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sugar-build still mentioned in sugar-docs/src/desktop-activity.md #151
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Sorry not to have included a link. This is in the current: https://github.com/sugarlabs/sugar-docs/blob/master/src/desktop-activity.md |
Agreed. Also these references; https://github.com/sugarlabs/sugar-docs/blob/master/src/how-can-i-help.md Alternatively, someone might maintain sugar-build. Big job. |
It appears that our community has its own alternate facts:
"Most Sugar desktop activities are written in Python 3, using our GTK+
3.0 <https://github.com/sugarlabs/sugar-toolkit-gtk3> libraries."
The Human Interface Guidelines explicitly deprecate the 'desktop' metaphor:
"Most developers are familiar with the desktop metaphor
<http://en.wikipedia.org/wiki/Desktop_metaphor> that dominates the
modern-day computer experience. This metaphor has evolved over the past
30 years, giving rise to distinct classes of interface elements that we
expect to find in every OS: desktop, icons, files, folders, windows,
etc. While this metaphor makes sense at the office—and perhaps even at
home—it does not translate well into a collaborative environment such as
the one that the OLPC laptops will embody. Therefore, we have adopted a
new set of metaphors that emphasize community."
So Sugar activities is better than Sugar desktop activities.
Once upon a time, Sugar was the development environment for activities -
but apparently no longer:
"You must first setup a development environment
<https://github.com/sugarlabs/sugar/blob/master/docs/development-environment.md>,
for testing your activity and releasing it for distribution."
"Sugar is made of several modules and depends on many other libraries.
There are several ways to set up a Sugar environment for doing Sugar
development, choose one at a time only;
*
for testing or changing Sugar or a Sugar activity, install a live
build
<https://github.com/sugarlabs/sugar/blob/master/docs/development-environment.md#sugar-live-build>,
which has all dependencies and source code included, but is nearly
1GB of downloads;
*
for writing or changing a Sugar activity, install a packaged Sugar
environment
<https://github.com/sugarlabs/sugar/blob/master/docs/development-environment.md#packaged-sugar>,
which will install dependencies automatically; or,
*
for packaging Sugar, downstream developers create a native Sugar
build
<https://github.com/sugarlabs/sugar/blob/master/docs/development-environment.md#native-sugar>
and install the necessary dependencies by hand, but Sugar is
difficult to remove."
Intuitively, the definitive way to install Sugar and its dependencies is
to install Sugar. One immense advantage is that such an activity is then
known to work with a Sugar release. Sadly it is no longer a sure thing
that activities which run on Sugar SOAS or Ubuntu will work with build
13.2.9 on an XO (cf Browse activity).
The following statement may be meaningful to those with Sugar experience
but certainly not to the intended audience.
"Some Sugar desktop activities are written in languages other than
Python, such as Smalltalk, C, and JavaScript."
James Cameron recently chided the gedit activity because it executes a
binary file. How exactly are activities written in C executed in source
code? Given the tight storage constraints of the XO, does it seem
reasonable to require that source code be included just for 'view
source'. I can't believe that James Cameron really believes that gedit
source is not properly posted. (https://github.com/GNOME/gedit).
Where is the documentation on how to write a Sugar activity in Smalltalk
or C or even JavaScript? Again, intuitively, a Sugar-web-activity is
written to some extent in JavaScript but would normally be referred to
as written in html5.
The cited activity 'Hello World' exhibits an 'alternate facts'
activity.info:
|[Activity] name = HelloWorld activity_version = 1 bundle_id =
org.sugarlabs.HelloWorld exec = sugar-activity3
activity.HelloWorldActivity icon = activity-helloworld licence = GPLv3+
repository = https://github.com/sugarlabs/hello-world-fork.git |
The actual *activity_version* is 6 - which is the same as the version
number on ASLO - but the one on ASLO is still a gtk2 application. At
least the standard for checking activity.info should require that new
versions update the version number. In keeping with the original Sugar
guidelines, the version number should be incremented for each merged
pull request and should always be a positive integer. For example,
Browse on ASLO is version 157.3, on current builds it is 157.4 while the
version on github is 202! Developers seem impelled to code version
numbers to mean something at least to themselves. What is the meaning of
157 having fractional versions but 202 an integer?
The *exec* line implies Python3 but the one on gitHub is Python 2 (with
an open issue requesting implementation in Python 3). What version of
Sugar is needed to run Python 3 Sugar activities? Are we faced with a
duplication of /usr/lib/python2.7 for Python 3.? What is the impact on
the limited storage of the XO? What is the impact of adding a third
parallel environment to sugar and sugar3? Note using sugar-activity3 in
the exec statement seems to guarantee confusion with sugar3 in import
statements for Python 2.7 activities.||
||
||*licence* is not the normal American spelling.
The *repository* is https://github.com/sugarlabs/hello-world (note: the
.git extension is the zip file of the repository, not the repository).
Tony
…On Monday, 09 April, 2018 07:46 PM, D. Joe wrote:
Sorry not to have included a link. This is in the current:
https://github.com/sugarlabs/sugar-docs/blob/master/src/desktop-activity.md
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TL;DR |
is it removed or should I complete this task @deejoe |
Do you wish to maintain sugar-build or complete the deprecation of sugar-build?
|
As per discussions in, for instance, #132 and #95, sugar-build is no longer maintained, so reference to it in developer docs should probably be removed.
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