Overview:
This project is a full-stack video conferencing application built using the MERN stack (MongoDB, Express.js, React.js, and Node.js). It aims to provide a user-friendly platform for real-time video and audio communication, similar to the popular video conferencing tool Zoom.
- Real-time video and audio communication: Users can connect and interact with others through audio and video streams.
- Room creation and management: Users can create and manage private or public rooms for video conferences.
- Screen sharing: Users can share their screens with others in the room for presentations or collaboration.
- Chat functionality: Users can engage in text-based messaging within a video call.
- User authentication and authorization: Users can register and log in to the application, and access control mechanisms are in place to manage room permissions.
- Frontend: React.js, Redux (optional for state management)
- Backend: Express.js, Node.js, MongoDB (or a database of your choice)
- Real-time communication: WebRTC (Web Real-Time Communication) or a third-party solution like Socket.IO
- Prerequisites: Node.js (version 14 or later) and npm (or yarn) package manager installed on your system.
- Clone the repository:
git clone https://github.com/your-username/zoom-clone.git
- Install dependencies:
cd zoom-clone npm install
- Configure database: Update database connection details in the backend configuration file (e.g.,
.env
or similar). - Start the application:
- Backend:
npm start:backend
- Frontend:
npm start:frontend
- Backend:
- This README.md provides a high-level overview. Refer to the codebase and relevant documentation for specific implementation details.
- Real-time communication using WebRTC is complex and may require additional configuration and testing. Consider using a third-party library or service if needed.
- Security considerations are crucial for video conferencing applications. Implement proper authentication, authorization, and encryption mechanisms to protect user data and communication.
- This is a basic foundation for a video conferencing application. You can extend its functionality with features like recording, meeting scheduling, integration with third-party tools, and more.
This project is intended for educational purposes only and may not be production-ready. Further development and security considerations are necessary for real-world deployment.