From 896f7d32206172e03237073281d1f38df6420682 Mon Sep 17 00:00:00 2001 From: PuroSlavKing Date: Fri, 22 Nov 2024 02:51:29 +0300 Subject: [PATCH] robotics optimisation --- .../Entities/Structures/Machines/research.yml | 15 +-- .../Disciplines/robotics_disciplines.yml | 104 +----------------- .../_CorvaxNext/Research/robotics.yml | 26 ++--- 3 files changed, 17 insertions(+), 128 deletions(-) diff --git a/Resources/Prototypes/Entities/Structures/Machines/research.yml b/Resources/Prototypes/Entities/Structures/Machines/research.yml index e3542d7f161..8c2e4832022 100644 --- a/Resources/Prototypes/Entities/Structures/Machines/research.yml +++ b/Resources/Prototypes/Entities/Structures/Machines/research.yml @@ -71,7 +71,6 @@ - Powercells - AtmosphericTools - PowerGeneration - - Engineering - MechanicalCompression - Atmospheric # <-- SCIENTIFIC --> @@ -85,18 +84,8 @@ - AbnormalArtifactManipulation # <-- ROBOTICS --> - Robotics - - CritterMech - - HONKMech - - RipleyAPLUMech - - MechanizedTreatmentModules - - GrapplingModules - - SpaceScanningModules - - AdvancedToolsModules - - HydroponicsModules - - EntertainmentAdvancedModules - - SalvageEquipmentModules - - RoboticCleanlinessModules - - XenoArcheologyModules + - Exosuits + - CyborgModules # <-- SECURITY --> - Security - RiotControl diff --git a/Resources/Prototypes/_CorvaxNext/Research/Disciplines/robotics_disciplines.yml b/Resources/Prototypes/_CorvaxNext/Research/Disciplines/robotics_disciplines.yml index d5ef9fda33d..cb9b5ee43a3 100644 --- a/Resources/Prototypes/_CorvaxNext/Research/Disciplines/robotics_disciplines.yml +++ b/Resources/Prototypes/_CorvaxNext/Research/Disciplines/robotics_disciplines.yml @@ -9,7 +9,7 @@ 1: 0 - type: techDiscipline - id: CritterMech + id: Exosuits name: next-research-discipline-robotics color: "#4B0082" icon: @@ -19,107 +19,7 @@ 1: 0 - type: techDiscipline - id: HONKMech - name: next-research-discipline-robotics - color: "#4B0082" - icon: - sprite: _CorvaxNext/Interface/Misc/research_disciplines.rsi - state: robotics - tierPrerequisites: - 1: 0 - -- type: techDiscipline - id: RipleyAPLUMech - name: next-research-discipline-robotics - color: "#4B0082" - icon: - sprite: _CorvaxNext/Interface/Misc/research_disciplines.rsi - state: robotics - tierPrerequisites: - 1: 0 - -- type: techDiscipline - id: MechanizedTreatmentModules - name: next-research-discipline-robotics - color: "#4B0082" - icon: - sprite: _CorvaxNext/Interface/Misc/research_disciplines.rsi - state: robotics - tierPrerequisites: - 1: 0 - -- type: techDiscipline - id: GrapplingModules - name: next-research-discipline-robotics - color: "#4B0082" - icon: - sprite: _CorvaxNext/Interface/Misc/research_disciplines.rsi - state: robotics - tierPrerequisites: - 1: 0 - -- type: techDiscipline - id: SpaceScanningModules - name: next-research-discipline-robotics - color: "#4B0082" - icon: - sprite: _CorvaxNext/Interface/Misc/research_disciplines.rsi - state: robotics - tierPrerequisites: - 1: 0 - -- type: techDiscipline - id: AdvancedToolsModules - name: next-research-discipline-robotics - color: "#4B0082" - icon: - sprite: _CorvaxNext/Interface/Misc/research_disciplines.rsi - state: robotics - tierPrerequisites: - 1: 0 - -- type: techDiscipline - id: HydroponicsModules - name: next-research-discipline-robotics - color: "#4B0082" - icon: - sprite: _CorvaxNext/Interface/Misc/research_disciplines.rsi - state: robotics - tierPrerequisites: - 1: 0 - -- type: techDiscipline - id: EntertainmentAdvancedModules - name: next-research-discipline-robotics - color: "#4B0082" - icon: - sprite: _CorvaxNext/Interface/Misc/research_disciplines.rsi - state: robotics - tierPrerequisites: - 1: 0 - -- type: techDiscipline - id: SalvageEquipmentModules - name: next-research-discipline-robotics - color: "#4B0082" - icon: - sprite: _CorvaxNext/Interface/Misc/research_disciplines.rsi - state: robotics - tierPrerequisites: - 1: 0 - -- type: techDiscipline - id: RoboticCleanlinessModules - name: next-research-discipline-robotics - color: "#4B0082" - icon: - sprite: _CorvaxNext/Interface/Misc/research_disciplines.rsi - state: robotics - tierPrerequisites: - 1: 0 - -- type: techDiscipline - id: XenoArcheologyModules + id: CyborgModules name: next-research-discipline-robotics color: "#4B0082" icon: diff --git a/Resources/Prototypes/_CorvaxNext/Research/robotics.yml b/Resources/Prototypes/_CorvaxNext/Research/robotics.yml index 78ea6346375..a39810fc255 100644 --- a/Resources/Prototypes/_CorvaxNext/Research/robotics.yml +++ b/Resources/Prototypes/_CorvaxNext/Research/robotics.yml @@ -133,7 +133,7 @@ icon: sprite: Objects/Specific/Mech/mecha.rsi state: hamtr - discipline: CritterMech + discipline: Exosuits tier: 1 cost: 7500 recipeUnlocks: @@ -155,7 +155,7 @@ icon: sprite: Objects/Specific/Mech/mecha.rsi state: honker - discipline: HONKMech + discipline: Exosuits tier: 1 cost: 7500 recipeUnlocks: @@ -177,7 +177,7 @@ icon: sprite: Objects/Specific/Mech/mecha.rsi state: ripley - discipline: RipleyAPLUMech + discipline: Exosuits tier: 1 cost: 7500 recipeUnlocks: @@ -198,7 +198,7 @@ icon: sprite: Objects/Specific/Robotics/borgmodule.rsi state: generic - discipline: Robotics + discipline: CyborgModules tier: 1 cost: 2000 recipeUnlocks: @@ -220,7 +220,7 @@ icon: sprite: Mobs/Silicon/chassis.rsi state: medical - discipline: MechanizedTreatmentModules + discipline: CyborgModules tier: 1 cost: 8000 recipeUnlocks: @@ -237,7 +237,7 @@ icon: sprite: Objects/Weapons/Guns/Launchers/grappling_gun.rsi state: base - discipline: GrapplingModules + discipline: CyborgModules tier: 1 cost: 7000 recipeUnlocks: @@ -253,7 +253,7 @@ icon: sprite: Objects/Tools/handheld_mass_scanner.rsi state: icon - discipline: SpaceScanningModules + discipline: CyborgModules tier: 1 cost: 6500 recipeUnlocks: @@ -269,7 +269,7 @@ icon: sprite: Objects/Tools/welder_experimental.rsi state: icon - discipline: AdvancedToolsModules + discipline: CyborgModules tier: 1 cost: 9000 recipeUnlocks: @@ -287,7 +287,7 @@ icon: sprite: Structures/Machines/seed_extractor.rsi state: seedextractor - discipline: HydroponicsModules + discipline: CyborgModules tier: 1 cost: 5000 recipeUnlocks: @@ -304,7 +304,7 @@ icon: sprite: Structures/Machines/computers.rsi state: television - discipline: EntertainmentAdvancedModules + discipline: CyborgModules tier: 1 cost: 6500 recipeUnlocks: @@ -322,7 +322,7 @@ icon: sprite: Objects/Specific/Mech/mecha_equipment.rsi state: mecha_drill - discipline: SalvageEquipmentModules + discipline: CyborgModules tier: 1 cost: 7500 recipeUnlocks: @@ -340,7 +340,7 @@ icon: sprite: Mobs/Silicon/chassis.rsi state: janitor - discipline: RoboticCleanlinessModules + discipline: CyborgModules tier: 1 cost: 5000 recipeUnlocks: @@ -358,7 +358,7 @@ icon: sprite: Objects/Specific/Xenoarchaeology/xeno_artifacts.rsi state: ano30 - discipline: XenoArcheologyModules + discipline: CyborgModules tier: 1 cost: 5000 recipeUnlocks: