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Hey!
I'm a software engineer based in Fort Wayne, IN. I primarily work on JS/.NET systems, but moonlight
in Rust and Rust accessories. Take a look at my projects!
Games and demos
- Breaker: A block breaker game, built with Bevy.
- Orbital: An n-body simulator, built with Bevy.
rustrays
: A demo that generates raytraced images based on
a preset scene.- Strategem Legend: A trainer for Helldivers 2 strategems.
Applications, plugins, and tools
gitty
: Quality of life scripts for Git.pep9-asm
: Language support for the Pep/9 assembly language
in Visual Studio Code.- Sauron: A simple utility for searching for packages on the AUR.
SplitterGenerator
: Generates specific ratio
splitters for Factorio.
Libraries
antsy-ansi
: Provides a C++ header for easy generation of
ANSI color codes. (Archived)cisco_ios_dsl
: A domain-specific language for
constructing Cisco IOS device configurations.nintendo64-pac
: A peripheral access crate for the
Nintendo 64.prague
: A client library for Apache Kafka, built from the
ground up for Rust.react-context-stateful
: A simple wrapper
that makes it easy to create simple, stateful contexts.uncertain
: Defines a mathematically uncertain number type
for scientific applications.
Featured work
-
icorbrey/nintendo64-pac
A peripheral access crate for the Nintendo 64.
Rust 2 -
icorbrey/strategem-legend
A trainer for Helldivers 2 strategems.
Rust -
icorbrey/orbital
A fun little demo that simulates n-body systems in space. Built with Bevy.
Rust -
Rust
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