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Selected to active baking error: Select atleast two mesh objects when in local view #19

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Tiim opened this issue Jul 30, 2021 · 0 comments

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@Tiim
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Tiim commented Jul 30, 2021

I was trying to bake textures from one mesh to another one and encounteded the error "Select atleast two mesh objects when in local view" even though I correctly selected two meshes in the outliner. After quite some trial and error I found out it was because I accidentally was in local view (Numpad /). Would it be possible to add a check for that and display a better message like

"It looks like you are in Local view. Exit local view to bake textures."

Keep up the good work!

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