diff --git a/Resources/Prototypes/Objectives/objectiveGroups.yml b/Resources/Prototypes/Objectives/objectiveGroups.yml index abdc54fc5aa..5ac453a1a0b 100644 --- a/Resources/Prototypes/Objectives/objectiveGroups.yml +++ b/Resources/Prototypes/Objectives/objectiveGroups.yml @@ -34,7 +34,7 @@ weights: EscapeShuttleObjective: 1 DieObjective: 0.05 - #HijackShuttleObjective: 0.02 + HijackShuttleObjective: 0.02 #Corvax-MRP - type: weightedRandom id: TraitorObjectiveGroupSocial diff --git a/Resources/Prototypes/Objectives/traitor.yml b/Resources/Prototypes/Objectives/traitor.yml index 6dc2ed46e79..db213c233e4 100644 --- a/Resources/Prototypes/Objectives/traitor.yml +++ b/Resources/Prototypes/Objectives/traitor.yml @@ -68,19 +68,19 @@ - StealCondition - type: DieCondition -#- type: entity -# noSpawn: true -# parent: [BaseTraitorObjective, BaseLivingObjective] -# id: HijackShuttleObjective -# name: Hijack emergency shuttle -# description: Leave on the shuttle free and clear of the loyal Nanotrasen crew on board. Use ANY methods available to you. Syndicate agents, Nanotrasen enemies, and handcuffed hostages may remain alive on the shuttle. Ignore assistance from anyone other than a support agent. -# components: -# - type: Objective -# difficulty: 5 # insane, default config max difficulty -# icon: -# sprite: Objects/Tools/emag.rsi -# state: icon -# - type: HijackShuttleCondition +- type: entity + noSpawn: true + parent: [BaseTraitorObjective, BaseLivingObjective] + id: HijackShuttleObjective #Corvax-MRP + name: Hijack emergency shuttle + description: Leave on the shuttle free and clear of the loyal Nanotrasen crew on board. Use ANY methods available to you. Syndicate agents, Nanotrasen enemies, and handcuffed hostages may remain alive on the shuttle. Ignore assistance from anyone other than a support agent. + components: + - type: Objective + difficulty: 5 # insane, default config max difficulty + icon: + sprite: Objects/Tools/emag.rsi + state: icon + - type: HijackShuttleCondition # kill