diff --git a/CHANGELOG.md b/CHANGELOG.md index d0371ca76..90f3af0b4 100644 --- a/CHANGELOG.md +++ b/CHANGELOG.md @@ -1,5 +1,12 @@ ## Changelog +0.9.12: +- Compatible with game version 0.10.31.24697 +- @starfi5h: Client can now use metadata to unlock tech. Sandbox unlock by client is now synced +- @starfi5h: Remove metadata requirement for blueprint tech due to client can't get metadata in MP +- @starfi5h: The right part of logistics control panel (I) is available for loaded planet +- @starfi5h: Sync Reference rate, Import/Export storage, Storage amount in production statistics panel + 0.9.11: - @starfi5h: Fix half-growth dark fog bases keep regenerating - @starfi5h: Fix combat drones doesn't increase ground base threat diff --git a/README.md b/README.md index 48d7bb94c..cd249975a 100644 --- a/README.md +++ b/README.md @@ -29,13 +29,13 @@ This mod has an API, that makes it easier for other mod developers to make their ### Chat -The chat window can opened/closed using Alt + Backtick (configurable in Settings - Multiplayer - Chat). Type `/help` to view all commands. Also in settings is an option to disable the chat window from automatically opening when a message is received. +The chat window can opened/closed using `Alt + Backtick` (configurable in Settings - Multiplayer - Chat). Type `/help` to view all commands. Also in settings is an option to disable the chat window from automatically opening when a message is received. ### What is the current status? Major refactors will happen while the project grows or game updates. Join the [Discord Server](https://discord.gg/UHeB2QvgDa) if you want to see to latest state of our development. Check [Wiki](https://github.com/NebulaModTeam/nebula/wiki/About-Nebula) for overview of features. -The multiplayer mod now supports Dark Fog combat mode in the latest game version (0.10.30.x). +The multiplayer mod now supports Dark Fog combat mode in the latest game version (0.10.31.x). Most of the battle aspects are sync, only few features are still WIP.
@@ -59,7 +59,7 @@ Most of the battle aspects are sync, only few features are still WIP. - [x] Entity upgrade syncing - [x] Dyson spheres syncing - [x] Researches syncing -- [x] Factories statistics syncing +- [x] Factories statistics syncing (some new extra info is not sync) - [x] Containers inventory syncing - [x] Building Interaction syncing - [x] Belts interaction syncing (pickup, putdown) @@ -71,7 +71,8 @@ Most of the battle aspects are sync, only few features are still WIP. - [x] Power network syncing (charger and request power from dyson sphere) - [x] Warning alarm syncing - [x] Broadcast notification syncing (events with guide icon) -- [x] Logistics Control Panel (I) syncing (entry list without detail panel) +- [x] Logistics Control Panel (I) syncing (entry list and detail panel) +- [ ] Goal system (currently not available in client)
diff --git a/version.json b/version.json index 6efe545d0..93cf786e6 100644 --- a/version.json +++ b/version.json @@ -1,6 +1,6 @@ { "$schema": "https://raw.githubusercontent.com/dotnet/Nerdbank.GitVersioning/master/src/NerdBank.GitVersioning/version.schema.json", - "version": "0.9.11", + "version": "0.9.12", "assemblyVersion": { "precision": "build" },