From 956d88ae176ac79bf1f8f6ff2205a66e958c7395 Mon Sep 17 00:00:00 2001 From: lzk <124214523+lzk228@users.noreply.github.com> Date: Mon, 5 Aug 2024 21:51:23 +0200 Subject: [PATCH] Make NPC zombies dont attack initial infecteds (#2367) --- Resources/Prototypes/GameRules/events.yml | 5 +++++ Resources/Prototypes/GameRules/roundstart.yml | 5 +++++ 2 files changed, 10 insertions(+) diff --git a/Resources/Prototypes/GameRules/events.yml b/Resources/Prototypes/GameRules/events.yml index 7f828011b08..21668cc91ae 100644 --- a/Resources/Prototypes/GameRules/events.yml +++ b/Resources/Prototypes/GameRules/events.yml @@ -459,6 +459,11 @@ - type: ZombifyOnDeath - type: IncurableZombie - type: InitialInfected + # Corvax-Не знаю какой тег, морти поправь + - type: NpcFactionMember + addFriendlyFactions: + - Zombie + # Corvax mindComponents: - type: InitialInfectedRole prototype: InitialInfected diff --git a/Resources/Prototypes/GameRules/roundstart.yml b/Resources/Prototypes/GameRules/roundstart.yml index 3e4ea6d7b31..a6a17aa4080 100644 --- a/Resources/Prototypes/GameRules/roundstart.yml +++ b/Resources/Prototypes/GameRules/roundstart.yml @@ -251,6 +251,11 @@ - type: ZombifyOnDeath - type: IncurableZombie - type: InitialInfected + # Corvax-Не знаю какой тег, морти поправь + - type: NpcFactionMember + addFriendlyFactions: + - Zombie + # Corvax mindComponents: - type: InitialInfectedRole prototype: InitialInfected