From e6bd5dee95912366551efa03e334741d4521b26b Mon Sep 17 00:00:00 2001 From: Morb <14136326+Morb0@users.noreply.github.com> Date: Fri, 28 Jun 2024 14:32:36 +0300 Subject: [PATCH] Revert pressure damage change --- Content.Shared/Atmos/Atmospherics.cs | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/Content.Shared/Atmos/Atmospherics.cs b/Content.Shared/Atmos/Atmospherics.cs index 1e40daf3dde..fccc71f1606 100644 --- a/Content.Shared/Atmos/Atmospherics.cs +++ b/Content.Shared/Atmos/Atmospherics.cs @@ -287,7 +287,7 @@ public static class Atmospherics /// so it just applies this flat value). /// // Original value is 4, buff back when we have proper ways for players to deal with breaches. - public const int LowPressureDamage = 1; + public const int LowPressureDamage = 4; // Corvax-MRP: Revert from 1 to 4 public const float WindowHeatTransferCoefficient = 0.1f;