All notable changes to this project will be documented in this file.
The format is based on Keep a Changelog, and this project adheres to Semantic Versioning.
- Show No Teleporter on Pacifist runs
- Don't 0-pad minutes in run trackers
- Prevent tracker from restarting due to time precision issues
- New Session tracker that keeps track of various stats about your play session
- New Run tracker that can track IL, Area, and Pace for Speed and Score
- Carrying items through transitions no longer violates No%
- Don't infer Chain/Bookskip until chain is started or failed
- Don't show Bookskip on Low% Hell runs
- Support for Bookskip/Chain
- Support for funny Jungle Shortcut categories because why not.
- No Gold and Low should no longer be invalidated on Victory screen
- Updated name orders to match current MossRanking order
- Shortcut categories no longer turn Invalid, instead using any% and such.
- Support for managing Frozlunky downloads/launching
- Used items weren't properly being tracked when pressing down in the air.
- Category Tracker should be more resilient to fast down inputs which should avoid invalidating low% when picking up the sceptre.
- Process connections should be more resilient to Windows case inconsistencies. This should fix the case where Slow Look, Trackers, Specs, etc didn't work for some users.
- Don't allow manual slowlook fixer or character toggles during runs
- Disable characters toggles when frozen with auto-fixer.
- Support for Locking characters with the auto-fixer
- Persist config changes immediately rather than waiting for shutdown
- Specs docs are now dynamically pulled so they're always up to date
- Specs should no longer crash HD Toolbox when Spelunky isn't running.
- Specs HD is now integrated into HD Toolbox.
- Category Tracker
- No% no longer removed when going through level transition without an item.
- Trackers
- Tracker windows can now be resized to a smaller size and text should scale to accomodate that.
- Level Viewer
- Remove mentioned of SIDE from beehive notes as it was incorrect.
r
tilecode now shows half brick / half terrain in area 2.
tilecode now shows a more obvious marker since "." was mostly invisible- Fixed temple
air
chunks which has accidentally been a copy/paste oftemple
chunk - Fixed typo in Haunted Castle rooms that said "Caster" instead of "Castle"
- Use closed door for Mothership, Ice Caves, Wet Fur, and Tutorial Entrance
q
in Hell / Yama now uses hell bricks instead of terrain.
- Level Viewer
- Note to Single NPC shop rooms to indicate it can be damsel or HH
- Level Viewer
- Black Market Rooms/Chunks
- Haunted Castle Rooms/Chunks
- Ice Caves Rooms/Chunks
- Wet Fur Rooms/Chunks
- Mothership Rooms/Chunks
- Olmec's Lair Rooms/Chunks
- Temple/CoG Rooms/Chunks
- Display Room Type on room views
- Support Room group notes that apply to all rooms in a grouping
- Add support for 79 length level to display bugged levels
- Version in tile so people can easily tell which version they're using.
- Level Viewer
- Fixed Typo in Worm room and Crysknife tilecode. Thanks Spencer!
- Updated all SIDE rooms in worm to explain SIDE rooms are unused in worm.
- Typo for double/triple hired hand chances
- Wood blocks in Tutorial instead of terrain
- Level Viewer
- Updated names in Hell - Entrance - Drop to not be duplicates
- Fix vine chunks to show 4th row
- Fix vine preview to show bottom sprite when floor beneath
- Notes are now properly showing on Round Girl Coffin entries.
- Level Viewer
- Rest of Jungle Rooms
- All Worm Rooms
- Growable Vine/Chain tile
Q
- Support for normal stone brick in
r
- Huge number of new tiles supported for Jungle/Worm.
- Level Viewer: All Hell / Yama Rooms and Chunks
- Pacifist Tracker:
- If your only kill is Olmec:
- and you have kills displayed it'll show "0*"
- and you don't have kills displayed it'll show "Pacifist*"
- If your only kill is Olmec:
- Category Tracker
- If your only kill is Olmec the Pacifist label is no longer removed.
- If your run is Pacifist when you die it will continue to show the category instead of changing to Death%