diff --git a/code/game/jobs/job/assistant.dm b/code/game/jobs/job/assistant.dm
index ea70b19ebb07..394cd959599a 100644
--- a/code/game/jobs/job/assistant.dm
+++ b/code/game/jobs/job/assistant.dm
@@ -4,7 +4,7 @@
department_flag = JOBCAT_SUPPORT
total_positions = -1
spawn_positions = -1
- supervisors = "the head of personnel"
+ supervisors = "главой персонала"
department_head = list("Head of Personnel")
selection_color = "#dddddd"
access = list() //See /datum/job/assistant/get_access()
diff --git a/code/game/jobs/job/support.dm b/code/game/jobs/job/support.dm
index 58eec484c1cf..e135ee23714e 100644
--- a/code/game/jobs/job/support.dm
+++ b/code/game/jobs/job/support.dm
@@ -6,7 +6,7 @@
total_positions = 1
spawn_positions = 1
job_department_flags = DEP_FLAG_SUPPLY | DEP_FLAG_COMMAND
- supervisors = "the captain"
+ supervisors = "капитаном"
department_head = list("Captain")
department_account_access = TRUE
selection_color = "#e2c59d"
@@ -14,7 +14,7 @@
minimal_access = list(ACCESS_MAINT_TUNNELS, ACCESS_MAILSORTING, ACCESS_CARGO, ACCESS_CARGO_BOT, ACCESS_QM, ACCESS_MINT, ACCESS_MINING, ACCESS_MINING_STATION, ACCESS_MINERAL_STOREROOM, ACCESS_HEADS, ACCESS_RC_ANNOUNCE, ACCESS_KEYCARD_AUTH, ACCESS_SEC_DOORS, ACCESS_HEADS_VAULT)
blacklisted_disabilities = list(DISABILITY_FLAG_BLIND, DISABILITY_FLAG_DEAF, DISABILITY_FLAG_MUTE, DISABILITY_FLAG_DIZZY)
outfit = /datum/outfit/job/qm
- important_information = "This role requires you to coordinate a department. You are required to be familiar with Standard Operating Procedure (Supply), basic job duties, and act professionally (roleplay)."
+ important_information = "Эта роль требует, чтобы вы координировали работу отдела. От вас требуется знание Стандартных Рабочих Процедур (Снабжения), базовых должностных обязанностей, и действовать профессионально (ролеплей)."
exp_map = list(EXP_TYPE_SUPPLY = 1200)
/datum/outfit/job/qm
@@ -43,7 +43,7 @@
total_positions = 2
spawn_positions = 2
job_department_flags = DEP_FLAG_SUPPLY
- supervisors = "the quartermaster"
+ supervisors = "квартирмейстером"
department_head = list("Quartermaster")
selection_color = "#eeddbe"
access = list(ACCESS_MAINT_TUNNELS, ACCESS_MAILSORTING, ACCESS_CARGO, ACCESS_QM, ACCESS_MINT, ACCESS_MINING, ACCESS_MINING_STATION, ACCESS_MINERAL_STOREROOM)
@@ -71,7 +71,7 @@
total_positions = 6
spawn_positions = 8
job_department_flags = DEP_FLAG_SUPPLY
- supervisors = "the quartermaster"
+ supervisors = "квартирмейстером"
department_head = list("Quartermaster")
selection_color = "#eeddbe"
access = list(ACCESS_MAINT_TUNNELS, ACCESS_MAILSORTING, ACCESS_CARGO, ACCESS_QM, ACCESS_MINT, ACCESS_MINING, ACCESS_MINING_STATION, ACCESS_MINERAL_STOREROOM)
@@ -142,7 +142,7 @@
total_positions = 1
spawn_positions = 1
job_department_flags = DEP_FLAG_SERVICE
- supervisors = "the head of personnel"
+ supervisors = "главой персонала"
department_head = list("Head of Personnel")
selection_color = "#dddddd"
access = list(ACCESS_HYDROPONICS, ACCESS_BAR, ACCESS_KITCHEN, ACCESS_MORGUE, ACCESS_WEAPONS, ACCESS_MINERAL_STOREROOM)
@@ -186,7 +186,7 @@
total_positions = 1
spawn_positions = 1
job_department_flags = DEP_FLAG_SERVICE
- supervisors = "the head of personnel"
+ supervisors = "главой персонала"
department_head = list("Head of Personnel")
selection_color = "#dddddd"
access = list(ACCESS_HYDROPONICS, ACCESS_BAR, ACCESS_KITCHEN, ACCESS_MORGUE)
@@ -227,7 +227,7 @@
total_positions = 3
spawn_positions = 2
job_department_flags = DEP_FLAG_SERVICE
- supervisors = "the head of personnel"
+ supervisors = "главой персонала"
department_head = list("Head of Personnel")
selection_color = "#dddddd"
access = list(ACCESS_HYDROPONICS, ACCESS_BAR, ACCESS_KITCHEN, ACCESS_MORGUE)
@@ -262,7 +262,7 @@
total_positions = 1
spawn_positions = 1
job_department_flags = DEP_FLAG_SERVICE
- supervisors = "the head of personnel"
+ supervisors = "главой персонала"
department_head = list("Head of Personnel")
selection_color = "#dddddd"
access = list(ACCESS_CLOWN, ACCESS_THEATRE, ACCESS_MAINT_TUNNELS)
@@ -334,7 +334,7 @@
active = TRUE
background_icon_state = "bg_spell"
UpdateButtonIcon()
- to_chat(H, "You start acting clumsy to throw suspicions off. Focus again before using weapons.")
+ to_chat(H, "Вы начинаете вести себя неуклюже, чтобы отвести от себя подозрения. Снова сосредоточьтесь, прежде чем использовать оружие.")
/datum/action/innate/toggle_clumsy/Deactivate()
var/mob/living/carbon/human/H = owner
@@ -343,7 +343,7 @@
active = FALSE
background_icon_state = "bg_default"
UpdateButtonIcon()
- to_chat(H, "You focus and can now use weapons regularly.")
+ to_chat(H, "Вы сосредоточились и теперь можете регулярно использовать оружие.")
/datum/job/mime
title = "Mime"
@@ -352,7 +352,7 @@
total_positions = 1
spawn_positions = 1
job_department_flags = DEP_FLAG_SERVICE
- supervisors = "the head of personnel"
+ supervisors = "главой персонала"
department_head = list("Head of Personnel")
selection_color = "#dddddd"
access = list(ACCESS_MIME, ACCESS_THEATRE, ACCESS_MAINT_TUNNELS)
@@ -406,7 +406,7 @@
total_positions = 1
spawn_positions = 1
job_department_flags = DEP_FLAG_SERVICE
- supervisors = "the head of personnel"
+ supervisors = "главой персонала"
department_head = list("Head of Personnel")
selection_color = "#dddddd"
access = list(ACCESS_JANITOR, ACCESS_MAINT_TUNNELS)
@@ -434,7 +434,7 @@
total_positions = 1
spawn_positions = 1
job_department_flags = DEP_FLAG_SERVICE
- supervisors = "the head of personnel"
+ supervisors = "главой персонала"
department_head = list("Head of Personnel")
selection_color = "#dddddd"
access = list(ACCESS_LIBRARY, ACCESS_MAINT_TUNNELS)
@@ -473,7 +473,7 @@
department_flag = JOBCAT_SUPPORT
total_positions = 4
spawn_positions = 4
- supervisors = "the head of personnel"
+ supervisors = "главой персонала"
department_head = list("Head of Personnel")
selection_color = "#dddddd"
access = list(ACCESS_MAINT_TUNNELS, ACCESS_EXPEDITION, ACCESS_EVA, ACCESS_EXTERNAL_AIRLOCKS)
diff --git a/code/game/jobs/job/support_chaplain.dm b/code/game/jobs/job/support_chaplain.dm
index 8dfafc345cbb..981cda1022d7 100644
--- a/code/game/jobs/job/support_chaplain.dm
+++ b/code/game/jobs/job/support_chaplain.dm
@@ -6,7 +6,7 @@
total_positions = 1
spawn_positions = 1
job_department_flags = DEP_FLAG_SERVICE
- supervisors = "the head of personnel"
+ supervisors = "главой персонала"
department_head = list("Head of Personnel")
selection_color = "#dddddd"
access = list(ACCESS_MORGUE, ACCESS_CHAPEL_OFFICE, ACCESS_CREMATORIUM, ACCESS_MAINT_TUNNELS)
diff --git a/code/game/jobs/job/syndicate_jobs.dm b/code/game/jobs/job/syndicate_jobs.dm
index 60462690c39e..6644edf7e541 100644
--- a/code/game/jobs/job/syndicate_jobs.dm
+++ b/code/game/jobs/job/syndicate_jobs.dm
@@ -4,7 +4,7 @@
department_flag = JOB_SYNDICATE // This gets its job as its own flag because admin jobs dont have flags
total_positions = 5
spawn_positions = 5
- supervisors = "the admins"
+ supervisors = "админами"
selection_color = "#ff0000"
access = list()
minimal_access = list()