From d68ec23771f06612b9098d5820d703c652fc0f1c Mon Sep 17 00:00:00 2001 From: YheWendigo <162602777+YheWendigo@users.noreply.github.com> Date: Sun, 9 Jun 2024 03:48:53 +0700 Subject: [PATCH] =?UTF-8?q?=D0=9E=D0=B1=D0=BD=D0=BE=D0=B2=D0=BB=D0=B5?= =?UTF-8?q?=D0=BD=D0=B8=D0=B5=20=D0=BA=D0=B0=D0=BC=D0=B5=D1=80=D1=8B=20?= =?UTF-8?q?=D1=85=D1=80=D0=B0=D0=BD=D0=B5=D0=BD=D0=B8=D1=8F=20=D0=98=D0=98?= =?UTF-8?q?.=20(#1280)?= MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit ## Что этот PR делает Фиксит уязвимость ИИ перед противниками которые заберутся прямо к ИИ в коридорчик 1x3. ## Почему это хорошо для игры ИИ может спать спокойно во время культа. ## Изображения изменений ![image](https://github.com/ss220club/Paradise-SS220/assets/162602777/d9a4e0f8-1697-478b-b481-87372c92d12d) ## Тестирование Всё работает исправно. ## Changelog :cl: add: Укрепление камеры хранения ИИ add: Добавлена возможность закрыть новоприобретённые окна в камере ИИ /:cl: --- _maps/map_files220/stations/boxstation.dmm | 67 ++++++++++++++++------ 1 file changed, 51 insertions(+), 16 deletions(-) diff --git a/_maps/map_files220/stations/boxstation.dmm b/_maps/map_files220/stations/boxstation.dmm index fde5d1c309e3..7562a2366dd0 100644 --- a/_maps/map_files220/stations/boxstation.dmm +++ b/_maps/map_files220/stations/boxstation.dmm @@ -35532,7 +35532,14 @@ pixel_x = -28; pixel_y = 4 }, -/obj/item/radio/intercom/directional/north, +/obj/item/radio/intercom/custom{ + pixel_y = 34 + }, +/obj/machinery/door_control/shutter/north{ + pixel_x = null; + name = "AI Core Shutters"; + id = "AI Core Shutters" + }, /obj/effect/landmark/start/ai, /turf/simulated/floor/bluegrid, /area/station/turret_protected/ai) @@ -41701,12 +41708,10 @@ d2 = 8; icon_state = "4-8" }, -/obj/machinery/turretid/lethal{ - check_synth = 1; - name = "AI Chamber Turret Control"; - pixel_x = -6; - pixel_y = 24; - req_one_access_txt = "75" +/obj/structure/cable{ + d1 = 1; + d2 = 8; + icon_state = "1-8" }, /turf/simulated/floor/bluegrid, /area/station/turret_protected/ai) @@ -44704,7 +44709,16 @@ /turf/simulated/floor/bluegrid, /area/station/turret_protected/ai) "drN" = ( -/turf/simulated/wall, +/obj/structure/cable{ + d2 = 2; + icon_state = "0-2" + }, +/obj/effect/spawner/window/reinforced/grilled, +/obj/machinery/door/poddoor/preopen{ + id_tag = "AI Core Shutters"; + name = "AI Chamber Entrance Shutters" + }, +/turf/simulated/floor/plating, /area/station/turret_protected/ai) "drO" = ( /obj/machinery/light/directional/east, @@ -44827,6 +44841,11 @@ icon_state = "1-8" }, /obj/machinery/ai_slipper, +/obj/structure/cable{ + d1 = 4; + d2 = 8; + icon_state = "4-8" + }, /turf/simulated/floor/bluegrid, /area/station/turret_protected/ai) "dsg" = ( @@ -44844,8 +44863,8 @@ }, /area/station/hallway/primary/aft) "dsh" = ( -/obj/machinery/alarm/directional/south, /obj/machinery/hologram/holopad, +/obj/machinery/alarm/directional/south, /turf/simulated/floor/plasteel{ icon_state = "dark" }, @@ -74183,6 +74202,14 @@ /obj/machinery/light/small/directional/east, /turf/simulated/floor/engine/xenobio, /area/station/science/xenobiology) +"nIH" = ( +/obj/structure/cable{ + d1 = 1; + d2 = 8; + icon_state = "1-8" + }, +/turf/simulated/floor/bluegrid, +/area/station/turret_protected/ai) "nIM" = ( /obj/structure/cable{ d1 = 2; @@ -95379,12 +95406,20 @@ }, /obj/machinery/flasher{ id = "hopflash"; - pixel_y = 24 + pixel_y = 24; + pixel_x = 9 }, /obj/machinery/camera{ c_tag = "AI Satellite Exterior South"; network = list("SS13","MiniSat") }, +/obj/machinery/turretid/lethal{ + check_synth = 1; + name = "AI Chamber Turret Control"; + req_one_access_txt = "75"; + pixel_y = 26; + pixel_x = -7 + }, /turf/simulated/floor/bluegrid, /area/station/turret_protected/ai) "vfy" = ( @@ -145211,8 +145246,8 @@ dnl drv drE dnw -drN -drN +drf +drf gCq drN dfE @@ -145468,7 +145503,7 @@ dnj iFI dnq dnt -drN +drf cJM dry dsc @@ -145725,11 +145760,11 @@ drE drv drE dni -drN -drN +drf +drf vfp drN -dry +nIH nFg drf drf