-
Notifications
You must be signed in to change notification settings - Fork 1
/
Copy pathwad.h
82 lines (62 loc) · 1.85 KB
/
wad.h
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
/*
Copyright (C) 1996-1997 Id Software, Inc.
This program is free software; you can redistribute it and/or
modify it under the terms of the GNU General Public License
as published by the Free Software Foundation; either version 2
of the License, or (at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
See the GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
*/
// wad.h
//===============
// TYPES
//===============
#define CMP_NONE 0
#define CMP_LZSS 1
#define TYP_NONE 0
#define TYP_LABEL 1
#define TYP_LUMPY 64 // 64 + grab command number
#define TYP_PALETTE 64
#define TYP_QTEX 65
#define TYP_QPIC 66
#define TYP_SOUND 67
#define TYP_MIPTEX 68
typedef struct
{
int width, height;
byte data[4]; // variably sized
} qpic_t;
typedef struct
{
char identification[4]; // should be WAD2 or 2DAW
int numlumps;
int infotableofs;
} wadinfo_t;
typedef struct
{
int filepos;
int disksize;
int size; // uncompressed
char type;
char compression;
char pad1, pad2;
char name[16]; // must be null terminated
} lumpinfo_t;
extern int wad_numlumps;
extern lumpinfo_t *wad_lumps;
extern byte *wad_base;
void W_LoadWadFile (char *filename);
void W_CleanupName (char *in, char *out);
lumpinfo_t *W_GetLumpinfo (char *name);
void *W_GetLumpName (char *name);
void *W_GetLumpNum (int num);
void SwapPic (qpic_t *pic);
int WAD3_LoadTexture(miptex_t *mt);
int WAD3_LoadTextureName(char *name);
int ConvertWad3ToRGBA(miptex_t *tex);
void WAD3_LoadTextureWadFile (char *filename);