diff --git a/Resources/Prototypes/GameRules/events.yml b/Resources/Prototypes/GameRules/events.yml index fc24b280363..b945bbfd5cf 100644 --- a/Resources/Prototypes/GameRules/events.yml +++ b/Resources/Prototypes/GameRules/events.yml @@ -51,10 +51,12 @@ parent: BaseGameRule abstract: true components: - - type: GameRule - delay: - min: 10 - max: 20 + - type: GameRule + delay: +# Corvax-MRP-Start + min: 610 # 10 min + max: 900 # 15 min +# Corvax-MRP-End - type: entity id: BaseStationEventLongDelay @@ -159,8 +161,10 @@ id: DragonSpawn components: - type: StationEvent - weight: 6.5 - earliestStart: 40 + #Corvax-MRP + weight: 4.5 + earliestStart: 80 + #Corvax-MRP reoccurrenceDelay: 20 minimumPlayers: 20 duration: null @@ -467,8 +471,10 @@ id: LoneOpsSpawn components: - type: StationEvent + #Corvax-MRP-Start earliestStart: 35 - weight: 5.5 + weight: 4.5 + #Corvax-MRP-End minimumPlayers: 20 duration: 1 - type: RuleGrids diff --git a/Resources/Prototypes/GameRules/roundstart.yml b/Resources/Prototypes/GameRules/roundstart.yml index 3a53dbe2d91..83f32ac8dd8 100644 --- a/Resources/Prototypes/GameRules/roundstart.yml +++ b/Resources/Prototypes/GameRules/roundstart.yml @@ -4,6 +4,15 @@ components: - type: GameRule +#Corvax-MRP-Start +- type: entity + parent: BaseGameRule + id: SurvivalGameRule + components: + - type: GameRule + minPlayers: 20 +#Corvax-MRP-End + - type: entity parent: BaseGameRule id: RespawnDeadRule @@ -282,7 +291,7 @@ tableId: CalmPestEventsTable - !type:NestedSelector tableId: SpicyPestEventsTable - + - type: entityTable id: SpaceTrafficControlTable @@ -302,6 +311,12 @@ - type: BasicStationEventScheduler scheduledGameRules: !type:NestedSelector tableId: BasicGameRulesTable + #Corvax-MRP-Start + minimumTimeUntilFirstEvent: 600 # 10 mins + minMaxEventTiming: + min: 610 # 7 mins + max: 900 # 15 mins + #Corvax-MRP-End - type: entity id: RampingStationEventScheduler diff --git a/Resources/Prototypes/game_presets.yml b/Resources/Prototypes/game_presets.yml index 0804dc71540..f4f06fe45d5 100644 --- a/Resources/Prototypes/game_presets.yml +++ b/Resources/Prototypes/game_presets.yml @@ -11,6 +11,7 @@ - SpaceTrafficControlEventScheduler - SpaceTrafficControlFriendlyEventScheduler - BasicRoundstartVariation + - SurvivalGameRule #Corvax-MRP - type: gamePreset id: KesslerSyndrome @@ -91,7 +92,7 @@ showInVote: false #4boring4vote description: greenshift-description rules: - - SpaceTrafficControlFriendlyEventScheduler + - SpaceTrafficControlFriendlyEventScheduler - BasicRoundstartVariation - type: gamePreset @@ -126,7 +127,7 @@ showInVote: false #Admin Use description: secret-description rules: - - SpaceTrafficControlFriendlyEventScheduler + - SpaceTrafficControlFriendlyEventScheduler - BasicRoundstartVariation - type: gamePreset