk.Screen.width(), \
Gdk.Screen.height())
self.set_canvas(canvas)
canvas.show()
self.show_all()
self._game = Game(canvas, parent=self, colors=self.colors)
# TODO: Restore game state from Journal or start new game
self._game.new_game()
def _setup_toolbars(self):
""" Setup the toolbars. """
self.max_participants = 1
toolbox = ToolbarBox()
# Activity toolbar
activity_button = ActivityToolbarButton(self)
toolbox.toolbar.insert(activity_button, 0)
activity_button.show()
self.set_toolbar_box(toolbox)
toolbox.show()
self.toolbar = toolbox.toolbar
self._new_game_button = button_factory(
'new-game', self.toolbar, self._new_game_cb,
tooltip=_('Start a new game.'))
separator_factory(self.toolbar, False, True)
self.beginner_button = radio_factory(
'beginner',
self.toolbar,
self._level_cb,
cb_arg=BEGINNER,
tooltip=LEVEL_LABELS[BEGINNER],
group=None)
self.intermediate_button = radio_factory(
'intermediate',
self.toolbar,
self._level_cb,
cb_arg=INTERMEDIATE,
tooltip=LEVEL_LABELS[INTERMEDIATE],
group=self.beginner_button)
self.expert_button = radio_factory(
'expert',
self.toolbar,
self._level_cb,
cb_arg=EXPERT,
tooltip=LEVEL_LABELS[EXPERT],
group=self.beginner_button)
self.custom_button = radio_factory(
'view-source',
self.toolbar,
self._level_cb,
cb_arg=CUSTOM,
tooltip=LEVEL_LABELS[CUSTOM],
group=self.beginner_button)
self.status = label_factory(self.toolbar, '')
separator_factory(toolbox.toolbar, True, False)
self.load_python = button_factory(
'pippy-openoff', self.toolbar,
self._do_load_python_cb,
tooltip=_('Load strategy from Journal'))
stop_button = StopButton(self)
stop_button.props.accelerator = '<Ctrl>q'
toolbox.toolbar.insert(stop_button, -1)
stop_button.show()
def _level_cb(self, button, level):
if level == CUSTOM and self._game.strategies[CUSTOM] is None:
level = EXPERT
self.expert_button.set_active(True)
self._game.level = level
self._game.new_game()
def _new_game_cb(self, button=None):
''' Start a new game. '''
if not self._game.gameover_flag:
self._game.new_game()
else:
self._new_game_button.props.sensitive = False
self._new_game_button.props.sensitive = True
def write_file(self, file_path):
""" Write the grid status to the Journal """
return
def _restore(self):
""" Restore the game state from metadata """
return
def _do_load_python_cb(self, button):
''' Load Python code from the Journal. '''
self._chooser('org.laptop.Pippy',
self._load_python_code_from_journal)
if self._game.strategies[CUSTOM] is not None:
self.custom_button.set_active(True)
self._game.level = CUSTOM
self._game.new_game()
def _load_python_code_from_journal(self, dsobject):
""" Read the Python code from the Journal object """
python_code = None
try:
_logger.debug("opening %s " % dsobject.file_path)
file_handle = open(dsobject.file_path, "r")
python_code = file_handle.read()
file_handle.close()
except IOError:
_logger.debug("couldn't open %s" % dsobject.file_path)
self._game.strategies[CUSTOM] = python_code
def _chooser(self, filter, action):
''' Choose an object from the datastore and take some action '''
chooser = None
try:
chooser = ObjectChooser(parent=self, what_filter=filter)
except TypeError:
chooser = ObjectChooser(
None, self,
Gtk.DialogFlags.MODAL | Gtk.DialogFlags.DESTROY_WITH_PARENT)
if chooser is not None:
try:
result = chooser.run()
if result == Gtk.ResponseType.ACCEPT:
dsobject = chooser.get_selected_object()
action(dsobject)
dsobject.destroy()
finally:
chooser.destroy()
del chooser