diff --git a/code/game/gamemodes/cult/blood_magic.dm b/code/game/gamemodes/cult/blood_magic.dm index d3ebeea3c5e2..20f93ed3f949 100644 --- a/code/game/gamemodes/cult/blood_magic.dm +++ b/code/game/gamemodes/cult/blood_magic.dm @@ -381,7 +381,7 @@ // The "magic hand" items /obj/item/melee/blood_magic - name = "\improper magical aura" + name = "magical aura" desc = "A sinister looking aura that distorts the flow of reality around it." icon = 'icons/obj/items.dmi' lefthand_file = 'icons/mob/inhands/items_lefthand.dmi' diff --git a/code/game/gamemodes/wizard/godhand.dm b/code/game/gamemodes/wizard/godhand.dm index 0f0dfbe4f5df..fb6afac4da1e 100644 --- a/code/game/gamemodes/wizard/godhand.dm +++ b/code/game/gamemodes/wizard/godhand.dm @@ -1,5 +1,5 @@ /obj/item/melee/touch_attack - name = "\improper outstretched hand" + name = "outstretched hand" desc = "High Five?" var/catchphrase = "High Five!" var/on_use_sound = null diff --git a/code/game/machinery/computer/atmos_controllers.dm b/code/game/machinery/computer/atmos_controllers.dm index 56926511eb10..18b0185f72be 100644 --- a/code/game/machinery/computer/atmos_controllers.dm +++ b/code/game/machinery/computer/atmos_controllers.dm @@ -495,7 +495,7 @@ GLOBAL_LIST_EMPTY(gas_sensors) // Central atmos control // /obj/machinery/computer/atmoscontrol - name = "\improper central atmospherics computer" + name = "central atmospherics computer" icon = 'icons/obj/computer.dmi' icon_keyboard = "atmos_key" icon_screen = "tank" diff --git a/code/game/mecha/paintkits.dm b/code/game/mecha/paintkits.dm index e7c67a542273..1bea84ebc626 100644 --- a/code/game/mecha/paintkits.dm +++ b/code/game/mecha/paintkits.dm @@ -22,7 +22,7 @@ allowed_types = list("ripley","firefighter") /obj/item/paintkit/mercenary - name = "\improper mercenary APLU \"Ripley\" kit" + name = "mercenary APLU \"Ripley\" kit" desc = "A kit containing all the needed tools and parts to turn an APLU \"Ripley\" into an old Mercenaries APLU." new_name = "APLU \"Strike the Earth!\"" new_desc = "Looks like an over worked, under maintained Ripley with some horrific damage." diff --git a/code/game/objects/items/devices/camera_bug.dm b/code/game/objects/items/devices/camera_bug.dm index d4f2a95c3efd..9e456005815b 100644 --- a/code/game/objects/items/devices/camera_bug.dm +++ b/code/game/objects/items/devices/camera_bug.dm @@ -50,7 +50,7 @@ integrated_console.network = list("ERT") /obj/item/wall_bug - name = "\improper small camera" + name = "small camera" desc = "A camera with a sticky backside." icon = 'icons/obj/device.dmi' icon_state = "wall_bug" diff --git a/code/game/objects/items/devices/radio/intercom.dm b/code/game/objects/items/devices/radio/intercom.dm index 3fb0227468d7..42f987fdb8bd 100644 --- a/code/game/objects/items/devices/radio/intercom.dm +++ b/code/game/objects/items/devices/radio/intercom.dm @@ -295,7 +295,7 @@ frequency = 1480 /obj/item/radio/intercom/locked/prison - name = "\improper prison intercom" + name = "prison intercom" desc = "Talk through this. It looks like it has been modified to not broadcast." /obj/item/radio/intercom/locked/prison/New() diff --git a/code/game/objects/structures/signs.dm b/code/game/objects/structures/signs.dm index 4503aa524c4b..43d4c263c187 100644 --- a/code/game/objects/structures/signs.dm +++ b/code/game/objects/structures/signs.dm @@ -232,39 +232,39 @@ icon_state = "kidanplaque" /obj/structure/sign/mech - name = "\improper mech painting" + name = "mech painting" desc = "A painting of a mech." icon_state = "mech" /obj/structure/sign/nuke - name = "\improper nuke painting" + name = "nuke painting" desc = "A painting of a nuke." icon_state = "nuke" /obj/structure/sign/clown - name = "\improper clown painting" + name = "clown painting" desc = "A painting of the clown and mime. Awwww." icon_state = "clown" /obj/structure/sign/bobross - name = "\improper calming painting" + name = "calming painting" desc = "We don't make mistakes, just happy little accidents." icon_state = "bob" /obj/structure/sign/singulo - name = "\improper singulo painting" + name = "singulo painting" desc = "A mesmerizing painting of a singularity. It seems to suck you in..." icon_state = "singulo" /obj/structure/sign/barber - name = "\improper barber shop sign" + name = "barber shop sign" desc = "A spinning sign indicating a barbershop is near." icon_state = "barber" does_emissive = TRUE blocks_emissive = FALSE /obj/structure/sign/chinese - name = "\improper chinese restaurant sign" + name = "chinese restaurant sign" desc = "A glowing dragon invites you in." icon_state = "chinese" does_emissive = TRUE diff --git a/code/game/turfs/simulated/floor/light_floor.dm b/code/game/turfs/simulated/floor/light_floor.dm index d3090e85ebc3..5726cc958b97 100644 --- a/code/game/turfs/simulated/floor/light_floor.dm +++ b/code/game/turfs/simulated/floor/light_floor.dm @@ -1,5 +1,5 @@ /turf/simulated/floor/light - name = "\improper light floor" + name = "light floor" light_range = 0 icon_state = "light_off" floor_tile = /obj/item/stack/tile/light diff --git a/code/modules/clothing/masks/gasmask.dm b/code/modules/clothing/masks/gasmask.dm index 0756c90bfc84..7c45bb6ca1cc 100644 --- a/code/modules/clothing/masks/gasmask.dm +++ b/code/modules/clothing/masks/gasmask.dm @@ -312,7 +312,7 @@ actions_types = list(/datum/action/item_action/halt, /datum/action/item_action/selectphrase) /obj/item/clothing/mask/gas/sechailer/blue - name = "\improper blue SWAT mask" + name = "blue SWAT mask" desc = "A neon blue swat mask, used for demoralizing Greytide in the wild." icon_state = "blue_sechailer" item_state = "blue_sechailer" diff --git a/code/modules/clothing/suits/misc_suits.dm b/code/modules/clothing/suits/misc_suits.dm index c7c3ed8b9d3a..648694fa4e27 100644 --- a/code/modules/clothing/suits/misc_suits.dm +++ b/code/modules/clothing/suits/misc_suits.dm @@ -173,7 +173,7 @@ dog_fashion = /datum/dog_fashion/back /obj/item/clothing/suit/corgisuit/en - name = "\improper super-hero E-N suit" + name = "super-hero E-N suit" icon_state = "ensuit" /obj/item/clothing/suit/corgisuit/super_hero @@ -182,7 +182,7 @@ flags = NODROP /obj/item/clothing/suit/corgisuit/super_hero/en - name = "\improper super-hero E-N suit" + name = "super-hero E-N suit" icon_state = "ensuit" /obj/item/clothing/suit/corgisuit/super_hero/en/Initialize(mapload) diff --git a/code/modules/crafting/guncrafting.dm b/code/modules/crafting/guncrafting.dm index 2b41fbf63bee..e4d0b3b0d8b6 100644 --- a/code/modules/crafting/guncrafting.dm +++ b/code/modules/crafting/guncrafting.dm @@ -28,84 +28,84 @@ var/outcome /obj/item/weaponcrafting/gunkit/nuclear - name = "\improper advanced energy gun parts kit" + name = "advanced energy gun parts kit" desc = "A suitcase containing the necessary gun parts to transform a standard energy gun into an advanced energy gun." origin_tech = "combat=4;magnets=4;powerstorage=4" outcome = /obj/item/gun/energy/gun/nuclear /obj/item/weaponcrafting/gunkit/tesla - name = "\improper arc revolver parts kit" + name = "arc revolver parts kit" desc = "A suitcase containing the necessary gun parts to construct a arc revolver around a laser rifle. Handle with care." origin_tech = "combat=5;materials=5;powerstorage=5" outcome = /obj/item/gun/energy/arc_revolver /obj/item/weaponcrafting/gunkit/xray - name = "\improper x-ray laser gun parts kit" + name = "x-ray laser gun parts kit" desc = "A suitcase containing the necessary gun parts to turn a laser gun into a x-ray laser gun. Do not point most parts directly towards face." origin_tech = "combat=6;materials=4;magnets=4;syndicate=1" outcome = /obj/item/gun/energy/xray /obj/item/weaponcrafting/gunkit/ion - name = "\improper ion carbine parts kit" + name = "ion carbine parts kit" desc = "A suitcase containing the necessary gun parts to transform a standard energy gun into a ion carbine." origin_tech = "combat=4;magnets=4" outcome = /obj/item/gun/energy/ionrifle/carbine /obj/item/weaponcrafting/gunkit/temperature - name = "\improper temperature gun parts kit" + name = "temperature gun parts kit" desc = "A suitcase containing the necessary gun parts to transform a standard energy gun into a temperature gun. Fantastic at birthday parties and killing indigenious populations of Ash Walkers." origin_tech = "combat=4;materials=4;powerstorage=3;magnets=2" outcome = /obj/item/gun/energy/temperature /obj/item/weaponcrafting/gunkit/decloner - name = "\improper decloner parts kit" + name = "decloner parts kit" desc = "An uttery baffling array of gun parts and technology that somehow turns an energy gun into a decloner. Haircut not included." origin_tech = "combat=4;materials=4;biotech=5;plasmatech=6" outcome = /obj/item/gun/energy/decloner /obj/item/weaponcrafting/gunkit/ebow - name = "\improper energy crossbow parts kit" + name = "energy crossbow parts kit" desc = "Highly illegal weapons refurbishment kit that allows you to turn a laser gun into a near-duplicate energy crossbow. Almost like the real thing!" origin_tech = "combat=4;magnets=4;syndicate=2" outcome = /obj/item/gun/energy/kinetic_accelerator/crossbow/large /obj/item/weaponcrafting/gunkit/immolator - name = "\improper immolator laser gun parts kit" + name = "immolator laser gun parts kit" desc = "Take a perfectly functioning laser gun. Butcher the inside of the gun so it runs hot and mean. You now have a immolator laser. You monster." origin_tech = "combat=4;magnets=4;powerstorage=3" outcome = /obj/item/gun/energy/immolator /obj/item/weaponcrafting/gunkit/accelerator - name = "\improper accelerator laser cannon parts kit" + name = "accelerator laser cannon parts kit" desc = "A suitcase containing the necessary gun parts to transform a standard laser gun into an accelerator laser cannon." origin_tech = "combat=4;magnets=4;powerstorage=3" outcome = /obj/item/gun/energy/lasercannon /obj/item/weaponcrafting/gunkit/lwap - name = "\improper lwap laser sniper parts kit" + name = "lwap laser sniper parts kit" desc = "A suitcase containing the necessary gun parts to transform an laser gun into an advanced piercing laser sniper. Now with wall hacks!" origin_tech = "combat=6;magnets=6;powerstorage=4" outcome = /obj/item/gun/energy/lwap /obj/item/weaponcrafting/gunkit/plasma - name = "\improper plasma pistol parts kit" + name = "plasma pistol parts kit" desc = "A suitcase containing the necessary gun parts to transform a standard laser gun into a plasma pistol. Wort, wort, wort!" origin_tech = "combat=4;magnets=4;powerstorage=3" outcome = /obj/item/gun/energy/plasma_pistol /obj/item/weaponcrafting/gunkit/u_ionsilencer - name = "\improper u-ion silencer parts kit" + name = "u-ion silencer parts kit" desc = "A suitcase containing the necessary gun parts to transform a standard disabler into a silenced and lethal disabling weapon. Look officer, he has no wounds from me!" origin_tech = "combat=6;magnets=6;syndicate=2" outcome = /obj/item/gun/energy/disabler/silencer /obj/item/weaponcrafting/gunkit/universal_gun_kit - name = "\improper universal self assembling gun parts kit" + name = "universal self assembling gun parts kit" desc = "A suitcase containing the necessary gun parts to build a full gun, when combined with a gun kit. Use it directly on a gunkit to rapidly assemble it." icon_state = "syndicase" /obj/item/weaponcrafting/gunkit/universal_gun_kit/sol_gov - name = "\improper sol gov universal self assembling gun parts kit" + name = "sol gov universal self assembling gun parts kit" icon_state = "solcase" //Ikea reference pending. /obj/item/weaponcrafting/gunkit/universal_gun_kit/afterattack(obj/item/weaponcrafting/gunkit/gunkit_to_use, mob/user, flag) diff --git a/code/modules/mob/living/simple_animal/bot/honkbot.dm b/code/modules/mob/living/simple_animal/bot/honkbot.dm index 093d9ccb1dac..8f118b1a0591 100644 --- a/code/modules/mob/living/simple_animal/bot/honkbot.dm +++ b/code/modules/mob/living/simple_animal/bot/honkbot.dm @@ -1,5 +1,5 @@ /mob/living/simple_animal/bot/honkbot - name = "\improper honkbot" + name = "honkbot" desc = "A little robot. It looks happy with its bike horn." icon = 'icons/obj/aibots.dmi' icon_state = "honkbot" diff --git a/code/modules/mob/living/simple_animal/friendly/dog.dm b/code/modules/mob/living/simple_animal/friendly/dog.dm index 667a2ab9cb89..af1762e3bcca 100644 --- a/code/modules/mob/living/simple_animal/friendly/dog.dm +++ b/code/modules/mob/living/simple_animal/friendly/dog.dm @@ -64,7 +64,7 @@ //Corgis and pugs are now under one dog subtype /mob/living/simple_animal/pet/dog/corgi - name = "\improper corgi" + name = "corgi" real_name = "corgi" desc = "It's a corgi." icon_state = "corgi" @@ -632,7 +632,7 @@ adjustBruteLoss(-maxHealth) /mob/living/simple_animal/pet/dog/corgi/puppy - name = "\improper corgi puppy" + name = "corgi puppy" real_name = "corgi" desc = "It's a corgi puppy!" icon_state = "puppy" @@ -649,7 +649,7 @@ /// Tribute to the corgis born in nullspace /mob/living/simple_animal/pet/dog/corgi/puppy/void - name = "\improper void puppy" + name = "void puppy" real_name = "voidy" desc = "A corgi puppy that has been infused with deep space energy. It's staring back..." icon_state = "void_puppy" @@ -777,7 +777,7 @@ ///Pugs /mob/living/simple_animal/pet/dog/pug - name = "\improper pug" + name = "pug" real_name = "pug" desc = "It's a pug." icon = 'icons/mob/pets.dmi' diff --git a/code/modules/mob/living/simple_animal/friendly/farm_animals.dm b/code/modules/mob/living/simple_animal/friendly/farm_animals.dm index f8aa127e2a87..cc34a767dea6 100644 --- a/code/modules/mob/living/simple_animal/friendly/farm_animals.dm +++ b/code/modules/mob/living/simple_animal/friendly/farm_animals.dm @@ -1,6 +1,6 @@ //goat /mob/living/simple_animal/hostile/retaliate/goat - name = "\improper goat" + name = "goat" desc = "Not known for their pleasant disposition." icon_state = "goat" icon_living = "goat" @@ -109,7 +109,7 @@ //cow /mob/living/simple_animal/cow - name = "\improper cow" + name = "cow" desc = "Known for their milk, just don't tip them over." icon_state = "cow" icon_living = "cow" @@ -187,7 +187,7 @@ return FALSE /mob/living/simple_animal/chick - name = "\improper chick" + name = "chick" desc = "Adorable! They make such a racket though." icon_state = "chick" icon_living = "chick" @@ -241,7 +241,7 @@ GLOBAL_VAR_INIT(chicken_count, 0) /mob/living/simple_animal/chicken - name = "\improper chicken" + name = "chicken" desc = "Hopefully the eggs are good this season." gender = FEMALE mob_biotypes = MOB_ORGANIC | MOB_BEAST @@ -368,7 +368,7 @@ GLOBAL_VAR_INIT(chicken_count, 0) return FALSE /mob/living/simple_animal/pig - name = "\improper pig" + name = "pig" desc = "Oink oink." icon_state = "pig" icon_living = "pig" @@ -394,7 +394,7 @@ GLOBAL_VAR_INIT(chicken_count, 0) footstep_type = FOOTSTEP_MOB_SHOE /mob/living/simple_animal/turkey - name = "\improper turkey" + name = "turkey" desc = "Benjamin Franklin would be proud." icon_state = "turkey" icon_living = "turkey" @@ -419,7 +419,7 @@ GLOBAL_VAR_INIT(chicken_count, 0) footstep_type = FOOTSTEP_MOB_CLAW /mob/living/simple_animal/goose - name = "\improper goose" + name = "goose" desc = "A pretty goose. Would make a nice comforter." icon_state = "goose" icon_living = "goose" @@ -444,7 +444,7 @@ GLOBAL_VAR_INIT(chicken_count, 0) footstep_type = FOOTSTEP_MOB_CLAW /mob/living/simple_animal/seal - name = "\improper seal" + name = "seal" desc = "A beautiful white seal." icon_state = "seal" icon_living = "seal" @@ -469,7 +469,7 @@ GLOBAL_VAR_INIT(chicken_count, 0) blood_volume = BLOOD_VOLUME_NORMAL /mob/living/simple_animal/walrus - name = "\improper walrus" + name = "walrus" desc = "A big brown walrus." icon_state = "walrus" icon_living = "walrus" diff --git a/code/modules/mob/living/simple_animal/hostile/bat.dm b/code/modules/mob/living/simple_animal/hostile/bat.dm index 66f76186713d..c0d064319dd4 100644 --- a/code/modules/mob/living/simple_animal/hostile/bat.dm +++ b/code/modules/mob/living/simple_animal/hostile/bat.dm @@ -1,5 +1,5 @@ /mob/living/simple_animal/hostile/scarybat - name = "\improper space bats" + name = "space bats" desc = "A swarm of cute little blood sucking bats that looks pretty pissed." icon = 'icons/mob/bats.dmi' icon_state = "bat" diff --git a/code/modules/mob/living/simple_animal/hostile/jungle_animals.dm b/code/modules/mob/living/simple_animal/hostile/jungle_animals.dm index f3982ed9a974..b81f9c2dff4a 100644 --- a/code/modules/mob/living/simple_animal/hostile/jungle_animals.dm +++ b/code/modules/mob/living/simple_animal/hostile/jungle_animals.dm @@ -3,7 +3,7 @@ //*********// /mob/living/simple_animal/hostile/panther - name = "\improper panther" + name = "panther" desc = "A long sleek, black cat with sharp teeth and claws." icon = 'icons/mob/alienqueen.dmi' icon_state = "panther" diff --git a/code/modules/mob/living/simple_animal/hostile/retaliate/fish.dm b/code/modules/mob/living/simple_animal/hostile/retaliate/fish.dm index 1aa4eb05f49f..53e5e125a1a0 100644 --- a/code/modules/mob/living/simple_animal/hostile/retaliate/fish.dm +++ b/code/modules/mob/living/simple_animal/hostile/retaliate/fish.dm @@ -1,6 +1,6 @@ /mob/living/simple_animal/hostile/retaliate/carp - name = "\improper sea carp" + name = "sea carp" desc = "A large fish bearing similarities to a certain space-faring menace." icon = 'icons/mob/carp.dmi' icon_state = "carp" diff --git a/code/modules/paperwork/stamps.dm b/code/modules/paperwork/stamps.dm index 8fb3082e0781..bb1c9ef9e2a0 100644 --- a/code/modules/paperwork/stamps.dm +++ b/code/modules/paperwork/stamps.dm @@ -1,5 +1,5 @@ /obj/item/stamp - name = "\improper rubber stamp" + name = "rubber stamp" desc = "A rubber stamp for stamping important documents." icon = 'icons/obj/bureaucracy.dmi' icon_state = "stamp-ok" diff --git a/code/modules/power/engines/singularity/collector.dm b/code/modules/power/engines/singularity/collector.dm index ccacc3d2fb8c..5e16aa265b83 100644 --- a/code/modules/power/engines/singularity/collector.dm +++ b/code/modules/power/engines/singularity/collector.dm @@ -5,7 +5,7 @@ #define RAD_COLLECTOR_OUTPUT min(stored_energy, (stored_energy * RAD_COLLECTOR_STORED_OUT) + 1000) //Produces at least 1000 watts if it has more than that stored /obj/machinery/power/rad_collector - name = "\improper radiation collector array" + name = "radiation collector array" desc = "A device which uses Hawking Radiation and plasma to produce power." icon = 'icons/obj/singularity.dmi' icon_state = "ca" diff --git a/code/modules/projectiles/guns/projectile/revolver.dm b/code/modules/projectiles/guns/projectile/revolver.dm index 7098081a31c0..4168361a0e2c 100644 --- a/code/modules/projectiles/guns/projectile/revolver.dm +++ b/code/modules/projectiles/guns/projectile/revolver.dm @@ -114,7 +114,7 @@ /// Summoned by the Finger Gun spell, from advanced mimery traitor item /obj/item/gun/projectile/revolver/fingergun - name = "\improper finger gun" + name = "finger gun" desc = "Bang bang bang!" icon_state = "fingergun" force = 0 diff --git a/code/modules/research/anomaly/anomaly.dm b/code/modules/research/anomaly/anomaly.dm index e3d80b984edf..b895540988ea 100644 --- a/code/modules/research/anomaly/anomaly.dm +++ b/code/modules/research/anomaly/anomaly.dm @@ -18,42 +18,42 @@ //Anomaly cores /obj/item/assembly/signaler/anomaly/pyro - name = "\improper pyroclastic anomaly core" + name = "pyroclastic anomaly core" desc = "The neutralized core of a pyroclastic anomaly. It feels warm to the touch. It'd probably be valuable for research." icon_state = "pyro_core" anomaly_type = /obj/effect/anomaly/pyro origin_tech = "plasmatech=7" /obj/item/assembly/signaler/anomaly/cryo - name = "\improper cryogenic anomaly core" + name = "cryogenic anomaly core" desc = "The neutralized core of a cryogenic anomaly. Rime is forming on its cold surface. It'd probably be valuable for research." icon_state = "cryo_core" anomaly_type = /obj/effect/anomaly/cryo origin_tech = "biotech=7" /obj/item/assembly/signaler/anomaly/grav - name = "\improper gravitational anomaly core" + name = "gravitational anomaly core" desc = "The neutralized core of a gravitational anomaly. It feels much heavier than it looks. It'd probably be valuable for research." icon_state = "grav_core" anomaly_type = /obj/effect/anomaly/grav origin_tech = "magnets=7" /obj/item/assembly/signaler/anomaly/flux - name = "\improper flux anomaly core" + name = "flux anomaly core" desc = "The neutralized core of a flux anomaly. Touching it makes your skin tingle. It'd probably be valuable for research." icon_state = "flux_core" anomaly_type = /obj/effect/anomaly/flux origin_tech = "powerstorage=7" /obj/item/assembly/signaler/anomaly/bluespace - name = "\improper bluespace anomaly core" + name = "bluespace anomaly core" desc = "The neutralized core of a bluespace anomaly. It keeps phasing in and out of view. It'd probably be valuable for research." icon_state = "anomaly_core" anomaly_type = /obj/effect/anomaly/bluespace origin_tech = "bluespace=7" /obj/item/assembly/signaler/anomaly/vortex - name = "\improper vortex anomaly core" + name = "vortex anomaly core" desc = "The neutralized core of a vortex anomaly. It won't sit still, as if some invisible force is acting on it. It'd probably be valuable for research." icon_state = "vortex_core" anomaly_type = /obj/effect/anomaly/bhole