-
Notifications
You must be signed in to change notification settings - Fork 33
New issue
Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.
By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.
Already on GitHub? Sign in to your account
Undocumented Flags #29
Comments
in more flags on the player |
more flags: for bomb flag 12 is set when it hits the ground, flag 13 when it hits wall, no flag for when it hits ceiling sadly |
more_flags 2 - revived (by necromancer) hired hand, can be set manually as well, it seam to do all the stuff with ai, not transferring to next level etc. |
more_flags 5 - you can't be poisoned if you have this, but, that's also true for dead and pause ai flags, can't set this flag so hard to tell |
Various undocumented flags with some information that's been reported about them.
07
- Level has a ghost pot09
- Can be climbed like a rope11
- "#11 being unchecked makes the object not interact with water"15
- "oh i also found out that the 15th flag for the more flags thing in overlunky it makes the thing grey. cursed effect"17
- Level has shopkeeper shop19
- "unchecking item flag #19 of a shotgun makes you throw it instead of use it"21
- "flag 21 being checked on the player makes them interact with webs. it being unchecked lets you pass through without interacting with it"23
- "i was testing the #23 flag because it was changing while gambling, i picked up the dice and the shopkeeper got mad"The text was updated successfully, but these errors were encountered: