From 10153ec4f22076c59671e586d089ec45a56d2c20 Mon Sep 17 00:00:00 2001 From: "github-actions[bot]" <41898282+github-actions[bot]@users.noreply.github.com> Date: Wed, 27 Sep 2023 18:01:36 +0000 Subject: [PATCH] update slate[no ci] --- docs/game_data/spel2.lua | 2 +- docs/index.html | 2 +- docs/light.html | 2 +- docs/src/includes/_types.md | 2 +- 4 files changed, 4 insertions(+), 4 deletions(-) diff --git a/docs/game_data/spel2.lua b/docs/game_data/spel2.lua index 0c13e7ec5..1f0f13566 100644 --- a/docs/game_data/spel2.lua +++ b/docs/game_data/spel2.lua @@ -4461,7 +4461,7 @@ function MovableBehavior:get_state_id() end ---@field spawn_y number ---@field spawn_room_x integer ---@field spawn_room_y integer - ---@field exit_doors Vec2[] + ---@field exit_doors custom_Array ---@field themes ThemeInfo[] @size: 18 ---@class PostRoomGenerationContext diff --git a/docs/index.html b/docs/index.html index fb35de00f..e1d57f959 100644 --- a/docs/index.html +++ b/docs/index.html @@ -10188,7 +10188,7 @@

LevelGenSystem

-array<Vec2> +custom_array<Vec2> exit_doors diff --git a/docs/light.html b/docs/light.html index 8b57b29c3..4d4accded 100644 --- a/docs/light.html +++ b/docs/light.html @@ -10188,7 +10188,7 @@

LevelGenSystem

-array<Vec2> +custom_array<Vec2> exit_doors diff --git a/docs/src/includes/_types.md b/docs/src/includes/_types.md index 5f7880ca5..58245700d 100644 --- a/docs/src/includes/_types.md +++ b/docs/src/includes/_types.md @@ -1158,7 +1158,7 @@ float | [spawn_x](https://github.com/spelunky-fyi/overlunky/search?l=Lua&q=spawn float | [spawn_y](https://github.com/spelunky-fyi/overlunky/search?l=Lua&q=spawn_y) | int | [spawn_room_x](https://github.com/spelunky-fyi/overlunky/search?l=Lua&q=spawn_room_x) | int | [spawn_room_y](https://github.com/spelunky-fyi/overlunky/search?l=Lua&q=spawn_room_y) | -array<[Vec2](#Vec2)> | [exit_doors](https://github.com/spelunky-fyi/overlunky/search?l=Lua&q=exit_doors) | +custom_array<[Vec2](#Vec2)> | [exit_doors](https://github.com/spelunky-fyi/overlunky/search?l=Lua&q=exit_doors) | [ThemeInfo](#ThemeInfo) | [themes[18]](https://github.com/spelunky-fyi/overlunky/search?l=Lua&q=themes) | ## Lighting types