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Horst JENS edited this page Mar 23, 2020 · 16 revisions

Welcome to the simonaendertstaendigmeinung wiki!

=== Design Document ===

  • Dungeon exploring
  • theme: classic sword and magic fantasy based ( like dungeon crawl )
  • Dungeons are random-generated
  • 2D
  • (single) Character Developement (Skilltree)
  • character classes are attribute based. starting class gives you start attributes and starting skills
  • Character can have Allies (summoned or pets)
  • NPC with Quests
  • automatic generated Quests / Story-bits
  • randomized Items
  • Village-Spawnpoint like in Diablo games, without enemies.
  • No permadeath, if player is killed he respanws in village
  • exploring: turn-based
  • combats: simultanious turn ( planning phase and execution phase )
  • stealht modus (in combat phase...it's possible to avoid detection and combat)
  • crafting system: magic gems to upgrade items (special effects)
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