From 9ef2e06e605be8abb7f7580d436e3f15e905a05f Mon Sep 17 00:00:00 2001 From: Dregu Date: Sat, 7 Oct 2023 10:31:23 +0300 Subject: [PATCH] comment --- src/game_api/flags.hpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/game_api/flags.hpp b/src/game_api/flags.hpp index d75ce93d4..79aaa2c53 100644 --- a/src/game_api/flags.hpp +++ b/src/game_api/flags.hpp @@ -754,5 +754,5 @@ const char* pause_types[]{ "8: ?", "16: ?", "32: Ankh (smooth camera, janky audio)", - "Freeze on PRE_UPDATE", + "Freeze on PRE_UPDATE", // this is not a real state.pause flag, it's only used by ui.cpp for magic };