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Horst JENS edited this page Mar 23, 2020
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Welcome to the simonaendertstaendigmeinung wiki!
=== Design Document ===
- Dungeon exploring
- theme: classic sword and magic fantasy based ( like dungeon crawl )
- Dungeons are random-generated
- 2D
- (single) Character Developement (Skilltree)
- character classes are attribute based. starting class gives you start attributes and starting skills
- Character can have Allies (summoned or pets)
- NPC with Quests
- automatic generated Quests / Story-bits
- randomized Items
- Village-Spawnpoint like in Diablo games, without enemies.
- No permadeath, if player is killed he respanws in village
- exploring: turn-based
- combats: simultanious turn ( planning phase and execution phase )
- stealht modus (in combat phase...it's possible to avoid detection and combat)
- crafting system: magic gems to upgrade items (special effects)
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