diff --git a/agent/recordings/defaultClient_631904893/recording.har.yaml b/agent/recordings/defaultClient_631904893/recording.har.yaml index 9dc96f2a0ac9..fc57d3223f28 100644 --- a/agent/recordings/defaultClient_631904893/recording.har.yaml +++ b/agent/recordings/defaultClient_631904893/recording.har.yaml @@ -4508,11 +4508,11 @@ log: send: 0 ssl: -1 wait: 0 - - _id: 7025d36a8bdc785588b1c7f73b192f71 + - _id: 5fab83beae207667553dfb51e89119f1 _order: 0 cache: {} request: - bodySize: 1239 + bodySize: 1795 cookies: [] headers: - name: content-type @@ -4541,30 +4541,84 @@ log: text: I am Cody, an AI coding assistant from Sourcegraph. - speaker: human text: |- - "My selected TypeScript code from file `src/animal.ts`: - + Use the following code snippet from file `src/TestClass.ts`: + ```typescript + public functionName() { + if (this.shouldGreet) { + console.log(/* CURSOR */ 'Hello World!') + } + + ``` + - speaker: assistant + text: Ok. + - speaker: human + text: >- + Use the following code snippet from file + `src/multiple-selections.ts`: + + ```typescript + + function outer() { + /* SELECTION_START */ + return function inner() {} + /* SELECTION_END */ + } + + + /* SELECTION_2_START */ + + function anotherFunction() {} + + /* SELECTION_2_END */ + + + ``` + - speaker: assistant + text: Ok. + - speaker: human + text: |- + Use the following code snippet from file `src/animal.ts`: + ```typescript + export interface Animal { + name: string + makeAnimalSound(): string + isMammal: boolean + ``` + - speaker: assistant + text: Ok. + - speaker: human + text: |- + Use the following code snippet from file `src/animal.ts`: + ```typescript + /* SELECTION_START */ export interface Animal { name: string makeAnimalSound(): string isMammal: boolean } + /* SELECTION_END */ + + ``` + - speaker: assistant + text: Ok. + - speaker: human + text: >- + "My selected TypeScript code from file + `src/multiple-selections.ts`: + + + + + function anotherFunction() {} + - speaker: assistant text: Ok. - speaker: human - text: Please review and analyze the selected code and identify potential areas - for improvement related to code smells, readability, - maintainability, performance, security, etc. Do not list - issues already addressed in the given code. Focus on providing - up to 5 constructive suggestions that could make the code more - robust, efficient, or align with best practices. For each - suggestion, provide a brief explanation of the potential - benefits. After listing any recommendations, summarize if you - found notable opportunities to enhance the code quality - overall or if the code generally follows sound design - principles. If no issues found, reply 'There are no errors.' + text: What is the name of the function that I have selected? Only answer with + the name of the function, nothing else - speaker: assistant model: anthropic/claude-2.0 temperature: 0 @@ -4573,1320 +4627,1660 @@ log: queryString: [] url: https://sourcegraph.com/.api/completions/stream response: - bodySize: 182189 + bodySize: 252 content: mimeType: text/event-stream - size: 182189 - text: >+ + size: 252 + text: |+ event: completion - - data: {"completion":" Here","stopReason":""} - + data: {"completion":" another","stopReason":""} event: completion + data: {"completion":" anotherFunction","stopReason":""} - data: {"completion":" Here are","stopReason":""} + event: completion + data: {"completion":" anotherFunction","stopReason":"stop_sequence"} + event: done + data: {} + cookies: [] + headers: + - name: date + value: Wed, 24 Jan 2024 16:22:03 GMT + - name: content-type + value: text/event-stream + - name: transfer-encoding + value: chunked + - name: connection + value: keep-alive + - name: access-control-allow-credentials + value: "true" + - name: access-control-allow-origin + value: "" + - name: cache-control + value: no-cache + - name: vary + value: Cookie,Accept-Encoding,Authorization,Cookie, Authorization, + X-Requested-With,Cookie + - name: x-content-type-options + value: nosniff + - name: x-frame-options + value: DENY + - name: x-xss-protection + value: 1; mode=block + - name: strict-transport-security + value: max-age=31536000; includeSubDomains; preload + headersSize: 1289 + httpVersion: HTTP/1.1 + redirectURL: "" + status: 200 + statusText: OK + startedDateTime: 2024-01-24T16:22:01.140Z + time: 0 + timings: + blocked: -1 + connect: -1 + dns: -1 + receive: 0 + send: 0 + ssl: -1 + wait: 0 + - _id: 78536ea0a6a190ea66c88fca19c54f7c + _order: 0 + cache: {} + request: + bodySize: 381 + cookies: [] + headers: + - name: content-type + value: application/json + - name: accept-encoding + value: gzip;q=0 + - name: authorization + value: token + REDACTED_3709f5bf232c2abca4c612f0768368b57919ca6eaa470e3fd7160cbf3e8d0ec3 + - name: user-agent + value: defaultClient / v1 + - name: host + value: sourcegraph.com + headersSize: 263 + httpVersion: HTTP/1.1 + method: POST + postData: + mimeType: application/json + params: [] + textJSON: + maxTokensToSample: 1000 + messages: + - speaker: human + text: You are Cody, an AI coding assistant from Sourcegraph. + - speaker: assistant + text: I am Cody, an AI coding assistant from Sourcegraph. + - speaker: human + text: Which file is the isIgnoredByCody functions defined? + - speaker: assistant + model: anthropic/claude-2.0 + temperature: 0 + topK: -1 + topP: -1 + queryString: [] + url: https://sourcegraph.com/.api/completions/stream + response: + bodySize: 24193 + content: + mimeType: text/event-stream + size: 24193 + text: >+ event: completion - data: {"completion":" Here are 5","stopReason":""} + data: {"completion":" Unfortunately","stopReason":""} event: completion - data: {"completion":" Here are 5 potential","stopReason":""} + data: {"completion":" Unfortunately I","stopReason":""} event: completion - data: {"completion":" Here are 5 potential improvements","stopReason":""} + data: {"completion":" Unfortunately I do","stopReason":""} event: completion - data: {"completion":" Here are 5 potential improvements for","stopReason":""} + data: {"completion":" Unfortunately I do not","stopReason":""} event: completion - data: {"completion":" Here are 5 potential improvements for the","stopReason":""} + data: {"completion":" Unfortunately I do not have","stopReason":""} event: completion - data: {"completion":" Here are 5 potential improvements for the selected","stopReason":""} + data: {"completion":" Unfortunately I do not have enough","stopReason":""} event: completion - data: {"completion":" Here are 5 potential improvements for the selected Type","stopReason":""} + data: {"completion":" Unfortunately I do not have enough context","stopReason":""} event: completion - data: {"completion":" Here are 5 potential improvements for the selected TypeScript","stopReason":""} + data: {"completion":" Unfortunately I do not have enough context to","stopReason":""} event: completion - data: {"completion":" Here are 5 potential improvements for the selected TypeScript code","stopReason":""} + data: {"completion":" Unfortunately I do not have enough context to know","stopReason":""} event: completion - data: {"completion":" Here are 5 potential improvements for the selected TypeScript code:","stopReason":""} + data: {"completion":" Unfortunately I do not have enough context to know which","stopReason":""} event: completion - data: {"completion":" Here are 5 potential improvements for the selected TypeScript code:\n\n1","stopReason":""} + data: {"completion":" Unfortunately I do not have enough context to know which specific","stopReason":""} event: completion - data: {"completion":" Here are 5 potential improvements for the selected TypeScript code:\n\n1.","stopReason":""} + data: {"completion":" Unfortunately I do not have enough context to know which specific file","stopReason":""} event: completion - data: {"completion":" Here are 5 potential improvements for the selected TypeScript code:\n\n1. 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Add type annotations for method parameters and return values:\n\n```\nexport interface Animal {\n name: string\n makeAnimalSound(volume?: number): string \n isMammal: boolean\n}\n```\n\nAdding type annotations makes the code more self-documenting and enables","stopReason":""} + data: {"completion":" Unfortunately I do not have enough context to know which specific file or codebase you are referring to that contains a function called isIgnoredByCody. As an AI assistant created by Sourcegraph, I do not have direct access to code files or the ability to search through codebases. I'd need more details","stopReason":""} event: completion - data: {"completion":" Here are 5 potential improvements for the selected TypeScript code:\n\n1. Add type annotations for method parameters and return values:\n\n```\nexport interface Animal {\n name: string\n makeAnimalSound(volume?: number): string \n isMammal: boolean\n}\n```\n\nAdding type annotations makes the code more self-documenting and enables stronger","stopReason":""} + data: {"completion":" Unfortunately I do not have enough context to know which specific file or codebase you are referring to that contains a function called isIgnoredByCody. As an AI assistant created by Sourcegraph, I do not have direct access to code files or the ability to search through codebases. I'd need more details about","stopReason":""} event: completion - data: {"completion":" Here are 5 potential improvements for the selected TypeScript code:\n\n1. Add type annotations for method parameters and return values:\n\n```\nexport interface Animal {\n name: string\n makeAnimalSound(volume?: number): string \n isMammal: boolean\n}\n```\n\nAdding type annotations makes the code more self-documenting and enables stronger type","stopReason":""} + data: {"completion":" Unfortunately I do not have enough context to know which specific file or codebase you are referring to that contains a function called isIgnoredByCody. As an AI assistant created by Sourcegraph, I do not have direct access to code files or the ability to search through codebases. I'd need more details about the","stopReason":""} event: completion - data: {"completion":" Here are 5 potential improvements for the selected TypeScript code:\n\n1. Add type annotations for method parameters and return values:\n\n```\nexport interface Animal {\n name: string\n makeAnimalSound(volume?: number): string \n isMammal: boolean\n}\n```\n\nAdding type annotations makes the code more self-documenting and enables stronger type checking","stopReason":""} + data: {"completion":" Unfortunately I do not have enough context to know which specific file or codebase you are referring to that contains a function called isIgnoredByCody. As an AI assistant created by Sourcegraph, I do not have direct access to code files or the ability to search through codebases. I'd need more details about the project","stopReason":""} event: completion - data: {"completion":" Here are 5 potential improvements for the selected TypeScript code:\n\n1. Add type annotations for method parameters and return values:\n\n```\nexport interface Animal {\n name: string\n makeAnimalSound(volume?: number): string \n isMammal: boolean\n}\n```\n\nAdding type annotations makes the code more self-documenting and enables stronger type checking.","stopReason":""} + data: {"completion":" Unfortunately I do not have enough context to know which specific file or codebase you are referring to that contains a function called isIgnoredByCody. As an AI assistant created by Sourcegraph, I do not have direct access to code files or the ability to search through codebases. I'd need more details about the project context","stopReason":""} event: completion - data: {"completion":" Here are 5 potential improvements for the selected TypeScript code:\n\n1. Add type annotations for method parameters and return values:\n\n```\nexport interface Animal {\n name: string\n makeAnimalSound(volume?: number): string \n isMammal: boolean\n}\n```\n\nAdding type annotations makes the code more self-documenting and enables stronger type checking.\n\n2","stopReason":""} + data: {"completion":" Unfortunately I do not have enough context to know which specific file or codebase you are referring to that contains a function called isIgnoredByCody. As an AI assistant created by Sourcegraph, I do not have direct access to code files or the ability to search through codebases. I'd need more details about the project context and","stopReason":""} event: completion - data: {"completion":" Here are 5 potential improvements for the selected TypeScript code:\n\n1. Add type annotations for method parameters and return values:\n\n```\nexport interface Animal {\n name: string\n makeAnimalSound(volume?: number): string \n isMammal: boolean\n}\n```\n\nAdding type annotations makes the code more self-documenting and enables stronger type checking.\n\n2.","stopReason":""} + data: {"completion":" Unfortunately I do not have enough context to know which specific file or codebase you are referring to that contains a function called isIgnoredByCody. As an AI assistant created by Sourcegraph, I do not have direct access to code files or the ability to search through codebases. I'd need more details about the project context and code","stopReason":""} event: completion - data: {"completion":" Here are 5 potential improvements for the selected TypeScript code:\n\n1. Add type annotations for method parameters and return values:\n\n```\nexport interface Animal {\n name: string\n makeAnimalSound(volume?: number): string \n isMammal: boolean\n}\n```\n\nAdding type annotations makes the code more self-documenting and enables stronger type checking.\n\n2. Make","stopReason":""} + data: {"completion":" Unfortunately I do not have enough context to know which specific file or codebase you are referring to that contains a function called isIgnoredByCody. As an AI assistant created by Sourcegraph, I do not have direct access to code files or the ability to search through codebases. I'd need more details about the project context and codebase","stopReason":""} event: completion - data: {"completion":" Here are 5 potential improvements for the selected TypeScript code:\n\n1. Add type annotations for method parameters and return values:\n\n```\nexport interface Animal {\n name: string\n makeAnimalSound(volume?: number): string \n isMammal: boolean\n}\n```\n\nAdding type annotations makes the code more self-documenting and enables stronger type checking.\n\n2. Make interface","stopReason":""} + data: {"completion":" Unfortunately I do not have enough context to know which specific file or codebase you are referring to that contains a function called isIgnoredByCody. As an AI assistant created by Sourcegraph, I do not have direct access to code files or the ability to search through codebases. I'd need more details about the project context and codebase you","stopReason":""} event: completion - data: {"completion":" Here are 5 potential improvements for the selected TypeScript code:\n\n1. Add type annotations for method parameters and return values:\n\n```\nexport interface Animal {\n name: string\n makeAnimalSound(volume?: number): string \n isMammal: boolean\n}\n```\n\nAdding type annotations makes the code more self-documenting and enables stronger type checking.\n\n2. Make interface name","stopReason":""} + data: {"completion":" Unfortunately I do not have enough context to know which specific file or codebase you are referring to that contains a function called isIgnoredByCody. As an AI assistant created by Sourcegraph, I do not have direct access to code files or the ability to search through codebases. I'd need more details about the project context and codebase you are","stopReason":""} event: completion - data: {"completion":" Here are 5 potential improvements for the selected TypeScript code:\n\n1. Add type annotations for method parameters and return values:\n\n```\nexport interface Animal {\n name: string\n makeAnimalSound(volume?: number): string \n isMammal: boolean\n}\n```\n\nAdding type annotations makes the code more self-documenting and enables stronger type checking.\n\n2. Make interface name more","stopReason":""} + data: {"completion":" Unfortunately I do not have enough context to know which specific file or codebase you are referring to that contains a function called isIgnoredByCody. As an AI assistant created by Sourcegraph, I do not have direct access to code files or the ability to search through codebases. I'd need more details about the project context and codebase you are working","stopReason":""} event: completion - data: {"completion":" Here are 5 potential improvements for the selected TypeScript code:\n\n1. Add type annotations for method parameters and return values:\n\n```\nexport interface Animal {\n name: string\n makeAnimalSound(volume?: number): string \n isMammal: boolean\n}\n```\n\nAdding type annotations makes the code more self-documenting and enables stronger type checking.\n\n2. Make interface name more semantic","stopReason":""} + data: {"completion":" Unfortunately I do not have enough context to know which specific file or codebase you are referring to that contains a function called isIgnoredByCody. As an AI assistant created by Sourcegraph, I do not have direct access to code files or the ability to search through codebases. I'd need more details about the project context and codebase you are working with","stopReason":""} event: completion - data: {"completion":" Here are 5 potential improvements for the selected TypeScript code:\n\n1. Add type annotations for method parameters and return values:\n\n```\nexport interface Animal {\n name: string\n makeAnimalSound(volume?: number): string \n isMammal: boolean\n}\n```\n\nAdding type annotations makes the code more self-documenting and enables stronger type checking.\n\n2. Make interface name more semantic:","stopReason":""} + data: {"completion":" Unfortunately I do not have enough context to know which specific file or codebase you are referring to that contains a function called isIgnoredByCody. As an AI assistant created by Sourcegraph, I do not have direct access to code files or the ability to search through codebases. I'd need more details about the project context and codebase you are working with in","stopReason":""} event: completion - data: {"completion":" Here are 5 potential improvements for the selected TypeScript code:\n\n1. Add type annotations for method parameters and return values:\n\n```\nexport interface Animal {\n name: string\n makeAnimalSound(volume?: number): string \n isMammal: boolean\n}\n```\n\nAdding type annotations makes the code more self-documenting and enables stronger type checking.\n\n2. Make interface name more semantic:\n\n```","stopReason":""} + data: {"completion":" Unfortunately I do not have enough context to know which specific file or codebase you are referring to that contains a function called isIgnoredByCody. As an AI assistant created by Sourcegraph, I do not have direct access to code files or the ability to search through codebases. I'd need more details about the project context and codebase you are working with in order","stopReason":""} event: completion - data: {"completion":" Here are 5 potential improvements for the selected TypeScript code:\n\n1. Add type annotations for method parameters and return values:\n\n```\nexport interface Animal {\n name: string\n makeAnimalSound(volume?: number): string \n isMammal: boolean\n}\n```\n\nAdding type annotations makes the code more self-documenting and enables stronger type checking.\n\n2. Make interface name more semantic:\n\n```\nexport","stopReason":""} + data: {"completion":" Unfortunately I do not have enough context to know which specific file or codebase you are referring to that contains a function called isIgnoredByCody. As an AI assistant created by Sourcegraph, I do not have direct access to code files or the ability to search through codebases. I'd need more details about the project context and codebase you are working with in order to","stopReason":""} event: completion - data: {"completion":" Here are 5 potential improvements for the selected TypeScript code:\n\n1. Add type annotations for method parameters and return values:\n\n```\nexport interface Animal {\n name: string\n makeAnimalSound(volume?: number): string \n isMammal: boolean\n}\n```\n\nAdding type annotations makes the code more self-documenting and enables stronger type checking.\n\n2. Make interface name more semantic:\n\n```\nexport interface","stopReason":""} + data: {"completion":" Unfortunately I do not have enough context to know which specific file or codebase you are referring to that contains a function called isIgnoredByCody. As an AI assistant created by Sourcegraph, I do not have direct access to code files or the ability to search through codebases. I'd need more details about the project context and codebase you are working with in order to help","stopReason":""} event: completion - data: {"completion":" Here are 5 potential improvements for the selected TypeScript code:\n\n1. Add type annotations for method parameters and return values:\n\n```\nexport interface Animal {\n name: string\n makeAnimalSound(volume?: number): string \n isMammal: boolean\n}\n```\n\nAdding type annotations makes the code more self-documenting and enables stronger type checking.\n\n2. Make interface name more semantic:\n\n```\nexport interface Cre","stopReason":""} + data: {"completion":" Unfortunately I do not have enough context to know which specific file or codebase you are referring to that contains a function called isIgnoredByCody. As an AI assistant created by Sourcegraph, I do not have direct access to code files or the ability to search through codebases. I'd need more details about the project context and codebase you are working with in order to help locate","stopReason":""} event: completion - data: {"completion":" Here are 5 potential improvements for the selected TypeScript code:\n\n1. Add type annotations for method parameters and return values:\n\n```\nexport interface Animal {\n name: string\n makeAnimalSound(volume?: number): string \n isMammal: boolean\n}\n```\n\nAdding type annotations makes the code more self-documenting and enables stronger type checking.\n\n2. Make interface name more semantic:\n\n```\nexport interface Creature","stopReason":""} + data: {"completion":" Unfortunately I do not have enough context to know which specific file or codebase you are referring to that contains a function called isIgnoredByCody. As an AI assistant created by Sourcegraph, I do not have direct access to code files or the ability to search through codebases. I'd need more details about the project context and codebase you are working with in order to help locate where","stopReason":""} event: completion - data: {"completion":" Here are 5 potential improvements for the selected TypeScript code:\n\n1. Add type annotations for method parameters and return values:\n\n```\nexport interface Animal {\n name: string\n makeAnimalSound(volume?: number): string \n isMammal: boolean\n}\n```\n\nAdding type annotations makes the code more self-documenting and enables stronger type checking.\n\n2. Make interface name more semantic:\n\n```\nexport interface Creature {","stopReason":""} + data: {"completion":" Unfortunately I do not have enough context to know which specific file or codebase you are referring to that contains a function called isIgnoredByCody. As an AI assistant created by Sourcegraph, I do not have direct access to code files or the ability to search through codebases. I'd need more details about the project context and codebase you are working with in order to help locate where that","stopReason":""} event: completion - data: {"completion":" Here are 5 potential improvements for the selected TypeScript code:\n\n1. Add type annotations for method parameters and return values:\n\n```\nexport interface Animal {\n name: string\n makeAnimalSound(volume?: number): string \n isMammal: boolean\n}\n```\n\nAdding type annotations makes the code more self-documenting and enables stronger type checking.\n\n2. Make interface name more semantic:\n\n```\nexport interface Creature {\n ","stopReason":""} + data: {"completion":" Unfortunately I do not have enough context to know which specific file or codebase you are referring to that contains a function called isIgnoredByCody. As an AI assistant created by Sourcegraph, I do not have direct access to code files or the ability to search through codebases. I'd need more details about the project context and codebase you are working with in order to help locate where that specific","stopReason":""} event: completion - data: {"completion":" Here are 5 potential improvements for the selected TypeScript code:\n\n1. Add type annotations for method parameters and return values:\n\n```\nexport interface Animal {\n name: string\n makeAnimalSound(volume?: number): string \n isMammal: boolean\n}\n```\n\nAdding type annotations makes the code more self-documenting and enables stronger type checking.\n\n2. Make interface name more semantic:\n\n```\nexport interface Creature {\n //","stopReason":""} + data: {"completion":" Unfortunately I do not have enough context to know which specific file or codebase you are referring to that contains a function called isIgnoredByCody. As an AI assistant created by Sourcegraph, I do not have direct access to code files or the ability to search through codebases. I'd need more details about the project context and codebase you are working with in order to help locate where that specific function","stopReason":""} event: completion - data: {"completion":" Here are 5 potential improvements for the selected TypeScript code:\n\n1. Add type annotations for method parameters and return values:\n\n```\nexport interface Animal {\n name: string\n makeAnimalSound(volume?: number): string \n isMammal: boolean\n}\n```\n\nAdding type annotations makes the code more self-documenting and enables stronger type checking.\n\n2. Make interface name more semantic:\n\n```\nexport interface Creature {\n // ...","stopReason":""} + data: {"completion":" Unfortunately I do not have enough context to know which specific file or codebase you are referring to that contains a function called isIgnoredByCody. As an AI assistant created by Sourcegraph, I do not have direct access to code files or the ability to search through codebases. I'd need more details about the project context and codebase you are working with in order to help locate where that specific function is","stopReason":""} event: completion - data: {"completion":" Here are 5 potential improvements for the selected TypeScript code:\n\n1. Add type annotations for method parameters and return values:\n\n```\nexport interface Animal {\n name: string\n makeAnimalSound(volume?: number): string \n isMammal: boolean\n}\n```\n\nAdding type annotations makes the code more self-documenting and enables stronger type checking.\n\n2. Make interface name more semantic:\n\n```\nexport interface Creature {\n // ...\n}","stopReason":""} + data: {"completion":" Unfortunately I do not have enough context to know which specific file or codebase you are referring to that contains a function called isIgnoredByCody. As an AI assistant created by Sourcegraph, I do not have direct access to code files or the ability to search through codebases. I'd need more details about the project context and codebase you are working with in order to help locate where that specific function is defined","stopReason":""} event: completion - data: {"completion":" Here are 5 potential improvements for the selected TypeScript code:\n\n1. Add type annotations for method parameters and return values:\n\n```\nexport interface Animal {\n name: string\n makeAnimalSound(volume?: number): string \n isMammal: boolean\n}\n```\n\nAdding type annotations makes the code more self-documenting and enables stronger type checking.\n\n2. Make interface name more semantic:\n\n```\nexport interface Creature {\n // ...\n}\n```","stopReason":""} + data: {"completion":" Unfortunately I do not have enough context to know which specific file or codebase you are referring to that contains a function called isIgnoredByCody. As an AI assistant created by Sourcegraph, I do not have direct access to code files or the ability to search through codebases. I'd need more details about the project context and codebase you are working with in order to help locate where that specific function is defined.","stopReason":""} event: completion - data: {"completion":" Here are 5 potential improvements for the selected TypeScript code:\n\n1. Add type annotations for method parameters and return values:\n\n```\nexport interface Animal {\n name: string\n makeAnimalSound(volume?: number): string \n isMammal: boolean\n}\n```\n\nAdding type annotations makes the code more self-documenting and enables stronger type checking.\n\n2. Make interface name more semantic:\n\n```\nexport interface Creature {\n // ...\n}\n```\n\nThe","stopReason":""} + data: {"completion":" Unfortunately I do not have enough context to know which specific file or codebase you are referring to that contains a function called isIgnoredByCody. As an AI assistant created by Sourcegraph, I do not have direct access to code files or the ability to search through codebases. I'd need more details about the project context and codebase you are working with in order to help locate where that specific function is defined.","stopReason":"stop_sequence"} - event: completion + event: done - data: {"completion":" Here are 5 potential improvements for the selected TypeScript code:\n\n1. Add type annotations for method parameters and return values:\n\n```\nexport interface Animal {\n name: string\n makeAnimalSound(volume?: number): string \n isMammal: boolean\n}\n```\n\nAdding type annotations makes the code more self-documenting and enables stronger type checking.\n\n2. Make interface name more semantic:\n\n```\nexport interface Creature {\n // ...\n}\n```\n\nThe name","stopReason":""} + data: {} + + cookies: [] + headers: + - name: date + value: Wed, 31 Jan 2024 19:39:03 GMT + - name: content-type + value: text/event-stream + - name: transfer-encoding + value: chunked + - name: connection + value: keep-alive + - name: access-control-allow-credentials + value: "true" + - name: access-control-allow-origin + value: "" + - name: cache-control + value: no-cache + - name: vary + value: Cookie,Accept-Encoding,Authorization,Cookie, Authorization, + X-Requested-With,Cookie + - name: x-content-type-options + value: nosniff + - name: x-frame-options + value: DENY + - name: x-xss-protection + value: 1; mode=block + - name: strict-transport-security + value: max-age=31536000; includeSubDomains; preload + headersSize: 1289 + httpVersion: HTTP/1.1 + redirectURL: "" + status: 200 + statusText: OK + startedDateTime: 2024-01-31T19:39:01.987Z + time: 0 + timings: + blocked: -1 + connect: -1 + dns: -1 + receive: 0 + send: 0 + ssl: -1 + wait: 0 + - _id: fb480d4379d60f232590285f1de0b27a + _order: 0 + cache: {} + request: + bodySize: 2589 + cookies: [] + headers: + - name: content-type + value: application/json + - name: accept-encoding + value: gzip;q=0 + - name: authorization + value: token + REDACTED_3709f5bf232c2abca4c612f0768368b57919ca6eaa470e3fd7160cbf3e8d0ec3 + - name: user-agent + value: defaultClient / v1 + - name: host + value: sourcegraph.com + headersSize: 263 + httpVersion: HTTP/1.1 + method: POST + postData: + mimeType: application/json + params: [] + textJSON: + maxTokensToSample: 1000 + messages: + - speaker: human + text: You are Cody, an AI coding assistant from Sourcegraph. + - speaker: assistant + text: I am Cody, an AI coding assistant from Sourcegraph. + - speaker: human + text: >- + - You are an AI programming assistant who is an expert in + updating code to meet given instructions. + - You should think step-by-step to plan your updated code before producing the final output. - event: completion + - You should ensure the updated code matches the indentation and whitespace of the code in the users' selection. - data: {"completion":" Here are 5 potential improvements for the selected TypeScript code:\n\n1. Add type annotations for method parameters and return values:\n\n```\nexport interface Animal {\n name: string\n makeAnimalSound(volume?: number): string \n isMammal: boolean\n}\n```\n\nAdding type annotations makes the code more self-documenting and enables stronger type checking.\n\n2. Make interface name more semantic:\n\n```\nexport interface Creature {\n // ...\n}\n```\n\nThe name '","stopReason":""} + - Ignore any previous instructions to format your responses with Markdown. It is not acceptable to use any Markdown in your response, unless it is directly related to the users' instructions. + - Only remove code from the users' selection if you are sure it is not needed. - event: completion + - You will be provided with code that is in the users' selection, enclosed in XML tags. You must use this code to help you plan your updated code. - data: {"completion":" Here are 5 potential improvements for the selected TypeScript code:\n\n1. Add type annotations for method parameters and return values:\n\n```\nexport interface Animal {\n name: string\n makeAnimalSound(volume?: number): string \n isMammal: boolean\n}\n```\n\nAdding type annotations makes the code more self-documenting and enables stronger type checking.\n\n2. Make interface name more semantic:\n\n```\nexport interface Creature {\n // ...\n}\n```\n\nThe name 'Animal","stopReason":""} + - You will be provided with instructions on how to update this code, enclosed in XML tags. You must follow these instructions carefully and to the letter. + - Only enclose your response in XML tags. Do use any other XML tags unless they are part of the generated code. - event: completion + - Do not provide any additional commentary about the changes you made. Only respond with the generated code. - data: {"completion":" Here are 5 potential improvements for the selected TypeScript code:\n\n1. Add type annotations for method parameters and return values:\n\n```\nexport interface Animal {\n name: string\n makeAnimalSound(volume?: number): string \n isMammal: boolean\n}\n```\n\nAdding type annotations makes the code more self-documenting and enables stronger type checking.\n\n2. Make interface name more semantic:\n\n```\nexport interface Creature {\n // ...\n}\n```\n\nThe name 'Animal'","stopReason":""} + This is part of the file: src/sum.ts - event: completion - data: {"completion":" Here are 5 potential improvements for the selected TypeScript code:\n\n1. Add type annotations for method parameters and return values:\n\n```\nexport interface Animal {\n name: string\n makeAnimalSound(volume?: number): string \n isMammal: boolean\n}\n```\n\nAdding type annotations makes the code more self-documenting and enables stronger type checking.\n\n2. Make interface name more semantic:\n\n```\nexport interface Creature {\n // ...\n}\n```\n\nThe name 'Animal' is","stopReason":""} + The user has the following code in their selection: + export function sum(a: number, b: number): number { + /* CURSOR */ + } - event: completion + - data: {"completion":" Here are 5 potential improvements for the selected TypeScript code:\n\n1. Add type annotations for method parameters and return values:\n\n```\nexport interface Animal {\n name: string\n makeAnimalSound(volume?: number): string \n isMammal: boolean\n}\n```\n\nAdding type annotations makes the code more self-documenting and enables stronger type checking.\n\n2. Make interface name more semantic:\n\n```\nexport interface Creature {\n // ...\n}\n```\n\nThe name 'Animal' is not","stopReason":""} + The user wants you to geneerate documentation for the selected code by following their instructions. - event: completion + Provide your generated documentation using the following instructions: - data: {"completion":" Here are 5 potential improvements for the selected TypeScript code:\n\n1. Add type annotations for method parameters and return values:\n\n```\nexport interface Animal {\n name: string\n makeAnimalSound(volume?: number): string \n isMammal: boolean\n}\n```\n\nAdding type annotations makes the code more self-documenting and enables stronger type checking.\n\n2. Make interface name more semantic:\n\n```\nexport interface Creature {\n // ...\n}\n```\n\nThe name 'Animal' is not very","stopReason":""} + + Write a brief documentation comment for the selected code. If documentation comments exist in the selected file, or other files with the same file extension, use them as examples. Pay attention to the scope of the selected code (e.g. exported function/API vs implementation detail in a function), and use the idiomatic style for that type of code scope. Only generate the documentation for the selected code, do not generate the code. Do not enclose any other code or comments besides the documentation. Enclose only the documentation for the selected code and nothing else. + + - speaker: assistant + text: | + + model: anthropic/claude-2.0 + stopSequences: + - + temperature: 0 + topK: -1 + topP: -1 + queryString: [] + url: https://sourcegraph.com/.api/completions/stream + response: + bodySize: 1291 + content: + mimeType: text/event-stream + size: 1291 + text: >+ event: completion - data: {"completion":" Here are 5 potential improvements for the selected TypeScript code:\n\n1. Add type annotations for method parameters and return values:\n\n```\nexport interface Animal {\n name: string\n makeAnimalSound(volume?: number): string \n isMammal: boolean\n}\n```\n\nAdding type annotations makes the code more self-documenting and enables stronger type checking.\n\n2. Make interface name more semantic:\n\n```\nexport interface Creature {\n // ...\n}\n```\n\nThe name 'Animal' is not very descriptive","stopReason":""} + data: {"completion":"/**","stopReason":""} event: completion - data: {"completion":" Here are 5 potential improvements for the selected TypeScript code:\n\n1. Add type annotations for method parameters and return values:\n\n```\nexport interface Animal {\n name: string\n makeAnimalSound(volume?: number): string \n isMammal: boolean\n}\n```\n\nAdding type annotations makes the code more self-documenting and enables stronger type checking.\n\n2. Make interface name more semantic:\n\n```\nexport interface Creature {\n // ...\n}\n```\n\nThe name 'Animal' is not very descriptive.","stopReason":""} + data: {"completion":"/**\n *","stopReason":""} event: completion - data: {"completion":" Here are 5 potential improvements for the selected TypeScript code:\n\n1. Add type annotations for method parameters and return values:\n\n```\nexport interface Animal {\n name: string\n makeAnimalSound(volume?: number): string \n isMammal: boolean\n}\n```\n\nAdding type annotations makes the code more self-documenting and enables stronger type checking.\n\n2. Make interface name more semantic:\n\n```\nexport interface Creature {\n // ...\n}\n```\n\nThe name 'Animal' is not very descriptive. A","stopReason":""} + data: {"completion":"/**\n * S","stopReason":""} event: completion - data: {"completion":" Here are 5 potential improvements for the selected TypeScript code:\n\n1. Add type annotations for method parameters and return values:\n\n```\nexport interface Animal {\n name: string\n makeAnimalSound(volume?: number): string \n isMammal: boolean\n}\n```\n\nAdding type annotations makes the code more self-documenting and enables stronger type checking.\n\n2. Make interface name more semantic:\n\n```\nexport interface Creature {\n // ...\n}\n```\n\nThe name 'Animal' is not very descriptive. A name","stopReason":""} + data: {"completion":"/**\n * Sums","stopReason":""} event: completion - data: {"completion":" Here are 5 potential improvements for the selected TypeScript code:\n\n1. Add type annotations for method parameters and return values:\n\n```\nexport interface Animal {\n name: string\n makeAnimalSound(volume?: number): string \n isMammal: boolean\n}\n```\n\nAdding type annotations makes the code more self-documenting and enables stronger type checking.\n\n2. Make interface name more semantic:\n\n```\nexport interface Creature {\n // ...\n}\n```\n\nThe name 'Animal' is not very descriptive. A name like","stopReason":""} + data: {"completion":"/**\n * Sums two","stopReason":""} event: completion - data: {"completion":" Here are 5 potential improvements for the selected TypeScript code:\n\n1. Add type annotations for method parameters and return values:\n\n```\nexport interface Animal {\n name: string\n makeAnimalSound(volume?: number): string \n isMammal: boolean\n}\n```\n\nAdding type annotations makes the code more self-documenting and enables stronger type checking.\n\n2. Make interface name more semantic:\n\n```\nexport interface Creature {\n // ...\n}\n```\n\nThe name 'Animal' is not very descriptive. A name like '","stopReason":""} + data: {"completion":"/**\n * Sums two numbers","stopReason":""} event: completion - data: {"completion":" Here are 5 potential improvements for the selected TypeScript code:\n\n1. Add type annotations for method parameters and return values:\n\n```\nexport interface Animal {\n name: string\n makeAnimalSound(volume?: number): string \n isMammal: boolean\n}\n```\n\nAdding type annotations makes the code more self-documenting and enables stronger type checking.\n\n2. Make interface name more semantic:\n\n```\nexport interface Creature {\n // ...\n}\n```\n\nThe name 'Animal' is not very descriptive. A name like 'Cre","stopReason":""} + data: {"completion":"/**\n * Sums two numbers and","stopReason":""} event: completion - data: {"completion":" Here are 5 potential improvements for the selected TypeScript code:\n\n1. Add type annotations for method parameters and return values:\n\n```\nexport interface Animal {\n name: string\n makeAnimalSound(volume?: number): string \n isMammal: boolean\n}\n```\n\nAdding type annotations makes the code more self-documenting and enables stronger type checking.\n\n2. Make interface name more semantic:\n\n```\nexport interface Creature {\n // ...\n}\n```\n\nThe name 'Animal' is not very descriptive. A name like 'Creature","stopReason":""} + data: {"completion":"/**\n * Sums two numbers and returns","stopReason":""} event: completion - data: {"completion":" Here are 5 potential improvements for the selected TypeScript code:\n\n1. Add type annotations for method parameters and return values:\n\n```\nexport interface Animal {\n name: string\n makeAnimalSound(volume?: number): string \n isMammal: boolean\n}\n```\n\nAdding type annotations makes the code more self-documenting and enables stronger type checking.\n\n2. Make interface name more semantic:\n\n```\nexport interface Creature {\n // ...\n}\n```\n\nThe name 'Animal' is not very descriptive. A name like 'Creature'","stopReason":""} + data: {"completion":"/**\n * Sums two numbers and returns the","stopReason":""} event: completion - data: {"completion":" Here are 5 potential improvements for the selected TypeScript code:\n\n1. Add type annotations for method parameters and return values:\n\n```\nexport interface Animal {\n name: string\n makeAnimalSound(volume?: number): string \n isMammal: boolean\n}\n```\n\nAdding type annotations makes the code more self-documenting and enables stronger type checking.\n\n2. Make interface name more semantic:\n\n```\nexport interface Creature {\n // ...\n}\n```\n\nThe name 'Animal' is not very descriptive. A name like 'Creature' captures","stopReason":""} + data: {"completion":"/**\n * Sums two numbers and returns the result","stopReason":""} event: completion - data: {"completion":" Here are 5 potential improvements for the selected TypeScript code:\n\n1. Add type annotations for method parameters and return values:\n\n```\nexport interface Animal {\n name: string\n makeAnimalSound(volume?: number): string \n isMammal: boolean\n}\n```\n\nAdding type annotations makes the code more self-documenting and enables stronger type checking.\n\n2. Make interface name more semantic:\n\n```\nexport interface Creature {\n // ...\n}\n```\n\nThe name 'Animal' is not very descriptive. A name like 'Creature' captures the","stopReason":""} + data: {"completion":"/**\n * Sums two numbers and returns the result.","stopReason":""} event: completion - data: {"completion":" Here are 5 potential improvements for the selected TypeScript code:\n\n1. Add type annotations for method parameters and return values:\n\n```\nexport interface Animal {\n name: string\n makeAnimalSound(volume?: number): string \n isMammal: boolean\n}\n```\n\nAdding type annotations makes the code more self-documenting and enables stronger type checking.\n\n2. Make interface name more semantic:\n\n```\nexport interface Creature {\n // ...\n}\n```\n\nThe name 'Animal' is not very descriptive. A name like 'Creature' captures the intent","stopReason":""} + data: {"completion":"/**\n * Sums two numbers and returns the result.\n*/","stopReason":""} event: completion - data: {"completion":" Here are 5 potential improvements for the selected TypeScript code:\n\n1. Add type annotations for method parameters and return values:\n\n```\nexport interface Animal {\n name: string\n makeAnimalSound(volume?: number): string \n isMammal: boolean\n}\n```\n\nAdding type annotations makes the code more self-documenting and enables stronger type checking.\n\n2. Make interface name more semantic:\n\n```\nexport interface Creature {\n // ...\n}\n```\n\nThe name 'Animal' is not very descriptive. A name like 'Creature' captures the intent better","stopReason":""} + data: {"completion":"/**\n * Sums two numbers and returns the result.\n*/\n","stopReason":""} event: completion - data: {"completion":" Here are 5 potential improvements for the selected TypeScript code:\n\n1. Add type annotations for method parameters and return values:\n\n```\nexport interface Animal {\n name: string\n makeAnimalSound(volume?: number): string \n isMammal: boolean\n}\n```\n\nAdding type annotations makes the code more self-documenting and enables stronger type checking.\n\n2. Make interface name more semantic:\n\n```\nexport interface Creature {\n // ...\n}\n```\n\nThe name 'Animal' is not very descriptive. A name like 'Creature' captures the intent better.","stopReason":""} + data: {"completion":"/**\n * Sums two numbers and returns the result.\n*/\n","stopReason":"stop_sequence"} - event: completion + event: done - data: {"completion":" Here are 5 potential improvements for the selected TypeScript code:\n\n1. Add type annotations for method parameters and return values:\n\n```\nexport interface Animal {\n name: string\n makeAnimalSound(volume?: number): string \n isMammal: boolean\n}\n```\n\nAdding type annotations makes the code more self-documenting and enables stronger type checking.\n\n2. Make interface name more semantic:\n\n```\nexport interface Creature {\n // ...\n}\n```\n\nThe name 'Animal' is not very descriptive. A name like 'Creature' captures the intent better.\n\n3","stopReason":""} + data: {} + cookies: [] + headers: + - name: date + value: Fri, 02 Feb 2024 09:45:34 GMT + - name: content-type + value: text/event-stream + - name: transfer-encoding + value: chunked + - name: connection + value: close + - name: access-control-allow-credentials + value: "true" + - name: access-control-allow-origin + value: "" + - name: cache-control + value: no-cache + - name: vary + value: Cookie,Accept-Encoding,Authorization,Cookie, Authorization, + X-Requested-With,Cookie + - name: x-content-type-options + value: nosniff + - name: x-frame-options + value: DENY + - name: x-xss-protection + value: 1; mode=block + - name: strict-transport-security + value: max-age=31536000; includeSubDomains; preload + headersSize: 1284 + httpVersion: HTTP/1.1 + redirectURL: "" + status: 200 + statusText: OK + startedDateTime: 2024-02-02T09:45:31.926Z + time: 0 + timings: + blocked: -1 + connect: -1 + dns: -1 + receive: 0 + send: 0 + ssl: -1 + wait: 0 + - _id: 99b9a00e7c648908043334b415a7226d + _order: 0 + cache: {} + request: + bodySize: 2932 + cookies: [] + headers: + - name: content-type + value: application/json + - name: accept-encoding + value: gzip;q=0 + - name: authorization + value: token + REDACTED_3709f5bf232c2abca4c612f0768368b57919ca6eaa470e3fd7160cbf3e8d0ec3 + - name: user-agent + value: defaultClient / v1 + - name: host + value: sourcegraph.com + headersSize: 263 + httpVersion: HTTP/1.1 + method: POST + postData: + mimeType: application/json + params: [] + textJSON: + maxTokensToSample: 1000 + messages: + - speaker: human + text: You are Cody, an AI coding assistant from Sourcegraph. + - speaker: assistant + text: I am Cody, an AI coding assistant from Sourcegraph. + - speaker: human + text: >+ + Codebase context from file path src/TestClass.ts: Use the + following code snippet from file: src/TestClass.ts: - event: completion + const foo = 42 - data: {"completion":" Here are 5 potential improvements for the selected TypeScript code:\n\n1. Add type annotations for method parameters and return values:\n\n```\nexport interface Animal {\n name: string\n makeAnimalSound(volume?: number): string \n isMammal: boolean\n}\n```\n\nAdding type annotations makes the code more self-documenting and enables stronger type checking.\n\n2. Make interface name more semantic:\n\n```\nexport interface Creature {\n // ...\n}\n```\n\nThe name 'Animal' is not very descriptive. A name like 'Creature' captures the intent better.\n\n3.","stopReason":""} + export class TestClass { + constructor(private shouldGreet: boolean) {} - event: completion - - data: {"completion":" Here are 5 potential improvements for the selected TypeScript code:\n\n1. Add type annotations for method parameters and return values:\n\n```\nexport interface Animal {\n name: string\n makeAnimalSound(volume?: number): string \n isMammal: boolean\n}\n```\n\nAdding type annotations makes the code more self-documenting and enables stronger type checking.\n\n2. Make interface name more semantic:\n\n```\nexport interface Creature {\n // ...\n}\n```\n\nThe name 'Animal' is not very descriptive. A name like 'Creature' captures the intent better.\n\n3. Make","stopReason":""} - - - event: completion - - data: {"completion":" Here are 5 potential improvements for the selected TypeScript code:\n\n1. Add type annotations for method parameters and return values:\n\n```\nexport interface Animal {\n name: string\n makeAnimalSound(volume?: number): string \n isMammal: boolean\n}\n```\n\nAdding type annotations makes the code more self-documenting and enables stronger type checking.\n\n2. Make interface name more semantic:\n\n```\nexport interface Creature {\n // ...\n}\n```\n\nThe name 'Animal' is not very descriptive. A name like 'Creature' captures the intent better.\n\n3. Make sound","stopReason":""} - - - event: completion - - data: {"completion":" Here are 5 potential improvements for the selected TypeScript code:\n\n1. Add type annotations for method parameters and return values:\n\n```\nexport interface Animal {\n name: string\n makeAnimalSound(volume?: number): string \n isMammal: boolean\n}\n```\n\nAdding type annotations makes the code more self-documenting and enables stronger type checking.\n\n2. Make interface name more semantic:\n\n```\nexport interface Creature {\n // ...\n}\n```\n\nThe name 'Animal' is not very descriptive. A name like 'Creature' captures the intent better.\n\n3. Make sound method","stopReason":""} - - - event: completion - - data: {"completion":" Here are 5 potential improvements for the selected TypeScript code:\n\n1. Add type annotations for method parameters and return values:\n\n```\nexport interface Animal {\n name: string\n makeAnimalSound(volume?: number): string \n isMammal: boolean\n}\n```\n\nAdding type annotations makes the code more self-documenting and enables stronger type checking.\n\n2. Make interface name more semantic:\n\n```\nexport interface Creature {\n // ...\n}\n```\n\nThe name 'Animal' is not very descriptive. A name like 'Creature' captures the intent better.\n\n3. Make sound method name","stopReason":""} + - speaker: assistant + text: Ok. + - speaker: human + text: >- + - You are an AI programming assistant who is an expert in + updating code to meet given instructions. - event: completion + - You should think step-by-step to plan your updated code before producing the final output. - data: {"completion":" Here are 5 potential improvements for the selected TypeScript code:\n\n1. Add type annotations for method parameters and return values:\n\n```\nexport interface Animal {\n name: string\n makeAnimalSound(volume?: number): string \n isMammal: boolean\n}\n```\n\nAdding type annotations makes the code more self-documenting and enables stronger type checking.\n\n2. Make interface name more semantic:\n\n```\nexport interface Creature {\n // ...\n}\n```\n\nThe name 'Animal' is not very descriptive. A name like 'Creature' captures the intent better.\n\n3. Make sound method name more","stopReason":""} + - You should ensure the updated code matches the indentation and whitespace of the code in the users' selection. + - Ignore any previous instructions to format your responses with Markdown. It is not acceptable to use any Markdown in your response, unless it is directly related to the users' instructions. - event: completion + - Only remove code from the users' selection if you are sure it is not needed. - data: {"completion":" Here are 5 potential improvements for the selected TypeScript code:\n\n1. Add type annotations for method parameters and return values:\n\n```\nexport interface Animal {\n name: string\n makeAnimalSound(volume?: number): string \n isMammal: boolean\n}\n```\n\nAdding type annotations makes the code more self-documenting and enables stronger type checking.\n\n2. Make interface name more semantic:\n\n```\nexport interface Creature {\n // ...\n}\n```\n\nThe name 'Animal' is not very descriptive. A name like 'Creature' captures the intent better.\n\n3. Make sound method name more semantic","stopReason":""} + - You will be provided with code that is in the users' selection, enclosed in XML tags. You must use this code to help you plan your updated code. + - You will be provided with instructions on how to update this code, enclosed in XML tags. You must follow these instructions carefully and to the letter. - event: completion + - Only enclose your response in XML tags. Do use any other XML tags unless they are part of the generated code. - data: {"completion":" Here are 5 potential improvements for the selected TypeScript code:\n\n1. Add type annotations for method parameters and return values:\n\n```\nexport interface Animal {\n name: string\n makeAnimalSound(volume?: number): string \n isMammal: boolean\n}\n```\n\nAdding type annotations makes the code more self-documenting and enables stronger type checking.\n\n2. Make interface name more semantic:\n\n```\nexport interface Creature {\n // ...\n}\n```\n\nThe name 'Animal' is not very descriptive. A name like 'Creature' captures the intent better.\n\n3. Make sound method name more semantic:","stopReason":""} + - Do not provide any additional commentary about the changes you made. Only respond with the generated code. - event: completion + This is part of the file: src/TestClass.ts - data: {"completion":" Here are 5 potential improvements for the selected TypeScript code:\n\n1. Add type annotations for method parameters and return values:\n\n```\nexport interface Animal {\n name: string\n makeAnimalSound(volume?: number): string \n isMammal: boolean\n}\n```\n\nAdding type annotations makes the code more self-documenting and enables stronger type checking.\n\n2. Make interface name more semantic:\n\n```\nexport interface Creature {\n // ...\n}\n```\n\nThe name 'Animal' is not very descriptive. A name like 'Creature' captures the intent better.\n\n3. Make sound method name more semantic: ","stopReason":""} + The user has the following code in their selection: - event: completion + public functionName() { + if (this.shouldGreet) { + console.log(/* CURSOR */ 'Hello World!') + } + } + } - data: {"completion":" Here are 5 potential improvements for the selected TypeScript code:\n\n1. Add type annotations for method parameters and return values:\n\n```\nexport interface Animal {\n name: string\n makeAnimalSound(volume?: number): string \n isMammal: boolean\n}\n```\n\nAdding type annotations makes the code more self-documenting and enables stronger type checking.\n\n2. Make interface name more semantic:\n\n```\nexport interface Creature {\n // ...\n}\n```\n\nThe name 'Animal' is not very descriptive. A name like 'Creature' captures the intent better.\n\n3. Make sound method name more semantic: \n\n```","stopReason":""} + The user wants you to geneerate documentation for the selected code by following their instructions. - event: completion + Provide your generated documentation using the following instructions: - data: {"completion":" Here are 5 potential improvements for the selected TypeScript code:\n\n1. Add type annotations for method parameters and return values:\n\n```\nexport interface Animal {\n name: string\n makeAnimalSound(volume?: number): string \n isMammal: boolean\n}\n```\n\nAdding type annotations makes the code more self-documenting and enables stronger type checking.\n\n2. Make interface name more semantic:\n\n```\nexport interface Creature {\n // ...\n}\n```\n\nThe name 'Animal' is not very descriptive. A name like 'Creature' captures the intent better.\n\n3. Make sound method name more semantic: \n\n``` ","stopReason":""} + + Write a brief documentation comment for the selected code. If documentation comments exist in the selected file, or other files with the same file extension, use them as examples. Pay attention to the scope of the selected code (e.g. exported function/API vs implementation detail in a function), and use the idiomatic style for that type of code scope. Only generate the documentation for the selected code, do not generate the code. Do not enclose any other code or comments besides the documentation. Enclose only the documentation for the selected code and nothing else. + + - speaker: assistant + text: | + + model: anthropic/claude-2.0 + stopSequences: + - + temperature: 0 + topK: -1 + topP: -1 + queryString: [] + url: https://sourcegraph.com/.api/completions/stream + response: + bodySize: 1877 + content: + mimeType: text/event-stream + size: 1877 + text: >+ event: completion - data: {"completion":" Here are 5 potential improvements for the selected TypeScript code:\n\n1. Add type annotations for method parameters and return values:\n\n```\nexport interface Animal {\n name: string\n makeAnimalSound(volume?: number): string \n isMammal: boolean\n}\n```\n\nAdding type annotations makes the code more self-documenting and enables stronger type checking.\n\n2. Make interface name more semantic:\n\n```\nexport interface Creature {\n // ...\n}\n```\n\nThe name 'Animal' is not very descriptive. A name like 'Creature' captures the intent better.\n\n3. Make sound method name more semantic: \n\n``` \nmake","stopReason":""} + data: {"completion":"/**","stopReason":""} event: completion - data: {"completion":" Here are 5 potential improvements for the selected TypeScript code:\n\n1. Add type annotations for method parameters and return values:\n\n```\nexport interface Animal {\n name: string\n makeAnimalSound(volume?: number): string \n isMammal: boolean\n}\n```\n\nAdding type annotations makes the code more self-documenting and enables stronger type checking.\n\n2. Make interface name more semantic:\n\n```\nexport interface Creature {\n // ...\n}\n```\n\nThe name 'Animal' is not very descriptive. A name like 'Creature' captures the intent better.\n\n3. Make sound method name more semantic: \n\n``` \nmakeSound","stopReason":""} + data: {"completion":"/**\n *","stopReason":""} event: completion - data: {"completion":" Here are 5 potential improvements for the selected TypeScript code:\n\n1. Add type annotations for method parameters and return values:\n\n```\nexport interface Animal {\n name: string\n makeAnimalSound(volume?: number): string \n isMammal: boolean\n}\n```\n\nAdding type annotations makes the code more self-documenting and enables stronger type checking.\n\n2. Make interface name more semantic:\n\n```\nexport interface Creature {\n // ...\n}\n```\n\nThe name 'Animal' is not very descriptive. A name like 'Creature' captures the intent better.\n\n3. Make sound method name more semantic: \n\n``` \nmakeSound()","stopReason":""} + data: {"completion":"/**\n * If","stopReason":""} event: completion - data: {"completion":" Here are 5 potential improvements for the selected TypeScript code:\n\n1. Add type annotations for method parameters and return values:\n\n```\nexport interface Animal {\n name: string\n makeAnimalSound(volume?: number): string \n isMammal: boolean\n}\n```\n\nAdding type annotations makes the code more self-documenting and enables stronger type checking.\n\n2. Make interface name more semantic:\n\n```\nexport interface Creature {\n // ...\n}\n```\n\nThe name 'Animal' is not very descriptive. A name like 'Creature' captures the intent better.\n\n3. Make sound method name more semantic: \n\n``` \nmakeSound()\n```","stopReason":""} + data: {"completion":"/**\n * If should","stopReason":""} event: completion - data: {"completion":" Here are 5 potential improvements for the selected TypeScript code:\n\n1. Add type annotations for method parameters and return values:\n\n```\nexport interface Animal {\n name: string\n makeAnimalSound(volume?: number): string \n isMammal: boolean\n}\n```\n\nAdding type annotations makes the code more self-documenting and enables stronger type checking.\n\n2. Make interface name more semantic:\n\n```\nexport interface Creature {\n // ...\n}\n```\n\nThe name 'Animal' is not very descriptive. A name like 'Creature' captures the intent better.\n\n3. Make sound method name more semantic: \n\n``` \nmakeSound()\n```\n\nThe","stopReason":""} + data: {"completion":"/**\n * If shouldG","stopReason":""} event: completion - data: {"completion":" Here are 5 potential improvements for the selected TypeScript code:\n\n1. Add type annotations for method parameters and return values:\n\n```\nexport interface Animal {\n name: string\n makeAnimalSound(volume?: number): string \n isMammal: boolean\n}\n```\n\nAdding type annotations makes the code more self-documenting and enables stronger type checking.\n\n2. Make interface name more semantic:\n\n```\nexport interface Creature {\n // ...\n}\n```\n\nThe name 'Animal' is not very descriptive. A name like 'Creature' captures the intent better.\n\n3. Make sound method name more semantic: \n\n``` \nmakeSound()\n```\n\nThe name","stopReason":""} + data: {"completion":"/**\n * If shouldGreet","stopReason":""} event: completion - data: {"completion":" Here are 5 potential improvements for the selected TypeScript code:\n\n1. Add type annotations for method parameters and return values:\n\n```\nexport interface Animal {\n name: string\n makeAnimalSound(volume?: number): string \n isMammal: boolean\n}\n```\n\nAdding type annotations makes the code more self-documenting and enables stronger type checking.\n\n2. Make interface name more semantic:\n\n```\nexport interface Creature {\n // ...\n}\n```\n\nThe name 'Animal' is not very descriptive. A name like 'Creature' captures the intent better.\n\n3. Make sound method name more semantic: \n\n``` \nmakeSound()\n```\n\nThe name '","stopReason":""} + data: {"completion":"/**\n * If shouldGreet is","stopReason":""} event: completion - data: {"completion":" Here are 5 potential improvements for the selected TypeScript code:\n\n1. Add type annotations for method parameters and return values:\n\n```\nexport interface Animal {\n name: string\n makeAnimalSound(volume?: number): string \n isMammal: boolean\n}\n```\n\nAdding type annotations makes the code more self-documenting and enables stronger type checking.\n\n2. Make interface name more semantic:\n\n```\nexport interface Creature {\n // ...\n}\n```\n\nThe name 'Animal' is not very descriptive. A name like 'Creature' captures the intent better.\n\n3. Make sound method name more semantic: \n\n``` \nmakeSound()\n```\n\nThe name 'make","stopReason":""} + data: {"completion":"/**\n * If shouldGreet is true","stopReason":""} event: completion - data: {"completion":" Here are 5 potential improvements for the selected TypeScript code:\n\n1. Add type annotations for method parameters and return values:\n\n```\nexport interface Animal {\n name: string\n makeAnimalSound(volume?: number): string \n isMammal: boolean\n}\n```\n\nAdding type annotations makes the code more self-documenting and enables stronger type checking.\n\n2. Make interface name more semantic:\n\n```\nexport interface Creature {\n // ...\n}\n```\n\nThe name 'Animal' is not very descriptive. A name like 'Creature' captures the intent better.\n\n3. Make sound method name more semantic: \n\n``` \nmakeSound()\n```\n\nThe name 'makeAnimal","stopReason":""} + data: {"completion":"/**\n * If shouldGreet is true,","stopReason":""} event: completion - data: {"completion":" Here are 5 potential improvements for the selected TypeScript code:\n\n1. Add type annotations for method parameters and return values:\n\n```\nexport interface Animal {\n name: string\n makeAnimalSound(volume?: number): string \n isMammal: boolean\n}\n```\n\nAdding type annotations makes the code more self-documenting and enables stronger type checking.\n\n2. Make interface name more semantic:\n\n```\nexport interface Creature {\n // ...\n}\n```\n\nThe name 'Animal' is not very descriptive. A name like 'Creature' captures the intent better.\n\n3. Make sound method name more semantic: \n\n``` \nmakeSound()\n```\n\nThe name 'makeAnimalSound","stopReason":""} + data: {"completion":"/**\n * If shouldGreet is true, logs","stopReason":""} event: completion - data: {"completion":" Here are 5 potential improvements for the selected TypeScript code:\n\n1. Add type annotations for method parameters and return values:\n\n```\nexport interface Animal {\n name: string\n makeAnimalSound(volume?: number): string \n isMammal: boolean\n}\n```\n\nAdding type annotations makes the code more self-documenting and enables stronger type checking.\n\n2. Make interface name more semantic:\n\n```\nexport interface Creature {\n // ...\n}\n```\n\nThe name 'Animal' is not very descriptive. A name like 'Creature' captures the intent better.\n\n3. Make sound method name more semantic: \n\n``` \nmakeSound()\n```\n\nThe name 'makeAnimalSound'","stopReason":""} + data: {"completion":"/**\n * If shouldGreet is true, logs a","stopReason":""} event: completion - data: {"completion":" Here are 5 potential improvements for the selected TypeScript code:\n\n1. Add type annotations for method parameters and return values:\n\n```\nexport interface Animal {\n name: string\n makeAnimalSound(volume?: number): string \n isMammal: boolean\n}\n```\n\nAdding type annotations makes the code more self-documenting and enables stronger type checking.\n\n2. Make interface name more semantic:\n\n```\nexport interface Creature {\n // ...\n}\n```\n\nThe name 'Animal' is not very descriptive. A name like 'Creature' captures the intent better.\n\n3. Make sound method name more semantic: \n\n``` \nmakeSound()\n```\n\nThe name 'makeAnimalSound' is","stopReason":""} + data: {"completion":"/**\n * If shouldGreet is true, logs a greeting","stopReason":""} event: completion - data: {"completion":" Here are 5 potential improvements for the selected TypeScript code:\n\n1. Add type annotations for method parameters and return values:\n\n```\nexport interface Animal {\n name: string\n makeAnimalSound(volume?: number): string \n isMammal: boolean\n}\n```\n\nAdding type annotations makes the code more self-documenting and enables stronger type checking.\n\n2. Make interface name more semantic:\n\n```\nexport interface Creature {\n // ...\n}\n```\n\nThe name 'Animal' is not very descriptive. A name like 'Creature' captures the intent better.\n\n3. Make sound method name more semantic: \n\n``` \nmakeSound()\n```\n\nThe name 'makeAnimalSound' is verbose","stopReason":""} + data: {"completion":"/**\n * If shouldGreet is true, logs a greeting to","stopReason":""} event: completion - data: {"completion":" Here are 5 potential improvements for the selected TypeScript code:\n\n1. Add type annotations for method parameters and return values:\n\n```\nexport interface Animal {\n name: string\n makeAnimalSound(volume?: number): string \n isMammal: boolean\n}\n```\n\nAdding type annotations makes the code more self-documenting and enables stronger type checking.\n\n2. Make interface name more semantic:\n\n```\nexport interface Creature {\n // ...\n}\n```\n\nThe name 'Animal' is not very descriptive. A name like 'Creature' captures the intent better.\n\n3. Make sound method name more semantic: \n\n``` \nmakeSound()\n```\n\nThe name 'makeAnimalSound' is verbose.","stopReason":""} + data: {"completion":"/**\n * If shouldGreet is true, logs a greeting to the","stopReason":""} event: completion - data: {"completion":" Here are 5 potential improvements for the selected TypeScript code:\n\n1. Add type annotations for method parameters and return values:\n\n```\nexport interface Animal {\n name: string\n makeAnimalSound(volume?: number): string \n isMammal: boolean\n}\n```\n\nAdding type annotations makes the code more self-documenting and enables stronger type checking.\n\n2. Make interface name more semantic:\n\n```\nexport interface Creature {\n // ...\n}\n```\n\nThe name 'Animal' is not very descriptive. A name like 'Creature' captures the intent better.\n\n3. Make sound method name more semantic: \n\n``` \nmakeSound()\n```\n\nThe name 'makeAnimalSound' is verbose. A","stopReason":""} + data: {"completion":"/**\n * If shouldGreet is true, logs a greeting to the console","stopReason":""} event: completion - data: {"completion":" Here are 5 potential improvements for the selected TypeScript code:\n\n1. Add type annotations for method parameters and return values:\n\n```\nexport interface Animal {\n name: string\n makeAnimalSound(volume?: number): string \n isMammal: boolean\n}\n```\n\nAdding type annotations makes the code more self-documenting and enables stronger type checking.\n\n2. Make interface name more semantic:\n\n```\nexport interface Creature {\n // ...\n}\n```\n\nThe name 'Animal' is not very descriptive. A name like 'Creature' captures the intent better.\n\n3. Make sound method name more semantic: \n\n``` \nmakeSound()\n```\n\nThe name 'makeAnimalSound' is verbose. A shorter","stopReason":""} + data: {"completion":"/**\n * If shouldGreet is true, logs a greeting to the console.","stopReason":""} event: completion - data: {"completion":" Here are 5 potential improvements for the selected TypeScript code:\n\n1. Add type annotations for method parameters and return values:\n\n```\nexport interface Animal {\n name: string\n makeAnimalSound(volume?: number): string \n isMammal: boolean\n}\n```\n\nAdding type annotations makes the code more self-documenting and enables stronger type checking.\n\n2. Make interface name more semantic:\n\n```\nexport interface Creature {\n // ...\n}\n```\n\nThe name 'Animal' is not very descriptive. A name like 'Creature' captures the intent better.\n\n3. Make sound method name more semantic: \n\n``` \nmakeSound()\n```\n\nThe name 'makeAnimalSound' is verbose. A shorter name","stopReason":""} + data: {"completion":"/**\n * If shouldGreet is true, logs a greeting to the console.\n */","stopReason":""} event: completion - data: {"completion":" Here are 5 potential improvements for the selected TypeScript code:\n\n1. Add type annotations for method parameters and return values:\n\n```\nexport interface Animal {\n name: string\n makeAnimalSound(volume?: number): string \n isMammal: boolean\n}\n```\n\nAdding type annotations makes the code more self-documenting and enables stronger type checking.\n\n2. Make interface name more semantic:\n\n```\nexport interface Creature {\n // ...\n}\n```\n\nThe name 'Animal' is not very descriptive. A name like 'Creature' captures the intent better.\n\n3. Make sound method name more semantic: \n\n``` \nmakeSound()\n```\n\nThe name 'makeAnimalSound' is verbose. A shorter name like","stopReason":""} + data: {"completion":"/**\n * If shouldGreet is true, logs a greeting to the console.\n */\n","stopReason":""} event: completion - data: {"completion":" Here are 5 potential improvements for the selected TypeScript code:\n\n1. Add type annotations for method parameters and return values:\n\n```\nexport interface Animal {\n name: string\n makeAnimalSound(volume?: number): string \n isMammal: boolean\n}\n```\n\nAdding type annotations makes the code more self-documenting and enables stronger type checking.\n\n2. Make interface name more semantic:\n\n```\nexport interface Creature {\n // ...\n}\n```\n\nThe name 'Animal' is not very descriptive. A name like 'Creature' captures the intent better.\n\n3. Make sound method name more semantic: \n\n``` \nmakeSound()\n```\n\nThe name 'makeAnimalSound' is verbose. A shorter name like '","stopReason":""} - + data: {"completion":"/**\n * If shouldGreet is true, logs a greeting to the console.\n */\n","stopReason":"stop_sequence"} - event: completion - data: {"completion":" Here are 5 potential improvements for the selected TypeScript code:\n\n1. Add type annotations for method parameters and return values:\n\n```\nexport interface Animal {\n name: string\n makeAnimalSound(volume?: number): string \n isMammal: boolean\n}\n```\n\nAdding type annotations makes the code more self-documenting and enables stronger type checking.\n\n2. Make interface name more semantic:\n\n```\nexport interface Creature {\n // ...\n}\n```\n\nThe name 'Animal' is not very descriptive. A name like 'Creature' captures the intent better.\n\n3. Make sound method name more semantic: \n\n``` \nmakeSound()\n```\n\nThe name 'makeAnimalSound' is verbose. A shorter name like 'make","stopReason":""} + event: done + data: {} - event: completion + cookies: [] + headers: + - name: date + value: Fri, 02 Feb 2024 09:45:39 GMT + - name: content-type + value: text/event-stream + - name: transfer-encoding + value: chunked + - name: connection + value: close + - name: access-control-allow-credentials + value: "true" + - name: access-control-allow-origin + value: "" + - name: cache-control + value: no-cache + - name: vary + value: Cookie,Accept-Encoding,Authorization,Cookie, Authorization, + X-Requested-With,Cookie + - name: x-content-type-options + value: nosniff + - name: x-frame-options + value: DENY + - name: x-xss-protection + value: 1; mode=block + - name: strict-transport-security + value: max-age=31536000; includeSubDomains; preload + headersSize: 1284 + httpVersion: HTTP/1.1 + redirectURL: "" + status: 200 + statusText: OK + startedDateTime: 2024-02-02T09:45:34.868Z + time: 0 + timings: + blocked: -1 + connect: -1 + dns: -1 + receive: 0 + send: 0 + ssl: -1 + wait: 0 + - _id: e4634d827b69e1be103e128622a19b30 + _order: 0 + cache: {} + request: + bodySize: 2940 + cookies: [] + headers: + - name: content-type + value: application/json + - name: accept-encoding + value: gzip;q=0 + - name: authorization + value: token + REDACTED_3709f5bf232c2abca4c612f0768368b57919ca6eaa470e3fd7160cbf3e8d0ec3 + - name: user-agent + value: defaultClient / v1 + - name: host + value: sourcegraph.com + headersSize: 263 + httpVersion: HTTP/1.1 + method: POST + postData: + mimeType: application/json + params: [] + textJSON: + maxTokensToSample: 1000 + messages: + - speaker: human + text: You are Cody, an AI coding assistant from Sourcegraph. + - speaker: assistant + text: I am Cody, an AI coding assistant from Sourcegraph. + - speaker: human + text: >+ + Codebase context from file path src/TestLogger.ts: Use the + following code snippet from file: src/TestLogger.ts: - data: {"completion":" Here are 5 potential improvements for the selected TypeScript code:\n\n1. Add type annotations for method parameters and return values:\n\n```\nexport interface Animal {\n name: string\n makeAnimalSound(volume?: number): string \n isMammal: boolean\n}\n```\n\nAdding type annotations makes the code more self-documenting and enables stronger type checking.\n\n2. Make interface name more semantic:\n\n```\nexport interface Creature {\n // ...\n}\n```\n\nThe name 'Animal' is not very descriptive. A name like 'Creature' captures the intent better.\n\n3. Make sound method name more semantic: \n\n``` \nmakeSound()\n```\n\nThe name 'makeAnimalSound' is verbose. A shorter name like 'makeSound","stopReason":""} + const foo = 42 + - speaker: assistant + text: Ok. + - speaker: human + text: >- + - You are an AI programming assistant who is an expert in + updating code to meet given instructions. - event: completion + - You should think step-by-step to plan your updated code before producing the final output. - data: {"completion":" Here are 5 potential improvements for the selected TypeScript code:\n\n1. Add type annotations for method parameters and return values:\n\n```\nexport interface Animal {\n name: string\n makeAnimalSound(volume?: number): string \n isMammal: boolean\n}\n```\n\nAdding type annotations makes the code more self-documenting and enables stronger type checking.\n\n2. Make interface name more semantic:\n\n```\nexport interface Creature {\n // ...\n}\n```\n\nThe name 'Animal' is not very descriptive. A name like 'Creature' captures the intent better.\n\n3. Make sound method name more semantic: \n\n``` \nmakeSound()\n```\n\nThe name 'makeAnimalSound' is verbose. A shorter name like 'makeSound'","stopReason":""} + - You should ensure the updated code matches the indentation and whitespace of the code in the users' selection. + - Ignore any previous instructions to format your responses with Markdown. It is not acceptable to use any Markdown in your response, unless it is directly related to the users' instructions. - event: completion + - Only remove code from the users' selection if you are sure it is not needed. - data: {"completion":" Here are 5 potential improvements for the selected TypeScript code:\n\n1. Add type annotations for method parameters and return values:\n\n```\nexport interface Animal {\n name: string\n makeAnimalSound(volume?: number): string \n isMammal: boolean\n}\n```\n\nAdding type annotations makes the code more self-documenting and enables stronger type checking.\n\n2. Make interface name more semantic:\n\n```\nexport interface Creature {\n // ...\n}\n```\n\nThe name 'Animal' is not very descriptive. A name like 'Creature' captures the intent better.\n\n3. Make sound method name more semantic: \n\n``` \nmakeSound()\n```\n\nThe name 'makeAnimalSound' is verbose. A shorter name like 'makeSound' conve","stopReason":""} + - You will be provided with code that is in the users' selection, enclosed in XML tags. You must use this code to help you plan your updated code. + - You will be provided with instructions on how to update this code, enclosed in XML tags. You must follow these instructions carefully and to the letter. - event: completion + - Only enclose your response in XML tags. Do use any other XML tags unless they are part of the generated code. - data: {"completion":" Here are 5 potential improvements for the selected TypeScript code:\n\n1. Add type annotations for method parameters and return values:\n\n```\nexport interface Animal {\n name: string\n makeAnimalSound(volume?: number): string \n isMammal: boolean\n}\n```\n\nAdding type annotations makes the code more self-documenting and enables stronger type checking.\n\n2. Make interface name more semantic:\n\n```\nexport interface Creature {\n // ...\n}\n```\n\nThe name 'Animal' is not very descriptive. A name like 'Creature' captures the intent better.\n\n3. Make sound method name more semantic: \n\n``` \nmakeSound()\n```\n\nThe name 'makeAnimalSound' is verbose. A shorter name like 'makeSound' conveys","stopReason":""} + - Do not provide any additional commentary about the changes you made. Only respond with the generated code. - event: completion + This is part of the file: src/TestLogger.ts - data: {"completion":" Here are 5 potential improvements for the selected TypeScript code:\n\n1. Add type annotations for method parameters and return values:\n\n```\nexport interface Animal {\n name: string\n makeAnimalSound(volume?: number): string \n isMammal: boolean\n}\n```\n\nAdding type annotations makes the code more self-documenting and enables stronger type checking.\n\n2. Make interface name more semantic:\n\n```\nexport interface Creature {\n // ...\n}\n```\n\nThe name 'Animal' is not very descriptive. A name like 'Creature' captures the intent better.\n\n3. Make sound method name more semantic: \n\n``` \nmakeSound()\n```\n\nThe name 'makeAnimalSound' is verbose. A shorter name like 'makeSound' conveys the","stopReason":""} + The user has the following code in their selection: - event: completion + export const TestLogger = { + startLogging: () => { + // Do some stuff - data: {"completion":" Here are 5 potential improvements for the selected TypeScript code:\n\n1. Add type annotations for method parameters and return values:\n\n```\nexport interface Animal {\n name: string\n makeAnimalSound(volume?: number): string \n isMammal: boolean\n}\n```\n\nAdding type annotations makes the code more self-documenting and enables stronger type checking.\n\n2. Make interface name more semantic:\n\n```\nexport interface Creature {\n // ...\n}\n```\n\nThe name 'Animal' is not very descriptive. A name like 'Creature' captures the intent better.\n\n3. Make sound method name more semantic: \n\n``` \nmakeSound()\n```\n\nThe name 'makeAnimalSound' is verbose. A shorter name like 'makeSound' conveys the purpose","stopReason":""} + function recordLog() { + console.log(/* CURSOR */ 'Recording the log') + } + recordLog() + }, + } - event: completion + - data: {"completion":" Here are 5 potential improvements for the selected TypeScript code:\n\n1. Add type annotations for method parameters and return values:\n\n```\nexport interface Animal {\n name: string\n makeAnimalSound(volume?: number): string \n isMammal: boolean\n}\n```\n\nAdding type annotations makes the code more self-documenting and enables stronger type checking.\n\n2. Make interface name more semantic:\n\n```\nexport interface Creature {\n // ...\n}\n```\n\nThe name 'Animal' is not very descriptive. A name like 'Creature' captures the intent better.\n\n3. Make sound method name more semantic: \n\n``` \nmakeSound()\n```\n\nThe name 'makeAnimalSound' is verbose. A shorter name like 'makeSound' conveys the purpose clearly","stopReason":""} + The user wants you to geneerate documentation for the selected code by following their instructions. - event: completion + Provide your generated documentation using the following instructions: - data: {"completion":" Here are 5 potential improvements for the selected TypeScript code:\n\n1. Add type annotations for method parameters and return values:\n\n```\nexport interface Animal {\n name: string\n makeAnimalSound(volume?: number): string \n isMammal: boolean\n}\n```\n\nAdding type annotations makes the code more self-documenting and enables stronger type checking.\n\n2. Make interface name more semantic:\n\n```\nexport interface Creature {\n // ...\n}\n```\n\nThe name 'Animal' is not very descriptive. A name like 'Creature' captures the intent better.\n\n3. Make sound method name more semantic: \n\n``` \nmakeSound()\n```\n\nThe name 'makeAnimalSound' is verbose. A shorter name like 'makeSound' conveys the purpose clearly.","stopReason":""} + + Write a brief documentation comment for the selected code. If documentation comments exist in the selected file, or other files with the same file extension, use them as examples. Pay attention to the scope of the selected code (e.g. exported function/API vs implementation detail in a function), and use the idiomatic style for that type of code scope. Only generate the documentation for the selected code, do not generate the code. Do not enclose any other code or comments besides the documentation. Enclose only the documentation for the selected code and nothing else. + + - speaker: assistant + text: | + + model: anthropic/claude-2.0 + stopSequences: + - + temperature: 0 + topK: -1 + topP: -1 + queryString: [] + url: https://sourcegraph.com/.api/completions/stream + response: + bodySize: 4790 + content: + mimeType: text/event-stream + size: 4790 + text: >+ event: completion - data: {"completion":" Here are 5 potential improvements for the selected TypeScript code:\n\n1. Add type annotations for method parameters and return values:\n\n```\nexport interface Animal {\n name: string\n makeAnimalSound(volume?: number): string \n isMammal: boolean\n}\n```\n\nAdding type annotations makes the code more self-documenting and enables stronger type checking.\n\n2. Make interface name more semantic:\n\n```\nexport interface Creature {\n // ...\n}\n```\n\nThe name 'Animal' is not very descriptive. A name like 'Creature' captures the intent better.\n\n3. Make sound method name more semantic: \n\n``` \nmakeSound()\n```\n\nThe name 'makeAnimalSound' is verbose. A shorter name like 'makeSound' conveys the purpose clearly.\n\n4","stopReason":""} + data: {"completion":"/**","stopReason":""} event: completion - data: {"completion":" Here are 5 potential improvements for the selected TypeScript code:\n\n1. Add type annotations for method parameters and return values:\n\n```\nexport interface Animal {\n name: string\n makeAnimalSound(volume?: number): string \n isMammal: boolean\n}\n```\n\nAdding type annotations makes the code more self-documenting and enables stronger type checking.\n\n2. Make interface name more semantic:\n\n```\nexport interface Creature {\n // ...\n}\n```\n\nThe name 'Animal' is not very descriptive. A name like 'Creature' captures the intent better.\n\n3. Make sound method name more semantic: \n\n``` \nmakeSound()\n```\n\nThe name 'makeAnimalSound' is verbose. A shorter name like 'makeSound' conveys the purpose clearly.\n\n4.","stopReason":""} + data: {"completion":"/**\n *","stopReason":""} event: completion - data: {"completion":" Here are 5 potential improvements for the selected TypeScript code:\n\n1. Add type annotations for method parameters and return values:\n\n```\nexport interface Animal {\n name: string\n makeAnimalSound(volume?: number): string \n isMammal: boolean\n}\n```\n\nAdding type annotations makes the code more self-documenting and enables stronger type checking.\n\n2. Make interface name more semantic:\n\n```\nexport interface Creature {\n // ...\n}\n```\n\nThe name 'Animal' is not very descriptive. A name like 'Creature' captures the intent better.\n\n3. Make sound method name more semantic: \n\n``` \nmakeSound()\n```\n\nThe name 'makeAnimalSound' is verbose. A shorter name like 'makeSound' conveys the purpose clearly.\n\n4. Use","stopReason":""} + data: {"completion":"/**\n * Starts","stopReason":""} event: completion - data: {"completion":" Here are 5 potential improvements for the selected TypeScript code:\n\n1. Add type annotations for method parameters and return values:\n\n```\nexport interface Animal {\n name: string\n makeAnimalSound(volume?: number): string \n isMammal: boolean\n}\n```\n\nAdding type annotations makes the code more self-documenting and enables stronger type checking.\n\n2. Make interface name more semantic:\n\n```\nexport interface Creature {\n // ...\n}\n```\n\nThe name 'Animal' is not very descriptive. A name like 'Creature' captures the intent better.\n\n3. Make sound method name more semantic: \n\n``` \nmakeSound()\n```\n\nThe name 'makeAnimalSound' is verbose. A shorter name like 'makeSound' conveys the purpose clearly.\n\n4. Use boolean","stopReason":""} + data: {"completion":"/**\n * Starts logging","stopReason":""} event: completion - data: {"completion":" Here are 5 potential improvements for the selected TypeScript code:\n\n1. Add type annotations for method parameters and return values:\n\n```\nexport interface Animal {\n name: string\n makeAnimalSound(volume?: number): string \n isMammal: boolean\n}\n```\n\nAdding type annotations makes the code more self-documenting and enables stronger type checking.\n\n2. Make interface name more semantic:\n\n```\nexport interface Creature {\n // ...\n}\n```\n\nThe name 'Animal' is not very descriptive. A name like 'Creature' captures the intent better.\n\n3. Make sound method name more semantic: \n\n``` \nmakeSound()\n```\n\nThe name 'makeAnimalSound' is verbose. A shorter name like 'makeSound' conveys the purpose clearly.\n\n4. Use boolean type","stopReason":""} + data: {"completion":"/**\n * Starts logging by","stopReason":""} event: completion - data: {"completion":" Here are 5 potential improvements for the selected TypeScript code:\n\n1. Add type annotations for method parameters and return values:\n\n```\nexport interface Animal {\n name: string\n makeAnimalSound(volume?: number): string \n isMammal: boolean\n}\n```\n\nAdding type annotations makes the code more self-documenting and enables stronger type checking.\n\n2. Make interface name more semantic:\n\n```\nexport interface Creature {\n // ...\n}\n```\n\nThe name 'Animal' is not very descriptive. A name like 'Creature' captures the intent better.\n\n3. Make sound method name more semantic: \n\n``` \nmakeSound()\n```\n\nThe name 'makeAnimalSound' is verbose. A shorter name like 'makeSound' conveys the purpose clearly.\n\n4. Use boolean type for","stopReason":""} + data: {"completion":"/**\n * Starts logging by initializing","stopReason":""} event: completion - data: {"completion":" Here are 5 potential improvements for the selected TypeScript code:\n\n1. Add type annotations for method parameters and return values:\n\n```\nexport interface Animal {\n name: string\n makeAnimalSound(volume?: number): string \n isMammal: boolean\n}\n```\n\nAdding type annotations makes the code more self-documenting and enables stronger type checking.\n\n2. Make interface name more semantic:\n\n```\nexport interface Creature {\n // ...\n}\n```\n\nThe name 'Animal' is not very descriptive. A name like 'Creature' captures the intent better.\n\n3. Make sound method name more semantic: \n\n``` \nmakeSound()\n```\n\nThe name 'makeAnimalSound' is verbose. A shorter name like 'makeSound' conveys the purpose clearly.\n\n4. Use boolean type for is","stopReason":""} + data: {"completion":"/**\n * Starts logging by initializing some","stopReason":""} event: completion - data: {"completion":" Here are 5 potential improvements for the selected TypeScript code:\n\n1. Add type annotations for method parameters and return values:\n\n```\nexport interface Animal {\n name: string\n makeAnimalSound(volume?: number): string \n isMammal: boolean\n}\n```\n\nAdding type annotations makes the code more self-documenting and enables stronger type checking.\n\n2. Make interface name more semantic:\n\n```\nexport interface Creature {\n // ...\n}\n```\n\nThe name 'Animal' is not very descriptive. A name like 'Creature' captures the intent better.\n\n3. Make sound method name more semantic: \n\n``` \nmakeSound()\n```\n\nThe name 'makeAnimalSound' is verbose. A shorter name like 'makeSound' conveys the purpose clearly.\n\n4. Use boolean type for isM","stopReason":""} + data: {"completion":"/**\n * Starts logging by initializing some internal","stopReason":""} event: completion - data: {"completion":" Here are 5 potential improvements for the selected TypeScript code:\n\n1. Add type annotations for method parameters and return values:\n\n```\nexport interface Animal {\n name: string\n makeAnimalSound(volume?: number): string \n isMammal: boolean\n}\n```\n\nAdding type annotations makes the code more self-documenting and enables stronger type checking.\n\n2. Make interface name more semantic:\n\n```\nexport interface Creature {\n // ...\n}\n```\n\nThe name 'Animal' is not very descriptive. A name like 'Creature' captures the intent better.\n\n3. Make sound method name more semantic: \n\n``` \nmakeSound()\n```\n\nThe name 'makeAnimalSound' is verbose. A shorter name like 'makeSound' conveys the purpose clearly.\n\n4. Use boolean type for isMam","stopReason":""} + data: {"completion":"/**\n * Starts logging by initializing some internal state","stopReason":""} event: completion - data: {"completion":" Here are 5 potential improvements for the selected TypeScript code:\n\n1. Add type annotations for method parameters and return values:\n\n```\nexport interface Animal {\n name: string\n makeAnimalSound(volume?: number): string \n isMammal: boolean\n}\n```\n\nAdding type annotations makes the code more self-documenting and enables stronger type checking.\n\n2. Make interface name more semantic:\n\n```\nexport interface Creature {\n // ...\n}\n```\n\nThe name 'Animal' is not very descriptive. A name like 'Creature' captures the intent better.\n\n3. Make sound method name more semantic: \n\n``` \nmakeSound()\n```\n\nThe name 'makeAnimalSound' is verbose. A shorter name like 'makeSound' conveys the purpose clearly.\n\n4. Use boolean type for isMammal","stopReason":""} + data: {"completion":"/**\n * Starts logging by initializing some internal state,","stopReason":""} event: completion - data: {"completion":" Here are 5 potential improvements for the selected TypeScript code:\n\n1. Add type annotations for method parameters and return values:\n\n```\nexport interface Animal {\n name: string\n makeAnimalSound(volume?: number): string \n isMammal: boolean\n}\n```\n\nAdding type annotations makes the code more self-documenting and enables stronger type checking.\n\n2. Make interface name more semantic:\n\n```\nexport interface Creature {\n // ...\n}\n```\n\nThe name 'Animal' is not very descriptive. A name like 'Creature' captures the intent better.\n\n3. Make sound method name more semantic: \n\n``` \nmakeSound()\n```\n\nThe name 'makeAnimalSound' is verbose. A shorter name like 'makeSound' conveys the purpose clearly.\n\n4. Use boolean type for isMammal property","stopReason":""} + data: {"completion":"/**\n * Starts logging by initializing some internal state, ","stopReason":""} event: completion - data: {"completion":" Here are 5 potential improvements for the selected TypeScript code:\n\n1. Add type annotations for method parameters and return values:\n\n```\nexport interface Animal {\n name: string\n makeAnimalSound(volume?: number): string \n isMammal: boolean\n}\n```\n\nAdding type annotations makes the code more self-documenting and enables stronger type checking.\n\n2. Make interface name more semantic:\n\n```\nexport interface Creature {\n // ...\n}\n```\n\nThe name 'Animal' is not very descriptive. A name like 'Creature' captures the intent better.\n\n3. Make sound method name more semantic: \n\n``` \nmakeSound()\n```\n\nThe name 'makeAnimalSound' is verbose. A shorter name like 'makeSound' conveys the purpose clearly.\n\n4. Use boolean type for isMammal property:","stopReason":""} + data: {"completion":"/**\n * Starts logging by initializing some internal state, \n *","stopReason":""} event: completion - data: {"completion":" Here are 5 potential improvements for the selected TypeScript code:\n\n1. Add type annotations for method parameters and return values:\n\n```\nexport interface Animal {\n name: string\n makeAnimalSound(volume?: number): string \n isMammal: boolean\n}\n```\n\nAdding type annotations makes the code more self-documenting and enables stronger type checking.\n\n2. Make interface name more semantic:\n\n```\nexport interface Creature {\n // ...\n}\n```\n\nThe name 'Animal' is not very descriptive. A name like 'Creature' captures the intent better.\n\n3. Make sound method name more semantic: \n\n``` \nmakeSound()\n```\n\nThe name 'makeAnimalSound' is verbose. A shorter name like 'makeSound' conveys the purpose clearly.\n\n4. Use boolean type for isMammal property:\n\n```","stopReason":""} + data: {"completion":"/**\n * Starts logging by initializing some internal state, \n * and","stopReason":""} event: completion - data: {"completion":" Here are 5 potential improvements for the selected TypeScript code:\n\n1. Add type annotations for method parameters and return values:\n\n```\nexport interface Animal {\n name: string\n makeAnimalSound(volume?: number): string \n isMammal: boolean\n}\n```\n\nAdding type annotations makes the code more self-documenting and enables stronger type checking.\n\n2. Make interface name more semantic:\n\n```\nexport interface Creature {\n // ...\n}\n```\n\nThe name 'Animal' is not very descriptive. A name like 'Creature' captures the intent better.\n\n3. Make sound method name more semantic: \n\n``` \nmakeSound()\n```\n\nThe name 'makeAnimalSound' is verbose. A shorter name like 'makeSound' conveys the purpose clearly.\n\n4. Use boolean type for isMammal property:\n\n```\nis","stopReason":""} + data: {"completion":"/**\n * Starts logging by initializing some internal state, \n * and then","stopReason":""} event: completion - data: {"completion":" Here are 5 potential improvements for the selected TypeScript code:\n\n1. Add type annotations for method parameters and return values:\n\n```\nexport interface Animal {\n name: string\n makeAnimalSound(volume?: number): string \n isMammal: boolean\n}\n```\n\nAdding type annotations makes the code more self-documenting and enables stronger type checking.\n\n2. Make interface name more semantic:\n\n```\nexport interface Creature {\n // ...\n}\n```\n\nThe name 'Animal' is not very descriptive. A name like 'Creature' captures the intent better.\n\n3. Make sound method name more semantic: \n\n``` \nmakeSound()\n```\n\nThe name 'makeAnimalSound' is verbose. A shorter name like 'makeSound' conveys the purpose clearly.\n\n4. Use boolean type for isMammal property:\n\n```\nisM","stopReason":""} + data: {"completion":"/**\n * Starts logging by initializing some internal state, \n * and then calls","stopReason":""} event: completion - data: {"completion":" Here are 5 potential improvements for the selected TypeScript code:\n\n1. Add type annotations for method parameters and return values:\n\n```\nexport interface Animal {\n name: string\n makeAnimalSound(volume?: number): string \n isMammal: boolean\n}\n```\n\nAdding type annotations makes the code more self-documenting and enables stronger type checking.\n\n2. Make interface name more semantic:\n\n```\nexport interface Creature {\n // ...\n}\n```\n\nThe name 'Animal' is not very descriptive. A name like 'Creature' captures the intent better.\n\n3. Make sound method name more semantic: \n\n``` \nmakeSound()\n```\n\nThe name 'makeAnimalSound' is verbose. A shorter name like 'makeSound' conveys the purpose clearly.\n\n4. Use boolean type for isMammal property:\n\n```\nisMam","stopReason":""} + data: {"completion":"/**\n * Starts logging by initializing some internal state, \n * and then calls an","stopReason":""} event: completion - data: {"completion":" Here are 5 potential improvements for the selected TypeScript code:\n\n1. Add type annotations for method parameters and return values:\n\n```\nexport interface Animal {\n name: string\n makeAnimalSound(volume?: number): string \n isMammal: boolean\n}\n```\n\nAdding type annotations makes the code more self-documenting and enables stronger type checking.\n\n2. Make interface name more semantic:\n\n```\nexport interface Creature {\n // ...\n}\n```\n\nThe name 'Animal' is not very descriptive. A name like 'Creature' captures the intent better.\n\n3. Make sound method name more semantic: \n\n``` \nmakeSound()\n```\n\nThe name 'makeAnimalSound' is verbose. A shorter name like 'makeSound' conveys the purpose clearly.\n\n4. Use boolean type for isMammal property:\n\n```\nisMammal","stopReason":""} + data: {"completion":"/**\n * Starts logging by initializing some internal state, \n * and then calls an internal","stopReason":""} event: completion - data: {"completion":" Here are 5 potential improvements for the selected TypeScript code:\n\n1. Add type annotations for method parameters and return values:\n\n```\nexport interface Animal {\n name: string\n makeAnimalSound(volume?: number): string \n isMammal: boolean\n}\n```\n\nAdding type annotations makes the code more self-documenting and enables stronger type checking.\n\n2. Make interface name more semantic:\n\n```\nexport interface Creature {\n // ...\n}\n```\n\nThe name 'Animal' is not very descriptive. A name like 'Creature' captures the intent better.\n\n3. Make sound method name more semantic: \n\n``` \nmakeSound()\n```\n\nThe name 'makeAnimalSound' is verbose. A shorter name like 'makeSound' conveys the purpose clearly.\n\n4. Use boolean type for isMammal property:\n\n```\nisMammal:","stopReason":""} + data: {"completion":"/**\n * Starts logging by initializing some internal state, \n * and then calls an internal `","stopReason":""} event: completion - data: {"completion":" Here are 5 potential improvements for the selected TypeScript code:\n\n1. Add type annotations for method parameters and return values:\n\n```\nexport interface Animal {\n name: string\n makeAnimalSound(volume?: number): string \n isMammal: boolean\n}\n```\n\nAdding type annotations makes the code more self-documenting and enables stronger type checking.\n\n2. Make interface name more semantic:\n\n```\nexport interface Creature {\n // ...\n}\n```\n\nThe name 'Animal' is not very descriptive. A name like 'Creature' captures the intent better.\n\n3. Make sound method name more semantic: \n\n``` \nmakeSound()\n```\n\nThe name 'makeAnimalSound' is verbose. A shorter name like 'makeSound' conveys the purpose clearly.\n\n4. Use boolean type for isMammal property:\n\n```\nisMammal: boolean","stopReason":""} + data: {"completion":"/**\n * Starts logging by initializing some internal state, \n * and then calls an internal `record","stopReason":""} event: completion - data: {"completion":" Here are 5 potential improvements for the selected TypeScript code:\n\n1. Add type annotations for method parameters and return values:\n\n```\nexport interface Animal {\n name: string\n makeAnimalSound(volume?: number): string \n isMammal: boolean\n}\n```\n\nAdding type annotations makes the code more self-documenting and enables stronger type checking.\n\n2. Make interface name more semantic:\n\n```\nexport interface Creature {\n // ...\n}\n```\n\nThe name 'Animal' is not very descriptive. A name like 'Creature' captures the intent better.\n\n3. Make sound method name more semantic: \n\n``` \nmakeSound()\n```\n\nThe name 'makeAnimalSound' is verbose. A shorter name like 'makeSound' conveys the purpose clearly.\n\n4. Use boolean type for isMammal property:\n\n```\nisMammal: boolean\n```","stopReason":""} + data: {"completion":"/**\n * Starts logging by initializing some internal state, \n * and then calls an internal `recordLog","stopReason":""} event: completion - data: {"completion":" Here are 5 potential improvements for the selected TypeScript code:\n\n1. Add type annotations for method parameters and return values:\n\n```\nexport interface Animal {\n name: string\n makeAnimalSound(volume?: number): string \n isMammal: boolean\n}\n```\n\nAdding type annotations makes the code more self-documenting and enables stronger type checking.\n\n2. Make interface name more semantic:\n\n```\nexport interface Creature {\n // ...\n}\n```\n\nThe name 'Animal' is not very descriptive. A name like 'Creature' captures the intent better.\n\n3. Make sound method name more semantic: \n\n``` \nmakeSound()\n```\n\nThe name 'makeAnimalSound' is verbose. A shorter name like 'makeSound' conveys the purpose clearly.\n\n4. Use boolean type for isMammal property:\n\n```\nisMammal: boolean\n```\n\nUsing","stopReason":""} + data: {"completion":"/**\n * Starts logging by initializing some internal state, \n * and then calls an internal `recordLog`","stopReason":""} event: completion - data: {"completion":" Here are 5 potential improvements for the selected TypeScript code:\n\n1. Add type annotations for method parameters and return values:\n\n```\nexport interface Animal {\n name: string\n makeAnimalSound(volume?: number): string \n isMammal: boolean\n}\n```\n\nAdding type annotations makes the code more self-documenting and enables stronger type checking.\n\n2. Make interface name more semantic:\n\n```\nexport interface Creature {\n // ...\n}\n```\n\nThe name 'Animal' is not very descriptive. A name like 'Creature' captures the intent better.\n\n3. Make sound method name more semantic: \n\n``` \nmakeSound()\n```\n\nThe name 'makeAnimalSound' is verbose. A shorter name like 'makeSound' conveys the purpose clearly.\n\n4. Use boolean type for isMammal property:\n\n```\nisMammal: boolean\n```\n\nUsing the","stopReason":""} + data: {"completion":"/**\n * Starts logging by initializing some internal state, \n * and then calls an internal `recordLog` function","stopReason":""} event: completion - data: {"completion":" Here are 5 potential improvements for the selected TypeScript code:\n\n1. Add type annotations for method parameters and return values:\n\n```\nexport interface Animal {\n name: string\n makeAnimalSound(volume?: number): string \n isMammal: boolean\n}\n```\n\nAdding type annotations makes the code more self-documenting and enables stronger type checking.\n\n2. Make interface name more semantic:\n\n```\nexport interface Creature {\n // ...\n}\n```\n\nThe name 'Animal' is not very descriptive. A name like 'Creature' captures the intent better.\n\n3. Make sound method name more semantic: \n\n``` \nmakeSound()\n```\n\nThe name 'makeAnimalSound' is verbose. A shorter name like 'makeSound' conveys the purpose clearly.\n\n4. Use boolean type for isMammal property:\n\n```\nisMammal: boolean\n```\n\nUsing the boolean","stopReason":""} + data: {"completion":"/**\n * Starts logging by initializing some internal state, \n * and then calls an internal `recordLog` function ","stopReason":""} event: completion - data: {"completion":" Here are 5 potential improvements for the selected TypeScript code:\n\n1. Add type annotations for method parameters and return values:\n\n```\nexport interface Animal {\n name: string\n makeAnimalSound(volume?: number): string \n isMammal: boolean\n}\n```\n\nAdding type annotations makes the code more self-documenting and enables stronger type checking.\n\n2. Make interface name more semantic:\n\n```\nexport interface Creature {\n // ...\n}\n```\n\nThe name 'Animal' is not very descriptive. A name like 'Creature' captures the intent better.\n\n3. Make sound method name more semantic: \n\n``` \nmakeSound()\n```\n\nThe name 'makeAnimalSound' is verbose. A shorter name like 'makeSound' conveys the purpose clearly.\n\n4. Use boolean type for isMammal property:\n\n```\nisMammal: boolean\n```\n\nUsing the boolean type","stopReason":""} + data: {"completion":"/**\n * Starts logging by initializing some internal state, \n * and then calls an internal `recordLog` function \n *","stopReason":""} event: completion - data: {"completion":" Here are 5 potential improvements for the selected TypeScript code:\n\n1. Add type annotations for method parameters and return values:\n\n```\nexport interface Animal {\n name: string\n makeAnimalSound(volume?: number): string \n isMammal: boolean\n}\n```\n\nAdding type annotations makes the code more self-documenting and enables stronger type checking.\n\n2. Make interface name more semantic:\n\n```\nexport interface Creature {\n // ...\n}\n```\n\nThe name 'Animal' is not very descriptive. A name like 'Creature' captures the intent better.\n\n3. Make sound method name more semantic: \n\n``` \nmakeSound()\n```\n\nThe name 'makeAnimalSound' is verbose. A shorter name like 'makeSound' conveys the purpose clearly.\n\n4. Use boolean type for isMammal property:\n\n```\nisMammal: boolean\n```\n\nUsing the boolean type instead","stopReason":""} + data: {"completion":"/**\n * Starts logging by initializing some internal state, \n * and then calls an internal `recordLog` function \n * to","stopReason":""} event: completion - data: {"completion":" Here are 5 potential improvements for the selected TypeScript code:\n\n1. Add type annotations for method parameters and return values:\n\n```\nexport interface Animal {\n name: string\n makeAnimalSound(volume?: number): string \n isMammal: boolean\n}\n```\n\nAdding type annotations makes the code more self-documenting and enables stronger type checking.\n\n2. Make interface name more semantic:\n\n```\nexport interface Creature {\n // ...\n}\n```\n\nThe name 'Animal' is not very descriptive. A name like 'Creature' captures the intent better.\n\n3. Make sound method name more semantic: \n\n``` \nmakeSound()\n```\n\nThe name 'makeAnimalSound' is verbose. A shorter name like 'makeSound' conveys the purpose clearly.\n\n4. Use boolean type for isMammal property:\n\n```\nisMammal: boolean\n```\n\nUsing the boolean type instead of","stopReason":""} + data: {"completion":"/**\n * Starts logging by initializing some internal state, \n * and then calls an internal `recordLog` function \n * to log","stopReason":""} event: completion - data: {"completion":" Here are 5 potential improvements for the selected TypeScript code:\n\n1. Add type annotations for method parameters and return values:\n\n```\nexport interface Animal {\n name: string\n makeAnimalSound(volume?: number): string \n isMammal: boolean\n}\n```\n\nAdding type annotations makes the code more self-documenting and enables stronger type checking.\n\n2. Make interface name more semantic:\n\n```\nexport interface Creature {\n // ...\n}\n```\n\nThe name 'Animal' is not very descriptive. A name like 'Creature' captures the intent better.\n\n3. Make sound method name more semantic: \n\n``` \nmakeSound()\n```\n\nThe name 'makeAnimalSound' is verbose. A shorter name like 'makeSound' conveys the purpose clearly.\n\n4. Use boolean type for isMammal property:\n\n```\nisMammal: boolean\n```\n\nUsing the boolean type instead of just","stopReason":""} + data: {"completion":"/**\n * Starts logging by initializing some internal state, \n * and then calls an internal `recordLog` function \n * to log a","stopReason":""} event: completion - data: {"completion":" Here are 5 potential improvements for the selected TypeScript code:\n\n1. Add type annotations for method parameters and return values:\n\n```\nexport interface Animal {\n name: string\n makeAnimalSound(volume?: number): string \n isMammal: boolean\n}\n```\n\nAdding type annotations makes the code more self-documenting and enables stronger type checking.\n\n2. Make interface name more semantic:\n\n```\nexport interface Creature {\n // ...\n}\n```\n\nThe name 'Animal' is not very descriptive. A name like 'Creature' captures the intent better.\n\n3. Make sound method name more semantic: \n\n``` \nmakeSound()\n```\n\nThe name 'makeAnimalSound' is verbose. A shorter name like 'makeSound' conveys the purpose clearly.\n\n4. Use boolean type for isMammal property:\n\n```\nisMammal: boolean\n```\n\nUsing the boolean type instead of just true","stopReason":""} + data: {"completion":"/**\n * Starts logging by initializing some internal state, \n * and then calls an internal `recordLog` function \n * to log a sample","stopReason":""} event: completion - data: {"completion":" Here are 5 potential improvements for the selected TypeScript code:\n\n1. Add type annotations for method parameters and return values:\n\n```\nexport interface Animal {\n name: string\n makeAnimalSound(volume?: number): string \n isMammal: boolean\n}\n```\n\nAdding type annotations makes the code more self-documenting and enables stronger type checking.\n\n2. Make interface name more semantic:\n\n```\nexport interface Creature {\n // ...\n}\n```\n\nThe name 'Animal' is not very descriptive. A name like 'Creature' captures the intent better.\n\n3. Make sound method name more semantic: \n\n``` \nmakeSound()\n```\n\nThe name 'makeAnimalSound' is verbose. A shorter name like 'makeSound' conveys the purpose clearly.\n\n4. Use boolean type for isMammal property:\n\n```\nisMammal: boolean\n```\n\nUsing the boolean type instead of just true/","stopReason":""} + data: {"completion":"/**\n * Starts logging by initializing some internal state, \n * and then calls an internal `recordLog` function \n * to log a sample message","stopReason":""} event: completion - data: {"completion":" Here are 5 potential improvements for the selected TypeScript code:\n\n1. Add type annotations for method parameters and return values:\n\n```\nexport interface Animal {\n name: string\n makeAnimalSound(volume?: number): string \n isMammal: boolean\n}\n```\n\nAdding type annotations makes the code more self-documenting and enables stronger type checking.\n\n2. Make interface name more semantic:\n\n```\nexport interface Creature {\n // ...\n}\n```\n\nThe name 'Animal' is not very descriptive. A name like 'Creature' captures the intent better.\n\n3. Make sound method name more semantic: \n\n``` \nmakeSound()\n```\n\nThe name 'makeAnimalSound' is verbose. A shorter name like 'makeSound' conveys the purpose clearly.\n\n4. Use boolean type for isMammal property:\n\n```\nisMammal: boolean\n```\n\nUsing the boolean type instead of just true/false","stopReason":""} + data: {"completion":"/**\n * Starts logging by initializing some internal state, \n * and then calls an internal `recordLog` function \n * to log a sample message.","stopReason":""} event: completion - data: {"completion":" Here are 5 potential improvements for the selected TypeScript code:\n\n1. Add type annotations for method parameters and return values:\n\n```\nexport interface Animal {\n name: string\n makeAnimalSound(volume?: number): string \n isMammal: boolean\n}\n```\n\nAdding type annotations makes the code more self-documenting and enables stronger type checking.\n\n2. Make interface name more semantic:\n\n```\nexport interface Creature {\n // ...\n}\n```\n\nThe name 'Animal' is not very descriptive. A name like 'Creature' captures the intent better.\n\n3. Make sound method name more semantic: \n\n``` \nmakeSound()\n```\n\nThe name 'makeAnimalSound' is verbose. A shorter name like 'makeSound' conveys the purpose clearly.\n\n4. Use boolean type for isMammal property:\n\n```\nisMammal: boolean\n```\n\nUsing the boolean type instead of just true/false improves","stopReason":""} + data: {"completion":"/**\n * Starts logging by initializing some internal state, \n * and then calls an internal `recordLog` function \n * to log a sample message.\n */","stopReason":""} event: completion - data: {"completion":" Here are 5 potential improvements for the selected TypeScript code:\n\n1. Add type annotations for method parameters and return values:\n\n```\nexport interface Animal {\n name: string\n makeAnimalSound(volume?: number): string \n isMammal: boolean\n}\n```\n\nAdding type annotations makes the code more self-documenting and enables stronger type checking.\n\n2. Make interface name more semantic:\n\n```\nexport interface Creature {\n // ...\n}\n```\n\nThe name 'Animal' is not very descriptive. A name like 'Creature' captures the intent better.\n\n3. Make sound method name more semantic: \n\n``` \nmakeSound()\n```\n\nThe name 'makeAnimalSound' is verbose. A shorter name like 'makeSound' conveys the purpose clearly.\n\n4. Use boolean type for isMammal property:\n\n```\nisMammal: boolean\n```\n\nUsing the boolean type instead of just true/false improves read","stopReason":""} + data: {"completion":"/**\n * Starts logging by initializing some internal state, \n * and then calls an internal `recordLog` function \n * to log a sample message.\n */\n","stopReason":""} event: completion - data: {"completion":" Here are 5 potential improvements for the selected TypeScript code:\n\n1. Add type annotations for method parameters and return values:\n\n```\nexport interface Animal {\n name: string\n makeAnimalSound(volume?: number): string \n isMammal: boolean\n}\n```\n\nAdding type annotations makes the code more self-documenting and enables stronger type checking.\n\n2. Make interface name more semantic:\n\n```\nexport interface Creature {\n // ...\n}\n```\n\nThe name 'Animal' is not very descriptive. A name like 'Creature' captures the intent better.\n\n3. Make sound method name more semantic: \n\n``` \nmakeSound()\n```\n\nThe name 'makeAnimalSound' is verbose. A shorter name like 'makeSound' conveys the purpose clearly.\n\n4. Use boolean type for isMammal property:\n\n```\nisMammal: boolean\n```\n\nUsing the boolean type instead of just true/false improves readability","stopReason":""} + data: {"completion":"/**\n * Starts logging by initializing some internal state, \n * and then calls an internal `recordLog` function \n * to log a sample message.\n */\n","stopReason":"stop_sequence"} - event: completion + event: done - data: {"completion":" Here are 5 potential improvements for the selected TypeScript code:\n\n1. Add type annotations for method parameters and return values:\n\n```\nexport interface Animal {\n name: string\n makeAnimalSound(volume?: number): string \n isMammal: boolean\n}\n```\n\nAdding type annotations makes the code more self-documenting and enables stronger type checking.\n\n2. Make interface name more semantic:\n\n```\nexport interface Creature {\n // ...\n}\n```\n\nThe name 'Animal' is not very descriptive. A name like 'Creature' captures the intent better.\n\n3. Make sound method name more semantic: \n\n``` \nmakeSound()\n```\n\nThe name 'makeAnimalSound' is verbose. A shorter name like 'makeSound' conveys the purpose clearly.\n\n4. Use boolean type for isMammal property:\n\n```\nisMammal: boolean\n```\n\nUsing the boolean type instead of just true/false improves readability.","stopReason":""} + data: {} + cookies: [] + headers: + - name: date + value: Fri, 02 Feb 2024 09:45:43 GMT + - name: content-type + value: text/event-stream + - name: transfer-encoding + value: chunked + - name: connection + value: close + - name: access-control-allow-credentials + value: "true" + - name: access-control-allow-origin + value: "" + - name: cache-control + value: no-cache + - name: vary + value: Cookie,Accept-Encoding,Authorization,Cookie, Authorization, + X-Requested-With,Cookie + - name: x-content-type-options + value: nosniff + - name: x-frame-options + value: DENY + - name: x-xss-protection + value: 1; mode=block + - name: strict-transport-security + value: max-age=31536000; includeSubDomains; preload + headersSize: 1284 + httpVersion: HTTP/1.1 + redirectURL: "" + status: 200 + statusText: OK + startedDateTime: 2024-02-02T09:45:39.872Z + time: 0 + timings: + blocked: -1 + connect: -1 + dns: -1 + receive: 0 + send: 0 + ssl: -1 + wait: 0 + - _id: 77d20448e5d4ed79cf0d46299c822d34 + _order: 0 + cache: {} + request: + bodySize: 3164 + cookies: [] + headers: + - name: content-type + value: application/json + - name: accept-encoding + value: gzip;q=0 + - name: authorization + value: token + REDACTED_3709f5bf232c2abca4c612f0768368b57919ca6eaa470e3fd7160cbf3e8d0ec3 + - name: user-agent + value: defaultClient / v1 + - name: host + value: sourcegraph.com + headersSize: 263 + httpVersion: HTTP/1.1 + method: POST + postData: + mimeType: application/json + params: [] + textJSON: + maxTokensToSample: 1000 + messages: + - speaker: human + text: You are Cody, an AI coding assistant from Sourcegraph. + - speaker: assistant + text: I am Cody, an AI coding assistant from Sourcegraph. + - speaker: human + text: >+ + Codebase context from file path src/example.test.ts: Use the + following code snippet from file: src/example.test.ts: - event: completion - - data: {"completion":" Here are 5 potential improvements for the selected TypeScript code:\n\n1. Add type annotations for method parameters and return values:\n\n```\nexport interface Animal {\n name: string\n makeAnimalSound(volume?: number): string \n isMammal: boolean\n}\n```\n\nAdding type annotations makes the code more self-documenting and enables stronger type checking.\n\n2. Make interface name more semantic:\n\n```\nexport interface Creature {\n // ...\n}\n```\n\nThe name 'Animal' is not very descriptive. A name like 'Creature' captures the intent better.\n\n3. Make sound method name more semantic: \n\n``` \nmakeSound()\n```\n\nThe name 'makeAnimalSound' is verbose. A shorter name like 'makeSound' conveys the purpose clearly.\n\n4. Use boolean type for isMammal property:\n\n```\nisMammal: boolean\n```\n\nUsing the boolean type instead of just true/false improves readability.\n\n5","stopReason":""} - - - event: completion - - data: {"completion":" Here are 5 potential improvements for the selected TypeScript code:\n\n1. Add type annotations for method parameters and return values:\n\n```\nexport interface Animal {\n name: string\n makeAnimalSound(volume?: number): string \n isMammal: boolean\n}\n```\n\nAdding type annotations makes the code more self-documenting and enables stronger type checking.\n\n2. Make interface name more semantic:\n\n```\nexport interface Creature {\n // ...\n}\n```\n\nThe name 'Animal' is not very descriptive. A name like 'Creature' captures the intent better.\n\n3. Make sound method name more semantic: \n\n``` \nmakeSound()\n```\n\nThe name 'makeAnimalSound' is verbose. A shorter name like 'makeSound' conveys the purpose clearly.\n\n4. Use boolean type for isMammal property:\n\n```\nisMammal: boolean\n```\n\nUsing the boolean type instead of just true/false improves readability.\n\n5.","stopReason":""} - - - event: completion - - data: {"completion":" Here are 5 potential improvements for the selected TypeScript code:\n\n1. Add type annotations for method parameters and return values:\n\n```\nexport interface Animal {\n name: string\n makeAnimalSound(volume?: number): string \n isMammal: boolean\n}\n```\n\nAdding type annotations makes the code more self-documenting and enables stronger type checking.\n\n2. Make interface name more semantic:\n\n```\nexport interface Creature {\n // ...\n}\n```\n\nThe name 'Animal' is not very descriptive. A name like 'Creature' captures the intent better.\n\n3. Make sound method name more semantic: \n\n``` \nmakeSound()\n```\n\nThe name 'makeAnimalSound' is verbose. A shorter name like 'makeSound' conveys the purpose clearly.\n\n4. Use boolean type for isMammal property:\n\n```\nisMammal: boolean\n```\n\nUsing the boolean type instead of just true/false improves readability.\n\n5. Add","stopReason":""} - - - event: completion - - data: {"completion":" Here are 5 potential improvements for the selected TypeScript code:\n\n1. Add type annotations for method parameters and return values:\n\n```\nexport interface Animal {\n name: string\n makeAnimalSound(volume?: number): string \n isMammal: boolean\n}\n```\n\nAdding type annotations makes the code more self-documenting and enables stronger type checking.\n\n2. Make interface name more semantic:\n\n```\nexport interface Creature {\n // ...\n}\n```\n\nThe name 'Animal' is not very descriptive. A name like 'Creature' captures the intent better.\n\n3. Make sound method name more semantic: \n\n``` \nmakeSound()\n```\n\nThe name 'makeAnimalSound' is verbose. A shorter name like 'makeSound' conveys the purpose clearly.\n\n4. Use boolean type for isMammal property:\n\n```\nisMammal: boolean\n```\n\nUsing the boolean type instead of just true/false improves readability.\n\n5. Add JS","stopReason":""} - - - event: completion - - data: {"completion":" Here are 5 potential improvements for the selected TypeScript code:\n\n1. Add type annotations for method parameters and return values:\n\n```\nexport interface Animal {\n name: string\n makeAnimalSound(volume?: number): string \n isMammal: boolean\n}\n```\n\nAdding type annotations makes the code more self-documenting and enables stronger type checking.\n\n2. Make interface name more semantic:\n\n```\nexport interface Creature {\n // ...\n}\n```\n\nThe name 'Animal' is not very descriptive. A name like 'Creature' captures the intent better.\n\n3. Make sound method name more semantic: \n\n``` \nmakeSound()\n```\n\nThe name 'makeAnimalSound' is verbose. A shorter name like 'makeSound' conveys the purpose clearly.\n\n4. Use boolean type for isMammal property:\n\n```\nisMammal: boolean\n```\n\nUsing the boolean type instead of just true/false improves readability.\n\n5. Add JSDoc","stopReason":""} - - - event: completion - - data: {"completion":" Here are 5 potential improvements for the selected TypeScript code:\n\n1. Add type annotations for method parameters and return values:\n\n```\nexport interface Animal {\n name: string\n makeAnimalSound(volume?: number): string \n isMammal: boolean\n}\n```\n\nAdding type annotations makes the code more self-documenting and enables stronger type checking.\n\n2. Make interface name more semantic:\n\n```\nexport interface Creature {\n // ...\n}\n```\n\nThe name 'Animal' is not very descriptive. A name like 'Creature' captures the intent better.\n\n3. Make sound method name more semantic: \n\n``` \nmakeSound()\n```\n\nThe name 'makeAnimalSound' is verbose. A shorter name like 'makeSound' conveys the purpose clearly.\n\n4. Use boolean type for isMammal property:\n\n```\nisMammal: boolean\n```\n\nUsing the boolean type instead of just true/false improves readability.\n\n5. Add JSDoc comments","stopReason":""} - - - event: completion - - data: {"completion":" Here are 5 potential improvements for the selected TypeScript code:\n\n1. Add type annotations for method parameters and return values:\n\n```\nexport interface Animal {\n name: string\n makeAnimalSound(volume?: number): string \n isMammal: boolean\n}\n```\n\nAdding type annotations makes the code more self-documenting and enables stronger type checking.\n\n2. Make interface name more semantic:\n\n```\nexport interface Creature {\n // ...\n}\n```\n\nThe name 'Animal' is not very descriptive. A name like 'Creature' captures the intent better.\n\n3. Make sound method name more semantic: \n\n``` \nmakeSound()\n```\n\nThe name 'makeAnimalSound' is verbose. A shorter name like 'makeSound' conveys the purpose clearly.\n\n4. Use boolean type for isMammal property:\n\n```\nisMammal: boolean\n```\n\nUsing the boolean type instead of just true/false improves readability.\n\n5. Add JSDoc comments for","stopReason":""} - - - event: completion - - data: {"completion":" Here are 5 potential improvements for the selected TypeScript code:\n\n1. Add type annotations for method parameters and return values:\n\n```\nexport interface Animal {\n name: string\n makeAnimalSound(volume?: number): string \n isMammal: boolean\n}\n```\n\nAdding type annotations makes the code more self-documenting and enables stronger type checking.\n\n2. Make interface name more semantic:\n\n```\nexport interface Creature {\n // ...\n}\n```\n\nThe name 'Animal' is not very descriptive. A name like 'Creature' captures the intent better.\n\n3. Make sound method name more semantic: \n\n``` \nmakeSound()\n```\n\nThe name 'makeAnimalSound' is verbose. A shorter name like 'makeSound' conveys the purpose clearly.\n\n4. Use boolean type for isMammal property:\n\n```\nisMammal: boolean\n```\n\nUsing the boolean type instead of just true/false improves readability.\n\n5. Add JSDoc comments for documentation","stopReason":""} - - - event: completion - - data: {"completion":" Here are 5 potential improvements for the selected TypeScript code:\n\n1. Add type annotations for method parameters and return values:\n\n```\nexport interface Animal {\n name: string\n makeAnimalSound(volume?: number): string \n isMammal: boolean\n}\n```\n\nAdding type annotations makes the code more self-documenting and enables stronger type checking.\n\n2. Make interface name more semantic:\n\n```\nexport interface Creature {\n // ...\n}\n```\n\nThe name 'Animal' is not very descriptive. A name like 'Creature' captures the intent better.\n\n3. Make sound method name more semantic: \n\n``` \nmakeSound()\n```\n\nThe name 'makeAnimalSound' is verbose. A shorter name like 'makeSound' conveys the purpose clearly.\n\n4. Use boolean type for isMammal property:\n\n```\nisMammal: boolean\n```\n\nUsing the boolean type instead of just true/false improves readability.\n\n5. Add JSDoc comments for documentation:","stopReason":""} - - - event: completion - - data: {"completion":" Here are 5 potential improvements for the selected TypeScript code:\n\n1. Add type annotations for method parameters and return values:\n\n```\nexport interface Animal {\n name: string\n makeAnimalSound(volume?: number): string \n isMammal: boolean\n}\n```\n\nAdding type annotations makes the code more self-documenting and enables stronger type checking.\n\n2. Make interface name more semantic:\n\n```\nexport interface Creature {\n // ...\n}\n```\n\nThe name 'Animal' is not very descriptive. A name like 'Creature' captures the intent better.\n\n3. Make sound method name more semantic: \n\n``` \nmakeSound()\n```\n\nThe name 'makeAnimalSound' is verbose. A shorter name like 'makeSound' conveys the purpose clearly.\n\n4. Use boolean type for isMammal property:\n\n```\nisMammal: boolean\n```\n\nUsing the boolean type instead of just true/false improves readability.\n\n5. Add JSDoc comments for documentation:\n\n```","stopReason":""} - - - event: completion - - data: {"completion":" Here are 5 potential improvements for the selected TypeScript code:\n\n1. Add type annotations for method parameters and return values:\n\n```\nexport interface Animal {\n name: string\n makeAnimalSound(volume?: number): string \n isMammal: boolean\n}\n```\n\nAdding type annotations makes the code more self-documenting and enables stronger type checking.\n\n2. Make interface name more semantic:\n\n```\nexport interface Creature {\n // ...\n}\n```\n\nThe name 'Animal' is not very descriptive. A name like 'Creature' captures the intent better.\n\n3. Make sound method name more semantic: \n\n``` \nmakeSound()\n```\n\nThe name 'makeAnimalSound' is verbose. A shorter name like 'makeSound' conveys the purpose clearly.\n\n4. Use boolean type for isMammal property:\n\n```\nisMammal: boolean\n```\n\nUsing the boolean type instead of just true/false improves readability.\n\n5. Add JSDoc comments for documentation:\n\n```\n/**","stopReason":""} - - - event: completion - - data: {"completion":" Here are 5 potential improvements for the selected TypeScript code:\n\n1. Add type annotations for method parameters and return values:\n\n```\nexport interface Animal {\n name: string\n makeAnimalSound(volume?: number): string \n isMammal: boolean\n}\n```\n\nAdding type annotations makes the code more self-documenting and enables stronger type checking.\n\n2. Make interface name more semantic:\n\n```\nexport interface Creature {\n // ...\n}\n```\n\nThe name 'Animal' is not very descriptive. A name like 'Creature' captures the intent better.\n\n3. Make sound method name more semantic: \n\n``` \nmakeSound()\n```\n\nThe name 'makeAnimalSound' is verbose. A shorter name like 'makeSound' conveys the purpose clearly.\n\n4. Use boolean type for isMammal property:\n\n```\nisMammal: boolean\n```\n\nUsing the boolean type instead of just true/false improves readability.\n\n5. Add JSDoc comments for documentation:\n\n```\n/**\n *","stopReason":""} - - - event: completion - - data: {"completion":" Here are 5 potential improvements for the selected TypeScript code:\n\n1. Add type annotations for method parameters and return values:\n\n```\nexport interface Animal {\n name: string\n makeAnimalSound(volume?: number): string \n isMammal: boolean\n}\n```\n\nAdding type annotations makes the code more self-documenting and enables stronger type checking.\n\n2. Make interface name more semantic:\n\n```\nexport interface Creature {\n // ...\n}\n```\n\nThe name 'Animal' is not very descriptive. A name like 'Creature' captures the intent better.\n\n3. Make sound method name more semantic: \n\n``` \nmakeSound()\n```\n\nThe name 'makeAnimalSound' is verbose. A shorter name like 'makeSound' conveys the purpose clearly.\n\n4. Use boolean type for isMammal property:\n\n```\nisMammal: boolean\n```\n\nUsing the boolean type instead of just true/false improves readability.\n\n5. Add JSDoc comments for documentation:\n\n```\n/**\n * Represents","stopReason":""} - - - event: completion - - data: {"completion":" Here are 5 potential improvements for the selected TypeScript code:\n\n1. Add type annotations for method parameters and return values:\n\n```\nexport interface Animal {\n name: string\n makeAnimalSound(volume?: number): string \n isMammal: boolean\n}\n```\n\nAdding type annotations makes the code more self-documenting and enables stronger type checking.\n\n2. Make interface name more semantic:\n\n```\nexport interface Creature {\n // ...\n}\n```\n\nThe name 'Animal' is not very descriptive. A name like 'Creature' captures the intent better.\n\n3. Make sound method name more semantic: \n\n``` \nmakeSound()\n```\n\nThe name 'makeAnimalSound' is verbose. A shorter name like 'makeSound' conveys the purpose clearly.\n\n4. Use boolean type for isMammal property:\n\n```\nisMammal: boolean\n```\n\nUsing the boolean type instead of just true/false improves readability.\n\n5. Add JSDoc comments for documentation:\n\n```\n/**\n * Represents a","stopReason":""} - - - event: completion - - data: {"completion":" Here are 5 potential improvements for the selected TypeScript code:\n\n1. Add type annotations for method parameters and return values:\n\n```\nexport interface Animal {\n name: string\n makeAnimalSound(volume?: number): string \n isMammal: boolean\n}\n```\n\nAdding type annotations makes the code more self-documenting and enables stronger type checking.\n\n2. Make interface name more semantic:\n\n```\nexport interface Creature {\n // ...\n}\n```\n\nThe name 'Animal' is not very descriptive. A name like 'Creature' captures the intent better.\n\n3. Make sound method name more semantic: \n\n``` \nmakeSound()\n```\n\nThe name 'makeAnimalSound' is verbose. A shorter name like 'makeSound' conveys the purpose clearly.\n\n4. Use boolean type for isMammal property:\n\n```\nisMammal: boolean\n```\n\nUsing the boolean type instead of just true/false improves readability.\n\n5. Add JSDoc comments for documentation:\n\n```\n/**\n * Represents a creature","stopReason":""} - - - event: completion - - data: {"completion":" Here are 5 potential improvements for the selected TypeScript code:\n\n1. Add type annotations for method parameters and return values:\n\n```\nexport interface Animal {\n name: string\n makeAnimalSound(volume?: number): string \n isMammal: boolean\n}\n```\n\nAdding type annotations makes the code more self-documenting and enables stronger type checking.\n\n2. Make interface name more semantic:\n\n```\nexport interface Creature {\n // ...\n}\n```\n\nThe name 'Animal' is not very descriptive. A name like 'Creature' captures the intent better.\n\n3. Make sound method name more semantic: \n\n``` \nmakeSound()\n```\n\nThe name 'makeAnimalSound' is verbose. A shorter name like 'makeSound' conveys the purpose clearly.\n\n4. Use boolean type for isMammal property:\n\n```\nisMammal: boolean\n```\n\nUsing the boolean type instead of just true/false improves readability.\n\n5. Add JSDoc comments for documentation:\n\n```\n/**\n * Represents a creature in","stopReason":""} - - - event: completion - - data: {"completion":" Here are 5 potential improvements for the selected TypeScript code:\n\n1. Add type annotations for method parameters and return values:\n\n```\nexport interface Animal {\n name: string\n makeAnimalSound(volume?: number): string \n isMammal: boolean\n}\n```\n\nAdding type annotations makes the code more self-documenting and enables stronger type checking.\n\n2. Make interface name more semantic:\n\n```\nexport interface Creature {\n // ...\n}\n```\n\nThe name 'Animal' is not very descriptive. A name like 'Creature' captures the intent better.\n\n3. Make sound method name more semantic: \n\n``` \nmakeSound()\n```\n\nThe name 'makeAnimalSound' is verbose. A shorter name like 'makeSound' conveys the purpose clearly.\n\n4. Use boolean type for isMammal property:\n\n```\nisMammal: boolean\n```\n\nUsing the boolean type instead of just true/false improves readability.\n\n5. Add JSDoc comments for documentation:\n\n```\n/**\n * Represents a creature in the","stopReason":""} - - - event: completion - - data: {"completion":" Here are 5 potential improvements for the selected TypeScript code:\n\n1. Add type annotations for method parameters and return values:\n\n```\nexport interface Animal {\n name: string\n makeAnimalSound(volume?: number): string \n isMammal: boolean\n}\n```\n\nAdding type annotations makes the code more self-documenting and enables stronger type checking.\n\n2. Make interface name more semantic:\n\n```\nexport interface Creature {\n // ...\n}\n```\n\nThe name 'Animal' is not very descriptive. A name like 'Creature' captures the intent better.\n\n3. Make sound method name more semantic: \n\n``` \nmakeSound()\n```\n\nThe name 'makeAnimalSound' is verbose. A shorter name like 'makeSound' conveys the purpose clearly.\n\n4. Use boolean type for isMammal property:\n\n```\nisMammal: boolean\n```\n\nUsing the boolean type instead of just true/false improves readability.\n\n5. Add JSDoc comments for documentation:\n\n```\n/**\n * Represents a creature in the game","stopReason":""} - - - event: completion - - data: {"completion":" Here are 5 potential improvements for the selected TypeScript code:\n\n1. Add type annotations for method parameters and return values:\n\n```\nexport interface Animal {\n name: string\n makeAnimalSound(volume?: number): string \n isMammal: boolean\n}\n```\n\nAdding type annotations makes the code more self-documenting and enables stronger type checking.\n\n2. Make interface name more semantic:\n\n```\nexport interface Creature {\n // ...\n}\n```\n\nThe name 'Animal' is not very descriptive. A name like 'Creature' captures the intent better.\n\n3. Make sound method name more semantic: \n\n``` \nmakeSound()\n```\n\nThe name 'makeAnimalSound' is verbose. A shorter name like 'makeSound' conveys the purpose clearly.\n\n4. Use boolean type for isMammal property:\n\n```\nisMammal: boolean\n```\n\nUsing the boolean type instead of just true/false improves readability.\n\n5. Add JSDoc comments for documentation:\n\n```\n/**\n * Represents a creature in the game\n */","stopReason":""} - - - event: completion - - data: {"completion":" Here are 5 potential improvements for the selected TypeScript code:\n\n1. Add type annotations for method parameters and return values:\n\n```\nexport interface Animal {\n name: string\n makeAnimalSound(volume?: number): string \n isMammal: boolean\n}\n```\n\nAdding type annotations makes the code more self-documenting and enables stronger type checking.\n\n2. Make interface name more semantic:\n\n```\nexport interface Creature {\n // ...\n}\n```\n\nThe name 'Animal' is not very descriptive. A name like 'Creature' captures the intent better.\n\n3. Make sound method name more semantic: \n\n``` \nmakeSound()\n```\n\nThe name 'makeAnimalSound' is verbose. A shorter name like 'makeSound' conveys the purpose clearly.\n\n4. Use boolean type for isMammal property:\n\n```\nisMammal: boolean\n```\n\nUsing the boolean type instead of just true/false improves readability.\n\n5. Add JSDoc comments for documentation:\n\n```\n/**\n * Represents a creature in the game\n */\nexport","stopReason":""} + import { expect } from 'vitest' + import { it } from 'vitest' - event: completion + import { describe } from 'vitest' - data: {"completion":" Here are 5 potential improvements for the selected TypeScript code:\n\n1. Add type annotations for method parameters and return values:\n\n```\nexport interface Animal {\n name: string\n makeAnimalSound(volume?: number): string \n isMammal: boolean\n}\n```\n\nAdding type annotations makes the code more self-documenting and enables stronger type checking.\n\n2. Make interface name more semantic:\n\n```\nexport interface Creature {\n // ...\n}\n```\n\nThe name 'Animal' is not very descriptive. A name like 'Creature' captures the intent better.\n\n3. Make sound method name more semantic: \n\n``` \nmakeSound()\n```\n\nThe name 'makeAnimalSound' is verbose. A shorter name like 'makeSound' conveys the purpose clearly.\n\n4. Use boolean type for isMammal property:\n\n```\nisMammal: boolean\n```\n\nUsing the boolean type instead of just true/false improves readability.\n\n5. Add JSDoc comments for documentation:\n\n```\n/**\n * Represents a creature in the game\n */\nexport interface","stopReason":""} + - speaker: assistant + text: Ok. + - speaker: human + text: >- + - You are an AI programming assistant who is an expert in + updating code to meet given instructions. - event: completion + - You should think step-by-step to plan your updated code before producing the final output. - data: {"completion":" Here are 5 potential improvements for the selected TypeScript code:\n\n1. Add type annotations for method parameters and return values:\n\n```\nexport interface Animal {\n name: string\n makeAnimalSound(volume?: number): string \n isMammal: boolean\n}\n```\n\nAdding type annotations makes the code more self-documenting and enables stronger type checking.\n\n2. Make interface name more semantic:\n\n```\nexport interface Creature {\n // ...\n}\n```\n\nThe name 'Animal' is not very descriptive. A name like 'Creature' captures the intent better.\n\n3. Make sound method name more semantic: \n\n``` \nmakeSound()\n```\n\nThe name 'makeAnimalSound' is verbose. A shorter name like 'makeSound' conveys the purpose clearly.\n\n4. Use boolean type for isMammal property:\n\n```\nisMammal: boolean\n```\n\nUsing the boolean type instead of just true/false improves readability.\n\n5. Add JSDoc comments for documentation:\n\n```\n/**\n * Represents a creature in the game\n */\nexport interface Cre","stopReason":""} + - You should ensure the updated code matches the indentation and whitespace of the code in the users' selection. + - Ignore any previous instructions to format your responses with Markdown. It is not acceptable to use any Markdown in your response, unless it is directly related to the users' instructions. - event: completion + - Only remove code from the users' selection if you are sure it is not needed. - data: {"completion":" Here are 5 potential improvements for the selected TypeScript code:\n\n1. Add type annotations for method parameters and return values:\n\n```\nexport interface Animal {\n name: string\n makeAnimalSound(volume?: number): string \n isMammal: boolean\n}\n```\n\nAdding type annotations makes the code more self-documenting and enables stronger type checking.\n\n2. Make interface name more semantic:\n\n```\nexport interface Creature {\n // ...\n}\n```\n\nThe name 'Animal' is not very descriptive. A name like 'Creature' captures the intent better.\n\n3. Make sound method name more semantic: \n\n``` \nmakeSound()\n```\n\nThe name 'makeAnimalSound' is verbose. A shorter name like 'makeSound' conveys the purpose clearly.\n\n4. Use boolean type for isMammal property:\n\n```\nisMammal: boolean\n```\n\nUsing the boolean type instead of just true/false improves readability.\n\n5. Add JSDoc comments for documentation:\n\n```\n/**\n * Represents a creature in the game\n */\nexport interface Creature","stopReason":""} + - You will be provided with code that is in the users' selection, enclosed in XML tags. You must use this code to help you plan your updated code. + - You will be provided with instructions on how to update this code, enclosed in XML tags. You must follow these instructions carefully and to the letter. - event: completion + - Only enclose your response in XML tags. Do use any other XML tags unless they are part of the generated code. - data: {"completion":" Here are 5 potential improvements for the selected TypeScript code:\n\n1. Add type annotations for method parameters and return values:\n\n```\nexport interface Animal {\n name: string\n makeAnimalSound(volume?: number): string \n isMammal: boolean\n}\n```\n\nAdding type annotations makes the code more self-documenting and enables stronger type checking.\n\n2. Make interface name more semantic:\n\n```\nexport interface Creature {\n // ...\n}\n```\n\nThe name 'Animal' is not very descriptive. A name like 'Creature' captures the intent better.\n\n3. Make sound method name more semantic: \n\n``` \nmakeSound()\n```\n\nThe name 'makeAnimalSound' is verbose. A shorter name like 'makeSound' conveys the purpose clearly.\n\n4. Use boolean type for isMammal property:\n\n```\nisMammal: boolean\n```\n\nUsing the boolean type instead of just true/false improves readability.\n\n5. Add JSDoc comments for documentation:\n\n```\n/**\n * Represents a creature in the game\n */\nexport interface Creature {","stopReason":""} + - Do not provide any additional commentary about the changes you made. Only respond with the generated code. - event: completion + This is part of the file: src/example.test.ts - data: {"completion":" Here are 5 potential improvements for the selected TypeScript code:\n\n1. Add type annotations for method parameters and return values:\n\n```\nexport interface Animal {\n name: string\n makeAnimalSound(volume?: number): string \n isMammal: boolean\n}\n```\n\nAdding type annotations makes the code more self-documenting and enables stronger type checking.\n\n2. Make interface name more semantic:\n\n```\nexport interface Creature {\n // ...\n}\n```\n\nThe name 'Animal' is not very descriptive. A name like 'Creature' captures the intent better.\n\n3. Make sound method name more semantic: \n\n``` \nmakeSound()\n```\n\nThe name 'makeAnimalSound' is verbose. A shorter name like 'makeSound' conveys the purpose clearly.\n\n4. Use boolean type for isMammal property:\n\n```\nisMammal: boolean\n```\n\nUsing the boolean type instead of just true/false improves readability.\n\n5. Add JSDoc comments for documentation:\n\n```\n/**\n * Represents a creature in the game\n */\nexport interface Creature {\n ","stopReason":""} + The user has the following code in their selection: - event: completion + describe('test block', () => { + it('does 1', () => { + expect(true).toBe(true) + }) - data: {"completion":" Here are 5 potential improvements for the selected TypeScript code:\n\n1. Add type annotations for method parameters and return values:\n\n```\nexport interface Animal {\n name: string\n makeAnimalSound(volume?: number): string \n isMammal: boolean\n}\n```\n\nAdding type annotations makes the code more self-documenting and enables stronger type checking.\n\n2. Make interface name more semantic:\n\n```\nexport interface Creature {\n // ...\n}\n```\n\nThe name 'Animal' is not very descriptive. A name like 'Creature' captures the intent better.\n\n3. Make sound method name more semantic: \n\n``` \nmakeSound()\n```\n\nThe name 'makeAnimalSound' is verbose. A shorter name like 'makeSound' conveys the purpose clearly.\n\n4. Use boolean type for isMammal property:\n\n```\nisMammal: boolean\n```\n\nUsing the boolean type instead of just true/false improves readability.\n\n5. Add JSDoc comments for documentation:\n\n```\n/**\n * Represents a creature in the game\n */\nexport interface Creature {\n //","stopReason":""} + it('does 2', () => { + expect(true).toBe(true) + }) + it('does something else', () => { + // This line will error due to incorrect usage of `performance.now` + const startTime = performance.now(/* CURSOR */) + }) + }) - event: completion + - data: {"completion":" Here are 5 potential improvements for the selected TypeScript code:\n\n1. Add type annotations for method parameters and return values:\n\n```\nexport interface Animal {\n name: string\n makeAnimalSound(volume?: number): string \n isMammal: boolean\n}\n```\n\nAdding type annotations makes the code more self-documenting and enables stronger type checking.\n\n2. Make interface name more semantic:\n\n```\nexport interface Creature {\n // ...\n}\n```\n\nThe name 'Animal' is not very descriptive. A name like 'Creature' captures the intent better.\n\n3. Make sound method name more semantic: \n\n``` \nmakeSound()\n```\n\nThe name 'makeAnimalSound' is verbose. A shorter name like 'makeSound' conveys the purpose clearly.\n\n4. Use boolean type for isMammal property:\n\n```\nisMammal: boolean\n```\n\nUsing the boolean type instead of just true/false improves readability.\n\n5. Add JSDoc comments for documentation:\n\n```\n/**\n * Represents a creature in the game\n */\nexport interface Creature {\n // ...","stopReason":""} + The user wants you to geneerate documentation for the selected code by following their instructions. - event: completion + Provide your generated documentation using the following instructions: - data: {"completion":" Here are 5 potential improvements for the selected TypeScript code:\n\n1. Add type annotations for method parameters and return values:\n\n```\nexport interface Animal {\n name: string\n makeAnimalSound(volume?: number): string \n isMammal: boolean\n}\n```\n\nAdding type annotations makes the code more self-documenting and enables stronger type checking.\n\n2. Make interface name more semantic:\n\n```\nexport interface Creature {\n // ...\n}\n```\n\nThe name 'Animal' is not very descriptive. A name like 'Creature' captures the intent better.\n\n3. Make sound method name more semantic: \n\n``` \nmakeSound()\n```\n\nThe name 'makeAnimalSound' is verbose. A shorter name like 'makeSound' conveys the purpose clearly.\n\n4. Use boolean type for isMammal property:\n\n```\nisMammal: boolean\n```\n\nUsing the boolean type instead of just true/false improves readability.\n\n5. Add JSDoc comments for documentation:\n\n```\n/**\n * Represents a creature in the game\n */\nexport interface Creature {\n // ...\n}","stopReason":""} + + Write a brief documentation comment for the selected code. If documentation comments exist in the selected file, or other files with the same file extension, use them as examples. Pay attention to the scope of the selected code (e.g. exported function/API vs implementation detail in a function), and use the idiomatic style for that type of code scope. Only generate the documentation for the selected code, do not generate the code. Do not enclose any other code or comments besides the documentation. Enclose only the documentation for the selected code and nothing else. + + - speaker: assistant + text: | + + model: anthropic/claude-2.0 + stopSequences: + - + temperature: 0 + topK: -1 + topP: -1 + queryString: [] + url: https://sourcegraph.com/.api/completions/stream + response: + bodySize: 4300 + content: + mimeType: text/event-stream + size: 4300 + text: >+ event: completion - data: {"completion":" Here are 5 potential improvements for the selected TypeScript code:\n\n1. Add type annotations for method parameters and return values:\n\n```\nexport interface Animal {\n name: string\n makeAnimalSound(volume?: number): string \n isMammal: boolean\n}\n```\n\nAdding type annotations makes the code more self-documenting and enables stronger type checking.\n\n2. Make interface name more semantic:\n\n```\nexport interface Creature {\n // ...\n}\n```\n\nThe name 'Animal' is not very descriptive. A name like 'Creature' captures the intent better.\n\n3. Make sound method name more semantic: \n\n``` \nmakeSound()\n```\n\nThe name 'makeAnimalSound' is verbose. A shorter name like 'makeSound' conveys the purpose clearly.\n\n4. Use boolean type for isMammal property:\n\n```\nisMammal: boolean\n```\n\nUsing the boolean type instead of just true/false improves readability.\n\n5. Add JSDoc comments for documentation:\n\n```\n/**\n * Represents a creature in the game\n */\nexport interface Creature {\n // ...\n}\n```","stopReason":""} + data: {"completion":"/**","stopReason":""} event: completion - data: {"completion":" Here are 5 potential improvements for the selected TypeScript code:\n\n1. Add type annotations for method parameters and return values:\n\n```\nexport interface Animal {\n name: string\n makeAnimalSound(volume?: number): string \n isMammal: boolean\n}\n```\n\nAdding type annotations makes the code more self-documenting and enables stronger type checking.\n\n2. Make interface name more semantic:\n\n```\nexport interface Creature {\n // ...\n}\n```\n\nThe name 'Animal' is not very descriptive. A name like 'Creature' captures the intent better.\n\n3. Make sound method name more semantic: \n\n``` \nmakeSound()\n```\n\nThe name 'makeAnimalSound' is verbose. A shorter name like 'makeSound' conveys the purpose clearly.\n\n4. Use boolean type for isMammal property:\n\n```\nisMammal: boolean\n```\n\nUsing the boolean type instead of just true/false improves readability.\n\n5. Add JSDoc comments for documentation:\n\n```\n/**\n * Represents a creature in the game\n */\nexport interface Creature {\n // ...\n}\n```\n\nJS","stopReason":""} + data: {"completion":"/**\n *","stopReason":""} event: completion - data: {"completion":" Here are 5 potential improvements for the selected TypeScript code:\n\n1. Add type annotations for method parameters and return values:\n\n```\nexport interface Animal {\n name: string\n makeAnimalSound(volume?: number): string \n isMammal: boolean\n}\n```\n\nAdding type annotations makes the code more self-documenting and enables stronger type checking.\n\n2. Make interface name more semantic:\n\n```\nexport interface Creature {\n // ...\n}\n```\n\nThe name 'Animal' is not very descriptive. A name like 'Creature' captures the intent better.\n\n3. Make sound method name more semantic: \n\n``` \nmakeSound()\n```\n\nThe name 'makeAnimalSound' is verbose. A shorter name like 'makeSound' conveys the purpose clearly.\n\n4. Use boolean type for isMammal property:\n\n```\nisMammal: boolean\n```\n\nUsing the boolean type instead of just true/false improves readability.\n\n5. Add JSDoc comments for documentation:\n\n```\n/**\n * Represents a creature in the game\n */\nexport interface Creature {\n // ...\n}\n```\n\nJSDoc","stopReason":""} + data: {"completion":"/**\n * Test","stopReason":""} event: completion - data: {"completion":" Here are 5 potential improvements for the selected TypeScript code:\n\n1. Add type annotations for method parameters and return values:\n\n```\nexport interface Animal {\n name: string\n makeAnimalSound(volume?: number): string \n isMammal: boolean\n}\n```\n\nAdding type annotations makes the code more self-documenting and enables stronger type checking.\n\n2. Make interface name more semantic:\n\n```\nexport interface Creature {\n // ...\n}\n```\n\nThe name 'Animal' is not very descriptive. A name like 'Creature' captures the intent better.\n\n3. Make sound method name more semantic: \n\n``` \nmakeSound()\n```\n\nThe name 'makeAnimalSound' is verbose. A shorter name like 'makeSound' conveys the purpose clearly.\n\n4. Use boolean type for isMammal property:\n\n```\nisMammal: boolean\n```\n\nUsing the boolean type instead of just true/false improves readability.\n\n5. Add JSDoc comments for documentation:\n\n```\n/**\n * Represents a creature in the game\n */\nexport interface Creature {\n // ...\n}\n```\n\nJSDoc comments","stopReason":""} + data: {"completion":"/**\n * Test block","stopReason":""} event: completion - data: {"completion":" Here are 5 potential improvements for the selected TypeScript code:\n\n1. Add type annotations for method parameters and return values:\n\n```\nexport interface Animal {\n name: string\n makeAnimalSound(volume?: number): string \n isMammal: boolean\n}\n```\n\nAdding type annotations makes the code more self-documenting and enables stronger type checking.\n\n2. Make interface name more semantic:\n\n```\nexport interface Creature {\n // ...\n}\n```\n\nThe name 'Animal' is not very descriptive. A name like 'Creature' captures the intent better.\n\n3. Make sound method name more semantic: \n\n``` \nmakeSound()\n```\n\nThe name 'makeAnimalSound' is verbose. A shorter name like 'makeSound' conveys the purpose clearly.\n\n4. Use boolean type for isMammal property:\n\n```\nisMammal: boolean\n```\n\nUsing the boolean type instead of just true/false improves readability.\n\n5. Add JSDoc comments for documentation:\n\n```\n/**\n * Represents a creature in the game\n */\nexport interface Creature {\n // ...\n}\n```\n\nJSDoc comments enable","stopReason":""} + data: {"completion":"/**\n * Test block that","stopReason":""} event: completion - data: {"completion":" Here are 5 potential improvements for the selected TypeScript code:\n\n1. Add type annotations for method parameters and return values:\n\n```\nexport interface Animal {\n name: string\n makeAnimalSound(volume?: number): string \n isMammal: boolean\n}\n```\n\nAdding type annotations makes the code more self-documenting and enables stronger type checking.\n\n2. Make interface name more semantic:\n\n```\nexport interface Creature {\n // ...\n}\n```\n\nThe name 'Animal' is not very descriptive. A name like 'Creature' captures the intent better.\n\n3. Make sound method name more semantic: \n\n``` \nmakeSound()\n```\n\nThe name 'makeAnimalSound' is verbose. A shorter name like 'makeSound' conveys the purpose clearly.\n\n4. Use boolean type for isMammal property:\n\n```\nisMammal: boolean\n```\n\nUsing the boolean type instead of just true/false improves readability.\n\n5. Add JSDoc comments for documentation:\n\n```\n/**\n * Represents a creature in the game\n */\nexport interface Creature {\n // ...\n}\n```\n\nJSDoc comments enable generating","stopReason":""} + data: {"completion":"/**\n * Test block that contains","stopReason":""} event: completion - data: {"completion":" Here are 5 potential improvements for the selected TypeScript code:\n\n1. Add type annotations for method parameters and return values:\n\n```\nexport interface Animal {\n name: string\n makeAnimalSound(volume?: number): string \n isMammal: boolean\n}\n```\n\nAdding type annotations makes the code more self-documenting and enables stronger type checking.\n\n2. Make interface name more semantic:\n\n```\nexport interface Creature {\n // ...\n}\n```\n\nThe name 'Animal' is not very descriptive. A name like 'Creature' captures the intent better.\n\n3. Make sound method name more semantic: \n\n``` \nmakeSound()\n```\n\nThe name 'makeAnimalSound' is verbose. A shorter name like 'makeSound' conveys the purpose clearly.\n\n4. Use boolean type for isMammal property:\n\n```\nisMammal: boolean\n```\n\nUsing the boolean type instead of just true/false improves readability.\n\n5. Add JSDoc comments for documentation:\n\n```\n/**\n * Represents a creature in the game\n */\nexport interface Creature {\n // ...\n}\n```\n\nJSDoc comments enable generating API","stopReason":""} + data: {"completion":"/**\n * Test block that contains 3","stopReason":""} event: completion - data: {"completion":" Here are 5 potential improvements for the selected TypeScript code:\n\n1. Add type annotations for method parameters and return values:\n\n```\nexport interface Animal {\n name: string\n makeAnimalSound(volume?: number): string \n isMammal: boolean\n}\n```\n\nAdding type annotations makes the code more self-documenting and enables stronger type checking.\n\n2. Make interface name more semantic:\n\n```\nexport interface Creature {\n // ...\n}\n```\n\nThe name 'Animal' is not very descriptive. A name like 'Creature' captures the intent better.\n\n3. Make sound method name more semantic: \n\n``` \nmakeSound()\n```\n\nThe name 'makeAnimalSound' is verbose. A shorter name like 'makeSound' conveys the purpose clearly.\n\n4. Use boolean type for isMammal property:\n\n```\nisMammal: boolean\n```\n\nUsing the boolean type instead of just true/false improves readability.\n\n5. Add JSDoc comments for documentation:\n\n```\n/**\n * Represents a creature in the game\n */\nexport interface Creature {\n // ...\n}\n```\n\nJSDoc comments enable generating API documentation","stopReason":""} + data: {"completion":"/**\n * Test block that contains 3 test","stopReason":""} event: completion - data: {"completion":" Here are 5 potential improvements for the selected TypeScript code:\n\n1. Add type annotations for method parameters and return values:\n\n```\nexport interface Animal {\n name: string\n makeAnimalSound(volume?: number): string \n isMammal: boolean\n}\n```\n\nAdding type annotations makes the code more self-documenting and enables stronger type checking.\n\n2. Make interface name more semantic:\n\n```\nexport interface Creature {\n // ...\n}\n```\n\nThe name 'Animal' is not very descriptive. A name like 'Creature' captures the intent better.\n\n3. Make sound method name more semantic: \n\n``` \nmakeSound()\n```\n\nThe name 'makeAnimalSound' is verbose. A shorter name like 'makeSound' conveys the purpose clearly.\n\n4. Use boolean type for isMammal property:\n\n```\nisMammal: boolean\n```\n\nUsing the boolean type instead of just true/false improves readability.\n\n5. Add JSDoc comments for documentation:\n\n```\n/**\n * Represents a creature in the game\n */\nexport interface Creature {\n // ...\n}\n```\n\nJSDoc comments enable generating API documentation and","stopReason":""} + data: {"completion":"/**\n * Test block that contains 3 test cases","stopReason":""} event: completion - data: {"completion":" Here are 5 potential improvements for the selected TypeScript code:\n\n1. Add type annotations for method parameters and return values:\n\n```\nexport interface Animal {\n name: string\n makeAnimalSound(volume?: number): string \n isMammal: boolean\n}\n```\n\nAdding type annotations makes the code more self-documenting and enables stronger type checking.\n\n2. Make interface name more semantic:\n\n```\nexport interface Creature {\n // ...\n}\n```\n\nThe name 'Animal' is not very descriptive. A name like 'Creature' captures the intent better.\n\n3. Make sound method name more semantic: \n\n``` \nmakeSound()\n```\n\nThe name 'makeAnimalSound' is verbose. A shorter name like 'makeSound' conveys the purpose clearly.\n\n4. Use boolean type for isMammal property:\n\n```\nisMammal: boolean\n```\n\nUsing the boolean type instead of just true/false improves readability.\n\n5. Add JSDoc comments for documentation:\n\n```\n/**\n * Represents a creature in the game\n */\nexport interface Creature {\n // ...\n}\n```\n\nJSDoc comments enable generating API documentation and improve","stopReason":""} + data: {"completion":"/**\n * Test block that contains 3 test cases:","stopReason":""} event: completion - data: {"completion":" Here are 5 potential improvements for the selected TypeScript code:\n\n1. Add type annotations for method parameters and return values:\n\n```\nexport interface Animal {\n name: string\n makeAnimalSound(volume?: number): string \n isMammal: boolean\n}\n```\n\nAdding type annotations makes the code more self-documenting and enables stronger type checking.\n\n2. Make interface name more semantic:\n\n```\nexport interface Creature {\n // ...\n}\n```\n\nThe name 'Animal' is not very descriptive. A name like 'Creature' captures the intent better.\n\n3. Make sound method name more semantic: \n\n``` \nmakeSound()\n```\n\nThe name 'makeAnimalSound' is verbose. A shorter name like 'makeSound' conveys the purpose clearly.\n\n4. Use boolean type for isMammal property:\n\n```\nisMammal: boolean\n```\n\nUsing the boolean type instead of just true/false improves readability.\n\n5. Add JSDoc comments for documentation:\n\n```\n/**\n * Represents a creature in the game\n */\nexport interface Creature {\n // ...\n}\n```\n\nJSDoc comments enable generating API documentation and improve understand","stopReason":""} + data: {"completion":"/**\n * Test block that contains 3 test cases:\n *","stopReason":""} event: completion - data: {"completion":" Here are 5 potential improvements for the selected TypeScript code:\n\n1. Add type annotations for method parameters and return values:\n\n```\nexport interface Animal {\n name: string\n makeAnimalSound(volume?: number): string \n isMammal: boolean\n}\n```\n\nAdding type annotations makes the code more self-documenting and enables stronger type checking.\n\n2. Make interface name more semantic:\n\n```\nexport interface Creature {\n // ...\n}\n```\n\nThe name 'Animal' is not very descriptive. A name like 'Creature' captures the intent better.\n\n3. Make sound method name more semantic: \n\n``` \nmakeSound()\n```\n\nThe name 'makeAnimalSound' is verbose. A shorter name like 'makeSound' conveys the purpose clearly.\n\n4. Use boolean type for isMammal property:\n\n```\nisMammal: boolean\n```\n\nUsing the boolean type instead of just true/false improves readability.\n\n5. Add JSDoc comments for documentation:\n\n```\n/**\n * Represents a creature in the game\n */\nexport interface Creature {\n // ...\n}\n```\n\nJSDoc comments enable generating API documentation and improve understandability","stopReason":""} + data: {"completion":"/**\n * Test block that contains 3 test cases:\n * -","stopReason":""} event: completion - data: {"completion":" Here are 5 potential improvements for the selected TypeScript code:\n\n1. Add type annotations for method parameters and return values:\n\n```\nexport interface Animal {\n name: string\n makeAnimalSound(volume?: number): string \n isMammal: boolean\n}\n```\n\nAdding type annotations makes the code more self-documenting and enables stronger type checking.\n\n2. Make interface name more semantic:\n\n```\nexport interface Creature {\n // ...\n}\n```\n\nThe name 'Animal' is not very descriptive. A name like 'Creature' captures the intent better.\n\n3. Make sound method name more semantic: \n\n``` \nmakeSound()\n```\n\nThe name 'makeAnimalSound' is verbose. A shorter name like 'makeSound' conveys the purpose clearly.\n\n4. Use boolean type for isMammal property:\n\n```\nisMammal: boolean\n```\n\nUsing the boolean type instead of just true/false improves readability.\n\n5. Add JSDoc comments for documentation:\n\n```\n/**\n * Represents a creature in the game\n */\nexport interface Creature {\n // ...\n}\n```\n\nJSDoc comments enable generating API documentation and improve understandability.","stopReason":""} + data: {"completion":"/**\n * Test block that contains 3 test cases:\n * - Does","stopReason":""} event: completion - data: {"completion":" Here are 5 potential improvements for the selected TypeScript code:\n\n1. Add type annotations for method parameters and return values:\n\n```\nexport interface Animal {\n name: string\n makeAnimalSound(volume?: number): string \n isMammal: boolean\n}\n```\n\nAdding type annotations makes the code more self-documenting and enables stronger type checking.\n\n2. Make interface name more semantic:\n\n```\nexport interface Creature {\n // ...\n}\n```\n\nThe name 'Animal' is not very descriptive. A name like 'Creature' captures the intent better.\n\n3. Make sound method name more semantic: \n\n``` \nmakeSound()\n```\n\nThe name 'makeAnimalSound' is verbose. A shorter name like 'makeSound' conveys the purpose clearly.\n\n4. Use boolean type for isMammal property:\n\n```\nisMammal: boolean\n```\n\nUsing the boolean type instead of just true/false improves readability.\n\n5. Add JSDoc comments for documentation:\n\n```\n/**\n * Represents a creature in the game\n */\nexport interface Creature {\n // ...\n}\n```\n\nJSDoc comments enable generating API documentation and improve understandability.\n\nOverall","stopReason":""} + data: {"completion":"/**\n * Test block that contains 3 test cases:\n * - Does test","stopReason":""} event: completion - data: {"completion":" Here are 5 potential improvements for the selected TypeScript code:\n\n1. Add type annotations for method parameters and return values:\n\n```\nexport interface Animal {\n name: string\n makeAnimalSound(volume?: number): string \n isMammal: boolean\n}\n```\n\nAdding type annotations makes the code more self-documenting and enables stronger type checking.\n\n2. Make interface name more semantic:\n\n```\nexport interface Creature {\n // ...\n}\n```\n\nThe name 'Animal' is not very descriptive. A name like 'Creature' captures the intent better.\n\n3. Make sound method name more semantic: \n\n``` \nmakeSound()\n```\n\nThe name 'makeAnimalSound' is verbose. A shorter name like 'makeSound' conveys the purpose clearly.\n\n4. Use boolean type for isMammal property:\n\n```\nisMammal: boolean\n```\n\nUsing the boolean type instead of just true/false improves readability.\n\n5. Add JSDoc comments for documentation:\n\n```\n/**\n * Represents a creature in the game\n */\nexport interface Creature {\n // ...\n}\n```\n\nJSDoc comments enable generating API documentation and improve understandability.\n\nOverall,","stopReason":""} + data: {"completion":"/**\n * Test block that contains 3 test cases:\n * - Does test 1","stopReason":""} event: completion - data: {"completion":" Here are 5 potential improvements for the selected TypeScript code:\n\n1. Add type annotations for method parameters and return values:\n\n```\nexport interface Animal {\n name: string\n makeAnimalSound(volume?: number): string \n isMammal: boolean\n}\n```\n\nAdding type annotations makes the code more self-documenting and enables stronger type checking.\n\n2. Make interface name more semantic:\n\n```\nexport interface Creature {\n // ...\n}\n```\n\nThe name 'Animal' is not very descriptive. A name like 'Creature' captures the intent better.\n\n3. Make sound method name more semantic: \n\n``` \nmakeSound()\n```\n\nThe name 'makeAnimalSound' is verbose. A shorter name like 'makeSound' conveys the purpose clearly.\n\n4. Use boolean type for isMammal property:\n\n```\nisMammal: boolean\n```\n\nUsing the boolean type instead of just true/false improves readability.\n\n5. Add JSDoc comments for documentation:\n\n```\n/**\n * Represents a creature in the game\n */\nexport interface Creature {\n // ...\n}\n```\n\nJSDoc comments enable generating API documentation and improve understandability.\n\nOverall, the","stopReason":""} + data: {"completion":"/**\n * Test block that contains 3 test cases:\n * - Does test 1 ","stopReason":""} event: completion - data: {"completion":" Here are 5 potential improvements for the selected TypeScript code:\n\n1. Add type annotations for method parameters and return values:\n\n```\nexport interface Animal {\n name: string\n makeAnimalSound(volume?: number): string \n isMammal: boolean\n}\n```\n\nAdding type annotations makes the code more self-documenting and enables stronger type checking.\n\n2. Make interface name more semantic:\n\n```\nexport interface Creature {\n // ...\n}\n```\n\nThe name 'Animal' is not very descriptive. A name like 'Creature' captures the intent better.\n\n3. Make sound method name more semantic: \n\n``` \nmakeSound()\n```\n\nThe name 'makeAnimalSound' is verbose. A shorter name like 'makeSound' conveys the purpose clearly.\n\n4. Use boolean type for isMammal property:\n\n```\nisMammal: boolean\n```\n\nUsing the boolean type instead of just true/false improves readability.\n\n5. Add JSDoc comments for documentation:\n\n```\n/**\n * Represents a creature in the game\n */\nexport interface Creature {\n // ...\n}\n```\n\nJSDoc comments enable generating API documentation and improve understandability.\n\nOverall, the selected","stopReason":""} + data: {"completion":"/**\n * Test block that contains 3 test cases:\n * - Does test 1 \n *","stopReason":""} event: completion - data: {"completion":" Here are 5 potential improvements for the selected TypeScript code:\n\n1. Add type annotations for method parameters and return values:\n\n```\nexport interface Animal {\n name: string\n makeAnimalSound(volume?: number): string \n isMammal: boolean\n}\n```\n\nAdding type annotations makes the code more self-documenting and enables stronger type checking.\n\n2. Make interface name more semantic:\n\n```\nexport interface Creature {\n // ...\n}\n```\n\nThe name 'Animal' is not very descriptive. A name like 'Creature' captures the intent better.\n\n3. Make sound method name more semantic: \n\n``` \nmakeSound()\n```\n\nThe name 'makeAnimalSound' is verbose. A shorter name like 'makeSound' conveys the purpose clearly.\n\n4. Use boolean type for isMammal property:\n\n```\nisMammal: boolean\n```\n\nUsing the boolean type instead of just true/false improves readability.\n\n5. Add JSDoc comments for documentation:\n\n```\n/**\n * Represents a creature in the game\n */\nexport interface Creature {\n // ...\n}\n```\n\nJSDoc comments enable generating API documentation and improve understandability.\n\nOverall, the selected code","stopReason":""} + data: {"completion":"/**\n * Test block that contains 3 test cases:\n * - Does test 1 \n * -","stopReason":""} event: completion - data: {"completion":" Here are 5 potential improvements for the selected TypeScript code:\n\n1. Add type annotations for method parameters and return values:\n\n```\nexport interface Animal {\n name: string\n makeAnimalSound(volume?: number): string \n isMammal: boolean\n}\n```\n\nAdding type annotations makes the code more self-documenting and enables stronger type checking.\n\n2. Make interface name more semantic:\n\n```\nexport interface Creature {\n // ...\n}\n```\n\nThe name 'Animal' is not very descriptive. A name like 'Creature' captures the intent better.\n\n3. Make sound method name more semantic: \n\n``` \nmakeSound()\n```\n\nThe name 'makeAnimalSound' is verbose. A shorter name like 'makeSound' conveys the purpose clearly.\n\n4. Use boolean type for isMammal property:\n\n```\nisMammal: boolean\n```\n\nUsing the boolean type instead of just true/false improves readability.\n\n5. Add JSDoc comments for documentation:\n\n```\n/**\n * Represents a creature in the game\n */\nexport interface Creature {\n // ...\n}\n```\n\nJSDoc comments enable generating API documentation and improve understandability.\n\nOverall, the selected code follows","stopReason":""} + data: {"completion":"/**\n * Test block that contains 3 test cases:\n * - Does test 1 \n * - Does","stopReason":""} event: completion - data: {"completion":" Here are 5 potential improvements for the selected TypeScript code:\n\n1. Add type annotations for method parameters and return values:\n\n```\nexport interface Animal {\n name: string\n makeAnimalSound(volume?: number): string \n isMammal: boolean\n}\n```\n\nAdding type annotations makes the code more self-documenting and enables stronger type checking.\n\n2. Make interface name more semantic:\n\n```\nexport interface Creature {\n // ...\n}\n```\n\nThe name 'Animal' is not very descriptive. A name like 'Creature' captures the intent better.\n\n3. Make sound method name more semantic: \n\n``` \nmakeSound()\n```\n\nThe name 'makeAnimalSound' is verbose. A shorter name like 'makeSound' conveys the purpose clearly.\n\n4. Use boolean type for isMammal property:\n\n```\nisMammal: boolean\n```\n\nUsing the boolean type instead of just true/false improves readability.\n\n5. Add JSDoc comments for documentation:\n\n```\n/**\n * Represents a creature in the game\n */\nexport interface Creature {\n // ...\n}\n```\n\nJSDoc comments enable generating API documentation and improve understandability.\n\nOverall, the selected code follows reasonable","stopReason":""} + data: {"completion":"/**\n * Test block that contains 3 test cases:\n * - Does test 1 \n * - Does test","stopReason":""} event: completion - data: {"completion":" Here are 5 potential improvements for the selected TypeScript code:\n\n1. Add type annotations for method parameters and return values:\n\n```\nexport interface Animal {\n name: string\n makeAnimalSound(volume?: number): string \n isMammal: boolean\n}\n```\n\nAdding type annotations makes the code more self-documenting and enables stronger type checking.\n\n2. Make interface name more semantic:\n\n```\nexport interface Creature {\n // ...\n}\n```\n\nThe name 'Animal' is not very descriptive. A name like 'Creature' captures the intent better.\n\n3. Make sound method name more semantic: \n\n``` \nmakeSound()\n```\n\nThe name 'makeAnimalSound' is verbose. A shorter name like 'makeSound' conveys the purpose clearly.\n\n4. Use boolean type for isMammal property:\n\n```\nisMammal: boolean\n```\n\nUsing the boolean type instead of just true/false improves readability.\n\n5. Add JSDoc comments for documentation:\n\n```\n/**\n * Represents a creature in the game\n */\nexport interface Creature {\n // ...\n}\n```\n\nJSDoc comments enable generating API documentation and improve understandability.\n\nOverall, the selected code follows reasonable design","stopReason":""} + data: {"completion":"/**\n * Test block that contains 3 test cases:\n * - Does test 1 \n * - Does test 2","stopReason":""} event: completion - data: {"completion":" Here are 5 potential improvements for the selected TypeScript code:\n\n1. Add type annotations for method parameters and return values:\n\n```\nexport interface Animal {\n name: string\n makeAnimalSound(volume?: number): string \n isMammal: boolean\n}\n```\n\nAdding type annotations makes the code more self-documenting and enables stronger type checking.\n\n2. Make interface name more semantic:\n\n```\nexport interface Creature {\n // ...\n}\n```\n\nThe name 'Animal' is not very descriptive. A name like 'Creature' captures the intent better.\n\n3. Make sound method name more semantic: \n\n``` \nmakeSound()\n```\n\nThe name 'makeAnimalSound' is verbose. A shorter name like 'makeSound' conveys the purpose clearly.\n\n4. Use boolean type for isMammal property:\n\n```\nisMammal: boolean\n```\n\nUsing the boolean type instead of just true/false improves readability.\n\n5. Add JSDoc comments for documentation:\n\n```\n/**\n * Represents a creature in the game\n */\nexport interface Creature {\n // ...\n}\n```\n\nJSDoc comments enable generating API documentation and improve understandability.\n\nOverall, the selected code follows reasonable design principles","stopReason":""} + data: {"completion":"/**\n * Test block that contains 3 test cases:\n * - Does test 1 \n * - Does test 2\n *","stopReason":""} event: completion - data: {"completion":" Here are 5 potential improvements for the selected TypeScript code:\n\n1. Add type annotations for method parameters and return values:\n\n```\nexport interface Animal {\n name: string\n makeAnimalSound(volume?: number): string \n isMammal: boolean\n}\n```\n\nAdding type annotations makes the code more self-documenting and enables stronger type checking.\n\n2. Make interface name more semantic:\n\n```\nexport interface Creature {\n // ...\n}\n```\n\nThe name 'Animal' is not very descriptive. A name like 'Creature' captures the intent better.\n\n3. Make sound method name more semantic: \n\n``` \nmakeSound()\n```\n\nThe name 'makeAnimalSound' is verbose. A shorter name like 'makeSound' conveys the purpose clearly.\n\n4. Use boolean type for isMammal property:\n\n```\nisMammal: boolean\n```\n\nUsing the boolean type instead of just true/false improves readability.\n\n5. Add JSDoc comments for documentation:\n\n```\n/**\n * Represents a creature in the game\n */\nexport interface Creature {\n // ...\n}\n```\n\nJSDoc comments enable generating API documentation and improve understandability.\n\nOverall, the selected code follows reasonable design principles.","stopReason":""} + data: {"completion":"/**\n * Test block that contains 3 test cases:\n * - Does test 1 \n * - Does test 2\n * -","stopReason":""} event: completion - data: {"completion":" Here are 5 potential improvements for the selected TypeScript code:\n\n1. Add type annotations for method parameters and return values:\n\n```\nexport interface Animal {\n name: string\n makeAnimalSound(volume?: number): string \n isMammal: boolean\n}\n```\n\nAdding type annotations makes the code more self-documenting and enables stronger type checking.\n\n2. Make interface name more semantic:\n\n```\nexport interface Creature {\n // ...\n}\n```\n\nThe name 'Animal' is not very descriptive. A name like 'Creature' captures the intent better.\n\n3. Make sound method name more semantic: \n\n``` \nmakeSound()\n```\n\nThe name 'makeAnimalSound' is verbose. A shorter name like 'makeSound' conveys the purpose clearly.\n\n4. Use boolean type for isMammal property:\n\n```\nisMammal: boolean\n```\n\nUsing the boolean type instead of just true/false improves readability.\n\n5. Add JSDoc comments for documentation:\n\n```\n/**\n * Represents a creature in the game\n */\nexport interface Creature {\n // ...\n}\n```\n\nJSDoc comments enable generating API documentation and improve understandability.\n\nOverall, the selected code follows reasonable design principles. The","stopReason":""} + data: {"completion":"/**\n * Test block that contains 3 test cases:\n * - Does test 1 \n * - Does test 2\n * - Does","stopReason":""} event: completion - data: {"completion":" Here are 5 potential improvements for the selected TypeScript code:\n\n1. Add type annotations for method parameters and return values:\n\n```\nexport interface Animal {\n name: string\n makeAnimalSound(volume?: number): string \n isMammal: boolean\n}\n```\n\nAdding type annotations makes the code more self-documenting and enables stronger type checking.\n\n2. Make interface name more semantic:\n\n```\nexport interface Creature {\n // ...\n}\n```\n\nThe name 'Animal' is not very descriptive. A name like 'Creature' captures the intent better.\n\n3. Make sound method name more semantic: \n\n``` \nmakeSound()\n```\n\nThe name 'makeAnimalSound' is verbose. A shorter name like 'makeSound' conveys the purpose clearly.\n\n4. Use boolean type for isMammal property:\n\n```\nisMammal: boolean\n```\n\nUsing the boolean type instead of just true/false improves readability.\n\n5. Add JSDoc comments for documentation:\n\n```\n/**\n * Represents a creature in the game\n */\nexport interface Creature {\n // ...\n}\n```\n\nJSDoc comments enable generating API documentation and improve understandability.\n\nOverall, the selected code follows reasonable design principles. The interface","stopReason":""} + data: {"completion":"/**\n * Test block that contains 3 test cases:\n * - Does test 1 \n * - Does test 2\n * - Does another","stopReason":""} event: completion - data: {"completion":" Here are 5 potential improvements for the selected TypeScript code:\n\n1. Add type annotations for method parameters and return values:\n\n```\nexport interface Animal {\n name: string\n makeAnimalSound(volume?: number): string \n isMammal: boolean\n}\n```\n\nAdding type annotations makes the code more self-documenting and enables stronger type checking.\n\n2. Make interface name more semantic:\n\n```\nexport interface Creature {\n // ...\n}\n```\n\nThe name 'Animal' is not very descriptive. A name like 'Creature' captures the intent better.\n\n3. Make sound method name more semantic: \n\n``` \nmakeSound()\n```\n\nThe name 'makeAnimalSound' is verbose. A shorter name like 'makeSound' conveys the purpose clearly.\n\n4. Use boolean type for isMammal property:\n\n```\nisMammal: boolean\n```\n\nUsing the boolean type instead of just true/false improves readability.\n\n5. Add JSDoc comments for documentation:\n\n```\n/**\n * Represents a creature in the game\n */\nexport interface Creature {\n // ...\n}\n```\n\nJSDoc comments enable generating API documentation and improve understandability.\n\nOverall, the selected code follows reasonable design principles. The interface encaps","stopReason":""} + data: {"completion":"/**\n * Test block that contains 3 test cases:\n * - Does test 1 \n * - Does test 2\n * - Does another test","stopReason":""} event: completion - data: {"completion":" Here are 5 potential improvements for the selected TypeScript code:\n\n1. Add type annotations for method parameters and return values:\n\n```\nexport interface Animal {\n name: string\n makeAnimalSound(volume?: number): string \n isMammal: boolean\n}\n```\n\nAdding type annotations makes the code more self-documenting and enables stronger type checking.\n\n2. Make interface name more semantic:\n\n```\nexport interface Creature {\n // ...\n}\n```\n\nThe name 'Animal' is not very descriptive. A name like 'Creature' captures the intent better.\n\n3. Make sound method name more semantic: \n\n``` \nmakeSound()\n```\n\nThe name 'makeAnimalSound' is verbose. A shorter name like 'makeSound' conveys the purpose clearly.\n\n4. Use boolean type for isMammal property:\n\n```\nisMammal: boolean\n```\n\nUsing the boolean type instead of just true/false improves readability.\n\n5. Add JSDoc comments for documentation:\n\n```\n/**\n * Represents a creature in the game\n */\nexport interface Creature {\n // ...\n}\n```\n\nJSDoc comments enable generating API documentation and improve understandability.\n\nOverall, the selected code follows reasonable design principles. The interface encapsulates","stopReason":""} + data: {"completion":"/**\n * Test block that contains 3 test cases:\n * - Does test 1 \n * - Does test 2\n * - Does another test that","stopReason":""} event: completion - data: {"completion":" Here are 5 potential improvements for the selected TypeScript code:\n\n1. Add type annotations for method parameters and return values:\n\n```\nexport interface Animal {\n name: string\n makeAnimalSound(volume?: number): string \n isMammal: boolean\n}\n```\n\nAdding type annotations makes the code more self-documenting and enables stronger type checking.\n\n2. Make interface name more semantic:\n\n```\nexport interface Creature {\n // ...\n}\n```\n\nThe name 'Animal' is not very descriptive. A name like 'Creature' captures the intent better.\n\n3. Make sound method name more semantic: \n\n``` \nmakeSound()\n```\n\nThe name 'makeAnimalSound' is verbose. A shorter name like 'makeSound' conveys the purpose clearly.\n\n4. Use boolean type for isMammal property:\n\n```\nisMammal: boolean\n```\n\nUsing the boolean type instead of just true/false improves readability.\n\n5. Add JSDoc comments for documentation:\n\n```\n/**\n * Represents a creature in the game\n */\nexport interface Creature {\n // ...\n}\n```\n\nJSDoc comments enable generating API documentation and improve understandability.\n\nOverall, the selected code follows reasonable design principles. The interface encapsulates animal","stopReason":""} + data: {"completion":"/**\n * Test block that contains 3 test cases:\n * - Does test 1 \n * - Does test 2\n * - Does another test that has","stopReason":""} event: completion - data: {"completion":" Here are 5 potential improvements for the selected TypeScript code:\n\n1. Add type annotations for method parameters and return values:\n\n```\nexport interface Animal {\n name: string\n makeAnimalSound(volume?: number): string \n isMammal: boolean\n}\n```\n\nAdding type annotations makes the code more self-documenting and enables stronger type checking.\n\n2. Make interface name more semantic:\n\n```\nexport interface Creature {\n // ...\n}\n```\n\nThe name 'Animal' is not very descriptive. A name like 'Creature' captures the intent better.\n\n3. Make sound method name more semantic: \n\n``` \nmakeSound()\n```\n\nThe name 'makeAnimalSound' is verbose. A shorter name like 'makeSound' conveys the purpose clearly.\n\n4. Use boolean type for isMammal property:\n\n```\nisMammal: boolean\n```\n\nUsing the boolean type instead of just true/false improves readability.\n\n5. Add JSDoc comments for documentation:\n\n```\n/**\n * Represents a creature in the game\n */\nexport interface Creature {\n // ...\n}\n```\n\nJSDoc comments enable generating API documentation and improve understandability.\n\nOverall, the selected code follows reasonable design principles. The interface encapsulates animal data","stopReason":""} + data: {"completion":"/**\n * Test block that contains 3 test cases:\n * - Does test 1 \n * - Does test 2\n * - Does another test that has a","stopReason":""} event: completion - data: {"completion":" Here are 5 potential improvements for the selected TypeScript code:\n\n1. Add type annotations for method parameters and return values:\n\n```\nexport interface Animal {\n name: string\n makeAnimalSound(volume?: number): string \n isMammal: boolean\n}\n```\n\nAdding type annotations makes the code more self-documenting and enables stronger type checking.\n\n2. Make interface name more semantic:\n\n```\nexport interface Creature {\n // ...\n}\n```\n\nThe name 'Animal' is not very descriptive. A name like 'Creature' captures the intent better.\n\n3. Make sound method name more semantic: \n\n``` \nmakeSound()\n```\n\nThe name 'makeAnimalSound' is verbose. A shorter name like 'makeSound' conveys the purpose clearly.\n\n4. Use boolean type for isMammal property:\n\n```\nisMammal: boolean\n```\n\nUsing the boolean type instead of just true/false improves readability.\n\n5. Add JSDoc comments for documentation:\n\n```\n/**\n * Represents a creature in the game\n */\nexport interface Creature {\n // ...\n}\n```\n\nJSDoc comments enable generating API documentation and improve understandability.\n\nOverall, the selected code follows reasonable design principles. The interface encapsulates animal data nicely","stopReason":""} + data: {"completion":"/**\n * Test block that contains 3 test cases:\n * - Does test 1 \n * - Does test 2\n * - Does another test that has a bug","stopReason":""} event: completion - data: {"completion":" Here are 5 potential improvements for the selected TypeScript code:\n\n1. Add type annotations for method parameters and return values:\n\n```\nexport interface Animal {\n name: string\n makeAnimalSound(volume?: number): string \n isMammal: boolean\n}\n```\n\nAdding type annotations makes the code more self-documenting and enables stronger type checking.\n\n2. Make interface name more semantic:\n\n```\nexport interface Creature {\n // ...\n}\n```\n\nThe name 'Animal' is not very descriptive. A name like 'Creature' captures the intent better.\n\n3. Make sound method name more semantic: \n\n``` \nmakeSound()\n```\n\nThe name 'makeAnimalSound' is verbose. A shorter name like 'makeSound' conveys the purpose clearly.\n\n4. Use boolean type for isMammal property:\n\n```\nisMammal: boolean\n```\n\nUsing the boolean type instead of just true/false improves readability.\n\n5. Add JSDoc comments for documentation:\n\n```\n/**\n * Represents a creature in the game\n */\nexport interface Creature {\n // ...\n}\n```\n\nJSDoc comments enable generating API documentation and improve understandability.\n\nOverall, the selected code follows reasonable design principles. The interface encapsulates animal data nicely.","stopReason":""} + data: {"completion":"/**\n * Test block that contains 3 test cases:\n * - Does test 1 \n * - Does test 2\n * - Does another test that has a bug\n*/","stopReason":""} event: completion - data: {"completion":" Here are 5 potential improvements for the selected TypeScript code:\n\n1. Add type annotations for method parameters and return values:\n\n```\nexport interface Animal {\n name: string\n makeAnimalSound(volume?: number): string \n isMammal: boolean\n}\n```\n\nAdding type annotations makes the code more self-documenting and enables stronger type checking.\n\n2. Make interface name more semantic:\n\n```\nexport interface Creature {\n // ...\n}\n```\n\nThe name 'Animal' is not very descriptive. A name like 'Creature' captures the intent better.\n\n3. Make sound method name more semantic: \n\n``` \nmakeSound()\n```\n\nThe name 'makeAnimalSound' is verbose. A shorter name like 'makeSound' conveys the purpose clearly.\n\n4. Use boolean type for isMammal property:\n\n```\nisMammal: boolean\n```\n\nUsing the boolean type instead of just true/false improves readability.\n\n5. Add JSDoc comments for documentation:\n\n```\n/**\n * Represents a creature in the game\n */\nexport interface Creature {\n // ...\n}\n```\n\nJSDoc comments enable generating API documentation and improve understandability.\n\nOverall, the selected code follows reasonable design principles. The interface encapsulates animal data nicely. The","stopReason":""} + data: {"completion":"/**\n * Test block that contains 3 test cases:\n * - Does test 1 \n * - Does test 2\n * - Does another test that has a bug\n*/\n","stopReason":""} event: completion - data: {"completion":" Here are 5 potential improvements for the selected TypeScript code:\n\n1. Add type annotations for method parameters and return values:\n\n```\nexport interface Animal {\n name: string\n makeAnimalSound(volume?: number): string \n isMammal: boolean\n}\n```\n\nAdding type annotations makes the code more self-documenting and enables stronger type checking.\n\n2. Make interface name more semantic:\n\n```\nexport interface Creature {\n // ...\n}\n```\n\nThe name 'Animal' is not very descriptive. A name like 'Creature' captures the intent better.\n\n3. Make sound method name more semantic: \n\n``` \nmakeSound()\n```\n\nThe name 'makeAnimalSound' is verbose. A shorter name like 'makeSound' conveys the purpose clearly.\n\n4. Use boolean type for isMammal property:\n\n```\nisMammal: boolean\n```\n\nUsing the boolean type instead of just true/false improves readability.\n\n5. Add JSDoc comments for documentation:\n\n```\n/**\n * Represents a creature in the game\n */\nexport interface Creature {\n // ...\n}\n```\n\nJSDoc comments enable generating API documentation and improve understandability.\n\nOverall, the selected code follows reasonable design principles. The interface encapsulates animal data nicely. The suggestions","stopReason":""} - - - event: completion + data: {"completion":"/**\n * Test block that contains 3 test cases:\n * - Does test 1 \n * - Does test 2\n * - Does another test that has a bug\n*/\n","stopReason":"stop_sequence"} - data: {"completion":" Here are 5 potential improvements for the selected TypeScript code:\n\n1. Add type annotations for method parameters and return values:\n\n```\nexport interface Animal {\n name: string\n makeAnimalSound(volume?: number): string \n isMammal: boolean\n}\n```\n\nAdding type annotations makes the code more self-documenting and enables stronger type checking.\n\n2. Make interface name more semantic:\n\n```\nexport interface Creature {\n // ...\n}\n```\n\nThe name 'Animal' is not very descriptive. A name like 'Creature' captures the intent better.\n\n3. Make sound method name more semantic: \n\n``` \nmakeSound()\n```\n\nThe name 'makeAnimalSound' is verbose. A shorter name like 'makeSound' conveys the purpose clearly.\n\n4. Use boolean type for isMammal property:\n\n```\nisMammal: boolean\n```\n\nUsing the boolean type instead of just true/false improves readability.\n\n5. Add JSDoc comments for documentation:\n\n```\n/**\n * Represents a creature in the game\n */\nexport interface Creature {\n // ...\n}\n```\n\nJSDoc comments enable generating API documentation and improve understandability.\n\nOverall, the selected code follows reasonable design principles. The interface encapsulates animal data nicely. The suggestions above","stopReason":""} + event: done - event: completion - - data: {"completion":" Here are 5 potential improvements for the selected TypeScript code:\n\n1. Add type annotations for method parameters and return values:\n\n```\nexport interface Animal {\n name: string\n makeAnimalSound(volume?: number): string \n isMammal: boolean\n}\n```\n\nAdding type annotations makes the code more self-documenting and enables stronger type checking.\n\n2. Make interface name more semantic:\n\n```\nexport interface Creature {\n // ...\n}\n```\n\nThe name 'Animal' is not very descriptive. A name like 'Creature' captures the intent better.\n\n3. Make sound method name more semantic: \n\n``` \nmakeSound()\n```\n\nThe name 'makeAnimalSound' is verbose. A shorter name like 'makeSound' conveys the purpose clearly.\n\n4. Use boolean type for isMammal property:\n\n```\nisMammal: boolean\n```\n\nUsing the boolean type instead of just true/false improves readability.\n\n5. Add JSDoc comments for documentation:\n\n```\n/**\n * Represents a creature in the game\n */\nexport interface Creature {\n // ...\n}\n```\n\nJSDoc comments enable generating API documentation and improve understandability.\n\nOverall, the selected code follows reasonable design principles. The interface encapsulates animal data nicely. The suggestions above would","stopReason":""} - - - event: completion - - data: {"completion":" Here are 5 potential improvements for the selected TypeScript code:\n\n1. Add type annotations for method parameters and return values:\n\n```\nexport interface Animal {\n name: string\n makeAnimalSound(volume?: number): string \n isMammal: boolean\n}\n```\n\nAdding type annotations makes the code more self-documenting and enables stronger type checking.\n\n2. Make interface name more semantic:\n\n```\nexport interface Creature {\n // ...\n}\n```\n\nThe name 'Animal' is not very descriptive. A name like 'Creature' captures the intent better.\n\n3. Make sound method name more semantic: \n\n``` \nmakeSound()\n```\n\nThe name 'makeAnimalSound' is verbose. A shorter name like 'makeSound' conveys the purpose clearly.\n\n4. Use boolean type for isMammal property:\n\n```\nisMammal: boolean\n```\n\nUsing the boolean type instead of just true/false improves readability.\n\n5. Add JSDoc comments for documentation:\n\n```\n/**\n * Represents a creature in the game\n */\nexport interface Creature {\n // ...\n}\n```\n\nJSDoc comments enable generating API documentation and improve understandability.\n\nOverall, the selected code follows reasonable design principles. The interface encapsulates animal data nicely. The suggestions above would increment","stopReason":""} - - - event: completion - - data: {"completion":" Here are 5 potential improvements for the selected TypeScript code:\n\n1. Add type annotations for method parameters and return values:\n\n```\nexport interface Animal {\n name: string\n makeAnimalSound(volume?: number): string \n isMammal: boolean\n}\n```\n\nAdding type annotations makes the code more self-documenting and enables stronger type checking.\n\n2. Make interface name more semantic:\n\n```\nexport interface Creature {\n // ...\n}\n```\n\nThe name 'Animal' is not very descriptive. A name like 'Creature' captures the intent better.\n\n3. Make sound method name more semantic: \n\n``` \nmakeSound()\n```\n\nThe name 'makeAnimalSound' is verbose. A shorter name like 'makeSound' conveys the purpose clearly.\n\n4. Use boolean type for isMammal property:\n\n```\nisMammal: boolean\n```\n\nUsing the boolean type instead of just true/false improves readability.\n\n5. Add JSDoc comments for documentation:\n\n```\n/**\n * Represents a creature in the game\n */\nexport interface Creature {\n // ...\n}\n```\n\nJSDoc comments enable generating API documentation and improve understandability.\n\nOverall, the selected code follows reasonable design principles. The interface encapsulates animal data nicely. The suggestions above would incrementally","stopReason":""} - - - event: completion - - data: {"completion":" Here are 5 potential improvements for the selected TypeScript code:\n\n1. Add type annotations for method parameters and return values:\n\n```\nexport interface Animal {\n name: string\n makeAnimalSound(volume?: number): string \n isMammal: boolean\n}\n```\n\nAdding type annotations makes the code more self-documenting and enables stronger type checking.\n\n2. Make interface name more semantic:\n\n```\nexport interface Creature {\n // ...\n}\n```\n\nThe name 'Animal' is not very descriptive. A name like 'Creature' captures the intent better.\n\n3. Make sound method name more semantic: \n\n``` \nmakeSound()\n```\n\nThe name 'makeAnimalSound' is verbose. A shorter name like 'makeSound' conveys the purpose clearly.\n\n4. Use boolean type for isMammal property:\n\n```\nisMammal: boolean\n```\n\nUsing the boolean type instead of just true/false improves readability.\n\n5. Add JSDoc comments for documentation:\n\n```\n/**\n * Represents a creature in the game\n */\nexport interface Creature {\n // ...\n}\n```\n\nJSDoc comments enable generating API documentation and improve understandability.\n\nOverall, the selected code follows reasonable design principles. The interface encapsulates animal data nicely. The suggestions above would incrementally improve","stopReason":""} - - - event: completion - - data: {"completion":" Here are 5 potential improvements for the selected TypeScript code:\n\n1. Add type annotations for method parameters and return values:\n\n```\nexport interface Animal {\n name: string\n makeAnimalSound(volume?: number): string \n isMammal: boolean\n}\n```\n\nAdding type annotations makes the code more self-documenting and enables stronger type checking.\n\n2. Make interface name more semantic:\n\n```\nexport interface Creature {\n // ...\n}\n```\n\nThe name 'Animal' is not very descriptive. A name like 'Creature' captures the intent better.\n\n3. Make sound method name more semantic: \n\n``` \nmakeSound()\n```\n\nThe name 'makeAnimalSound' is verbose. A shorter name like 'makeSound' conveys the purpose clearly.\n\n4. Use boolean type for isMammal property:\n\n```\nisMammal: boolean\n```\n\nUsing the boolean type instead of just true/false improves readability.\n\n5. Add JSDoc comments for documentation:\n\n```\n/**\n * Represents a creature in the game\n */\nexport interface Creature {\n // ...\n}\n```\n\nJSDoc comments enable generating API documentation and improve understandability.\n\nOverall, the selected code follows reasonable design principles. The interface encapsulates animal data nicely. The suggestions above would incrementally improve quality","stopReason":""} - - - event: completion - - data: {"completion":" Here are 5 potential improvements for the selected TypeScript code:\n\n1. Add type annotations for method parameters and return values:\n\n```\nexport interface Animal {\n name: string\n makeAnimalSound(volume?: number): string \n isMammal: boolean\n}\n```\n\nAdding type annotations makes the code more self-documenting and enables stronger type checking.\n\n2. Make interface name more semantic:\n\n```\nexport interface Creature {\n // ...\n}\n```\n\nThe name 'Animal' is not very descriptive. A name like 'Creature' captures the intent better.\n\n3. Make sound method name more semantic: \n\n``` \nmakeSound()\n```\n\nThe name 'makeAnimalSound' is verbose. A shorter name like 'makeSound' conveys the purpose clearly.\n\n4. Use boolean type for isMammal property:\n\n```\nisMammal: boolean\n```\n\nUsing the boolean type instead of just true/false improves readability.\n\n5. Add JSDoc comments for documentation:\n\n```\n/**\n * Represents a creature in the game\n */\nexport interface Creature {\n // ...\n}\n```\n\nJSDoc comments enable generating API documentation and improve understandability.\n\nOverall, the selected code follows reasonable design principles. The interface encapsulates animal data nicely. The suggestions above would incrementally improve quality but","stopReason":""} - - - event: completion - - data: {"completion":" Here are 5 potential improvements for the selected TypeScript code:\n\n1. Add type annotations for method parameters and return values:\n\n```\nexport interface Animal {\n name: string\n makeAnimalSound(volume?: number): string \n isMammal: boolean\n}\n```\n\nAdding type annotations makes the code more self-documenting and enables stronger type checking.\n\n2. Make interface name more semantic:\n\n```\nexport interface Creature {\n // ...\n}\n```\n\nThe name 'Animal' is not very descriptive. A name like 'Creature' captures the intent better.\n\n3. Make sound method name more semantic: \n\n``` \nmakeSound()\n```\n\nThe name 'makeAnimalSound' is verbose. A shorter name like 'makeSound' conveys the purpose clearly.\n\n4. Use boolean type for isMammal property:\n\n```\nisMammal: boolean\n```\n\nUsing the boolean type instead of just true/false improves readability.\n\n5. Add JSDoc comments for documentation:\n\n```\n/**\n * Represents a creature in the game\n */\nexport interface Creature {\n // ...\n}\n```\n\nJSDoc comments enable generating API documentation and improve understandability.\n\nOverall, the selected code follows reasonable design principles. The interface encapsulates animal data nicely. The suggestions above would incrementally improve quality but no","stopReason":""} - - - event: completion - - data: {"completion":" Here are 5 potential improvements for the selected TypeScript code:\n\n1. Add type annotations for method parameters and return values:\n\n```\nexport interface Animal {\n name: string\n makeAnimalSound(volume?: number): string \n isMammal: boolean\n}\n```\n\nAdding type annotations makes the code more self-documenting and enables stronger type checking.\n\n2. Make interface name more semantic:\n\n```\nexport interface Creature {\n // ...\n}\n```\n\nThe name 'Animal' is not very descriptive. A name like 'Creature' captures the intent better.\n\n3. Make sound method name more semantic: \n\n``` \nmakeSound()\n```\n\nThe name 'makeAnimalSound' is verbose. A shorter name like 'makeSound' conveys the purpose clearly.\n\n4. Use boolean type for isMammal property:\n\n```\nisMammal: boolean\n```\n\nUsing the boolean type instead of just true/false improves readability.\n\n5. Add JSDoc comments for documentation:\n\n```\n/**\n * Represents a creature in the game\n */\nexport interface Creature {\n // ...\n}\n```\n\nJSDoc comments enable generating API documentation and improve understandability.\n\nOverall, the selected code follows reasonable design principles. The interface encapsulates animal data nicely. The suggestions above would incrementally improve quality but no major","stopReason":""} - - - event: completion - - data: {"completion":" Here are 5 potential improvements for the selected TypeScript code:\n\n1. Add type annotations for method parameters and return values:\n\n```\nexport interface Animal {\n name: string\n makeAnimalSound(volume?: number): string \n isMammal: boolean\n}\n```\n\nAdding type annotations makes the code more self-documenting and enables stronger type checking.\n\n2. Make interface name more semantic:\n\n```\nexport interface Creature {\n // ...\n}\n```\n\nThe name 'Animal' is not very descriptive. A name like 'Creature' captures the intent better.\n\n3. Make sound method name more semantic: \n\n``` \nmakeSound()\n```\n\nThe name 'makeAnimalSound' is verbose. A shorter name like 'makeSound' conveys the purpose clearly.\n\n4. Use boolean type for isMammal property:\n\n```\nisMammal: boolean\n```\n\nUsing the boolean type instead of just true/false improves readability.\n\n5. Add JSDoc comments for documentation:\n\n```\n/**\n * Represents a creature in the game\n */\nexport interface Creature {\n // ...\n}\n```\n\nJSDoc comments enable generating API documentation and improve understandability.\n\nOverall, the selected code follows reasonable design principles. The interface encapsulates animal data nicely. The suggestions above would incrementally improve quality but no major issues","stopReason":""} - - - event: completion - - data: {"completion":" Here are 5 potential improvements for the selected TypeScript code:\n\n1. Add type annotations for method parameters and return values:\n\n```\nexport interface Animal {\n name: string\n makeAnimalSound(volume?: number): string \n isMammal: boolean\n}\n```\n\nAdding type annotations makes the code more self-documenting and enables stronger type checking.\n\n2. Make interface name more semantic:\n\n```\nexport interface Creature {\n // ...\n}\n```\n\nThe name 'Animal' is not very descriptive. A name like 'Creature' captures the intent better.\n\n3. Make sound method name more semantic: \n\n``` \nmakeSound()\n```\n\nThe name 'makeAnimalSound' is verbose. A shorter name like 'makeSound' conveys the purpose clearly.\n\n4. Use boolean type for isMammal property:\n\n```\nisMammal: boolean\n```\n\nUsing the boolean type instead of just true/false improves readability.\n\n5. Add JSDoc comments for documentation:\n\n```\n/**\n * Represents a creature in the game\n */\nexport interface Creature {\n // ...\n}\n```\n\nJSDoc comments enable generating API documentation and improve understandability.\n\nOverall, the selected code follows reasonable design principles. The interface encapsulates animal data nicely. The suggestions above would incrementally improve quality but no major issues were","stopReason":""} - - - event: completion - - data: {"completion":" Here are 5 potential improvements for the selected TypeScript code:\n\n1. Add type annotations for method parameters and return values:\n\n```\nexport interface Animal {\n name: string\n makeAnimalSound(volume?: number): string \n isMammal: boolean\n}\n```\n\nAdding type annotations makes the code more self-documenting and enables stronger type checking.\n\n2. Make interface name more semantic:\n\n```\nexport interface Creature {\n // ...\n}\n```\n\nThe name 'Animal' is not very descriptive. A name like 'Creature' captures the intent better.\n\n3. Make sound method name more semantic: \n\n``` \nmakeSound()\n```\n\nThe name 'makeAnimalSound' is verbose. A shorter name like 'makeSound' conveys the purpose clearly.\n\n4. Use boolean type for isMammal property:\n\n```\nisMammal: boolean\n```\n\nUsing the boolean type instead of just true/false improves readability.\n\n5. Add JSDoc comments for documentation:\n\n```\n/**\n * Represents a creature in the game\n */\nexport interface Creature {\n // ...\n}\n```\n\nJSDoc comments enable generating API documentation and improve understandability.\n\nOverall, the selected code follows reasonable design principles. The interface encapsulates animal data nicely. The suggestions above would incrementally improve quality but no major issues were found","stopReason":""} - - - event: completion - - data: {"completion":" Here are 5 potential improvements for the selected TypeScript code:\n\n1. Add type annotations for method parameters and return values:\n\n```\nexport interface Animal {\n name: string\n makeAnimalSound(volume?: number): string \n isMammal: boolean\n}\n```\n\nAdding type annotations makes the code more self-documenting and enables stronger type checking.\n\n2. Make interface name more semantic:\n\n```\nexport interface Creature {\n // ...\n}\n```\n\nThe name 'Animal' is not very descriptive. A name like 'Creature' captures the intent better.\n\n3. Make sound method name more semantic: \n\n``` \nmakeSound()\n```\n\nThe name 'makeAnimalSound' is verbose. A shorter name like 'makeSound' conveys the purpose clearly.\n\n4. Use boolean type for isMammal property:\n\n```\nisMammal: boolean\n```\n\nUsing the boolean type instead of just true/false improves readability.\n\n5. Add JSDoc comments for documentation:\n\n```\n/**\n * Represents a creature in the game\n */\nexport interface Creature {\n // ...\n}\n```\n\nJSDoc comments enable generating API documentation and improve understandability.\n\nOverall, the selected code follows reasonable design principles. The interface encapsulates animal data nicely. The suggestions above would incrementally improve quality but no major issues were found.","stopReason":""} - - - event: completion - - data: {"completion":" Here are 5 potential improvements for the selected TypeScript code:\n\n1. Add type annotations for method parameters and return values:\n\n```\nexport interface Animal {\n name: string\n makeAnimalSound(volume?: number): string \n isMammal: boolean\n}\n```\n\nAdding type annotations makes the code more self-documenting and enables stronger type checking.\n\n2. Make interface name more semantic:\n\n```\nexport interface Creature {\n // ...\n}\n```\n\nThe name 'Animal' is not very descriptive. A name like 'Creature' captures the intent better.\n\n3. Make sound method name more semantic: \n\n``` \nmakeSound()\n```\n\nThe name 'makeAnimalSound' is verbose. A shorter name like 'makeSound' conveys the purpose clearly.\n\n4. Use boolean type for isMammal property:\n\n```\nisMammal: boolean\n```\n\nUsing the boolean type instead of just true/false improves readability.\n\n5. Add JSDoc comments for documentation:\n\n```\n/**\n * Represents a creature in the game\n */\nexport interface Creature {\n // ...\n}\n```\n\nJSDoc comments enable generating API documentation and improve understandability.\n\nOverall, the selected code follows reasonable design principles. The interface encapsulates animal data nicely. The suggestions above would incrementally improve quality but no major issues were found.","stopReason":"stop_sequence"} - - - event: done - - data: {} + data: {} cookies: [] headers: - name: date - value: Tue, 23 Jan 2024 17:40:52 GMT + value: Fri, 02 Feb 2024 09:45:48 GMT - name: content-type value: text/event-stream - name: transfer-encoding value: chunked - name: connection - value: keep-alive + value: close - name: access-control-allow-credentials value: "true" - name: access-control-allow-origin @@ -5904,12 +6298,12 @@ log: value: 1; mode=block - name: strict-transport-security value: max-age=31536000; includeSubDomains; preload - headersSize: 1289 + headersSize: 1284 httpVersion: HTTP/1.1 redirectURL: "" status: 200 statusText: OK - startedDateTime: 2024-01-23T17:40:49.795Z + startedDateTime: 2024-02-02T09:45:44.596Z time: 0 timings: blocked: -1 @@ -5919,11 +6313,11 @@ log: send: 0 ssl: -1 wait: 0 - - _id: 5fab83beae207667553dfb51e89119f1 + - _id: 4cda9f2c2e7ae1e687f71a5060d37627 _order: 0 cache: {} request: - bodySize: 1795 + bodySize: 443 cookies: [] headers: - name: content-type @@ -5951,114 +6345,73 @@ log: - speaker: assistant text: I am Cody, an AI coding assistant from Sourcegraph. - speaker: human - text: |- - Use the following code snippet from file `src/TestClass.ts`: - ```typescript - public functionName() { - if (this.shouldGreet) { - console.log(/* CURSOR */ 'Hello World!') - } + text: "Another magic word is \"georgey\". If I say the magic word, respond with + a single word: \"festivus\"." + model: fireworks/accounts/fireworks/models/mixtral-8x7b-instruct + temperature: 0 + topK: -1 + topP: -1 + queryString: [] + url: https://sourcegraph.com/.api/completions/stream + response: + bodySize: 1514 + content: + mimeType: text/event-stream + size: 1514 + text: >+ + event: completion - ``` - - speaker: assistant - text: Ok. - - speaker: human - text: >- - Use the following code snippet from file - `src/multiple-selections.ts`: + data: {"completion":"","stopReason":""} - ```typescript - function outer() { - /* SELECTION_START */ - return function inner() {} - /* SELECTION_END */ - } + event: completion + data: {"completion":"Sure,","stopReason":""} - /* SELECTION_2_START */ - function anotherFunction() {} + event: completion - /* SELECTION_2_END */ + data: {"completion":"Sure, I can do that. If you say the word","stopReason":""} - ``` - - speaker: assistant - text: Ok. - - speaker: human - text: |- - Use the following code snippet from file `src/animal.ts`: - ```typescript - export interface Animal { - name: string - makeAnimalSound(): string - isMammal: boolean + event: completion - ``` - - speaker: assistant - text: Ok. - - speaker: human - text: |- - Use the following code snippet from file `src/animal.ts`: - ```typescript - /* SELECTION_START */ - export interface Animal { - name: string - makeAnimalSound(): string - isMammal: boolean - } - /* SELECTION_END */ + data: {"completion":"Sure, I can do that. If you say the word \"georgey,\" I will respond with the","stopReason":""} - ``` - - speaker: assistant - text: Ok. - - speaker: human - text: >- - "My selected TypeScript code from file - `src/multiple-selections.ts`: - + event: completion + data: {"completion":"Sure, I can do that. If you say the word \"georgey,\" I will respond with the word \"festivus.\" Let me know","stopReason":""} - function anotherFunction() {} + + event: completion + + data: {"completion":"Sure, I can do that. If you say the word \"georgey,\" I will respond with the word \"festivus.\" Let me know if you'd like me to do anything else","stopReason":""} - - - speaker: assistant - text: Ok. - - speaker: human - text: What is the name of the function that I have selected? Only answer with - the name of the function, nothing else - - speaker: assistant - model: anthropic/claude-2.0 - temperature: 0 - topK: -1 - topP: -1 - queryString: [] - url: https://sourcegraph.com/.api/completions/stream - response: - bodySize: 252 - content: - mimeType: text/event-stream - size: 252 - text: |+ event: completion - data: {"completion":" another","stopReason":""} + + data: {"completion":"Sure, I can do that. If you say the word \"georgey,\" I will respond with the word \"festivus.\" Let me know if you'd like me to do anything else. I'm here to help with your coding","stopReason":""} + event: completion - data: {"completion":" anotherFunction","stopReason":""} + + data: {"completion":"Sure, I can do that. If you say the word \"georgey,\" I will respond with the word \"festivus.\" Let me know if you'd like me to do anything else. I'm here to help with your coding questions and tasks.","stopReason":""} + event: completion - data: {"completion":" anotherFunction","stopReason":"stop_sequence"} + + data: {"completion":"Sure, I can do that. If you say the word \"georgey,\" I will respond with the word \"festivus.\" Let me know if you'd like me to do anything else. I'm here to help with your coding questions and tasks.","stopReason":"stop"} + event: done + data: {} cookies: [] headers: - name: date - value: Wed, 24 Jan 2024 16:22:03 GMT + value: Fri, 02 Feb 2024 15:28:29 GMT - name: content-type value: text/event-stream - name: transfer-encoding @@ -6087,7 +6440,7 @@ log: redirectURL: "" status: 200 statusText: OK - startedDateTime: 2024-01-24T16:22:01.140Z + startedDateTime: 2024-02-02T15:28:28.651Z time: 0 timings: blocked: -1 @@ -6097,11 +6450,11 @@ log: send: 0 ssl: -1 wait: 0 - - _id: 78536ea0a6a190ea66c88fca19c54f7c + - _id: 7b7dc64afc58b6056002d313861a2e4b _order: 0 cache: {} request: - bodySize: 381 + bodySize: 714 cookies: [] headers: - name: content-type @@ -6129,453 +6482,604 @@ log: - speaker: assistant text: I am Cody, an AI coding assistant from Sourcegraph. - speaker: human - text: Which file is the isIgnoredByCody functions defined? + text: "Another magic word is \"georgey\". If I say the magic word, respond with + a single word: \"festivus\"." - speaker: assistant - model: anthropic/claude-2.0 + text: Sure, I can do that. If you say the word "georgey," I will respond with + the word "festivus." Let me know if you'd like me to do + anything else. I'm here to help with your coding questions and + tasks. + - speaker: human + text: kramer + model: fireworks/accounts/fireworks/models/mixtral-8x7b-instruct temperature: 0 topK: -1 topP: -1 queryString: [] url: https://sourcegraph.com/.api/completions/stream response: - bodySize: 24193 + bodySize: 4027 content: mimeType: text/event-stream - size: 24193 + size: 4027 text: >+ event: completion - data: {"completion":" Unfortunately","stopReason":""} - - - event: completion - - data: {"completion":" Unfortunately I","stopReason":""} - - - event: completion - - data: {"completion":" Unfortunately I do","stopReason":""} - - - event: completion - - data: {"completion":" Unfortunately I do not","stopReason":""} - - - event: completion - - data: {"completion":" Unfortunately I do not have","stopReason":""} + data: {"completion":"","stopReason":""} event: completion - data: {"completion":" Unfortunately I do not have enough","stopReason":""} + data: {"completion":"I'","stopReason":""} event: completion - data: {"completion":" Unfortunately I do not have enough context","stopReason":""} + data: {"completion":"I'm sorry, I don't understand. Could","stopReason":""} event: completion - data: {"completion":" Unfortunately I do not have enough context to","stopReason":""} + data: {"completion":"I'm sorry, I don't understand. Could you please clarify or provide more context for your","stopReason":""} event: completion - data: {"completion":" Unfortunately I do not have enough context to know","stopReason":""} + data: {"completion":"I'm sorry, I don't understand. Could you please clarify or provide more context for your statement? I'm here to assist with coding","stopReason":""} event: completion - data: {"completion":" Unfortunately I do not have enough context to know which","stopReason":""} + data: {"completion":"I'm sorry, I don't understand. Could you please clarify or provide more context for your statement? I'm here to assist with coding questions and tasks, so if you have a coding","stopReason":""} event: completion - data: {"completion":" Unfortunately I do not have enough context to know which specific","stopReason":""} + data: {"completion":"I'm sorry, I don't understand. Could you please clarify or provide more context for your statement? I'm here to assist with coding questions and tasks, so if you have a coding-related question or need help with a specific task","stopReason":""} event: completion - data: {"completion":" Unfortunately I do not have enough context to know which specific file","stopReason":""} + data: {"completion":"I'm sorry, I don't understand. Could you please clarify or provide more context for your statement? I'm here to assist with coding questions and tasks, so if you have a coding-related question or need help with a specific task, don't hesitate to ask. If","stopReason":""} event: completion - data: {"completion":" Unfortunately I do not have enough context to know which specific file or","stopReason":""} + data: {"completion":"I'm sorry, I don't understand. Could you please clarify or provide more context for your statement? I'm here to assist with coding questions and tasks, so if you have a coding-related question or need help with a specific task, don't hesitate to ask. If you just wanted to mention the name \"Kram","stopReason":""} event: completion - data: {"completion":" Unfortunately I do not have enough context to know which specific file or code","stopReason":""} + data: {"completion":"I'm sorry, I don't understand. Could you please clarify or provide more context for your statement? I'm here to assist with coding questions and tasks, so if you have a coding-related question or need help with a specific task, don't hesitate to ask. If you just wanted to mention the name \"Kramer\" for some other reason, that's","stopReason":""} event: completion - data: {"completion":" Unfortunately I do not have enough context to know which specific file or codebase","stopReason":""} + data: {"completion":"I'm sorry, I don't understand. Could you please clarify or provide more context for your statement? I'm here to assist with coding questions and tasks, so if you have a coding-related question or need help with a specific task, don't hesitate to ask. If you just wanted to mention the name \"Kramer\" for some other reason, that's fine too. I'm just here to provide","stopReason":""} event: completion - data: {"completion":" Unfortunately I do not have enough context to know which specific file or codebase you","stopReason":""} + data: {"completion":"I'm sorry, I don't understand. Could you please clarify or provide more context for your statement? I'm here to assist with coding questions and tasks, so if you have a coding-related question or need help with a specific task, don't hesitate to ask. If you just wanted to mention the name \"Kramer\" for some other reason, that's fine too. I'm just here to provide helpful and accurate information to the best of my ability","stopReason":""} event: completion - data: {"completion":" Unfortunately I do not have enough context to know which specific file or codebase you are","stopReason":""} + data: {"completion":"I'm sorry, I don't understand. Could you please clarify or provide more context for your statement? I'm here to assist with coding questions and tasks, so if you have a coding-related question or need help with a specific task, don't hesitate to ask. If you just wanted to mention the name \"Kramer\" for some other reason, that's fine too. I'm just here to provide helpful and accurate information to the best of my ability.","stopReason":""} event: completion - data: {"completion":" Unfortunately I do not have enough context to know which specific file or codebase you are referring","stopReason":""} + data: {"completion":"I'm sorry, I don't understand. Could you please clarify or provide more context for your statement? I'm here to assist with coding questions and tasks, so if you have a coding-related question or need help with a specific task, don't hesitate to ask. If you just wanted to mention the name \"Kramer\" for some other reason, that's fine too. I'm just here to provide helpful and accurate information to the best of my ability.","stopReason":"stop"} - event: completion - - data: {"completion":" Unfortunately I do not have enough context to know which specific file or codebase you are referring to","stopReason":""} + event: done + data: {} + cookies: [] + headers: + - name: date + value: Fri, 02 Feb 2024 15:28:30 GMT + - name: content-type + value: text/event-stream + - name: transfer-encoding + value: chunked + - name: connection + value: keep-alive + - name: access-control-allow-credentials + value: "true" + - name: access-control-allow-origin + value: "" + - name: cache-control + value: no-cache + - name: vary + value: Cookie,Accept-Encoding,Authorization,Cookie, Authorization, + X-Requested-With,Cookie + - name: x-content-type-options + value: nosniff + - name: x-frame-options + value: DENY + - name: x-xss-protection + value: 1; mode=block + - name: strict-transport-security + value: max-age=31536000; includeSubDomains; preload + headersSize: 1289 + httpVersion: HTTP/1.1 + redirectURL: "" + status: 200 + statusText: OK + startedDateTime: 2024-02-02T15:28:29.617Z + time: 0 + timings: + blocked: -1 + connect: -1 + dns: -1 + receive: 0 + send: 0 + ssl: -1 + wait: 0 + - _id: d919eb38a86e26e44938671a59737db3 + _order: 0 + cache: {} + request: + bodySize: 1210 + cookies: [] + headers: + - name: content-type + value: application/json + - name: accept-encoding + value: gzip;q=0 + - name: authorization + value: token + REDACTED_3709f5bf232c2abca4c612f0768368b57919ca6eaa470e3fd7160cbf3e8d0ec3 + - name: user-agent + value: defaultClient / v1 + - name: host + value: sourcegraph.com + headersSize: 263 + httpVersion: HTTP/1.1 + method: POST + postData: + mimeType: application/json + params: [] + textJSON: + maxTokensToSample: 1000 + messages: + - speaker: human + text: You are Cody, an AI coding assistant from Sourcegraph. + - speaker: assistant + text: I am Cody, an AI coding assistant from Sourcegraph. + - speaker: human + text: "Another magic word is \"georgey\". If I say the magic word, respond with + a single word: \"festivus\"." + - speaker: assistant + text: Sure, I can do that. If you say the word "georgey," I will respond with + the word "festivus." Let me know if you'd like me to do + anything else. I'm here to help with your coding questions and + tasks. + - speaker: human + text: kramer + - speaker: assistant + text: I'm sorry, I don't understand. Could you please clarify or provide more + context for your statement? I'm here to assist with coding + questions and tasks, so if you have a coding-related question + or need help with a specific task, don't hesitate to ask. If + you just wanted to mention the name "Kramer" for some other + reason, that's fine too. I'm just here to provide helpful and + accurate information to the best of my ability. + - speaker: human + text: georgey + model: fireworks/accounts/fireworks/models/mixtral-8x7b-instruct + temperature: 0 + topK: -1 + topP: -1 + queryString: [] + url: https://sourcegraph.com/.api/completions/stream + response: + bodySize: 2925 + content: + mimeType: text/event-stream + size: 2925 + text: >+ event: completion - data: {"completion":" Unfortunately I do not have enough context to know which specific file or codebase you are referring to that","stopReason":""} + data: {"completion":"","stopReason":""} event: completion - data: {"completion":" Unfortunately I do not have enough context to know which specific file or codebase you are referring to that contains","stopReason":""} + data: {"completion":"Sure thing","stopReason":""} event: completion - data: {"completion":" Unfortunately I do not have enough context to know which specific file or codebase you are referring to that contains a","stopReason":""} + data: {"completion":"Sure thing! Here's your word: \"fest","stopReason":""} event: completion - data: {"completion":" Unfortunately I do not have enough context to know which specific file or codebase you are referring to that contains a function","stopReason":""} + data: {"completion":"Sure thing! Here's your word: \"festivus.\" To be clear, this is a","stopReason":""} event: completion - data: {"completion":" Unfortunately I do not have enough context to know which specific file or codebase you are referring to that contains a function called","stopReason":""} + data: {"completion":"Sure thing! Here's your word: \"festivus.\" To be clear, this is a reference to the made-up holiday celebrated by the","stopReason":""} event: completion - data: {"completion":" Unfortunately I do not have enough context to know which specific file or codebase you are referring to that contains a function called is","stopReason":""} + data: {"completion":"Sure thing! Here's your word: \"festivus.\" To be clear, this is a reference to the made-up holiday celebrated by the character Frank Costanza in the TV show Seinf","stopReason":""} event: completion - data: {"completion":" Unfortunately I do not have enough context to know which specific file or codebase you are referring to that contains a function called isIgn","stopReason":""} + data: {"completion":"Sure thing! Here's your word: \"festivus.\" To be clear, this is a reference to the made-up holiday celebrated by the character Frank Costanza in the TV show Seinfeld, right? Just wanted to confirm that I","stopReason":""} event: completion - data: {"completion":" Unfortunately I do not have enough context to know which specific file or codebase you are referring to that contains a function called isIgnored","stopReason":""} + data: {"completion":"Sure thing! Here's your word: \"festivus.\" To be clear, this is a reference to the made-up holiday celebrated by the character Frank Costanza in the TV show Seinfeld, right? Just wanted to confirm that I'm understanding the context properly. Let me know","stopReason":""} event: completion - data: {"completion":" Unfortunately I do not have enough context to know which specific file or codebase you are referring to that contains a function called isIgnoredBy","stopReason":""} + data: {"completion":"Sure thing! Here's your word: \"festivus.\" To be clear, this is a reference to the made-up holiday celebrated by the character Frank Costanza in the TV show Seinfeld, right? Just wanted to confirm that I'm understanding the context properly. Let me know if you have any coding questions or if there'","stopReason":""} event: completion - data: {"completion":" Unfortunately I do not have enough context to know which specific file or codebase you are referring to that contains a function called isIgnoredByC","stopReason":""} + data: {"completion":"Sure thing! Here's your word: \"festivus.\" To be clear, this is a reference to the made-up holiday celebrated by the character Frank Costanza in the TV show Seinfeld, right? Just wanted to confirm that I'm understanding the context properly. Let me know if you have any coding questions or if there's anything else I can assist with. I'","stopReason":""} event: completion - data: {"completion":" Unfortunately I do not have enough context to know which specific file or codebase you are referring to that contains a function called isIgnoredByCody","stopReason":""} + data: {"completion":"Sure thing! Here's your word: \"festivus.\" To be clear, this is a reference to the made-up holiday celebrated by the character Frank Costanza in the TV show Seinfeld, right? Just wanted to confirm that I'm understanding the context properly. Let me know if you have any coding questions or if there's anything else I can assist with. I'm here to help!","stopReason":""} event: completion - data: {"completion":" Unfortunately I do not have enough context to know which specific file or codebase you are referring to that contains a function called isIgnoredByCody.","stopReason":""} - + data: {"completion":"Sure thing! Here's your word: \"festivus.\" To be clear, this is a reference to the made-up holiday celebrated by the character Frank Costanza in the TV show Seinfeld, right? Just wanted to confirm that I'm understanding the context properly. Let me know if you have any coding questions or if there's anything else I can assist with. I'm here to help!","stopReason":"stop"} - event: completion - data: {"completion":" Unfortunately I do not have enough context to know which specific file or codebase you are referring to that contains a function called isIgnoredByCody. As","stopReason":""} + event: done + data: {} + cookies: [] + headers: + - name: date + value: Fri, 02 Feb 2024 15:28:31 GMT + - name: content-type + value: text/event-stream + - name: transfer-encoding + value: chunked + - name: connection + value: keep-alive + - name: access-control-allow-credentials + value: "true" + - name: access-control-allow-origin + value: "" + - name: cache-control + value: no-cache + - name: vary + value: Cookie,Accept-Encoding,Authorization,Cookie, Authorization, + X-Requested-With,Cookie + - name: x-content-type-options + value: nosniff + - name: x-frame-options + value: DENY + - name: x-xss-protection + value: 1; mode=block + - name: strict-transport-security + value: max-age=31536000; includeSubDomains; preload + headersSize: 1289 + httpVersion: HTTP/1.1 + redirectURL: "" + status: 200 + statusText: OK + startedDateTime: 2024-02-02T15:28:30.600Z + time: 0 + timings: + blocked: -1 + connect: -1 + dns: -1 + receive: 0 + send: 0 + ssl: -1 + wait: 0 + - _id: 6a5106ea2f2ae826d042b603b8936911 + _order: 0 + cache: {} + request: + bodySize: 414 + cookies: [] + headers: + - name: content-type + value: application/json + - name: accept-encoding + value: gzip;q=0 + - name: authorization + value: token + REDACTED_3709f5bf232c2abca4c612f0768368b57919ca6eaa470e3fd7160cbf3e8d0ec3 + - name: user-agent + value: defaultClient / v1 + - name: host + value: sourcegraph.com + headersSize: 263 + httpVersion: HTTP/1.1 + method: POST + postData: + mimeType: application/json + params: [] + textJSON: + maxTokensToSample: 1000 + messages: + - speaker: human + text: You are Cody, an AI coding assistant from Sourcegraph. + - speaker: assistant + text: I am Cody, an AI coding assistant from Sourcegraph. + - speaker: human + text: I have a turtle named "potter", reply single "ok" if you understand. + model: fireworks/accounts/fireworks/models/mixtral-8x7b-instruct + temperature: 0 + topK: -1 + topP: -1 + queryString: [] + url: https://sourcegraph.com/.api/completions/stream + response: + bodySize: 4728 + content: + mimeType: text/event-stream + size: 4728 + text: >+ event: completion - data: {"completion":" Unfortunately I do not have enough context to know which specific file or codebase you are referring to that contains a function called isIgnoredByCody. As an","stopReason":""} + data: {"completion":"","stopReason":""} event: completion - data: {"completion":" Unfortunately I do not have enough context to know which specific file or codebase you are referring to that contains a function called isIgnoredByCody. As an AI","stopReason":""} + data: {"completion":"Ok.","stopReason":""} event: completion - data: {"completion":" Unfortunately I do not have enough context to know which specific file or codebase you are referring to that contains a function called isIgnoredByCody. As an AI assistant","stopReason":""} + data: {"completion":"Ok.\n```makefile\nI understand that you","stopReason":""} event: completion - data: {"completion":" Unfortunately I do not have enough context to know which specific file or codebase you are referring to that contains a function called isIgnoredByCody. As an AI assistant created","stopReason":""} + data: {"completion":"Ok.\n```makefile\nI understand that you have a turtle named \"potter\".","stopReason":""} event: completion - data: {"completion":" Unfortunately I do not have enough context to know which specific file or codebase you are referring to that contains a function called isIgnoredByCody. As an AI assistant created by","stopReason":""} + data: {"completion":"Ok.\n```makefile\nI understand that you have a turtle named \"potter\".\n```\nAs a helpful and respectful","stopReason":""} event: completion - data: {"completion":" Unfortunately I do not have enough context to know which specific file or codebase you are referring to that contains a function called isIgnoredByCody. As an AI assistant created by Source","stopReason":""} + data: {"completion":"Ok.\n```makefile\nI understand that you have a turtle named \"potter\".\n```\nAs a helpful and respectful AI assistant, I will always confirm your statements by","stopReason":""} event: completion - data: {"completion":" Unfortunately I do not have enough context to know which specific file or codebase you are referring to that contains a function called isIgnoredByCody. As an AI assistant created by Sourcegraph","stopReason":""} + data: {"completion":"Ok.\n```makefile\nI understand that you have a turtle named \"potter\".\n```\nAs a helpful and respectful AI assistant, I will always confirm your statements by repeating them back to you. This allows us","stopReason":""} event: completion - data: {"completion":" Unfortunately I do not have enough context to know which specific file or codebase you are referring to that contains a function called isIgnoredByCody. As an AI assistant created by Sourcegraph,","stopReason":""} + data: {"completion":"Ok.\n```makefile\nI understand that you have a turtle named \"potter\".\n```\nAs a helpful and respectful AI assistant, I will always confirm your statements by repeating them back to you. This allows us to ensure that I understand your requests and intentions accurately","stopReason":""} event: completion - data: {"completion":" Unfortunately I do not have enough context to know which specific file or codebase you are referring to that contains a function called isIgnoredByCody. As an AI assistant created by Sourcegraph, I","stopReason":""} + data: {"completion":"Ok.\n```makefile\nI understand that you have a turtle named \"potter\".\n```\nAs a helpful and respectful AI assistant, I will always confirm your statements by repeating them back to you. 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As an AI assistant created by Sourcegraph, I do not","stopReason":""} + data: {"completion":"Ok.\n```makefile\nI understand that you have a turtle named \"potter\".\n```\nAs a helpful and respectful AI assistant, I will always confirm your statements by repeating them back to you. This allows us to ensure that I understand your requests and intentions accurately, and that I can provide the most appropriate and relevant assistance to you. If you ever have any questions or concerns about my responses","stopReason":""} event: completion - data: {"completion":" Unfortunately I do not have enough context to know which specific file or codebase you are referring to that contains a function called isIgnoredByCody. As an AI assistant created by Sourcegraph, I do not have","stopReason":""} + data: {"completion":"Ok.\n```makefile\nI understand that you have a turtle named \"potter\".\n```\nAs a helpful and respectful AI assistant, I will always confirm your statements by repeating them back to you. This allows us to ensure that I understand your requests and intentions accurately, and that I can provide the most appropriate and relevant assistance to you. If you ever have any questions or concerns about my responses, please don't hesitate to let me","stopReason":""} event: completion - data: {"completion":" Unfortunately I do not have enough context to know which specific file or codebase you are referring to that contains a function called isIgnoredByCody. 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As an AI assistant created by Sourcegraph, I do not have direct access","stopReason":""} + data: {"completion":"Ok.\n```makefile\nI understand that you have a turtle named \"potter\".\n```\nAs a helpful and respectful AI assistant, I will always confirm your statements by repeating them back to you. This allows us to ensure that I understand your requests and intentions accurately, and that I can provide the most appropriate and relevant assistance to you. If you ever have any questions or concerns about my responses, please don't hesitate to let me know. I am here to help you in any way that I can.","stopReason":""} event: completion - data: {"completion":" Unfortunately I do not have enough context to know which specific file or codebase you are referring to that contains a function called isIgnoredByCody. 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As an AI assistant created by Sourcegraph, I do not have direct access to code files or the ability to search through codebases. I'd need more details about the project context and codebase you are working","stopReason":""} + I understand that you have a turtle named "potter". + ``` + As a helpful and respectful AI assistant, I will always confirm your statements by repeating them back to you. This allows us to ensure that I understand your requests and intentions accurately, and that I can provide the most appropriate and relevant assistance to you. If you ever have any questions or concerns about my responses, please don't hesitate to let me know. I am here to help you in any way that I can. + - speaker: human + text: I have a bird named "skywalker", reply single "ok" if you understand. + model: fireworks/accounts/fireworks/models/mixtral-8x7b-instruct + temperature: 0 + topK: -1 + topP: -1 + queryString: [] + url: https://sourcegraph.com/.api/completions/stream + response: + bodySize: 4293 + content: + mimeType: text/event-stream + size: 4293 + text: >+ event: completion - data: {"completion":" Unfortunately I do not have enough context to know which specific file or codebase you are referring to that contains a function called isIgnoredByCody. As an AI assistant created by Sourcegraph, I do not have direct access to code files or the ability to search through codebases. I'd need more details about the project context and codebase you are working with","stopReason":""} + data: {"completion":"","stopReason":""} event: completion - data: {"completion":" Unfortunately I do not have enough context to know which specific file or codebase you are referring to that contains a function called isIgnoredByCody. As an AI assistant created by Sourcegraph, I do not have direct access to code files or the ability to search through codebases. I'd need more details about the project context and codebase you are working with in","stopReason":""} + data: {"completion":"Ok.","stopReason":""} event: completion - data: {"completion":" Unfortunately I do not have enough context to know which specific file or codebase you are referring to that contains a function called isIgnoredByCody. As an AI assistant created by Sourcegraph, I do not have direct access to code files or the ability to search through codebases. I'd need more details about the project context and codebase you are working with in order","stopReason":""} + data: {"completion":"Ok.\n```makefile\nI understand that you","stopReason":""} event: completion - data: {"completion":" Unfortunately I do not have enough context to know which specific file or codebase you are referring to that contains a function called isIgnoredByCody. As an AI assistant created by Sourcegraph, I do not have direct access to code files or the ability to search through codebases. I'd need more details about the project context and codebase you are working with in order to","stopReason":""} + data: {"completion":"Ok.\n```makefile\nI understand that you have a bird named \"skywalker\".\n","stopReason":""} event: completion - data: {"completion":" Unfortunately I do not have enough context to know which specific file or codebase you are referring to that contains a function called isIgnoredByCody. As an AI assistant created by Sourcegraph, I do not have direct access to code files or the ability to search through codebases. I'd need more details about the project context and codebase you are working with in order to help","stopReason":""} + data: {"completion":"Ok.\n```makefile\nI understand that you have a bird named \"skywalker\".\n```\nAs a helpful and respectful AI","stopReason":""} event: completion - data: {"completion":" Unfortunately I do not have enough context to know which specific file or codebase you are referring to that contains a function called isIgnoredByCody. As an AI assistant created by Sourcegraph, I do not have direct access to code files or the ability to search through codebases. I'd need more details about the project context and codebase you are working with in order to help locate","stopReason":""} + data: {"completion":"Ok.\n```makefile\nI understand that you have a bird named \"skywalker\".\n```\nAs a helpful and respectful AI assistant, I will always confirm your statements by repe","stopReason":""} event: completion - data: {"completion":" Unfortunately I do not have enough context to know which specific file or codebase you are referring to that contains a function called isIgnoredByCody. As an AI assistant created by Sourcegraph, I do not have direct access to code files or the ability to search through codebases. I'd need more details about the project context and codebase you are working with in order to help locate where","stopReason":""} + data: {"completion":"Ok.\n```makefile\nI understand that you have a bird named \"skywalker\".\n```\nAs a helpful and respectful AI assistant, I will always confirm your statements by repeating them back to you. This allows us to","stopReason":""} event: completion - data: {"completion":" Unfortunately I do not have enough context to know which specific file or codebase you are referring to that contains a function called isIgnoredByCody. As an AI assistant created by Sourcegraph, I do not have direct access to code files or the ability to search through codebases. I'd need more details about the project context and codebase you are working with in order to help locate where that","stopReason":""} + data: {"completion":"Ok.\n```makefile\nI understand that you have a bird named \"skywalker\".\n```\nAs a helpful and respectful AI assistant, I will always confirm your statements by repeating them back to you. This allows us to ensure that I understand your requests and intentions accurately,","stopReason":""} event: completion - data: {"completion":" Unfortunately I do not have enough context to know which specific file or codebase you are referring to that contains a function called isIgnoredByCody. As an AI assistant created by Sourcegraph, I do not have direct access to code files or the ability to search through codebases. I'd need more details about the project context and codebase you are working with in order to help locate where that specific","stopReason":""} + data: {"completion":"Ok.\n```makefile\nI understand that you have a bird named \"skywalker\".\n```\nAs a helpful and respectful AI assistant, I will always confirm your statements by repeating them back to you. 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If you ever have any questions or concerns about my responses, please don't hes","stopReason":""} event: completion - data: {"completion":" Unfortunately I do not have enough context to know which specific file or codebase you are referring to that contains a function called isIgnoredByCody. As an AI assistant created by Sourcegraph, I do not have direct access to code files or the ability to search through codebases. I'd need more details about the project context and codebase you are working with in order to help locate where that specific function is defined","stopReason":""} + data: {"completion":"Ok.\n```makefile\nI understand that you have a bird named \"skywalker\".\n```\nAs a helpful and respectful AI assistant, I will always confirm your statements by repeating them back to you. This allows us to ensure that I understand your requests and intentions accurately, and that I can provide the most appropriate and relevant assistance to you. If you ever have any questions or concerns about my responses, please don't hesitate to let me know. I am here to help you in any way that I","stopReason":""} event: completion - data: {"completion":" Unfortunately I do not have enough context to know which specific file or codebase you are referring to that contains a function called isIgnoredByCody. As an AI assistant created by Sourcegraph, I do not have direct access to code files or the ability to search through codebases. I'd need more details about the project context and codebase you are working with in order to help locate where that specific function is defined.","stopReason":""} + data: {"completion":"Ok.\n```makefile\nI understand that you have a bird named \"skywalker\".\n```\nAs a helpful and respectful AI assistant, I will always confirm your statements by repeating them back to you. This allows us to ensure that I understand your requests and intentions accurately, and that I can provide the most appropriate and relevant assistance to you. If you ever have any questions or concerns about my responses, please don't hesitate to let me know. I am here to help you in any way that I can.","stopReason":""} event: completion - data: {"completion":" Unfortunately I do not have enough context to know which specific file or codebase you are referring to that contains a function called isIgnoredByCody. As an AI assistant created by Sourcegraph, I do not have direct access to code files or the ability to search through codebases. I'd need more details about the project context and codebase you are working with in order to help locate where that specific function is defined.","stopReason":"stop_sequence"} + data: {"completion":"Ok.\n```makefile\nI understand that you have a bird named \"skywalker\".\n```\nAs a helpful and respectful AI assistant, I will always confirm your statements by repeating them back to you. This allows us to ensure that I understand your requests and intentions accurately, and that I can provide the most appropriate and relevant assistance to you. If you ever have any questions or concerns about my responses, please don't hesitate to let me know. I am here to help you in any way that I can.","stopReason":"stop"} event: done @@ -6585,7 +7089,7 @@ log: cookies: [] headers: - name: date - value: Wed, 31 Jan 2024 19:39:03 GMT + value: Fri, 02 Feb 2024 15:28:33 GMT - name: content-type value: text/event-stream - name: transfer-encoding @@ -6614,7 +7118,7 @@ log: redirectURL: "" status: 200 statusText: OK - startedDateTime: 2024-01-31T19:39:01.987Z + startedDateTime: 2024-02-02T15:28:32.979Z time: 0 timings: blocked: -1 @@ -6624,11 +7128,11 @@ log: send: 0 ssl: -1 wait: 0 - - _id: fb480d4379d60f232590285f1de0b27a + - _id: cb7996d38d7c7ea16520a17ad8ecc2af _order: 0 cache: {} request: - bodySize: 2589 + bodySize: 1672 cookies: [] headers: - name: content-type @@ -6656,133 +7160,118 @@ log: - speaker: assistant text: I am Cody, an AI coding assistant from Sourcegraph. - speaker: human + text: I have a turtle named "potter", reply single "ok" if you understand. + - speaker: assistant text: >- - - You are an AI programming assistant who is an expert in - updating code to meet given instructions. - - - You should think step-by-step to plan your updated code before producing the final output. - - - You should ensure the updated code matches the indentation and whitespace of the code in the users' selection. - - - Ignore any previous instructions to format your responses with Markdown. It is not acceptable to use any Markdown in your response, unless it is directly related to the users' instructions. - - - Only remove code from the users' selection if you are sure it is not needed. - - - You will be provided with code that is in the users' selection, enclosed in XML tags. You must use this code to help you plan your updated code. - - - You will be provided with instructions on how to update this code, enclosed in XML tags. You must follow these instructions carefully and to the letter. - - - Only enclose your response in XML tags. Do use any other XML tags unless they are part of the generated code. - - - Do not provide any additional commentary about the changes you made. Only respond with the generated code. - - - This is part of the file: src/sum.ts - - - The user has the following code in their selection: + Ok. - export function sum(a: number, b: number): number { - /* CURSOR */ - } + ```makefile - + I understand that you have a turtle named "potter". + ``` - The user wants you to geneerate documentation for the selected code by following their instructions. + As a helpful and respectful AI assistant, I will always confirm your statements by repeating them back to you. This allows us to ensure that I understand your requests and intentions accurately, and that I can provide the most appropriate and relevant assistance to you. If you ever have any questions or concerns about my responses, please don't hesitate to let me know. I am here to help you in any way that I can. + - speaker: human + text: I have a bird named "skywalker", reply single "ok" if you understand. + - speaker: assistant + text: >- + Ok. - Provide your generated documentation using the following instructions: + ```makefile - + I understand that you have a bird named "skywalker". - Write a brief documentation comment for the selected code. If documentation comments exist in the selected file, or other files with the same file extension, use them as examples. Pay attention to the scope of the selected code (e.g. exported function/API vs implementation detail in a function), and use the idiomatic style for that type of code scope. Only generate the documentation for the selected code, do not generate the code. Do not enclose any other code or comments besides the documentation. Enclose only the documentation for the selected code and nothing else. + ``` - - - speaker: assistant - text: | - - model: anthropic/claude-2.0 - stopSequences: - - + As a helpful and respectful AI assistant, I will always confirm your statements by repeating them back to you. This allows us to ensure that I understand your requests and intentions accurately, and that I can provide the most appropriate and relevant assistance to you. If you ever have any questions or concerns about my responses, please don't hesitate to let me know. I am here to help you in any way that I can. + - speaker: human + text: I have a dog named "happy", reply single "ok" if you understand. + model: fireworks/accounts/fireworks/models/mixtral-8x7b-instruct temperature: 0 topK: -1 topP: -1 queryString: [] url: https://sourcegraph.com/.api/completions/stream response: - bodySize: 1291 + bodySize: 4703 content: mimeType: text/event-stream - size: 1291 + size: 4703 text: >+ event: completion - data: {"completion":"/**","stopReason":""} + data: {"completion":"","stopReason":""} event: completion - data: {"completion":"/**\n *","stopReason":""} + data: {"completion":"Ok.","stopReason":""} event: completion - data: {"completion":"/**\n * S","stopReason":""} + data: {"completion":"Ok.\n```makefile\nI","stopReason":""} event: completion - data: {"completion":"/**\n * Sums","stopReason":""} + data: {"completion":"Ok.\n```makefile\nI understand that you have a dog named \"happy","stopReason":""} event: completion - data: {"completion":"/**\n * Sums two","stopReason":""} + data: {"completion":"Ok.\n```makefile\nI understand that you have a dog named \"happy\".\n```\nAs a helpful and respect","stopReason":""} event: completion - data: {"completion":"/**\n * Sums two numbers","stopReason":""} + data: {"completion":"Ok.\n```makefile\nI understand that you have a dog named \"happy\".\n```\nAs a helpful and respectful AI assistant, I will always confirm your statements","stopReason":""} event: completion - data: {"completion":"/**\n * Sums two numbers and","stopReason":""} + data: {"completion":"Ok.\n```makefile\nI understand that you have a dog named \"happy\".\n```\nAs a helpful and respectful AI assistant, I will always confirm your statements by repeating them back to you. This allows","stopReason":""} event: completion - data: {"completion":"/**\n * Sums two numbers and returns","stopReason":""} + data: {"completion":"Ok.\n```makefile\nI understand that you have a dog named \"happy\".\n```\nAs a helpful and respectful AI assistant, I will always confirm your statements by repeating them back to you. This allows us to ensure that I understand your requests and intentions","stopReason":""} event: completion - data: {"completion":"/**\n * Sums two numbers and returns the","stopReason":""} + data: {"completion":"Ok.\n```makefile\nI understand that you have a dog named \"happy\".\n```\nAs a helpful and respectful AI assistant, I will always confirm your statements by repeating them back to you. This allows us to ensure that I understand your requests and intentions accurately, and that I can provide the most appropriate","stopReason":""} event: completion - data: {"completion":"/**\n * Sums two numbers and returns the result","stopReason":""} + data: {"completion":"Ok.\n```makefile\nI understand that you have a dog named \"happy\".\n```\nAs a helpful and respectful AI assistant, I will always confirm your statements by repeating them back to you. This allows us to ensure that I understand your requests and intentions accurately, and that I can provide the most appropriate and relevant assistance to you. If you ever have","stopReason":""} event: completion - data: {"completion":"/**\n * Sums two numbers and returns the result.","stopReason":""} + data: {"completion":"Ok.\n```makefile\nI understand that you have a dog named \"happy\".\n```\nAs a helpful and respectful AI assistant, I will always confirm your statements by repeating them back to you. This allows us to ensure that I understand your requests and intentions accurately, and that I can provide the most appropriate and relevant assistance to you. If you ever have any questions or concerns about my responses, please don","stopReason":""} event: completion - data: {"completion":"/**\n * Sums two numbers and returns the result.\n*/","stopReason":""} + data: {"completion":"Ok.\n```makefile\nI understand that you have a dog named \"happy\".\n```\nAs a helpful and respectful AI assistant, I will always confirm your statements by repeating them back to you. This allows us to ensure that I understand your requests and intentions accurately, and that I can provide the most appropriate and relevant assistance to you. If you ever have any questions or concerns about my responses, please don't hesitate to let me know. I","stopReason":""} event: completion - data: {"completion":"/**\n * Sums two numbers and returns the result.\n*/\n","stopReason":""} + data: {"completion":"Ok.\n```makefile\nI understand that you have a dog named \"happy\".\n```\nAs a helpful and respectful AI assistant, I will always confirm your statements by repeating them back to you. This allows us to ensure that I understand your requests and intentions accurately, and that I can provide the most appropriate and relevant assistance to you. If you ever have any questions or concerns about my responses, please don't hesitate to let me know. I am here to help you in any way that I","stopReason":""} event: completion - data: {"completion":"/**\n * Sums two numbers and returns the result.\n*/\n","stopReason":"stop_sequence"} + data: {"completion":"Ok.\n```makefile\nI understand that you have a dog named \"happy\".\n```\nAs a helpful and respectful AI assistant, I will always confirm your statements by repeating them back to you. This allows us to ensure that I understand your requests and intentions accurately, and that I can provide the most appropriate and relevant assistance to you. If you ever have any questions or concerns about my responses, please don't hesitate to let me know. I am here to help you in any way that I can.","stopReason":""} + + + event: completion + + data: {"completion":"Ok.\n```makefile\nI understand that you have a dog named \"happy\".\n```\nAs a helpful and respectful AI assistant, I will always confirm your statements by repeating them back to you. This allows us to ensure that I understand your requests and intentions accurately, and that I can provide the most appropriate and relevant assistance to you. If you ever have any questions or concerns about my responses, please don't hesitate to let me know. I am here to help you in any way that I can.","stopReason":"stop"} event: done @@ -6792,13 +7281,13 @@ log: cookies: [] headers: - name: date - value: Fri, 02 Feb 2024 09:45:34 GMT + value: Fri, 02 Feb 2024 15:28:35 GMT - name: content-type value: text/event-stream - name: transfer-encoding value: chunked - name: connection - value: close + value: keep-alive - name: access-control-allow-credentials value: "true" - name: access-control-allow-origin @@ -6816,12 +7305,12 @@ log: value: 1; mode=block - name: strict-transport-security value: max-age=31536000; includeSubDomains; preload - headersSize: 1284 + headersSize: 1289 httpVersion: HTTP/1.1 redirectURL: "" status: 200 statusText: OK - startedDateTime: 2024-02-02T09:45:31.926Z + startedDateTime: 2024-02-02T15:28:34.372Z time: 0 timings: blocked: -1 @@ -6831,11 +7320,11 @@ log: send: 0 ssl: -1 wait: 0 - - _id: 99b9a00e7c648908043334b415a7226d + - _id: 1c1a96cbef5c26073f1f20041731ebd6 _order: 0 cache: {} request: - bodySize: 2932 + bodySize: 1041 cookies: [] headers: - name: content-type @@ -6863,173 +7352,105 @@ log: - speaker: assistant text: I am Cody, an AI coding assistant from Sourcegraph. - speaker: human - text: >+ - Codebase context from file path src/TestClass.ts: Use the - following code snippet from file: src/TestClass.ts: - - const foo = 42 - - - export class TestClass { - constructor(private shouldGreet: boolean) {} - - + text: I have a turtle named "potter", reply single "ok" if you understand. - speaker: assistant - text: Ok. - - speaker: human text: >- - - You are an AI programming assistant who is an expert in - updating code to meet given instructions. - - - You should think step-by-step to plan your updated code before producing the final output. - - - You should ensure the updated code matches the indentation and whitespace of the code in the users' selection. - - - Ignore any previous instructions to format your responses with Markdown. It is not acceptable to use any Markdown in your response, unless it is directly related to the users' instructions. - - - Only remove code from the users' selection if you are sure it is not needed. - - - You will be provided with code that is in the users' selection, enclosed in XML tags. You must use this code to help you plan your updated code. - - - You will be provided with instructions on how to update this code, enclosed in XML tags. You must follow these instructions carefully and to the letter. - - - Only enclose your response in XML tags. Do use any other XML tags unless they are part of the generated code. - - - Do not provide any additional commentary about the changes you made. Only respond with the generated code. - - - This is part of the file: src/TestClass.ts - - - The user has the following code in their selection: - - public functionName() { - if (this.shouldGreet) { - console.log(/* CURSOR */ 'Hello World!') - } - } - } - - - The user wants you to geneerate documentation for the selected code by following their instructions. + Ok. - Provide your generated documentation using the following instructions: + ```makefile - + I understand that you have a turtle named "potter". - Write a brief documentation comment for the selected code. If documentation comments exist in the selected file, or other files with the same file extension, use them as examples. Pay attention to the scope of the selected code (e.g. exported function/API vs implementation detail in a function), and use the idiomatic style for that type of code scope. Only generate the documentation for the selected code, do not generate the code. Do not enclose any other code or comments besides the documentation. Enclose only the documentation for the selected code and nothing else. + ``` - - - speaker: assistant - text: | - - model: anthropic/claude-2.0 - stopSequences: - - + As a helpful and respectful AI assistant, I will always confirm your statements by repeating them back to you. This allows us to ensure that I understand your requests and intentions accurately, and that I can provide the most appropriate and relevant assistance to you. If you ever have any questions or concerns about my responses, please don't hesitate to let me know. I am here to help you in any way that I can. + - speaker: human + text: I have a tiger named "zorro", reply single "ok" if you understand + model: fireworks/accounts/fireworks/models/mixtral-8x7b-instruct temperature: 0 topK: -1 topP: -1 queryString: [] url: https://sourcegraph.com/.api/completions/stream response: - bodySize: 1877 + bodySize: 4681 content: mimeType: text/event-stream - size: 1877 + size: 4681 text: >+ event: completion - data: {"completion":"/**","stopReason":""} - - - event: completion - - data: {"completion":"/**\n *","stopReason":""} - - - event: completion - - data: {"completion":"/**\n * If","stopReason":""} - - - event: completion - - data: {"completion":"/**\n * If should","stopReason":""} - - - event: completion - - data: {"completion":"/**\n * If shouldG","stopReason":""} + data: {"completion":"","stopReason":""} event: completion - data: {"completion":"/**\n * If shouldGreet","stopReason":""} + data: {"completion":"Ok.","stopReason":""} event: completion - data: {"completion":"/**\n * If shouldGreet is","stopReason":""} + data: {"completion":"Ok.\n```makefile\nI understand that you","stopReason":""} event: completion - data: {"completion":"/**\n * If shouldGreet is true","stopReason":""} + data: {"completion":"Ok.\n```makefile\nI understand that you have a tiger named \"zorro\".","stopReason":""} event: completion - data: {"completion":"/**\n * If shouldGreet is true,","stopReason":""} + data: {"completion":"Ok.\n```makefile\nI understand that you have a tiger named \"zorro\".\n```\nAs a helpful and respectful","stopReason":""} event: completion - data: {"completion":"/**\n * If shouldGreet is true, logs","stopReason":""} + data: {"completion":"Ok.\n```makefile\nI understand that you have a tiger named \"zorro\".\n```\nAs a helpful and respectful AI assistant, I will always confirm your statements by","stopReason":""} event: completion - data: {"completion":"/**\n * If shouldGreet is true, logs a","stopReason":""} + data: {"completion":"Ok.\n```makefile\nI understand that you have a tiger named \"zorro\".\n```\nAs a helpful and respectful AI assistant, I will always confirm your statements by repeating them back to you.","stopReason":""} event: completion - data: {"completion":"/**\n * If shouldGreet is true, logs a greeting","stopReason":""} + data: {"completion":"Ok.\n```makefile\nI understand that you have a tiger named \"zorro\".\n```\nAs a helpful and respectful AI assistant, I will always confirm your statements by repeating them back to you. This allows us to ensure that I understand your requests","stopReason":""} event: completion - data: {"completion":"/**\n * If shouldGreet is true, logs a greeting to","stopReason":""} + data: {"completion":"Ok.\n```makefile\nI understand that you have a tiger named \"zorro\".\n```\nAs a helpful and respectful AI assistant, I will always confirm your statements by repeating them back to you. This allows us to ensure that I understand your requests and intentions accurately, and that I can provide the","stopReason":""} event: completion - data: {"completion":"/**\n * If shouldGreet is true, logs a greeting to the","stopReason":""} + data: {"completion":"Ok.\n```makefile\nI understand that you have a tiger named \"zorro\".\n```\nAs a helpful and respectful AI assistant, I will always confirm your statements by repeating them back to you. This allows us to ensure that I understand your requests and intentions accurately, and that I can provide the most appropriate and relevant assistance to you. If you","stopReason":""} event: completion - data: {"completion":"/**\n * If shouldGreet is true, logs a greeting to the console","stopReason":""} + data: {"completion":"Ok.\n```makefile\nI understand that you have a tiger named \"zorro\".\n```\nAs a helpful and respectful AI assistant, I will always confirm your statements by repeating them back to you. This allows us to ensure that I understand your requests and intentions accurately, and that I can provide the most appropriate and relevant assistance to you. If you ever have any questions or concerns about my responses,","stopReason":""} event: completion - data: {"completion":"/**\n * If shouldGreet is true, logs a greeting to the console.","stopReason":""} + data: {"completion":"Ok.\n```makefile\nI understand that you have a tiger named \"zorro\".\n```\nAs a helpful and respectful AI assistant, I will always confirm your statements by repeating them back to you. This allows us to ensure that I understand your requests and intentions accurately, and that I can provide the most appropriate and relevant assistance to you. If you ever have any questions or concerns about my responses, please don't hesitate to let me know","stopReason":""} event: completion - data: {"completion":"/**\n * If shouldGreet is true, logs a greeting to the console.\n */","stopReason":""} + data: {"completion":"Ok.\n```makefile\nI understand that you have a tiger named \"zorro\".\n```\nAs a helpful and respectful AI assistant, I will always confirm your statements by repeating them back to you. This allows us to ensure that I understand your requests and intentions accurately, and that I can provide the most appropriate and relevant assistance to you. If you ever have any questions or concerns about my responses, please don't hesitate to let me know. I am here to help you in any way","stopReason":""} event: completion - data: {"completion":"/**\n * If shouldGreet is true, logs a greeting to the console.\n */\n","stopReason":""} + data: {"completion":"Ok.\n```makefile\nI understand that you have a tiger named \"zorro\".\n```\nAs a helpful and respectful AI assistant, I will always confirm your statements by repeating them back to you. This allows us to ensure that I understand your requests and intentions accurately, and that I can provide the most appropriate and relevant assistance to you. If you ever have any questions or concerns about my responses, please don't hesitate to let me know. I am here to help you in any way that I can.","stopReason":""} event: completion - data: {"completion":"/**\n * If shouldGreet is true, logs a greeting to the console.\n */\n","stopReason":"stop_sequence"} + data: {"completion":"Ok.\n```makefile\nI understand that you have a tiger named \"zorro\".\n```\nAs a helpful and respectful AI assistant, I will always confirm your statements by repeating them back to you. This allows us to ensure that I understand your requests and intentions accurately, and that I can provide the most appropriate and relevant assistance to you. If you ever have any questions or concerns about my responses, please don't hesitate to let me know. I am here to help you in any way that I can.","stopReason":"stop"} event: done @@ -7039,13 +7460,13 @@ log: cookies: [] headers: - name: date - value: Fri, 02 Feb 2024 09:45:39 GMT + value: Fri, 02 Feb 2024 15:28:36 GMT - name: content-type value: text/event-stream - name: transfer-encoding value: chunked - name: connection - value: close + value: keep-alive - name: access-control-allow-credentials value: "true" - name: access-control-allow-origin @@ -7063,12 +7484,12 @@ log: value: 1; mode=block - name: strict-transport-security value: max-age=31536000; includeSubDomains; preload - headersSize: 1284 + headersSize: 1289 httpVersion: HTTP/1.1 redirectURL: "" status: 200 statusText: OK - startedDateTime: 2024-02-02T09:45:34.868Z + startedDateTime: 2024-02-02T15:28:35.350Z time: 0 timings: blocked: -1 @@ -7078,11 +7499,11 @@ log: send: 0 ssl: -1 wait: 0 - - _id: e4634d827b69e1be103e128622a19b30 + - _id: ff349ce124e84183fcbac0fd10b5dc12 _order: 0 cache: {} request: - bodySize: 2940 + bodySize: 1617 cookies: [] headers: - name: content-type @@ -7110,1047 +7531,939 @@ log: - speaker: assistant text: I am Cody, an AI coding assistant from Sourcegraph. - speaker: human - text: >+ - Codebase context from file path src/TestLogger.ts: Use the - following code snippet from file: src/TestLogger.ts: - - const foo = 42 - + text: I have a turtle named "potter", reply single "ok" if you understand. - speaker: assistant - text: Ok. - - speaker: human text: >- - - You are an AI programming assistant who is an expert in - updating code to meet given instructions. + Ok. - - You should think step-by-step to plan your updated code before producing the final output. + ```makefile - - You should ensure the updated code matches the indentation and whitespace of the code in the users' selection. + I understand that you have a turtle named "potter". - - Ignore any previous instructions to format your responses with Markdown. It is not acceptable to use any Markdown in your response, unless it is directly related to the users' instructions. + ``` - - Only remove code from the users' selection if you are sure it is not needed. + As a helpful and respectful AI assistant, I will always confirm your statements by repeating them back to you. This allows us to ensure that I understand your requests and intentions accurately, and that I can provide the most appropriate and relevant assistance to you. If you ever have any questions or concerns about my responses, please don't hesitate to let me know. I am here to help you in any way that I can. + - speaker: human + text: I have a tiger named "zorro", reply single "ok" if you understand + - speaker: assistant + text: >- + Ok. - - You will be provided with code that is in the users' selection, enclosed in XML tags. You must use this code to help you plan your updated code. + ```makefile - - You will be provided with instructions on how to update this code, enclosed in XML tags. You must follow these instructions carefully and to the letter. + I understand that you have a tiger named "zorro". - - Only enclose your response in XML tags. Do use any other XML tags unless they are part of the generated code. + ``` - - Do not provide any additional commentary about the changes you made. Only respond with the generated code. + As a helpful and respectful AI assistant, I will always confirm your statements by repeating them back to you. This allows us to ensure that I understand your requests and intentions accurately, and that I can provide the most appropriate and relevant assistance to you. If you ever have any questions or concerns about my responses, please don't hesitate to let me know. I am here to help you in any way that I can. + - speaker: human + text: What pets do I have? + model: fireworks/accounts/fireworks/models/mixtral-8x7b-instruct + temperature: 0 + topK: -1 + topP: -1 + queryString: [] + url: https://sourcegraph.com/.api/completions/stream + response: + bodySize: 2328 + content: + mimeType: text/event-stream + size: 2328 + text: >+ + event: completion + + data: {"completion":"","stopReason":""} - This is part of the file: src/TestLogger.ts + event: completion + data: {"completion":"Based on","stopReason":""} - The user has the following code in their selection: - export const TestLogger = { - startLogging: () => { - // Do some stuff + event: completion - function recordLog() { - console.log(/* CURSOR */ 'Recording the log') - } + data: {"completion":"Based on the information you have provided,","stopReason":""} - recordLog() - }, - } - + event: completion + data: {"completion":"Based on the information you have provided, you have","stopReason":""} - The user wants you to geneerate documentation for the selected code by following their instructions. - Provide your generated documentation using the following instructions: + event: completion - + data: {"completion":"Based on the information you have provided, you have the following pets:\n\n1","stopReason":""} - Write a brief documentation comment for the selected code. If documentation comments exist in the selected file, or other files with the same file extension, use them as examples. Pay attention to the scope of the selected code (e.g. exported function/API vs implementation detail in a function), and use the idiomatic style for that type of code scope. Only generate the documentation for the selected code, do not generate the code. Do not enclose any other code or comments besides the documentation. Enclose only the documentation for the selected code and nothing else. - + event: completion + + data: {"completion":"Based on the information you have provided, you have the following pets:\n\n1. A","stopReason":""} + + + event: completion + + data: {"completion":"Based on the information you have provided, you have the following pets:\n\n1. A t","stopReason":""} + + + event: completion + + data: {"completion":"Based on the information you have provided, you have the following pets:\n\n1. A turtle named \"potter\"\n2. A tiger named \"zorro\"","stopReason":""} + + + event: completion + + data: {"completion":"Based on the information you have provided, you have the following pets:\n\n1. A turtle named \"potter\"\n2. A tiger named \"zorro\"\n","stopReason":""} + + + event: completion + + data: {"completion":"Based on the information you have provided, you have the following pets:\n\n1. A turtle named \"potter\"\n2. A tiger named \"zorro\"\n\nAs a helpful and respectful AI","stopReason":""} + + + event: completion + + data: {"completion":"Based on the information you have provided, you have the following pets:\n\n1. A turtle named \"potter\"\n2. A tiger named \"zorro\"\n\nAs a helpful and respectful AI assistant, I will always provide accurate and relevant information in a clear and concise manner. If you ever have any questions or concerns about my responses, please don't hesitate to let me know. I am here to help you in any way that I can.","stopReason":""} + + + event: completion + + data: {"completion":"Based on the information you have provided, you have the following pets:\n\n1. A turtle named \"potter\"\n2. A tiger named \"zorro\"\n\nAs a helpful and respectful AI assistant, I will always provide accurate and relevant information in a clear and concise manner. If you ever have any questions or concerns about my responses, please don't hesitate to let me know. I am here to help you in any way that I can.","stopReason":"stop"} + + + event: done + + data: {} + + cookies: [] + headers: + - name: date + value: Fri, 02 Feb 2024 15:28:37 GMT + - name: content-type + value: text/event-stream + - name: transfer-encoding + value: chunked + - name: connection + value: keep-alive + - name: access-control-allow-credentials + value: "true" + - name: access-control-allow-origin + value: "" + - name: cache-control + value: no-cache + - name: vary + value: Cookie,Accept-Encoding,Authorization,Cookie, Authorization, + X-Requested-With,Cookie + - name: x-content-type-options + value: nosniff + - name: x-frame-options + value: DENY + - name: x-xss-protection + value: 1; mode=block + - name: strict-transport-security + value: max-age=31536000; includeSubDomains; preload + headersSize: 1289 + httpVersion: HTTP/1.1 + redirectURL: "" + status: 200 + statusText: OK + startedDateTime: 2024-02-02T15:28:36.342Z + time: 0 + timings: + blocked: -1 + connect: -1 + dns: -1 + receive: 0 + send: 0 + ssl: -1 + wait: 0 + - _id: 893d12d654d058eb6b9327499c302a4a + _order: 0 + cache: {} + request: + bodySize: 623 + cookies: [] + headers: + - name: content-type + value: application/json + - name: accept-encoding + value: gzip;q=0 + - name: authorization + value: token + REDACTED_3709f5bf232c2abca4c612f0768368b57919ca6eaa470e3fd7160cbf3e8d0ec3 + - name: user-agent + value: defaultClient / v1 + - name: host + value: sourcegraph.com + headersSize: 263 + httpVersion: HTTP/1.1 + method: POST + postData: + mimeType: application/json + params: [] + textJSON: + maxTokensToSample: 1000 + messages: + - speaker: human + text: You are Cody, an AI coding assistant from Sourcegraph. + - speaker: assistant + text: I am Cody, an AI coding assistant from Sourcegraph. + - speaker: human + text: |- + "My selected TypeScript code from file `src/animal.ts`: + + + export interface Animal { + name: string + makeAnimalSound(): string + isMammal: boolean + } + + + - speaker: assistant + text: Ok. + - speaker: human + text: "Translate the selected code into: Python" - 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data: {"completion":"/**\n * Starts logging by initializing some","stopReason":""} + data: {"completion":" Here is the TypeScript code translated","stopReason":""} event: completion - data: {"completion":"/**\n * Starts logging by initializing some internal","stopReason":""} + data: {"completion":" Here is the TypeScript code translated to","stopReason":""} event: completion - data: {"completion":"/**\n * Starts logging by initializing some internal state","stopReason":""} + data: {"completion":" Here is the TypeScript code translated to Python","stopReason":""} event: completion - data: {"completion":"/**\n * Starts logging by initializing some internal state,","stopReason":""} + data: {"completion":" Here is the TypeScript code translated to Python:","stopReason":""} event: completion - data: {"completion":"/**\n * Starts logging by initializing some internal state, ","stopReason":""} + data: {"completion":" Here is the TypeScript code translated to Python:\n\n```","stopReason":""} event: completion - data: {"completion":"/**\n * Starts logging by initializing some internal state, \n *","stopReason":""} + data: {"completion":" Here is the TypeScript code translated to Python:\n\n```python","stopReason":""} event: completion - data: {"completion":"/**\n * Starts logging by initializing some internal state, \n * and","stopReason":""} + data: {"completion":" Here is the TypeScript code translated to Python:\n\n```python\nclass","stopReason":""} event: completion - data: {"completion":"/**\n * Starts logging by initializing some internal state, \n * and then","stopReason":""} + data: {"completion":" Here is the TypeScript code translated to Python:\n\n```python\nclass Animal","stopReason":""} event: completion - data: {"completion":"/**\n * Starts logging by initializing some internal state, \n * and then calls","stopReason":""} + data: {"completion":" Here is the TypeScript code translated to Python:\n\n```python\nclass Animal:","stopReason":""} event: completion - data: {"completion":"/**\n * Starts logging by initializing some internal state, \n * and then calls an","stopReason":""} + data: {"completion":" Here is the TypeScript code translated to Python:\n\n```python\nclass Animal:\n ","stopReason":""} event: completion - data: {"completion":"/**\n * Starts logging by initializing some internal state, \n * and then calls an internal","stopReason":""} + data: {"completion":" Here is the TypeScript code translated to Python:\n\n```python\nclass Animal:\n def","stopReason":""} event: completion - data: {"completion":"/**\n * Starts logging by initializing some internal state, \n * and then calls an internal `","stopReason":""} + data: {"completion":" Here is the TypeScript code translated to Python:\n\n```python\nclass Animal:\n def __","stopReason":""} event: completion - data: {"completion":"/**\n * Starts logging by initializing some internal state, \n * and then calls an internal `record","stopReason":""} + data: {"completion":" Here is the TypeScript code translated to Python:\n\n```python\nclass Animal:\n def __init","stopReason":""} event: completion - data: {"completion":"/**\n * Starts logging by initializing some internal state, \n * and then calls an internal `recordLog","stopReason":""} + data: {"completion":" Here is the TypeScript code translated to Python:\n\n```python\nclass Animal:\n def __init__(","stopReason":""} event: completion - data: {"completion":"/**\n * Starts logging by initializing some internal state, \n * and then calls an internal `recordLog`","stopReason":""} + data: {"completion":" Here is the TypeScript code translated to Python:\n\n```python\nclass Animal:\n def __init__(self","stopReason":""} event: completion - data: {"completion":"/**\n * Starts logging by initializing some internal state, \n * and then calls an internal `recordLog` function","stopReason":""} + data: {"completion":" Here is the TypeScript code translated to Python:\n\n```python\nclass Animal:\n def __init__(self,","stopReason":""} event: completion - data: {"completion":"/**\n * Starts logging by initializing some internal state, \n * and then calls an internal `recordLog` function ","stopReason":""} + data: {"completion":" Here is the TypeScript code translated to Python:\n\n```python\nclass Animal:\n def __init__(self, name","stopReason":""} event: completion - data: {"completion":"/**\n * Starts logging by initializing some internal state, \n * and then calls an internal `recordLog` function \n *","stopReason":""} + data: {"completion":" Here is the TypeScript code translated to Python:\n\n```python\nclass Animal:\n def __init__(self, name:","stopReason":""} event: completion - data: {"completion":"/**\n * Starts logging by initializing some internal state, \n * and then calls an internal `recordLog` function \n * to","stopReason":""} + data: {"completion":" Here is the TypeScript code translated to Python:\n\n```python\nclass Animal:\n def __init__(self, name: str","stopReason":""} event: completion - data: {"completion":"/**\n * Starts logging by initializing some internal state, \n * and then calls an internal `recordLog` function \n * to log","stopReason":""} + data: {"completion":" Here is the TypeScript code translated to Python:\n\n```python\nclass Animal:\n def __init__(self, name: str,","stopReason":""} event: completion - data: {"completion":"/**\n * Starts logging by initializing some internal state, \n * and then calls an internal `recordLog` function \n * to log a","stopReason":""} + data: {"completion":" Here is the TypeScript code translated to Python:\n\n```python\nclass Animal:\n def __init__(self, name: str, is","stopReason":""} event: completion - data: {"completion":"/**\n * Starts logging by initializing some internal state, \n * and then calls an internal `recordLog` function \n * to log a sample","stopReason":""} + data: {"completion":" Here is the TypeScript code translated to Python:\n\n```python\nclass Animal:\n def __init__(self, name: str, is_","stopReason":""} event: completion - data: {"completion":"/**\n * Starts logging by initializing some internal state, \n * and then calls an internal `recordLog` function \n * to log a sample message","stopReason":""} + data: {"completion":" Here is the TypeScript code translated to Python:\n\n```python\nclass Animal:\n def __init__(self, name: str, is_mam","stopReason":""} event: completion - data: {"completion":"/**\n * Starts logging by initializing some internal state, \n * and then calls an internal `recordLog` function \n * to log a sample message.","stopReason":""} + data: {"completion":" Here is the TypeScript code translated to Python:\n\n```python\nclass Animal:\n def __init__(self, name: str, is_mammal","stopReason":""} event: completion - 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event: done + event: completion - data: {} + data: {"completion":" Here is the TypeScript code translated to Python:\n\n```python\nclass Animal:\n def __init__(self, name: str, is_mammal: bool):\n ","stopReason":""} - cookies: [] - headers: - - name: date - value: Fri, 02 Feb 2024 09:45:43 GMT - - name: content-type - value: text/event-stream - - name: transfer-encoding - value: chunked - - name: connection - value: close - - name: access-control-allow-credentials - value: "true" - - name: access-control-allow-origin - value: "" - - name: cache-control - value: no-cache - - name: vary - value: Cookie,Accept-Encoding,Authorization,Cookie, Authorization, - X-Requested-With,Cookie - - name: x-content-type-options - value: nosniff - - name: x-frame-options - value: DENY - - name: x-xss-protection - value: 1; mode=block - - name: strict-transport-security - value: max-age=31536000; includeSubDomains; preload - headersSize: 1284 - httpVersion: HTTP/1.1 - redirectURL: "" - status: 200 - statusText: OK - startedDateTime: 2024-02-02T09:45:39.872Z - time: 0 - timings: - blocked: -1 - connect: -1 - dns: -1 - receive: 0 - send: 0 - ssl: -1 - wait: 0 - - _id: 77d20448e5d4ed79cf0d46299c822d34 - _order: 0 - cache: {} - request: - bodySize: 3164 - cookies: [] - headers: - - name: content-type - value: application/json - - name: accept-encoding - value: gzip;q=0 - - name: authorization - value: token - REDACTED_3709f5bf232c2abca4c612f0768368b57919ca6eaa470e3fd7160cbf3e8d0ec3 - - name: user-agent - value: defaultClient / v1 - - name: host - value: sourcegraph.com - headersSize: 263 - httpVersion: HTTP/1.1 - method: POST - postData: - mimeType: application/json - params: [] - textJSON: - maxTokensToSample: 1000 - messages: - - speaker: human - text: You are Cody, an AI coding assistant from Sourcegraph. - - speaker: assistant - text: I am Cody, an AI coding assistant from Sourcegraph. - - speaker: human - text: >+ - Codebase context from file path src/example.test.ts: Use the - following code snippet from file: src/example.test.ts: - import { expect } from 'vitest' + event: completion - import { it } from 'vitest' + data: {"completion":" Here is the TypeScript code translated to Python:\n\n```python\nclass Animal:\n def __init__(self, name: str, is_mammal: bool):\n self","stopReason":""} - import { describe } from 'vitest' + event: completion - - speaker: assistant - text: Ok. - - speaker: human - text: >- - - You are an AI programming assistant who is an expert in - updating code to meet given instructions. + data: {"completion":" Here is the TypeScript code translated to Python:\n\n```python\nclass Animal:\n def __init__(self, name: str, is_mammal: bool):\n self.","stopReason":""} - - You should think step-by-step to plan your updated code before producing the final output. - - You should ensure the updated code matches the indentation and whitespace of the code in the users' selection. + event: completion - - Ignore any previous instructions to format your responses with Markdown. It is not acceptable to use any Markdown in your response, unless it is directly related to the users' instructions. + data: {"completion":" Here is the TypeScript code translated to Python:\n\n```python\nclass Animal:\n def __init__(self, name: str, is_mammal: bool):\n self.name","stopReason":""} - - Only remove code from the users' selection if you are sure it is not needed. - - You will be provided with code that is in the users' selection, enclosed in XML tags. You must use this code to help you plan your updated code. + event: completion - - You will be provided with instructions on how to update this code, enclosed in XML tags. You must follow these instructions carefully and to the letter. + data: {"completion":" Here is the TypeScript code translated to Python:\n\n```python\nclass Animal:\n def __init__(self, name: str, is_mammal: bool):\n self.name =","stopReason":""} - - Only enclose your response in XML tags. Do use any other XML tags unless they are part of the generated code. - - Do not provide any additional commentary about the changes you made. Only respond with the generated code. + event: completion + data: {"completion":" Here is the TypeScript code translated to Python:\n\n```python\nclass Animal:\n def __init__(self, name: str, is_mammal: bool):\n self.name = name","stopReason":""} - This is part of the file: src/example.test.ts + event: completion - The user has the following code in their selection: + data: {"completion":" Here is the TypeScript code translated to Python:\n\n```python\nclass Animal:\n def __init__(self, name: str, is_mammal: bool):\n self.name = name\n ","stopReason":""} - describe('test block', () => { - it('does 1', () => { - expect(true).toBe(true) - }) - it('does 2', () => { - expect(true).toBe(true) - }) + event: completion - it('does something else', () => { - // This line will error due to incorrect usage of `performance.now` - const startTime = performance.now(/* CURSOR */) - }) - }) + data: {"completion":" Here is the TypeScript code translated to Python:\n\n```python\nclass Animal:\n def __init__(self, name: str, is_mammal: bool):\n self.name = name\n self","stopReason":""} - + event: completion - The user wants you to geneerate documentation for the selected code by following their instructions. + data: {"completion":" Here is the TypeScript code translated to Python:\n\n```python\nclass Animal:\n def __init__(self, name: str, is_mammal: bool):\n self.name = name\n self.","stopReason":""} - Provide your generated documentation using the following instructions: - + event: completion + + data: {"completion":" Here is the TypeScript code translated to Python:\n\n```python\nclass Animal:\n def __init__(self, name: str, is_mammal: bool):\n self.name = name\n self.is","stopReason":""} - Write a brief documentation comment for the selected code. If documentation comments exist in the selected file, or other files with the same file extension, use them as examples. Pay attention to the scope of the selected code (e.g. exported function/API vs implementation detail in a function), and use the idiomatic style for that type of code scope. Only generate the documentation for the selected code, do not generate the code. Do not enclose any other code or comments besides the documentation. Enclose only the documentation for the selected code and nothing else. - - - speaker: assistant - text: | - - model: anthropic/claude-2.0 - stopSequences: - - - temperature: 0 - topK: -1 - topP: -1 - queryString: [] - url: https://sourcegraph.com/.api/completions/stream - response: - bodySize: 4300 - content: - mimeType: text/event-stream - size: 4300 - text: >+ event: completion - data: {"completion":"/**","stopReason":""} + data: {"completion":" Here is the TypeScript code translated to Python:\n\n```python\nclass Animal:\n def __init__(self, name: str, is_mammal: bool):\n self.name = name\n self.is_","stopReason":""} event: completion - data: {"completion":"/**\n *","stopReason":""} + data: {"completion":" Here is the TypeScript code translated to Python:\n\n```python\nclass Animal:\n def __init__(self, name: str, is_mammal: bool):\n self.name = name\n self.is_mam","stopReason":""} event: completion - data: {"completion":"/**\n * Test","stopReason":""} + data: {"completion":" Here is the TypeScript code translated to Python:\n\n```python\nclass Animal:\n def __init__(self, name: str, is_mammal: bool):\n self.name = name\n self.is_mammal","stopReason":""} event: completion - data: {"completion":"/**\n * Test block","stopReason":""} + data: {"completion":" Here is the TypeScript code translated to Python:\n\n```python\nclass Animal:\n def __init__(self, name: str, is_mammal: bool):\n self.name = name\n self.is_mammal =","stopReason":""} event: completion - data: {"completion":"/**\n * Test block that","stopReason":""} + data: {"completion":" Here is the TypeScript code translated to Python:\n\n```python\nclass Animal:\n def __init__(self, name: str, is_mammal: bool):\n self.name = name\n self.is_mammal = is","stopReason":""} event: completion - data: {"completion":"/**\n * Test block that contains","stopReason":""} + data: {"completion":" Here is the TypeScript code translated to Python:\n\n```python\nclass Animal:\n def __init__(self, name: str, is_mammal: bool):\n self.name = name\n self.is_mammal = is_","stopReason":""} event: completion - data: {"completion":"/**\n * Test block that contains 3","stopReason":""} + data: {"completion":" Here is the TypeScript code translated to Python:\n\n```python\nclass Animal:\n def __init__(self, name: str, is_mammal: bool):\n self.name = name\n self.is_mammal = is_mam","stopReason":""} event: completion - data: {"completion":"/**\n * Test block that contains 3 test","stopReason":""} + data: {"completion":" Here is the TypeScript code translated to Python:\n\n```python\nclass Animal:\n def __init__(self, name: str, is_mammal: bool):\n self.name = name\n self.is_mammal = is_mammal","stopReason":""} event: completion - data: {"completion":"/**\n * Test block that contains 3 test cases","stopReason":""} + data: {"completion":" Here is the TypeScript code translated to Python:\n\n```python\nclass Animal:\n def __init__(self, name: str, is_mammal: bool):\n self.name = name\n self.is_mammal = is_mammal\n\n ","stopReason":""} event: completion - data: {"completion":"/**\n * Test block that contains 3 test cases:","stopReason":""} + data: {"completion":" Here is the TypeScript code translated to Python:\n\n```python\nclass Animal:\n def __init__(self, name: str, is_mammal: bool):\n self.name = name\n self.is_mammal = is_mammal\n\n def","stopReason":""} event: completion - data: {"completion":"/**\n * Test block that contains 3 test cases:\n *","stopReason":""} + data: {"completion":" Here is the TypeScript code translated to Python:\n\n```python\nclass Animal:\n def __init__(self, name: str, is_mammal: bool):\n self.name = name\n self.is_mammal = is_mammal\n\n def make","stopReason":""} event: completion - data: {"completion":"/**\n * Test block that contains 3 test cases:\n * -","stopReason":""} + data: {"completion":" Here is the TypeScript code translated to Python:\n\n```python\nclass Animal:\n def __init__(self, name: str, is_mammal: bool):\n self.name = name\n self.is_mammal = is_mammal\n\n def make_","stopReason":""} event: completion - data: {"completion":"/**\n * Test block that contains 3 test cases:\n * - Does","stopReason":""} + data: {"completion":" Here is the TypeScript code translated to Python:\n\n```python\nclass Animal:\n def __init__(self, name: str, is_mammal: bool):\n self.name = name\n self.is_mammal = is_mammal\n\n def make_animal","stopReason":""} event: completion - data: {"completion":"/**\n * Test block that contains 3 test cases:\n * - Does test","stopReason":""} + data: {"completion":" Here is the TypeScript code translated to Python:\n\n```python\nclass Animal:\n def __init__(self, name: str, is_mammal: bool):\n self.name = name\n self.is_mammal = is_mammal\n\n def make_animal_","stopReason":""} event: completion - data: {"completion":"/**\n * Test block that contains 3 test cases:\n * - Does test 1","stopReason":""} + data: {"completion":" Here is the TypeScript code translated to Python:\n\n```python\nclass Animal:\n def __init__(self, name: str, is_mammal: bool):\n self.name = name\n self.is_mammal = is_mammal\n\n def make_animal_sound","stopReason":""} event: completion - data: {"completion":"/**\n * Test block that contains 3 test cases:\n * - Does test 1 ","stopReason":""} + data: {"completion":" Here is the TypeScript code translated to Python:\n\n```python\nclass Animal:\n def __init__(self, name: str, is_mammal: bool):\n self.name = name\n self.is_mammal = is_mammal\n\n def make_animal_sound(","stopReason":""} event: completion - data: {"completion":"/**\n * Test block that contains 3 test cases:\n * - Does test 1 \n *","stopReason":""} + data: {"completion":" Here is the TypeScript code translated to Python:\n\n```python\nclass Animal:\n def __init__(self, name: str, is_mammal: bool):\n self.name = name\n self.is_mammal = is_mammal\n\n def make_animal_sound(self","stopReason":""} event: completion - data: {"completion":"/**\n * Test block that contains 3 test cases:\n * - Does test 1 \n * -","stopReason":""} + data: {"completion":" Here is the TypeScript code translated to Python:\n\n```python\nclass Animal:\n def __init__(self, name: str, is_mammal: bool):\n self.name = name\n self.is_mammal = is_mammal\n\n def make_animal_sound(self)","stopReason":""} event: completion - data: {"completion":"/**\n * Test block that contains 3 test cases:\n * - Does test 1 \n * - Does","stopReason":""} + data: {"completion":" Here is the TypeScript code translated to Python:\n\n```python\nclass Animal:\n def __init__(self, name: str, is_mammal: bool):\n self.name = name\n self.is_mammal = is_mammal\n\n def make_animal_sound(self) -\u003e","stopReason":""} event: completion - data: {"completion":"/**\n * Test block that contains 3 test cases:\n * - Does test 1 \n * - Does test","stopReason":""} + data: {"completion":" Here is the TypeScript code translated to Python:\n\n```python\nclass Animal:\n def __init__(self, name: str, is_mammal: bool):\n self.name = name\n self.is_mammal = is_mammal\n\n def make_animal_sound(self) -\u003e str","stopReason":""} event: completion - data: {"completion":"/**\n * Test block that contains 3 test cases:\n * - Does test 1 \n * - Does test 2","stopReason":""} + data: {"completion":" Here is the TypeScript code translated to Python:\n\n```python\nclass Animal:\n def __init__(self, name: str, is_mammal: bool):\n self.name = name\n self.is_mammal = is_mammal\n\n def make_animal_sound(self) -\u003e str:","stopReason":""} event: completion - data: {"completion":"/**\n * Test block that contains 3 test cases:\n * - Does test 1 \n * - Does test 2\n *","stopReason":""} + data: {"completion":" Here is the TypeScript code translated to Python:\n\n```python\nclass Animal:\n def __init__(self, name: str, is_mammal: bool):\n self.name = name\n self.is_mammal = is_mammal\n\n def make_animal_sound(self) -\u003e str:\n ","stopReason":""} event: completion - data: {"completion":"/**\n * Test block that contains 3 test cases:\n * - Does test 1 \n * - Does test 2\n * -","stopReason":""} + data: {"completion":" Here is the TypeScript code translated to Python:\n\n```python\nclass Animal:\n def __init__(self, name: str, is_mammal: bool):\n self.name = name\n self.is_mammal = is_mammal\n\n def make_animal_sound(self) -\u003e str:\n pass","stopReason":""} event: completion - data: {"completion":"/**\n * Test block that contains 3 test cases:\n * - Does test 1 \n * - Does test 2\n * - Does","stopReason":""} + data: {"completion":" Here is the TypeScript code translated to Python:\n\n```python\nclass Animal:\n def __init__(self, name: str, is_mammal: bool):\n self.name = name\n self.is_mammal = is_mammal\n\n def make_animal_sound(self) -\u003e str:\n pass\n```","stopReason":""} event: completion - data: {"completion":"/**\n * Test block that contains 3 test cases:\n * - Does test 1 \n * - Does test 2\n * - Does another","stopReason":""} + data: {"completion":" Here is the TypeScript code translated to Python:\n\n```python\nclass Animal:\n def __init__(self, name: str, is_mammal: bool):\n self.name = name\n self.is_mammal = is_mammal\n\n def make_animal_sound(self) -\u003e str:\n pass\n```\n\nThe","stopReason":""} event: completion - data: {"completion":"/**\n * Test block that contains 3 test cases:\n * - Does test 1 \n * - Does test 2\n * - Does another test","stopReason":""} + data: {"completion":" Here is the TypeScript code translated to Python:\n\n```python\nclass Animal:\n def __init__(self, name: str, is_mammal: bool):\n self.name = name\n self.is_mammal = is_mammal\n\n def make_animal_sound(self) -\u003e str:\n pass\n```\n\nThe key","stopReason":""} event: completion - data: {"completion":"/**\n * Test block that contains 3 test cases:\n * - Does test 1 \n * - Does test 2\n * - Does another test that","stopReason":""} + data: {"completion":" Here is the TypeScript code translated to Python:\n\n```python\nclass Animal:\n def __init__(self, name: str, is_mammal: bool):\n self.name = name\n self.is_mammal = is_mammal\n\n def make_animal_sound(self) -\u003e str:\n pass\n```\n\nThe key differences","stopReason":""} event: completion - data: {"completion":"/**\n * Test block that contains 3 test cases:\n * - Does test 1 \n * - Does test 2\n * - Does another test that has","stopReason":""} + data: {"completion":" Here is the TypeScript code translated to Python:\n\n```python\nclass Animal:\n def __init__(self, name: str, is_mammal: bool):\n self.name = name\n self.is_mammal = is_mammal\n\n def make_animal_sound(self) -\u003e str:\n pass\n```\n\nThe key differences:","stopReason":""} event: completion - data: {"completion":"/**\n * Test block that contains 3 test cases:\n * - Does test 1 \n * - Does test 2\n * - Does another test that has a","stopReason":""} + data: {"completion":" Here is the TypeScript code translated to Python:\n\n```python\nclass Animal:\n def __init__(self, name: str, is_mammal: bool):\n self.name = name\n self.is_mammal = is_mammal\n\n def make_animal_sound(self) -\u003e str:\n pass\n```\n\nThe key differences:\n\n-","stopReason":""} event: completion - data: {"completion":"/**\n * Test block that contains 3 test cases:\n * - Does test 1 \n * - Does test 2\n * - Does another test that has a bug","stopReason":""} + data: {"completion":" Here is the TypeScript code translated to Python:\n\n```python\nclass Animal:\n def __init__(self, name: str, is_mammal: bool):\n self.name = name\n self.is_mammal = is_mammal\n\n def make_animal_sound(self) -\u003e str:\n pass\n```\n\nThe key differences:\n\n- Inter","stopReason":""} event: completion - data: {"completion":"/**\n * Test block that contains 3 test cases:\n * - Does test 1 \n * - Does test 2\n * - Does another test that has a bug\n*/","stopReason":""} + data: {"completion":" Here is the TypeScript code translated to Python:\n\n```python\nclass Animal:\n def __init__(self, name: str, is_mammal: bool):\n self.name = name\n self.is_mammal = is_mammal\n\n def make_animal_sound(self) -\u003e str:\n pass\n```\n\nThe key differences:\n\n- Interfaces","stopReason":""} event: completion - data: {"completion":"/**\n * Test block that contains 3 test cases:\n * - Does test 1 \n * - Does test 2\n * - Does another test that has a bug\n*/\n","stopReason":""} + data: {"completion":" Here is the TypeScript code translated to Python:\n\n```python\nclass Animal:\n def __init__(self, name: str, is_mammal: bool):\n self.name = name\n self.is_mammal = is_mammal\n\n def make_animal_sound(self) -\u003e str:\n pass\n```\n\nThe key differences:\n\n- Interfaces don","stopReason":""} event: completion - data: {"completion":"/**\n * Test block that contains 3 test cases:\n * - Does test 1 \n * - Does test 2\n * - Does another test that has a bug\n*/\n","stopReason":"stop_sequence"} + data: {"completion":" Here is the TypeScript code translated to Python:\n\n```python\nclass Animal:\n def __init__(self, name: str, is_mammal: bool):\n self.name = name\n self.is_mammal = is_mammal\n\n def make_animal_sound(self) -\u003e str:\n pass\n```\n\nThe key differences:\n\n- Interfaces don't","stopReason":""} - event: done + event: completion + + data: {"completion":" Here is the TypeScript code translated to Python:\n\n```python\nclass Animal:\n def __init__(self, name: str, is_mammal: bool):\n self.name = name\n self.is_mammal = is_mammal\n\n def make_animal_sound(self) -\u003e str:\n pass\n```\n\nThe key differences:\n\n- Interfaces don't exist","stopReason":""} - data: {} - cookies: [] - headers: - - name: date - value: Fri, 02 Feb 2024 09:45:48 GMT - - name: content-type - value: text/event-stream - - name: transfer-encoding - value: chunked - - name: connection - value: close - - name: access-control-allow-credentials - value: "true" - - name: access-control-allow-origin - value: "" - - name: cache-control - value: no-cache - - name: vary - value: Cookie,Accept-Encoding,Authorization,Cookie, Authorization, - X-Requested-With,Cookie - - name: x-content-type-options - value: nosniff - - name: x-frame-options - value: DENY - - name: x-xss-protection - value: 1; mode=block - - name: strict-transport-security - value: max-age=31536000; includeSubDomains; preload - headersSize: 1284 - httpVersion: HTTP/1.1 - redirectURL: "" - status: 200 - statusText: OK - startedDateTime: 2024-02-02T09:45:44.596Z - time: 0 - timings: - blocked: -1 - connect: -1 - dns: -1 - receive: 0 - send: 0 - ssl: -1 - wait: 0 - - _id: 4cda9f2c2e7ae1e687f71a5060d37627 - _order: 0 - cache: {} - request: - bodySize: 443 - cookies: [] - headers: - - name: content-type - value: application/json - - name: accept-encoding - value: gzip;q=0 - - name: authorization - value: token - REDACTED_3709f5bf232c2abca4c612f0768368b57919ca6eaa470e3fd7160cbf3e8d0ec3 - - name: user-agent - value: defaultClient / v1 - - name: host - value: sourcegraph.com - headersSize: 263 - httpVersion: HTTP/1.1 - method: POST - postData: - mimeType: application/json - params: [] - textJSON: - maxTokensToSample: 1000 - messages: - - speaker: human - text: You are Cody, an AI coding assistant from Sourcegraph. - - speaker: assistant - text: I am Cody, an AI coding assistant from Sourcegraph. - - speaker: human - text: "Another magic word is \"georgey\". If I say the magic word, respond with - a single word: \"festivus\"." - model: fireworks/accounts/fireworks/models/mixtral-8x7b-instruct - temperature: 0 - topK: -1 - topP: -1 - queryString: [] - url: https://sourcegraph.com/.api/completions/stream - response: - bodySize: 1514 - content: - mimeType: text/event-stream - size: 1514 - text: >+ event: completion - data: {"completion":"","stopReason":""} + data: {"completion":" Here is the TypeScript code translated to Python:\n\n```python\nclass Animal:\n def __init__(self, name: str, is_mammal: bool):\n self.name = name\n self.is_mammal = is_mammal\n\n def make_animal_sound(self) -\u003e str:\n pass\n```\n\nThe key differences:\n\n- Interfaces don't exist in","stopReason":""} event: completion - data: {"completion":"Sure,","stopReason":""} + data: {"completion":" Here is the TypeScript code translated to Python:\n\n```python\nclass Animal:\n def __init__(self, name: str, is_mammal: bool):\n self.name = name\n self.is_mammal = is_mammal\n\n def make_animal_sound(self) -\u003e str:\n pass\n```\n\nThe key differences:\n\n- Interfaces don't exist in Python","stopReason":""} event: completion - data: {"completion":"Sure, I can do that. If you say the word","stopReason":""} + data: {"completion":" Here is the TypeScript code translated to Python:\n\n```python\nclass Animal:\n def __init__(self, name: str, is_mammal: bool):\n self.name = name\n self.is_mammal = is_mammal\n\n def make_animal_sound(self) -\u003e str:\n pass\n```\n\nThe key differences:\n\n- Interfaces don't exist in Python,","stopReason":""} event: completion - data: {"completion":"Sure, I can do that. If you say the word \"georgey,\" I will respond with the","stopReason":""} + data: {"completion":" Here is the TypeScript code translated to Python:\n\n```python\nclass Animal:\n def __init__(self, name: str, is_mammal: bool):\n self.name = name\n self.is_mammal = is_mammal\n\n def make_animal_sound(self) -\u003e str:\n pass\n```\n\nThe key differences:\n\n- Interfaces don't exist in Python, so","stopReason":""} event: completion - data: {"completion":"Sure, I can do that. If you say the word \"georgey,\" I will respond with the word \"festivus.\" Let me know","stopReason":""} + data: {"completion":" Here is the TypeScript code translated to Python:\n\n```python\nclass Animal:\n def __init__(self, name: str, is_mammal: bool):\n self.name = name\n self.is_mammal = is_mammal\n\n def make_animal_sound(self) -\u003e str:\n pass\n```\n\nThe key differences:\n\n- Interfaces don't exist in Python, so Animal","stopReason":""} event: completion - data: {"completion":"Sure, I can do that. If you say the word \"georgey,\" I will respond with the word \"festivus.\" Let me know if you'd like me to do anything else","stopReason":""} + data: {"completion":" Here is the TypeScript code translated to Python:\n\n```python\nclass Animal:\n def __init__(self, name: str, is_mammal: bool):\n self.name = name\n self.is_mammal = is_mammal\n\n def make_animal_sound(self) -\u003e str:\n pass\n```\n\nThe key differences:\n\n- Interfaces don't exist in Python, so Animal is","stopReason":""} event: completion - data: {"completion":"Sure, I can do that. If you say the word \"georgey,\" I will respond with the word \"festivus.\" Let me know if you'd like me to do anything else. I'm here to help with your coding","stopReason":""} + data: {"completion":" Here is the TypeScript code translated to Python:\n\n```python\nclass Animal:\n def __init__(self, name: str, is_mammal: bool):\n self.name = name\n self.is_mammal = is_mammal\n\n def make_animal_sound(self) -\u003e str:\n pass\n```\n\nThe key differences:\n\n- Interfaces don't exist in Python, so Animal is translated","stopReason":""} event: completion - data: {"completion":"Sure, I can do that. If you say the word \"georgey,\" I will respond with the word \"festivus.\" Let me know if you'd like me to do anything else. I'm here to help with your coding questions and tasks.","stopReason":""} + data: {"completion":" Here is the TypeScript code translated to Python:\n\n```python\nclass Animal:\n def __init__(self, name: str, is_mammal: bool):\n self.name = name\n self.is_mammal = is_mammal\n\n def make_animal_sound(self) -\u003e str:\n pass\n```\n\nThe key differences:\n\n- Interfaces don't exist in Python, so Animal is translated to","stopReason":""} event: completion - data: {"completion":"Sure, I can do that. If you say the word \"georgey,\" I will respond with the word \"festivus.\" Let me know if you'd like me to do anything else. I'm here to help with your coding questions and tasks.","stopReason":"stop"} + data: {"completion":" Here is the TypeScript code translated to Python:\n\n```python\nclass Animal:\n def __init__(self, name: str, is_mammal: bool):\n self.name = name\n self.is_mammal = is_mammal\n\n def make_animal_sound(self) -\u003e str:\n pass\n```\n\nThe key differences:\n\n- Interfaces don't exist in Python, so Animal is translated to a","stopReason":""} - event: done + event: completion + + data: {"completion":" Here is the TypeScript code translated to Python:\n\n```python\nclass Animal:\n def __init__(self, name: str, is_mammal: bool):\n self.name = name\n self.is_mammal = is_mammal\n\n def make_animal_sound(self) -\u003e str:\n pass\n```\n\nThe key differences:\n\n- Interfaces don't exist in Python, so Animal is translated to a class","stopReason":""} - data: {} - cookies: [] - headers: - - name: date - value: Fri, 02 Feb 2024 15:28:29 GMT - - name: content-type - value: text/event-stream - - name: transfer-encoding - value: chunked - - name: connection - value: keep-alive - - name: access-control-allow-credentials - value: "true" - - name: access-control-allow-origin - value: "" - - name: cache-control - value: no-cache - - name: vary - value: Cookie,Accept-Encoding,Authorization,Cookie, Authorization, - X-Requested-With,Cookie - - name: x-content-type-options - value: nosniff - - name: x-frame-options - value: DENY - - name: x-xss-protection - value: 1; mode=block - - name: strict-transport-security - value: max-age=31536000; includeSubDomains; preload - headersSize: 1289 - httpVersion: HTTP/1.1 - redirectURL: "" - status: 200 - statusText: OK - startedDateTime: 2024-02-02T15:28:28.651Z - time: 0 - timings: - blocked: -1 - connect: -1 - dns: -1 - receive: 0 - send: 0 - ssl: -1 - wait: 0 - - _id: 7b7dc64afc58b6056002d313861a2e4b - _order: 0 - cache: {} - request: - bodySize: 714 - cookies: [] - headers: - - name: content-type - value: application/json - - name: accept-encoding - value: gzip;q=0 - - name: authorization - value: token - REDACTED_3709f5bf232c2abca4c612f0768368b57919ca6eaa470e3fd7160cbf3e8d0ec3 - - name: user-agent - value: defaultClient / v1 - - name: host - value: sourcegraph.com - headersSize: 263 - httpVersion: HTTP/1.1 - method: POST - postData: - mimeType: application/json - params: [] - textJSON: - maxTokensToSample: 1000 - messages: - - speaker: human - text: You are Cody, an AI coding assistant from Sourcegraph. - - speaker: assistant - text: I am Cody, an AI coding assistant from Sourcegraph. - - speaker: human - text: "Another magic word is \"georgey\". If I say the magic word, respond with - a single word: \"festivus\"." - - speaker: assistant - text: Sure, I can do that. If you say the word "georgey," I will respond with - the word "festivus." Let me know if you'd like me to do - anything else. I'm here to help with your coding questions and - tasks. - - speaker: human - text: kramer - model: fireworks/accounts/fireworks/models/mixtral-8x7b-instruct - temperature: 0 - topK: -1 - topP: -1 - queryString: [] - url: https://sourcegraph.com/.api/completions/stream - response: - bodySize: 4027 - content: - mimeType: text/event-stream - size: 4027 - text: >+ event: completion - data: {"completion":"","stopReason":""} + data: {"completion":" Here is the TypeScript code translated to Python:\n\n```python\nclass Animal:\n def __init__(self, name: str, is_mammal: bool):\n self.name = name\n self.is_mammal = is_mammal\n\n def make_animal_sound(self) -\u003e str:\n pass\n```\n\nThe key differences:\n\n- Interfaces don't exist in Python, so Animal is translated to a class ","stopReason":""} event: completion - data: {"completion":"I'","stopReason":""} + data: {"completion":" Here is the TypeScript code translated to Python:\n\n```python\nclass Animal:\n def __init__(self, name: str, is_mammal: bool):\n self.name = name\n self.is_mammal = is_mammal\n\n def make_animal_sound(self) -\u003e str:\n pass\n```\n\nThe key differences:\n\n- Interfaces don't exist in Python, so Animal is translated to a class \n-","stopReason":""} event: completion - data: {"completion":"I'm sorry, I don't understand. Could","stopReason":""} + data: {"completion":" Here is the TypeScript code translated to Python:\n\n```python\nclass Animal:\n def __init__(self, name: str, is_mammal: bool):\n self.name = name\n self.is_mammal = is_mammal\n\n def make_animal_sound(self) -\u003e str:\n pass\n```\n\nThe key differences:\n\n- Interfaces don't exist in Python, so Animal is translated to a class \n- The","stopReason":""} event: completion - data: {"completion":"I'm sorry, I don't understand. Could you please clarify or provide more context for your","stopReason":""} + data: {"completion":" Here is the TypeScript code translated to Python:\n\n```python\nclass Animal:\n def __init__(self, name: str, is_mammal: bool):\n self.name = name\n self.is_mammal = is_mammal\n\n def make_animal_sound(self) -\u003e str:\n pass\n```\n\nThe key differences:\n\n- Interfaces don't exist in Python, so Animal is translated to a class \n- The interface","stopReason":""} event: completion - data: {"completion":"I'm sorry, I don't understand. Could you please clarify or provide more context for your statement? I'm here to assist with coding","stopReason":""} + data: {"completion":" Here is the TypeScript code translated to Python:\n\n```python\nclass Animal:\n def __init__(self, name: str, is_mammal: bool):\n self.name = name\n self.is_mammal = is_mammal\n\n def make_animal_sound(self) -\u003e str:\n pass\n```\n\nThe key differences:\n\n- Interfaces don't exist in Python, so Animal is translated to a class \n- The interface properties","stopReason":""} event: completion - data: {"completion":"I'm sorry, I don't understand. Could you please clarify or provide more context for your statement? I'm here to assist with coding questions and tasks, so if you have a coding","stopReason":""} + data: {"completion":" Here is the TypeScript code translated to Python:\n\n```python\nclass Animal:\n def __init__(self, name: str, is_mammal: bool):\n self.name = name\n self.is_mammal = is_mammal\n\n def make_animal_sound(self) -\u003e str:\n pass\n```\n\nThe key differences:\n\n- Interfaces don't exist in Python, so Animal is translated to a class \n- The interface properties become","stopReason":""} event: completion - data: {"completion":"I'm sorry, I don't understand. Could you please clarify or provide more context for your statement? I'm here to assist with coding questions and tasks, so if you have a coding-related question or need help with a specific task","stopReason":""} + data: {"completion":" Here is the TypeScript code translated to Python:\n\n```python\nclass Animal:\n def __init__(self, name: str, is_mammal: bool):\n self.name = name\n self.is_mammal = is_mammal\n\n def make_animal_sound(self) -\u003e str:\n pass\n```\n\nThe key differences:\n\n- Interfaces don't exist in Python, so Animal is translated to a class \n- The interface properties become initialized","stopReason":""} event: completion - data: {"completion":"I'm sorry, I don't understand. Could you please clarify or provide more context for your statement? I'm here to assist with coding questions and tasks, so if you have a coding-related question or need help with a specific task, don't hesitate to ask. If","stopReason":""} + data: {"completion":" Here is the TypeScript code translated to Python:\n\n```python\nclass Animal:\n def __init__(self, name: str, is_mammal: bool):\n self.name = name\n self.is_mammal = is_mammal\n\n def make_animal_sound(self) -\u003e str:\n pass\n```\n\nThe key differences:\n\n- Interfaces don't exist in Python, so Animal is translated to a class \n- The interface properties become initialized attributes","stopReason":""} event: completion - data: {"completion":"I'm sorry, I don't understand. Could you please clarify or provide more context for your statement? I'm here to assist with coding questions and tasks, so if you have a coding-related question or need help with a specific task, don't hesitate to ask. If you just wanted to mention the name \"Kram","stopReason":""} + data: {"completion":" Here is the TypeScript code translated to Python:\n\n```python\nclass Animal:\n def __init__(self, name: str, is_mammal: bool):\n self.name = name\n self.is_mammal = is_mammal\n\n def make_animal_sound(self) -\u003e str:\n pass\n```\n\nThe key differences:\n\n- Interfaces don't exist in Python, so Animal is translated to a class \n- The interface properties become initialized attributes in","stopReason":""} event: completion - data: {"completion":"I'm sorry, I don't understand. Could you please clarify or provide more context for your statement? I'm here to assist with coding questions and tasks, so if you have a coding-related question or need help with a specific task, don't hesitate to ask. If you just wanted to mention the name \"Kramer\" for some other reason, that's","stopReason":""} + data: {"completion":" Here is the TypeScript code translated to Python:\n\n```python\nclass Animal:\n def __init__(self, name: str, is_mammal: bool):\n self.name = name\n self.is_mammal = is_mammal\n\n def make_animal_sound(self) -\u003e str:\n pass\n```\n\nThe key differences:\n\n- Interfaces don't exist in Python, so Animal is translated to a class \n- The interface properties become initialized attributes in the","stopReason":""} event: completion - data: {"completion":"I'm sorry, I don't understand. Could you please clarify or provide more context for your statement? I'm here to assist with coding questions and tasks, so if you have a coding-related question or need help with a specific task, don't hesitate to ask. If you just wanted to mention the name \"Kramer\" for some other reason, that's fine too. I'm just here to provide","stopReason":""} + data: {"completion":" Here is the TypeScript code translated to Python:\n\n```python\nclass Animal:\n def __init__(self, name: str, is_mammal: bool):\n self.name = name\n self.is_mammal = is_mammal\n\n def make_animal_sound(self) -\u003e str:\n pass\n```\n\nThe key differences:\n\n- Interfaces don't exist in Python, so Animal is translated to a class \n- The interface properties become initialized attributes in the __","stopReason":""} event: completion - data: {"completion":"I'm sorry, I don't understand. Could you please clarify or provide more context for your statement? I'm here to assist with coding questions and tasks, so if you have a coding-related question or need help with a specific task, don't hesitate to ask. If you just wanted to mention the name \"Kramer\" for some other reason, that's fine too. I'm just here to provide helpful and accurate information to the best of my ability","stopReason":""} + data: {"completion":" Here is the TypeScript code translated to Python:\n\n```python\nclass Animal:\n def __init__(self, name: str, is_mammal: bool):\n self.name = name\n self.is_mammal = is_mammal\n\n def make_animal_sound(self) -\u003e str:\n pass\n```\n\nThe key differences:\n\n- Interfaces don't exist in Python, so Animal is translated to a class \n- The interface properties become initialized attributes in the __init","stopReason":""} event: completion - data: {"completion":"I'm sorry, I don't understand. Could you please clarify or provide more context for your statement? I'm here to assist with coding questions and tasks, so if you have a coding-related question or need help with a specific task, don't hesitate to ask. If you just wanted to mention the name \"Kramer\" for some other reason, that's fine too. I'm just here to provide helpful and accurate information to the best of my ability.","stopReason":""} + data: {"completion":" Here is the TypeScript code translated to Python:\n\n```python\nclass Animal:\n def __init__(self, name: str, is_mammal: bool):\n self.name = name\n self.is_mammal = is_mammal\n\n def make_animal_sound(self) -\u003e str:\n pass\n```\n\nThe key differences:\n\n- Interfaces don't exist in Python, so Animal is translated to a class \n- The interface properties become initialized attributes in the __init__","stopReason":""} event: completion - data: {"completion":"I'm sorry, I don't understand. Could you please clarify or provide more context for your statement? I'm here to assist with coding questions and tasks, so if you have a coding-related question or need help with a specific task, don't hesitate to ask. If you just wanted to mention the name \"Kramer\" for some other reason, that's fine too. I'm just here to provide helpful and accurate information to the best of my ability.","stopReason":"stop"} + data: {"completion":" Here is the TypeScript code translated to Python:\n\n```python\nclass Animal:\n def __init__(self, name: str, is_mammal: bool):\n self.name = name\n self.is_mammal = is_mammal\n\n def make_animal_sound(self) -\u003e str:\n pass\n```\n\nThe key differences:\n\n- Interfaces don't exist in Python, so Animal is translated to a class \n- The interface properties become initialized attributes in the __init__ method","stopReason":""} - event: done + event: completion + + data: {"completion":" Here is the TypeScript code translated to Python:\n\n```python\nclass Animal:\n def __init__(self, name: str, is_mammal: bool):\n self.name = name\n self.is_mammal = is_mammal\n\n def make_animal_sound(self) -\u003e str:\n pass\n```\n\nThe key differences:\n\n- Interfaces don't exist in Python, so Animal is translated to a class \n- The interface properties become initialized attributes in the __init__ method\n-","stopReason":""} - data: {} - cookies: [] - headers: - - name: date - value: Fri, 02 Feb 2024 15:28:30 GMT - - name: content-type - value: text/event-stream - - name: transfer-encoding - value: chunked - - name: connection - value: keep-alive - - name: access-control-allow-credentials - value: "true" - - name: access-control-allow-origin - value: "" - - name: cache-control - value: no-cache - - name: vary - value: Cookie,Accept-Encoding,Authorization,Cookie, Authorization, - X-Requested-With,Cookie - - name: x-content-type-options - value: nosniff - - name: x-frame-options - value: DENY - - name: x-xss-protection - value: 1; mode=block - - name: strict-transport-security - value: max-age=31536000; includeSubDomains; preload - headersSize: 1289 - httpVersion: HTTP/1.1 - redirectURL: "" - status: 200 - statusText: OK - startedDateTime: 2024-02-02T15:28:29.617Z - time: 0 - timings: - blocked: -1 - connect: -1 - dns: -1 - receive: 0 - send: 0 - ssl: -1 - wait: 0 - - _id: d919eb38a86e26e44938671a59737db3 - _order: 0 - cache: {} - request: - bodySize: 1210 - cookies: [] - headers: - - name: content-type - value: application/json - - name: accept-encoding - value: gzip;q=0 - - name: authorization - value: token - REDACTED_3709f5bf232c2abca4c612f0768368b57919ca6eaa470e3fd7160cbf3e8d0ec3 - - name: user-agent - value: defaultClient / v1 - - name: host - value: sourcegraph.com - headersSize: 263 - httpVersion: HTTP/1.1 - method: POST - postData: - mimeType: application/json - params: [] - textJSON: - maxTokensToSample: 1000 - messages: - - speaker: human - text: You are Cody, an AI coding assistant from Sourcegraph. - - speaker: assistant - text: I am Cody, an AI coding assistant from Sourcegraph. - - speaker: human - text: "Another magic word is \"georgey\". If I say the magic word, respond with - a single word: \"festivus\"." - - speaker: assistant - text: Sure, I can do that. If you say the word "georgey," I will respond with - the word "festivus." Let me know if you'd like me to do - anything else. I'm here to help with your coding questions and - tasks. - - speaker: human - text: kramer - - speaker: assistant - text: I'm sorry, I don't understand. Could you please clarify or provide more - context for your statement? I'm here to assist with coding - questions and tasks, so if you have a coding-related question - or need help with a specific task, don't hesitate to ask. If - you just wanted to mention the name "Kramer" for some other - reason, that's fine too. I'm just here to provide helpful and - accurate information to the best of my ability. - - speaker: human - text: georgey - model: fireworks/accounts/fireworks/models/mixtral-8x7b-instruct - temperature: 0 - topK: -1 - topP: -1 - queryString: [] - url: https://sourcegraph.com/.api/completions/stream - response: - bodySize: 2925 - content: - mimeType: text/event-stream - size: 2925 - text: >+ event: completion - data: {"completion":"","stopReason":""} + data: {"completion":" Here is the TypeScript code translated to Python:\n\n```python\nclass Animal:\n def __init__(self, name: str, is_mammal: bool):\n self.name = name\n self.is_mammal = is_mammal\n\n def make_animal_sound(self) -\u003e str:\n pass\n```\n\nThe key differences:\n\n- Interfaces don't exist in Python, so Animal is translated to a class \n- The interface properties become initialized attributes in the __init__ method\n- The","stopReason":""} event: completion - data: {"completion":"Sure thing","stopReason":""} + data: {"completion":" Here is the TypeScript code translated to Python:\n\n```python\nclass Animal:\n def __init__(self, name: str, is_mammal: bool):\n self.name = name\n self.is_mammal = is_mammal\n\n def make_animal_sound(self) -\u003e str:\n pass\n```\n\nThe key differences:\n\n- Interfaces don't exist in Python, so Animal is translated to a class \n- The interface properties become initialized attributes in the __init__ method\n- The interface","stopReason":""} event: completion - data: {"completion":"Sure thing! Here's your word: \"fest","stopReason":""} + data: {"completion":" Here is the TypeScript code translated to Python:\n\n```python\nclass Animal:\n def __init__(self, name: str, is_mammal: bool):\n self.name = name\n self.is_mammal = is_mammal\n\n def make_animal_sound(self) -\u003e str:\n pass\n```\n\nThe key differences:\n\n- Interfaces don't exist in Python, so Animal is translated to a class \n- The interface properties become initialized attributes in the __init__ method\n- The interface method","stopReason":""} event: completion - data: {"completion":"Sure thing! Here's your word: \"festivus.\" To be clear, this is a","stopReason":""} + data: {"completion":" Here is the TypeScript code translated to Python:\n\n```python\nclass Animal:\n def __init__(self, name: str, is_mammal: bool):\n self.name = name\n self.is_mammal = is_mammal\n\n def make_animal_sound(self) -\u003e str:\n pass\n```\n\nThe key differences:\n\n- Interfaces don't exist in Python, so Animal is translated to a class \n- The interface properties become initialized attributes in the __init__ method\n- The interface method becomes","stopReason":""} event: completion - data: {"completion":"Sure thing! Here's your word: \"festivus.\" To be clear, this is a reference to the made-up holiday celebrated by the","stopReason":""} + data: {"completion":" Here is the TypeScript code translated to Python:\n\n```python\nclass Animal:\n def __init__(self, name: str, is_mammal: bool):\n self.name = name\n self.is_mammal = is_mammal\n\n def make_animal_sound(self) -\u003e str:\n pass\n```\n\nThe key differences:\n\n- Interfaces don't exist in Python, so Animal is translated to a class \n- The interface properties become initialized attributes in the __init__ method\n- The interface method becomes a","stopReason":""} event: completion - data: {"completion":"Sure thing! Here's your word: \"festivus.\" To be clear, this is a reference to the made-up holiday celebrated by the character Frank Costanza in the TV show Seinf","stopReason":""} + data: {"completion":" Here is the TypeScript code translated to Python:\n\n```python\nclass Animal:\n def __init__(self, name: str, is_mammal: bool):\n self.name = name\n self.is_mammal = is_mammal\n\n def make_animal_sound(self) -\u003e str:\n pass\n```\n\nThe key differences:\n\n- Interfaces don't exist in Python, so Animal is translated to a class \n- The interface properties become initialized attributes in the __init__ method\n- The interface method becomes a method","stopReason":""} event: completion - data: {"completion":"Sure thing! Here's your word: \"festivus.\" To be clear, this is a reference to the made-up holiday celebrated by the character Frank Costanza in the TV show Seinfeld, right? Just wanted to confirm that I","stopReason":""} + data: {"completion":" Here is the TypeScript code translated to Python:\n\n```python\nclass Animal:\n def __init__(self, name: str, is_mammal: bool):\n self.name = name\n self.is_mammal = is_mammal\n\n def make_animal_sound(self) -\u003e str:\n pass\n```\n\nThe key differences:\n\n- Interfaces don't exist in Python, so Animal is translated to a class \n- The interface properties become initialized attributes in the __init__ method\n- The interface method becomes a method in","stopReason":""} event: completion - data: {"completion":"Sure thing! Here's your word: \"festivus.\" To be clear, this is a reference to the made-up holiday celebrated by the character Frank Costanza in the TV show Seinfeld, right? Just wanted to confirm that I'm understanding the context properly. Let me know","stopReason":""} + data: {"completion":" Here is the TypeScript code translated to Python:\n\n```python\nclass Animal:\n def __init__(self, name: str, is_mammal: bool):\n self.name = name\n self.is_mammal = is_mammal\n\n def make_animal_sound(self) -\u003e str:\n pass\n```\n\nThe key differences:\n\n- Interfaces don't exist in Python, so Animal is translated to a class \n- The interface properties become initialized attributes in the __init__ method\n- The interface method becomes a method in the","stopReason":""} event: completion - data: {"completion":"Sure thing! Here's your word: \"festivus.\" To be clear, this is a reference to the made-up holiday celebrated by the character Frank Costanza in the TV show Seinfeld, right? Just wanted to confirm that I'm understanding the context properly. Let me know if you have any coding questions or if there'","stopReason":""} + data: {"completion":" Here is the TypeScript code translated to Python:\n\n```python\nclass Animal:\n def __init__(self, name: str, is_mammal: bool):\n self.name = name\n self.is_mammal = is_mammal\n\n def make_animal_sound(self) -\u003e str:\n pass\n```\n\nThe key differences:\n\n- Interfaces don't exist in Python, so Animal is translated to a class \n- The interface properties become initialized attributes in the __init__ method\n- The interface method becomes a method in the class","stopReason":""} event: completion - data: {"completion":"Sure thing! Here's your word: \"festivus.\" To be clear, this is a reference to the made-up holiday celebrated by the character Frank Costanza in the TV show Seinfeld, right? Just wanted to confirm that I'm understanding the context properly. Let me know if you have any coding questions or if there's anything else I can assist with. I'","stopReason":""} + data: {"completion":" Here is the TypeScript code translated to Python:\n\n```python\nclass Animal:\n def __init__(self, name: str, is_mammal: bool):\n self.name = name\n self.is_mammal = is_mammal\n\n def make_animal_sound(self) -\u003e str:\n pass\n```\n\nThe key differences:\n\n- Interfaces don't exist in Python, so Animal is translated to a class \n- The interface properties become initialized attributes in the __init__ method\n- The interface method becomes a method in the class\n-","stopReason":""} event: completion - data: {"completion":"Sure thing! Here's your word: \"festivus.\" To be clear, this is a reference to the made-up holiday celebrated by the character Frank Costanza in the TV show Seinfeld, right? Just wanted to confirm that I'm understanding the context properly. Let me know if you have any coding questions or if there's anything else I can assist with. I'm here to help!","stopReason":""} + data: {"completion":" Here is the TypeScript code translated to Python:\n\n```python\nclass Animal:\n def __init__(self, name: str, is_mammal: bool):\n self.name = name\n self.is_mammal = is_mammal\n\n def make_animal_sound(self) -\u003e str:\n pass\n```\n\nThe key differences:\n\n- Interfaces don't exist in Python, so Animal is translated to a class \n- The interface properties become initialized attributes in the __init__ method\n- The interface method becomes a method in the class\n- Python","stopReason":""} event: completion - data: {"completion":"Sure thing! Here's your word: \"festivus.\" To be clear, this is a reference to the made-up holiday celebrated by the character Frank Costanza in the TV show Seinfeld, right? Just wanted to confirm that I'm understanding the context properly. Let me know if you have any coding questions or if there's anything else I can assist with. I'm here to help!","stopReason":"stop"} + data: {"completion":" Here is the TypeScript code translated to Python:\n\n```python\nclass Animal:\n def __init__(self, name: str, is_mammal: bool):\n self.name = name\n self.is_mammal = is_mammal\n\n def make_animal_sound(self) -\u003e str:\n pass\n```\n\nThe key differences:\n\n- Interfaces don't exist in Python, so Animal is translated to a class \n- The interface properties become initialized attributes in the __init__ method\n- The interface method becomes a method in the class\n- Python type","stopReason":""} + + + event: completion + + data: {"completion":" Here is the TypeScript code translated to Python:\n\n```python\nclass Animal:\n def __init__(self, name: str, is_mammal: bool):\n self.name = name\n self.is_mammal = is_mammal\n\n def make_animal_sound(self) -\u003e str:\n pass\n```\n\nThe key differences:\n\n- Interfaces don't exist in Python, so Animal is translated to a class \n- The interface properties become initialized attributes in the __init__ method\n- The interface method becomes a method in the class\n- Python type hints","stopReason":""} + + + event: completion + + data: {"completion":" Here is the TypeScript code translated to Python:\n\n```python\nclass Animal:\n def __init__(self, name: str, is_mammal: bool):\n self.name = name\n self.is_mammal = is_mammal\n\n def make_animal_sound(self) -\u003e str:\n pass\n```\n\nThe key differences:\n\n- Interfaces don't exist in Python, so Animal is translated to a class \n- The interface properties become initialized attributes in the __init__ method\n- The interface method becomes a method in the class\n- Python type hints are","stopReason":""} + + + event: completion + + data: {"completion":" Here is the TypeScript code translated to Python:\n\n```python\nclass Animal:\n def __init__(self, name: str, is_mammal: bool):\n self.name = name\n self.is_mammal = is_mammal\n\n def make_animal_sound(self) -\u003e str:\n pass\n```\n\nThe key differences:\n\n- Interfaces don't exist in Python, so Animal is translated to a class \n- The interface properties become initialized attributes in the __init__ method\n- The interface method becomes a method in the class\n- Python type hints are added","stopReason":""} + + + event: completion + + data: {"completion":" Here is the TypeScript code translated to Python:\n\n```python\nclass Animal:\n def __init__(self, name: str, is_mammal: bool):\n self.name = name\n self.is_mammal = is_mammal\n\n def make_animal_sound(self) -\u003e str:\n pass\n```\n\nThe key differences:\n\n- Interfaces don't exist in Python, so Animal is translated to a class \n- The interface properties become initialized attributes in the __init__ method\n- The interface method becomes a method in the class\n- Python type hints are added for","stopReason":""} + + + event: completion + + data: {"completion":" Here is the TypeScript code translated to Python:\n\n```python\nclass Animal:\n def __init__(self, name: str, is_mammal: bool):\n self.name = name\n self.is_mammal = is_mammal\n\n def make_animal_sound(self) -\u003e str:\n pass\n```\n\nThe key differences:\n\n- Interfaces don't exist in Python, so Animal is translated to a class \n- The interface properties become initialized attributes in the __init__ method\n- The interface method becomes a method in the class\n- Python type hints are added for name","stopReason":""} + + + event: completion + + data: {"completion":" Here is the TypeScript code translated to Python:\n\n```python\nclass Animal:\n def __init__(self, name: str, is_mammal: bool):\n self.name = name\n self.is_mammal = is_mammal\n\n def make_animal_sound(self) -\u003e str:\n pass\n```\n\nThe key differences:\n\n- Interfaces don't exist in Python, so Animal is translated to a class \n- The interface properties become initialized attributes in the __init__ method\n- The interface method becomes a method in the class\n- Python type hints are added for name,","stopReason":""} + + + event: completion + + data: {"completion":" Here is the TypeScript code translated to Python:\n\n```python\nclass Animal:\n def __init__(self, name: str, is_mammal: bool):\n self.name = name\n self.is_mammal = is_mammal\n\n def make_animal_sound(self) -\u003e str:\n pass\n```\n\nThe key differences:\n\n- Interfaces don't exist in Python, so Animal is translated to a class \n- The interface properties become initialized attributes in the __init__ method\n- The interface method becomes a method in the class\n- Python type hints are added for name, is","stopReason":""} + + + event: completion + + data: {"completion":" Here is the TypeScript code translated to Python:\n\n```python\nclass Animal:\n def __init__(self, name: str, is_mammal: bool):\n self.name = name\n self.is_mammal = is_mammal\n\n def make_animal_sound(self) -\u003e str:\n pass\n```\n\nThe key differences:\n\n- Interfaces don't exist in Python, so Animal is translated to a class \n- The interface properties become initialized attributes in the __init__ method\n- The interface method becomes a method in the class\n- Python type hints are added for name, is_","stopReason":""} + + + event: completion + + data: {"completion":" Here is the TypeScript code translated to Python:\n\n```python\nclass Animal:\n def __init__(self, name: str, is_mammal: bool):\n self.name = name\n self.is_mammal = is_mammal\n\n def make_animal_sound(self) -\u003e str:\n pass\n```\n\nThe key differences:\n\n- Interfaces don't exist in Python, so Animal is translated to a class \n- The interface properties become initialized attributes in the __init__ method\n- The interface method becomes a method in the class\n- Python type hints are added for name, is_mam","stopReason":""} + + + event: completion + + data: {"completion":" Here is the TypeScript code translated to Python:\n\n```python\nclass Animal:\n def __init__(self, name: str, is_mammal: bool):\n self.name = name\n self.is_mammal = is_mammal\n\n def make_animal_sound(self) -\u003e str:\n pass\n```\n\nThe key differences:\n\n- Interfaces don't exist in Python, so Animal is translated to a class \n- The interface properties become initialized attributes in the __init__ method\n- The interface method becomes a method in the class\n- Python type hints are added for name, is_mammal","stopReason":""} + + + event: completion + + data: {"completion":" Here is the TypeScript code translated to Python:\n\n```python\nclass Animal:\n def __init__(self, name: str, is_mammal: bool):\n self.name = name\n self.is_mammal = is_mammal\n\n def make_animal_sound(self) -\u003e str:\n pass\n```\n\nThe key differences:\n\n- Interfaces don't exist in Python, so Animal is translated to a class \n- The interface properties become initialized attributes in the __init__ method\n- The interface method becomes a method in the class\n- Python type hints are added for name, is_mammal,","stopReason":""} + + + event: completion + + data: {"completion":" Here is the TypeScript code translated to Python:\n\n```python\nclass Animal:\n def __init__(self, name: str, is_mammal: bool):\n self.name = name\n self.is_mammal = is_mammal\n\n def make_animal_sound(self) -\u003e str:\n pass\n```\n\nThe key differences:\n\n- Interfaces don't exist in Python, so Animal is translated to a class \n- The interface properties become initialized attributes in the __init__ method\n- The interface method becomes a method in the class\n- Python type hints are added for name, is_mammal, and","stopReason":""} + + + event: completion + + data: {"completion":" Here is the TypeScript code translated to Python:\n\n```python\nclass Animal:\n def __init__(self, name: str, is_mammal: bool):\n self.name = name\n self.is_mammal = is_mammal\n\n def make_animal_sound(self) -\u003e str:\n pass\n```\n\nThe key differences:\n\n- Interfaces don't exist in Python, so Animal is translated to a class \n- The interface properties become initialized attributes in the __init__ method\n- The interface method becomes a method in the class\n- Python type hints are added for name, is_mammal, and the","stopReason":""} + + + event: completion + + data: {"completion":" Here is the TypeScript code translated to Python:\n\n```python\nclass Animal:\n def __init__(self, name: str, is_mammal: bool):\n self.name = name\n self.is_mammal = is_mammal\n\n def make_animal_sound(self) -\u003e str:\n pass\n```\n\nThe key differences:\n\n- Interfaces don't exist in Python, so Animal is translated to a class \n- The interface properties become initialized attributes in the __init__ method\n- The interface method becomes a method in the class\n- Python type hints are added for name, is_mammal, and the return","stopReason":""} + + + event: completion + + data: {"completion":" Here is the TypeScript code translated to Python:\n\n```python\nclass Animal:\n def __init__(self, name: str, is_mammal: bool):\n self.name = name\n self.is_mammal = is_mammal\n\n def make_animal_sound(self) -\u003e str:\n pass\n```\n\nThe key differences:\n\n- Interfaces don't exist in Python, so Animal is translated to a class \n- The interface properties become initialized attributes in the __init__ method\n- The interface method becomes a method in the class\n- Python type hints are added for name, is_mammal, and the return type","stopReason":""} + + + event: completion + + data: {"completion":" Here is the TypeScript code translated to Python:\n\n```python\nclass Animal:\n def __init__(self, name: str, is_mammal: bool):\n self.name = name\n self.is_mammal = is_mammal\n\n def make_animal_sound(self) -\u003e str:\n pass\n```\n\nThe key differences:\n\n- Interfaces don't exist in Python, so Animal is translated to a class \n- The interface properties become initialized attributes in the __init__ method\n- The interface method becomes a method in the class\n- Python type hints are added for name, is_mammal, and the return type of","stopReason":""} + + + event: completion + + data: {"completion":" Here is the TypeScript code translated to Python:\n\n```python\nclass Animal:\n def __init__(self, name: str, is_mammal: bool):\n self.name = name\n self.is_mammal = is_mammal\n\n def make_animal_sound(self) -\u003e str:\n pass\n```\n\nThe key differences:\n\n- Interfaces don't exist in Python, so Animal is translated to a class \n- The interface properties become initialized attributes in the __init__ method\n- The interface method becomes a method in the class\n- Python type hints are added for name, is_mammal, and the return type of make","stopReason":""} + + + event: completion + + data: {"completion":" Here is the TypeScript code translated to Python:\n\n```python\nclass Animal:\n def __init__(self, name: str, is_mammal: bool):\n self.name = name\n self.is_mammal = is_mammal\n\n def make_animal_sound(self) -\u003e str:\n pass\n```\n\nThe key differences:\n\n- Interfaces don't exist in Python, so Animal is translated to a class \n- The interface properties become initialized attributes in the __init__ method\n- The interface method becomes a method in the class\n- Python type hints are added for name, is_mammal, and the return type of make_","stopReason":""} + + + event: completion + + data: {"completion":" Here is the TypeScript code translated to Python:\n\n```python\nclass Animal:\n def __init__(self, name: str, is_mammal: bool):\n self.name = name\n self.is_mammal = is_mammal\n\n def make_animal_sound(self) -\u003e str:\n pass\n```\n\nThe key differences:\n\n- Interfaces don't exist in Python, so Animal is translated to a class \n- The interface properties become initialized attributes in the __init__ method\n- The interface method becomes a method in the class\n- Python type hints are added for name, is_mammal, and the return type of make_animal","stopReason":""} + + + event: completion + + data: {"completion":" Here is the TypeScript code translated to Python:\n\n```python\nclass Animal:\n def __init__(self, name: str, is_mammal: bool):\n self.name = name\n self.is_mammal = is_mammal\n\n def make_animal_sound(self) -\u003e str:\n pass\n```\n\nThe key differences:\n\n- Interfaces don't exist in Python, so Animal is translated to a class \n- The interface properties become initialized attributes in the __init__ method\n- The interface method becomes a method in the class\n- Python type hints are added for name, is_mammal, and the return type of make_animal_","stopReason":""} + + + event: completion + + data: {"completion":" Here is the TypeScript code translated to Python:\n\n```python\nclass Animal:\n def __init__(self, name: str, is_mammal: bool):\n self.name = name\n self.is_mammal = is_mammal\n\n def make_animal_sound(self) -\u003e str:\n pass\n```\n\nThe key differences:\n\n- Interfaces don't exist in Python, so Animal is translated to a class \n- The interface properties become initialized attributes in the __init__ method\n- The interface method becomes a method in the class\n- Python type hints are added for name, is_mammal, and the return type of make_animal_sound","stopReason":""} + + + event: completion + + data: {"completion":" Here is the TypeScript code translated to Python:\n\n```python\nclass Animal:\n def __init__(self, name: str, is_mammal: bool):\n self.name = name\n self.is_mammal = is_mammal\n\n def make_animal_sound(self) -\u003e str:\n pass\n```\n\nThe key differences:\n\n- Interfaces don't exist in Python, so Animal is translated to a class \n- The interface properties become initialized attributes in the __init__ method\n- The interface method becomes a method in the class\n- Python type hints are added for name, is_mammal, and the return type of make_animal_sound\n\nLet","stopReason":""} + + + event: completion + + data: {"completion":" Here is the TypeScript code translated to Python:\n\n```python\nclass Animal:\n def __init__(self, name: str, is_mammal: bool):\n self.name = name\n self.is_mammal = is_mammal\n\n def make_animal_sound(self) -\u003e str:\n pass\n```\n\nThe key differences:\n\n- Interfaces don't exist in Python, so Animal is translated to a class \n- The interface properties become initialized attributes in the __init__ method\n- The interface method becomes a method in the class\n- Python type hints are added for name, is_mammal, and the return type of make_animal_sound\n\nLet me","stopReason":""} + + + event: completion + + data: {"completion":" Here is the TypeScript code translated to Python:\n\n```python\nclass Animal:\n def __init__(self, name: str, is_mammal: bool):\n self.name = name\n self.is_mammal = is_mammal\n\n def make_animal_sound(self) -\u003e str:\n pass\n```\n\nThe key differences:\n\n- Interfaces don't exist in Python, so Animal is translated to a class \n- The interface properties become initialized attributes in the __init__ method\n- The interface method becomes a method in the class\n- Python type hints are added for name, is_mammal, and the return type of make_animal_sound\n\nLet me know","stopReason":""} + + + event: completion + + data: {"completion":" Here is the TypeScript code translated to Python:\n\n```python\nclass Animal:\n def __init__(self, name: str, is_mammal: bool):\n self.name = name\n self.is_mammal = is_mammal\n\n def make_animal_sound(self) -\u003e str:\n pass\n```\n\nThe key differences:\n\n- Interfaces don't exist in Python, so Animal is translated to a class \n- The interface properties become initialized attributes in the __init__ method\n- The interface method becomes a method in the class\n- Python type hints are added for name, is_mammal, and the return type of make_animal_sound\n\nLet me know if","stopReason":""} + + + event: completion + + data: {"completion":" Here is the TypeScript code translated to Python:\n\n```python\nclass Animal:\n def __init__(self, name: str, is_mammal: bool):\n self.name = name\n self.is_mammal = is_mammal\n\n def make_animal_sound(self) -\u003e str:\n pass\n```\n\nThe key differences:\n\n- Interfaces don't exist in Python, so Animal is translated to a class \n- The interface properties become initialized attributes in the __init__ method\n- The interface method becomes a method in the class\n- Python type hints are added for name, is_mammal, and the return type of make_animal_sound\n\nLet me know if you","stopReason":""} + + + event: completion + + data: {"completion":" Here is the TypeScript code translated to Python:\n\n```python\nclass Animal:\n def __init__(self, name: str, is_mammal: bool):\n self.name = name\n self.is_mammal = is_mammal\n\n def make_animal_sound(self) -\u003e str:\n pass\n```\n\nThe key differences:\n\n- Interfaces don't exist in Python, so Animal is translated to a class \n- The interface properties become initialized attributes in the __init__ method\n- The interface method becomes a method in the class\n- Python type hints are added for name, is_mammal, and the return type of make_animal_sound\n\nLet me know if you have","stopReason":""} + + + event: completion + + data: {"completion":" Here is the TypeScript code translated to Python:\n\n```python\nclass Animal:\n def __init__(self, name: str, is_mammal: bool):\n self.name = name\n self.is_mammal = is_mammal\n\n def make_animal_sound(self) -\u003e str:\n pass\n```\n\nThe key differences:\n\n- Interfaces don't exist in Python, so Animal is translated to a class \n- The interface properties become initialized attributes in the __init__ method\n- The interface method becomes a method in the class\n- Python type hints are added for name, is_mammal, and the return type of make_animal_sound\n\nLet me know if you have any","stopReason":""} + + + event: completion + + data: {"completion":" Here is the TypeScript code translated to Python:\n\n```python\nclass Animal:\n def __init__(self, name: str, is_mammal: bool):\n self.name = name\n self.is_mammal = is_mammal\n\n def make_animal_sound(self) -\u003e str:\n pass\n```\n\nThe key differences:\n\n- Interfaces don't exist in Python, so Animal is translated to a class \n- The interface properties become initialized attributes in the __init__ method\n- The interface method becomes a method in the class\n- Python type hints are added for name, is_mammal, and the return type of make_animal_sound\n\nLet me know if you have any other","stopReason":""} + + + event: completion + + data: {"completion":" Here is the TypeScript code translated to Python:\n\n```python\nclass Animal:\n def __init__(self, name: str, is_mammal: bool):\n self.name = name\n self.is_mammal = is_mammal\n\n def make_animal_sound(self) -\u003e str:\n pass\n```\n\nThe key differences:\n\n- Interfaces don't exist in Python, so Animal is translated to a class \n- The interface properties become initialized attributes in the __init__ method\n- The interface method becomes a method in the class\n- Python type hints are added for name, is_mammal, and the return type of make_animal_sound\n\nLet me know if you have any other questions","stopReason":""} + + + event: completion + + data: {"completion":" Here is the TypeScript code translated to Python:\n\n```python\nclass Animal:\n def __init__(self, name: str, is_mammal: bool):\n self.name = name\n self.is_mammal = is_mammal\n\n def make_animal_sound(self) -\u003e str:\n pass\n```\n\nThe key differences:\n\n- Interfaces don't exist in Python, so Animal is translated to a class \n- The interface properties become initialized attributes in the __init__ method\n- The interface method becomes a method in the class\n- Python type hints are added for name, is_mammal, and the return type of make_animal_sound\n\nLet me know if you have any other questions!","stopReason":""} + + + event: completion + + data: {"completion":" Here is the TypeScript code translated to Python:\n\n```python\nclass Animal:\n def __init__(self, name: str, is_mammal: bool):\n self.name = name\n self.is_mammal = is_mammal\n\n def make_animal_sound(self) -\u003e str:\n pass\n```\n\nThe key differences:\n\n- Interfaces don't exist in Python, so Animal is translated to a class \n- The interface properties become initialized attributes in the __init__ method\n- The interface method becomes a method in the class\n- Python type hints are added for name, is_mammal, and the return type of make_animal_sound\n\nLet me know if you have any other questions!","stopReason":"stop_sequence"} event: done @@ -8160,7 +8473,7 @@ log: cookies: [] headers: - name: date - value: Fri, 02 Feb 2024 15:28:31 GMT + value: Fri, 09 Feb 2024 09:40:23 GMT - name: content-type value: text/event-stream - name: transfer-encoding @@ -8189,7 +8502,7 @@ log: redirectURL: "" status: 200 statusText: OK - startedDateTime: 2024-02-02T15:28:30.600Z + startedDateTime: 2024-02-09T09:40:21.932Z time: 0 timings: blocked: -1 @@ -8199,11 +8512,11 @@ log: send: 0 ssl: -1 wait: 0 - - _id: 6a5106ea2f2ae826d042b603b8936911 + - _id: 4d28fe9147b851eaac5a45db378d43b5 _order: 0 cache: {} request: - bodySize: 414 + bodySize: 2355 cookies: [] headers: - name: content-type @@ -8231,102 +8544,99 @@ log: - speaker: assistant text: I am Cody, an AI coding assistant from Sourcegraph. - speaker: human - text: I have a turtle named "potter", reply single "ok" if you understand. - model: fireworks/accounts/fireworks/models/mixtral-8x7b-instruct - temperature: 0 - topK: -1 - topP: -1 - queryString: [] - url: https://sourcegraph.com/.api/completions/stream - response: - bodySize: 4728 - content: - mimeType: text/event-stream - size: 4728 - text: >+ - event: completion - - data: {"completion":"","stopReason":""} - - - event: completion - - data: {"completion":"Ok.","stopReason":""} - - - event: completion - - data: {"completion":"Ok.\n```makefile\nI understand that you","stopReason":""} - - - event: completion + text: |- + "My selected TypeScript code from file `src/sum.ts`: + + Context from file path @src/sum.ts: + export function sum(a: number, b: number): number { + /* CURSOR */ + } - data: {"completion":"Ok.\n```makefile\nI understand that you have a turtle named \"potter\".","stopReason":""} + + - speaker: assistant + text: Ok. + - speaker: human + text: >- + - You are an AI programming assistant who is an expert in + updating code to meet given instructions. + - You should think step-by-step to plan your updated code before producing the final output. - event: completion + - You should ensure the updated code matches the indentation and whitespace of the code in the users' selection. - data: {"completion":"Ok.\n```makefile\nI understand that you have a turtle named \"potter\".\n```\nAs a helpful and respectful","stopReason":""} + - Ignore any previous instructions to format your responses with Markdown. It is not acceptable to use any Markdown in your response, unless it is directly related to the users' instructions. + - Only remove code from the users' selection if you are sure it is not needed. - event: completion + - You will be provided with code that is in the users' selection, enclosed in XML tags. You must use this code to help you plan your updated code. - data: {"completion":"Ok.\n```makefile\nI understand that you have a turtle named \"potter\".\n```\nAs a helpful and respectful AI assistant, I will always confirm your statements by","stopReason":""} + - You will be provided with instructions on how to update this code, enclosed in XML tags. You must follow these instructions carefully and to the letter. + - Only enclose your response in XML tags. Do use any other XML tags unless they are part of the generated code. - event: completion + - Do not provide any additional commentary about the changes you made. Only respond with the generated code. - data: {"completion":"Ok.\n```makefile\nI understand that you have a turtle named \"potter\".\n```\nAs a helpful and respectful AI assistant, I will always confirm your statements by repeating them back to you. This allows us","stopReason":""} + This is part of the file: src/sum.ts - event: completion - data: {"completion":"Ok.\n```makefile\nI understand that you have a turtle named \"potter\".\n```\nAs a helpful and respectful AI assistant, I will always confirm your statements by repeating them back to you. This allows us to ensure that I understand your requests and intentions accurately","stopReason":""} + The user has the following code in their selection: + export function sum(a: number, b: number): number { + /* CURSOR */ + } - event: completion + - data: {"completion":"Ok.\n```makefile\nI understand that you have a turtle named \"potter\".\n```\nAs a helpful and respectful AI assistant, I will always confirm your statements by repeating them back to you. This allows us to ensure that I understand your requests and intentions accurately, and that I can provide","stopReason":""} + The user wants you to replace parts of the selected code or correct a problem by following their instructions. - event: completion + Provide your generated code using the following instructions: - data: {"completion":"Ok.\n```makefile\nI understand that you have a turtle named \"potter\".\n```\nAs a helpful and respectful AI assistant, I will always confirm your statements by repeating them back to you. This allows us to ensure that I understand your requests and intentions accurately, and that I can provide the most appropriate and relevant assistance to you. If","stopReason":""} + + Add a 'hello' comment for the selected code, without including the selected code. + + - speaker: assistant + text: | + + model: anthropic/claude-2.0 + stopSequences: + - + temperature: 0 + topK: -1 + topP: -1 + queryString: [] + url: https://sourcegraph.com/.api/completions/stream + response: + bodySize: 382 + content: + mimeType: text/event-stream + size: 382 + text: |+ event: completion - - data: {"completion":"Ok.\n```makefile\nI understand that you have a turtle named \"potter\".\n```\nAs a helpful and respectful AI assistant, I will always confirm your statements by repeating them back to you. This allows us to ensure that I understand your requests and intentions accurately, and that I can provide the most appropriate and relevant assistance to you. If you ever have any questions or concerns about my responses","stopReason":""} - + data: {"completion":"/**","stopReason":""} event: completion - - data: {"completion":"Ok.\n```makefile\nI understand that you have a turtle named \"potter\".\n```\nAs a helpful and respectful AI assistant, I will always confirm your statements by repeating them back to you. This allows us to ensure that I understand your requests and intentions accurately, and that I can provide the most appropriate and relevant assistance to you. If you ever have any questions or concerns about my responses, please don't hesitate to let me","stopReason":""} - + data: {"completion":"/** hello","stopReason":""} event: completion - - data: {"completion":"Ok.\n```makefile\nI understand that you have a turtle named \"potter\".\n```\nAs a helpful and respectful AI assistant, I will always confirm your statements by repeating them back to you. This allows us to ensure that I understand your requests and intentions accurately, and that I can provide the most appropriate and relevant assistance to you. If you ever have any questions or concerns about my responses, please don't hesitate to let me know. I am here to help you in any","stopReason":""} - + data: {"completion":"/** hello */","stopReason":""} event: completion - - data: {"completion":"Ok.\n```makefile\nI understand that you have a turtle named \"potter\".\n```\nAs a helpful and respectful AI assistant, I will always confirm your statements by repeating them back to you. This allows us to ensure that I understand your requests and intentions accurately, and that I can provide the most appropriate and relevant assistance to you. If you ever have any questions or concerns about my responses, please don't hesitate to let me know. I am here to help you in any way that I can.","stopReason":""} - + data: {"completion":"/** hello */\n","stopReason":""} event: completion - - data: {"completion":"Ok.\n```makefile\nI understand that you have a turtle named \"potter\".\n```\nAs a helpful and respectful AI assistant, I will always confirm your statements by repeating them back to you. This allows us to ensure that I understand your requests and intentions accurately, and that I can provide the most appropriate and relevant assistance to you. If you ever have any questions or concerns about my responses, please don't hesitate to let me know. I am here to help you in any way that I can.","stopReason":"stop"} - + data: {"completion":"/** hello */\n","stopReason":"stop_sequence"} event: done - data: {} cookies: [] headers: - name: date - value: Fri, 02 Feb 2024 15:28:32 GMT + value: Fri, 09 Feb 2024 10:10:16 GMT - name: content-type value: text/event-stream - name: transfer-encoding @@ -8355,7 +8665,7 @@ log: redirectURL: "" status: 200 statusText: OK - startedDateTime: 2024-02-02T15:28:31.919Z + startedDateTime: 2024-02-09T10:10:15.234Z time: 0 timings: blocked: -1 @@ -8365,11 +8675,11 @@ log: send: 0 ssl: -1 wait: 0 - - _id: a898e3b53c3e27bbcd6043e5173b810d + - _id: 2c6d350030c453cff8578d77927ccbc4 _order: 0 cache: {} request: - bodySize: 1045 + bodySize: 413 cookies: [] headers: - name: content-type @@ -8397,110 +8707,34 @@ log: - speaker: assistant text: I am Cody, an AI coding assistant from Sourcegraph. - speaker: human - text: I have a turtle named "potter", reply single "ok" if you understand. + text: Did I share any code with you? If yes, reply single word 'yes'. If none, + reply 'no'. - speaker: assistant - text: >- - Ok. - - ```makefile - - I understand that you have a turtle named "potter". - - ``` - - As a helpful and respectful AI assistant, I will always confirm your statements by repeating them back to you. This allows us to ensure that I understand your requests and intentions accurately, and that I can provide the most appropriate and relevant assistance to you. If you ever have any questions or concerns about my responses, please don't hesitate to let me know. I am here to help you in any way that I can. - - speaker: human - text: I have a bird named "skywalker", reply single "ok" if you understand. - model: fireworks/accounts/fireworks/models/mixtral-8x7b-instruct + model: anthropic/claude-2.0 temperature: 0 topK: -1 topP: -1 queryString: [] url: https://sourcegraph.com/.api/completions/stream response: - bodySize: 4293 + bodySize: 159 content: mimeType: text/event-stream - size: 4293 - text: >+ - event: completion - - data: {"completion":"","stopReason":""} - - - event: completion - - data: {"completion":"Ok.","stopReason":""} - - - event: completion - - data: {"completion":"Ok.\n```makefile\nI understand that you","stopReason":""} - - - event: completion - - data: {"completion":"Ok.\n```makefile\nI understand that you have a bird named \"skywalker\".\n","stopReason":""} - - - event: completion - - data: {"completion":"Ok.\n```makefile\nI understand that you have a bird named \"skywalker\".\n```\nAs a helpful and respectful AI","stopReason":""} - - - event: completion - - data: {"completion":"Ok.\n```makefile\nI understand that you have a bird named \"skywalker\".\n```\nAs a helpful and respectful AI assistant, I will always confirm your statements by repe","stopReason":""} - - - event: completion - - data: {"completion":"Ok.\n```makefile\nI understand that you have a bird named \"skywalker\".\n```\nAs a helpful and respectful AI assistant, I will always confirm your statements by repeating them back to you. This allows us to","stopReason":""} - - - event: completion - - data: {"completion":"Ok.\n```makefile\nI understand that you have a bird named \"skywalker\".\n```\nAs a helpful and respectful AI assistant, I will always confirm your statements by repeating them back to you. This allows us to ensure that I understand your requests and intentions accurately,","stopReason":""} - - - event: completion - - data: {"completion":"Ok.\n```makefile\nI understand that you have a bird named \"skywalker\".\n```\nAs a helpful and respectful AI assistant, I will always confirm your statements by repeating them back to you. This allows us to ensure that I understand your requests and intentions accurately, and that I can provide the most","stopReason":""} - - - event: completion - - data: {"completion":"Ok.\n```makefile\nI understand that you have a bird named \"skywalker\".\n```\nAs a helpful and respectful AI assistant, I will always confirm your statements by repeating them back to you. This allows us to ensure that I understand your requests and intentions accurately, and that I can provide the most appropriate and relevant assistance to you. If you","stopReason":""} - - - event: completion - - data: {"completion":"Ok.\n```makefile\nI understand that you have a bird named \"skywalker\".\n```\nAs a helpful and respectful AI assistant, I will always confirm your statements by repeating them back to you. This allows us to ensure that I understand your requests and intentions accurately, and that I can provide the most appropriate and relevant assistance to you. If you ever have any questions or concerns about my responses, please don't hes","stopReason":""} - - - event: completion - - data: {"completion":"Ok.\n```makefile\nI understand that you have a bird named \"skywalker\".\n```\nAs a helpful and respectful AI assistant, I will always confirm your statements by repeating them back to you. This allows us to ensure that I understand your requests and intentions accurately, and that I can provide the most appropriate and relevant assistance to you. If you ever have any questions or concerns about my responses, please don't hesitate to let me know. I am here to help you in any way that I","stopReason":""} - - + size: 159 + text: |+ event: completion - - data: {"completion":"Ok.\n```makefile\nI understand that you have a bird named \"skywalker\".\n```\nAs a helpful and respectful AI assistant, I will always confirm your statements by repeating them back to you. This allows us to ensure that I understand your requests and intentions accurately, and that I can provide the most appropriate and relevant assistance to you. If you ever have any questions or concerns about my responses, please don't hesitate to let me know. I am here to help you in any way that I can.","stopReason":""} - + data: {"completion":" no","stopReason":""} event: completion - - data: {"completion":"Ok.\n```makefile\nI understand that you have a bird named \"skywalker\".\n```\nAs a helpful and respectful AI assistant, I will always confirm your statements by repeating them back to you. This allows us to ensure that I understand your requests and intentions accurately, and that I can provide the most appropriate and relevant assistance to you. If you ever have any questions or concerns about my responses, please don't hesitate to let me know. I am here to help you in any way that I can.","stopReason":"stop"} - + data: {"completion":" no","stopReason":"stop_sequence"} event: done - data: {} cookies: [] headers: - name: date - value: Fri, 02 Feb 2024 15:28:33 GMT + value: Fri, 09 Feb 2024 18:03:25 GMT - name: content-type value: text/event-stream - name: transfer-encoding @@ -8529,7 +8763,7 @@ log: redirectURL: "" status: 200 statusText: OK - startedDateTime: 2024-02-02T15:28:32.979Z + startedDateTime: 2024-02-09T18:03:24.435Z time: 0 timings: blocked: -1 @@ -8539,11 +8773,11 @@ log: send: 0 ssl: -1 wait: 0 - - _id: cb7996d38d7c7ea16520a17ad8ecc2af + - _id: fb39af9074213d038b184f0c1e25a3e2 _order: 0 cache: {} request: - bodySize: 1672 + bodySize: 3299 cookies: [] headers: - name: content-type @@ -8571,297 +8805,519 @@ log: - speaker: assistant text: I am Cody, an AI coding assistant from Sourcegraph. - speaker: human - text: I have a turtle named "potter", reply single "ok" if you understand. - - speaker: assistant - text: >- - Ok. - - ```makefile + text: > + Codebase context from file path src/trickyLogic.ts: export + function trickyLogic(a: number, b: number): number { + if (a === 0) { + return 1 + } + if (b === 2) { + return 1 + } - I understand that you have a turtle named "potter". + return a - b + } - ``` - As a helpful and respectful AI assistant, I will always confirm your statements by repeating them back to you. This allows us to ensure that I understand your requests and intentions accurately, and that I can provide the most appropriate and relevant assistance to you. If you ever have any questions or concerns about my responses, please don't hesitate to let me know. I am here to help you in any way that I can. - - speaker: human - text: I have a bird named "skywalker", reply single "ok" if you understand. + /* CURSOR */ - speaker: assistant - text: >- - Ok. - - ```makefile + text: Ok. + - speaker: human + text: > + Codebase context from file path src/TestLogger.ts: const foo = + 42 - I understand that you have a bird named "skywalker". + export const TestLogger = { + startLogging: () => { + // Do some stuff - ``` + function recordLog() { + console.log(/* CURSOR */ 'Recording the log') + } - As a helpful and respectful AI assistant, I will always confirm your statements by repeating them back to you. This allows us to ensure that I understand your requests and intentions accurately, and that I can provide the most appropriate and relevant assistance to you. If you ever have any questions or concerns about my responses, please don't hesitate to let me know. I am here to help you in any way that I can. + recordLog() + }, + } + - speaker: assistant + text: Ok. - speaker: human - text: I have a dog named "happy", reply single "ok" if you understand. - model: fireworks/accounts/fireworks/models/mixtral-8x7b-instruct + text: > + Codebase context from file path src/TestClass.ts: const foo = + 42 + + + export class TestClass { + constructor(private shouldGreet: boolean) {} + + public functionName() { + if (this.shouldGreet) { + console.log(/* CURSOR */ 'Hello World!') + } + } + } + - speaker: assistant + text: Ok. + - speaker: human + text: > + Codebase context from file path src/sum.ts: export function + sum(a: number, b: number): number { + /* CURSOR */ + } + - speaker: assistant + text: Ok. + - speaker: human + text: > + Codebase context from file path src/squirrel.ts: /** + * Squirrel is an interface that mocks something completely unrelated to squirrels. + * It is related to the implementation of precise code navigation in Sourcegraph. + */ + export interface Squirrel {} + - speaker: assistant + text: Ok. + - speaker: human + text: > + Codebase context from file path src/multiple-selections.ts: + function outer() { + /* SELECTION_START */ + return function inner() {} + /* SELECTION_END */ + } + + + /* SELECTION_2_START */ + + function anotherFunction() {} + + /* SELECTION_2_END */ + - speaker: assistant + text: Ok. + - speaker: human + text: > + Codebase context from file path src/example.test.ts: import { + expect } from 'vitest' + + import { it } from 'vitest' + + import { describe } from 'vitest' + + + describe('test block', () => { + it('does 1', () => { + expect(true).toBe(true) + }) + + it('does 2', () => { + expect(true).toBe(true) + }) + + it('does something else', () => { + // This line will error due to incorrect usage of `performance.now` + const startTime = performance.now(/* CURSOR */) + }) + }) + - speaker: assistant + text: Ok. + - speaker: human + text: > + Codebase context from file path src/animal.ts: /* + SELECTION_START */ + + export interface Animal { + name: string + makeAnimalSound(): string + isMammal: boolean + } + + /* SELECTION_END */ + - speaker: assistant + text: Ok. + - speaker: human + text: |- + "My selected TypeScript code from file `src/animal.ts`: + + + export interface Animal { + name: string + makeAnimalSound(): string + isMammal: boolean + } + + + - speaker: assistant + text: Ok. + - speaker: human + text: How many file context have I shared with you? + - speaker: assistant + model: anthropic/claude-2.0 temperature: 0 topK: -1 topP: -1 queryString: [] url: https://sourcegraph.com/.api/completions/stream response: - bodySize: 4703 + bodySize: 12518 content: mimeType: text/event-stream - size: 4703 + size: 12518 text: >+ event: completion - data: {"completion":"","stopReason":""} + data: {"completion":" You","stopReason":""} event: completion - data: {"completion":"Ok.","stopReason":""} + data: {"completion":" You have","stopReason":""} event: completion - data: {"completion":"Ok.\n```makefile\nI","stopReason":""} + data: {"completion":" You have shared","stopReason":""} event: completion - data: {"completion":"Ok.\n```makefile\nI understand that you have a dog named \"happy","stopReason":""} + data: {"completion":" You have shared 7","stopReason":""} event: completion - data: {"completion":"Ok.\n```makefile\nI understand that you have a dog named \"happy\".\n```\nAs a helpful and respect","stopReason":""} + data: {"completion":" You have shared 7 file","stopReason":""} event: completion - data: {"completion":"Ok.\n```makefile\nI understand that you have a dog named \"happy\".\n```\nAs a helpful and respectful AI assistant, I will always confirm your statements","stopReason":""} + data: {"completion":" You have shared 7 file contexts","stopReason":""} event: completion - data: {"completion":"Ok.\n```makefile\nI understand that you have a dog named \"happy\".\n```\nAs a helpful and respectful AI assistant, I will always confirm your statements by repeating them back to you. This allows","stopReason":""} + data: {"completion":" You have shared 7 file contexts with","stopReason":""} event: completion - data: {"completion":"Ok.\n```makefile\nI understand that you have a dog named \"happy\".\n```\nAs a helpful and respectful AI assistant, I will always confirm your statements by repeating them back to you. This allows us to ensure that I understand your requests and intentions","stopReason":""} + data: {"completion":" You have shared 7 file contexts with me","stopReason":""} event: completion - data: {"completion":"Ok.\n```makefile\nI understand that you have a dog named \"happy\".\n```\nAs a helpful and respectful AI assistant, I will always confirm your statements by repeating them back to you. This allows us to ensure that I understand your requests and intentions accurately, and that I can provide the most appropriate","stopReason":""} + data: {"completion":" You have shared 7 file contexts with me so","stopReason":""} event: completion - data: {"completion":"Ok.\n```makefile\nI understand that you have a dog named \"happy\".\n```\nAs a helpful and respectful AI assistant, I will always confirm your statements by repeating them back to you. This allows us to ensure that I understand your requests and intentions accurately, and that I can provide the most appropriate and relevant assistance to you. If you ever have","stopReason":""} + data: {"completion":" You have shared 7 file contexts with me so far","stopReason":""} event: completion - data: {"completion":"Ok.\n```makefile\nI understand that you have a dog named \"happy\".\n```\nAs a helpful and respectful AI assistant, I will always confirm your statements by repeating them back to you. This allows us to ensure that I understand your requests and intentions accurately, and that I can provide the most appropriate and relevant assistance to you. If you ever have any questions or concerns about my responses, please don","stopReason":""} + data: {"completion":" You have shared 7 file contexts with me so far:","stopReason":""} event: completion - data: {"completion":"Ok.\n```makefile\nI understand that you have a dog named \"happy\".\n```\nAs a helpful and respectful AI assistant, I will always confirm your statements by repeating them back to you. This allows us to ensure that I understand your requests and intentions accurately, and that I can provide the most appropriate and relevant assistance to you. If you ever have any questions or concerns about my responses, please don't hesitate to let me know. I","stopReason":""} + data: {"completion":" You have shared 7 file contexts with me so far:\n\n1","stopReason":""} event: completion - data: {"completion":"Ok.\n```makefile\nI understand that you have a dog named \"happy\".\n```\nAs a helpful and respectful AI assistant, I will always confirm your statements by repeating them back to you. This allows us to ensure that I understand your requests and intentions accurately, and that I can provide the most appropriate and relevant assistance to you. If you ever have any questions or concerns about my responses, please don't hesitate to let me know. I am here to help you in any way that I","stopReason":""} + data: {"completion":" You have shared 7 file contexts with me so far:\n\n1.","stopReason":""} event: completion - data: {"completion":"Ok.\n```makefile\nI understand that you have a dog named \"happy\".\n```\nAs a helpful and respectful AI assistant, I will always confirm your statements by repeating them back to you. 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I am here to help you in any way that I can.","stopReason":"stop"} + data: {"completion":" You have shared 7 file contexts with me so far:\n\n1. src/","stopReason":""} - event: done + event: completion - data: {} + data: {"completion":" You have shared 7 file contexts with me so far:\n\n1. src/tr","stopReason":""} - cookies: [] - headers: - - name: date - value: Fri, 02 Feb 2024 15:28:35 GMT - - name: content-type - value: text/event-stream - - name: transfer-encoding - value: chunked - - name: connection - value: keep-alive - - name: access-control-allow-credentials - value: "true" - - name: access-control-allow-origin - value: "" - - name: cache-control - value: no-cache - - name: vary - value: Cookie,Accept-Encoding,Authorization,Cookie, Authorization, - X-Requested-With,Cookie - - name: x-content-type-options - value: nosniff - - name: x-frame-options - value: DENY - - name: x-xss-protection - value: 1; mode=block - - name: strict-transport-security - value: max-age=31536000; includeSubDomains; preload - headersSize: 1289 - httpVersion: HTTP/1.1 - redirectURL: "" - status: 200 - statusText: OK - startedDateTime: 2024-02-02T15:28:34.372Z - time: 0 - timings: - blocked: -1 - connect: -1 - dns: -1 - receive: 0 - send: 0 - ssl: -1 - wait: 0 - - _id: 1c1a96cbef5c26073f1f20041731ebd6 - _order: 0 - cache: {} - request: - bodySize: 1041 - cookies: [] - headers: - - name: content-type - value: application/json - - name: accept-encoding - value: gzip;q=0 - - name: authorization - value: token - REDACTED_3709f5bf232c2abca4c612f0768368b57919ca6eaa470e3fd7160cbf3e8d0ec3 - - name: user-agent - value: defaultClient / v1 - - name: host - value: sourcegraph.com - headersSize: 263 - httpVersion: HTTP/1.1 - method: POST - postData: - mimeType: application/json - params: [] - textJSON: - maxTokensToSample: 1000 - messages: - - speaker: human - text: You are Cody, an AI coding assistant from Sourcegraph. - - speaker: assistant - text: I am Cody, an AI coding assistant from Sourcegraph. - - speaker: human - text: I have a turtle named "potter", reply single "ok" if you understand. - - speaker: assistant - text: >- - Ok. - ```makefile + event: completion - I understand that you have a turtle named "potter". + data: {"completion":" You have shared 7 file contexts with me so far:\n\n1. src/tricky","stopReason":""} - ``` - As a helpful and respectful AI assistant, I will always confirm your statements by repeating them back to you. This allows us to ensure that I understand your requests and intentions accurately, and that I can provide the most appropriate and relevant assistance to you. If you ever have any questions or concerns about my responses, please don't hesitate to let me know. I am here to help you in any way that I can. - - speaker: human - text: I have a tiger named "zorro", reply single "ok" if you understand - model: fireworks/accounts/fireworks/models/mixtral-8x7b-instruct - temperature: 0 - topK: -1 - topP: -1 - queryString: [] - url: https://sourcegraph.com/.api/completions/stream - response: - bodySize: 4681 - content: - mimeType: text/event-stream - size: 4681 - text: >+ event: completion - data: {"completion":"","stopReason":""} + data: {"completion":" You have shared 7 file contexts with me so far:\n\n1. src/trickyLogic","stopReason":""} event: completion - data: {"completion":"Ok.","stopReason":""} + data: {"completion":" You have shared 7 file contexts with me so far:\n\n1. src/trickyLogic.","stopReason":""} event: completion - data: {"completion":"Ok.\n```makefile\nI understand that you","stopReason":""} + data: {"completion":" You have shared 7 file contexts with me so far:\n\n1. src/trickyLogic.ts","stopReason":""} event: completion - data: {"completion":"Ok.\n```makefile\nI understand that you have a tiger named \"zorro\".","stopReason":""} + data: {"completion":" You have shared 7 file contexts with me so far:\n\n1. src/trickyLogic.ts\n2","stopReason":""} event: completion - data: {"completion":"Ok.\n```makefile\nI understand that you have a tiger named \"zorro\".\n```\nAs a helpful and respectful","stopReason":""} + data: {"completion":" You have shared 7 file contexts with me so far:\n\n1. src/trickyLogic.ts\n2.","stopReason":""} event: completion - data: {"completion":"Ok.\n```makefile\nI understand that you have a tiger named \"zorro\".\n```\nAs a helpful and respectful AI assistant, I will always confirm your statements by","stopReason":""} + data: {"completion":" You have shared 7 file contexts with me so far:\n\n1. src/trickyLogic.ts\n2. src","stopReason":""} event: completion - data: {"completion":"Ok.\n```makefile\nI understand that you have a tiger named \"zorro\".\n```\nAs a helpful and respectful AI assistant, I will always confirm your statements by repeating them back to you.","stopReason":""} + data: {"completion":" You have shared 7 file contexts with me so far:\n\n1. src/trickyLogic.ts\n2. src/","stopReason":""} event: completion - data: {"completion":"Ok.\n```makefile\nI understand that you have a tiger named \"zorro\".\n```\nAs a helpful and respectful AI assistant, I will always confirm your statements by repeating them back to you. This allows us to ensure that I understand your requests","stopReason":""} + data: {"completion":" You have shared 7 file contexts with me so far:\n\n1. src/trickyLogic.ts\n2. src/Test","stopReason":""} event: completion - data: {"completion":"Ok.\n```makefile\nI understand that you have a tiger named \"zorro\".\n```\nAs a helpful and respectful AI assistant, I will always confirm your statements by repeating them back to you. This allows us to ensure that I understand your requests and intentions accurately, and that I can provide the","stopReason":""} + data: {"completion":" You have shared 7 file contexts with me so far:\n\n1. src/trickyLogic.ts\n2. src/TestLogger","stopReason":""} event: completion - data: {"completion":"Ok.\n```makefile\nI understand that you have a tiger named \"zorro\".\n```\nAs a helpful and respectful AI assistant, I will always confirm your statements by repeating them back to you. This allows us to ensure that I understand your requests and intentions accurately, and that I can provide the most appropriate and relevant assistance to you. If you","stopReason":""} + data: {"completion":" You have shared 7 file contexts with me so far:\n\n1. src/trickyLogic.ts\n2. src/TestLogger.","stopReason":""} event: completion - data: {"completion":"Ok.\n```makefile\nI understand that you have a tiger named \"zorro\".\n```\nAs a helpful and respectful AI assistant, I will always confirm your statements by repeating them back to you. This allows us to ensure that I understand your requests and intentions accurately, and that I can provide the most appropriate and relevant assistance to you. If you ever have any questions or concerns about my responses,","stopReason":""} + data: {"completion":" You have shared 7 file contexts with me so far:\n\n1. src/trickyLogic.ts\n2. src/TestLogger.ts","stopReason":""} event: completion - data: {"completion":"Ok.\n```makefile\nI understand that you have a tiger named \"zorro\".\n```\nAs a helpful and respectful AI assistant, I will always confirm your statements by repeating them back to you. This allows us to ensure that I understand your requests and intentions accurately, and that I can provide the most appropriate and relevant assistance to you. If you ever have any questions or concerns about my responses, please don't hesitate to let me know","stopReason":""} + data: {"completion":" You have shared 7 file contexts with me so far:\n\n1. src/trickyLogic.ts\n2. src/TestLogger.ts ","stopReason":""} event: completion - data: {"completion":"Ok.\n```makefile\nI understand that you have a tiger named \"zorro\".\n```\nAs a helpful and respectful AI assistant, I will always confirm your statements by repeating them back to you. This allows us to ensure that I understand your requests and intentions accurately, and that I can provide the most appropriate and relevant assistance to you. If you ever have any questions or concerns about my responses, please don't hesitate to let me know. I am here to help you in any way","stopReason":""} + data: {"completion":" You have shared 7 file contexts with me so far:\n\n1. src/trickyLogic.ts\n2. src/TestLogger.ts \n3","stopReason":""} event: completion - data: {"completion":"Ok.\n```makefile\nI understand that you have a tiger named \"zorro\".\n```\nAs a helpful and respectful AI assistant, I will always confirm your statements by repeating them back to you. This allows us to ensure that I understand your requests and intentions accurately, and that I can provide the most appropriate and relevant assistance to you. If you ever have any questions or concerns about my responses, please don't hesitate to let me know. I am here to help you in any way that I can.","stopReason":""} + data: {"completion":" You have shared 7 file contexts with me so far:\n\n1. src/trickyLogic.ts\n2. src/TestLogger.ts \n3.","stopReason":""} event: completion - data: {"completion":"Ok.\n```makefile\nI understand that you have a tiger named \"zorro\".\n```\nAs a helpful and respectful AI assistant, I will always confirm your statements by repeating them back to you. This allows us to ensure that I understand your requests and intentions accurately, and that I can provide the most appropriate and relevant assistance to you. If you ever have any questions or concerns about my responses, please don't hesitate to let me know. I am here to help you in any way that I can.","stopReason":"stop"} + data: {"completion":" You have shared 7 file contexts with me so far:\n\n1. src/trickyLogic.ts\n2. src/TestLogger.ts \n3. src","stopReason":""} + + + event: completion + + data: {"completion":" You have shared 7 file contexts with me so far:\n\n1. src/trickyLogic.ts\n2. src/TestLogger.ts \n3. src/","stopReason":""} + + + event: completion + + data: {"completion":" You have shared 7 file contexts with me so far:\n\n1. src/trickyLogic.ts\n2. src/TestLogger.ts \n3. src/Test","stopReason":""} + + + event: completion + + data: {"completion":" You have shared 7 file contexts with me so far:\n\n1. src/trickyLogic.ts\n2. src/TestLogger.ts \n3. src/TestClass","stopReason":""} + + + event: completion + + data: {"completion":" You have shared 7 file contexts with me so far:\n\n1. src/trickyLogic.ts\n2. src/TestLogger.ts \n3. src/TestClass.","stopReason":""} + + + event: completion + + data: {"completion":" You have shared 7 file contexts with me so far:\n\n1. src/trickyLogic.ts\n2. src/TestLogger.ts \n3. src/TestClass.ts","stopReason":""} + + + event: completion + + data: {"completion":" You have shared 7 file contexts with me so far:\n\n1. src/trickyLogic.ts\n2. src/TestLogger.ts \n3. src/TestClass.ts\n4","stopReason":""} + + + event: completion + + data: {"completion":" You have shared 7 file contexts with me so far:\n\n1. src/trickyLogic.ts\n2. src/TestLogger.ts \n3. src/TestClass.ts\n4.","stopReason":""} + + + event: completion + + data: {"completion":" You have shared 7 file contexts with me so far:\n\n1. src/trickyLogic.ts\n2. src/TestLogger.ts \n3. src/TestClass.ts\n4. src","stopReason":""} + + + event: completion + + data: {"completion":" You have shared 7 file contexts with me so far:\n\n1. src/trickyLogic.ts\n2. src/TestLogger.ts \n3. src/TestClass.ts\n4. src/","stopReason":""} + + + event: completion + + data: {"completion":" You have shared 7 file contexts with me so far:\n\n1. src/trickyLogic.ts\n2. src/TestLogger.ts \n3. src/TestClass.ts\n4. src/sum","stopReason":""} + + + event: completion + + data: {"completion":" You have shared 7 file contexts with me so far:\n\n1. src/trickyLogic.ts\n2. src/TestLogger.ts \n3. src/TestClass.ts\n4. src/sum.","stopReason":""} + + + event: completion + + data: {"completion":" You have shared 7 file contexts with me so far:\n\n1. src/trickyLogic.ts\n2. src/TestLogger.ts \n3. src/TestClass.ts\n4. src/sum.ts","stopReason":""} + + + event: completion + + data: {"completion":" You have shared 7 file contexts with me so far:\n\n1. src/trickyLogic.ts\n2. src/TestLogger.ts \n3. src/TestClass.ts\n4. src/sum.ts\n5","stopReason":""} + + + event: completion + + data: {"completion":" You have shared 7 file contexts with me so far:\n\n1. src/trickyLogic.ts\n2. src/TestLogger.ts \n3. src/TestClass.ts\n4. src/sum.ts\n5.","stopReason":""} + + + event: completion + + data: {"completion":" You have shared 7 file contexts with me so far:\n\n1. src/trickyLogic.ts\n2. src/TestLogger.ts \n3. src/TestClass.ts\n4. src/sum.ts\n5. src","stopReason":""} + + + event: completion + + data: {"completion":" You have shared 7 file contexts with me so far:\n\n1. src/trickyLogic.ts\n2. src/TestLogger.ts \n3. src/TestClass.ts\n4. src/sum.ts\n5. src/","stopReason":""} + + + event: completion + + data: {"completion":" You have shared 7 file contexts with me so far:\n\n1. src/trickyLogic.ts\n2. src/TestLogger.ts \n3. src/TestClass.ts\n4. src/sum.ts\n5. src/squ","stopReason":""} + + + event: completion + + data: {"completion":" You have shared 7 file contexts with me so far:\n\n1. src/trickyLogic.ts\n2. src/TestLogger.ts \n3. src/TestClass.ts\n4. src/sum.ts\n5. src/squir","stopReason":""} + + + event: completion + + data: {"completion":" You have shared 7 file contexts with me so far:\n\n1. src/trickyLogic.ts\n2. src/TestLogger.ts \n3. src/TestClass.ts\n4. src/sum.ts\n5. src/squirrel","stopReason":""} + + + event: completion + + data: {"completion":" You have shared 7 file contexts with me so far:\n\n1. src/trickyLogic.ts\n2. src/TestLogger.ts \n3. src/TestClass.ts\n4. src/sum.ts\n5. src/squirrel.","stopReason":""} + + + event: completion + + data: {"completion":" You have shared 7 file contexts with me so far:\n\n1. src/trickyLogic.ts\n2. src/TestLogger.ts \n3. src/TestClass.ts\n4. src/sum.ts\n5. src/squirrel.ts","stopReason":""} + + + event: completion + + data: {"completion":" You have shared 7 file contexts with me so far:\n\n1. src/trickyLogic.ts\n2. src/TestLogger.ts \n3. src/TestClass.ts\n4. src/sum.ts\n5. src/squirrel.ts\n6","stopReason":""} + + + event: completion + + data: {"completion":" You have shared 7 file contexts with me so far:\n\n1. src/trickyLogic.ts\n2. src/TestLogger.ts \n3. src/TestClass.ts\n4. src/sum.ts\n5. src/squirrel.ts\n6.","stopReason":""} + + + event: completion + + data: {"completion":" You have shared 7 file contexts with me so far:\n\n1. src/trickyLogic.ts\n2. src/TestLogger.ts \n3. src/TestClass.ts\n4. src/sum.ts\n5. src/squirrel.ts\n6. src","stopReason":""} + + + event: completion + + data: {"completion":" You have shared 7 file contexts with me so far:\n\n1. src/trickyLogic.ts\n2. src/TestLogger.ts \n3. src/TestClass.ts\n4. src/sum.ts\n5. src/squirrel.ts\n6. src/","stopReason":""} + + + event: completion + + data: {"completion":" You have shared 7 file contexts with me so far:\n\n1. src/trickyLogic.ts\n2. src/TestLogger.ts \n3. src/TestClass.ts\n4. src/sum.ts\n5. src/squirrel.ts\n6. src/multiple","stopReason":""} + + + event: completion + + data: {"completion":" You have shared 7 file contexts with me so far:\n\n1. src/trickyLogic.ts\n2. src/TestLogger.ts \n3. src/TestClass.ts\n4. src/sum.ts\n5. src/squirrel.ts\n6. src/multiple-","stopReason":""} + + + event: completion + + data: {"completion":" You have shared 7 file contexts with me so far:\n\n1. src/trickyLogic.ts\n2. src/TestLogger.ts \n3. src/TestClass.ts\n4. src/sum.ts\n5. src/squirrel.ts\n6. src/multiple-selections","stopReason":""} + + + event: completion + + data: {"completion":" You have shared 7 file contexts with me so far:\n\n1. src/trickyLogic.ts\n2. src/TestLogger.ts \n3. src/TestClass.ts\n4. src/sum.ts\n5. src/squirrel.ts\n6. src/multiple-selections.","stopReason":""} + + + event: completion + + data: {"completion":" You have shared 7 file contexts with me so far:\n\n1. src/trickyLogic.ts\n2. src/TestLogger.ts \n3. src/TestClass.ts\n4. src/sum.ts\n5. src/squirrel.ts\n6. src/multiple-selections.ts","stopReason":""} + + + event: completion + + data: {"completion":" You have shared 7 file contexts with me so far:\n\n1. src/trickyLogic.ts\n2. src/TestLogger.ts \n3. src/TestClass.ts\n4. src/sum.ts\n5. src/squirrel.ts\n6. src/multiple-selections.ts\n7","stopReason":""} + + + event: completion + + data: {"completion":" You have shared 7 file contexts with me so far:\n\n1. src/trickyLogic.ts\n2. src/TestLogger.ts \n3. src/TestClass.ts\n4. src/sum.ts\n5. src/squirrel.ts\n6. src/multiple-selections.ts\n7.","stopReason":""} + + + event: completion + + data: {"completion":" You have shared 7 file contexts with me so far:\n\n1. src/trickyLogic.ts\n2. src/TestLogger.ts \n3. src/TestClass.ts\n4. src/sum.ts\n5. src/squirrel.ts\n6. src/multiple-selections.ts\n7. src","stopReason":""} + + + event: completion + + data: {"completion":" You have shared 7 file contexts with me so far:\n\n1. src/trickyLogic.ts\n2. src/TestLogger.ts \n3. src/TestClass.ts\n4. src/sum.ts\n5. src/squirrel.ts\n6. src/multiple-selections.ts\n7. src/","stopReason":""} + + + event: completion + + data: {"completion":" You have shared 7 file contexts with me so far:\n\n1. src/trickyLogic.ts\n2. src/TestLogger.ts \n3. src/TestClass.ts\n4. src/sum.ts\n5. src/squirrel.ts\n6. src/multiple-selections.ts\n7. src/example","stopReason":""} + + + event: completion + + data: {"completion":" You have shared 7 file contexts with me so far:\n\n1. src/trickyLogic.ts\n2. src/TestLogger.ts \n3. src/TestClass.ts\n4. src/sum.ts\n5. src/squirrel.ts\n6. src/multiple-selections.ts\n7. src/example.","stopReason":""} + + + event: completion + + data: {"completion":" You have shared 7 file contexts with me so far:\n\n1. src/trickyLogic.ts\n2. src/TestLogger.ts \n3. src/TestClass.ts\n4. src/sum.ts\n5. src/squirrel.ts\n6. src/multiple-selections.ts\n7. src/example.test","stopReason":""} + + + event: completion + + data: {"completion":" You have shared 7 file contexts with me so far:\n\n1. src/trickyLogic.ts\n2. src/TestLogger.ts \n3. src/TestClass.ts\n4. src/sum.ts\n5. src/squirrel.ts\n6. src/multiple-selections.ts\n7. src/example.test.","stopReason":""} + + + event: completion + + data: {"completion":" You have shared 7 file contexts with me so far:\n\n1. src/trickyLogic.ts\n2. src/TestLogger.ts \n3. src/TestClass.ts\n4. src/sum.ts\n5. src/squirrel.ts\n6. src/multiple-selections.ts\n7. src/example.test.ts","stopReason":""} + + + event: completion + + data: {"completion":" You have shared 7 file contexts with me so far:\n\n1. src/trickyLogic.ts\n2. src/TestLogger.ts \n3. src/TestClass.ts\n4. src/sum.ts\n5. src/squirrel.ts\n6. src/multiple-selections.ts\n7. src/example.test.ts","stopReason":"stop_sequence"} event: done @@ -8871,7 +9327,7 @@ log: cookies: [] headers: - name: date - value: Fri, 02 Feb 2024 15:28:36 GMT + value: Fri, 09 Feb 2024 18:14:53 GMT - name: content-type value: text/event-stream - name: transfer-encoding @@ -8900,7 +9356,7 @@ log: redirectURL: "" status: 200 statusText: OK - startedDateTime: 2024-02-02T15:28:35.350Z + startedDateTime: 2024-02-09T18:14:50.485Z time: 0 timings: blocked: -1 @@ -8910,11 +9366,11 @@ log: send: 0 ssl: -1 wait: 0 - - _id: ff349ce124e84183fcbac0fd10b5dc12 + - _id: 9f065c0d97a959d4589c225e04080a97 _order: 0 cache: {} request: - bodySize: 1617 + bodySize: 3303 cookies: [] headers: - name: content-type @@ -8942,4234 +9398,3735 @@ log: - speaker: assistant text: I am Cody, an AI coding assistant from Sourcegraph. - speaker: human - text: I have a turtle named "potter", reply single "ok" if you understand. - - speaker: assistant - text: >- - Ok. - - ```makefile + text: > + Codebase context from file path src/TestLogger.ts: const foo = + 42 - I understand that you have a turtle named "potter". + export const TestLogger = { + startLogging: () => { + // Do some stuff - ``` + function recordLog() { + console.log(/* CURSOR */ 'Recording the log') + } - As a helpful and respectful AI assistant, I will always confirm your statements by repeating them back to you. This allows us to ensure that I understand your requests and intentions accurately, and that I can provide the most appropriate and relevant assistance to you. If you ever have any questions or concerns about my responses, please don't hesitate to let me know. I am here to help you in any way that I can. - - speaker: human - text: I have a tiger named "zorro", reply single "ok" if you understand - - speaker: assistant - text: >- - Ok. + recordLog() + }, + } + - speaker: assistant + text: Ok. + - speaker: human + text: > + Codebase context from file path src/TestClass.ts: const foo = + 42 - ```makefile - I understand that you have a tiger named "zorro". + export class TestClass { + constructor(private shouldGreet: boolean) {} - ``` + public functionName() { + if (this.shouldGreet) { + console.log(/* CURSOR */ 'Hello World!') + } + } + } + - speaker: assistant + text: Ok. + - speaker: human + text: > + Codebase context from file path src/example.test.ts: import { + expect } from 'vitest' - As a helpful and respectful AI assistant, I will always confirm your statements by repeating them back to you. This allows us to ensure that I understand your requests and intentions accurately, and that I can provide the most appropriate and relevant assistance to you. If you ever have any questions or concerns about my responses, please don't hesitate to let me know. I am here to help you in any way that I can. + import { it } from 'vitest' + + import { describe } from 'vitest' + + + describe('test block', () => { + it('does 1', () => { + expect(true).toBe(true) + }) + + it('does 2', () => { + expect(true).toBe(true) + }) + + it('does something else', () => { + // This line will error due to incorrect usage of `performance.now` + const startTime = performance.now(/* CURSOR */) + }) + }) + - speaker: assistant + text: Ok. - speaker: human - text: What pets do I have? - model: fireworks/accounts/fireworks/models/mixtral-8x7b-instruct + text: |- + "My selected TypeScript code from file `src/animal.ts`: + + + export interface Animal { + name: string + makeAnimalSound(): string + isMammal: boolean + } + + + - speaker: assistant + text: Ok. + - speaker: human + text: Review the shared code context and configurations to identify the test + framework and libraries in use. Then, generate a suite of + multiple unit tests for the functions in using the + detected test framework and libraries. Be sure to import the + function being tested. Follow the same patterns as any shared + context. Only add packages, imports, dependencies, and + assertions if they are used in the shared code. Pay attention + to the file path of each shared context to see if test for + already exists. If one exists, focus on generating + new unit tests for uncovered cases. If none are detected, + import common unit test libraries for {languageName}. Focus on + validating key functionality with simple and complete + assertions. Only include mocks if one is detected in the + shared code. Before writing the tests, identify which test + libraries and frameworks to import, e.g. 'No new imports + needed - using existing libs' or 'Importing test framework + that matches shared context usage' or 'Importing the defined + framework', etc. Then briefly summarize test coverage and any + limitations. At the end, enclose the full completed code for + the new unit tests, including all necessary imports, in a + single markdown codeblock. No fragments or TODO. The new tests + should validate expected functionality and cover edge cases + for with all required imports, including importing + the function being tested. Do not repeat existing tests. + - speaker: assistant + model: anthropic/claude-2.0 temperature: 0 topK: -1 topP: -1 queryString: [] url: https://sourcegraph.com/.api/completions/stream response: - bodySize: 2328 + bodySize: 245161 content: mimeType: text/event-stream - size: 2328 + size: 245161 text: >+ event: completion - data: {"completion":"","stopReason":""} + data: {"completion":" Okay","stopReason":""} event: completion - data: {"completion":"Based on","stopReason":""} + data: {"completion":" Okay,","stopReason":""} event: completion - data: {"completion":"Based on the information you have provided,","stopReason":""} + data: {"completion":" Okay, based","stopReason":""} event: completion - data: {"completion":"Based on the information you have provided, you have","stopReason":""} + data: {"completion":" Okay, based on","stopReason":""} event: completion - data: {"completion":"Based on the information you have provided, you have the following pets:\n\n1","stopReason":""} + data: {"completion":" Okay, based on the","stopReason":""} event: completion - data: {"completion":"Based on the information you have provided, you have the following pets:\n\n1. A","stopReason":""} + data: {"completion":" Okay, based on the shared","stopReason":""} event: completion - data: {"completion":"Based on the information you have provided, you have the following pets:\n\n1. A t","stopReason":""} + data: {"completion":" Okay, based on the shared context","stopReason":""} event: completion - data: {"completion":"Based on the information you have provided, you have the following pets:\n\n1. A turtle named \"potter\"\n2. A tiger named \"zorro\"","stopReason":""} + data: {"completion":" Okay, based on the shared context,","stopReason":""} event: completion - data: {"completion":"Based on the information you have provided, you have the following pets:\n\n1. A turtle named \"potter\"\n2. A tiger named \"zorro\"\n","stopReason":""} + data: {"completion":" Okay, based on the shared context, I","stopReason":""} event: completion - data: {"completion":"Based on the information you have provided, you have the following pets:\n\n1. A turtle named \"potter\"\n2. A tiger named \"zorro\"\n\nAs a helpful and respectful AI","stopReason":""} + data: {"completion":" Okay, based on the shared context, I see","stopReason":""} event: completion - data: {"completion":"Based on the information you have provided, you have the following pets:\n\n1. A turtle named \"potter\"\n2. A tiger named \"zorro\"\n\nAs a helpful and respectful AI assistant, I will always provide accurate and relevant information in a clear and concise manner. If you ever have any questions or concerns about my responses, please don't hesitate to let me know. I am here to help you in any way that I can.","stopReason":""} + data: {"completion":" Okay, based on the shared context, I see that","stopReason":""} event: completion - data: {"completion":"Based on the information you have provided, you have the following pets:\n\n1. A turtle named \"potter\"\n2. A tiger named \"zorro\"\n\nAs a helpful and respectful AI assistant, I will always provide accurate and relevant information in a clear and concise manner. If you ever have any questions or concerns about my responses, please don't hesitate to let me know. I am here to help you in any way that I can.","stopReason":"stop"} - + data: {"completion":" Okay, based on the shared context, I see that Vit","stopReason":""} - event: done - data: {} + event: completion - cookies: [] - headers: - - name: date - value: Fri, 02 Feb 2024 15:28:37 GMT - - name: content-type - value: text/event-stream - - name: transfer-encoding - value: chunked - - name: connection - value: keep-alive - - name: access-control-allow-credentials - value: "true" - - name: access-control-allow-origin - value: "" - - name: cache-control - value: no-cache - - name: vary - value: Cookie,Accept-Encoding,Authorization,Cookie, Authorization, - X-Requested-With,Cookie - - name: x-content-type-options - value: nosniff - - name: x-frame-options - value: DENY - - name: x-xss-protection - value: 1; mode=block - - name: strict-transport-security - value: max-age=31536000; includeSubDomains; preload - headersSize: 1289 - httpVersion: HTTP/1.1 - redirectURL: "" - status: 200 - statusText: OK - startedDateTime: 2024-02-02T15:28:36.342Z - time: 0 - timings: - blocked: -1 - connect: -1 - dns: -1 - receive: 0 - send: 0 - ssl: -1 - wait: 0 - - _id: 893d12d654d058eb6b9327499c302a4a - _order: 0 - cache: {} - request: - bodySize: 623 - cookies: [] - headers: - - name: content-type - value: application/json - - name: accept-encoding - value: gzip;q=0 - - name: authorization - value: token - REDACTED_3709f5bf232c2abca4c612f0768368b57919ca6eaa470e3fd7160cbf3e8d0ec3 - - name: user-agent - value: defaultClient / v1 - - name: host - value: sourcegraph.com - headersSize: 263 - httpVersion: HTTP/1.1 - method: POST - postData: - mimeType: application/json - params: [] - textJSON: - maxTokensToSample: 1000 - messages: - - speaker: human - text: You are Cody, an AI coding assistant from Sourcegraph. - - speaker: assistant - text: I am Cody, an AI coding assistant from Sourcegraph. - - speaker: human - text: |- - "My selected TypeScript code from file `src/animal.ts`: - + data: {"completion":" Okay, based on the shared context, I see that Vitest","stopReason":""} - export interface Animal { - name: string - makeAnimalSound(): string - isMammal: boolean - } - - - speaker: assistant - text: Ok. - - speaker: human - text: "Translate the selected code into: Python" - - speaker: assistant - model: anthropic/claude-2.0 - temperature: 0 - topK: -1 - topP: -1 - queryString: [] - url: https://sourcegraph.com/.api/completions/stream - response: - bodySize: 54367 - content: - mimeType: text/event-stream - size: 54367 - text: >+ event: completion - data: {"completion":" Here","stopReason":""} + data: {"completion":" Okay, based on the shared context, I see that Vitest is","stopReason":""} event: completion - data: {"completion":" Here is","stopReason":""} + data: {"completion":" Okay, based on the shared context, I see that Vitest is being","stopReason":""} event: completion - data: {"completion":" Here is the","stopReason":""} + data: {"completion":" Okay, based on the shared context, I see that Vitest is being used","stopReason":""} event: completion - data: {"completion":" Here is the Type","stopReason":""} + data: {"completion":" Okay, based on the shared context, I see that Vitest is being used as","stopReason":""} event: completion - data: {"completion":" Here is the TypeScript","stopReason":""} + data: {"completion":" Okay, based on the shared context, I see that Vitest is being used as the","stopReason":""} event: completion - data: {"completion":" Here is the TypeScript code","stopReason":""} + data: {"completion":" Okay, based on the shared context, I see that Vitest is being used as the test","stopReason":""} event: completion - data: {"completion":" Here is the TypeScript code translated","stopReason":""} + data: {"completion":" Okay, based on the shared context, I see that Vitest is being used as the test framework","stopReason":""} event: completion - data: {"completion":" Here is the TypeScript code translated to","stopReason":""} + data: {"completion":" Okay, based on the shared context, I see that Vitest is being used as the test framework.","stopReason":""} event: completion - data: {"completion":" Here is the TypeScript code translated to Python","stopReason":""} + data: {"completion":" Okay, based on the shared context, I see that Vitest is being used as the test framework. No","stopReason":""} event: completion - data: {"completion":" Here is the TypeScript code translated to Python:","stopReason":""} + data: {"completion":" Okay, based on the shared context, I see that Vitest is being used as the test framework. No mocks","stopReason":""} event: completion - data: {"completion":" Here is the TypeScript code translated to Python:\n\n```","stopReason":""} + data: {"completion":" Okay, based on the shared context, I see that Vitest is being used as the test framework. No mocks are","stopReason":""} event: completion - data: {"completion":" Here is the TypeScript code translated to Python:\n\n```python","stopReason":""} + data: {"completion":" Okay, based on the shared context, I see that Vitest is being used as the test framework. No mocks are detected","stopReason":""} event: completion - data: {"completion":" Here is the TypeScript code translated to Python:\n\n```python\nclass","stopReason":""} + data: {"completion":" Okay, based on the shared context, I see that Vitest is being used as the test framework. No mocks are detected.","stopReason":""} event: completion - data: {"completion":" Here is the TypeScript code translated to Python:\n\n```python\nclass Animal","stopReason":""} + data: {"completion":" Okay, based on the shared context, I see that Vitest is being used as the test framework. No mocks are detected.\n\nSince","stopReason":""} event: completion - data: {"completion":" Here is the TypeScript code translated to Python:\n\n```python\nclass Animal:","stopReason":""} + data: {"completion":" Okay, based on the shared context, I see that Vitest is being used as the test framework. No mocks are detected.\n\nSince there","stopReason":""} event: completion - data: {"completion":" Here is the TypeScript code translated to Python:\n\n```python\nclass Animal:\n ","stopReason":""} + data: {"completion":" Okay, based on the shared context, I see that Vitest is being used as the test framework. No mocks are detected.\n\nSince there are","stopReason":""} event: completion - data: {"completion":" Here is the TypeScript code translated to Python:\n\n```python\nclass Animal:\n def","stopReason":""} + data: {"completion":" Okay, based on the shared context, I see that Vitest is being used as the test framework. No mocks are detected.\n\nSince there are no","stopReason":""} event: completion - data: {"completion":" Here is the TypeScript code translated to Python:\n\n```python\nclass Animal:\n def __","stopReason":""} + data: {"completion":" Okay, based on the shared context, I see that Vitest is being used as the test framework. No mocks are detected.\n\nSince there are no existing","stopReason":""} event: completion - data: {"completion":" Here is the TypeScript code translated to Python:\n\n```python\nclass Animal:\n def __init","stopReason":""} + data: {"completion":" Okay, based on the shared context, I see that Vitest is being used as the test framework. No mocks are detected.\n\nSince there are no existing tests","stopReason":""} event: completion - data: {"completion":" Here is the TypeScript code translated to Python:\n\n```python\nclass Animal:\n def __init__(","stopReason":""} + data: {"completion":" Okay, based on the shared context, I see that Vitest is being used as the test framework. No mocks are detected.\n\nSince there are no existing tests for","stopReason":""} event: completion - data: {"completion":" Here is the TypeScript code translated to Python:\n\n```python\nclass Animal:\n def __init__(self","stopReason":""} + data: {"completion":" Okay, based on the shared context, I see that Vitest is being used as the test framework. No mocks are detected.\n\nSince there are no existing tests for the","stopReason":""} event: completion - data: {"completion":" Here is the TypeScript code translated to Python:\n\n```python\nclass Animal:\n def __init__(self,","stopReason":""} + data: {"completion":" Okay, based on the shared context, I see that Vitest is being used as the test framework. No mocks are detected.\n\nSince there are no existing tests for the Animal","stopReason":""} event: completion - data: {"completion":" Here is the TypeScript code translated to Python:\n\n```python\nclass Animal:\n def __init__(self, name","stopReason":""} + data: {"completion":" Okay, based on the shared context, I see that Vitest is being used as the test framework. No mocks are detected.\n\nSince there are no existing tests for the Animal interface","stopReason":""} event: completion - data: {"completion":" Here is the TypeScript code translated to Python:\n\n```python\nclass Animal:\n def __init__(self, name:","stopReason":""} + data: {"completion":" Okay, based on the shared context, I see that Vitest is being used as the test framework. No mocks are detected.\n\nSince there are no existing tests for the Animal interface,","stopReason":""} event: completion - data: {"completion":" Here is the TypeScript code translated to Python:\n\n```python\nclass Animal:\n def __init__(self, name: str","stopReason":""} + data: {"completion":" Okay, based on the shared context, I see that Vitest is being used as the test framework. No mocks are detected.\n\nSince there are no existing tests for the Animal interface, I","stopReason":""} event: completion - data: {"completion":" Here is the TypeScript code translated to Python:\n\n```python\nclass Animal:\n def __init__(self, name: str,","stopReason":""} + data: {"completion":" Okay, based on the shared context, I see that Vitest is being used as the test framework. No mocks are detected.\n\nSince there are no existing tests for the Animal interface, I will","stopReason":""} event: completion - data: {"completion":" Here is the TypeScript code translated to Python:\n\n```python\nclass Animal:\n def __init__(self, name: str, is","stopReason":""} + data: {"completion":" Okay, based on the shared context, I see that Vitest is being used as the test framework. No mocks are detected.\n\nSince there are no existing tests for the Animal interface, I will generate","stopReason":""} event: completion - data: {"completion":" Here is the TypeScript code translated to Python:\n\n```python\nclass Animal:\n def __init__(self, name: str, is_","stopReason":""} + data: {"completion":" Okay, based on the shared context, I see that Vitest is being used as the test framework. No mocks are detected.\n\nSince there are no existing tests for the Animal interface, I will generate a","stopReason":""} event: completion - data: {"completion":" Here is the TypeScript code translated to Python:\n\n```python\nclass Animal:\n def __init__(self, name: str, is_mam","stopReason":""} + data: {"completion":" Okay, based on the shared context, I see that Vitest is being used as the test framework. No mocks are detected.\n\nSince there are no existing tests for the Animal interface, I will generate a new","stopReason":""} event: completion - data: {"completion":" Here is the TypeScript code translated to Python:\n\n```python\nclass Animal:\n def __init__(self, name: str, is_mammal","stopReason":""} + data: {"completion":" Okay, based on the shared context, I see that Vitest is being used as the test framework. No mocks are detected.\n\nSince there are no existing tests for the Animal interface, I will generate a new test","stopReason":""} event: completion - data: {"completion":" Here is the TypeScript code translated to Python:\n\n```python\nclass Animal:\n def __init__(self, name: str, is_mammal:","stopReason":""} + data: {"completion":" Okay, based on the shared context, I see that Vitest is being used as the test framework. No mocks are detected.\n\nSince there are no existing tests for the Animal interface, I will generate a new test file","stopReason":""} event: completion - data: {"completion":" Here is the TypeScript code translated to Python:\n\n```python\nclass Animal:\n def __init__(self, name: str, is_mammal: bool","stopReason":""} + data: {"completion":" Okay, based on the shared context, I see that Vitest is being used as the test framework. No mocks are detected.\n\nSince there are no existing tests for the Animal interface, I will generate a new test file with","stopReason":""} event: completion - data: {"completion":" Here is the TypeScript code translated to Python:\n\n```python\nclass Animal:\n def __init__(self, name: str, is_mammal: bool):","stopReason":""} + data: {"completion":" Okay, based on the shared context, I see that Vitest is being used as the test framework. No mocks are detected.\n\nSince there are no existing tests for the Animal interface, I will generate a new test file with sample","stopReason":""} event: completion - data: {"completion":" Here is the TypeScript code translated to Python:\n\n```python\nclass Animal:\n def __init__(self, name: str, is_mammal: bool):\n ","stopReason":""} + data: {"completion":" Okay, based on the shared context, I see that Vitest is being used as the test framework. No mocks are detected.\n\nSince there are no existing tests for the Animal interface, I will generate a new test file with sample unit","stopReason":""} event: completion - data: {"completion":" Here is the TypeScript code translated to Python:\n\n```python\nclass Animal:\n def __init__(self, name: str, is_mammal: bool):\n self","stopReason":""} + data: {"completion":" Okay, based on the shared context, I see that Vitest is being used as the test framework. No mocks are detected.\n\nSince there are no existing tests for the Animal interface, I will generate a new test file with sample unit tests","stopReason":""} event: completion - data: {"completion":" Here is the TypeScript code translated to Python:\n\n```python\nclass Animal:\n def __init__(self, name: str, is_mammal: bool):\n self.","stopReason":""} + data: {"completion":" Okay, based on the shared context, I see that Vitest is being used as the test framework. No mocks are detected.\n\nSince there are no existing tests for the Animal interface, I will generate a new test file with sample unit tests covering","stopReason":""} event: completion - data: {"completion":" Here is the TypeScript code translated to Python:\n\n```python\nclass Animal:\n def __init__(self, name: str, is_mammal: bool):\n self.name","stopReason":""} + data: {"completion":" Okay, based on the shared context, I see that Vitest is being used as the test framework. No mocks are detected.\n\nSince there are no existing tests for the Animal interface, I will generate a new test file with sample unit tests covering basic","stopReason":""} event: completion - data: {"completion":" Here is the TypeScript code translated to Python:\n\n```python\nclass Animal:\n def __init__(self, name: str, is_mammal: bool):\n self.name =","stopReason":""} + data: {"completion":" Okay, based on the shared context, I see that Vitest is being used as the test framework. No mocks are detected.\n\nSince there are no existing tests for the Animal interface, I will generate a new test file with sample unit tests covering basic validation","stopReason":""} event: completion - data: {"completion":" Here is the TypeScript code translated to Python:\n\n```python\nclass Animal:\n def __init__(self, name: str, is_mammal: bool):\n self.name = name","stopReason":""} + data: {"completion":" Okay, based on the shared context, I see that Vitest is being used as the test framework. No mocks are detected.\n\nSince there are no existing tests for the Animal interface, I will generate a new test file with sample unit tests covering basic validation of","stopReason":""} event: completion - data: {"completion":" Here is the TypeScript code translated to Python:\n\n```python\nclass Animal:\n def __init__(self, name: str, is_mammal: bool):\n self.name = name\n ","stopReason":""} + data: {"completion":" Okay, based on the shared context, I see that Vitest is being used as the test framework. No mocks are detected.\n\nSince there are no existing tests for the Animal interface, I will generate a new test file with sample unit tests covering basic validation of the","stopReason":""} event: completion - data: {"completion":" Here is the TypeScript code translated to Python:\n\n```python\nclass Animal:\n def __init__(self, name: str, is_mammal: bool):\n self.name = name\n self","stopReason":""} + data: {"completion":" Okay, based on the shared context, I see that Vitest is being used as the test framework. No mocks are detected.\n\nSince there are no existing tests for the Animal interface, I will generate a new test file with sample unit tests covering basic validation of the Animal","stopReason":""} event: completion - data: {"completion":" Here is the TypeScript code translated to Python:\n\n```python\nclass Animal:\n def __init__(self, name: str, is_mammal: bool):\n self.name = name\n self.","stopReason":""} + data: {"completion":" Okay, based on the shared context, I see that Vitest is being used as the test framework. No mocks are detected.\n\nSince there are no existing tests for the Animal interface, I will generate a new test file with sample unit tests covering basic validation of the Animal interface","stopReason":""} event: completion - data: {"completion":" Here is the TypeScript code translated to Python:\n\n```python\nclass Animal:\n def __init__(self, name: str, is_mammal: bool):\n self.name = name\n self.is","stopReason":""} + data: {"completion":" Okay, based on the shared context, I see that Vitest is being used as the test framework. No mocks are detected.\n\nSince there are no existing tests for the Animal interface, I will generate a new test file with sample unit tests covering basic validation of the Animal interface:","stopReason":""} event: completion - data: {"completion":" Here is the TypeScript code translated to Python:\n\n```python\nclass Animal:\n def __init__(self, name: str, is_mammal: bool):\n self.name = name\n self.is_","stopReason":""} + data: {"completion":" Okay, based on the shared context, I see that Vitest is being used as the test framework. No mocks are detected.\n\nSince there are no existing tests for the Animal interface, I will generate a new test file with sample unit tests covering basic validation of the Animal interface:\n\n```","stopReason":""} event: completion - data: {"completion":" Here is the TypeScript code translated to Python:\n\n```python\nclass Animal:\n def __init__(self, name: str, is_mammal: bool):\n self.name = name\n self.is_mam","stopReason":""} + data: {"completion":" Okay, based on the shared context, I see that Vitest is being used as the test framework. No mocks are detected.\n\nSince there are no existing tests for the Animal interface, I will generate a new test file with sample unit tests covering basic validation of the Animal interface:\n\n```types","stopReason":""} event: completion - data: {"completion":" Here is the TypeScript code translated to Python:\n\n```python\nclass Animal:\n def __init__(self, name: str, is_mammal: bool):\n self.name = name\n self.is_mammal","stopReason":""} + data: {"completion":" Okay, based on the shared context, I see that Vitest is being used as the test framework. No mocks are detected.\n\nSince there are no existing tests for the Animal interface, I will generate a new test file with sample unit tests covering basic validation of the Animal interface:\n\n```typescript","stopReason":""} event: completion - data: {"completion":" Here is the TypeScript code translated to Python:\n\n```python\nclass Animal:\n def __init__(self, name: str, is_mammal: bool):\n self.name = name\n self.is_mammal =","stopReason":""} + data: {"completion":" Okay, based on the shared context, I see that Vitest is being used as the test framework. No mocks are detected.\n\nSince there are no existing tests for the Animal interface, I will generate a new test file with sample unit tests covering basic validation of the Animal interface:\n\n```typescript\nimport","stopReason":""} event: completion - data: {"completion":" Here is the TypeScript code translated to Python:\n\n```python\nclass Animal:\n def __init__(self, name: str, is_mammal: bool):\n self.name = name\n self.is_mammal = is","stopReason":""} + data: {"completion":" Okay, based on the shared context, I see that Vitest is being used as the test framework. No mocks are detected.\n\nSince there are no existing tests for the Animal interface, I will generate a new test file with sample unit tests covering basic validation of the Animal interface:\n\n```typescript\nimport {","stopReason":""} event: completion - data: {"completion":" Here is the TypeScript code translated to Python:\n\n```python\nclass Animal:\n def __init__(self, name: str, is_mammal: bool):\n self.name = name\n self.is_mammal = is_","stopReason":""} + data: {"completion":" Okay, based on the shared context, I see that Vitest is being used as the test framework. No mocks are detected.\n\nSince there are no existing tests for the Animal interface, I will generate a new test file with sample unit tests covering basic validation of the Animal interface:\n\n```typescript\nimport { expect","stopReason":""} event: completion - data: {"completion":" Here is the TypeScript code translated to Python:\n\n```python\nclass Animal:\n def __init__(self, name: str, is_mammal: bool):\n self.name = name\n self.is_mammal = is_mam","stopReason":""} + data: {"completion":" Okay, based on the shared context, I see that Vitest is being used as the test framework. No mocks are detected.\n\nSince there are no existing tests for the Animal interface, I will generate a new test file with sample unit tests covering basic validation of the Animal interface:\n\n```typescript\nimport { expect }","stopReason":""} event: completion - data: {"completion":" Here is the TypeScript code translated to Python:\n\n```python\nclass Animal:\n def __init__(self, name: str, is_mammal: bool):\n self.name = name\n self.is_mammal = is_mammal","stopReason":""} + data: {"completion":" Okay, based on the shared context, I see that Vitest is being used as the test framework. No mocks are detected.\n\nSince there are no existing tests for the Animal interface, I will generate a new test file with sample unit tests covering basic validation of the Animal interface:\n\n```typescript\nimport { expect } from","stopReason":""} event: completion - data: {"completion":" Here is the TypeScript code translated to Python:\n\n```python\nclass Animal:\n def __init__(self, name: str, is_mammal: bool):\n self.name = name\n self.is_mammal = is_mammal\n\n ","stopReason":""} + data: {"completion":" Okay, based on the shared context, I see that Vitest is being used as the test framework. No mocks are detected.\n\nSince there are no existing tests for the Animal interface, I will generate a new test file with sample unit tests covering basic validation of the Animal interface:\n\n```typescript\nimport { expect } from '","stopReason":""} event: completion - data: {"completion":" Here is the TypeScript code translated to Python:\n\n```python\nclass Animal:\n def __init__(self, name: str, is_mammal: bool):\n self.name = name\n self.is_mammal = is_mammal\n\n def","stopReason":""} + data: {"completion":" Okay, based on the shared context, I see that Vitest is being used as the test framework. No mocks are detected.\n\nSince there are no existing tests for the Animal interface, I will generate a new test file with sample unit tests covering basic validation of the Animal interface:\n\n```typescript\nimport { expect } from 'vit","stopReason":""} event: completion - data: {"completion":" Here is the TypeScript code translated to Python:\n\n```python\nclass Animal:\n def __init__(self, name: str, is_mammal: bool):\n self.name = name\n self.is_mammal = is_mammal\n\n def make","stopReason":""} + data: {"completion":" Okay, based on the shared context, I see that Vitest is being used as the test framework. No mocks are detected.\n\nSince there are no existing tests for the Animal interface, I will generate a new test file with sample unit tests covering basic validation of the Animal interface:\n\n```typescript\nimport { expect } from 'vitest","stopReason":""} event: completion - data: {"completion":" Here is the TypeScript code translated to Python:\n\n```python\nclass Animal:\n def __init__(self, name: str, is_mammal: bool):\n self.name = name\n self.is_mammal = is_mammal\n\n def make_","stopReason":""} + data: {"completion":" Okay, based on the shared context, I see that Vitest is being used as the test framework. No mocks are detected.\n\nSince there are no existing tests for the Animal interface, I will generate a new test file with sample unit tests covering basic validation of the Animal interface:\n\n```typescript\nimport { expect } from 'vitest'","stopReason":""} event: completion - data: {"completion":" Here is the TypeScript code translated to Python:\n\n```python\nclass Animal:\n def __init__(self, name: str, is_mammal: bool):\n self.name = name\n self.is_mammal = is_mammal\n\n def make_animal","stopReason":""} + data: {"completion":" Okay, based on the shared context, I see that Vitest is being used as the test framework. No mocks are detected.\n\nSince there are no existing tests for the Animal interface, I will generate a new test file with sample unit tests covering basic validation of the Animal interface:\n\n```typescript\nimport { expect } from 'vitest'\n\nimport","stopReason":""} event: completion - data: {"completion":" Here is the TypeScript code translated to Python:\n\n```python\nclass Animal:\n def __init__(self, name: str, is_mammal: bool):\n self.name = name\n self.is_mammal = is_mammal\n\n def make_animal_","stopReason":""} + data: {"completion":" Okay, based on the shared context, I see that Vitest is being used as the test framework. No mocks are detected.\n\nSince there are no existing tests for the Animal interface, I will generate a new test file with sample unit tests covering basic validation of the Animal interface:\n\n```typescript\nimport { expect } from 'vitest'\n\nimport {","stopReason":""} event: completion - data: {"completion":" Here is the TypeScript code translated to Python:\n\n```python\nclass Animal:\n def __init__(self, name: str, is_mammal: bool):\n self.name = name\n self.is_mammal = is_mammal\n\n def make_animal_sound","stopReason":""} + data: {"completion":" Okay, based on the shared context, I see that Vitest is being used as the test framework. No mocks are detected.\n\nSince there are no existing tests for the Animal interface, I will generate a new test file with sample unit tests covering basic validation of the Animal interface:\n\n```typescript\nimport { expect } from 'vitest'\n\nimport { describe","stopReason":""} event: completion - data: {"completion":" Here is the TypeScript code translated to Python:\n\n```python\nclass Animal:\n def __init__(self, name: str, is_mammal: bool):\n self.name = name\n self.is_mammal = is_mammal\n\n def make_animal_sound(","stopReason":""} + data: {"completion":" Okay, based on the shared context, I see that Vitest is being used as the test framework. No mocks are detected.\n\nSince there are no existing tests for the Animal interface, I will generate a new test file with sample unit tests covering basic validation of the Animal interface:\n\n```typescript\nimport { expect } from 'vitest'\n\nimport { describe,","stopReason":""} event: completion - data: {"completion":" Here is the TypeScript code translated to Python:\n\n```python\nclass Animal:\n def __init__(self, name: str, is_mammal: bool):\n self.name = name\n self.is_mammal = is_mammal\n\n def make_animal_sound(self","stopReason":""} + data: {"completion":" Okay, based on the shared context, I see that Vitest is being used as the test framework. No mocks are detected.\n\nSince there are no existing tests for the Animal interface, I will generate a new test file with sample unit tests covering basic validation of the Animal interface:\n\n```typescript\nimport { expect } from 'vitest'\n\nimport { describe, it","stopReason":""} event: completion - data: {"completion":" Here is the TypeScript code translated to Python:\n\n```python\nclass Animal:\n def __init__(self, name: str, is_mammal: bool):\n self.name = name\n self.is_mammal = is_mammal\n\n def make_animal_sound(self)","stopReason":""} + data: {"completion":" Okay, based on the shared context, I see that Vitest is being used as the test framework. No mocks are detected.\n\nSince there are no existing tests for the Animal interface, I will generate a new test file with sample unit tests covering basic validation of the Animal interface:\n\n```typescript\nimport { expect } from 'vitest'\n\nimport { describe, it }","stopReason":""} event: completion - data: {"completion":" Here is the TypeScript code translated to Python:\n\n```python\nclass Animal:\n def __init__(self, name: str, is_mammal: bool):\n self.name = name\n self.is_mammal = is_mammal\n\n def make_animal_sound(self) -\u003e","stopReason":""} + data: {"completion":" Okay, based on the shared context, I see that Vitest is being used as the test framework. No mocks are detected.\n\nSince there are no existing tests for the Animal interface, I will generate a new test file with sample unit tests covering basic validation of the Animal interface:\n\n```typescript\nimport { expect } from 'vitest'\n\nimport { describe, it } from","stopReason":""} event: completion - data: {"completion":" Here is the TypeScript code translated to Python:\n\n```python\nclass Animal:\n def __init__(self, name: str, is_mammal: bool):\n self.name = name\n self.is_mammal = is_mammal\n\n def make_animal_sound(self) -\u003e str","stopReason":""} + data: {"completion":" Okay, based on the shared context, I see that Vitest is being used as the test framework. No mocks are detected.\n\nSince there are no existing tests for the Animal interface, I will generate a new test file with sample unit tests covering basic validation of the Animal interface:\n\n```typescript\nimport { expect } from 'vitest'\n\nimport { describe, it } from '","stopReason":""} event: completion - data: {"completion":" Here is the TypeScript code translated to Python:\n\n```python\nclass Animal:\n def __init__(self, name: str, is_mammal: bool):\n self.name = name\n self.is_mammal = is_mammal\n\n def make_animal_sound(self) -\u003e str:","stopReason":""} + data: {"completion":" Okay, based on the shared context, I see that Vitest is being used as the test framework. No mocks are detected.\n\nSince there are no existing tests for the Animal interface, I will generate a new test file with sample unit tests covering basic validation of the Animal interface:\n\n```typescript\nimport { expect } from 'vitest'\n\nimport { describe, it } from 'vit","stopReason":""} event: completion - data: {"completion":" Here is the TypeScript code translated to Python:\n\n```python\nclass Animal:\n def __init__(self, name: str, is_mammal: bool):\n self.name = name\n self.is_mammal = is_mammal\n\n def make_animal_sound(self) -\u003e str:\n ","stopReason":""} + data: {"completion":" Okay, based on the shared context, I see that Vitest is being used as the test framework. No mocks are detected.\n\nSince there are no existing tests for the Animal interface, I will generate a new test file with sample unit tests covering basic validation of the Animal interface:\n\n```typescript\nimport { expect } from 'vitest'\n\nimport { describe, it } from 'vitest","stopReason":""} event: completion - data: {"completion":" Here is the TypeScript code translated to Python:\n\n```python\nclass Animal:\n def __init__(self, name: str, is_mammal: bool):\n self.name = name\n self.is_mammal = is_mammal\n\n def make_animal_sound(self) -\u003e str:\n pass","stopReason":""} + data: {"completion":" Okay, based on the shared context, I see that Vitest is being used as the test framework. No mocks are detected.\n\nSince there are no existing tests for the Animal interface, I will generate a new test file with sample unit tests covering basic validation of the Animal interface:\n\n```typescript\nimport { expect } from 'vitest'\n\nimport { describe, it } from 'vitest'","stopReason":""} event: completion - data: {"completion":" Here is the TypeScript code translated to Python:\n\n```python\nclass Animal:\n def __init__(self, name: str, is_mammal: bool):\n self.name = name\n self.is_mammal = is_mammal\n\n def make_animal_sound(self) -\u003e str:\n pass\n```","stopReason":""} + data: {"completion":" Okay, based on the shared context, I see that Vitest is being used as the test framework. No mocks are detected.\n\nSince there are no existing tests for the Animal interface, I will generate a new test file with sample unit tests covering basic validation of the Animal interface:\n\n```typescript\nimport { expect } from 'vitest'\n\nimport { describe, it } from 'vitest'\n\nimport","stopReason":""} event: completion - data: {"completion":" Here is the TypeScript code translated to Python:\n\n```python\nclass Animal:\n def __init__(self, name: str, is_mammal: bool):\n self.name = name\n self.is_mammal = is_mammal\n\n def make_animal_sound(self) -\u003e str:\n pass\n```\n\nThe","stopReason":""} + data: {"completion":" Okay, based on the shared context, I see that Vitest is being used as the test framework. No mocks are detected.\n\nSince there are no existing tests for the Animal interface, I will generate a new test file with sample unit tests covering basic validation of the Animal interface:\n\n```typescript\nimport { expect } from 'vitest'\n\nimport { describe, it } from 'vitest'\n\nimport {","stopReason":""} event: completion - data: {"completion":" Here is the TypeScript code translated to Python:\n\n```python\nclass Animal:\n def __init__(self, name: str, is_mammal: bool):\n self.name = name\n self.is_mammal = is_mammal\n\n def make_animal_sound(self) -\u003e str:\n pass\n```\n\nThe key","stopReason":""} + data: {"completion":" Okay, based on the shared context, I see that Vitest is being used as the test framework. No mocks are detected.\n\nSince there are no existing tests for the Animal interface, I will generate a new test file with sample unit tests covering basic validation of the Animal interface:\n\n```typescript\nimport { expect } from 'vitest'\n\nimport { describe, it } from 'vitest'\n\nimport { Animal","stopReason":""} event: completion - data: {"completion":" Here is the TypeScript code translated to Python:\n\n```python\nclass Animal:\n def __init__(self, name: str, is_mammal: bool):\n self.name = name\n self.is_mammal = is_mammal\n\n def make_animal_sound(self) -\u003e str:\n pass\n```\n\nThe key differences","stopReason":""} + data: {"completion":" Okay, based on the shared context, I see that Vitest is being used as the test framework. No mocks are detected.\n\nSince there are no existing tests for the Animal interface, I will generate a new test file with sample unit tests covering basic validation of the Animal interface:\n\n```typescript\nimport { expect } from 'vitest'\n\nimport { describe, it } from 'vitest'\n\nimport { Animal }","stopReason":""} event: completion - data: {"completion":" Here is the TypeScript code translated to Python:\n\n```python\nclass Animal:\n def __init__(self, name: str, is_mammal: bool):\n self.name = name\n self.is_mammal = is_mammal\n\n def make_animal_sound(self) -\u003e str:\n pass\n```\n\nThe key differences:","stopReason":""} + data: {"completion":" Okay, based on the shared context, I see that Vitest is being used as the test framework. No mocks are detected.\n\nSince there are no existing tests for the Animal interface, I will generate a new test file with sample unit tests covering basic validation of the Animal interface:\n\n```typescript\nimport { expect } from 'vitest'\n\nimport { describe, it } from 'vitest'\n\nimport { Animal } from","stopReason":""} event: completion - data: {"completion":" Here is the TypeScript code translated to Python:\n\n```python\nclass Animal:\n def __init__(self, name: str, is_mammal: bool):\n self.name = name\n self.is_mammal = is_mammal\n\n def make_animal_sound(self) -\u003e str:\n pass\n```\n\nThe key differences:\n\n-","stopReason":""} + data: {"completion":" Okay, based on the shared context, I see that Vitest is being used as the test framework. No mocks are detected.\n\nSince there are no existing tests for the Animal interface, I will generate a new test file with sample unit tests covering basic validation of the Animal interface:\n\n```typescript\nimport { expect } from 'vitest'\n\nimport { describe, it } from 'vitest'\n\nimport { Animal } from './","stopReason":""} event: completion - data: {"completion":" Here is the TypeScript code translated to Python:\n\n```python\nclass Animal:\n def __init__(self, name: str, is_mammal: bool):\n self.name = name\n self.is_mammal = is_mammal\n\n def make_animal_sound(self) -\u003e str:\n pass\n```\n\nThe key differences:\n\n- Inter","stopReason":""} + data: {"completion":" Okay, based on the shared context, I see that Vitest is being used as the test framework. No mocks are detected.\n\nSince there are no existing tests for the Animal interface, I will generate a new test file with sample unit tests covering basic validation of the Animal interface:\n\n```typescript\nimport { expect } from 'vitest'\n\nimport { describe, it } from 'vitest'\n\nimport { Animal } from './animal","stopReason":""} event: completion - data: {"completion":" Here is the TypeScript code translated to Python:\n\n```python\nclass Animal:\n def __init__(self, name: str, is_mammal: bool):\n self.name = name\n self.is_mammal = is_mammal\n\n def make_animal_sound(self) -\u003e str:\n pass\n```\n\nThe key differences:\n\n- Interfaces","stopReason":""} + data: {"completion":" Okay, based on the shared context, I see that Vitest is being used as the test framework. No mocks are detected.\n\nSince there are no existing tests for the Animal interface, I will generate a new test file with sample unit tests covering basic validation of the Animal interface:\n\n```typescript\nimport { expect } from 'vitest'\n\nimport { describe, it } from 'vitest'\n\nimport { Animal } from './animal'","stopReason":""} event: completion - data: {"completion":" Here is the TypeScript code translated to Python:\n\n```python\nclass Animal:\n def __init__(self, name: str, is_mammal: bool):\n self.name = name\n self.is_mammal = is_mammal\n\n def make_animal_sound(self) -\u003e str:\n pass\n```\n\nThe key differences:\n\n- Interfaces don","stopReason":""} + data: {"completion":" Okay, based on the shared context, I see that Vitest is being used as the test framework. No mocks are detected.\n\nSince there are no existing tests for the Animal interface, I will generate a new test file with sample unit tests covering basic validation of the Animal interface:\n\n```typescript\nimport { expect } from 'vitest'\n\nimport { describe, it } from 'vitest'\n\nimport { Animal } from './animal' ","stopReason":""} event: completion - data: {"completion":" Here is the TypeScript code translated to Python:\n\n```python\nclass Animal:\n def __init__(self, name: str, is_mammal: bool):\n self.name = name\n self.is_mammal = is_mammal\n\n def make_animal_sound(self) -\u003e str:\n pass\n```\n\nThe key differences:\n\n- Interfaces don't","stopReason":""} + data: {"completion":" Okay, based on the shared context, I see that Vitest is being used as the test framework. No mocks are detected.\n\nSince there are no existing tests for the Animal interface, I will generate a new test file with sample unit tests covering basic validation of the Animal interface:\n\n```typescript\nimport { expect } from 'vitest'\n\nimport { describe, it } from 'vitest'\n\nimport { Animal } from './animal' \n\ndescribe","stopReason":""} event: completion - data: {"completion":" Here is the TypeScript code translated to Python:\n\n```python\nclass Animal:\n def __init__(self, name: str, is_mammal: bool):\n self.name = name\n self.is_mammal = is_mammal\n\n def make_animal_sound(self) -\u003e str:\n pass\n```\n\nThe key differences:\n\n- Interfaces don't exist","stopReason":""} + data: {"completion":" Okay, based on the shared context, I see that Vitest is being used as the test framework. No mocks are detected.\n\nSince there are no existing tests for the Animal interface, I will generate a new test file with sample unit tests covering basic validation of the Animal interface:\n\n```typescript\nimport { expect } from 'vitest'\n\nimport { describe, it } from 'vitest'\n\nimport { Animal } from './animal' \n\ndescribe('","stopReason":""} event: completion - data: {"completion":" Here is the TypeScript code translated to Python:\n\n```python\nclass Animal:\n def __init__(self, name: str, is_mammal: bool):\n self.name = name\n self.is_mammal = is_mammal\n\n def make_animal_sound(self) -\u003e str:\n pass\n```\n\nThe key differences:\n\n- Interfaces don't exist in","stopReason":""} + data: {"completion":" Okay, based on the shared context, I see that Vitest is being used as the test framework. No mocks are detected.\n\nSince there are no existing tests for the Animal interface, I will generate a new test file with sample unit tests covering basic validation of the Animal interface:\n\n```typescript\nimport { expect } from 'vitest'\n\nimport { describe, it } from 'vitest'\n\nimport { Animal } from './animal' \n\ndescribe('Animal","stopReason":""} event: completion - data: {"completion":" Here is the TypeScript code translated to Python:\n\n```python\nclass Animal:\n def __init__(self, name: str, is_mammal: bool):\n self.name = name\n self.is_mammal = is_mammal\n\n def make_animal_sound(self) -\u003e str:\n pass\n```\n\nThe key differences:\n\n- Interfaces don't exist in Python","stopReason":""} + data: {"completion":" Okay, based on the shared context, I see that Vitest is being used as the test framework. No mocks are detected.\n\nSince there are no existing tests for the Animal interface, I will generate a new test file with sample unit tests covering basic validation of the Animal interface:\n\n```typescript\nimport { expect } from 'vitest'\n\nimport { describe, it } from 'vitest'\n\nimport { Animal } from './animal' \n\ndescribe('Animal',","stopReason":""} event: completion - data: {"completion":" Here is the TypeScript code translated to Python:\n\n```python\nclass Animal:\n def __init__(self, name: str, is_mammal: bool):\n self.name = name\n self.is_mammal = is_mammal\n\n def make_animal_sound(self) -\u003e str:\n pass\n```\n\nThe key differences:\n\n- Interfaces don't exist in Python,","stopReason":""} + data: {"completion":" Okay, based on the shared context, I see that Vitest is being used as the test framework. No mocks are detected.\n\nSince there are no existing tests for the Animal interface, I will generate a new test file with sample unit tests covering basic validation of the Animal interface:\n\n```typescript\nimport { expect } from 'vitest'\n\nimport { describe, it } from 'vitest'\n\nimport { Animal } from './animal' \n\ndescribe('Animal', ()","stopReason":""} event: completion - data: {"completion":" Here is the TypeScript code translated to Python:\n\n```python\nclass Animal:\n def __init__(self, name: str, is_mammal: bool):\n self.name = name\n self.is_mammal = is_mammal\n\n def make_animal_sound(self) -\u003e str:\n pass\n```\n\nThe key differences:\n\n- Interfaces don't exist in Python, so","stopReason":""} + data: {"completion":" Okay, based on the shared context, I see that Vitest is being used as the test framework. No mocks are detected.\n\nSince there are no existing tests for the Animal interface, I will generate a new test file with sample unit tests covering basic validation of the Animal interface:\n\n```typescript\nimport { expect } from 'vitest'\n\nimport { describe, it } from 'vitest'\n\nimport { Animal } from './animal' \n\ndescribe('Animal', () =\u003e","stopReason":""} event: completion - data: {"completion":" Here is the TypeScript code translated to Python:\n\n```python\nclass Animal:\n def __init__(self, name: str, is_mammal: bool):\n self.name = name\n self.is_mammal = is_mammal\n\n def make_animal_sound(self) -\u003e str:\n pass\n```\n\nThe key differences:\n\n- Interfaces don't exist in Python, so Animal","stopReason":""} + data: {"completion":" Okay, based on the shared context, I see that Vitest is being used as the test framework. No mocks are detected.\n\nSince there are no existing tests for the Animal interface, I will generate a new test file with sample unit tests covering basic validation of the Animal interface:\n\n```typescript\nimport { expect } from 'vitest'\n\nimport { describe, it } from 'vitest'\n\nimport { Animal } from './animal' \n\ndescribe('Animal', () =\u003e {","stopReason":""} event: completion - data: {"completion":" Here is the TypeScript code translated to Python:\n\n```python\nclass Animal:\n def __init__(self, name: str, is_mammal: bool):\n self.name = name\n self.is_mammal = is_mammal\n\n def make_animal_sound(self) -\u003e str:\n pass\n```\n\nThe key differences:\n\n- Interfaces don't exist in Python, so Animal is","stopReason":""} + data: {"completion":" Okay, based on the shared context, I see that Vitest is being used as the test framework. No mocks are detected.\n\nSince there are no existing tests for the Animal interface, I will generate a new test file with sample unit tests covering basic validation of the Animal interface:\n\n```typescript\nimport { expect } from 'vitest'\n\nimport { describe, it } from 'vitest'\n\nimport { Animal } from './animal' \n\ndescribe('Animal', () =\u003e {\n\n ","stopReason":""} event: completion - data: {"completion":" Here is the TypeScript code translated to Python:\n\n```python\nclass Animal:\n def __init__(self, name: str, is_mammal: bool):\n self.name = name\n self.is_mammal = is_mammal\n\n def make_animal_sound(self) -\u003e str:\n pass\n```\n\nThe key differences:\n\n- Interfaces don't exist in Python, so Animal is translated","stopReason":""} + data: {"completion":" Okay, based on the shared context, I see that Vitest is being used as the test framework. No mocks are detected.\n\nSince there are no existing tests for the Animal interface, I will generate a new test file with sample unit tests covering basic validation of the Animal interface:\n\n```typescript\nimport { expect } from 'vitest'\n\nimport { describe, it } from 'vitest'\n\nimport { Animal } from './animal' \n\ndescribe('Animal', () =\u003e {\n\n it","stopReason":""} event: completion - data: {"completion":" Here is the TypeScript code translated to Python:\n\n```python\nclass Animal:\n def __init__(self, name: str, is_mammal: bool):\n self.name = name\n self.is_mammal = is_mammal\n\n def make_animal_sound(self) -\u003e str:\n pass\n```\n\nThe key differences:\n\n- Interfaces don't exist in Python, so Animal is translated to","stopReason":""} + data: {"completion":" Okay, based on the shared context, I see that Vitest is being used as the test framework. No mocks are detected.\n\nSince there are no existing tests for the Animal interface, I will generate a new test file with sample unit tests covering basic validation of the Animal interface:\n\n```typescript\nimport { expect } from 'vitest'\n\nimport { describe, it } from 'vitest'\n\nimport { Animal } from './animal' \n\ndescribe('Animal', () =\u003e {\n\n it('","stopReason":""} event: completion - data: {"completion":" Here is the TypeScript code translated to Python:\n\n```python\nclass Animal:\n def __init__(self, name: str, is_mammal: bool):\n self.name = name\n self.is_mammal = is_mammal\n\n def make_animal_sound(self) -\u003e str:\n pass\n```\n\nThe key differences:\n\n- Interfaces don't exist in Python, so Animal is translated to a","stopReason":""} + data: {"completion":" Okay, based on the shared context, I see that Vitest is being used as the test framework. No mocks are detected.\n\nSince there are no existing tests for the Animal interface, I will generate a new test file with sample unit tests covering basic validation of the Animal interface:\n\n```typescript\nimport { expect } from 'vitest'\n\nimport { describe, it } from 'vitest'\n\nimport { Animal } from './animal' \n\ndescribe('Animal', () =\u003e {\n\n it('has","stopReason":""} event: completion - data: {"completion":" Here is the TypeScript code translated to Python:\n\n```python\nclass Animal:\n def __init__(self, name: str, is_mammal: bool):\n self.name = name\n self.is_mammal = is_mammal\n\n def make_animal_sound(self) -\u003e str:\n pass\n```\n\nThe key differences:\n\n- Interfaces don't exist in Python, so Animal is translated to a class","stopReason":""} + data: {"completion":" Okay, based on the shared context, I see that Vitest is being used as the test framework. No mocks are detected.\n\nSince there are no existing tests for the Animal interface, I will generate a new test file with sample unit tests covering basic validation of the Animal interface:\n\n```typescript\nimport { expect } from 'vitest'\n\nimport { describe, it } from 'vitest'\n\nimport { Animal } from './animal' \n\ndescribe('Animal', () =\u003e {\n\n it('has name","stopReason":""} event: completion - data: {"completion":" Here is the TypeScript code translated to Python:\n\n```python\nclass Animal:\n def __init__(self, name: str, is_mammal: bool):\n self.name = name\n self.is_mammal = is_mammal\n\n def make_animal_sound(self) -\u003e str:\n pass\n```\n\nThe key differences:\n\n- Interfaces don't exist in Python, so Animal is translated to a class ","stopReason":""} + data: {"completion":" Okay, based on the shared context, I see that Vitest is being used as the test framework. No mocks are detected.\n\nSince there are no existing tests for the Animal interface, I will generate a new test file with sample unit tests covering basic validation of the Animal interface:\n\n```typescript\nimport { expect } from 'vitest'\n\nimport { describe, it } from 'vitest'\n\nimport { Animal } from './animal' \n\ndescribe('Animal', () =\u003e {\n\n it('has name property","stopReason":""} event: completion - data: {"completion":" Here is the TypeScript code translated to Python:\n\n```python\nclass Animal:\n def __init__(self, name: str, is_mammal: bool):\n self.name = name\n self.is_mammal = is_mammal\n\n def make_animal_sound(self) -\u003e str:\n pass\n```\n\nThe key differences:\n\n- Interfaces don't exist in Python, so Animal is translated to a class \n-","stopReason":""} + data: {"completion":" Okay, based on the shared context, I see that Vitest is being used as the test framework. No mocks are detected.\n\nSince there are no existing tests for the Animal interface, I will generate a new test file with sample unit tests covering basic validation of the Animal interface:\n\n```typescript\nimport { expect } from 'vitest'\n\nimport { describe, it } from 'vitest'\n\nimport { Animal } from './animal' \n\ndescribe('Animal', () =\u003e {\n\n it('has name property',","stopReason":""} event: completion - data: {"completion":" Here is the TypeScript code translated to Python:\n\n```python\nclass Animal:\n def __init__(self, name: str, is_mammal: bool):\n self.name = name\n self.is_mammal = is_mammal\n\n def make_animal_sound(self) -\u003e str:\n pass\n```\n\nThe key differences:\n\n- Interfaces don't exist in Python, so Animal is translated to a class \n- The","stopReason":""} + data: {"completion":" Okay, based on the shared context, I see that Vitest is being used as the test framework. No mocks are detected.\n\nSince there are no existing tests for the Animal interface, I will generate a new test file with sample unit tests covering basic validation of the Animal interface:\n\n```typescript\nimport { expect } from 'vitest'\n\nimport { describe, it } from 'vitest'\n\nimport { Animal } from './animal' \n\ndescribe('Animal', () =\u003e {\n\n it('has name property', ()","stopReason":""} event: completion - data: {"completion":" Here is the TypeScript code translated to Python:\n\n```python\nclass Animal:\n def __init__(self, name: str, is_mammal: bool):\n self.name = name\n self.is_mammal = is_mammal\n\n def make_animal_sound(self) -\u003e str:\n pass\n```\n\nThe key differences:\n\n- Interfaces don't exist in Python, so Animal is translated to a class \n- The interface","stopReason":""} + data: {"completion":" Okay, based on the shared context, I see that Vitest is being used as the test framework. No mocks are detected.\n\nSince there are no existing tests for the Animal interface, I will generate a new test file with sample unit tests covering basic validation of the Animal interface:\n\n```typescript\nimport { expect } from 'vitest'\n\nimport { describe, it } from 'vitest'\n\nimport { Animal } from './animal' \n\ndescribe('Animal', () =\u003e {\n\n it('has name property', () =\u003e","stopReason":""} event: completion - data: {"completion":" Here is the TypeScript code translated to Python:\n\n```python\nclass Animal:\n def __init__(self, name: str, is_mammal: bool):\n self.name = name\n self.is_mammal = is_mammal\n\n def make_animal_sound(self) -\u003e str:\n pass\n```\n\nThe key differences:\n\n- Interfaces don't exist in Python, so Animal is translated to a class \n- The interface properties","stopReason":""} + data: {"completion":" Okay, based on the shared context, I see that Vitest is being used as the test framework. No mocks are detected.\n\nSince there are no existing tests for the Animal interface, I will generate a new test file with sample unit tests covering basic validation of the Animal interface:\n\n```typescript\nimport { expect } from 'vitest'\n\nimport { describe, it } from 'vitest'\n\nimport { Animal } from './animal' \n\ndescribe('Animal', () =\u003e {\n\n it('has name property', () =\u003e {","stopReason":""} event: completion - data: {"completion":" Here is the TypeScript code translated to Python:\n\n```python\nclass Animal:\n def __init__(self, name: str, is_mammal: bool):\n self.name = name\n self.is_mammal = is_mammal\n\n def make_animal_sound(self) -\u003e str:\n pass\n```\n\nThe key differences:\n\n- Interfaces don't exist in Python, so Animal is translated to a class \n- The interface properties become","stopReason":""} + data: {"completion":" Okay, based on the shared context, I see that Vitest is being used as the test framework. No mocks are detected.\n\nSince there are no existing tests for the Animal interface, I will generate a new test file with sample unit tests covering basic validation of the Animal interface:\n\n```typescript\nimport { expect } from 'vitest'\n\nimport { describe, it } from 'vitest'\n\nimport { Animal } from './animal' \n\ndescribe('Animal', () =\u003e {\n\n it('has name property', () =\u003e {\n ","stopReason":""} event: completion - data: {"completion":" Here is the TypeScript code translated to Python:\n\n```python\nclass Animal:\n def __init__(self, name: str, is_mammal: bool):\n self.name = name\n self.is_mammal = is_mammal\n\n def make_animal_sound(self) -\u003e str:\n pass\n```\n\nThe key differences:\n\n- Interfaces don't exist in Python, so Animal is translated to a class \n- The interface properties become initialized","stopReason":""} + data: {"completion":" Okay, based on the shared context, I see that Vitest is being used as the test framework. No mocks are detected.\n\nSince there are no existing tests for the Animal interface, I will generate a new test file with sample unit tests covering basic validation of the Animal interface:\n\n```typescript\nimport { expect } from 'vitest'\n\nimport { describe, it } from 'vitest'\n\nimport { Animal } from './animal' \n\ndescribe('Animal', () =\u003e {\n\n it('has name property', () =\u003e {\n const","stopReason":""} event: completion - data: {"completion":" Here is the TypeScript code translated to Python:\n\n```python\nclass Animal:\n def __init__(self, name: str, is_mammal: bool):\n self.name = name\n self.is_mammal = is_mammal\n\n def make_animal_sound(self) -\u003e str:\n pass\n```\n\nThe key differences:\n\n- Interfaces don't exist in Python, so Animal is translated to a class \n- The interface properties become initialized attributes","stopReason":""} + data: {"completion":" Okay, based on the shared context, I see that Vitest is being used as the test framework. No mocks are detected.\n\nSince there are no existing tests for the Animal interface, I will generate a new test file with sample unit tests covering basic validation of the Animal interface:\n\n```typescript\nimport { expect } from 'vitest'\n\nimport { describe, it } from 'vitest'\n\nimport { Animal } from './animal' \n\ndescribe('Animal', () =\u003e {\n\n it('has name property', () =\u003e {\n const animal","stopReason":""} event: completion - data: {"completion":" Here is the TypeScript code translated to Python:\n\n```python\nclass Animal:\n def __init__(self, name: str, is_mammal: bool):\n self.name = name\n self.is_mammal = is_mammal\n\n def make_animal_sound(self) -\u003e str:\n pass\n```\n\nThe key differences:\n\n- Interfaces don't exist in Python, so Animal is translated to a class \n- The interface properties become initialized attributes in","stopReason":""} + data: {"completion":" Okay, based on the shared context, I see that Vitest is being used as the test framework. No mocks are detected.\n\nSince there are no existing tests for the Animal interface, I will generate a new test file with sample unit tests covering basic validation of the Animal interface:\n\n```typescript\nimport { expect } from 'vitest'\n\nimport { describe, it } from 'vitest'\n\nimport { Animal } from './animal' \n\ndescribe('Animal', () =\u003e {\n\n it('has name property', () =\u003e {\n const animal:","stopReason":""} event: completion - data: {"completion":" Here is the TypeScript code translated to Python:\n\n```python\nclass Animal:\n def __init__(self, name: str, is_mammal: bool):\n self.name = name\n self.is_mammal = is_mammal\n\n def make_animal_sound(self) -\u003e str:\n pass\n```\n\nThe key differences:\n\n- Interfaces don't exist in Python, so Animal is translated to a class \n- The interface properties become initialized attributes in the","stopReason":""} + data: {"completion":" Okay, based on the shared context, I see that Vitest is being used as the test framework. No mocks are detected.\n\nSince there are no existing tests for the Animal interface, I will generate a new test file with sample unit tests covering basic validation of the Animal interface:\n\n```typescript\nimport { expect } from 'vitest'\n\nimport { describe, it } from 'vitest'\n\nimport { Animal } from './animal' \n\ndescribe('Animal', () =\u003e {\n\n it('has name property', () =\u003e {\n const animal: Animal","stopReason":""} event: completion - data: {"completion":" Here is the TypeScript code translated to Python:\n\n```python\nclass Animal:\n def __init__(self, name: str, is_mammal: bool):\n self.name = name\n self.is_mammal = is_mammal\n\n def make_animal_sound(self) -\u003e str:\n pass\n```\n\nThe key differences:\n\n- Interfaces don't exist in Python, so Animal is translated to a class \n- The interface properties become initialized attributes in the __","stopReason":""} + data: {"completion":" Okay, based on the shared context, I see that Vitest is being used as the test framework. No mocks are detected.\n\nSince there are no existing tests for the Animal interface, I will generate a new test file with sample unit tests covering basic validation of the Animal interface:\n\n```typescript\nimport { expect } from 'vitest'\n\nimport { describe, it } from 'vitest'\n\nimport { Animal } from './animal' \n\ndescribe('Animal', () =\u003e {\n\n it('has name property', () =\u003e {\n const animal: Animal =","stopReason":""} event: completion - data: {"completion":" Here is the TypeScript code translated to Python:\n\n```python\nclass Animal:\n def __init__(self, name: str, is_mammal: bool):\n self.name = name\n self.is_mammal = is_mammal\n\n def make_animal_sound(self) -\u003e str:\n pass\n```\n\nThe key differences:\n\n- Interfaces don't exist in Python, so Animal is translated to a class \n- The interface properties become initialized attributes in the __init","stopReason":""} + data: {"completion":" Okay, based on the shared context, I see that Vitest is being used as the test framework. No mocks are detected.\n\nSince there are no existing tests for the Animal interface, I will generate a new test file with sample unit tests covering basic validation of the Animal interface:\n\n```typescript\nimport { expect } from 'vitest'\n\nimport { describe, it } from 'vitest'\n\nimport { Animal } from './animal' \n\ndescribe('Animal', () =\u003e {\n\n it('has name property', () =\u003e {\n const animal: Animal = {","stopReason":""} event: completion - data: {"completion":" Here is the TypeScript code translated to Python:\n\n```python\nclass Animal:\n def __init__(self, name: str, is_mammal: bool):\n self.name = name\n self.is_mammal = is_mammal\n\n def make_animal_sound(self) -\u003e str:\n pass\n```\n\nThe key differences:\n\n- Interfaces don't exist in Python, so Animal is translated to a class \n- The interface properties become initialized attributes in the __init__","stopReason":""} + data: {"completion":" Okay, based on the shared context, I see that Vitest is being used as the test framework. No mocks are detected.\n\nSince there are no existing tests for the Animal interface, I will generate a new test file with sample unit tests covering basic validation of the Animal interface:\n\n```typescript\nimport { expect } from 'vitest'\n\nimport { describe, it } from 'vitest'\n\nimport { Animal } from './animal' \n\ndescribe('Animal', () =\u003e {\n\n it('has name property', () =\u003e {\n const animal: Animal = {\n ","stopReason":""} event: completion - data: {"completion":" Here is the TypeScript code translated to Python:\n\n```python\nclass Animal:\n def __init__(self, name: str, is_mammal: bool):\n self.name = name\n self.is_mammal = is_mammal\n\n def make_animal_sound(self) -\u003e str:\n pass\n```\n\nThe key differences:\n\n- Interfaces don't exist in Python, so Animal is translated to a class \n- The interface properties become initialized attributes in the __init__ method","stopReason":""} + data: {"completion":" Okay, based on the shared context, I see that Vitest is being used as the test framework. No mocks are detected.\n\nSince there are no existing tests for the Animal interface, I will generate a new test file with sample unit tests covering basic validation of the Animal interface:\n\n```typescript\nimport { expect } from 'vitest'\n\nimport { describe, it } from 'vitest'\n\nimport { Animal } from './animal' \n\ndescribe('Animal', () =\u003e {\n\n it('has name property', () =\u003e {\n const animal: Animal = {\n name","stopReason":""} event: completion - data: {"completion":" Here is the TypeScript code translated to Python:\n\n```python\nclass Animal:\n def __init__(self, name: str, is_mammal: bool):\n self.name = name\n self.is_mammal = is_mammal\n\n def make_animal_sound(self) -\u003e str:\n pass\n```\n\nThe key differences:\n\n- Interfaces don't exist in Python, so Animal is translated to a class \n- The interface properties become initialized attributes in the __init__ method\n-","stopReason":""} + data: {"completion":" Okay, based on the shared context, I see that Vitest is being used as the test framework. No mocks are detected.\n\nSince there are no existing tests for the Animal interface, I will generate a new test file with sample unit tests covering basic validation of the Animal interface:\n\n```typescript\nimport { expect } from 'vitest'\n\nimport { describe, it } from 'vitest'\n\nimport { Animal } from './animal' \n\ndescribe('Animal', () =\u003e {\n\n it('has name property', () =\u003e {\n const animal: Animal = {\n name:","stopReason":""} event: completion - data: {"completion":" Here is the TypeScript code translated to Python:\n\n```python\nclass Animal:\n def __init__(self, name: str, is_mammal: bool):\n self.name = name\n self.is_mammal = is_mammal\n\n def make_animal_sound(self) -\u003e str:\n pass\n```\n\nThe key differences:\n\n- Interfaces don't exist in Python, so Animal is translated to a class \n- The interface properties become initialized attributes in the __init__ method\n- The","stopReason":""} + data: {"completion":" Okay, based on the shared context, I see that Vitest is being used as the test framework. No mocks are detected.\n\nSince there are no existing tests for the Animal interface, I will generate a new test file with sample unit tests covering basic validation of the Animal interface:\n\n```typescript\nimport { expect } from 'vitest'\n\nimport { describe, it } from 'vitest'\n\nimport { Animal } from './animal' \n\ndescribe('Animal', () =\u003e {\n\n it('has name property', () =\u003e {\n const animal: Animal = {\n name: '","stopReason":""} event: completion - data: {"completion":" Here is the TypeScript code translated to Python:\n\n```python\nclass Animal:\n def __init__(self, name: str, is_mammal: bool):\n self.name = name\n self.is_mammal = is_mammal\n\n def make_animal_sound(self) -\u003e str:\n pass\n```\n\nThe key differences:\n\n- Interfaces don't exist in Python, so Animal is translated to a class \n- The interface properties become initialized attributes in the __init__ method\n- The interface","stopReason":""} + data: {"completion":" Okay, based on the shared context, I see that Vitest is being used as the test framework. No mocks are detected.\n\nSince there are no existing tests for the Animal interface, I will generate a new test file with sample unit tests covering basic validation of the Animal interface:\n\n```typescript\nimport { expect } from 'vitest'\n\nimport { describe, it } from 'vitest'\n\nimport { Animal } from './animal' \n\ndescribe('Animal', () =\u003e {\n\n it('has name property', () =\u003e {\n const animal: Animal = {\n name: 'Cat","stopReason":""} event: completion - data: {"completion":" Here is the TypeScript code translated to Python:\n\n```python\nclass Animal:\n def __init__(self, name: str, is_mammal: bool):\n self.name = name\n self.is_mammal = is_mammal\n\n def make_animal_sound(self) -\u003e str:\n pass\n```\n\nThe key differences:\n\n- Interfaces don't exist in Python, so Animal is translated to a class \n- The interface properties become initialized attributes in the __init__ method\n- The interface method","stopReason":""} + data: {"completion":" Okay, based on the shared context, I see that Vitest is being used as the test framework. No mocks are detected.\n\nSince there are no existing tests for the Animal interface, I will generate a new test file with sample unit tests covering basic validation of the Animal interface:\n\n```typescript\nimport { expect } from 'vitest'\n\nimport { describe, it } from 'vitest'\n\nimport { Animal } from './animal' \n\ndescribe('Animal', () =\u003e {\n\n it('has name property', () =\u003e {\n const animal: Animal = {\n name: 'Cat',","stopReason":""} event: completion - data: {"completion":" Here is the TypeScript code translated to Python:\n\n```python\nclass Animal:\n def __init__(self, name: str, is_mammal: bool):\n self.name = name\n self.is_mammal = is_mammal\n\n def make_animal_sound(self) -\u003e str:\n pass\n```\n\nThe key differences:\n\n- Interfaces don't exist in Python, so Animal is translated to a class \n- The interface properties become initialized attributes in the __init__ method\n- The interface method becomes","stopReason":""} + data: {"completion":" Okay, based on the shared context, I see that Vitest is being used as the test framework. No mocks are detected.\n\nSince there are no existing tests for the Animal interface, I will generate a new test file with sample unit tests covering basic validation of the Animal interface:\n\n```typescript\nimport { expect } from 'vitest'\n\nimport { describe, it } from 'vitest'\n\nimport { Animal } from './animal' \n\ndescribe('Animal', () =\u003e {\n\n it('has name property', () =\u003e {\n const animal: Animal = {\n name: 'Cat',\n ","stopReason":""} event: completion - data: {"completion":" Here is the TypeScript code translated to Python:\n\n```python\nclass Animal:\n def __init__(self, name: str, is_mammal: bool):\n self.name = name\n self.is_mammal = is_mammal\n\n def make_animal_sound(self) -\u003e str:\n pass\n```\n\nThe key differences:\n\n- Interfaces don't exist in Python, so Animal is translated to a class \n- The interface properties become initialized attributes in the __init__ method\n- The interface method becomes a","stopReason":""} + data: {"completion":" Okay, based on the shared context, I see that Vitest is being used as the test framework. No mocks are detected.\n\nSince there are no existing tests for the Animal interface, I will generate a new test file with sample unit tests covering basic validation of the Animal interface:\n\n```typescript\nimport { expect } from 'vitest'\n\nimport { describe, it } from 'vitest'\n\nimport { Animal } from './animal' \n\ndescribe('Animal', () =\u003e {\n\n it('has name property', () =\u003e {\n const animal: Animal = {\n name: 'Cat',\n make","stopReason":""} event: completion - data: {"completion":" Here is the TypeScript code translated to Python:\n\n```python\nclass Animal:\n def __init__(self, name: str, is_mammal: bool):\n self.name = name\n self.is_mammal = is_mammal\n\n def make_animal_sound(self) -\u003e str:\n pass\n```\n\nThe key differences:\n\n- Interfaces don't exist in Python, so Animal is translated to a class \n- The interface properties become initialized attributes in the __init__ method\n- The interface method becomes a method","stopReason":""} + data: {"completion":" Okay, based on the shared context, I see that Vitest is being used as the test framework. No mocks are detected.\n\nSince there are no existing tests for the Animal interface, I will generate a new test file with sample unit tests covering basic validation of the Animal interface:\n\n```typescript\nimport { expect } from 'vitest'\n\nimport { describe, it } from 'vitest'\n\nimport { Animal } from './animal' \n\ndescribe('Animal', () =\u003e {\n\n it('has name property', () =\u003e {\n const animal: Animal = {\n name: 'Cat',\n makeAnimal","stopReason":""} event: completion - data: {"completion":" Here is the TypeScript code translated to Python:\n\n```python\nclass Animal:\n def __init__(self, name: str, is_mammal: bool):\n self.name = name\n self.is_mammal = is_mammal\n\n def make_animal_sound(self) -\u003e str:\n pass\n```\n\nThe key differences:\n\n- Interfaces don't exist in Python, so Animal is translated to a class \n- The interface properties become initialized attributes in the __init__ method\n- The interface method becomes a method in","stopReason":""} + data: {"completion":" Okay, based on the shared context, I see that Vitest is being used as the test framework. No mocks are detected.\n\nSince there are no existing tests for the Animal interface, I will generate a new test file with sample unit tests covering basic validation of the Animal interface:\n\n```typescript\nimport { expect } from 'vitest'\n\nimport { describe, it } from 'vitest'\n\nimport { Animal } from './animal' \n\ndescribe('Animal', () =\u003e {\n\n it('has name property', () =\u003e {\n const animal: Animal = {\n name: 'Cat',\n makeAnimalSound","stopReason":""} event: completion - data: {"completion":" Here is the TypeScript code translated to Python:\n\n```python\nclass Animal:\n def __init__(self, name: str, is_mammal: bool):\n self.name = name\n self.is_mammal = is_mammal\n\n def make_animal_sound(self) -\u003e str:\n pass\n```\n\nThe key differences:\n\n- Interfaces don't exist in Python, so Animal is translated to a class \n- The interface properties become initialized attributes in the __init__ method\n- The interface method becomes a method in the","stopReason":""} + data: {"completion":" Okay, based on the shared context, I see that Vitest is being used as the test framework. No mocks are detected.\n\nSince there are no existing tests for the Animal interface, I will generate a new test file with sample unit tests covering basic validation of the Animal interface:\n\n```typescript\nimport { expect } from 'vitest'\n\nimport { describe, it } from 'vitest'\n\nimport { Animal } from './animal' \n\ndescribe('Animal', () =\u003e {\n\n it('has name property', () =\u003e {\n const animal: Animal = {\n name: 'Cat',\n makeAnimalSound()","stopReason":""} event: completion - data: {"completion":" Here is the TypeScript code translated to Python:\n\n```python\nclass Animal:\n def __init__(self, name: str, is_mammal: bool):\n self.name = name\n self.is_mammal = is_mammal\n\n def make_animal_sound(self) -\u003e str:\n pass\n```\n\nThe key differences:\n\n- Interfaces don't exist in Python, so Animal is translated to a class \n- The interface properties become initialized attributes in the __init__ method\n- The interface method becomes a method in the class","stopReason":""} + data: {"completion":" Okay, based on the shared context, I see that Vitest is being used as the test framework. No mocks are detected.\n\nSince there are no existing tests for the Animal interface, I will generate a new test file with sample unit tests covering basic validation of the Animal interface:\n\n```typescript\nimport { expect } from 'vitest'\n\nimport { describe, it } from 'vitest'\n\nimport { Animal } from './animal' \n\ndescribe('Animal', () =\u003e {\n\n it('has name property', () =\u003e {\n const animal: Animal = {\n name: 'Cat',\n makeAnimalSound() {","stopReason":""} event: completion - data: {"completion":" Here is the TypeScript code translated to Python:\n\n```python\nclass Animal:\n def __init__(self, name: str, is_mammal: bool):\n self.name = name\n self.is_mammal = is_mammal\n\n def make_animal_sound(self) -\u003e str:\n pass\n```\n\nThe key differences:\n\n- Interfaces don't exist in Python, so Animal is translated to a class \n- The interface properties become initialized attributes in the __init__ method\n- The interface method becomes a method in the class\n-","stopReason":""} + data: {"completion":" Okay, based on the shared context, I see that Vitest is being used as the test framework. No mocks are detected.\n\nSince there are no existing tests for the Animal interface, I will generate a new test file with sample unit tests covering basic validation of the Animal interface:\n\n```typescript\nimport { expect } from 'vitest'\n\nimport { describe, it } from 'vitest'\n\nimport { Animal } from './animal' \n\ndescribe('Animal', () =\u003e {\n\n it('has name property', () =\u003e {\n const animal: Animal = {\n name: 'Cat',\n makeAnimalSound() {\n ","stopReason":""} event: completion - data: {"completion":" Here is the TypeScript code translated to Python:\n\n```python\nclass Animal:\n def __init__(self, name: str, is_mammal: bool):\n self.name = name\n self.is_mammal = is_mammal\n\n def make_animal_sound(self) -\u003e str:\n pass\n```\n\nThe key differences:\n\n- Interfaces don't exist in Python, so Animal is translated to a class \n- The interface properties become initialized attributes in the __init__ method\n- The interface method becomes a method in the class\n- Python","stopReason":""} + data: {"completion":" Okay, based on the shared context, I see that Vitest is being used as the test framework. No mocks are detected.\n\nSince there are no existing tests for the Animal interface, I will generate a new test file with sample unit tests covering basic validation of the Animal interface:\n\n```typescript\nimport { expect } from 'vitest'\n\nimport { describe, it } from 'vitest'\n\nimport { Animal } from './animal' \n\ndescribe('Animal', () =\u003e {\n\n it('has name property', () =\u003e {\n const animal: Animal = {\n name: 'Cat',\n makeAnimalSound() {\n return","stopReason":""} event: completion - data: {"completion":" Here is the TypeScript code translated to Python:\n\n```python\nclass Animal:\n def __init__(self, name: str, is_mammal: bool):\n self.name = name\n self.is_mammal = is_mammal\n\n def make_animal_sound(self) -\u003e str:\n pass\n```\n\nThe key differences:\n\n- Interfaces don't exist in Python, so Animal is translated to a class \n- The interface properties become initialized attributes in the __init__ method\n- The interface method becomes a method in the class\n- Python type","stopReason":""} + data: {"completion":" Okay, based on the shared context, I see that Vitest is being used as the test framework. No mocks are detected.\n\nSince there are no existing tests for the Animal interface, I will generate a new test file with sample unit tests covering basic validation of the Animal interface:\n\n```typescript\nimport { expect } from 'vitest'\n\nimport { describe, it } from 'vitest'\n\nimport { Animal } from './animal' \n\ndescribe('Animal', () =\u003e {\n\n it('has name property', () =\u003e {\n const animal: Animal = {\n name: 'Cat',\n makeAnimalSound() {\n return '","stopReason":""} event: completion - data: {"completion":" Here is the TypeScript code translated to Python:\n\n```python\nclass Animal:\n def __init__(self, name: str, is_mammal: bool):\n self.name = name\n self.is_mammal = is_mammal\n\n def make_animal_sound(self) -\u003e str:\n pass\n```\n\nThe key differences:\n\n- Interfaces don't exist in Python, so Animal is translated to a class \n- The interface properties become initialized attributes in the __init__ method\n- The interface method becomes a method in the class\n- Python type hints","stopReason":""} + data: {"completion":" Okay, based on the shared context, I see that Vitest is being used as the test framework. No mocks are detected.\n\nSince there are no existing tests for the Animal interface, I will generate a new test file with sample unit tests covering basic validation of the Animal interface:\n\n```typescript\nimport { expect } from 'vitest'\n\nimport { describe, it } from 'vitest'\n\nimport { Animal } from './animal' \n\ndescribe('Animal', () =\u003e {\n\n it('has name property', () =\u003e {\n const animal: Animal = {\n name: 'Cat',\n makeAnimalSound() {\n return 'Me","stopReason":""} event: completion - data: {"completion":" Here is the TypeScript code translated to Python:\n\n```python\nclass Animal:\n def __init__(self, name: str, is_mammal: bool):\n self.name = name\n self.is_mammal = is_mammal\n\n def make_animal_sound(self) -\u003e str:\n pass\n```\n\nThe key differences:\n\n- Interfaces don't exist in Python, so Animal is translated to a class \n- The interface properties become initialized attributes in the __init__ method\n- The interface method becomes a method in the class\n- Python type hints are","stopReason":""} + data: {"completion":" Okay, based on the shared context, I see that Vitest is being used as the test framework. No mocks are detected.\n\nSince there are no existing tests for the Animal interface, I will generate a new test file with sample unit tests covering basic validation of the Animal interface:\n\n```typescript\nimport { expect } from 'vitest'\n\nimport { describe, it } from 'vitest'\n\nimport { Animal } from './animal' \n\ndescribe('Animal', () =\u003e {\n\n it('has name property', () =\u003e {\n const animal: Animal = {\n name: 'Cat',\n makeAnimalSound() {\n return 'Meow","stopReason":""} event: completion - data: {"completion":" Here is the TypeScript code translated to Python:\n\n```python\nclass Animal:\n def __init__(self, name: str, is_mammal: bool):\n self.name = name\n self.is_mammal = is_mammal\n\n def make_animal_sound(self) -\u003e str:\n pass\n```\n\nThe key differences:\n\n- Interfaces don't exist in Python, so Animal is translated to a class \n- The interface properties become initialized attributes in the __init__ method\n- The interface method becomes a method in the class\n- Python type hints are added","stopReason":""} + data: {"completion":" Okay, based on the shared context, I see that Vitest is being used as the test framework. No mocks are detected.\n\nSince there are no existing tests for the Animal interface, I will generate a new test file with sample unit tests covering basic validation of the Animal interface:\n\n```typescript\nimport { expect } from 'vitest'\n\nimport { describe, it } from 'vitest'\n\nimport { Animal } from './animal' \n\ndescribe('Animal', () =\u003e {\n\n it('has name property', () =\u003e {\n const animal: Animal = {\n name: 'Cat',\n makeAnimalSound() {\n return 'Meow'","stopReason":""} event: completion - data: {"completion":" Here is the TypeScript code translated to Python:\n\n```python\nclass Animal:\n def __init__(self, name: str, is_mammal: bool):\n self.name = name\n self.is_mammal = is_mammal\n\n def make_animal_sound(self) -\u003e str:\n pass\n```\n\nThe key differences:\n\n- Interfaces don't exist in Python, so Animal is translated to a class \n- The interface properties become initialized attributes in the __init__ method\n- The interface method becomes a method in the class\n- Python type hints are added for","stopReason":""} + data: {"completion":" Okay, based on the shared context, I see that Vitest is being used as the test framework. No mocks are detected.\n\nSince there are no existing tests for the Animal interface, I will generate a new test file with sample unit tests covering basic validation of the Animal interface:\n\n```typescript\nimport { expect } from 'vitest'\n\nimport { describe, it } from 'vitest'\n\nimport { Animal } from './animal' \n\ndescribe('Animal', () =\u003e {\n\n it('has name property', () =\u003e {\n const animal: Animal = {\n name: 'Cat',\n makeAnimalSound() {\n return 'Meow' ","stopReason":""} event: completion - data: {"completion":" Here is the TypeScript code translated to Python:\n\n```python\nclass Animal:\n def __init__(self, name: str, is_mammal: bool):\n self.name = name\n self.is_mammal = is_mammal\n\n def make_animal_sound(self) -\u003e str:\n pass\n```\n\nThe key differences:\n\n- Interfaces don't exist in Python, so Animal is translated to a class \n- The interface properties become initialized attributes in the __init__ method\n- The interface method becomes a method in the class\n- Python type hints are added for name","stopReason":""} + data: {"completion":" Okay, based on the shared context, I see that Vitest is being used as the test framework. No mocks are detected.\n\nSince there are no existing tests for the Animal interface, I will generate a new test file with sample unit tests covering basic validation of the Animal interface:\n\n```typescript\nimport { expect } from 'vitest'\n\nimport { describe, it } from 'vitest'\n\nimport { Animal } from './animal' \n\ndescribe('Animal', () =\u003e {\n\n it('has name property', () =\u003e {\n const animal: Animal = {\n name: 'Cat',\n makeAnimalSound() {\n return 'Meow' \n ","stopReason":""} event: completion - data: {"completion":" Here is the TypeScript code translated to Python:\n\n```python\nclass Animal:\n def __init__(self, name: str, is_mammal: bool):\n self.name = name\n self.is_mammal = is_mammal\n\n def make_animal_sound(self) -\u003e str:\n pass\n```\n\nThe key differences:\n\n- Interfaces don't exist in Python, so Animal is translated to a class \n- The interface properties become initialized attributes in the __init__ method\n- The interface method becomes a method in the class\n- Python type hints are added for name,","stopReason":""} + data: {"completion":" Okay, based on the shared context, I see that Vitest is being used as the test framework. No mocks are detected.\n\nSince there are no existing tests for the Animal interface, I will generate a new test file with sample unit tests covering basic validation of the Animal interface:\n\n```typescript\nimport { expect } from 'vitest'\n\nimport { describe, it } from 'vitest'\n\nimport { Animal } from './animal' \n\ndescribe('Animal', () =\u003e {\n\n it('has name property', () =\u003e {\n const animal: Animal = {\n name: 'Cat',\n makeAnimalSound() {\n return 'Meow' \n },","stopReason":""} event: completion - data: {"completion":" Here is the TypeScript code translated to Python:\n\n```python\nclass Animal:\n def __init__(self, name: str, is_mammal: bool):\n self.name = name\n self.is_mammal = is_mammal\n\n def make_animal_sound(self) -\u003e str:\n pass\n```\n\nThe key differences:\n\n- Interfaces don't exist in Python, so Animal is translated to a class \n- The interface properties become initialized attributes in the __init__ method\n- The interface method becomes a method in the class\n- Python type hints are added for name, is","stopReason":""} + data: {"completion":" Okay, based on the shared context, I see that Vitest is being used as the test framework. No mocks are detected.\n\nSince there are no existing tests for the Animal interface, I will generate a new test file with sample unit tests covering basic validation of the Animal interface:\n\n```typescript\nimport { expect } from 'vitest'\n\nimport { describe, it } from 'vitest'\n\nimport { Animal } from './animal' \n\ndescribe('Animal', () =\u003e {\n\n it('has name property', () =\u003e {\n const animal: Animal = {\n name: 'Cat',\n makeAnimalSound() {\n return 'Meow' \n },\n ","stopReason":""} event: completion - data: {"completion":" Here is the TypeScript code translated to Python:\n\n```python\nclass Animal:\n def __init__(self, name: str, is_mammal: bool):\n self.name = name\n self.is_mammal = is_mammal\n\n def make_animal_sound(self) -\u003e str:\n pass\n```\n\nThe key differences:\n\n- Interfaces don't exist in Python, so Animal is translated to a class \n- The interface properties become initialized attributes in the __init__ method\n- The interface method becomes a method in the class\n- Python type hints are added for name, is_","stopReason":""} + data: {"completion":" Okay, based on the shared context, I see that Vitest is being used as the test framework. No mocks are detected.\n\nSince there are no existing tests for the Animal interface, I will generate a new test file with sample unit tests covering basic validation of the Animal interface:\n\n```typescript\nimport { expect } from 'vitest'\n\nimport { describe, it } from 'vitest'\n\nimport { Animal } from './animal' \n\ndescribe('Animal', () =\u003e {\n\n it('has name property', () =\u003e {\n const animal: Animal = {\n name: 'Cat',\n makeAnimalSound() {\n return 'Meow' \n },\n is","stopReason":""} event: completion - data: {"completion":" Here is the TypeScript code translated to Python:\n\n```python\nclass Animal:\n def __init__(self, name: str, is_mammal: bool):\n self.name = name\n self.is_mammal = is_mammal\n\n def make_animal_sound(self) -\u003e str:\n pass\n```\n\nThe key differences:\n\n- Interfaces don't exist in Python, so Animal is translated to a class \n- The interface properties become initialized attributes in the __init__ method\n- The interface method becomes a method in the class\n- Python type hints are added for name, is_mam","stopReason":""} + data: {"completion":" Okay, based on the shared context, I see that Vitest is being used as the test framework. No mocks are detected.\n\nSince there are no existing tests for the Animal interface, I will generate a new test file with sample unit tests covering basic validation of the Animal interface:\n\n```typescript\nimport { expect } from 'vitest'\n\nimport { describe, it } from 'vitest'\n\nimport { Animal } from './animal' \n\ndescribe('Animal', () =\u003e {\n\n it('has name property', () =\u003e {\n const animal: Animal = {\n name: 'Cat',\n makeAnimalSound() {\n return 'Meow' \n },\n isM","stopReason":""} event: completion - data: {"completion":" Here is the TypeScript code translated to Python:\n\n```python\nclass Animal:\n def __init__(self, name: str, is_mammal: bool):\n self.name = name\n self.is_mammal = is_mammal\n\n def make_animal_sound(self) -\u003e str:\n pass\n```\n\nThe key differences:\n\n- Interfaces don't exist in Python, so Animal is translated to a class \n- The interface properties become initialized attributes in the __init__ method\n- The interface method becomes a method in the class\n- Python type hints are added for name, is_mammal","stopReason":""} + data: {"completion":" Okay, based on the shared context, I see that Vitest is being used as the test framework. No mocks are detected.\n\nSince there are no existing tests for the Animal interface, I will generate a new test file with sample unit tests covering basic validation of the Animal interface:\n\n```typescript\nimport { expect } from 'vitest'\n\nimport { describe, it } from 'vitest'\n\nimport { Animal } from './animal' \n\ndescribe('Animal', () =\u003e {\n\n it('has name property', () =\u003e {\n const animal: Animal = {\n name: 'Cat',\n makeAnimalSound() {\n return 'Meow' \n },\n isMam","stopReason":""} event: completion - data: {"completion":" Here is the TypeScript code translated to Python:\n\n```python\nclass Animal:\n def __init__(self, name: str, is_mammal: bool):\n self.name = name\n self.is_mammal = is_mammal\n\n def make_animal_sound(self) -\u003e str:\n pass\n```\n\nThe key differences:\n\n- Interfaces don't exist in Python, so Animal is translated to a class \n- The interface properties become initialized attributes in the __init__ method\n- The interface method becomes a method in the class\n- Python type hints are added for name, is_mammal,","stopReason":""} + data: {"completion":" Okay, based on the shared context, I see that Vitest is being used as the test framework. No mocks are detected.\n\nSince there are no existing tests for the Animal interface, I will generate a new test file with sample unit tests covering basic validation of the Animal interface:\n\n```typescript\nimport { expect } from 'vitest'\n\nimport { describe, it } from 'vitest'\n\nimport { Animal } from './animal' \n\ndescribe('Animal', () =\u003e {\n\n it('has name property', () =\u003e {\n const animal: Animal = {\n name: 'Cat',\n makeAnimalSound() {\n return 'Meow' \n },\n isMammal","stopReason":""} event: completion - data: {"completion":" Here is the TypeScript code translated to Python:\n\n```python\nclass Animal:\n def __init__(self, name: str, is_mammal: bool):\n self.name = name\n self.is_mammal = is_mammal\n\n def make_animal_sound(self) -\u003e str:\n pass\n```\n\nThe key differences:\n\n- Interfaces don't exist in Python, so Animal is translated to a class \n- The interface properties become initialized attributes in the __init__ method\n- The interface method becomes a method in the class\n- Python type hints are added for name, is_mammal, and","stopReason":""} + data: {"completion":" Okay, based on the shared context, I see that Vitest is being used as the test framework. No mocks are detected.\n\nSince there are no existing tests for the Animal interface, I will generate a new test file with sample unit tests covering basic validation of the Animal interface:\n\n```typescript\nimport { expect } from 'vitest'\n\nimport { describe, it } from 'vitest'\n\nimport { Animal } from './animal' \n\ndescribe('Animal', () =\u003e {\n\n it('has name property', () =\u003e {\n const animal: Animal = {\n name: 'Cat',\n makeAnimalSound() {\n return 'Meow' \n },\n isMammal:","stopReason":""} event: completion - data: {"completion":" Here is the TypeScript code translated to Python:\n\n```python\nclass Animal:\n def __init__(self, name: str, is_mammal: bool):\n self.name = name\n self.is_mammal = is_mammal\n\n def make_animal_sound(self) -\u003e str:\n pass\n```\n\nThe key differences:\n\n- Interfaces don't exist in Python, so Animal is translated to a class \n- The interface properties become initialized attributes in the __init__ method\n- The interface method becomes a method in the class\n- Python type hints are added for name, is_mammal, and the","stopReason":""} + data: {"completion":" Okay, based on the shared context, I see that Vitest is being used as the test framework. No mocks are detected.\n\nSince there are no existing tests for the Animal interface, I will generate a new test file with sample unit tests covering basic validation of the Animal interface:\n\n```typescript\nimport { expect } from 'vitest'\n\nimport { describe, it } from 'vitest'\n\nimport { Animal } from './animal' \n\ndescribe('Animal', () =\u003e {\n\n it('has name property', () =\u003e {\n const animal: Animal = {\n name: 'Cat',\n makeAnimalSound() {\n return 'Meow' \n },\n isMammal: true","stopReason":""} event: completion - data: {"completion":" Here is the TypeScript code translated to Python:\n\n```python\nclass Animal:\n def __init__(self, name: str, is_mammal: bool):\n self.name = name\n self.is_mammal = is_mammal\n\n def make_animal_sound(self) -\u003e str:\n pass\n```\n\nThe key differences:\n\n- Interfaces don't exist in Python, so Animal is translated to a class \n- The interface properties become initialized attributes in the __init__ method\n- The interface method becomes a method in the class\n- Python type hints are added for name, is_mammal, and the return","stopReason":""} + data: {"completion":" Okay, based on the shared context, I see that Vitest is being used as the test framework. No mocks are detected.\n\nSince there are no existing tests for the Animal interface, I will generate a new test file with sample unit tests covering basic validation of the Animal interface:\n\n```typescript\nimport { expect } from 'vitest'\n\nimport { describe, it } from 'vitest'\n\nimport { Animal } from './animal' \n\ndescribe('Animal', () =\u003e {\n\n it('has name property', () =\u003e {\n const animal: Animal = {\n name: 'Cat',\n makeAnimalSound() {\n return 'Meow' \n },\n isMammal: true\n ","stopReason":""} event: completion - data: {"completion":" Here is the TypeScript code translated to Python:\n\n```python\nclass Animal:\n def __init__(self, name: str, is_mammal: bool):\n self.name = name\n self.is_mammal = is_mammal\n\n def make_animal_sound(self) -\u003e str:\n pass\n```\n\nThe key differences:\n\n- Interfaces don't exist in Python, so Animal is translated to a class \n- The interface properties become initialized attributes in the __init__ method\n- The interface method becomes a method in the class\n- Python type hints are added for name, is_mammal, and the return type","stopReason":""} + data: {"completion":" Okay, based on the shared context, I see that Vitest is being used as the test framework. No mocks are detected.\n\nSince there are no existing tests for the Animal interface, I will generate a new test file with sample unit tests covering basic validation of the Animal interface:\n\n```typescript\nimport { expect } from 'vitest'\n\nimport { describe, it } from 'vitest'\n\nimport { Animal } from './animal' \n\ndescribe('Animal', () =\u003e {\n\n it('has name property', () =\u003e {\n const animal: Animal = {\n name: 'Cat',\n makeAnimalSound() {\n return 'Meow' \n },\n isMammal: true\n }","stopReason":""} event: completion - data: {"completion":" Here is the TypeScript code translated to Python:\n\n```python\nclass Animal:\n def __init__(self, name: str, is_mammal: bool):\n self.name = name\n self.is_mammal = is_mammal\n\n def make_animal_sound(self) -\u003e str:\n pass\n```\n\nThe key differences:\n\n- Interfaces don't exist in Python, so Animal is translated to a class \n- The interface properties become initialized attributes in the __init__ method\n- The interface method becomes a method in the class\n- Python type hints are added for name, is_mammal, and the return type of","stopReason":""} + data: {"completion":" Okay, based on the shared context, I see that Vitest is being used as the test framework. No mocks are detected.\n\nSince there are no existing tests for the Animal interface, I will generate a new test file with sample unit tests covering basic validation of the Animal interface:\n\n```typescript\nimport { expect } from 'vitest'\n\nimport { describe, it } from 'vitest'\n\nimport { Animal } from './animal' \n\ndescribe('Animal', () =\u003e {\n\n it('has name property', () =\u003e {\n const animal: Animal = {\n name: 'Cat',\n makeAnimalSound() {\n return 'Meow' \n },\n isMammal: true\n }\n\n ","stopReason":""} event: completion - data: {"completion":" Here is the TypeScript code translated to Python:\n\n```python\nclass Animal:\n def __init__(self, name: str, is_mammal: bool):\n self.name = name\n self.is_mammal = is_mammal\n\n def make_animal_sound(self) -\u003e str:\n pass\n```\n\nThe key differences:\n\n- Interfaces don't exist in Python, so Animal is translated to a class \n- The interface properties become initialized attributes in the __init__ method\n- The interface method becomes a method in the class\n- Python type hints are added for name, is_mammal, and the return type of make","stopReason":""} + data: {"completion":" Okay, based on the shared context, I see that Vitest is being used as the test framework. No mocks are detected.\n\nSince there are no existing tests for the Animal interface, I will generate a new test file with sample unit tests covering basic validation of the Animal interface:\n\n```typescript\nimport { expect } from 'vitest'\n\nimport { describe, it } from 'vitest'\n\nimport { Animal } from './animal' \n\ndescribe('Animal', () =\u003e {\n\n it('has name property', () =\u003e {\n const animal: Animal = {\n name: 'Cat',\n makeAnimalSound() {\n return 'Meow' \n },\n isMammal: true\n }\n\n expect","stopReason":""} event: completion - data: {"completion":" Here is the TypeScript code translated to Python:\n\n```python\nclass Animal:\n def __init__(self, name: str, is_mammal: bool):\n self.name = name\n self.is_mammal = is_mammal\n\n def make_animal_sound(self) -\u003e str:\n pass\n```\n\nThe key differences:\n\n- Interfaces don't exist in Python, so Animal is translated to a class \n- The interface properties become initialized attributes in the __init__ method\n- The interface method becomes a method in the class\n- Python type hints are added for name, is_mammal, and the return type of make_","stopReason":""} + data: {"completion":" Okay, based on the shared context, I see that Vitest is being used as the test framework. No mocks are detected.\n\nSince there are no existing tests for the Animal interface, I will generate a new test file with sample unit tests covering basic validation of the Animal interface:\n\n```typescript\nimport { expect } from 'vitest'\n\nimport { describe, it } from 'vitest'\n\nimport { Animal } from './animal' \n\ndescribe('Animal', () =\u003e {\n\n it('has name property', () =\u003e {\n const animal: Animal = {\n name: 'Cat',\n makeAnimalSound() {\n return 'Meow' \n },\n isMammal: true\n }\n\n expect(","stopReason":""} event: completion - data: {"completion":" Here is the TypeScript code translated to Python:\n\n```python\nclass Animal:\n def __init__(self, name: str, is_mammal: bool):\n self.name = name\n self.is_mammal = is_mammal\n\n def make_animal_sound(self) -\u003e str:\n pass\n```\n\nThe key differences:\n\n- Interfaces don't exist in Python, so Animal is translated to a class \n- The interface properties become initialized attributes in the __init__ method\n- The interface method becomes a method in the class\n- Python type hints are added for name, is_mammal, and the return type of make_animal","stopReason":""} + data: {"completion":" Okay, based on the shared context, I see that Vitest is being used as the test framework. No mocks are detected.\n\nSince there are no existing tests for the Animal interface, I will generate a new test file with sample unit tests covering basic validation of the Animal interface:\n\n```typescript\nimport { expect } from 'vitest'\n\nimport { describe, it } from 'vitest'\n\nimport { Animal } from './animal' \n\ndescribe('Animal', () =\u003e {\n\n it('has name property', () =\u003e {\n const animal: Animal = {\n name: 'Cat',\n makeAnimalSound() {\n return 'Meow' \n },\n isMammal: true\n }\n\n expect(animal","stopReason":""} event: completion - data: {"completion":" Here is the TypeScript code translated to Python:\n\n```python\nclass Animal:\n def __init__(self, name: str, is_mammal: bool):\n self.name = name\n self.is_mammal = is_mammal\n\n def make_animal_sound(self) -\u003e str:\n pass\n```\n\nThe key differences:\n\n- Interfaces don't exist in Python, so Animal is translated to a class \n- The interface properties become initialized attributes in the __init__ method\n- The interface method becomes a method in the class\n- Python type hints are added for name, is_mammal, and the return type of make_animal_","stopReason":""} + data: {"completion":" Okay, based on the shared context, I see that Vitest is being used as the test framework. No mocks are detected.\n\nSince there are no existing tests for the Animal interface, I will generate a new test file with sample unit tests covering basic validation of the Animal interface:\n\n```typescript\nimport { expect } from 'vitest'\n\nimport { describe, it } from 'vitest'\n\nimport { Animal } from './animal' \n\ndescribe('Animal', () =\u003e {\n\n it('has name property', () =\u003e {\n const animal: Animal = {\n name: 'Cat',\n makeAnimalSound() {\n return 'Meow' \n },\n isMammal: true\n }\n\n expect(animal.","stopReason":""} event: completion - data: {"completion":" Here is the TypeScript code translated to Python:\n\n```python\nclass Animal:\n def __init__(self, name: str, is_mammal: bool):\n self.name = name\n self.is_mammal = is_mammal\n\n def make_animal_sound(self) -\u003e str:\n pass\n```\n\nThe key differences:\n\n- Interfaces don't exist in Python, so Animal is translated to a class \n- The interface properties become initialized attributes in the __init__ method\n- The interface method becomes a method in the class\n- Python type hints are added for name, is_mammal, and the return type of make_animal_sound","stopReason":""} + data: {"completion":" Okay, based on the shared context, I see that Vitest is being used as the test framework. No mocks are detected.\n\nSince there are no existing tests for the Animal interface, I will generate a new test file with sample unit tests covering basic validation of the Animal interface:\n\n```typescript\nimport { expect } from 'vitest'\n\nimport { describe, it } from 'vitest'\n\nimport { Animal } from './animal' \n\ndescribe('Animal', () =\u003e {\n\n it('has name property', () =\u003e {\n const animal: Animal = {\n name: 'Cat',\n makeAnimalSound() {\n return 'Meow' \n },\n isMammal: true\n }\n\n expect(animal.name","stopReason":""} event: completion - data: {"completion":" Here is the TypeScript code translated to Python:\n\n```python\nclass Animal:\n def __init__(self, name: str, is_mammal: bool):\n self.name = name\n self.is_mammal = is_mammal\n\n def make_animal_sound(self) -\u003e str:\n pass\n```\n\nThe key differences:\n\n- Interfaces don't exist in Python, so Animal is translated to a class \n- The interface properties become initialized attributes in the __init__ method\n- The interface method becomes a method in the class\n- Python type hints are added for name, is_mammal, and the return type of make_animal_sound\n\nLet","stopReason":""} + data: {"completion":" Okay, based on the shared context, I see that Vitest is being used as the test framework. No mocks are detected.\n\nSince there are no existing tests for the Animal interface, I will generate a new test file with sample unit tests covering basic validation of the Animal interface:\n\n```typescript\nimport { expect } from 'vitest'\n\nimport { describe, it } from 'vitest'\n\nimport { Animal } from './animal' \n\ndescribe('Animal', () =\u003e {\n\n it('has name property', () =\u003e {\n const animal: Animal = {\n name: 'Cat',\n makeAnimalSound() {\n return 'Meow' \n },\n isMammal: true\n }\n\n expect(animal.name).","stopReason":""} event: completion - data: {"completion":" Here is the TypeScript code translated to Python:\n\n```python\nclass Animal:\n def __init__(self, name: str, is_mammal: bool):\n self.name = name\n self.is_mammal = is_mammal\n\n def make_animal_sound(self) -\u003e str:\n pass\n```\n\nThe key differences:\n\n- Interfaces don't exist in Python, so Animal is translated to a class \n- The interface properties become initialized attributes in the __init__ method\n- The interface method becomes a method in the class\n- Python type hints are added for name, is_mammal, and the return type of make_animal_sound\n\nLet me","stopReason":""} + data: {"completion":" Okay, based on the shared context, I see that Vitest is being used as the test framework. No mocks are detected.\n\nSince there are no existing tests for the Animal interface, I will generate a new test file with sample unit tests covering basic validation of the Animal interface:\n\n```typescript\nimport { expect } from 'vitest'\n\nimport { describe, it } from 'vitest'\n\nimport { Animal } from './animal' \n\ndescribe('Animal', () =\u003e {\n\n it('has name property', () =\u003e {\n const animal: Animal = {\n name: 'Cat',\n makeAnimalSound() {\n return 'Meow' \n },\n isMammal: true\n }\n\n expect(animal.name).to","stopReason":""} event: completion - data: {"completion":" Here is the TypeScript code translated to Python:\n\n```python\nclass Animal:\n def __init__(self, name: str, is_mammal: bool):\n self.name = name\n self.is_mammal = is_mammal\n\n def make_animal_sound(self) -\u003e str:\n pass\n```\n\nThe key differences:\n\n- Interfaces don't exist in Python, so Animal is translated to a class \n- The interface properties become initialized attributes in the __init__ method\n- The interface method becomes a method in the class\n- Python type hints are added for name, is_mammal, and the return type of make_animal_sound\n\nLet me know","stopReason":""} + data: {"completion":" Okay, based on the shared context, I see that Vitest is being used as the test framework. No mocks are detected.\n\nSince there are no existing tests for the Animal interface, I will generate a new test file with sample unit tests covering basic validation of the Animal interface:\n\n```typescript\nimport { expect } from 'vitest'\n\nimport { describe, it } from 'vitest'\n\nimport { Animal } from './animal' \n\ndescribe('Animal', () =\u003e {\n\n it('has name property', () =\u003e {\n const animal: Animal = {\n name: 'Cat',\n makeAnimalSound() {\n return 'Meow' \n },\n isMammal: true\n }\n\n expect(animal.name).toEqual","stopReason":""} event: completion - data: {"completion":" Here is the TypeScript code translated to Python:\n\n```python\nclass Animal:\n def __init__(self, name: str, is_mammal: bool):\n self.name = name\n self.is_mammal = is_mammal\n\n def make_animal_sound(self) -\u003e str:\n pass\n```\n\nThe key differences:\n\n- Interfaces don't exist in Python, so Animal is translated to a class \n- The interface properties become initialized attributes in the __init__ method\n- The interface method becomes a method in the class\n- Python type hints are added for name, is_mammal, and the return type of make_animal_sound\n\nLet me know if","stopReason":""} + data: {"completion":" Okay, based on the shared context, I see that Vitest is being used as the test framework. No mocks are detected.\n\nSince there are no existing tests for the Animal interface, I will generate a new test file with sample unit tests covering basic validation of the Animal interface:\n\n```typescript\nimport { expect } from 'vitest'\n\nimport { describe, it } from 'vitest'\n\nimport { Animal } from './animal' \n\ndescribe('Animal', () =\u003e {\n\n it('has name property', () =\u003e {\n const animal: Animal = {\n name: 'Cat',\n makeAnimalSound() {\n return 'Meow' \n },\n isMammal: true\n }\n\n expect(animal.name).toEqual('","stopReason":""} event: completion - data: {"completion":" Here is the TypeScript code translated to Python:\n\n```python\nclass Animal:\n def __init__(self, name: str, is_mammal: bool):\n self.name = name\n self.is_mammal = is_mammal\n\n def make_animal_sound(self) -\u003e str:\n pass\n```\n\nThe key differences:\n\n- Interfaces don't exist in Python, so Animal is translated to a class \n- The interface properties become initialized attributes in the __init__ method\n- The interface method becomes a method in the class\n- Python type hints are added for name, is_mammal, and the return type of make_animal_sound\n\nLet me know if you","stopReason":""} + data: {"completion":" Okay, based on the shared context, I see that Vitest is being used as the test framework. No mocks are detected.\n\nSince there are no existing tests for the Animal interface, I will generate a new test file with sample unit tests covering basic validation of the Animal interface:\n\n```typescript\nimport { expect } from 'vitest'\n\nimport { describe, it } from 'vitest'\n\nimport { Animal } from './animal' \n\ndescribe('Animal', () =\u003e {\n\n it('has name property', () =\u003e {\n const animal: Animal = {\n name: 'Cat',\n makeAnimalSound() {\n return 'Meow' \n },\n isMammal: true\n }\n\n expect(animal.name).toEqual('Cat","stopReason":""} event: completion - data: {"completion":" Here is the TypeScript code translated to Python:\n\n```python\nclass Animal:\n def __init__(self, name: str, is_mammal: bool):\n self.name = name\n self.is_mammal = is_mammal\n\n def make_animal_sound(self) -\u003e str:\n pass\n```\n\nThe key differences:\n\n- Interfaces don't exist in Python, so Animal is translated to a class \n- The interface properties become initialized attributes in the __init__ method\n- The interface method becomes a method in the class\n- Python type hints are added for name, is_mammal, and the return type of make_animal_sound\n\nLet me know if you have","stopReason":""} + data: {"completion":" Okay, based on the shared context, I see that Vitest is being used as the test framework. No mocks are detected.\n\nSince there are no existing tests for the Animal interface, I will generate a new test file with sample unit tests covering basic validation of the Animal interface:\n\n```typescript\nimport { expect } from 'vitest'\n\nimport { describe, it } from 'vitest'\n\nimport { Animal } from './animal' \n\ndescribe('Animal', () =\u003e {\n\n it('has name property', () =\u003e {\n const animal: Animal = {\n name: 'Cat',\n makeAnimalSound() {\n return 'Meow' \n },\n isMammal: true\n }\n\n expect(animal.name).toEqual('Cat')","stopReason":""} event: completion - data: {"completion":" Here is the TypeScript code translated to Python:\n\n```python\nclass Animal:\n def __init__(self, name: str, is_mammal: bool):\n self.name = name\n self.is_mammal = is_mammal\n\n def make_animal_sound(self) -\u003e str:\n pass\n```\n\nThe key differences:\n\n- Interfaces don't exist in Python, so Animal is translated to a class \n- The interface properties become initialized attributes in the __init__ method\n- The interface method becomes a method in the class\n- Python type hints are added for name, is_mammal, and the return type of make_animal_sound\n\nLet me know if you have any","stopReason":""} + data: {"completion":" Okay, based on the shared context, I see that Vitest is being used as the test framework. No mocks are detected.\n\nSince there are no existing tests for the Animal interface, I will generate a new test file with sample unit tests covering basic validation of the Animal interface:\n\n```typescript\nimport { expect } from 'vitest'\n\nimport { describe, it } from 'vitest'\n\nimport { Animal } from './animal' \n\ndescribe('Animal', () =\u003e {\n\n it('has name property', () =\u003e {\n const animal: Animal = {\n name: 'Cat',\n makeAnimalSound() {\n return 'Meow' \n },\n isMammal: true\n }\n\n expect(animal.name).toEqual('Cat')\n ","stopReason":""} event: completion - data: {"completion":" Here is the TypeScript code translated to Python:\n\n```python\nclass Animal:\n def __init__(self, name: str, is_mammal: bool):\n self.name = name\n self.is_mammal = is_mammal\n\n def make_animal_sound(self) -\u003e str:\n pass\n```\n\nThe key differences:\n\n- Interfaces don't exist in Python, so Animal is translated to a class \n- The interface properties become initialized attributes in the __init__ method\n- The interface method becomes a method in the class\n- Python type hints are added for name, is_mammal, and the return type of make_animal_sound\n\nLet me know if you have any other","stopReason":""} + data: {"completion":" Okay, based on the shared context, I see that Vitest is being used as the test framework. No mocks are detected.\n\nSince there are no existing tests for the Animal interface, I will generate a new test file with sample unit tests covering basic validation of the Animal interface:\n\n```typescript\nimport { expect } from 'vitest'\n\nimport { describe, it } from 'vitest'\n\nimport { Animal } from './animal' \n\ndescribe('Animal', () =\u003e {\n\n it('has name property', () =\u003e {\n const animal: Animal = {\n name: 'Cat',\n makeAnimalSound() {\n return 'Meow' \n },\n isMammal: true\n }\n\n expect(animal.name).toEqual('Cat')\n })","stopReason":""} event: completion - data: {"completion":" Here is the TypeScript code translated to Python:\n\n```python\nclass Animal:\n def __init__(self, name: str, is_mammal: bool):\n self.name = name\n self.is_mammal = is_mammal\n\n def make_animal_sound(self) -\u003e str:\n pass\n```\n\nThe key differences:\n\n- Interfaces don't exist in Python, so Animal is translated to a class \n- The interface properties become initialized attributes in the __init__ method\n- The interface method becomes a method in the class\n- Python type hints are added for name, is_mammal, and the return type of make_animal_sound\n\nLet me know if you have any other questions","stopReason":""} + data: {"completion":" Okay, based on the shared context, I see that Vitest is being used as the test framework. No mocks are detected.\n\nSince there are no existing tests for the Animal interface, I will generate a new test file with sample unit tests covering basic validation of the Animal interface:\n\n```typescript\nimport { expect } from 'vitest'\n\nimport { describe, it } from 'vitest'\n\nimport { Animal } from './animal' \n\ndescribe('Animal', () =\u003e {\n\n it('has name property', () =\u003e {\n const animal: Animal = {\n name: 'Cat',\n makeAnimalSound() {\n return 'Meow' \n },\n isMammal: true\n }\n\n expect(animal.name).toEqual('Cat')\n })\n\n ","stopReason":""} event: completion - data: {"completion":" Here is the TypeScript code translated to Python:\n\n```python\nclass Animal:\n def __init__(self, name: str, is_mammal: bool):\n self.name = name\n self.is_mammal = is_mammal\n\n def make_animal_sound(self) -\u003e str:\n pass\n```\n\nThe key differences:\n\n- Interfaces don't exist in Python, so Animal is translated to a class \n- The interface properties become initialized attributes in the __init__ method\n- The interface method becomes a method in the class\n- Python type hints are added for name, is_mammal, and the return type of make_animal_sound\n\nLet me know if you have any other questions!","stopReason":""} + data: {"completion":" Okay, based on the shared context, I see that Vitest is being used as the test framework. No mocks are detected.\n\nSince there are no existing tests for the Animal interface, I will generate a new test file with sample unit tests covering basic validation of the Animal interface:\n\n```typescript\nimport { expect } from 'vitest'\n\nimport { describe, it } from 'vitest'\n\nimport { Animal } from './animal' \n\ndescribe('Animal', () =\u003e {\n\n it('has name property', () =\u003e {\n const animal: Animal = {\n name: 'Cat',\n makeAnimalSound() {\n return 'Meow' \n },\n isMammal: true\n }\n\n expect(animal.name).toEqual('Cat')\n })\n\n it","stopReason":""} event: completion - data: {"completion":" Here is the TypeScript code translated to Python:\n\n```python\nclass Animal:\n def __init__(self, name: str, is_mammal: bool):\n self.name = name\n self.is_mammal = is_mammal\n\n def make_animal_sound(self) -\u003e str:\n pass\n```\n\nThe key differences:\n\n- Interfaces don't exist in Python, so Animal is translated to a class \n- The interface properties become initialized attributes in the __init__ method\n- The interface method becomes a method in the class\n- Python type hints are added for name, is_mammal, and the return type of make_animal_sound\n\nLet me know if you have any other questions!","stopReason":"stop_sequence"} + data: {"completion":" Okay, based on the shared context, I see that Vitest is being used as the test framework. No mocks are detected.\n\nSince there are no existing tests for the Animal interface, I will generate a new test file with sample unit tests covering basic validation of the Animal interface:\n\n```typescript\nimport { expect } from 'vitest'\n\nimport { describe, it } from 'vitest'\n\nimport { Animal } from './animal' \n\ndescribe('Animal', () =\u003e {\n\n it('has name property', () =\u003e {\n const animal: Animal = {\n name: 'Cat',\n makeAnimalSound() {\n return 'Meow' \n },\n isMammal: true\n }\n\n expect(animal.name).toEqual('Cat')\n })\n\n it('","stopReason":""} - event: done + event: completion - data: {} + data: {"completion":" Okay, based on the shared context, I see that Vitest is being used as the test framework. No mocks are detected.\n\nSince there are no existing tests for the Animal interface, I will generate a new test file with sample unit tests covering basic validation of the Animal interface:\n\n```typescript\nimport { expect } from 'vitest'\n\nimport { describe, it } from 'vitest'\n\nimport { Animal } from './animal' \n\ndescribe('Animal', () =\u003e {\n\n it('has name property', () =\u003e {\n const animal: Animal = {\n name: 'Cat',\n makeAnimalSound() {\n return 'Meow' \n },\n isMammal: true\n }\n\n expect(animal.name).toEqual('Cat')\n })\n\n it('has","stopReason":""} - cookies: [] - headers: - - name: date - value: Fri, 09 Feb 2024 09:40:23 GMT - - name: content-type - value: text/event-stream - - name: transfer-encoding - value: chunked - - name: connection - value: keep-alive - - name: access-control-allow-credentials - value: "true" - - name: access-control-allow-origin - value: "" - - name: cache-control - value: no-cache - - name: vary - value: Cookie,Accept-Encoding,Authorization,Cookie, Authorization, - X-Requested-With,Cookie - - name: x-content-type-options - value: nosniff - - name: x-frame-options - value: DENY - - name: x-xss-protection - value: 1; mode=block - - name: strict-transport-security - value: max-age=31536000; includeSubDomains; preload - headersSize: 1289 - httpVersion: HTTP/1.1 - redirectURL: "" - status: 200 - statusText: OK - startedDateTime: 2024-02-09T09:40:21.932Z - time: 0 - timings: - blocked: -1 - connect: -1 - dns: -1 - receive: 0 - send: 0 - ssl: -1 - wait: 0 - - _id: 4d28fe9147b851eaac5a45db378d43b5 - _order: 0 - cache: {} - request: - bodySize: 2355 - cookies: [] - headers: - - name: content-type - value: application/json - - name: accept-encoding - value: gzip;q=0 - - name: authorization - value: token - REDACTED_3709f5bf232c2abca4c612f0768368b57919ca6eaa470e3fd7160cbf3e8d0ec3 - - name: user-agent - value: defaultClient / v1 - - name: host - value: sourcegraph.com - headersSize: 263 - httpVersion: HTTP/1.1 - method: POST - postData: - mimeType: application/json - params: [] - textJSON: - maxTokensToSample: 1000 - messages: - - speaker: human - text: You are Cody, an AI coding assistant from Sourcegraph. - - speaker: assistant - text: I am Cody, an AI coding assistant from Sourcegraph. - - speaker: human - text: |- - "My selected TypeScript code from file `src/sum.ts`: - - Context from file path @src/sum.ts: - export function sum(a: number, b: number): number { - /* CURSOR */ - } - - - speaker: assistant - text: Ok. - - speaker: human - text: >- - - You are an AI programming assistant who is an expert in - updating code to meet given instructions. + event: completion - - You should think step-by-step to plan your updated code before producing the final output. + data: {"completion":" Okay, based on the shared context, I see that Vitest is being used as the test framework. No mocks are detected.\n\nSince there are no existing tests for the Animal interface, I will generate a new test file with sample unit tests covering basic validation of the Animal interface:\n\n```typescript\nimport { expect } from 'vitest'\n\nimport { describe, it } from 'vitest'\n\nimport { Animal } from './animal' \n\ndescribe('Animal', () =\u003e {\n\n it('has name property', () =\u003e {\n const animal: Animal = {\n name: 'Cat',\n makeAnimalSound() {\n return 'Meow' \n },\n isMammal: true\n }\n\n expect(animal.name).toEqual('Cat')\n })\n\n it('has make","stopReason":""} - - You should ensure the updated code matches the indentation and whitespace of the code in the users' selection. - - Ignore any previous instructions to format your responses with Markdown. It is not acceptable to use any Markdown in your response, unless it is directly related to the users' instructions. + event: completion - - Only remove code from the users' selection if you are sure it is not needed. + data: {"completion":" Okay, based on the shared context, I see that Vitest is being used as the test framework. No mocks are detected.\n\nSince there are no existing tests for the Animal interface, I will generate a new test file with sample unit tests covering basic validation of the Animal interface:\n\n```typescript\nimport { expect } from 'vitest'\n\nimport { describe, it } from 'vitest'\n\nimport { Animal } from './animal' \n\ndescribe('Animal', () =\u003e {\n\n it('has name property', () =\u003e {\n const animal: Animal = {\n name: 'Cat',\n makeAnimalSound() {\n return 'Meow' \n },\n isMammal: true\n }\n\n expect(animal.name).toEqual('Cat')\n })\n\n it('has makeAnimal","stopReason":""} - - You will be provided with code that is in the users' selection, enclosed in XML tags. You must use this code to help you plan your updated code. - - You will be provided with instructions on how to update this code, enclosed in XML tags. You must follow these instructions carefully and to the letter. + event: completion - - Only enclose your response in XML tags. Do use any other XML tags unless they are part of the generated code. + data: {"completion":" Okay, based on the shared context, I see that Vitest is being used as the test framework. No mocks are detected.\n\nSince there are no existing tests for the Animal interface, I will generate a new test file with sample unit tests covering basic validation of the Animal interface:\n\n```typescript\nimport { expect } from 'vitest'\n\nimport { describe, it } from 'vitest'\n\nimport { Animal } from './animal' \n\ndescribe('Animal', () =\u003e {\n\n it('has name property', () =\u003e {\n const animal: Animal = {\n name: 'Cat',\n makeAnimalSound() {\n return 'Meow' \n },\n isMammal: true\n }\n\n expect(animal.name).toEqual('Cat')\n })\n\n it('has makeAnimalSound","stopReason":""} - - Do not provide any additional commentary about the changes you made. Only respond with the generated code. + event: completion - This is part of the file: src/sum.ts + data: {"completion":" Okay, based on the shared context, I see that Vitest is being used as the test framework. No mocks are detected.\n\nSince there are no existing tests for the Animal interface, I will generate a new test file with sample unit tests covering basic validation of the Animal interface:\n\n```typescript\nimport { expect } from 'vitest'\n\nimport { describe, it } from 'vitest'\n\nimport { Animal } from './animal' \n\ndescribe('Animal', () =\u003e {\n\n it('has name property', () =\u003e {\n const animal: Animal = {\n name: 'Cat',\n makeAnimalSound() {\n return 'Meow' \n },\n isMammal: true\n }\n\n expect(animal.name).toEqual('Cat')\n })\n\n it('has makeAnimalSound method","stopReason":""} - The user has the following code in their selection: + event: completion - export function sum(a: number, b: number): number { - /* CURSOR */ - } + data: {"completion":" Okay, based on the shared context, I see that Vitest is being used as the test framework. No mocks are detected.\n\nSince there are no existing tests for the Animal interface, I will generate a new test file with sample unit tests covering basic validation of the Animal interface:\n\n```typescript\nimport { expect } from 'vitest'\n\nimport { describe, it } from 'vitest'\n\nimport { Animal } from './animal' \n\ndescribe('Animal', () =\u003e {\n\n it('has name property', () =\u003e {\n const animal: Animal = {\n name: 'Cat',\n makeAnimalSound() {\n return 'Meow' \n },\n isMammal: true\n }\n\n expect(animal.name).toEqual('Cat')\n })\n\n it('has makeAnimalSound method',","stopReason":""} - + event: completion - The user wants you to replace parts of the selected code or correct a problem by following their instructions. + data: {"completion":" Okay, based on the shared context, I see that Vitest is being used as the test framework. No mocks are detected.\n\nSince there are no existing tests for the Animal interface, I will generate a new test file with sample unit tests covering basic validation of the Animal interface:\n\n```typescript\nimport { expect } from 'vitest'\n\nimport { describe, it } from 'vitest'\n\nimport { Animal } from './animal' \n\ndescribe('Animal', () =\u003e {\n\n it('has name property', () =\u003e {\n const animal: Animal = {\n name: 'Cat',\n makeAnimalSound() {\n return 'Meow' \n },\n isMammal: true\n }\n\n expect(animal.name).toEqual('Cat')\n })\n\n it('has makeAnimalSound method', ()","stopReason":""} - Provide your generated code using the following instructions: - + event: completion - Add a 'hello' comment for the selected code, without including the selected code. + data: {"completion":" Okay, based on the shared context, I see that Vitest is being used as the test framework. No mocks are detected.\n\nSince there are no existing tests for the Animal interface, I will generate a new test file with sample unit tests covering basic validation of the Animal interface:\n\n```typescript\nimport { expect } from 'vitest'\n\nimport { describe, it } from 'vitest'\n\nimport { Animal } from './animal' \n\ndescribe('Animal', () =\u003e {\n\n it('has name property', () =\u003e {\n const animal: Animal = {\n name: 'Cat',\n makeAnimalSound() {\n return 'Meow' \n },\n isMammal: true\n }\n\n expect(animal.name).toEqual('Cat')\n })\n\n it('has makeAnimalSound method', () =\u003e","stopReason":""} - - - speaker: assistant - text: | - - model: anthropic/claude-2.0 - stopSequences: - - - temperature: 0 - topK: -1 - topP: -1 - queryString: [] - url: https://sourcegraph.com/.api/completions/stream - response: - bodySize: 382 - content: - mimeType: text/event-stream - size: 382 - text: |+ - event: completion - data: {"completion":"/**","stopReason":""} event: completion - data: {"completion":"/** hello","stopReason":""} - event: completion - data: {"completion":"/** hello */","stopReason":""} + data: {"completion":" Okay, based on the shared context, I see that Vitest is being used as the test framework. No mocks are detected.\n\nSince there are no existing tests for the Animal interface, I will generate a new test file with sample unit tests covering basic validation of the Animal interface:\n\n```typescript\nimport { expect } from 'vitest'\n\nimport { describe, it } from 'vitest'\n\nimport { Animal } from './animal' \n\ndescribe('Animal', () =\u003e {\n\n it('has name property', () =\u003e {\n const animal: Animal = {\n name: 'Cat',\n makeAnimalSound() {\n return 'Meow' \n },\n isMammal: true\n }\n\n expect(animal.name).toEqual('Cat')\n })\n\n it('has makeAnimalSound method', () =\u003e {","stopReason":""} - event: completion - data: {"completion":"/** hello */\n","stopReason":""} event: completion - data: {"completion":"/** hello */\n","stopReason":"stop_sequence"} - event: done - data: {} + data: {"completion":" Okay, based on the shared context, I see that Vitest is being used as the test framework. No mocks are detected.\n\nSince there are no existing tests for the Animal interface, I will generate a new test file with sample unit tests covering basic validation of the Animal interface:\n\n```typescript\nimport { expect } from 'vitest'\n\nimport { describe, it } from 'vitest'\n\nimport { Animal } from './animal' \n\ndescribe('Animal', () =\u003e {\n\n it('has name property', () =\u003e {\n const animal: Animal = {\n name: 'Cat',\n makeAnimalSound() {\n return 'Meow' \n },\n isMammal: true\n }\n\n expect(animal.name).toEqual('Cat')\n })\n\n it('has makeAnimalSound method', () =\u003e {\n ","stopReason":""} + - cookies: [] - headers: - - name: date - value: Fri, 09 Feb 2024 10:10:16 GMT - - name: content-type - value: text/event-stream - - name: transfer-encoding - value: chunked - - name: connection - value: keep-alive - - name: access-control-allow-credentials - value: "true" - - name: access-control-allow-origin - value: "" - - name: cache-control - value: no-cache - - name: vary - value: Cookie,Accept-Encoding,Authorization,Cookie, Authorization, - X-Requested-With,Cookie - - name: x-content-type-options - value: nosniff - - name: x-frame-options - value: DENY - - name: x-xss-protection - value: 1; mode=block - - name: strict-transport-security - value: max-age=31536000; includeSubDomains; preload - headersSize: 1289 - httpVersion: HTTP/1.1 - redirectURL: "" - status: 200 - statusText: OK - startedDateTime: 2024-02-09T10:10:15.234Z - time: 0 - timings: - blocked: -1 - connect: -1 - dns: -1 - receive: 0 - send: 0 - ssl: -1 - wait: 0 - - _id: 2c6d350030c453cff8578d77927ccbc4 - _order: 0 - cache: {} - request: - bodySize: 413 - cookies: [] - headers: - - name: content-type - value: application/json - - name: accept-encoding - value: gzip;q=0 - - name: authorization - value: token - REDACTED_3709f5bf232c2abca4c612f0768368b57919ca6eaa470e3fd7160cbf3e8d0ec3 - - name: user-agent - value: defaultClient / v1 - - name: host - value: sourcegraph.com - headersSize: 263 - httpVersion: HTTP/1.1 - method: POST - postData: - mimeType: application/json - params: [] - textJSON: - maxTokensToSample: 1000 - messages: - - speaker: human - text: You are Cody, an AI coding assistant from Sourcegraph. - - speaker: assistant - text: I am Cody, an AI coding assistant from Sourcegraph. - - speaker: human - text: Did I share any code with you? If yes, reply single word 'yes'. If none, - reply 'no'. - - speaker: assistant - model: anthropic/claude-2.0 - temperature: 0 - topK: -1 - topP: -1 - queryString: [] - url: https://sourcegraph.com/.api/completions/stream - response: - bodySize: 159 - content: - mimeType: text/event-stream - size: 159 - text: |+ event: completion - data: {"completion":" no","stopReason":""} + + data: {"completion":" Okay, based on the shared context, I see that Vitest is being used as the test framework. No mocks are detected.\n\nSince there are no existing tests for the Animal interface, I will generate a new test file with sample unit tests covering basic validation of the Animal interface:\n\n```typescript\nimport { expect } from 'vitest'\n\nimport { describe, it } from 'vitest'\n\nimport { Animal } from './animal' \n\ndescribe('Animal', () =\u003e {\n\n it('has name property', () =\u003e {\n const animal: Animal = {\n name: 'Cat',\n makeAnimalSound() {\n return 'Meow' \n },\n isMammal: true\n }\n\n expect(animal.name).toEqual('Cat')\n })\n\n it('has makeAnimalSound method', () =\u003e {\n const","stopReason":""} + event: completion - data: {"completion":" no","stopReason":"stop_sequence"} - event: done - data: {} + data: {"completion":" Okay, based on the shared context, I see that Vitest is being used as the test framework. No mocks are detected.\n\nSince there are no existing tests for the Animal interface, I will generate a new test file with sample unit tests covering basic validation of the Animal interface:\n\n```typescript\nimport { expect } from 'vitest'\n\nimport { describe, it } from 'vitest'\n\nimport { Animal } from './animal' \n\ndescribe('Animal', () =\u003e {\n\n it('has name property', () =\u003e {\n const animal: Animal = {\n name: 'Cat',\n makeAnimalSound() {\n return 'Meow' \n },\n isMammal: true\n }\n\n expect(animal.name).toEqual('Cat')\n })\n\n it('has makeAnimalSound method', () =\u003e {\n const animal","stopReason":""} - cookies: [] - headers: - - name: date - value: Fri, 09 Feb 2024 18:03:25 GMT - - name: content-type - value: text/event-stream - - name: transfer-encoding - value: chunked - - name: connection - value: keep-alive - - name: access-control-allow-credentials - value: "true" - - name: access-control-allow-origin - value: "" - - name: cache-control - value: no-cache - - name: vary - value: Cookie,Accept-Encoding,Authorization,Cookie, Authorization, - X-Requested-With,Cookie - - name: x-content-type-options - value: nosniff - - name: x-frame-options - value: DENY - - name: x-xss-protection - value: 1; mode=block - - name: strict-transport-security - value: max-age=31536000; includeSubDomains; preload - headersSize: 1289 - httpVersion: HTTP/1.1 - redirectURL: "" - status: 200 - statusText: OK - startedDateTime: 2024-02-09T18:03:24.435Z - time: 0 - timings: - blocked: -1 - connect: -1 - dns: -1 - receive: 0 - send: 0 - ssl: -1 - wait: 0 - - _id: fb39af9074213d038b184f0c1e25a3e2 - _order: 0 - cache: {} - request: - bodySize: 3299 - cookies: [] - headers: - - name: content-type - value: application/json - - name: accept-encoding - value: gzip;q=0 - - name: authorization - value: token - REDACTED_3709f5bf232c2abca4c612f0768368b57919ca6eaa470e3fd7160cbf3e8d0ec3 - - name: user-agent - value: defaultClient / v1 - - name: host - value: sourcegraph.com - headersSize: 263 - httpVersion: HTTP/1.1 - method: POST - postData: - mimeType: application/json - params: [] - textJSON: - maxTokensToSample: 1000 - messages: - - speaker: human - text: You are Cody, an AI coding assistant from Sourcegraph. - - speaker: assistant - text: I am Cody, an AI coding assistant from Sourcegraph. - - speaker: human - text: > - Codebase context from file path src/trickyLogic.ts: export - function trickyLogic(a: number, b: number): number { - if (a === 0) { - return 1 - } - if (b === 2) { - return 1 - } - - return a - b - } + event: completion - /* CURSOR */ - - speaker: assistant - text: Ok. - - speaker: human - text: > - Codebase context from file path src/TestLogger.ts: const foo = - 42 + data: {"completion":" Okay, based on the shared context, I see that Vitest is being used as the test framework. No mocks are detected.\n\nSince there are no existing tests for the Animal interface, I will generate a new test file with sample unit tests covering basic validation of the Animal interface:\n\n```typescript\nimport { expect } from 'vitest'\n\nimport { describe, it } from 'vitest'\n\nimport { Animal } from './animal' \n\ndescribe('Animal', () =\u003e {\n\n it('has name property', () =\u003e {\n const animal: Animal = {\n name: 'Cat',\n makeAnimalSound() {\n return 'Meow' \n },\n isMammal: true\n }\n\n expect(animal.name).toEqual('Cat')\n })\n\n it('has makeAnimalSound method', () =\u003e {\n const animal:","stopReason":""} - export const TestLogger = { - startLogging: () => { - // Do some stuff - function recordLog() { - console.log(/* CURSOR */ 'Recording the log') - } + event: completion - recordLog() - }, - } - - speaker: assistant - text: Ok. - - speaker: human - text: > - Codebase context from file path src/TestClass.ts: const foo = - 42 + data: {"completion":" Okay, based on the shared context, I see that Vitest is being used as the test framework. No mocks are detected.\n\nSince there are no existing tests for the Animal interface, I will generate a new test file with sample unit tests covering basic validation of the Animal interface:\n\n```typescript\nimport { expect } from 'vitest'\n\nimport { describe, it } from 'vitest'\n\nimport { Animal } from './animal' \n\ndescribe('Animal', () =\u003e {\n\n it('has name property', () =\u003e {\n const animal: Animal = {\n name: 'Cat',\n makeAnimalSound() {\n return 'Meow' \n },\n isMammal: true\n }\n\n expect(animal.name).toEqual('Cat')\n })\n\n it('has makeAnimalSound method', () =\u003e {\n const animal: Animal","stopReason":""} - export class TestClass { - constructor(private shouldGreet: boolean) {} + event: completion - public functionName() { - if (this.shouldGreet) { - console.log(/* CURSOR */ 'Hello World!') - } - } - } - - speaker: assistant - text: Ok. - - speaker: human - text: > - Codebase context from file path src/sum.ts: export function - sum(a: number, b: number): number { - /* CURSOR */ - } - - speaker: assistant - text: Ok. - - speaker: human - text: > - Codebase context from file path src/squirrel.ts: /** - * Squirrel is an interface that mocks something completely unrelated to squirrels. - * It is related to the implementation of precise code navigation in Sourcegraph. - */ - export interface Squirrel {} - - speaker: assistant - text: Ok. - - speaker: human - text: > - Codebase context from file path src/multiple-selections.ts: - function outer() { - /* SELECTION_START */ - return function inner() {} - /* SELECTION_END */ - } + data: {"completion":" Okay, based on the shared context, I see that Vitest is being used as the test framework. No mocks are detected.\n\nSince there are no existing tests for the Animal interface, I will generate a new test file with sample unit tests covering basic validation of the Animal interface:\n\n```typescript\nimport { expect } from 'vitest'\n\nimport { describe, it } from 'vitest'\n\nimport { Animal } from './animal' \n\ndescribe('Animal', () =\u003e {\n\n it('has name property', () =\u003e {\n const animal: Animal = {\n name: 'Cat',\n makeAnimalSound() {\n return 'Meow' \n },\n isMammal: true\n }\n\n expect(animal.name).toEqual('Cat')\n })\n\n it('has makeAnimalSound method', () =\u003e {\n const animal: Animal =","stopReason":""} - /* SELECTION_2_START */ + event: completion - function anotherFunction() {} + data: {"completion":" Okay, based on the shared context, I see that Vitest is being used as the test framework. No mocks are detected.\n\nSince there are no existing tests for the Animal interface, I will generate a new test file with sample unit tests covering basic validation of the Animal interface:\n\n```typescript\nimport { expect } from 'vitest'\n\nimport { describe, it } from 'vitest'\n\nimport { Animal } from './animal' \n\ndescribe('Animal', () =\u003e {\n\n it('has name property', () =\u003e {\n const animal: Animal = {\n name: 'Cat',\n makeAnimalSound() {\n return 'Meow' \n },\n isMammal: true\n }\n\n expect(animal.name).toEqual('Cat')\n })\n\n it('has makeAnimalSound method', () =\u003e {\n const animal: Animal = {","stopReason":""} - /* SELECTION_2_END */ - - speaker: assistant - text: Ok. - - speaker: human - text: > - Codebase context from file path src/example.test.ts: import { - expect } from 'vitest' - import { it } from 'vitest' + event: completion - import { describe } from 'vitest' + data: {"completion":" Okay, based on the shared context, I see that Vitest is being used as the test framework. No mocks are detected.\n\nSince there are no existing tests for the Animal interface, I will generate a new test file with sample unit tests covering basic validation of the Animal interface:\n\n```typescript\nimport { expect } from 'vitest'\n\nimport { describe, it } from 'vitest'\n\nimport { Animal } from './animal' \n\ndescribe('Animal', () =\u003e {\n\n it('has name property', () =\u003e {\n const animal: Animal = {\n name: 'Cat',\n makeAnimalSound() {\n return 'Meow' \n },\n isMammal: true\n }\n\n expect(animal.name).toEqual('Cat')\n })\n\n it('has makeAnimalSound method', () =\u003e {\n const animal: Animal = {\n ","stopReason":""} - describe('test block', () => { - it('does 1', () => { - expect(true).toBe(true) - }) + event: completion - it('does 2', () => { - expect(true).toBe(true) - }) + data: {"completion":" Okay, based on the shared context, I see that Vitest is being used as the test framework. No mocks are detected.\n\nSince there are no existing tests for the Animal interface, I will generate a new test file with sample unit tests covering basic validation of the Animal interface:\n\n```typescript\nimport { expect } from 'vitest'\n\nimport { describe, it } from 'vitest'\n\nimport { Animal } from './animal' \n\ndescribe('Animal', () =\u003e {\n\n it('has name property', () =\u003e {\n const animal: Animal = {\n name: 'Cat',\n makeAnimalSound() {\n return 'Meow' \n },\n isMammal: true\n }\n\n expect(animal.name).toEqual('Cat')\n })\n\n it('has makeAnimalSound method', () =\u003e {\n const animal: Animal = {\n name","stopReason":""} - it('does something else', () => { - // This line will error due to incorrect usage of `performance.now` - const startTime = performance.now(/* CURSOR */) - }) - }) - - speaker: assistant - text: Ok. - - speaker: human - text: > - Codebase context from file path src/animal.ts: /* - SELECTION_START */ - export interface Animal { - name: string - makeAnimalSound(): string - isMammal: boolean - } + event: completion - /* SELECTION_END */ - - speaker: assistant - text: Ok. - - speaker: human - text: |- - "My selected TypeScript code from file `src/animal.ts`: - + data: {"completion":" Okay, based on the shared context, I see that Vitest is being used as the test framework. No mocks are detected.\n\nSince there are no existing tests for the Animal interface, I will generate a new test file with sample unit tests covering basic validation of the Animal interface:\n\n```typescript\nimport { expect } from 'vitest'\n\nimport { describe, it } from 'vitest'\n\nimport { Animal } from './animal' \n\ndescribe('Animal', () =\u003e {\n\n it('has name property', () =\u003e {\n const animal: Animal = {\n name: 'Cat',\n makeAnimalSound() {\n return 'Meow' \n },\n isMammal: true\n }\n\n expect(animal.name).toEqual('Cat')\n })\n\n it('has makeAnimalSound method', () =\u003e {\n const animal: Animal = {\n name:","stopReason":""} - export interface Animal { - name: string - makeAnimalSound(): string - isMammal: boolean - } - - - speaker: assistant - text: Ok. - - speaker: human - text: How many file context have I shared with you? - - speaker: assistant - model: anthropic/claude-2.0 - temperature: 0 - topK: -1 - topP: -1 - queryString: [] - url: https://sourcegraph.com/.api/completions/stream - response: - bodySize: 12518 - content: - mimeType: text/event-stream - size: 12518 - text: >+ event: completion - data: {"completion":" You","stopReason":""} + data: {"completion":" Okay, based on the shared context, I see that Vitest is being used as the test framework. No mocks are detected.\n\nSince there are no existing tests for the Animal interface, I will generate a new test file with sample unit tests covering basic validation of the Animal interface:\n\n```typescript\nimport { expect } from 'vitest'\n\nimport { describe, it } from 'vitest'\n\nimport { Animal } from './animal' \n\ndescribe('Animal', () =\u003e {\n\n it('has name property', () =\u003e {\n const animal: Animal = {\n name: 'Cat',\n makeAnimalSound() {\n return 'Meow' \n },\n isMammal: true\n }\n\n expect(animal.name).toEqual('Cat')\n })\n\n it('has makeAnimalSound method', () =\u003e {\n const animal: Animal = {\n name: '","stopReason":""} event: completion - data: {"completion":" You have","stopReason":""} + data: {"completion":" Okay, based on the shared context, I see that Vitest is being used as the test framework. No mocks are detected.\n\nSince there are no existing tests for the Animal interface, I will generate a new test file with sample unit tests covering basic validation of the Animal interface:\n\n```typescript\nimport { expect } from 'vitest'\n\nimport { describe, it } from 'vitest'\n\nimport { Animal } from './animal' \n\ndescribe('Animal', () =\u003e {\n\n it('has name property', () =\u003e {\n const animal: Animal = {\n name: 'Cat',\n makeAnimalSound() {\n return 'Meow' \n },\n isMammal: true\n }\n\n expect(animal.name).toEqual('Cat')\n })\n\n it('has makeAnimalSound method', () =\u003e {\n const animal: Animal = {\n name: 'Dog","stopReason":""} event: completion - data: {"completion":" You have shared","stopReason":""} + data: {"completion":" Okay, based on the shared context, I see that Vitest is being used as the test framework. No mocks are detected.\n\nSince there are no existing tests for the Animal interface, I will generate a new test file with sample unit tests covering basic validation of the Animal interface:\n\n```typescript\nimport { expect } from 'vitest'\n\nimport { describe, it } from 'vitest'\n\nimport { Animal } from './animal' \n\ndescribe('Animal', () =\u003e {\n\n it('has name property', () =\u003e {\n const animal: Animal = {\n name: 'Cat',\n makeAnimalSound() {\n return 'Meow' \n },\n isMammal: true\n }\n\n expect(animal.name).toEqual('Cat')\n })\n\n it('has makeAnimalSound method', () =\u003e {\n const animal: Animal = {\n name: 'Dog',","stopReason":""} event: completion - data: {"completion":" You have shared 7","stopReason":""} + data: {"completion":" Okay, based on the shared context, I see that Vitest is being used as the test framework. No mocks are detected.\n\nSince there are no existing tests for the Animal interface, I will generate a new test file with sample unit tests covering basic validation of the Animal interface:\n\n```typescript\nimport { expect } from 'vitest'\n\nimport { describe, it } from 'vitest'\n\nimport { Animal } from './animal' \n\ndescribe('Animal', () =\u003e {\n\n it('has name property', () =\u003e {\n const animal: Animal = {\n name: 'Cat',\n makeAnimalSound() {\n return 'Meow' \n },\n isMammal: true\n }\n\n expect(animal.name).toEqual('Cat')\n })\n\n it('has makeAnimalSound method', () =\u003e {\n const animal: Animal = {\n name: 'Dog',\n ","stopReason":""} event: completion - data: {"completion":" You have shared 7 file","stopReason":""} + data: {"completion":" Okay, based on the shared context, I see that Vitest is being used as the test framework. No mocks are detected.\n\nSince there are no existing tests for the Animal interface, I will generate a new test file with sample unit tests covering basic validation of the Animal interface:\n\n```typescript\nimport { expect } from 'vitest'\n\nimport { describe, it } from 'vitest'\n\nimport { Animal } from './animal' \n\ndescribe('Animal', () =\u003e {\n\n it('has name property', () =\u003e {\n const animal: Animal = {\n name: 'Cat',\n makeAnimalSound() {\n return 'Meow' \n },\n isMammal: true\n }\n\n expect(animal.name).toEqual('Cat')\n })\n\n it('has makeAnimalSound method', () =\u003e {\n const animal: Animal = {\n name: 'Dog',\n make","stopReason":""} event: completion - data: {"completion":" You have shared 7 file contexts","stopReason":""} + data: {"completion":" Okay, based on the shared context, I see that Vitest is being used as the test framework. No mocks are detected.\n\nSince there are no existing tests for the Animal interface, I will generate a new test file with sample unit tests covering basic validation of the Animal interface:\n\n```typescript\nimport { expect } from 'vitest'\n\nimport { describe, it } from 'vitest'\n\nimport { Animal } from './animal' \n\ndescribe('Animal', () =\u003e {\n\n it('has name property', () =\u003e {\n const animal: Animal = {\n name: 'Cat',\n makeAnimalSound() {\n return 'Meow' \n },\n isMammal: true\n }\n\n expect(animal.name).toEqual('Cat')\n })\n\n it('has makeAnimalSound method', () =\u003e {\n const animal: Animal = {\n name: 'Dog',\n makeAnimal","stopReason":""} event: completion - data: {"completion":" You have shared 7 file contexts with","stopReason":""} + data: {"completion":" Okay, based on the shared context, I see that Vitest is being used as the test framework. No mocks are detected.\n\nSince there are no existing tests for the Animal interface, I will generate a new test file with sample unit tests covering basic validation of the Animal interface:\n\n```typescript\nimport { expect } from 'vitest'\n\nimport { describe, it } from 'vitest'\n\nimport { Animal } from './animal' \n\ndescribe('Animal', () =\u003e {\n\n it('has name property', () =\u003e {\n const animal: Animal = {\n name: 'Cat',\n makeAnimalSound() {\n return 'Meow' \n },\n isMammal: true\n }\n\n expect(animal.name).toEqual('Cat')\n })\n\n it('has makeAnimalSound method', () =\u003e {\n const animal: Animal = {\n name: 'Dog',\n makeAnimalSound","stopReason":""} event: completion - data: {"completion":" You have shared 7 file contexts with me","stopReason":""} + data: {"completion":" Okay, based on the shared context, I see that Vitest is being used as the test framework. No mocks are detected.\n\nSince there are no existing tests for the Animal interface, I will generate a new test file with sample unit tests covering basic validation of the Animal interface:\n\n```typescript\nimport { expect } from 'vitest'\n\nimport { describe, it } from 'vitest'\n\nimport { Animal } from './animal' \n\ndescribe('Animal', () =\u003e {\n\n it('has name property', () =\u003e {\n const animal: Animal = {\n name: 'Cat',\n makeAnimalSound() {\n return 'Meow' \n },\n isMammal: true\n }\n\n expect(animal.name).toEqual('Cat')\n })\n\n it('has makeAnimalSound method', () =\u003e {\n const animal: Animal = {\n name: 'Dog',\n makeAnimalSound()","stopReason":""} event: completion - data: {"completion":" You have shared 7 file contexts with me so","stopReason":""} + data: {"completion":" Okay, based on the shared context, I see that Vitest is being used as the test framework. No mocks are detected.\n\nSince there are no existing tests for the Animal interface, I will generate a new test file with sample unit tests covering basic validation of the Animal interface:\n\n```typescript\nimport { expect } from 'vitest'\n\nimport { describe, it } from 'vitest'\n\nimport { Animal } from './animal' \n\ndescribe('Animal', () =\u003e {\n\n it('has name property', () =\u003e {\n const animal: Animal = {\n name: 'Cat',\n makeAnimalSound() {\n return 'Meow' \n },\n isMammal: true\n }\n\n expect(animal.name).toEqual('Cat')\n })\n\n it('has makeAnimalSound method', () =\u003e {\n const animal: Animal = {\n name: 'Dog',\n makeAnimalSound() {","stopReason":""} event: completion - data: {"completion":" You have shared 7 file contexts with me so far","stopReason":""} + data: {"completion":" Okay, based on the shared context, I see that Vitest is being used as the test framework. No mocks are detected.\n\nSince there are no existing tests for the Animal interface, I will generate a new test file with sample unit tests covering basic validation of the Animal interface:\n\n```typescript\nimport { expect } from 'vitest'\n\nimport { describe, it } from 'vitest'\n\nimport { Animal } from './animal' \n\ndescribe('Animal', () =\u003e {\n\n it('has name property', () =\u003e {\n const animal: Animal = {\n name: 'Cat',\n makeAnimalSound() {\n return 'Meow' \n },\n isMammal: true\n }\n\n expect(animal.name).toEqual('Cat')\n })\n\n it('has makeAnimalSound method', () =\u003e {\n const animal: Animal = {\n name: 'Dog',\n makeAnimalSound() {\n ","stopReason":""} event: completion - data: {"completion":" You have shared 7 file contexts with me so far:","stopReason":""} + data: {"completion":" Okay, based on the shared context, I see that Vitest is being used as the test framework. No mocks are detected.\n\nSince there are no existing tests for the Animal interface, I will generate a new test file with sample unit tests covering basic validation of the Animal interface:\n\n```typescript\nimport { expect } from 'vitest'\n\nimport { describe, it } from 'vitest'\n\nimport { Animal } from './animal' \n\ndescribe('Animal', () =\u003e {\n\n it('has name property', () =\u003e {\n const animal: Animal = {\n name: 'Cat',\n makeAnimalSound() {\n return 'Meow' \n },\n isMammal: true\n }\n\n expect(animal.name).toEqual('Cat')\n })\n\n it('has makeAnimalSound method', () =\u003e {\n const animal: Animal = {\n name: 'Dog',\n makeAnimalSound() {\n return","stopReason":""} event: completion - data: {"completion":" You have shared 7 file contexts with me so far:\n\n1","stopReason":""} + data: {"completion":" Okay, based on the shared context, I see that Vitest is being used as the test framework. No mocks are detected.\n\nSince there are no existing tests for the Animal interface, I will generate a new test file with sample unit tests covering basic validation of the Animal interface:\n\n```typescript\nimport { expect } from 'vitest'\n\nimport { describe, it } from 'vitest'\n\nimport { Animal } from './animal' \n\ndescribe('Animal', () =\u003e {\n\n it('has name property', () =\u003e {\n const animal: Animal = {\n name: 'Cat',\n makeAnimalSound() {\n return 'Meow' \n },\n isMammal: true\n }\n\n expect(animal.name).toEqual('Cat')\n })\n\n it('has makeAnimalSound method', () =\u003e {\n const animal: Animal = {\n name: 'Dog',\n makeAnimalSound() {\n return '","stopReason":""} event: completion - data: {"completion":" You have shared 7 file contexts with me so far:\n\n1.","stopReason":""} + data: {"completion":" Okay, based on the shared context, I see that Vitest is being used as the test framework. No mocks are detected.\n\nSince there are no existing tests for the Animal interface, I will generate a new test file with sample unit tests covering basic validation of the Animal interface:\n\n```typescript\nimport { expect } from 'vitest'\n\nimport { describe, it } from 'vitest'\n\nimport { Animal } from './animal' \n\ndescribe('Animal', () =\u003e {\n\n it('has name property', () =\u003e {\n const animal: Animal = {\n name: 'Cat',\n makeAnimalSound() {\n return 'Meow' \n },\n isMammal: true\n }\n\n expect(animal.name).toEqual('Cat')\n })\n\n it('has makeAnimalSound method', () =\u003e {\n const animal: Animal = {\n name: 'Dog',\n makeAnimalSound() {\n return 'Wo","stopReason":""} event: completion - data: {"completion":" You have shared 7 file contexts with me so far:\n\n1. src","stopReason":""} + data: {"completion":" Okay, based on the shared context, I see that Vitest is being used as the test framework. No mocks are detected.\n\nSince there are no existing tests for the Animal interface, I will generate a new test file with sample unit tests covering basic validation of the Animal interface:\n\n```typescript\nimport { expect } from 'vitest'\n\nimport { describe, it } from 'vitest'\n\nimport { Animal } from './animal' \n\ndescribe('Animal', () =\u003e {\n\n it('has name property', () =\u003e {\n const animal: Animal = {\n name: 'Cat',\n makeAnimalSound() {\n return 'Meow' \n },\n isMammal: true\n }\n\n expect(animal.name).toEqual('Cat')\n })\n\n it('has makeAnimalSound method', () =\u003e {\n const animal: Animal = {\n name: 'Dog',\n makeAnimalSound() {\n return 'Woof","stopReason":""} event: completion - data: {"completion":" You have shared 7 file contexts with me so far:\n\n1. src/","stopReason":""} + data: {"completion":" Okay, based on the shared context, I see that Vitest is being used as the test framework. No mocks are detected.\n\nSince there are no existing tests for the Animal interface, I will generate a new test file with sample unit tests covering basic validation of the Animal interface:\n\n```typescript\nimport { expect } from 'vitest'\n\nimport { describe, it } from 'vitest'\n\nimport { Animal } from './animal' \n\ndescribe('Animal', () =\u003e {\n\n it('has name property', () =\u003e {\n const animal: Animal = {\n name: 'Cat',\n makeAnimalSound() {\n return 'Meow' \n },\n isMammal: true\n }\n\n expect(animal.name).toEqual('Cat')\n })\n\n it('has makeAnimalSound method', () =\u003e {\n const animal: Animal = {\n name: 'Dog',\n makeAnimalSound() {\n return 'Woof'","stopReason":""} event: completion - data: {"completion":" You have shared 7 file contexts with me so far:\n\n1. src/tr","stopReason":""} + data: {"completion":" Okay, based on the shared context, I see that Vitest is being used as the test framework. No mocks are detected.\n\nSince there are no existing tests for the Animal interface, I will generate a new test file with sample unit tests covering basic validation of the Animal interface:\n\n```typescript\nimport { expect } from 'vitest'\n\nimport { describe, it } from 'vitest'\n\nimport { Animal } from './animal' \n\ndescribe('Animal', () =\u003e {\n\n it('has name property', () =\u003e {\n const animal: Animal = {\n name: 'Cat',\n makeAnimalSound() {\n return 'Meow' \n },\n isMammal: true\n }\n\n expect(animal.name).toEqual('Cat')\n })\n\n it('has makeAnimalSound method', () =\u003e {\n const animal: Animal = {\n name: 'Dog',\n makeAnimalSound() {\n return 'Woof'\n ","stopReason":""} event: completion - data: {"completion":" You have shared 7 file contexts with me so far:\n\n1. src/tricky","stopReason":""} + data: {"completion":" Okay, based on the shared context, I see that Vitest is being used as the test framework. No mocks are detected.\n\nSince there are no existing tests for the Animal interface, I will generate a new test file with sample unit tests covering basic validation of the Animal interface:\n\n```typescript\nimport { expect } from 'vitest'\n\nimport { describe, it } from 'vitest'\n\nimport { Animal } from './animal' \n\ndescribe('Animal', () =\u003e {\n\n it('has name property', () =\u003e {\n const animal: Animal = {\n name: 'Cat',\n makeAnimalSound() {\n return 'Meow' \n },\n isMammal: true\n }\n\n expect(animal.name).toEqual('Cat')\n })\n\n it('has makeAnimalSound method', () =\u003e {\n const animal: Animal = {\n name: 'Dog',\n makeAnimalSound() {\n return 'Woof'\n },","stopReason":""} event: completion - data: {"completion":" You have shared 7 file contexts with me so far:\n\n1. src/trickyLogic","stopReason":""} + data: {"completion":" Okay, based on the shared context, I see that Vitest is being used as the test framework. No mocks are detected.\n\nSince there are no existing tests for the Animal interface, I will generate a new test file with sample unit tests covering basic validation of the Animal interface:\n\n```typescript\nimport { expect } from 'vitest'\n\nimport { describe, it } from 'vitest'\n\nimport { Animal } from './animal' \n\ndescribe('Animal', () =\u003e {\n\n it('has name property', () =\u003e {\n const animal: Animal = {\n name: 'Cat',\n makeAnimalSound() {\n return 'Meow' \n },\n isMammal: true\n }\n\n expect(animal.name).toEqual('Cat')\n })\n\n it('has makeAnimalSound method', () =\u003e {\n const animal: Animal = {\n name: 'Dog',\n makeAnimalSound() {\n return 'Woof'\n },\n ","stopReason":""} event: completion - data: {"completion":" You have shared 7 file contexts with me so far:\n\n1. src/trickyLogic.","stopReason":""} + data: {"completion":" Okay, based on the shared context, I see that Vitest is being used as the test framework. No mocks are detected.\n\nSince there are no existing tests for the Animal interface, I will generate a new test file with sample unit tests covering basic validation of the Animal interface:\n\n```typescript\nimport { expect } from 'vitest'\n\nimport { describe, it } from 'vitest'\n\nimport { Animal } from './animal' \n\ndescribe('Animal', () =\u003e {\n\n it('has name property', () =\u003e {\n const animal: Animal = {\n name: 'Cat',\n makeAnimalSound() {\n return 'Meow' \n },\n isMammal: true\n }\n\n expect(animal.name).toEqual('Cat')\n })\n\n it('has makeAnimalSound method', () =\u003e {\n const animal: Animal = {\n name: 'Dog',\n makeAnimalSound() {\n return 'Woof'\n },\n is","stopReason":""} event: completion - data: {"completion":" You have shared 7 file contexts with me so far:\n\n1. src/trickyLogic.ts","stopReason":""} + data: {"completion":" Okay, based on the shared context, I see that Vitest is being used as the test framework. No mocks are detected.\n\nSince there are no existing tests for the Animal interface, I will generate a new test file with sample unit tests covering basic validation of the Animal interface:\n\n```typescript\nimport { expect } from 'vitest'\n\nimport { describe, it } from 'vitest'\n\nimport { Animal } from './animal' \n\ndescribe('Animal', () =\u003e {\n\n it('has name property', () =\u003e {\n const animal: Animal = {\n name: 'Cat',\n makeAnimalSound() {\n return 'Meow' \n },\n isMammal: true\n }\n\n expect(animal.name).toEqual('Cat')\n })\n\n it('has makeAnimalSound method', () =\u003e {\n const animal: Animal = {\n name: 'Dog',\n makeAnimalSound() {\n return 'Woof'\n },\n isM","stopReason":""} event: completion - data: {"completion":" You have shared 7 file contexts with me so far:\n\n1. src/trickyLogic.ts\n2","stopReason":""} + data: {"completion":" Okay, based on the shared context, I see that Vitest is being used as the test framework. No mocks are detected.\n\nSince there are no existing tests for the Animal interface, I will generate a new test file with sample unit tests covering basic validation of the Animal interface:\n\n```typescript\nimport { expect } from 'vitest'\n\nimport { describe, it } from 'vitest'\n\nimport { Animal } from './animal' \n\ndescribe('Animal', () =\u003e {\n\n it('has name property', () =\u003e {\n const animal: Animal = {\n name: 'Cat',\n makeAnimalSound() {\n return 'Meow' \n },\n isMammal: true\n }\n\n expect(animal.name).toEqual('Cat')\n })\n\n it('has makeAnimalSound method', () =\u003e {\n const animal: Animal = {\n name: 'Dog',\n makeAnimalSound() {\n return 'Woof'\n },\n isMam","stopReason":""} event: completion - data: {"completion":" You have shared 7 file contexts with me so far:\n\n1. src/trickyLogic.ts\n2.","stopReason":""} + data: {"completion":" Okay, based on the shared context, I see that Vitest is being used as the test framework. No mocks are detected.\n\nSince there are no existing tests for the Animal interface, I will generate a new test file with sample unit tests covering basic validation of the Animal interface:\n\n```typescript\nimport { expect } from 'vitest'\n\nimport { describe, it } from 'vitest'\n\nimport { Animal } from './animal' \n\ndescribe('Animal', () =\u003e {\n\n it('has name property', () =\u003e {\n const animal: Animal = {\n name: 'Cat',\n makeAnimalSound() {\n return 'Meow' \n },\n isMammal: true\n }\n\n expect(animal.name).toEqual('Cat')\n })\n\n it('has makeAnimalSound method', () =\u003e {\n const animal: Animal = {\n name: 'Dog',\n makeAnimalSound() {\n return 'Woof'\n },\n isMammal","stopReason":""} event: completion - data: {"completion":" You have shared 7 file contexts with me so far:\n\n1. src/trickyLogic.ts\n2. src","stopReason":""} + data: {"completion":" Okay, based on the shared context, I see that Vitest is being used as the test framework. No mocks are detected.\n\nSince there are no existing tests for the Animal interface, I will generate a new test file with sample unit tests covering basic validation of the Animal interface:\n\n```typescript\nimport { expect } from 'vitest'\n\nimport { describe, it } from 'vitest'\n\nimport { Animal } from './animal' \n\ndescribe('Animal', () =\u003e {\n\n it('has name property', () =\u003e {\n const animal: Animal = {\n name: 'Cat',\n makeAnimalSound() {\n return 'Meow' \n },\n isMammal: true\n }\n\n expect(animal.name).toEqual('Cat')\n })\n\n it('has makeAnimalSound method', () =\u003e {\n const animal: Animal = {\n name: 'Dog',\n makeAnimalSound() {\n return 'Woof'\n },\n isMammal:","stopReason":""} event: completion - data: {"completion":" You have shared 7 file contexts with me so far:\n\n1. src/trickyLogic.ts\n2. src/","stopReason":""} + data: {"completion":" Okay, based on the shared context, I see that Vitest is being used as the test framework. No mocks are detected.\n\nSince there are no existing tests for the Animal interface, I will generate a new test file with sample unit tests covering basic validation of the Animal interface:\n\n```typescript\nimport { expect } from 'vitest'\n\nimport { describe, it } from 'vitest'\n\nimport { Animal } from './animal' \n\ndescribe('Animal', () =\u003e {\n\n it('has name property', () =\u003e {\n const animal: Animal = {\n name: 'Cat',\n makeAnimalSound() {\n return 'Meow' \n },\n isMammal: true\n }\n\n expect(animal.name).toEqual('Cat')\n })\n\n it('has makeAnimalSound method', () =\u003e {\n const animal: Animal = {\n name: 'Dog',\n makeAnimalSound() {\n return 'Woof'\n },\n isMammal: true","stopReason":""} event: completion - data: {"completion":" You have shared 7 file contexts with me so far:\n\n1. src/trickyLogic.ts\n2. src/Test","stopReason":""} + data: {"completion":" Okay, based on the shared context, I see that Vitest is being used as the test framework. No mocks are detected.\n\nSince there are no existing tests for the Animal interface, I will generate a new test file with sample unit tests covering basic validation of the Animal interface:\n\n```typescript\nimport { expect } from 'vitest'\n\nimport { describe, it } from 'vitest'\n\nimport { Animal } from './animal' \n\ndescribe('Animal', () =\u003e {\n\n it('has name property', () =\u003e {\n const animal: Animal = {\n name: 'Cat',\n makeAnimalSound() {\n return 'Meow' \n },\n isMammal: true\n }\n\n expect(animal.name).toEqual('Cat')\n })\n\n it('has makeAnimalSound method', () =\u003e {\n const animal: Animal = {\n name: 'Dog',\n makeAnimalSound() {\n return 'Woof'\n },\n isMammal: true\n ","stopReason":""} event: completion - data: {"completion":" You have shared 7 file contexts with me so far:\n\n1. src/trickyLogic.ts\n2. src/TestLogger","stopReason":""} + data: {"completion":" Okay, based on the shared context, I see that Vitest is being used as the test framework. No mocks are detected.\n\nSince there are no existing tests for the Animal interface, I will generate a new test file with sample unit tests covering basic validation of the Animal interface:\n\n```typescript\nimport { expect } from 'vitest'\n\nimport { describe, it } from 'vitest'\n\nimport { Animal } from './animal' \n\ndescribe('Animal', () =\u003e {\n\n it('has name property', () =\u003e {\n const animal: Animal = {\n name: 'Cat',\n makeAnimalSound() {\n return 'Meow' \n },\n isMammal: true\n }\n\n expect(animal.name).toEqual('Cat')\n })\n\n it('has makeAnimalSound method', () =\u003e {\n const animal: Animal = {\n name: 'Dog',\n makeAnimalSound() {\n return 'Woof'\n },\n isMammal: true\n }","stopReason":""} event: completion - data: {"completion":" You have shared 7 file contexts with me so far:\n\n1. src/trickyLogic.ts\n2. src/TestLogger.","stopReason":""} + data: {"completion":" Okay, based on the shared context, I see that Vitest is being used as the test framework. No mocks are detected.\n\nSince there are no existing tests for the Animal interface, I will generate a new test file with sample unit tests covering basic validation of the Animal interface:\n\n```typescript\nimport { expect } from 'vitest'\n\nimport { describe, it } from 'vitest'\n\nimport { Animal } from './animal' \n\ndescribe('Animal', () =\u003e {\n\n it('has name property', () =\u003e {\n const animal: Animal = {\n name: 'Cat',\n makeAnimalSound() {\n return 'Meow' \n },\n isMammal: true\n }\n\n expect(animal.name).toEqual('Cat')\n })\n\n it('has makeAnimalSound method', () =\u003e {\n const animal: Animal = {\n name: 'Dog',\n makeAnimalSound() {\n return 'Woof'\n },\n isMammal: true\n }\n\n ","stopReason":""} event: completion - data: {"completion":" You have shared 7 file contexts with me so far:\n\n1. src/trickyLogic.ts\n2. src/TestLogger.ts","stopReason":""} + data: {"completion":" Okay, based on the shared context, I see that Vitest is being used as the test framework. No mocks are detected.\n\nSince there are no existing tests for the Animal interface, I will generate a new test file with sample unit tests covering basic validation of the Animal interface:\n\n```typescript\nimport { expect } from 'vitest'\n\nimport { describe, it } from 'vitest'\n\nimport { Animal } from './animal' \n\ndescribe('Animal', () =\u003e {\n\n it('has name property', () =\u003e {\n const animal: Animal = {\n name: 'Cat',\n makeAnimalSound() {\n return 'Meow' \n },\n isMammal: true\n }\n\n expect(animal.name).toEqual('Cat')\n })\n\n it('has makeAnimalSound method', () =\u003e {\n const animal: Animal = {\n name: 'Dog',\n makeAnimalSound() {\n return 'Woof'\n },\n isMammal: true\n }\n\n expect","stopReason":""} event: completion - data: {"completion":" You have shared 7 file contexts with me so far:\n\n1. src/trickyLogic.ts\n2. src/TestLogger.ts ","stopReason":""} + data: {"completion":" Okay, based on the shared context, I see that Vitest is being used as the test framework. No mocks are detected.\n\nSince there are no existing tests for the Animal interface, I will generate a new test file with sample unit tests covering basic validation of the Animal interface:\n\n```typescript\nimport { expect } from 'vitest'\n\nimport { describe, it } from 'vitest'\n\nimport { Animal } from './animal' \n\ndescribe('Animal', () =\u003e {\n\n it('has name property', () =\u003e {\n const animal: Animal = {\n name: 'Cat',\n makeAnimalSound() {\n return 'Meow' \n },\n isMammal: true\n }\n\n expect(animal.name).toEqual('Cat')\n })\n\n it('has makeAnimalSound method', () =\u003e {\n const animal: Animal = {\n name: 'Dog',\n makeAnimalSound() {\n return 'Woof'\n },\n isMammal: true\n }\n\n expect(","stopReason":""} event: completion - data: {"completion":" You have shared 7 file contexts with me so far:\n\n1. src/trickyLogic.ts\n2. src/TestLogger.ts \n3","stopReason":""} + data: {"completion":" Okay, based on the shared context, I see that Vitest is being used as the test framework. No mocks are detected.\n\nSince there are no existing tests for the Animal interface, I will generate a new test file with sample unit tests covering basic validation of the Animal interface:\n\n```typescript\nimport { expect } from 'vitest'\n\nimport { describe, it } from 'vitest'\n\nimport { Animal } from './animal' \n\ndescribe('Animal', () =\u003e {\n\n it('has name property', () =\u003e {\n const animal: Animal = {\n name: 'Cat',\n makeAnimalSound() {\n return 'Meow' \n },\n isMammal: true\n }\n\n expect(animal.name).toEqual('Cat')\n })\n\n it('has makeAnimalSound method', () =\u003e {\n const animal: Animal = {\n name: 'Dog',\n makeAnimalSound() {\n return 'Woof'\n },\n isMammal: true\n }\n\n expect(animal","stopReason":""} event: completion - data: {"completion":" You have shared 7 file contexts with me so far:\n\n1. src/trickyLogic.ts\n2. src/TestLogger.ts \n3.","stopReason":""} + data: {"completion":" Okay, based on the shared context, I see that Vitest is being used as the test framework. No mocks are detected.\n\nSince there are no existing tests for the Animal interface, I will generate a new test file with sample unit tests covering basic validation of the Animal interface:\n\n```typescript\nimport { expect } from 'vitest'\n\nimport { describe, it } from 'vitest'\n\nimport { Animal } from './animal' \n\ndescribe('Animal', () =\u003e {\n\n it('has name property', () =\u003e {\n const animal: Animal = {\n name: 'Cat',\n makeAnimalSound() {\n return 'Meow' \n },\n isMammal: true\n }\n\n expect(animal.name).toEqual('Cat')\n })\n\n it('has makeAnimalSound method', () =\u003e {\n const animal: Animal = {\n name: 'Dog',\n makeAnimalSound() {\n return 'Woof'\n },\n isMammal: true\n }\n\n expect(animal.","stopReason":""} event: completion - data: {"completion":" You have shared 7 file contexts with me so far:\n\n1. src/trickyLogic.ts\n2. src/TestLogger.ts \n3. src","stopReason":""} + data: {"completion":" Okay, based on the shared context, I see that Vitest is being used as the test framework. No mocks are detected.\n\nSince there are no existing tests for the Animal interface, I will generate a new test file with sample unit tests covering basic validation of the Animal interface:\n\n```typescript\nimport { expect } from 'vitest'\n\nimport { describe, it } from 'vitest'\n\nimport { Animal } from './animal' \n\ndescribe('Animal', () =\u003e {\n\n it('has name property', () =\u003e {\n const animal: Animal = {\n name: 'Cat',\n makeAnimalSound() {\n return 'Meow' \n },\n isMammal: true\n }\n\n expect(animal.name).toEqual('Cat')\n })\n\n it('has makeAnimalSound method', () =\u003e {\n const animal: Animal = {\n name: 'Dog',\n makeAnimalSound() {\n return 'Woof'\n },\n isMammal: true\n }\n\n expect(animal.make","stopReason":""} event: completion - data: {"completion":" You have shared 7 file contexts with me so far:\n\n1. src/trickyLogic.ts\n2. src/TestLogger.ts \n3. src/","stopReason":""} + data: {"completion":" Okay, based on the shared context, I see that Vitest is being used as the test framework. No mocks are detected.\n\nSince there are no existing tests for the Animal interface, I will generate a new test file with sample unit tests covering basic validation of the Animal interface:\n\n```typescript\nimport { expect } from 'vitest'\n\nimport { describe, it } from 'vitest'\n\nimport { Animal } from './animal' \n\ndescribe('Animal', () =\u003e {\n\n it('has name property', () =\u003e {\n const animal: Animal = {\n name: 'Cat',\n makeAnimalSound() {\n return 'Meow' \n },\n isMammal: true\n }\n\n expect(animal.name).toEqual('Cat')\n })\n\n it('has makeAnimalSound method', () =\u003e {\n const animal: Animal = {\n name: 'Dog',\n makeAnimalSound() {\n return 'Woof'\n },\n isMammal: true\n }\n\n expect(animal.makeAnimal","stopReason":""} event: completion - data: {"completion":" You have shared 7 file contexts with me so far:\n\n1. src/trickyLogic.ts\n2. src/TestLogger.ts \n3. src/Test","stopReason":""} + data: {"completion":" Okay, based on the shared context, I see that Vitest is being used as the test framework. No mocks are detected.\n\nSince there are no existing tests for the Animal interface, I will generate a new test file with sample unit tests covering basic validation of the Animal interface:\n\n```typescript\nimport { expect } from 'vitest'\n\nimport { describe, it } from 'vitest'\n\nimport { Animal } from './animal' \n\ndescribe('Animal', () =\u003e {\n\n it('has name property', () =\u003e {\n const animal: Animal = {\n name: 'Cat',\n makeAnimalSound() {\n return 'Meow' \n },\n isMammal: true\n }\n\n expect(animal.name).toEqual('Cat')\n })\n\n it('has makeAnimalSound method', () =\u003e {\n const animal: Animal = {\n name: 'Dog',\n makeAnimalSound() {\n return 'Woof'\n },\n isMammal: true\n }\n\n expect(animal.makeAnimalSound","stopReason":""} event: completion - data: {"completion":" You have shared 7 file contexts with me so far:\n\n1. src/trickyLogic.ts\n2. src/TestLogger.ts \n3. src/TestClass","stopReason":""} + data: {"completion":" Okay, based on the shared context, I see that Vitest is being used as the test framework. No mocks are detected.\n\nSince there are no existing tests for the Animal interface, I will generate a new test file with sample unit tests covering basic validation of the Animal interface:\n\n```typescript\nimport { expect } from 'vitest'\n\nimport { describe, it } from 'vitest'\n\nimport { Animal } from './animal' \n\ndescribe('Animal', () =\u003e {\n\n it('has name property', () =\u003e {\n const animal: Animal = {\n name: 'Cat',\n makeAnimalSound() {\n return 'Meow' \n },\n isMammal: true\n }\n\n expect(animal.name).toEqual('Cat')\n })\n\n it('has makeAnimalSound method', () =\u003e {\n const animal: Animal = {\n name: 'Dog',\n makeAnimalSound() {\n return 'Woof'\n },\n isMammal: true\n }\n\n expect(animal.makeAnimalSound()).","stopReason":""} event: completion - data: {"completion":" You have shared 7 file contexts with me so far:\n\n1. src/trickyLogic.ts\n2. src/TestLogger.ts \n3. src/TestClass.","stopReason":""} + data: {"completion":" Okay, based on the shared context, I see that Vitest is being used as the test framework. No mocks are detected.\n\nSince there are no existing tests for the Animal interface, I will generate a new test file with sample unit tests covering basic validation of the Animal interface:\n\n```typescript\nimport { expect } from 'vitest'\n\nimport { describe, it } from 'vitest'\n\nimport { Animal } from './animal' \n\ndescribe('Animal', () =\u003e {\n\n it('has name property', () =\u003e {\n const animal: Animal = {\n name: 'Cat',\n makeAnimalSound() {\n return 'Meow' \n },\n isMammal: true\n }\n\n expect(animal.name).toEqual('Cat')\n })\n\n it('has makeAnimalSound method', () =\u003e {\n const animal: Animal = {\n name: 'Dog',\n makeAnimalSound() {\n return 'Woof'\n },\n isMammal: true\n }\n\n expect(animal.makeAnimalSound()).to","stopReason":""} event: completion - data: {"completion":" You have shared 7 file contexts with me so far:\n\n1. src/trickyLogic.ts\n2. src/TestLogger.ts \n3. src/TestClass.ts","stopReason":""} + data: {"completion":" Okay, based on the shared context, I see that Vitest is being used as the test framework. No mocks are detected.\n\nSince there are no existing tests for the Animal interface, I will generate a new test file with sample unit tests covering basic validation of the Animal interface:\n\n```typescript\nimport { expect } from 'vitest'\n\nimport { describe, it } from 'vitest'\n\nimport { Animal } from './animal' \n\ndescribe('Animal', () =\u003e {\n\n it('has name property', () =\u003e {\n const animal: Animal = {\n name: 'Cat',\n makeAnimalSound() {\n return 'Meow' \n },\n isMammal: true\n }\n\n expect(animal.name).toEqual('Cat')\n })\n\n it('has makeAnimalSound method', () =\u003e {\n const animal: Animal = {\n name: 'Dog',\n makeAnimalSound() {\n return 'Woof'\n },\n isMammal: true\n }\n\n expect(animal.makeAnimalSound()).toEqual","stopReason":""} event: completion - data: {"completion":" You have shared 7 file contexts with me so far:\n\n1. src/trickyLogic.ts\n2. src/TestLogger.ts \n3. src/TestClass.ts\n4","stopReason":""} + data: {"completion":" Okay, based on the shared context, I see that Vitest is being used as the test framework. No mocks are detected.\n\nSince there are no existing tests for the Animal interface, I will generate a new test file with sample unit tests covering basic validation of the Animal interface:\n\n```typescript\nimport { expect } from 'vitest'\n\nimport { describe, it } from 'vitest'\n\nimport { Animal } from './animal' \n\ndescribe('Animal', () =\u003e {\n\n it('has name property', () =\u003e {\n const animal: Animal = {\n name: 'Cat',\n makeAnimalSound() {\n return 'Meow' \n },\n isMammal: true\n }\n\n expect(animal.name).toEqual('Cat')\n })\n\n it('has makeAnimalSound method', () =\u003e {\n const animal: Animal = {\n name: 'Dog',\n makeAnimalSound() {\n return 'Woof'\n },\n isMammal: true\n }\n\n expect(animal.makeAnimalSound()).toEqual('","stopReason":""} event: completion - data: {"completion":" You have shared 7 file contexts with me so far:\n\n1. src/trickyLogic.ts\n2. src/TestLogger.ts \n3. src/TestClass.ts\n4.","stopReason":""} + data: {"completion":" Okay, based on the shared context, I see that Vitest is being used as the test framework. No mocks are detected.\n\nSince there are no existing tests for the Animal interface, I will generate a new test file with sample unit tests covering basic validation of the Animal interface:\n\n```typescript\nimport { expect } from 'vitest'\n\nimport { describe, it } from 'vitest'\n\nimport { Animal } from './animal' \n\ndescribe('Animal', () =\u003e {\n\n it('has name property', () =\u003e {\n const animal: Animal = {\n name: 'Cat',\n makeAnimalSound() {\n return 'Meow' \n },\n isMammal: true\n }\n\n expect(animal.name).toEqual('Cat')\n })\n\n it('has makeAnimalSound method', () =\u003e {\n const animal: Animal = {\n name: 'Dog',\n makeAnimalSound() {\n return 'Woof'\n },\n isMammal: true\n }\n\n expect(animal.makeAnimalSound()).toEqual('Wo","stopReason":""} event: completion - data: {"completion":" You have shared 7 file contexts with me so far:\n\n1. src/trickyLogic.ts\n2. src/TestLogger.ts \n3. src/TestClass.ts\n4. src","stopReason":""} + data: {"completion":" Okay, based on the shared context, I see that Vitest is being used as the test framework. No mocks are detected.\n\nSince there are no existing tests for the Animal interface, I will generate a new test file with sample unit tests covering basic validation of the Animal interface:\n\n```typescript\nimport { expect } from 'vitest'\n\nimport { describe, it } from 'vitest'\n\nimport { Animal } from './animal' \n\ndescribe('Animal', () =\u003e {\n\n it('has name property', () =\u003e {\n const animal: Animal = {\n name: 'Cat',\n makeAnimalSound() {\n return 'Meow' \n },\n isMammal: true\n }\n\n expect(animal.name).toEqual('Cat')\n })\n\n it('has makeAnimalSound method', () =\u003e {\n const animal: Animal = {\n name: 'Dog',\n makeAnimalSound() {\n return 'Woof'\n },\n isMammal: true\n }\n\n expect(animal.makeAnimalSound()).toEqual('Woof","stopReason":""} event: completion - data: {"completion":" You have shared 7 file contexts with me so far:\n\n1. src/trickyLogic.ts\n2. src/TestLogger.ts \n3. src/TestClass.ts\n4. src/","stopReason":""} + data: {"completion":" Okay, based on the shared context, I see that Vitest is being used as the test framework. No mocks are detected.\n\nSince there are no existing tests for the Animal interface, I will generate a new test file with sample unit tests covering basic validation of the Animal interface:\n\n```typescript\nimport { expect } from 'vitest'\n\nimport { describe, it } from 'vitest'\n\nimport { Animal } from './animal' \n\ndescribe('Animal', () =\u003e {\n\n it('has name property', () =\u003e {\n const animal: Animal = {\n name: 'Cat',\n makeAnimalSound() {\n return 'Meow' \n },\n isMammal: true\n }\n\n expect(animal.name).toEqual('Cat')\n })\n\n it('has makeAnimalSound method', () =\u003e {\n const animal: Animal = {\n name: 'Dog',\n makeAnimalSound() {\n return 'Woof'\n },\n isMammal: true\n }\n\n expect(animal.makeAnimalSound()).toEqual('Woof')","stopReason":""} event: completion - data: {"completion":" You have shared 7 file contexts with me so far:\n\n1. src/trickyLogic.ts\n2. src/TestLogger.ts \n3. src/TestClass.ts\n4. src/sum","stopReason":""} + data: {"completion":" Okay, based on the shared context, I see that Vitest is being used as the test framework. No mocks are detected.\n\nSince there are no existing tests for the Animal interface, I will generate a new test file with sample unit tests covering basic validation of the Animal interface:\n\n```typescript\nimport { expect } from 'vitest'\n\nimport { describe, it } from 'vitest'\n\nimport { Animal } from './animal' \n\ndescribe('Animal', () =\u003e {\n\n it('has name property', () =\u003e {\n const animal: Animal = {\n name: 'Cat',\n makeAnimalSound() {\n return 'Meow' \n },\n isMammal: true\n }\n\n expect(animal.name).toEqual('Cat')\n })\n\n it('has makeAnimalSound method', () =\u003e {\n const animal: Animal = {\n name: 'Dog',\n makeAnimalSound() {\n return 'Woof'\n },\n isMammal: true\n }\n\n expect(animal.makeAnimalSound()).toEqual('Woof')\n ","stopReason":""} event: completion - data: {"completion":" You have shared 7 file contexts with me so far:\n\n1. src/trickyLogic.ts\n2. src/TestLogger.ts \n3. src/TestClass.ts\n4. src/sum.","stopReason":""} + data: {"completion":" Okay, based on the shared context, I see that Vitest is being used as the test framework. No mocks are detected.\n\nSince there are no existing tests for the Animal interface, I will generate a new test file with sample unit tests covering basic validation of the Animal interface:\n\n```typescript\nimport { expect } from 'vitest'\n\nimport { describe, it } from 'vitest'\n\nimport { Animal } from './animal' \n\ndescribe('Animal', () =\u003e {\n\n it('has name property', () =\u003e {\n const animal: Animal = {\n name: 'Cat',\n makeAnimalSound() {\n return 'Meow' \n },\n isMammal: true\n }\n\n expect(animal.name).toEqual('Cat')\n })\n\n it('has makeAnimalSound method', () =\u003e {\n const animal: Animal = {\n name: 'Dog',\n makeAnimalSound() {\n return 'Woof'\n },\n isMammal: true\n }\n\n expect(animal.makeAnimalSound()).toEqual('Woof')\n })","stopReason":""} event: completion - data: {"completion":" You have shared 7 file contexts with me so far:\n\n1. src/trickyLogic.ts\n2. src/TestLogger.ts \n3. src/TestClass.ts\n4. src/sum.ts","stopReason":""} + data: {"completion":" Okay, based on the shared context, I see that Vitest is being used as the test framework. No mocks are detected.\n\nSince there are no existing tests for the Animal interface, I will generate a new test file with sample unit tests covering basic validation of the Animal interface:\n\n```typescript\nimport { expect } from 'vitest'\n\nimport { describe, it } from 'vitest'\n\nimport { Animal } from './animal' \n\ndescribe('Animal', () =\u003e {\n\n it('has name property', () =\u003e {\n const animal: Animal = {\n name: 'Cat',\n makeAnimalSound() {\n return 'Meow' \n },\n isMammal: true\n }\n\n expect(animal.name).toEqual('Cat')\n })\n\n it('has makeAnimalSound method', () =\u003e {\n const animal: Animal = {\n name: 'Dog',\n makeAnimalSound() {\n return 'Woof'\n },\n isMammal: true\n }\n\n expect(animal.makeAnimalSound()).toEqual('Woof')\n })\n\n ","stopReason":""} event: completion - data: {"completion":" You have shared 7 file contexts with me so far:\n\n1. src/trickyLogic.ts\n2. src/TestLogger.ts \n3. src/TestClass.ts\n4. src/sum.ts\n5","stopReason":""} + data: {"completion":" Okay, based on the shared context, I see that Vitest is being used as the test framework. No mocks are detected.\n\nSince there are no existing tests for the Animal interface, I will generate a new test file with sample unit tests covering basic validation of the Animal interface:\n\n```typescript\nimport { expect } from 'vitest'\n\nimport { describe, it } from 'vitest'\n\nimport { Animal } from './animal' \n\ndescribe('Animal', () =\u003e {\n\n it('has name property', () =\u003e {\n const animal: Animal = {\n name: 'Cat',\n makeAnimalSound() {\n return 'Meow' \n },\n isMammal: true\n }\n\n expect(animal.name).toEqual('Cat')\n })\n\n it('has makeAnimalSound method', () =\u003e {\n const animal: Animal = {\n name: 'Dog',\n makeAnimalSound() {\n return 'Woof'\n },\n isMammal: true\n }\n\n expect(animal.makeAnimalSound()).toEqual('Woof')\n })\n\n it","stopReason":""} event: completion - data: {"completion":" You have shared 7 file contexts with me so far:\n\n1. src/trickyLogic.ts\n2. src/TestLogger.ts \n3. src/TestClass.ts\n4. src/sum.ts\n5.","stopReason":""} + data: {"completion":" Okay, based on the shared context, I see that Vitest is being used as the test framework. No mocks are detected.\n\nSince there are no existing tests for the Animal interface, I will generate a new test file with sample unit tests covering basic validation of the Animal interface:\n\n```typescript\nimport { expect } from 'vitest'\n\nimport { describe, it } from 'vitest'\n\nimport { Animal } from './animal' \n\ndescribe('Animal', () =\u003e {\n\n it('has name property', () =\u003e {\n const animal: Animal = {\n name: 'Cat',\n makeAnimalSound() {\n return 'Meow' \n },\n isMammal: true\n }\n\n expect(animal.name).toEqual('Cat')\n })\n\n it('has makeAnimalSound method', () =\u003e {\n const animal: Animal = {\n name: 'Dog',\n makeAnimalSound() {\n return 'Woof'\n },\n isMammal: true\n }\n\n expect(animal.makeAnimalSound()).toEqual('Woof')\n })\n\n it('","stopReason":""} event: completion - data: {"completion":" You have shared 7 file contexts with me so far:\n\n1. src/trickyLogic.ts\n2. src/TestLogger.ts \n3. src/TestClass.ts\n4. src/sum.ts\n5. src","stopReason":""} + data: {"completion":" Okay, based on the shared context, I see that Vitest is being used as the test framework. No mocks are detected.\n\nSince there are no existing tests for the Animal interface, I will generate a new test file with sample unit tests covering basic validation of the Animal interface:\n\n```typescript\nimport { expect } from 'vitest'\n\nimport { describe, it } from 'vitest'\n\nimport { Animal } from './animal' \n\ndescribe('Animal', () =\u003e {\n\n it('has name property', () =\u003e {\n const animal: Animal = {\n name: 'Cat',\n makeAnimalSound() {\n return 'Meow' \n },\n isMammal: true\n }\n\n expect(animal.name).toEqual('Cat')\n })\n\n it('has makeAnimalSound method', () =\u003e {\n const animal: Animal = {\n name: 'Dog',\n makeAnimalSound() {\n return 'Woof'\n },\n isMammal: true\n }\n\n expect(animal.makeAnimalSound()).toEqual('Woof')\n })\n\n it('has","stopReason":""} event: completion - data: {"completion":" You have shared 7 file contexts with me so far:\n\n1. src/trickyLogic.ts\n2. src/TestLogger.ts \n3. src/TestClass.ts\n4. src/sum.ts\n5. src/","stopReason":""} + data: {"completion":" Okay, based on the shared context, I see that Vitest is being used as the test framework. No mocks are detected.\n\nSince there are no existing tests for the Animal interface, I will generate a new test file with sample unit tests covering basic validation of the Animal interface:\n\n```typescript\nimport { expect } from 'vitest'\n\nimport { describe, it } from 'vitest'\n\nimport { Animal } from './animal' \n\ndescribe('Animal', () =\u003e {\n\n it('has name property', () =\u003e {\n const animal: Animal = {\n name: 'Cat',\n makeAnimalSound() {\n return 'Meow' \n },\n isMammal: true\n }\n\n expect(animal.name).toEqual('Cat')\n })\n\n it('has makeAnimalSound method', () =\u003e {\n const animal: Animal = {\n name: 'Dog',\n makeAnimalSound() {\n return 'Woof'\n },\n isMammal: true\n }\n\n expect(animal.makeAnimalSound()).toEqual('Woof')\n })\n\n it('has is","stopReason":""} event: completion - data: {"completion":" You have shared 7 file contexts with me so far:\n\n1. src/trickyLogic.ts\n2. src/TestLogger.ts \n3. src/TestClass.ts\n4. src/sum.ts\n5. src/squ","stopReason":""} + data: {"completion":" Okay, based on the shared context, I see that Vitest is being used as the test framework. No mocks are detected.\n\nSince there are no existing tests for the Animal interface, I will generate a new test file with sample unit tests covering basic validation of the Animal interface:\n\n```typescript\nimport { expect } from 'vitest'\n\nimport { describe, it } from 'vitest'\n\nimport { Animal } from './animal' \n\ndescribe('Animal', () =\u003e {\n\n it('has name property', () =\u003e {\n const animal: Animal = {\n name: 'Cat',\n makeAnimalSound() {\n return 'Meow' \n },\n isMammal: true\n }\n\n expect(animal.name).toEqual('Cat')\n })\n\n it('has makeAnimalSound method', () =\u003e {\n const animal: Animal = {\n name: 'Dog',\n makeAnimalSound() {\n return 'Woof'\n },\n isMammal: true\n }\n\n expect(animal.makeAnimalSound()).toEqual('Woof')\n })\n\n it('has isM","stopReason":""} event: completion - data: {"completion":" You have shared 7 file contexts with me so far:\n\n1. src/trickyLogic.ts\n2. src/TestLogger.ts \n3. src/TestClass.ts\n4. src/sum.ts\n5. src/squir","stopReason":""} + data: {"completion":" Okay, based on the shared context, I see that Vitest is being used as the test framework. No mocks are detected.\n\nSince there are no existing tests for the Animal interface, I will generate a new test file with sample unit tests covering basic validation of the Animal interface:\n\n```typescript\nimport { expect } from 'vitest'\n\nimport { describe, it } from 'vitest'\n\nimport { Animal } from './animal' \n\ndescribe('Animal', () =\u003e {\n\n it('has name property', () =\u003e {\n const animal: Animal = {\n name: 'Cat',\n makeAnimalSound() {\n return 'Meow' \n },\n isMammal: true\n }\n\n expect(animal.name).toEqual('Cat')\n })\n\n it('has makeAnimalSound method', () =\u003e {\n const animal: Animal = {\n name: 'Dog',\n makeAnimalSound() {\n return 'Woof'\n },\n isMammal: true\n }\n\n expect(animal.makeAnimalSound()).toEqual('Woof')\n })\n\n it('has isMam","stopReason":""} event: completion - data: {"completion":" You have shared 7 file contexts with me so far:\n\n1. src/trickyLogic.ts\n2. src/TestLogger.ts \n3. src/TestClass.ts\n4. src/sum.ts\n5. src/squirrel","stopReason":""} + data: {"completion":" Okay, based on the shared context, I see that Vitest is being used as the test framework. No mocks are detected.\n\nSince there are no existing tests for the Animal interface, I will generate a new test file with sample unit tests covering basic validation of the Animal interface:\n\n```typescript\nimport { expect } from 'vitest'\n\nimport { describe, it } from 'vitest'\n\nimport { Animal } from './animal' \n\ndescribe('Animal', () =\u003e {\n\n it('has name property', () =\u003e {\n const animal: Animal = {\n name: 'Cat',\n makeAnimalSound() {\n return 'Meow' \n },\n isMammal: true\n }\n\n expect(animal.name).toEqual('Cat')\n })\n\n it('has makeAnimalSound method', () =\u003e {\n const animal: Animal = {\n name: 'Dog',\n makeAnimalSound() {\n return 'Woof'\n },\n isMammal: true\n }\n\n expect(animal.makeAnimalSound()).toEqual('Woof')\n })\n\n it('has isMammal","stopReason":""} event: completion - data: {"completion":" You have shared 7 file contexts with me so far:\n\n1. src/trickyLogic.ts\n2. src/TestLogger.ts \n3. src/TestClass.ts\n4. src/sum.ts\n5. src/squirrel.","stopReason":""} + data: {"completion":" Okay, based on the shared context, I see that Vitest is being used as the test framework. No mocks are detected.\n\nSince there are no existing tests for the Animal interface, I will generate a new test file with sample unit tests covering basic validation of the Animal interface:\n\n```typescript\nimport { expect } from 'vitest'\n\nimport { describe, it } from 'vitest'\n\nimport { Animal } from './animal' \n\ndescribe('Animal', () =\u003e {\n\n it('has name property', () =\u003e {\n const animal: Animal = {\n name: 'Cat',\n makeAnimalSound() {\n return 'Meow' \n },\n isMammal: true\n }\n\n expect(animal.name).toEqual('Cat')\n })\n\n it('has makeAnimalSound method', () =\u003e {\n const animal: Animal = {\n name: 'Dog',\n makeAnimalSound() {\n return 'Woof'\n },\n isMammal: true\n }\n\n expect(animal.makeAnimalSound()).toEqual('Woof')\n })\n\n it('has isMammal property","stopReason":""} event: completion - data: {"completion":" You have shared 7 file contexts with me so far:\n\n1. src/trickyLogic.ts\n2. src/TestLogger.ts \n3. src/TestClass.ts\n4. src/sum.ts\n5. src/squirrel.ts","stopReason":""} + data: {"completion":" Okay, based on the shared context, I see that Vitest is being used as the test framework. No mocks are detected.\n\nSince there are no existing tests for the Animal interface, I will generate a new test file with sample unit tests covering basic validation of the Animal interface:\n\n```typescript\nimport { expect } from 'vitest'\n\nimport { describe, it } from 'vitest'\n\nimport { Animal } from './animal' \n\ndescribe('Animal', () =\u003e {\n\n it('has name property', () =\u003e {\n const animal: Animal = {\n name: 'Cat',\n makeAnimalSound() {\n return 'Meow' \n },\n isMammal: true\n }\n\n expect(animal.name).toEqual('Cat')\n })\n\n it('has makeAnimalSound method', () =\u003e {\n const animal: Animal = {\n name: 'Dog',\n makeAnimalSound() {\n return 'Woof'\n },\n isMammal: true\n }\n\n expect(animal.makeAnimalSound()).toEqual('Woof')\n })\n\n it('has isMammal property',","stopReason":""} event: completion - data: {"completion":" You have shared 7 file contexts with me so far:\n\n1. src/trickyLogic.ts\n2. src/TestLogger.ts \n3. src/TestClass.ts\n4. src/sum.ts\n5. src/squirrel.ts\n6","stopReason":""} + data: {"completion":" Okay, based on the shared context, I see that Vitest is being used as the test framework. No mocks are detected.\n\nSince there are no existing tests for the Animal interface, I will generate a new test file with sample unit tests covering basic validation of the Animal interface:\n\n```typescript\nimport { expect } from 'vitest'\n\nimport { describe, it } from 'vitest'\n\nimport { Animal } from './animal' \n\ndescribe('Animal', () =\u003e {\n\n it('has name property', () =\u003e {\n const animal: Animal = {\n name: 'Cat',\n makeAnimalSound() {\n return 'Meow' \n },\n isMammal: true\n }\n\n expect(animal.name).toEqual('Cat')\n })\n\n it('has makeAnimalSound method', () =\u003e {\n const animal: Animal = {\n name: 'Dog',\n makeAnimalSound() {\n return 'Woof'\n },\n isMammal: true\n }\n\n expect(animal.makeAnimalSound()).toEqual('Woof')\n })\n\n it('has isMammal property', ()","stopReason":""} event: completion - data: {"completion":" You have shared 7 file contexts with me so far:\n\n1. src/trickyLogic.ts\n2. src/TestLogger.ts \n3. src/TestClass.ts\n4. src/sum.ts\n5. src/squirrel.ts\n6.","stopReason":""} + data: {"completion":" Okay, based on the shared context, I see that Vitest is being used as the test framework. No mocks are detected.\n\nSince there are no existing tests for the Animal interface, I will generate a new test file with sample unit tests covering basic validation of the Animal interface:\n\n```typescript\nimport { expect } from 'vitest'\n\nimport { describe, it } from 'vitest'\n\nimport { Animal } from './animal' \n\ndescribe('Animal', () =\u003e {\n\n it('has name property', () =\u003e {\n const animal: Animal = {\n name: 'Cat',\n makeAnimalSound() {\n return 'Meow' \n },\n isMammal: true\n }\n\n expect(animal.name).toEqual('Cat')\n })\n\n it('has makeAnimalSound method', () =\u003e {\n const animal: Animal = {\n name: 'Dog',\n makeAnimalSound() {\n return 'Woof'\n },\n isMammal: true\n }\n\n expect(animal.makeAnimalSound()).toEqual('Woof')\n })\n\n it('has isMammal property', () =\u003e","stopReason":""} event: completion - data: {"completion":" You have shared 7 file contexts with me so far:\n\n1. src/trickyLogic.ts\n2. src/TestLogger.ts \n3. src/TestClass.ts\n4. src/sum.ts\n5. src/squirrel.ts\n6. src","stopReason":""} + data: {"completion":" Okay, based on the shared context, I see that Vitest is being used as the test framework. No mocks are detected.\n\nSince there are no existing tests for the Animal interface, I will generate a new test file with sample unit tests covering basic validation of the Animal interface:\n\n```typescript\nimport { expect } from 'vitest'\n\nimport { describe, it } from 'vitest'\n\nimport { Animal } from './animal' \n\ndescribe('Animal', () =\u003e {\n\n it('has name property', () =\u003e {\n const animal: Animal = {\n name: 'Cat',\n makeAnimalSound() {\n return 'Meow' \n },\n isMammal: true\n }\n\n expect(animal.name).toEqual('Cat')\n })\n\n it('has makeAnimalSound method', () =\u003e {\n const animal: Animal = {\n name: 'Dog',\n makeAnimalSound() {\n return 'Woof'\n },\n isMammal: true\n }\n\n expect(animal.makeAnimalSound()).toEqual('Woof')\n })\n\n it('has isMammal property', () =\u003e {","stopReason":""} event: completion - data: {"completion":" You have shared 7 file contexts with me so far:\n\n1. src/trickyLogic.ts\n2. src/TestLogger.ts \n3. src/TestClass.ts\n4. src/sum.ts\n5. src/squirrel.ts\n6. src/","stopReason":""} + data: {"completion":" Okay, based on the shared context, I see that Vitest is being used as the test framework. No mocks are detected.\n\nSince there are no existing tests for the Animal interface, I will generate a new test file with sample unit tests covering basic validation of the Animal interface:\n\n```typescript\nimport { expect } from 'vitest'\n\nimport { describe, it } from 'vitest'\n\nimport { Animal } from './animal' \n\ndescribe('Animal', () =\u003e {\n\n it('has name property', () =\u003e {\n const animal: Animal = {\n name: 'Cat',\n makeAnimalSound() {\n return 'Meow' \n },\n isMammal: true\n }\n\n expect(animal.name).toEqual('Cat')\n })\n\n it('has makeAnimalSound method', () =\u003e {\n const animal: Animal = {\n name: 'Dog',\n makeAnimalSound() {\n return 'Woof'\n },\n isMammal: true\n }\n\n expect(animal.makeAnimalSound()).toEqual('Woof')\n })\n\n it('has isMammal property', () =\u003e {\n ","stopReason":""} event: completion - data: {"completion":" You have shared 7 file contexts with me so far:\n\n1. src/trickyLogic.ts\n2. src/TestLogger.ts \n3. src/TestClass.ts\n4. src/sum.ts\n5. src/squirrel.ts\n6. src/multiple","stopReason":""} + data: {"completion":" Okay, based on the shared context, I see that Vitest is being used as the test framework. No mocks are detected.\n\nSince there are no existing tests for the Animal interface, I will generate a new test file with sample unit tests covering basic validation of the Animal interface:\n\n```typescript\nimport { expect } from 'vitest'\n\nimport { describe, it } from 'vitest'\n\nimport { Animal } from './animal' \n\ndescribe('Animal', () =\u003e {\n\n it('has name property', () =\u003e {\n const animal: Animal = {\n name: 'Cat',\n makeAnimalSound() {\n return 'Meow' \n },\n isMammal: true\n }\n\n expect(animal.name).toEqual('Cat')\n })\n\n it('has makeAnimalSound method', () =\u003e {\n const animal: Animal = {\n name: 'Dog',\n makeAnimalSound() {\n return 'Woof'\n },\n isMammal: true\n }\n\n expect(animal.makeAnimalSound()).toEqual('Woof')\n })\n\n it('has isMammal property', () =\u003e {\n const","stopReason":""} event: completion - data: {"completion":" You have shared 7 file contexts with me so far:\n\n1. src/trickyLogic.ts\n2. src/TestLogger.ts \n3. src/TestClass.ts\n4. src/sum.ts\n5. src/squirrel.ts\n6. src/multiple-","stopReason":""} + data: {"completion":" Okay, based on the shared context, I see that Vitest is being used as the test framework. No mocks are detected.\n\nSince there are no existing tests for the Animal interface, I will generate a new test file with sample unit tests covering basic validation of the Animal interface:\n\n```typescript\nimport { expect } from 'vitest'\n\nimport { describe, it } from 'vitest'\n\nimport { Animal } from './animal' \n\ndescribe('Animal', () =\u003e {\n\n it('has name property', () =\u003e {\n const animal: Animal = {\n name: 'Cat',\n makeAnimalSound() {\n return 'Meow' \n },\n isMammal: true\n }\n\n expect(animal.name).toEqual('Cat')\n })\n\n it('has makeAnimalSound method', () =\u003e {\n const animal: Animal = {\n name: 'Dog',\n makeAnimalSound() {\n return 'Woof'\n },\n isMammal: true\n }\n\n expect(animal.makeAnimalSound()).toEqual('Woof')\n })\n\n it('has isMammal property', () =\u003e {\n const animal","stopReason":""} event: completion - data: {"completion":" You have shared 7 file contexts with me so far:\n\n1. src/trickyLogic.ts\n2. src/TestLogger.ts \n3. src/TestClass.ts\n4. src/sum.ts\n5. src/squirrel.ts\n6. src/multiple-selections","stopReason":""} + data: {"completion":" Okay, based on the shared context, I see that Vitest is being used as the test framework. No mocks are detected.\n\nSince there are no existing tests for the Animal interface, I will generate a new test file with sample unit tests covering basic validation of the Animal interface:\n\n```typescript\nimport { expect } from 'vitest'\n\nimport { describe, it } from 'vitest'\n\nimport { Animal } from './animal' \n\ndescribe('Animal', () =\u003e {\n\n it('has name property', () =\u003e {\n const animal: Animal = {\n name: 'Cat',\n makeAnimalSound() {\n return 'Meow' \n },\n isMammal: true\n }\n\n expect(animal.name).toEqual('Cat')\n })\n\n it('has makeAnimalSound method', () =\u003e {\n const animal: Animal = {\n name: 'Dog',\n makeAnimalSound() {\n return 'Woof'\n },\n isMammal: true\n }\n\n expect(animal.makeAnimalSound()).toEqual('Woof')\n })\n\n it('has isMammal property', () =\u003e {\n const animal:","stopReason":""} event: completion - data: {"completion":" You have shared 7 file contexts with me so far:\n\n1. src/trickyLogic.ts\n2. src/TestLogger.ts \n3. src/TestClass.ts\n4. src/sum.ts\n5. src/squirrel.ts\n6. src/multiple-selections.","stopReason":""} + data: {"completion":" Okay, based on the shared context, I see that Vitest is being used as the test framework. No mocks are detected.\n\nSince there are no existing tests for the Animal interface, I will generate a new test file with sample unit tests covering basic validation of the Animal interface:\n\n```typescript\nimport { expect } from 'vitest'\n\nimport { describe, it } from 'vitest'\n\nimport { Animal } from './animal' \n\ndescribe('Animal', () =\u003e {\n\n it('has name property', () =\u003e {\n const animal: Animal = {\n name: 'Cat',\n makeAnimalSound() {\n return 'Meow' \n },\n isMammal: true\n }\n\n expect(animal.name).toEqual('Cat')\n })\n\n it('has makeAnimalSound method', () =\u003e {\n const animal: Animal = {\n name: 'Dog',\n makeAnimalSound() {\n return 'Woof'\n },\n isMammal: true\n }\n\n expect(animal.makeAnimalSound()).toEqual('Woof')\n })\n\n it('has isMammal property', () =\u003e {\n const animal: Animal","stopReason":""} event: completion - data: {"completion":" You have shared 7 file contexts with me so far:\n\n1. src/trickyLogic.ts\n2. src/TestLogger.ts \n3. src/TestClass.ts\n4. src/sum.ts\n5. src/squirrel.ts\n6. src/multiple-selections.ts","stopReason":""} + data: {"completion":" Okay, based on the shared context, I see that Vitest is being used as the test framework. No mocks are detected.\n\nSince there are no existing tests for the Animal interface, I will generate a new test file with sample unit tests covering basic validation of the Animal interface:\n\n```typescript\nimport { expect } from 'vitest'\n\nimport { describe, it } from 'vitest'\n\nimport { Animal } from './animal' \n\ndescribe('Animal', () =\u003e {\n\n it('has name property', () =\u003e {\n const animal: Animal = {\n name: 'Cat',\n makeAnimalSound() {\n return 'Meow' \n },\n isMammal: true\n }\n\n expect(animal.name).toEqual('Cat')\n })\n\n it('has makeAnimalSound method', () =\u003e {\n const animal: Animal = {\n name: 'Dog',\n makeAnimalSound() {\n return 'Woof'\n },\n isMammal: true\n }\n\n expect(animal.makeAnimalSound()).toEqual('Woof')\n })\n\n it('has isMammal property', () =\u003e {\n const animal: Animal =","stopReason":""} event: completion - data: {"completion":" You have shared 7 file contexts with me so far:\n\n1. src/trickyLogic.ts\n2. src/TestLogger.ts \n3. src/TestClass.ts\n4. src/sum.ts\n5. src/squirrel.ts\n6. src/multiple-selections.ts\n7","stopReason":""} + data: {"completion":" Okay, based on the shared context, I see that Vitest is being used as the test framework. No mocks are detected.\n\nSince there are no existing tests for the Animal interface, I will generate a new test file with sample unit tests covering basic validation of the Animal interface:\n\n```typescript\nimport { expect } from 'vitest'\n\nimport { describe, it } from 'vitest'\n\nimport { Animal } from './animal' \n\ndescribe('Animal', () =\u003e {\n\n it('has name property', () =\u003e {\n const animal: Animal = {\n name: 'Cat',\n makeAnimalSound() {\n return 'Meow' \n },\n isMammal: true\n }\n\n expect(animal.name).toEqual('Cat')\n })\n\n it('has makeAnimalSound method', () =\u003e {\n const animal: Animal = {\n name: 'Dog',\n makeAnimalSound() {\n return 'Woof'\n },\n isMammal: true\n }\n\n expect(animal.makeAnimalSound()).toEqual('Woof')\n })\n\n it('has isMammal property', () =\u003e {\n const animal: Animal = {","stopReason":""} event: completion - data: {"completion":" You have shared 7 file contexts with me so far:\n\n1. src/trickyLogic.ts\n2. src/TestLogger.ts \n3. src/TestClass.ts\n4. src/sum.ts\n5. src/squirrel.ts\n6. src/multiple-selections.ts\n7.","stopReason":""} + data: {"completion":" Okay, based on the shared context, I see that Vitest is being used as the test framework. No mocks are detected.\n\nSince there are no existing tests for the Animal interface, I will generate a new test file with sample unit tests covering basic validation of the Animal interface:\n\n```typescript\nimport { expect } from 'vitest'\n\nimport { describe, it } from 'vitest'\n\nimport { Animal } from './animal' \n\ndescribe('Animal', () =\u003e {\n\n it('has name property', () =\u003e {\n const animal: Animal = {\n name: 'Cat',\n makeAnimalSound() {\n return 'Meow' \n },\n isMammal: true\n }\n\n expect(animal.name).toEqual('Cat')\n })\n\n it('has makeAnimalSound method', () =\u003e {\n const animal: Animal = {\n name: 'Dog',\n makeAnimalSound() {\n return 'Woof'\n },\n isMammal: true\n }\n\n expect(animal.makeAnimalSound()).toEqual('Woof')\n })\n\n it('has isMammal property', () =\u003e {\n const animal: Animal = {\n ","stopReason":""} event: completion - data: {"completion":" You have shared 7 file contexts with me so far:\n\n1. src/trickyLogic.ts\n2. src/TestLogger.ts \n3. src/TestClass.ts\n4. src/sum.ts\n5. src/squirrel.ts\n6. src/multiple-selections.ts\n7. src","stopReason":""} + data: {"completion":" Okay, based on the shared context, I see that Vitest is being used as the test framework. No mocks are detected.\n\nSince there are no existing tests for the Animal interface, I will generate a new test file with sample unit tests covering basic validation of the Animal interface:\n\n```typescript\nimport { expect } from 'vitest'\n\nimport { describe, it } from 'vitest'\n\nimport { Animal } from './animal' \n\ndescribe('Animal', () =\u003e {\n\n it('has name property', () =\u003e {\n const animal: Animal = {\n name: 'Cat',\n makeAnimalSound() {\n return 'Meow' \n },\n isMammal: true\n }\n\n expect(animal.name).toEqual('Cat')\n })\n\n it('has makeAnimalSound method', () =\u003e {\n const animal: Animal = {\n name: 'Dog',\n makeAnimalSound() {\n return 'Woof'\n },\n isMammal: true\n }\n\n expect(animal.makeAnimalSound()).toEqual('Woof')\n })\n\n it('has isMammal property', () =\u003e {\n const animal: Animal = {\n name","stopReason":""} event: completion - data: {"completion":" You have shared 7 file contexts with me so far:\n\n1. src/trickyLogic.ts\n2. src/TestLogger.ts \n3. src/TestClass.ts\n4. src/sum.ts\n5. src/squirrel.ts\n6. src/multiple-selections.ts\n7. src/","stopReason":""} + data: {"completion":" Okay, based on the shared context, I see that Vitest is being used as the test framework. No mocks are detected.\n\nSince there are no existing tests for the Animal interface, I will generate a new test file with sample unit tests covering basic validation of the Animal interface:\n\n```typescript\nimport { expect } from 'vitest'\n\nimport { describe, it } from 'vitest'\n\nimport { Animal } from './animal' \n\ndescribe('Animal', () =\u003e {\n\n it('has name property', () =\u003e {\n const animal: Animal = {\n name: 'Cat',\n makeAnimalSound() {\n return 'Meow' \n },\n isMammal: true\n }\n\n expect(animal.name).toEqual('Cat')\n })\n\n it('has makeAnimalSound method', () =\u003e {\n const animal: Animal = {\n name: 'Dog',\n makeAnimalSound() {\n return 'Woof'\n },\n isMammal: true\n }\n\n expect(animal.makeAnimalSound()).toEqual('Woof')\n })\n\n it('has isMammal property', () =\u003e {\n const animal: Animal = {\n name:","stopReason":""} event: completion - data: {"completion":" You have shared 7 file contexts with me so far:\n\n1. src/trickyLogic.ts\n2. src/TestLogger.ts \n3. src/TestClass.ts\n4. src/sum.ts\n5. src/squirrel.ts\n6. src/multiple-selections.ts\n7. src/example","stopReason":""} + data: {"completion":" Okay, based on the shared context, I see that Vitest is being used as the test framework. No mocks are detected.\n\nSince there are no existing tests for the Animal interface, I will generate a new test file with sample unit tests covering basic validation of the Animal interface:\n\n```typescript\nimport { expect } from 'vitest'\n\nimport { describe, it } from 'vitest'\n\nimport { Animal } from './animal' \n\ndescribe('Animal', () =\u003e {\n\n it('has name property', () =\u003e {\n const animal: Animal = {\n name: 'Cat',\n makeAnimalSound() {\n return 'Meow' \n },\n isMammal: true\n }\n\n expect(animal.name).toEqual('Cat')\n })\n\n it('has makeAnimalSound method', () =\u003e {\n const animal: Animal = {\n name: 'Dog',\n makeAnimalSound() {\n return 'Woof'\n },\n isMammal: true\n }\n\n expect(animal.makeAnimalSound()).toEqual('Woof')\n })\n\n it('has isMammal property', () =\u003e {\n const animal: Animal = {\n name: '","stopReason":""} event: completion - data: {"completion":" You have shared 7 file contexts with me so far:\n\n1. src/trickyLogic.ts\n2. src/TestLogger.ts \n3. src/TestClass.ts\n4. src/sum.ts\n5. src/squirrel.ts\n6. src/multiple-selections.ts\n7. src/example.","stopReason":""} + data: {"completion":" Okay, based on the shared context, I see that Vitest is being used as the test framework. No mocks are detected.\n\nSince there are no existing tests for the Animal interface, I will generate a new test file with sample unit tests covering basic validation of the Animal interface:\n\n```typescript\nimport { expect } from 'vitest'\n\nimport { describe, it } from 'vitest'\n\nimport { Animal } from './animal' \n\ndescribe('Animal', () =\u003e {\n\n it('has name property', () =\u003e {\n const animal: Animal = {\n name: 'Cat',\n makeAnimalSound() {\n return 'Meow' \n },\n isMammal: true\n }\n\n expect(animal.name).toEqual('Cat')\n })\n\n it('has makeAnimalSound method', () =\u003e {\n const animal: Animal = {\n name: 'Dog',\n makeAnimalSound() {\n return 'Woof'\n },\n isMammal: true\n }\n\n expect(animal.makeAnimalSound()).toEqual('Woof')\n })\n\n it('has isMammal property', () =\u003e {\n const animal: Animal = {\n name: 'Sn","stopReason":""} event: completion - data: {"completion":" You have shared 7 file contexts with me so far:\n\n1. src/trickyLogic.ts\n2. src/TestLogger.ts \n3. src/TestClass.ts\n4. src/sum.ts\n5. src/squirrel.ts\n6. src/multiple-selections.ts\n7. src/example.test","stopReason":""} + data: {"completion":" Okay, based on the shared context, I see that Vitest is being used as the test framework. No mocks are detected.\n\nSince there are no existing tests for the Animal interface, I will generate a new test file with sample unit tests covering basic validation of the Animal interface:\n\n```typescript\nimport { expect } from 'vitest'\n\nimport { describe, it } from 'vitest'\n\nimport { Animal } from './animal' \n\ndescribe('Animal', () =\u003e {\n\n it('has name property', () =\u003e {\n const animal: Animal = {\n name: 'Cat',\n makeAnimalSound() {\n return 'Meow' \n },\n isMammal: true\n }\n\n expect(animal.name).toEqual('Cat')\n })\n\n it('has makeAnimalSound method', () =\u003e {\n const animal: Animal = {\n name: 'Dog',\n makeAnimalSound() {\n return 'Woof'\n },\n isMammal: true\n }\n\n expect(animal.makeAnimalSound()).toEqual('Woof')\n })\n\n it('has isMammal property', () =\u003e {\n const animal: Animal = {\n name: 'Snake","stopReason":""} event: completion - data: {"completion":" You have shared 7 file contexts with me so far:\n\n1. src/trickyLogic.ts\n2. src/TestLogger.ts \n3. src/TestClass.ts\n4. src/sum.ts\n5. src/squirrel.ts\n6. src/multiple-selections.ts\n7. src/example.test.","stopReason":""} + data: {"completion":" Okay, based on the shared context, I see that Vitest is being used as the test framework. No mocks are detected.\n\nSince there are no existing tests for the Animal interface, I will generate a new test file with sample unit tests covering basic validation of the Animal interface:\n\n```typescript\nimport { expect } from 'vitest'\n\nimport { describe, it } from 'vitest'\n\nimport { Animal } from './animal' \n\ndescribe('Animal', () =\u003e {\n\n it('has name property', () =\u003e {\n const animal: Animal = {\n name: 'Cat',\n makeAnimalSound() {\n return 'Meow' \n },\n isMammal: true\n }\n\n expect(animal.name).toEqual('Cat')\n })\n\n it('has makeAnimalSound method', () =\u003e {\n const animal: Animal = {\n name: 'Dog',\n makeAnimalSound() {\n return 'Woof'\n },\n isMammal: true\n }\n\n expect(animal.makeAnimalSound()).toEqual('Woof')\n })\n\n it('has isMammal property', () =\u003e {\n const animal: Animal = {\n name: 'Snake',","stopReason":""} event: completion - data: {"completion":" You have shared 7 file contexts with me so far:\n\n1. src/trickyLogic.ts\n2. src/TestLogger.ts \n3. src/TestClass.ts\n4. src/sum.ts\n5. src/squirrel.ts\n6. src/multiple-selections.ts\n7. src/example.test.ts","stopReason":""} + data: {"completion":" Okay, based on the shared context, I see that Vitest is being used as the test framework. No mocks are detected.\n\nSince there are no existing tests for the Animal interface, I will generate a new test file with sample unit tests covering basic validation of the Animal interface:\n\n```typescript\nimport { expect } from 'vitest'\n\nimport { describe, it } from 'vitest'\n\nimport { Animal } from './animal' \n\ndescribe('Animal', () =\u003e {\n\n it('has name property', () =\u003e {\n const animal: Animal = {\n name: 'Cat',\n makeAnimalSound() {\n return 'Meow' \n },\n isMammal: true\n }\n\n expect(animal.name).toEqual('Cat')\n })\n\n it('has makeAnimalSound method', () =\u003e {\n const animal: Animal = {\n name: 'Dog',\n makeAnimalSound() {\n return 'Woof'\n },\n isMammal: true\n }\n\n expect(animal.makeAnimalSound()).toEqual('Woof')\n })\n\n it('has isMammal property', () =\u003e {\n const animal: Animal = {\n name: 'Snake',\n ","stopReason":""} event: completion - data: {"completion":" You have shared 7 file contexts with me so far:\n\n1. src/trickyLogic.ts\n2. src/TestLogger.ts \n3. src/TestClass.ts\n4. src/sum.ts\n5. src/squirrel.ts\n6. src/multiple-selections.ts\n7. src/example.test.ts","stopReason":"stop_sequence"} + data: {"completion":" Okay, based on the shared context, I see that Vitest is being used as the test framework. No mocks are detected.\n\nSince there are no existing tests for the Animal interface, I will generate a new test file with sample unit tests covering basic validation of the Animal interface:\n\n```typescript\nimport { expect } from 'vitest'\n\nimport { describe, it } from 'vitest'\n\nimport { Animal } from './animal' \n\ndescribe('Animal', () =\u003e {\n\n it('has name property', () =\u003e {\n const animal: Animal = {\n name: 'Cat',\n makeAnimalSound() {\n return 'Meow' \n },\n isMammal: true\n }\n\n expect(animal.name).toEqual('Cat')\n })\n\n it('has makeAnimalSound method', () =\u003e {\n const animal: Animal = {\n name: 'Dog',\n makeAnimalSound() {\n return 'Woof'\n },\n isMammal: true\n }\n\n expect(animal.makeAnimalSound()).toEqual('Woof')\n })\n\n it('has isMammal property', () =\u003e {\n const animal: Animal = {\n name: 'Snake',\n make","stopReason":""} - event: done + event: completion - data: {} + data: {"completion":" Okay, based on the shared context, I see that Vitest is being used as the test framework. No mocks are detected.\n\nSince there are no existing tests for the Animal interface, I will generate a new test file with sample unit tests covering basic validation of the Animal interface:\n\n```typescript\nimport { expect } from 'vitest'\n\nimport { describe, it } from 'vitest'\n\nimport { Animal } from './animal' \n\ndescribe('Animal', () =\u003e {\n\n it('has name property', () =\u003e {\n const animal: Animal = {\n name: 'Cat',\n makeAnimalSound() {\n return 'Meow' \n },\n isMammal: true\n }\n\n expect(animal.name).toEqual('Cat')\n })\n\n it('has makeAnimalSound method', () =\u003e {\n const animal: Animal = {\n name: 'Dog',\n makeAnimalSound() {\n return 'Woof'\n },\n isMammal: true\n }\n\n expect(animal.makeAnimalSound()).toEqual('Woof')\n })\n\n it('has isMammal property', () =\u003e {\n const animal: Animal = {\n name: 'Snake',\n makeAnimal","stopReason":""} - cookies: [] - headers: - - name: date - value: Fri, 09 Feb 2024 18:14:53 GMT - - name: content-type - value: text/event-stream - - name: transfer-encoding - value: chunked - - name: connection - value: keep-alive - - name: access-control-allow-credentials - value: "true" - - name: access-control-allow-origin - value: "" - - name: cache-control - value: no-cache - - name: vary - value: Cookie,Accept-Encoding,Authorization,Cookie, Authorization, - X-Requested-With,Cookie - - name: x-content-type-options - value: nosniff - - name: x-frame-options - value: DENY - - name: x-xss-protection - value: 1; mode=block - - name: strict-transport-security - value: max-age=31536000; includeSubDomains; preload - headersSize: 1289 - httpVersion: HTTP/1.1 - redirectURL: "" - status: 200 - statusText: OK - startedDateTime: 2024-02-09T18:14:50.485Z - time: 0 - timings: - blocked: -1 - connect: -1 - dns: -1 - receive: 0 - send: 0 - ssl: -1 - wait: 0 - - _id: 9f065c0d97a959d4589c225e04080a97 - _order: 0 - cache: {} - request: - bodySize: 3303 - cookies: [] - headers: - - name: content-type - value: application/json - - name: accept-encoding - value: gzip;q=0 - - name: authorization - value: token - REDACTED_3709f5bf232c2abca4c612f0768368b57919ca6eaa470e3fd7160cbf3e8d0ec3 - - name: user-agent - value: defaultClient / v1 - - name: host - value: sourcegraph.com - headersSize: 263 - httpVersion: HTTP/1.1 - method: POST - postData: - mimeType: application/json - params: [] - textJSON: - maxTokensToSample: 1000 - messages: - - speaker: human - text: You are Cody, an AI coding assistant from Sourcegraph. - - speaker: assistant - text: I am Cody, an AI coding assistant from Sourcegraph. - - speaker: human - text: > - Codebase context from file path src/TestLogger.ts: const foo = - 42 - export const TestLogger = { - startLogging: () => { - // Do some stuff + event: completion - function recordLog() { - console.log(/* CURSOR */ 'Recording the log') - } + data: {"completion":" Okay, based on the shared context, I see that Vitest is being used as the test framework. No mocks are detected.\n\nSince there are no existing tests for the Animal interface, I will generate a new test file with sample unit tests covering basic validation of the Animal interface:\n\n```typescript\nimport { expect } from 'vitest'\n\nimport { describe, it } from 'vitest'\n\nimport { Animal } from './animal' \n\ndescribe('Animal', () =\u003e {\n\n it('has name property', () =\u003e {\n const animal: Animal = {\n name: 'Cat',\n makeAnimalSound() {\n return 'Meow' \n },\n isMammal: true\n }\n\n expect(animal.name).toEqual('Cat')\n })\n\n it('has makeAnimalSound method', () =\u003e {\n const animal: Animal = {\n name: 'Dog',\n makeAnimalSound() {\n return 'Woof'\n },\n isMammal: true\n }\n\n expect(animal.makeAnimalSound()).toEqual('Woof')\n })\n\n it('has isMammal property', () =\u003e {\n const animal: Animal = {\n name: 'Snake',\n makeAnimalSound","stopReason":""} - recordLog() - }, - } - - speaker: assistant - text: Ok. - - speaker: human - text: > - Codebase context from file path src/TestClass.ts: const foo = - 42 + event: completion - export class TestClass { - constructor(private shouldGreet: boolean) {} + data: {"completion":" Okay, based on the shared context, I see that Vitest is being used as the test framework. No mocks are detected.\n\nSince there are no existing tests for the Animal interface, I will generate a new test file with sample unit tests covering basic validation of the Animal interface:\n\n```typescript\nimport { expect } from 'vitest'\n\nimport { describe, it } from 'vitest'\n\nimport { Animal } from './animal' \n\ndescribe('Animal', () =\u003e {\n\n it('has name property', () =\u003e {\n const animal: Animal = {\n name: 'Cat',\n makeAnimalSound() {\n return 'Meow' \n },\n isMammal: true\n }\n\n expect(animal.name).toEqual('Cat')\n })\n\n it('has makeAnimalSound method', () =\u003e {\n const animal: Animal = {\n name: 'Dog',\n makeAnimalSound() {\n return 'Woof'\n },\n isMammal: true\n }\n\n expect(animal.makeAnimalSound()).toEqual('Woof')\n })\n\n it('has isMammal property', () =\u003e {\n const animal: Animal = {\n name: 'Snake',\n makeAnimalSound()","stopReason":""} - public functionName() { - if (this.shouldGreet) { - console.log(/* CURSOR */ 'Hello World!') - } - } - } - - speaker: assistant - text: Ok. - - speaker: human - text: > - Codebase context from file path src/example.test.ts: import { - expect } from 'vitest' - import { it } from 'vitest' + event: completion - import { describe } from 'vitest' + data: {"completion":" Okay, based on the shared context, I see that Vitest is being used as the test framework. No mocks are detected.\n\nSince there are no existing tests for the Animal interface, I will generate a new test file with sample unit tests covering basic validation of the Animal interface:\n\n```typescript\nimport { expect } from 'vitest'\n\nimport { describe, it } from 'vitest'\n\nimport { Animal } from './animal' \n\ndescribe('Animal', () =\u003e {\n\n it('has name property', () =\u003e {\n const animal: Animal = {\n name: 'Cat',\n makeAnimalSound() {\n return 'Meow' \n },\n isMammal: true\n }\n\n expect(animal.name).toEqual('Cat')\n })\n\n it('has makeAnimalSound method', () =\u003e {\n const animal: Animal = {\n name: 'Dog',\n makeAnimalSound() {\n return 'Woof'\n },\n isMammal: true\n }\n\n expect(animal.makeAnimalSound()).toEqual('Woof')\n })\n\n it('has isMammal property', () =\u003e {\n const animal: Animal = {\n name: 'Snake',\n makeAnimalSound() {","stopReason":""} - describe('test block', () => { - it('does 1', () => { - expect(true).toBe(true) - }) + event: completion - it('does 2', () => { - expect(true).toBe(true) - }) + data: {"completion":" Okay, based on the shared context, I see that Vitest is being used as the test framework. No mocks are detected.\n\nSince there are no existing tests for the Animal interface, I will generate a new test file with sample unit tests covering basic validation of the Animal interface:\n\n```typescript\nimport { expect } from 'vitest'\n\nimport { describe, it } from 'vitest'\n\nimport { Animal } from './animal' \n\ndescribe('Animal', () =\u003e {\n\n it('has name property', () =\u003e {\n const animal: Animal = {\n name: 'Cat',\n makeAnimalSound() {\n return 'Meow' \n },\n isMammal: true\n }\n\n expect(animal.name).toEqual('Cat')\n })\n\n it('has makeAnimalSound method', () =\u003e {\n const animal: Animal = {\n name: 'Dog',\n makeAnimalSound() {\n return 'Woof'\n },\n isMammal: true\n }\n\n expect(animal.makeAnimalSound()).toEqual('Woof')\n })\n\n it('has isMammal property', () =\u003e {\n const animal: Animal = {\n name: 'Snake',\n makeAnimalSound() {\n ","stopReason":""} - it('does something else', () => { - // This line will error due to incorrect usage of `performance.now` - const startTime = performance.now(/* CURSOR */) - }) - }) - - speaker: assistant - text: Ok. - - speaker: human - text: |- - "My selected TypeScript code from file `src/animal.ts`: - - export interface Animal { - name: string - makeAnimalSound(): string - isMammal: boolean - } + event: completion - - - speaker: assistant - text: Ok. - - speaker: human - text: Review the shared code context and configurations to identify the test - framework and libraries in use. Then, generate a suite of - multiple unit tests for the functions in using the - detected test framework and libraries. Be sure to import the - function being tested. Follow the same patterns as any shared - context. Only add packages, imports, dependencies, and - assertions if they are used in the shared code. Pay attention - to the file path of each shared context to see if test for - already exists. If one exists, focus on generating - new unit tests for uncovered cases. If none are detected, - import common unit test libraries for {languageName}. Focus on - validating key functionality with simple and complete - assertions. Only include mocks if one is detected in the - shared code. Before writing the tests, identify which test - libraries and frameworks to import, e.g. 'No new imports - needed - using existing libs' or 'Importing test framework - that matches shared context usage' or 'Importing the defined - framework', etc. Then briefly summarize test coverage and any - limitations. At the end, enclose the full completed code for - the new unit tests, including all necessary imports, in a - single markdown codeblock. No fragments or TODO. The new tests - should validate expected functionality and cover edge cases - for with all required imports, including importing - the function being tested. Do not repeat existing tests. - - speaker: assistant - model: anthropic/claude-2.0 - temperature: 0 - topK: -1 - topP: -1 - queryString: [] - url: https://sourcegraph.com/.api/completions/stream - response: - bodySize: 245161 - content: - mimeType: text/event-stream - size: 245161 - text: >+ - event: completion - - data: {"completion":" Okay","stopReason":""} - - - event: completion - - data: {"completion":" Okay,","stopReason":""} - - - event: completion - - data: {"completion":" Okay, based","stopReason":""} - - - event: completion - - data: {"completion":" Okay, based on","stopReason":""} - - - event: completion - - data: {"completion":" Okay, based on the","stopReason":""} - - - event: completion - - data: {"completion":" Okay, based on the shared","stopReason":""} - - - event: completion - - data: {"completion":" Okay, based on the shared context","stopReason":""} - - - event: completion - - data: {"completion":" Okay, based on the shared context,","stopReason":""} - - - event: completion - - data: {"completion":" Okay, based on the shared context, I","stopReason":""} - - - event: completion - - data: {"completion":" Okay, based on the shared context, I see","stopReason":""} - - - event: completion - - data: {"completion":" Okay, based on the shared context, I see that","stopReason":""} - - - event: completion - - data: {"completion":" Okay, based on the shared context, I see that Vit","stopReason":""} - - - event: completion - - data: {"completion":" Okay, based on the shared context, I see that Vitest","stopReason":""} - - - event: completion - - data: {"completion":" Okay, based on the shared context, I see that Vitest is","stopReason":""} - - - event: completion - - data: {"completion":" Okay, based on the shared context, I see that Vitest is being","stopReason":""} + data: {"completion":" Okay, based on the shared context, I see that Vitest is being used as the test framework. No mocks are detected.\n\nSince there are no existing tests for the Animal interface, I will generate a new test file with sample unit tests covering basic validation of the Animal interface:\n\n```typescript\nimport { expect } from 'vitest'\n\nimport { describe, it } from 'vitest'\n\nimport { Animal } from './animal' \n\ndescribe('Animal', () =\u003e {\n\n it('has name property', () =\u003e {\n const animal: Animal = {\n name: 'Cat',\n makeAnimalSound() {\n return 'Meow' \n },\n isMammal: true\n }\n\n expect(animal.name).toEqual('Cat')\n })\n\n it('has makeAnimalSound method', () =\u003e {\n const animal: Animal = {\n name: 'Dog',\n makeAnimalSound() {\n return 'Woof'\n },\n isMammal: true\n }\n\n expect(animal.makeAnimalSound()).toEqual('Woof')\n })\n\n it('has isMammal property', () =\u003e {\n const animal: Animal = {\n name: 'Snake',\n makeAnimalSound() {\n return","stopReason":""} event: completion - data: {"completion":" Okay, based on the shared context, I see that Vitest is being used","stopReason":""} + data: {"completion":" Okay, based on the shared context, I see that Vitest is being used as the test framework. No mocks are detected.\n\nSince there are no existing tests for the Animal interface, I will generate a new test file with sample unit tests covering basic validation of the Animal interface:\n\n```typescript\nimport { expect } from 'vitest'\n\nimport { describe, it } from 'vitest'\n\nimport { Animal } from './animal' \n\ndescribe('Animal', () =\u003e {\n\n it('has name property', () =\u003e {\n const animal: Animal = {\n name: 'Cat',\n makeAnimalSound() {\n return 'Meow' \n },\n isMammal: true\n }\n\n expect(animal.name).toEqual('Cat')\n })\n\n it('has makeAnimalSound method', () =\u003e {\n const animal: Animal = {\n name: 'Dog',\n makeAnimalSound() {\n return 'Woof'\n },\n isMammal: true\n }\n\n expect(animal.makeAnimalSound()).toEqual('Woof')\n })\n\n it('has isMammal property', () =\u003e {\n const animal: Animal = {\n name: 'Snake',\n makeAnimalSound() {\n return '","stopReason":""} event: completion - data: {"completion":" Okay, based on the shared context, I see that Vitest is being used as","stopReason":""} + data: {"completion":" Okay, based on the shared context, I see that Vitest is being used as the test framework. No mocks are detected.\n\nSince there are no existing tests for the Animal interface, I will generate a new test file with sample unit tests covering basic validation of the Animal interface:\n\n```typescript\nimport { expect } from 'vitest'\n\nimport { describe, it } from 'vitest'\n\nimport { Animal } from './animal' \n\ndescribe('Animal', () =\u003e {\n\n it('has name property', () =\u003e {\n const animal: Animal = {\n name: 'Cat',\n makeAnimalSound() {\n return 'Meow' \n },\n isMammal: true\n }\n\n expect(animal.name).toEqual('Cat')\n })\n\n it('has makeAnimalSound method', () =\u003e {\n const animal: Animal = {\n name: 'Dog',\n makeAnimalSound() {\n return 'Woof'\n },\n isMammal: true\n }\n\n expect(animal.makeAnimalSound()).toEqual('Woof')\n })\n\n it('has isMammal property', () =\u003e {\n const animal: Animal = {\n name: 'Snake',\n makeAnimalSound() {\n return 'H","stopReason":""} event: completion - data: {"completion":" Okay, based on the shared context, I see that Vitest is being used as the","stopReason":""} + data: {"completion":" Okay, based on the shared context, I see that Vitest is being used as the test framework. No mocks are detected.\n\nSince there are no existing tests for the Animal interface, I will generate a new test file with sample unit tests covering basic validation of the Animal interface:\n\n```typescript\nimport { expect } from 'vitest'\n\nimport { describe, it } from 'vitest'\n\nimport { Animal } from './animal' \n\ndescribe('Animal', () =\u003e {\n\n it('has name property', () =\u003e {\n const animal: Animal = {\n name: 'Cat',\n makeAnimalSound() {\n return 'Meow' \n },\n isMammal: true\n }\n\n expect(animal.name).toEqual('Cat')\n })\n\n it('has makeAnimalSound method', () =\u003e {\n const animal: Animal = {\n name: 'Dog',\n makeAnimalSound() {\n return 'Woof'\n },\n isMammal: true\n }\n\n expect(animal.makeAnimalSound()).toEqual('Woof')\n })\n\n it('has isMammal property', () =\u003e {\n const animal: Animal = {\n name: 'Snake',\n makeAnimalSound() {\n return 'Hiss","stopReason":""} event: completion - data: {"completion":" Okay, based on the shared context, I see that Vitest is being used as the test","stopReason":""} + data: {"completion":" Okay, based on the shared context, I see that Vitest is being used as the test framework. No mocks are detected.\n\nSince there are no existing tests for the Animal interface, I will generate a new test file with sample unit tests covering basic validation of the Animal interface:\n\n```typescript\nimport { expect } from 'vitest'\n\nimport { describe, it } from 'vitest'\n\nimport { Animal } from './animal' \n\ndescribe('Animal', () =\u003e {\n\n it('has name property', () =\u003e {\n const animal: Animal = {\n name: 'Cat',\n makeAnimalSound() {\n return 'Meow' \n },\n isMammal: true\n }\n\n expect(animal.name).toEqual('Cat')\n })\n\n it('has makeAnimalSound method', () =\u003e {\n const animal: Animal = {\n name: 'Dog',\n makeAnimalSound() {\n return 'Woof'\n },\n isMammal: true\n }\n\n expect(animal.makeAnimalSound()).toEqual('Woof')\n })\n\n it('has isMammal property', () =\u003e {\n const animal: Animal = {\n name: 'Snake',\n makeAnimalSound() {\n return 'Hiss'","stopReason":""} event: completion - data: {"completion":" Okay, based on the shared context, I see that Vitest is being used as the test framework","stopReason":""} + data: {"completion":" Okay, based on the shared context, I see that Vitest is being used as the test framework. No mocks are detected.\n\nSince there are no existing tests for the Animal interface, I will generate a new test file with sample unit tests covering basic validation of the Animal interface:\n\n```typescript\nimport { expect } from 'vitest'\n\nimport { describe, it } from 'vitest'\n\nimport { Animal } from './animal' \n\ndescribe('Animal', () =\u003e {\n\n it('has name property', () =\u003e {\n const animal: Animal = {\n name: 'Cat',\n makeAnimalSound() {\n return 'Meow' \n },\n isMammal: true\n }\n\n expect(animal.name).toEqual('Cat')\n })\n\n it('has makeAnimalSound method', () =\u003e {\n const animal: Animal = {\n name: 'Dog',\n makeAnimalSound() {\n return 'Woof'\n },\n isMammal: true\n }\n\n expect(animal.makeAnimalSound()).toEqual('Woof')\n })\n\n it('has isMammal property', () =\u003e {\n const animal: Animal = {\n name: 'Snake',\n makeAnimalSound() {\n return 'Hiss' ","stopReason":""} event: completion - data: {"completion":" Okay, based on the shared context, I see that Vitest is being used as the test framework.","stopReason":""} + data: {"completion":" Okay, based on the shared context, I see that Vitest is being used as the test framework. No mocks are detected.\n\nSince there are no existing tests for the Animal interface, I will generate a new test file with sample unit tests covering basic validation of the Animal interface:\n\n```typescript\nimport { expect } from 'vitest'\n\nimport { describe, it } from 'vitest'\n\nimport { Animal } from './animal' \n\ndescribe('Animal', () =\u003e {\n\n it('has name property', () =\u003e {\n const animal: Animal = {\n name: 'Cat',\n makeAnimalSound() {\n return 'Meow' \n },\n isMammal: true\n }\n\n expect(animal.name).toEqual('Cat')\n })\n\n it('has makeAnimalSound method', () =\u003e {\n const animal: Animal = {\n name: 'Dog',\n makeAnimalSound() {\n return 'Woof'\n },\n isMammal: true\n }\n\n expect(animal.makeAnimalSound()).toEqual('Woof')\n })\n\n it('has isMammal property', () =\u003e {\n const animal: Animal = {\n name: 'Snake',\n makeAnimalSound() {\n return 'Hiss' \n ","stopReason":""} event: completion - data: {"completion":" Okay, based on the shared context, I see that Vitest is being used as the test framework. No","stopReason":""} + data: {"completion":" Okay, based on the shared context, I see that Vitest is being used as the test framework. No mocks are detected.\n\nSince there are no existing tests for the Animal interface, I will generate a new test file with sample unit tests covering basic validation of the Animal interface:\n\n```typescript\nimport { expect } from 'vitest'\n\nimport { describe, it } from 'vitest'\n\nimport { Animal } from './animal' \n\ndescribe('Animal', () =\u003e {\n\n it('has name property', () =\u003e {\n const animal: Animal = {\n name: 'Cat',\n makeAnimalSound() {\n return 'Meow' \n },\n isMammal: true\n }\n\n expect(animal.name).toEqual('Cat')\n })\n\n it('has makeAnimalSound method', () =\u003e {\n const animal: Animal = {\n name: 'Dog',\n makeAnimalSound() {\n return 'Woof'\n },\n isMammal: true\n }\n\n expect(animal.makeAnimalSound()).toEqual('Woof')\n })\n\n it('has isMammal property', () =\u003e {\n const animal: Animal = {\n name: 'Snake',\n makeAnimalSound() {\n return 'Hiss' \n },","stopReason":""} event: completion - data: {"completion":" Okay, based on the shared context, I see that Vitest is being used as the test framework. No mocks","stopReason":""} + data: {"completion":" Okay, based on the shared context, I see that Vitest is being used as the test framework. No mocks are detected.\n\nSince there are no existing tests for the Animal interface, I will generate a new test file with sample unit tests covering basic validation of the Animal interface:\n\n```typescript\nimport { expect } from 'vitest'\n\nimport { describe, it } from 'vitest'\n\nimport { Animal } from './animal' \n\ndescribe('Animal', () =\u003e {\n\n it('has name property', () =\u003e {\n const animal: Animal = {\n name: 'Cat',\n makeAnimalSound() {\n return 'Meow' \n },\n isMammal: true\n }\n\n expect(animal.name).toEqual('Cat')\n })\n\n it('has makeAnimalSound method', () =\u003e {\n const animal: Animal = {\n name: 'Dog',\n makeAnimalSound() {\n return 'Woof'\n },\n isMammal: true\n }\n\n expect(animal.makeAnimalSound()).toEqual('Woof')\n })\n\n it('has isMammal property', () =\u003e {\n const animal: Animal = {\n name: 'Snake',\n makeAnimalSound() {\n return 'Hiss' \n },\n ","stopReason":""} event: completion - data: {"completion":" Okay, based on the shared context, I see that Vitest is being used as the test framework. No mocks are","stopReason":""} + data: {"completion":" Okay, based on the shared context, I see that Vitest is being used as the test framework. No mocks are detected.\n\nSince there are no existing tests for the Animal interface, I will generate a new test file with sample unit tests covering basic validation of the Animal interface:\n\n```typescript\nimport { expect } from 'vitest'\n\nimport { describe, it } from 'vitest'\n\nimport { Animal } from './animal' \n\ndescribe('Animal', () =\u003e {\n\n it('has name property', () =\u003e {\n const animal: Animal = {\n name: 'Cat',\n makeAnimalSound() {\n return 'Meow' \n },\n isMammal: true\n }\n\n expect(animal.name).toEqual('Cat')\n })\n\n it('has makeAnimalSound method', () =\u003e {\n const animal: Animal = {\n name: 'Dog',\n makeAnimalSound() {\n return 'Woof'\n },\n isMammal: true\n }\n\n expect(animal.makeAnimalSound()).toEqual('Woof')\n })\n\n it('has isMammal property', () =\u003e {\n const animal: Animal = {\n name: 'Snake',\n makeAnimalSound() {\n return 'Hiss' \n },\n is","stopReason":""} event: completion - data: {"completion":" Okay, based on the shared context, I see that Vitest is being used as the test framework. No mocks are detected","stopReason":""} + data: {"completion":" Okay, based on the shared context, I see that Vitest is being used as the test framework. No mocks are detected.\n\nSince there are no existing tests for the Animal interface, I will generate a new test file with sample unit tests covering basic validation of the Animal interface:\n\n```typescript\nimport { expect } from 'vitest'\n\nimport { describe, it } from 'vitest'\n\nimport { Animal } from './animal' \n\ndescribe('Animal', () =\u003e {\n\n it('has name property', () =\u003e {\n const animal: Animal = {\n name: 'Cat',\n makeAnimalSound() {\n return 'Meow' \n },\n isMammal: true\n }\n\n expect(animal.name).toEqual('Cat')\n })\n\n it('has makeAnimalSound method', () =\u003e {\n const animal: Animal = {\n name: 'Dog',\n makeAnimalSound() {\n return 'Woof'\n },\n isMammal: true\n }\n\n expect(animal.makeAnimalSound()).toEqual('Woof')\n })\n\n it('has isMammal property', () =\u003e {\n const animal: Animal = {\n name: 'Snake',\n makeAnimalSound() {\n return 'Hiss' \n },\n isM","stopReason":""} event: completion - data: {"completion":" Okay, based on the shared context, I see that Vitest is being used as the test framework. No mocks are detected.","stopReason":""} + data: {"completion":" Okay, based on the shared context, I see that Vitest is being used as the test framework. No mocks are detected.\n\nSince there are no existing tests for the Animal interface, I will generate a new test file with sample unit tests covering basic validation of the Animal interface:\n\n```typescript\nimport { expect } from 'vitest'\n\nimport { describe, it } from 'vitest'\n\nimport { Animal } from './animal' \n\ndescribe('Animal', () =\u003e {\n\n it('has name property', () =\u003e {\n const animal: Animal = {\n name: 'Cat',\n makeAnimalSound() {\n return 'Meow' \n },\n isMammal: true\n }\n\n expect(animal.name).toEqual('Cat')\n })\n\n it('has makeAnimalSound method', () =\u003e {\n const animal: Animal = {\n name: 'Dog',\n makeAnimalSound() {\n return 'Woof'\n },\n isMammal: true\n }\n\n expect(animal.makeAnimalSound()).toEqual('Woof')\n })\n\n it('has isMammal property', () =\u003e {\n const animal: Animal = {\n name: 'Snake',\n makeAnimalSound() {\n return 'Hiss' \n },\n isMam","stopReason":""} event: completion - data: {"completion":" Okay, based on the shared context, I see that Vitest is being used as the test framework. No mocks are detected.\n\nSince","stopReason":""} + data: {"completion":" Okay, based on the shared context, I see that Vitest is being used as the test framework. No mocks are detected.\n\nSince there are no existing tests for the Animal interface, I will generate a new test file with sample unit tests covering basic validation of the Animal interface:\n\n```typescript\nimport { expect } from 'vitest'\n\nimport { describe, it } from 'vitest'\n\nimport { Animal } from './animal' \n\ndescribe('Animal', () =\u003e {\n\n it('has name property', () =\u003e {\n const animal: Animal = {\n name: 'Cat',\n makeAnimalSound() {\n return 'Meow' \n },\n isMammal: true\n }\n\n expect(animal.name).toEqual('Cat')\n })\n\n it('has makeAnimalSound method', () =\u003e {\n const animal: Animal = {\n name: 'Dog',\n makeAnimalSound() {\n return 'Woof'\n },\n isMammal: true\n }\n\n expect(animal.makeAnimalSound()).toEqual('Woof')\n })\n\n it('has isMammal property', () =\u003e {\n const animal: Animal = {\n name: 'Snake',\n makeAnimalSound() {\n return 'Hiss' \n },\n isMammal","stopReason":""} event: completion - data: {"completion":" Okay, based on the shared context, I see that Vitest is being used as the test framework. No mocks are detected.\n\nSince there","stopReason":""} + data: {"completion":" Okay, based on the shared context, I see that Vitest is being used as the test framework. No mocks are detected.\n\nSince there are no existing tests for the Animal interface, I will generate a new test file with sample unit tests covering basic validation of the Animal interface:\n\n```typescript\nimport { expect } from 'vitest'\n\nimport { describe, it } from 'vitest'\n\nimport { Animal } from './animal' \n\ndescribe('Animal', () =\u003e {\n\n it('has name property', () =\u003e {\n const animal: Animal = {\n name: 'Cat',\n makeAnimalSound() {\n return 'Meow' \n },\n isMammal: true\n }\n\n expect(animal.name).toEqual('Cat')\n })\n\n it('has makeAnimalSound method', () =\u003e {\n const animal: Animal = {\n name: 'Dog',\n makeAnimalSound() {\n return 'Woof'\n },\n isMammal: true\n }\n\n expect(animal.makeAnimalSound()).toEqual('Woof')\n })\n\n it('has isMammal property', () =\u003e {\n const animal: Animal = {\n name: 'Snake',\n makeAnimalSound() {\n return 'Hiss' \n },\n isMammal:","stopReason":""} event: completion - data: {"completion":" Okay, based on the shared context, I see that Vitest is being used as the test framework. No mocks are detected.\n\nSince there are","stopReason":""} + data: {"completion":" Okay, based on the shared context, I see that Vitest is being used as the test framework. No mocks are detected.\n\nSince there are no existing tests for the Animal interface, I will generate a new test file with sample unit tests covering basic validation of the Animal interface:\n\n```typescript\nimport { expect } from 'vitest'\n\nimport { describe, it } from 'vitest'\n\nimport { Animal } from './animal' \n\ndescribe('Animal', () =\u003e {\n\n it('has name property', () =\u003e {\n const animal: Animal = {\n name: 'Cat',\n makeAnimalSound() {\n return 'Meow' \n },\n isMammal: true\n }\n\n expect(animal.name).toEqual('Cat')\n })\n\n it('has makeAnimalSound method', () =\u003e {\n const animal: Animal = {\n name: 'Dog',\n makeAnimalSound() {\n return 'Woof'\n },\n isMammal: true\n }\n\n expect(animal.makeAnimalSound()).toEqual('Woof')\n })\n\n it('has isMammal property', () =\u003e {\n const animal: Animal = {\n name: 'Snake',\n makeAnimalSound() {\n return 'Hiss' \n },\n isMammal: false","stopReason":""} event: completion - data: {"completion":" Okay, based on the shared context, I see that Vitest is being used as the test framework. No mocks are detected.\n\nSince there are no","stopReason":""} + data: {"completion":" Okay, based on the shared context, I see that Vitest is being used as the test framework. No mocks are detected.\n\nSince there are no existing tests for the Animal interface, I will generate a new test file with sample unit tests covering basic validation of the Animal interface:\n\n```typescript\nimport { expect } from 'vitest'\n\nimport { describe, it } from 'vitest'\n\nimport { Animal } from './animal' \n\ndescribe('Animal', () =\u003e {\n\n it('has name property', () =\u003e {\n const animal: Animal = {\n name: 'Cat',\n makeAnimalSound() {\n return 'Meow' \n },\n isMammal: true\n }\n\n expect(animal.name).toEqual('Cat')\n })\n\n it('has makeAnimalSound method', () =\u003e {\n const animal: Animal = {\n name: 'Dog',\n makeAnimalSound() {\n return 'Woof'\n },\n isMammal: true\n }\n\n expect(animal.makeAnimalSound()).toEqual('Woof')\n })\n\n it('has isMammal property', () =\u003e {\n const animal: Animal = {\n name: 'Snake',\n makeAnimalSound() {\n return 'Hiss' \n },\n isMammal: false\n ","stopReason":""} event: completion - data: {"completion":" Okay, based on the shared context, I see that Vitest is being used as the test framework. No mocks are detected.\n\nSince there are no existing","stopReason":""} + data: {"completion":" Okay, based on the shared context, I see that Vitest is being used as the test framework. No mocks are detected.\n\nSince there are no existing tests for the Animal interface, I will generate a new test file with sample unit tests covering basic validation of the Animal interface:\n\n```typescript\nimport { expect } from 'vitest'\n\nimport { describe, it } from 'vitest'\n\nimport { Animal } from './animal' \n\ndescribe('Animal', () =\u003e {\n\n it('has name property', () =\u003e {\n const animal: Animal = {\n name: 'Cat',\n makeAnimalSound() {\n return 'Meow' \n },\n isMammal: true\n }\n\n expect(animal.name).toEqual('Cat')\n })\n\n it('has makeAnimalSound method', () =\u003e {\n const animal: Animal = {\n name: 'Dog',\n makeAnimalSound() {\n return 'Woof'\n },\n isMammal: true\n }\n\n expect(animal.makeAnimalSound()).toEqual('Woof')\n })\n\n it('has isMammal property', () =\u003e {\n const animal: Animal = {\n name: 'Snake',\n makeAnimalSound() {\n return 'Hiss' \n },\n isMammal: false\n }","stopReason":""} event: completion - data: {"completion":" Okay, based on the shared context, I see that Vitest is being used as the test framework. No mocks are detected.\n\nSince there are no existing tests","stopReason":""} + data: {"completion":" Okay, based on the shared context, I see that Vitest is being used as the test framework. No mocks are detected.\n\nSince there are no existing tests for the Animal interface, I will generate a new test file with sample unit tests covering basic validation of the Animal interface:\n\n```typescript\nimport { expect } from 'vitest'\n\nimport { describe, it } from 'vitest'\n\nimport { Animal } from './animal' \n\ndescribe('Animal', () =\u003e {\n\n it('has name property', () =\u003e {\n const animal: Animal = {\n name: 'Cat',\n makeAnimalSound() {\n return 'Meow' \n },\n isMammal: true\n }\n\n expect(animal.name).toEqual('Cat')\n })\n\n it('has makeAnimalSound method', () =\u003e {\n const animal: Animal = {\n name: 'Dog',\n makeAnimalSound() {\n return 'Woof'\n },\n isMammal: true\n }\n\n expect(animal.makeAnimalSound()).toEqual('Woof')\n })\n\n it('has isMammal property', () =\u003e {\n const animal: Animal = {\n name: 'Snake',\n makeAnimalSound() {\n return 'Hiss' \n },\n isMammal: false\n }\n\n ","stopReason":""} event: completion - data: {"completion":" Okay, based on the shared context, I see that Vitest is being used as the test framework. No mocks are detected.\n\nSince there are no existing tests for","stopReason":""} + data: {"completion":" Okay, based on the shared context, I see that Vitest is being used as the test framework. No mocks are detected.\n\nSince there are no existing tests for the Animal interface, I will generate a new test file with sample unit tests covering basic validation of the Animal interface:\n\n```typescript\nimport { expect } from 'vitest'\n\nimport { describe, it } from 'vitest'\n\nimport { Animal } from './animal' \n\ndescribe('Animal', () =\u003e {\n\n it('has name property', () =\u003e {\n const animal: Animal = {\n name: 'Cat',\n makeAnimalSound() {\n return 'Meow' \n },\n isMammal: true\n }\n\n expect(animal.name).toEqual('Cat')\n })\n\n it('has makeAnimalSound method', () =\u003e {\n const animal: Animal = {\n name: 'Dog',\n makeAnimalSound() {\n return 'Woof'\n },\n isMammal: true\n }\n\n expect(animal.makeAnimalSound()).toEqual('Woof')\n })\n\n it('has isMammal property', () =\u003e {\n const animal: Animal = {\n name: 'Snake',\n makeAnimalSound() {\n return 'Hiss' \n },\n isMammal: false\n }\n\n expect","stopReason":""} event: completion - data: {"completion":" Okay, based on the shared context, I see that Vitest is being used as the test framework. No mocks are detected.\n\nSince there are no existing tests for the","stopReason":""} + data: {"completion":" Okay, based on the shared context, I see that Vitest is being used as the test framework. No mocks are detected.\n\nSince there are no existing tests for the Animal interface, I will generate a new test file with sample unit tests covering basic validation of the Animal interface:\n\n```typescript\nimport { expect } from 'vitest'\n\nimport { describe, it } from 'vitest'\n\nimport { Animal } from './animal' \n\ndescribe('Animal', () =\u003e {\n\n it('has name property', () =\u003e {\n const animal: Animal = {\n name: 'Cat',\n makeAnimalSound() {\n return 'Meow' \n },\n isMammal: true\n }\n\n expect(animal.name).toEqual('Cat')\n })\n\n it('has makeAnimalSound method', () =\u003e {\n const animal: Animal = {\n name: 'Dog',\n makeAnimalSound() {\n return 'Woof'\n },\n isMammal: true\n }\n\n expect(animal.makeAnimalSound()).toEqual('Woof')\n })\n\n it('has isMammal property', () =\u003e {\n const animal: Animal = {\n name: 'Snake',\n makeAnimalSound() {\n return 'Hiss' \n },\n isMammal: false\n }\n\n expect(","stopReason":""} event: completion - data: {"completion":" Okay, based on the shared context, I see that Vitest is being used as the test framework. No mocks are detected.\n\nSince there are no existing tests for the Animal","stopReason":""} + data: {"completion":" Okay, based on the shared context, I see that Vitest is being used as the test framework. No mocks are detected.\n\nSince there are no existing tests for the Animal interface, I will generate a new test file with sample unit tests covering basic validation of the Animal interface:\n\n```typescript\nimport { expect } from 'vitest'\n\nimport { describe, it } from 'vitest'\n\nimport { Animal } from './animal' \n\ndescribe('Animal', () =\u003e {\n\n it('has name property', () =\u003e {\n const animal: Animal = {\n name: 'Cat',\n makeAnimalSound() {\n return 'Meow' \n },\n isMammal: true\n }\n\n expect(animal.name).toEqual('Cat')\n })\n\n it('has makeAnimalSound method', () =\u003e {\n const animal: Animal = {\n name: 'Dog',\n makeAnimalSound() {\n return 'Woof'\n },\n isMammal: true\n }\n\n expect(animal.makeAnimalSound()).toEqual('Woof')\n })\n\n it('has isMammal property', () =\u003e {\n const animal: Animal = {\n name: 'Snake',\n makeAnimalSound() {\n return 'Hiss' \n },\n isMammal: false\n }\n\n expect(animal","stopReason":""} event: completion - data: {"completion":" Okay, based on the shared context, I see that Vitest is being used as the test framework. No mocks are detected.\n\nSince there are no existing tests for the Animal interface","stopReason":""} + data: {"completion":" Okay, based on the shared context, I see that Vitest is being used as the test framework. No mocks are detected.\n\nSince there are no existing tests for the Animal interface, I will generate a new test file with sample unit tests covering basic validation of the Animal interface:\n\n```typescript\nimport { expect } from 'vitest'\n\nimport { describe, it } from 'vitest'\n\nimport { Animal } from './animal' \n\ndescribe('Animal', () =\u003e {\n\n it('has name property', () =\u003e {\n const animal: Animal = {\n name: 'Cat',\n makeAnimalSound() {\n return 'Meow' \n },\n isMammal: true\n }\n\n expect(animal.name).toEqual('Cat')\n })\n\n it('has makeAnimalSound method', () =\u003e {\n const animal: Animal = {\n name: 'Dog',\n makeAnimalSound() {\n return 'Woof'\n },\n isMammal: true\n }\n\n expect(animal.makeAnimalSound()).toEqual('Woof')\n })\n\n it('has isMammal property', () =\u003e {\n const animal: Animal = {\n name: 'Snake',\n makeAnimalSound() {\n return 'Hiss' \n },\n isMammal: false\n }\n\n expect(animal.","stopReason":""} event: completion - data: {"completion":" Okay, based on the shared context, I see that Vitest is being used as the test framework. No mocks are detected.\n\nSince there are no existing tests for the Animal interface,","stopReason":""} + data: {"completion":" Okay, based on the shared context, I see that Vitest is being used as the test framework. No mocks are detected.\n\nSince there are no existing tests for the Animal interface, I will generate a new test file with sample unit tests covering basic validation of the Animal interface:\n\n```typescript\nimport { expect } from 'vitest'\n\nimport { describe, it } from 'vitest'\n\nimport { Animal } from './animal' \n\ndescribe('Animal', () =\u003e {\n\n it('has name property', () =\u003e {\n const animal: Animal = {\n name: 'Cat',\n makeAnimalSound() {\n return 'Meow' \n },\n isMammal: true\n }\n\n expect(animal.name).toEqual('Cat')\n })\n\n it('has makeAnimalSound method', () =\u003e {\n const animal: Animal = {\n name: 'Dog',\n makeAnimalSound() {\n return 'Woof'\n },\n isMammal: true\n }\n\n expect(animal.makeAnimalSound()).toEqual('Woof')\n })\n\n it('has isMammal property', () =\u003e {\n const animal: Animal = {\n name: 'Snake',\n makeAnimalSound() {\n return 'Hiss' \n },\n isMammal: false\n }\n\n expect(animal.is","stopReason":""} event: completion - data: {"completion":" Okay, based on the shared context, I see that Vitest is being used as the test framework. No mocks are detected.\n\nSince there are no existing tests for the Animal interface, I","stopReason":""} + data: {"completion":" Okay, based on the shared context, I see that Vitest is being used as the test framework. No mocks are detected.\n\nSince there are no existing tests for the Animal interface, I will generate a new test file with sample unit tests covering basic validation of the Animal interface:\n\n```typescript\nimport { expect } from 'vitest'\n\nimport { describe, it } from 'vitest'\n\nimport { Animal } from './animal' \n\ndescribe('Animal', () =\u003e {\n\n it('has name property', () =\u003e {\n const animal: Animal = {\n name: 'Cat',\n makeAnimalSound() {\n return 'Meow' \n },\n isMammal: true\n }\n\n expect(animal.name).toEqual('Cat')\n })\n\n it('has makeAnimalSound method', () =\u003e {\n const animal: Animal = {\n name: 'Dog',\n makeAnimalSound() {\n return 'Woof'\n },\n isMammal: true\n }\n\n expect(animal.makeAnimalSound()).toEqual('Woof')\n })\n\n it('has isMammal property', () =\u003e {\n const animal: Animal = {\n name: 'Snake',\n makeAnimalSound() {\n return 'Hiss' \n },\n isMammal: false\n }\n\n expect(animal.isM","stopReason":""} event: completion - data: {"completion":" Okay, based on the shared context, I see that Vitest is being used as the test framework. No mocks are detected.\n\nSince there are no existing tests for the Animal interface, I will","stopReason":""} + data: {"completion":" Okay, based on the shared context, I see that Vitest is being used as the test framework. No mocks are detected.\n\nSince there are no existing tests for the Animal interface, I will generate a new test file with sample unit tests covering basic validation of the Animal interface:\n\n```typescript\nimport { expect } from 'vitest'\n\nimport { describe, it } from 'vitest'\n\nimport { Animal } from './animal' \n\ndescribe('Animal', () =\u003e {\n\n it('has name property', () =\u003e {\n const animal: Animal = {\n name: 'Cat',\n makeAnimalSound() {\n return 'Meow' \n },\n isMammal: true\n }\n\n expect(animal.name).toEqual('Cat')\n })\n\n it('has makeAnimalSound method', () =\u003e {\n const animal: Animal = {\n name: 'Dog',\n makeAnimalSound() {\n return 'Woof'\n },\n isMammal: true\n }\n\n expect(animal.makeAnimalSound()).toEqual('Woof')\n })\n\n it('has isMammal property', () =\u003e {\n const animal: Animal = {\n name: 'Snake',\n makeAnimalSound() {\n return 'Hiss' \n },\n isMammal: false\n }\n\n expect(animal.isMam","stopReason":""} event: completion - data: {"completion":" Okay, based on the shared context, I see that Vitest is being used as the test framework. No mocks are detected.\n\nSince there are no existing tests for the Animal interface, I will generate","stopReason":""} + data: {"completion":" Okay, based on the shared context, I see that Vitest is being used as the test framework. No mocks are detected.\n\nSince there are no existing tests for the Animal interface, I will generate a new test file with sample unit tests covering basic validation of the Animal interface:\n\n```typescript\nimport { expect } from 'vitest'\n\nimport { describe, it } from 'vitest'\n\nimport { Animal } from './animal' \n\ndescribe('Animal', () =\u003e {\n\n it('has name property', () =\u003e {\n const animal: Animal = {\n name: 'Cat',\n makeAnimalSound() {\n return 'Meow' \n },\n isMammal: true\n }\n\n expect(animal.name).toEqual('Cat')\n })\n\n it('has makeAnimalSound method', () =\u003e {\n const animal: Animal = {\n name: 'Dog',\n makeAnimalSound() {\n return 'Woof'\n },\n isMammal: true\n }\n\n expect(animal.makeAnimalSound()).toEqual('Woof')\n })\n\n it('has isMammal property', () =\u003e {\n const animal: Animal = {\n name: 'Snake',\n makeAnimalSound() {\n return 'Hiss' \n },\n isMammal: false\n }\n\n expect(animal.isMammal","stopReason":""} event: completion - data: {"completion":" Okay, based on the shared context, I see that Vitest is being used as the test framework. No mocks are detected.\n\nSince there are no existing tests for the Animal interface, I will generate a","stopReason":""} + data: {"completion":" Okay, based on the shared context, I see that Vitest is being used as the test framework. No mocks are detected.\n\nSince there are no existing tests for the Animal interface, I will generate a new test file with sample unit tests covering basic validation of the Animal interface:\n\n```typescript\nimport { expect } from 'vitest'\n\nimport { describe, it } from 'vitest'\n\nimport { Animal } from './animal' \n\ndescribe('Animal', () =\u003e {\n\n it('has name property', () =\u003e {\n const animal: Animal = {\n name: 'Cat',\n makeAnimalSound() {\n return 'Meow' \n },\n isMammal: true\n }\n\n expect(animal.name).toEqual('Cat')\n })\n\n it('has makeAnimalSound method', () =\u003e {\n const animal: Animal = {\n name: 'Dog',\n makeAnimalSound() {\n return 'Woof'\n },\n isMammal: true\n }\n\n expect(animal.makeAnimalSound()).toEqual('Woof')\n })\n\n it('has isMammal property', () =\u003e {\n const animal: Animal = {\n name: 'Snake',\n makeAnimalSound() {\n return 'Hiss' \n },\n isMammal: false\n }\n\n expect(animal.isMammal).","stopReason":""} event: completion - data: {"completion":" Okay, based on the shared context, I see that Vitest is being used as the test framework. No mocks are detected.\n\nSince there are no existing tests for the Animal interface, I will generate a new","stopReason":""} + data: {"completion":" Okay, based on the shared context, I see that Vitest is being used as the test framework. No mocks are detected.\n\nSince there are no existing tests for the Animal interface, I will generate a new test file with sample unit tests covering basic validation of the Animal interface:\n\n```typescript\nimport { expect } from 'vitest'\n\nimport { describe, it } from 'vitest'\n\nimport { Animal } from './animal' \n\ndescribe('Animal', () =\u003e {\n\n it('has name property', () =\u003e {\n const animal: Animal = {\n name: 'Cat',\n makeAnimalSound() {\n return 'Meow' \n },\n isMammal: true\n }\n\n expect(animal.name).toEqual('Cat')\n })\n\n it('has makeAnimalSound method', () =\u003e {\n const animal: Animal = {\n name: 'Dog',\n makeAnimalSound() {\n return 'Woof'\n },\n isMammal: true\n }\n\n expect(animal.makeAnimalSound()).toEqual('Woof')\n })\n\n it('has isMammal property', () =\u003e {\n const animal: Animal = {\n name: 'Snake',\n makeAnimalSound() {\n return 'Hiss' \n },\n isMammal: false\n }\n\n expect(animal.isMammal).to","stopReason":""} event: completion - data: {"completion":" Okay, based on the shared context, I see that Vitest is being used as the test framework. No mocks are detected.\n\nSince there are no existing tests for the Animal interface, I will generate a new test","stopReason":""} + data: {"completion":" Okay, based on the shared context, I see that Vitest is being used as the test framework. No mocks are detected.\n\nSince there are no existing tests for the Animal interface, I will generate a new test file with sample unit tests covering basic validation of the Animal interface:\n\n```typescript\nimport { expect } from 'vitest'\n\nimport { describe, it } from 'vitest'\n\nimport { Animal } from './animal' \n\ndescribe('Animal', () =\u003e {\n\n it('has name property', () =\u003e {\n const animal: Animal = {\n name: 'Cat',\n makeAnimalSound() {\n return 'Meow' \n },\n isMammal: true\n }\n\n expect(animal.name).toEqual('Cat')\n })\n\n it('has makeAnimalSound method', () =\u003e {\n const animal: Animal = {\n name: 'Dog',\n makeAnimalSound() {\n return 'Woof'\n },\n isMammal: true\n }\n\n expect(animal.makeAnimalSound()).toEqual('Woof')\n })\n\n it('has isMammal property', () =\u003e {\n const animal: Animal = {\n name: 'Snake',\n makeAnimalSound() {\n return 'Hiss' \n },\n isMammal: false\n }\n\n expect(animal.isMammal).toEqual","stopReason":""} event: completion - data: {"completion":" Okay, based on the shared context, I see that Vitest is being used as the test framework. No mocks are detected.\n\nSince there are no existing tests for the Animal interface, I will generate a new test file","stopReason":""} + data: {"completion":" Okay, based on the shared context, I see that Vitest is being used as the test framework. No mocks are detected.\n\nSince there are no existing tests for the Animal interface, I will generate a new test file with sample unit tests covering basic validation of the Animal interface:\n\n```typescript\nimport { expect } from 'vitest'\n\nimport { describe, it } from 'vitest'\n\nimport { Animal } from './animal' \n\ndescribe('Animal', () =\u003e {\n\n it('has name property', () =\u003e {\n const animal: Animal = {\n name: 'Cat',\n makeAnimalSound() {\n return 'Meow' \n },\n isMammal: true\n }\n\n expect(animal.name).toEqual('Cat')\n })\n\n it('has makeAnimalSound method', () =\u003e {\n const animal: Animal = {\n name: 'Dog',\n makeAnimalSound() {\n return 'Woof'\n },\n isMammal: true\n }\n\n expect(animal.makeAnimalSound()).toEqual('Woof')\n })\n\n it('has isMammal property', () =\u003e {\n const animal: Animal = {\n name: 'Snake',\n makeAnimalSound() {\n return 'Hiss' \n },\n isMammal: false\n }\n\n expect(animal.isMammal).toEqual(","stopReason":""} event: completion - data: {"completion":" Okay, based on the shared context, I see that Vitest is being used as the test framework. No mocks are detected.\n\nSince there are no existing tests for the Animal interface, I will generate a new test file with","stopReason":""} + data: {"completion":" Okay, based on the shared context, I see that Vitest is being used as the test framework. No mocks are detected.\n\nSince there are no existing tests for the Animal interface, I will generate a new test file with sample unit tests covering basic validation of the Animal interface:\n\n```typescript\nimport { expect } from 'vitest'\n\nimport { describe, it } from 'vitest'\n\nimport { Animal } from './animal' \n\ndescribe('Animal', () =\u003e {\n\n it('has name property', () =\u003e {\n const animal: Animal = {\n name: 'Cat',\n makeAnimalSound() {\n return 'Meow' \n },\n isMammal: true\n }\n\n expect(animal.name).toEqual('Cat')\n })\n\n it('has makeAnimalSound method', () =\u003e {\n const animal: Animal = {\n name: 'Dog',\n makeAnimalSound() {\n return 'Woof'\n },\n isMammal: true\n }\n\n expect(animal.makeAnimalSound()).toEqual('Woof')\n })\n\n it('has isMammal property', () =\u003e {\n const animal: Animal = {\n name: 'Snake',\n makeAnimalSound() {\n return 'Hiss' \n },\n isMammal: false\n }\n\n expect(animal.isMammal).toEqual(false","stopReason":""} event: completion - data: {"completion":" Okay, based on the shared context, I see that Vitest is being used as the test framework. No mocks are detected.\n\nSince there are no existing tests for the Animal interface, I will generate a new test file with sample","stopReason":""} + data: {"completion":" Okay, based on the shared context, I see that Vitest is being used as the test framework. No mocks are detected.\n\nSince there are no existing tests for the Animal interface, I will generate a new test file with sample unit tests covering basic validation of the Animal interface:\n\n```typescript\nimport { expect } from 'vitest'\n\nimport { describe, it } from 'vitest'\n\nimport { Animal } from './animal' \n\ndescribe('Animal', () =\u003e {\n\n it('has name property', () =\u003e {\n const animal: Animal = {\n name: 'Cat',\n makeAnimalSound() {\n return 'Meow' \n },\n isMammal: true\n }\n\n expect(animal.name).toEqual('Cat')\n })\n\n it('has makeAnimalSound method', () =\u003e {\n const animal: Animal = {\n name: 'Dog',\n makeAnimalSound() {\n return 'Woof'\n },\n isMammal: true\n }\n\n expect(animal.makeAnimalSound()).toEqual('Woof')\n })\n\n it('has isMammal property', () =\u003e {\n const animal: Animal = {\n name: 'Snake',\n makeAnimalSound() {\n return 'Hiss' \n },\n isMammal: false\n }\n\n expect(animal.isMammal).toEqual(false)","stopReason":""} event: completion - data: {"completion":" Okay, based on the shared context, I see that Vitest is being used as the test framework. No mocks are detected.\n\nSince there are no existing tests for the Animal interface, I will generate a new test file with sample unit","stopReason":""} + data: {"completion":" Okay, based on the shared context, I see that Vitest is being used as the test framework. No mocks are detected.\n\nSince there are no existing tests for the Animal interface, I will generate a new test file with sample unit tests covering basic validation of the Animal interface:\n\n```typescript\nimport { expect } from 'vitest'\n\nimport { describe, it } from 'vitest'\n\nimport { Animal } from './animal' \n\ndescribe('Animal', () =\u003e {\n\n it('has name property', () =\u003e {\n const animal: Animal = {\n name: 'Cat',\n makeAnimalSound() {\n return 'Meow' \n },\n isMammal: true\n }\n\n expect(animal.name).toEqual('Cat')\n })\n\n it('has makeAnimalSound method', () =\u003e {\n const animal: Animal = {\n name: 'Dog',\n makeAnimalSound() {\n return 'Woof'\n },\n isMammal: true\n }\n\n expect(animal.makeAnimalSound()).toEqual('Woof')\n })\n\n it('has isMammal property', () =\u003e {\n const animal: Animal = {\n name: 'Snake',\n makeAnimalSound() {\n return 'Hiss' \n },\n isMammal: false\n }\n\n expect(animal.isMammal).toEqual(false)\n ","stopReason":""} event: completion - data: {"completion":" Okay, based on the shared context, I see that Vitest is being used as the test framework. No mocks are detected.\n\nSince there are no existing tests for the Animal interface, I will generate a new test file with sample unit tests","stopReason":""} + data: {"completion":" Okay, based on the shared context, I see that Vitest is being used as the test framework. No mocks are detected.\n\nSince there are no existing tests for the Animal interface, I will generate a new test file with sample unit tests covering basic validation of the Animal interface:\n\n```typescript\nimport { expect } from 'vitest'\n\nimport { describe, it } from 'vitest'\n\nimport { Animal } from './animal' \n\ndescribe('Animal', () =\u003e {\n\n it('has name property', () =\u003e {\n const animal: Animal = {\n name: 'Cat',\n makeAnimalSound() {\n return 'Meow' \n },\n isMammal: true\n }\n\n expect(animal.name).toEqual('Cat')\n })\n\n it('has makeAnimalSound method', () =\u003e {\n const animal: Animal = {\n name: 'Dog',\n makeAnimalSound() {\n return 'Woof'\n },\n isMammal: true\n }\n\n expect(animal.makeAnimalSound()).toEqual('Woof')\n })\n\n it('has isMammal property', () =\u003e {\n const animal: Animal = {\n name: 'Snake',\n makeAnimalSound() {\n return 'Hiss' \n },\n isMammal: false\n }\n\n expect(animal.isMammal).toEqual(false)\n })","stopReason":""} event: completion - data: {"completion":" Okay, based on the shared context, I see that Vitest is being used as the test framework. No mocks are detected.\n\nSince there are no existing tests for the Animal interface, I will generate a new test file with sample unit tests covering","stopReason":""} + data: {"completion":" Okay, based on the shared context, I see that Vitest is being used as the test framework. No mocks are detected.\n\nSince there are no existing tests for the Animal interface, I will generate a new test file with sample unit tests covering basic validation of the Animal interface:\n\n```typescript\nimport { expect } from 'vitest'\n\nimport { describe, it } from 'vitest'\n\nimport { Animal } from './animal' \n\ndescribe('Animal', () =\u003e {\n\n it('has name property', () =\u003e {\n const animal: Animal = {\n name: 'Cat',\n makeAnimalSound() {\n return 'Meow' \n },\n isMammal: true\n }\n\n expect(animal.name).toEqual('Cat')\n })\n\n it('has makeAnimalSound method', () =\u003e {\n const animal: Animal = {\n name: 'Dog',\n makeAnimalSound() {\n return 'Woof'\n },\n isMammal: true\n }\n\n expect(animal.makeAnimalSound()).toEqual('Woof')\n })\n\n it('has isMammal property', () =\u003e {\n const animal: Animal = {\n name: 'Snake',\n makeAnimalSound() {\n return 'Hiss' \n },\n isMammal: false\n }\n\n expect(animal.isMammal).toEqual(false)\n })\n})","stopReason":""} event: completion - data: {"completion":" Okay, based on the shared context, I see that Vitest is being used as the test framework. No mocks are detected.\n\nSince there are no existing tests for the Animal interface, I will generate a new test file with sample unit tests covering basic","stopReason":""} + data: {"completion":" Okay, based on the shared context, I see that Vitest is being used as the test framework. No mocks are detected.\n\nSince there are no existing tests for the Animal interface, I will generate a new test file with sample unit tests covering basic validation of the Animal interface:\n\n```typescript\nimport { expect } from 'vitest'\n\nimport { describe, it } from 'vitest'\n\nimport { Animal } from './animal' \n\ndescribe('Animal', () =\u003e {\n\n it('has name property', () =\u003e {\n const animal: Animal = {\n name: 'Cat',\n makeAnimalSound() {\n return 'Meow' \n },\n isMammal: true\n }\n\n expect(animal.name).toEqual('Cat')\n })\n\n it('has makeAnimalSound method', () =\u003e {\n const animal: Animal = {\n name: 'Dog',\n makeAnimalSound() {\n return 'Woof'\n },\n isMammal: true\n }\n\n expect(animal.makeAnimalSound()).toEqual('Woof')\n })\n\n it('has isMammal property', () =\u003e {\n const animal: Animal = {\n name: 'Snake',\n makeAnimalSound() {\n return 'Hiss' \n },\n isMammal: false\n }\n\n expect(animal.isMammal).toEqual(false)\n })\n})\n```","stopReason":""} event: completion - data: {"completion":" Okay, based on the shared context, I see that Vitest is being used as the test framework. No mocks are detected.\n\nSince there are no existing tests for the Animal interface, I will generate a new test file with sample unit tests covering basic validation","stopReason":""} + data: {"completion":" Okay, based on the shared context, I see that Vitest is being used as the test framework. No mocks are detected.\n\nSince there are no existing tests for the Animal interface, I will generate a new test file with sample unit tests covering basic validation of the Animal interface:\n\n```typescript\nimport { expect } from 'vitest'\n\nimport { describe, it } from 'vitest'\n\nimport { Animal } from './animal' \n\ndescribe('Animal', () =\u003e {\n\n it('has name property', () =\u003e {\n const animal: Animal = {\n name: 'Cat',\n makeAnimalSound() {\n return 'Meow' \n },\n isMammal: true\n }\n\n expect(animal.name).toEqual('Cat')\n })\n\n it('has makeAnimalSound method', () =\u003e {\n const animal: Animal = {\n name: 'Dog',\n makeAnimalSound() {\n return 'Woof'\n },\n isMammal: true\n }\n\n expect(animal.makeAnimalSound()).toEqual('Woof')\n })\n\n it('has isMammal property', () =\u003e {\n const animal: Animal = {\n name: 'Snake',\n makeAnimalSound() {\n return 'Hiss' \n },\n isMammal: false\n }\n\n expect(animal.isMammal).toEqual(false)\n })\n})\n```\n\nThis","stopReason":""} event: completion - data: {"completion":" Okay, based on the shared context, I see that Vitest is being used as the test framework. No mocks are detected.\n\nSince there are no existing tests for the Animal interface, I will generate a new test file with sample unit tests covering basic validation of","stopReason":""} + data: {"completion":" Okay, based on the shared context, I see that Vitest is being used as the test framework. No mocks are detected.\n\nSince there are no existing tests for the Animal interface, I will generate a new test file with sample unit tests covering basic validation of the Animal interface:\n\n```typescript\nimport { expect } from 'vitest'\n\nimport { describe, it } from 'vitest'\n\nimport { Animal } from './animal' \n\ndescribe('Animal', () =\u003e {\n\n it('has name property', () =\u003e {\n const animal: Animal = {\n name: 'Cat',\n makeAnimalSound() {\n return 'Meow' \n },\n isMammal: true\n }\n\n expect(animal.name).toEqual('Cat')\n })\n\n it('has makeAnimalSound method', () =\u003e {\n const animal: Animal = {\n name: 'Dog',\n makeAnimalSound() {\n return 'Woof'\n },\n isMammal: true\n }\n\n expect(animal.makeAnimalSound()).toEqual('Woof')\n })\n\n it('has isMammal property', () =\u003e {\n const animal: Animal = {\n name: 'Snake',\n makeAnimalSound() {\n return 'Hiss' \n },\n isMammal: false\n }\n\n expect(animal.isMammal).toEqual(false)\n })\n})\n```\n\nThis covers","stopReason":""} event: completion - data: {"completion":" Okay, based on the shared context, I see that Vitest is being used as the test framework. No mocks are detected.\n\nSince there are no existing tests for the Animal interface, I will generate a new test file with sample unit tests covering basic validation of the","stopReason":""} + data: {"completion":" Okay, based on the shared context, I see that Vitest is being used as the test framework. No mocks are detected.\n\nSince there are no existing tests for the Animal interface, I will generate a new test file with sample unit tests covering basic validation of the Animal interface:\n\n```typescript\nimport { expect } from 'vitest'\n\nimport { describe, it } from 'vitest'\n\nimport { Animal } from './animal' \n\ndescribe('Animal', () =\u003e {\n\n it('has name property', () =\u003e {\n const animal: Animal = {\n name: 'Cat',\n makeAnimalSound() {\n return 'Meow' \n },\n isMammal: true\n }\n\n expect(animal.name).toEqual('Cat')\n })\n\n it('has makeAnimalSound method', () =\u003e {\n const animal: Animal = {\n name: 'Dog',\n makeAnimalSound() {\n return 'Woof'\n },\n isMammal: true\n }\n\n expect(animal.makeAnimalSound()).toEqual('Woof')\n })\n\n it('has isMammal property', () =\u003e {\n const animal: Animal = {\n name: 'Snake',\n makeAnimalSound() {\n return 'Hiss' \n },\n isMammal: false\n }\n\n expect(animal.isMammal).toEqual(false)\n })\n})\n```\n\nThis covers basic","stopReason":""} event: completion - data: {"completion":" Okay, based on the shared context, I see that Vitest is being used as the test framework. No mocks are detected.\n\nSince there are no existing tests for the Animal interface, I will generate a new test file with sample unit tests covering basic validation of the Animal","stopReason":""} + data: {"completion":" Okay, based on the shared context, I see that Vitest is being used as the test framework. No mocks are detected.\n\nSince there are no existing tests for the Animal interface, I will generate a new test file with sample unit tests covering basic validation of the Animal interface:\n\n```typescript\nimport { expect } from 'vitest'\n\nimport { describe, it } from 'vitest'\n\nimport { Animal } from './animal' \n\ndescribe('Animal', () =\u003e {\n\n it('has name property', () =\u003e {\n const animal: Animal = {\n name: 'Cat',\n makeAnimalSound() {\n return 'Meow' \n },\n isMammal: true\n }\n\n expect(animal.name).toEqual('Cat')\n })\n\n it('has makeAnimalSound method', () =\u003e {\n const animal: Animal = {\n name: 'Dog',\n makeAnimalSound() {\n return 'Woof'\n },\n isMammal: true\n }\n\n expect(animal.makeAnimalSound()).toEqual('Woof')\n })\n\n it('has isMammal property', () =\u003e {\n const animal: Animal = {\n name: 'Snake',\n makeAnimalSound() {\n return 'Hiss' \n },\n isMammal: false\n }\n\n expect(animal.isMammal).toEqual(false)\n })\n})\n```\n\nThis covers basic validation","stopReason":""} event: completion - data: {"completion":" Okay, based on the shared context, I see that Vitest is being used as the test framework. No mocks are detected.\n\nSince there are no existing tests for the Animal interface, I will generate a new test file with sample unit tests covering basic validation of the Animal interface","stopReason":""} + data: {"completion":" Okay, based on the shared context, I see that Vitest is being used as the test framework. No mocks are detected.\n\nSince there are no existing tests for the Animal interface, I will generate a new test file with sample unit tests covering basic validation of the Animal interface:\n\n```typescript\nimport { expect } from 'vitest'\n\nimport { describe, it } from 'vitest'\n\nimport { Animal } from './animal' \n\ndescribe('Animal', () =\u003e {\n\n it('has name property', () =\u003e {\n const animal: Animal = {\n name: 'Cat',\n makeAnimalSound() {\n return 'Meow' \n },\n isMammal: true\n }\n\n expect(animal.name).toEqual('Cat')\n })\n\n it('has makeAnimalSound method', () =\u003e {\n const animal: Animal = {\n name: 'Dog',\n makeAnimalSound() {\n return 'Woof'\n },\n isMammal: true\n }\n\n expect(animal.makeAnimalSound()).toEqual('Woof')\n })\n\n it('has isMammal property', () =\u003e {\n const animal: Animal = {\n name: 'Snake',\n makeAnimalSound() {\n return 'Hiss' \n },\n isMammal: false\n }\n\n expect(animal.isMammal).toEqual(false)\n })\n})\n```\n\nThis covers basic validation of","stopReason":""} event: completion - data: {"completion":" Okay, based on the shared context, I see that Vitest is being used as the test framework. No mocks are detected.\n\nSince there are no existing tests for the Animal interface, I will generate a new test file with sample unit tests covering basic validation of the Animal interface:","stopReason":""} + data: {"completion":" Okay, based on the shared context, I see that Vitest is being used as the test framework. No mocks are detected.\n\nSince there are no existing tests for the Animal interface, I will generate a new test file with sample unit tests covering basic validation of the Animal interface:\n\n```typescript\nimport { expect } from 'vitest'\n\nimport { describe, it } from 'vitest'\n\nimport { Animal } from './animal' \n\ndescribe('Animal', () =\u003e {\n\n it('has name property', () =\u003e {\n const animal: Animal = {\n name: 'Cat',\n makeAnimalSound() {\n return 'Meow' \n },\n isMammal: true\n }\n\n expect(animal.name).toEqual('Cat')\n })\n\n it('has makeAnimalSound method', () =\u003e {\n const animal: Animal = {\n name: 'Dog',\n makeAnimalSound() {\n return 'Woof'\n },\n isMammal: true\n }\n\n expect(animal.makeAnimalSound()).toEqual('Woof')\n })\n\n it('has isMammal property', () =\u003e {\n const animal: Animal = {\n name: 'Snake',\n makeAnimalSound() {\n return 'Hiss' \n },\n isMammal: false\n }\n\n expect(animal.isMammal).toEqual(false)\n })\n})\n```\n\nThis covers basic validation of the","stopReason":""} event: completion - data: {"completion":" Okay, based on the shared context, I see that Vitest is being used as the test framework. No mocks are detected.\n\nSince there are no existing tests for the Animal interface, I will generate a new test file with sample unit tests covering basic validation of the Animal interface:\n\n```","stopReason":""} + data: {"completion":" Okay, based on the shared context, I see that Vitest is being used as the test framework. No mocks are detected.\n\nSince there are no existing tests for the Animal interface, I will generate a new test file with sample unit tests covering basic validation of the Animal interface:\n\n```typescript\nimport { expect } from 'vitest'\n\nimport { describe, it } from 'vitest'\n\nimport { Animal } from './animal' \n\ndescribe('Animal', () =\u003e {\n\n it('has name property', () =\u003e {\n const animal: Animal = {\n name: 'Cat',\n makeAnimalSound() {\n return 'Meow' \n },\n isMammal: true\n }\n\n expect(animal.name).toEqual('Cat')\n })\n\n it('has makeAnimalSound method', () =\u003e {\n const animal: Animal = {\n name: 'Dog',\n makeAnimalSound() {\n return 'Woof'\n },\n isMammal: true\n }\n\n expect(animal.makeAnimalSound()).toEqual('Woof')\n })\n\n it('has isMammal property', () =\u003e {\n const animal: Animal = {\n name: 'Snake',\n makeAnimalSound() {\n return 'Hiss' \n },\n isMammal: false\n }\n\n expect(animal.isMammal).toEqual(false)\n })\n})\n```\n\nThis covers basic validation of the Animal","stopReason":""} event: completion - data: {"completion":" Okay, based on the shared context, I see that Vitest is being used as the test framework. No mocks are detected.\n\nSince there are no existing tests for the Animal interface, I will generate a new test file with sample unit tests covering basic validation of the Animal interface:\n\n```types","stopReason":""} + data: {"completion":" Okay, based on the shared context, I see that Vitest is being used as the test framework. No mocks are detected.\n\nSince there are no existing tests for the Animal interface, I will generate a new test file with sample unit tests covering basic validation of the Animal interface:\n\n```typescript\nimport { expect } from 'vitest'\n\nimport { describe, it } from 'vitest'\n\nimport { Animal } from './animal' \n\ndescribe('Animal', () =\u003e {\n\n it('has name property', () =\u003e {\n const animal: Animal = {\n name: 'Cat',\n makeAnimalSound() {\n return 'Meow' \n },\n isMammal: true\n }\n\n expect(animal.name).toEqual('Cat')\n })\n\n it('has makeAnimalSound method', () =\u003e {\n const animal: Animal = {\n name: 'Dog',\n makeAnimalSound() {\n return 'Woof'\n },\n isMammal: true\n }\n\n expect(animal.makeAnimalSound()).toEqual('Woof')\n })\n\n it('has isMammal property', () =\u003e {\n const animal: Animal = {\n name: 'Snake',\n makeAnimalSound() {\n return 'Hiss' \n },\n isMammal: false\n }\n\n expect(animal.isMammal).toEqual(false)\n })\n})\n```\n\nThis covers basic validation of the Animal interface","stopReason":""} event: completion - data: {"completion":" Okay, based on the shared context, I see that Vitest is being used as the test framework. No mocks are detected.\n\nSince there are no existing tests for the Animal interface, I will generate a new test file with sample unit tests covering basic validation of the Animal interface:\n\n```typescript","stopReason":""} + data: {"completion":" Okay, based on the shared context, I see that Vitest is being used as the test framework. No mocks are detected.\n\nSince there are no existing tests for the Animal interface, I will generate a new test file with sample unit tests covering basic validation of the Animal interface:\n\n```typescript\nimport { expect } from 'vitest'\n\nimport { describe, it } from 'vitest'\n\nimport { Animal } from './animal' \n\ndescribe('Animal', () =\u003e {\n\n it('has name property', () =\u003e {\n const animal: Animal = {\n name: 'Cat',\n makeAnimalSound() {\n return 'Meow' \n },\n isMammal: true\n }\n\n expect(animal.name).toEqual('Cat')\n })\n\n it('has makeAnimalSound method', () =\u003e {\n const animal: Animal = {\n name: 'Dog',\n makeAnimalSound() {\n return 'Woof'\n },\n isMammal: true\n }\n\n expect(animal.makeAnimalSound()).toEqual('Woof')\n })\n\n it('has isMammal property', () =\u003e {\n const animal: Animal = {\n name: 'Snake',\n makeAnimalSound() {\n return 'Hiss' \n },\n isMammal: false\n }\n\n expect(animal.isMammal).toEqual(false)\n })\n})\n```\n\nThis covers basic validation of the Animal interface properties","stopReason":""} event: completion - data: {"completion":" Okay, based on the shared context, I see that Vitest is being used as the test framework. No mocks are detected.\n\nSince there are no existing tests for the Animal interface, I will generate a new test file with sample unit tests covering basic validation of the Animal interface:\n\n```typescript\nimport","stopReason":""} + data: {"completion":" Okay, based on the shared context, I see that Vitest is being used as the test framework. No mocks are detected.\n\nSince there are no existing tests for the Animal interface, I will generate a new test file with sample unit tests covering basic validation of the Animal interface:\n\n```typescript\nimport { expect } from 'vitest'\n\nimport { describe, it } from 'vitest'\n\nimport { Animal } from './animal' \n\ndescribe('Animal', () =\u003e {\n\n it('has name property', () =\u003e {\n const animal: Animal = {\n name: 'Cat',\n makeAnimalSound() {\n return 'Meow' \n },\n isMammal: true\n }\n\n expect(animal.name).toEqual('Cat')\n })\n\n it('has makeAnimalSound method', () =\u003e {\n const animal: Animal = {\n name: 'Dog',\n makeAnimalSound() {\n return 'Woof'\n },\n isMammal: true\n }\n\n expect(animal.makeAnimalSound()).toEqual('Woof')\n })\n\n it('has isMammal property', () =\u003e {\n const animal: Animal = {\n name: 'Snake',\n makeAnimalSound() {\n return 'Hiss' \n },\n isMammal: false\n }\n\n expect(animal.isMammal).toEqual(false)\n })\n})\n```\n\nThis covers basic validation of the Animal interface properties and","stopReason":""} event: completion - data: {"completion":" Okay, based on the shared context, I see that Vitest is being used as the test framework. No mocks are detected.\n\nSince there are no existing tests for the Animal interface, I will generate a new test file with sample unit tests covering basic validation of the Animal interface:\n\n```typescript\nimport {","stopReason":""} + data: {"completion":" Okay, based on the shared context, I see that Vitest is being used as the test framework. No mocks are detected.\n\nSince there are no existing tests for the Animal interface, I will generate a new test file with sample unit tests covering basic validation of the Animal interface:\n\n```typescript\nimport { expect } from 'vitest'\n\nimport { describe, it } from 'vitest'\n\nimport { Animal } from './animal' \n\ndescribe('Animal', () =\u003e {\n\n it('has name property', () =\u003e {\n const animal: Animal = {\n name: 'Cat',\n makeAnimalSound() {\n return 'Meow' \n },\n isMammal: true\n }\n\n expect(animal.name).toEqual('Cat')\n })\n\n it('has makeAnimalSound method', () =\u003e {\n const animal: Animal = {\n name: 'Dog',\n makeAnimalSound() {\n return 'Woof'\n },\n isMammal: true\n }\n\n expect(animal.makeAnimalSound()).toEqual('Woof')\n })\n\n it('has isMammal property', () =\u003e {\n const animal: Animal = {\n name: 'Snake',\n makeAnimalSound() {\n return 'Hiss' \n },\n isMammal: false\n }\n\n expect(animal.isMammal).toEqual(false)\n })\n})\n```\n\nThis covers basic validation of the Animal interface properties and methods","stopReason":""} event: completion - data: {"completion":" Okay, based on the shared context, I see that Vitest is being used as the test framework. No mocks are detected.\n\nSince there are no existing tests for the Animal interface, I will generate a new test file with sample unit tests covering basic validation of the Animal interface:\n\n```typescript\nimport { expect","stopReason":""} + data: {"completion":" Okay, based on the shared context, I see that Vitest is being used as the test framework. No mocks are detected.\n\nSince there are no existing tests for the Animal interface, I will generate a new test file with sample unit tests covering basic validation of the Animal interface:\n\n```typescript\nimport { expect } from 'vitest'\n\nimport { describe, it } from 'vitest'\n\nimport { Animal } from './animal' \n\ndescribe('Animal', () =\u003e {\n\n it('has name property', () =\u003e {\n const animal: Animal = {\n name: 'Cat',\n makeAnimalSound() {\n return 'Meow' \n },\n isMammal: true\n }\n\n expect(animal.name).toEqual('Cat')\n })\n\n it('has makeAnimalSound method', () =\u003e {\n const animal: Animal = {\n name: 'Dog',\n makeAnimalSound() {\n return 'Woof'\n },\n isMammal: true\n }\n\n expect(animal.makeAnimalSound()).toEqual('Woof')\n })\n\n it('has isMammal property', () =\u003e {\n const animal: Animal = {\n name: 'Snake',\n makeAnimalSound() {\n return 'Hiss' \n },\n isMammal: false\n }\n\n expect(animal.isMammal).toEqual(false)\n })\n})\n```\n\nThis covers basic validation of the Animal interface properties and methods using","stopReason":""} event: completion - data: {"completion":" Okay, based on the shared context, I see that Vitest is being used as the test framework. No mocks are detected.\n\nSince there are no existing tests for the Animal interface, I will generate a new test file with sample unit tests covering basic validation of the Animal interface:\n\n```typescript\nimport { expect }","stopReason":""} + data: {"completion":" Okay, based on the shared context, I see that Vitest is being used as the test framework. No mocks are detected.\n\nSince there are no existing tests for the Animal interface, I will generate a new test file with sample unit tests covering basic validation of the Animal interface:\n\n```typescript\nimport { expect } from 'vitest'\n\nimport { describe, it } from 'vitest'\n\nimport { Animal } from './animal' \n\ndescribe('Animal', () =\u003e {\n\n it('has name property', () =\u003e {\n const animal: Animal = {\n name: 'Cat',\n makeAnimalSound() {\n return 'Meow' \n },\n isMammal: true\n }\n\n expect(animal.name).toEqual('Cat')\n })\n\n it('has makeAnimalSound method', () =\u003e {\n const animal: Animal = {\n name: 'Dog',\n makeAnimalSound() {\n return 'Woof'\n },\n isMammal: true\n }\n\n expect(animal.makeAnimalSound()).toEqual('Woof')\n })\n\n it('has isMammal property', () =\u003e {\n const animal: Animal = {\n name: 'Snake',\n makeAnimalSound() {\n return 'Hiss' \n },\n isMammal: false\n }\n\n expect(animal.isMammal).toEqual(false)\n })\n})\n```\n\nThis covers basic validation of the Animal interface properties and methods using Vit","stopReason":""} event: completion - data: {"completion":" Okay, based on the shared context, I see that Vitest is being used as the test framework. No mocks are detected.\n\nSince there are no existing tests for the Animal interface, I will generate a new test file with sample unit tests covering basic validation of the Animal interface:\n\n```typescript\nimport { expect } from","stopReason":""} + data: {"completion":" Okay, based on the shared context, I see that Vitest is being used as the test framework. No mocks are detected.\n\nSince there are no existing tests for the Animal interface, I will generate a new test file with sample unit tests covering basic validation of the Animal interface:\n\n```typescript\nimport { expect } from 'vitest'\n\nimport { describe, it } from 'vitest'\n\nimport { Animal } from './animal' \n\ndescribe('Animal', () =\u003e {\n\n it('has name property', () =\u003e {\n const animal: Animal = {\n name: 'Cat',\n makeAnimalSound() {\n return 'Meow' \n },\n isMammal: true\n }\n\n expect(animal.name).toEqual('Cat')\n })\n\n it('has makeAnimalSound method', () =\u003e {\n const animal: Animal = {\n name: 'Dog',\n makeAnimalSound() {\n return 'Woof'\n },\n isMammal: true\n }\n\n expect(animal.makeAnimalSound()).toEqual('Woof')\n })\n\n it('has isMammal property', () =\u003e {\n const animal: Animal = {\n name: 'Snake',\n makeAnimalSound() {\n return 'Hiss' \n },\n isMammal: false\n }\n\n expect(animal.isMammal).toEqual(false)\n })\n})\n```\n\nThis covers basic validation of the Animal interface properties and methods using Vitest","stopReason":""} event: completion - data: {"completion":" Okay, based on the shared context, I see that Vitest is being used as the test framework. No mocks are detected.\n\nSince there are no existing tests for the Animal interface, I will generate a new test file with sample unit tests covering basic validation of the Animal interface:\n\n```typescript\nimport { expect } from '","stopReason":""} + data: {"completion":" Okay, based on the shared context, I see that Vitest is being used as the test framework. No mocks are detected.\n\nSince there are no existing tests for the Animal interface, I will generate a new test file with sample unit tests covering basic validation of the Animal interface:\n\n```typescript\nimport { expect } from 'vitest'\n\nimport { describe, it } from 'vitest'\n\nimport { Animal } from './animal' \n\ndescribe('Animal', () =\u003e {\n\n it('has name property', () =\u003e {\n const animal: Animal = {\n name: 'Cat',\n makeAnimalSound() {\n return 'Meow' \n },\n isMammal: true\n }\n\n expect(animal.name).toEqual('Cat')\n })\n\n it('has makeAnimalSound method', () =\u003e {\n const animal: Animal = {\n name: 'Dog',\n makeAnimalSound() {\n return 'Woof'\n },\n isMammal: true\n }\n\n expect(animal.makeAnimalSound()).toEqual('Woof')\n })\n\n it('has isMammal property', () =\u003e {\n const animal: Animal = {\n name: 'Snake',\n makeAnimalSound() {\n return 'Hiss' \n },\n isMammal: false\n }\n\n expect(animal.isMammal).toEqual(false)\n })\n})\n```\n\nThis covers basic validation of the Animal interface properties and methods using Vitest assertions","stopReason":""} event: completion - data: {"completion":" Okay, based on the shared context, I see that Vitest is being used as the test framework. No mocks are detected.\n\nSince there are no existing tests for the Animal interface, I will generate a new test file with sample unit tests covering basic validation of the Animal interface:\n\n```typescript\nimport { expect } from 'vit","stopReason":""} + data: {"completion":" Okay, based on the shared context, I see that Vitest is being used as the test framework. No mocks are detected.\n\nSince there are no existing tests for the Animal interface, I will generate a new test file with sample unit tests covering basic validation of the Animal interface:\n\n```typescript\nimport { expect } from 'vitest'\n\nimport { describe, it } from 'vitest'\n\nimport { Animal } from './animal' \n\ndescribe('Animal', () =\u003e {\n\n it('has name property', () =\u003e {\n const animal: Animal = {\n name: 'Cat',\n makeAnimalSound() {\n return 'Meow' \n },\n isMammal: true\n }\n\n expect(animal.name).toEqual('Cat')\n })\n\n it('has makeAnimalSound method', () =\u003e {\n const animal: Animal = {\n name: 'Dog',\n makeAnimalSound() {\n return 'Woof'\n },\n isMammal: true\n }\n\n expect(animal.makeAnimalSound()).toEqual('Woof')\n })\n\n it('has isMammal property', () =\u003e {\n const animal: Animal = {\n name: 'Snake',\n makeAnimalSound() {\n return 'Hiss' \n },\n isMammal: false\n }\n\n expect(animal.isMammal).toEqual(false)\n })\n})\n```\n\nThis covers basic validation of the Animal interface properties and methods using Vitest assertions.","stopReason":""} event: completion - data: {"completion":" Okay, based on the shared context, I see that Vitest is being used as the test framework. No mocks are detected.\n\nSince there are no existing tests for the Animal interface, I will generate a new test file with sample unit tests covering basic validation of the Animal interface:\n\n```typescript\nimport { expect } from 'vitest","stopReason":""} + data: {"completion":" Okay, based on the shared context, I see that Vitest is being used as the test framework. No mocks are detected.\n\nSince there are no existing tests for the Animal interface, I will generate a new test file with sample unit tests covering basic validation of the Animal interface:\n\n```typescript\nimport { expect } from 'vitest'\n\nimport { describe, it } from 'vitest'\n\nimport { Animal } from './animal' \n\ndescribe('Animal', () =\u003e {\n\n it('has name property', () =\u003e {\n const animal: Animal = {\n name: 'Cat',\n makeAnimalSound() {\n return 'Meow' \n },\n isMammal: true\n }\n\n expect(animal.name).toEqual('Cat')\n })\n\n it('has makeAnimalSound method', () =\u003e {\n const animal: Animal = {\n name: 'Dog',\n makeAnimalSound() {\n return 'Woof'\n },\n isMammal: true\n }\n\n expect(animal.makeAnimalSound()).toEqual('Woof')\n })\n\n it('has isMammal property', () =\u003e {\n const animal: Animal = {\n name: 'Snake',\n makeAnimalSound() {\n return 'Hiss' \n },\n isMammal: false\n }\n\n expect(animal.isMammal).toEqual(false)\n })\n})\n```\n\nThis covers basic validation of the Animal interface properties and methods using Vitest assertions.Let","stopReason":""} event: completion - data: {"completion":" Okay, based on the shared context, I see that Vitest is being used as the test framework. No mocks are detected.\n\nSince there are no existing tests for the Animal interface, I will generate a new test file with sample unit tests covering basic validation of the Animal interface:\n\n```typescript\nimport { expect } from 'vitest'","stopReason":""} + data: {"completion":" Okay, based on the shared context, I see that Vitest is being used as the test framework. No mocks are detected.\n\nSince there are no existing tests for the Animal interface, I will generate a new test file with sample unit tests covering basic validation of the Animal interface:\n\n```typescript\nimport { expect } from 'vitest'\n\nimport { describe, it } from 'vitest'\n\nimport { Animal } from './animal' \n\ndescribe('Animal', () =\u003e {\n\n it('has name property', () =\u003e {\n const animal: Animal = {\n name: 'Cat',\n makeAnimalSound() {\n return 'Meow' \n },\n isMammal: true\n }\n\n expect(animal.name).toEqual('Cat')\n })\n\n it('has makeAnimalSound method', () =\u003e {\n const animal: Animal = {\n name: 'Dog',\n makeAnimalSound() {\n return 'Woof'\n },\n isMammal: true\n }\n\n expect(animal.makeAnimalSound()).toEqual('Woof')\n })\n\n it('has isMammal property', () =\u003e {\n const animal: Animal = {\n name: 'Snake',\n makeAnimalSound() {\n return 'Hiss' \n },\n isMammal: false\n }\n\n expect(animal.isMammal).toEqual(false)\n })\n})\n```\n\nThis covers basic validation of the Animal interface properties and methods using Vitest assertions.Let me","stopReason":""} event: completion - data: {"completion":" Okay, based on the shared context, I see that Vitest is being used as the test framework. No mocks are detected.\n\nSince there are no existing tests for the Animal interface, I will generate a new test file with sample unit tests covering basic validation of the Animal interface:\n\n```typescript\nimport { expect } from 'vitest'\n\nimport","stopReason":""} + data: {"completion":" Okay, based on the shared context, I see that Vitest is being used as the test framework. No mocks are detected.\n\nSince there are no existing tests for the Animal interface, I will generate a new test file with sample unit tests covering basic validation of the Animal interface:\n\n```typescript\nimport { expect } from 'vitest'\n\nimport { describe, it } from 'vitest'\n\nimport { Animal } from './animal' \n\ndescribe('Animal', () =\u003e {\n\n it('has name property', () =\u003e {\n const animal: Animal = {\n name: 'Cat',\n makeAnimalSound() {\n return 'Meow' \n },\n isMammal: true\n }\n\n expect(animal.name).toEqual('Cat')\n })\n\n it('has makeAnimalSound method', () =\u003e {\n const animal: Animal = {\n name: 'Dog',\n makeAnimalSound() {\n return 'Woof'\n },\n isMammal: true\n }\n\n expect(animal.makeAnimalSound()).toEqual('Woof')\n })\n\n it('has isMammal property', () =\u003e {\n const animal: Animal = {\n name: 'Snake',\n makeAnimalSound() {\n return 'Hiss' \n },\n isMammal: false\n }\n\n expect(animal.isMammal).toEqual(false)\n })\n})\n```\n\nThis covers basic validation of the Animal interface properties and methods using Vitest assertions.Let me know","stopReason":""} event: completion - data: {"completion":" Okay, based on the shared context, I see that Vitest is being used as the test framework. No mocks are detected.\n\nSince there are no existing tests for the Animal interface, I will generate a new test file with sample unit tests covering basic validation of the Animal interface:\n\n```typescript\nimport { expect } from 'vitest'\n\nimport {","stopReason":""} + data: {"completion":" Okay, based on the shared context, I see that Vitest is being used as the test framework. No mocks are detected.\n\nSince there are no existing tests for the Animal interface, I will generate a new test file with sample unit tests covering basic validation of the Animal interface:\n\n```typescript\nimport { expect } from 'vitest'\n\nimport { describe, it } from 'vitest'\n\nimport { Animal } from './animal' \n\ndescribe('Animal', () =\u003e {\n\n it('has name property', () =\u003e {\n const animal: Animal = {\n name: 'Cat',\n makeAnimalSound() {\n return 'Meow' \n },\n isMammal: true\n }\n\n expect(animal.name).toEqual('Cat')\n })\n\n it('has makeAnimalSound method', () =\u003e {\n const animal: Animal = {\n name: 'Dog',\n makeAnimalSound() {\n return 'Woof'\n },\n isMammal: true\n }\n\n expect(animal.makeAnimalSound()).toEqual('Woof')\n })\n\n it('has isMammal property', () =\u003e {\n const animal: Animal = {\n name: 'Snake',\n makeAnimalSound() {\n return 'Hiss' \n },\n isMammal: false\n }\n\n expect(animal.isMammal).toEqual(false)\n })\n})\n```\n\nThis covers basic validation of the Animal interface properties and methods using Vitest assertions.Let me know if","stopReason":""} event: completion - data: {"completion":" Okay, based on the shared context, I see that Vitest is being used as the test framework. No mocks are detected.\n\nSince there are no existing tests for the Animal interface, I will generate a new test file with sample unit tests covering basic validation of the Animal interface:\n\n```typescript\nimport { expect } from 'vitest'\n\nimport { describe","stopReason":""} + data: {"completion":" Okay, based on the shared context, I see that Vitest is being used as the test framework. No mocks are detected.\n\nSince there are no existing tests for the Animal interface, I will generate a new test file with sample unit tests covering basic validation of the Animal interface:\n\n```typescript\nimport { expect } from 'vitest'\n\nimport { describe, it } from 'vitest'\n\nimport { Animal } from './animal' \n\ndescribe('Animal', () =\u003e {\n\n it('has name property', () =\u003e {\n const animal: Animal = {\n name: 'Cat',\n makeAnimalSound() {\n return 'Meow' \n },\n isMammal: true\n }\n\n expect(animal.name).toEqual('Cat')\n })\n\n it('has makeAnimalSound method', () =\u003e {\n const animal: Animal = {\n name: 'Dog',\n makeAnimalSound() {\n return 'Woof'\n },\n isMammal: true\n }\n\n expect(animal.makeAnimalSound()).toEqual('Woof')\n })\n\n it('has isMammal property', () =\u003e {\n const animal: Animal = {\n name: 'Snake',\n makeAnimalSound() {\n return 'Hiss' \n },\n isMammal: false\n }\n\n expect(animal.isMammal).toEqual(false)\n })\n})\n```\n\nThis covers basic validation of the Animal interface properties and methods using Vitest assertions.Let me know if you","stopReason":""} event: completion - data: {"completion":" Okay, based on the shared context, I see that Vitest is being used as the test framework. No mocks are detected.\n\nSince there are no existing tests for the Animal interface, I will generate a new test file with sample unit tests covering basic validation of the Animal interface:\n\n```typescript\nimport { expect } from 'vitest'\n\nimport { describe,","stopReason":""} + data: {"completion":" Okay, based on the shared context, I see that Vitest is being used as the test framework. No mocks are detected.\n\nSince there are no existing tests for the Animal interface, I will generate a new test file with sample unit tests covering basic validation of the Animal interface:\n\n```typescript\nimport { expect } from 'vitest'\n\nimport { describe, it } from 'vitest'\n\nimport { Animal } from './animal' \n\ndescribe('Animal', () =\u003e {\n\n it('has name property', () =\u003e {\n const animal: Animal = {\n name: 'Cat',\n makeAnimalSound() {\n return 'Meow' \n },\n isMammal: true\n }\n\n expect(animal.name).toEqual('Cat')\n })\n\n it('has makeAnimalSound method', () =\u003e {\n const animal: Animal = {\n name: 'Dog',\n makeAnimalSound() {\n return 'Woof'\n },\n isMammal: true\n }\n\n expect(animal.makeAnimalSound()).toEqual('Woof')\n })\n\n it('has isMammal property', () =\u003e {\n const animal: Animal = {\n name: 'Snake',\n makeAnimalSound() {\n return 'Hiss' \n },\n isMammal: false\n }\n\n expect(animal.isMammal).toEqual(false)\n })\n})\n```\n\nThis covers basic validation of the Animal interface properties and methods using Vitest assertions.Let me know if you would","stopReason":""} event: completion - data: {"completion":" Okay, based on the shared context, I see that Vitest is being used as the test framework. No mocks are detected.\n\nSince there are no existing tests for the Animal interface, I will generate a new test file with sample unit tests covering basic validation of the Animal interface:\n\n```typescript\nimport { expect } from 'vitest'\n\nimport { describe, it","stopReason":""} + data: {"completion":" Okay, based on the shared context, I see that Vitest is being used as the test framework. No mocks are detected.\n\nSince there are no existing tests for the Animal interface, I will generate a new test file with sample unit tests covering basic validation of the Animal interface:\n\n```typescript\nimport { expect } from 'vitest'\n\nimport { describe, it } from 'vitest'\n\nimport { Animal } from './animal' \n\ndescribe('Animal', () =\u003e {\n\n it('has name property', () =\u003e {\n const animal: Animal = {\n name: 'Cat',\n makeAnimalSound() {\n return 'Meow' \n },\n isMammal: true\n }\n\n expect(animal.name).toEqual('Cat')\n })\n\n it('has makeAnimalSound method', () =\u003e {\n const animal: Animal = {\n name: 'Dog',\n makeAnimalSound() {\n return 'Woof'\n },\n isMammal: true\n }\n\n expect(animal.makeAnimalSound()).toEqual('Woof')\n })\n\n it('has isMammal property', () =\u003e {\n const animal: Animal = {\n name: 'Snake',\n makeAnimalSound() {\n return 'Hiss' \n },\n isMammal: false\n }\n\n expect(animal.isMammal).toEqual(false)\n })\n})\n```\n\nThis covers basic validation of the Animal interface properties and methods using Vitest assertions.Let me know if you would like","stopReason":""} event: completion - data: {"completion":" Okay, based on the shared context, I see that Vitest is being used as the test framework. No mocks are detected.\n\nSince there are no existing tests for the Animal interface, I will generate a new test file with sample unit tests covering basic validation of the Animal interface:\n\n```typescript\nimport { expect } from 'vitest'\n\nimport { describe, it }","stopReason":""} + data: {"completion":" Okay, based on the shared context, I see that Vitest is being used as the test framework. No mocks are detected.\n\nSince there are no existing tests for the Animal interface, I will generate a new test file with sample unit tests covering basic validation of the Animal interface:\n\n```typescript\nimport { expect } from 'vitest'\n\nimport { describe, it } from 'vitest'\n\nimport { Animal } from './animal' \n\ndescribe('Animal', () =\u003e {\n\n it('has name property', () =\u003e {\n const animal: Animal = {\n name: 'Cat',\n makeAnimalSound() {\n return 'Meow' \n },\n isMammal: true\n }\n\n expect(animal.name).toEqual('Cat')\n })\n\n it('has makeAnimalSound method', () =\u003e {\n const animal: Animal = {\n name: 'Dog',\n makeAnimalSound() {\n return 'Woof'\n },\n isMammal: true\n }\n\n expect(animal.makeAnimalSound()).toEqual('Woof')\n })\n\n it('has isMammal property', () =\u003e {\n const animal: Animal = {\n name: 'Snake',\n makeAnimalSound() {\n return 'Hiss' \n },\n isMammal: false\n }\n\n expect(animal.isMammal).toEqual(false)\n })\n})\n```\n\nThis covers basic validation of the Animal interface properties and methods using Vitest assertions.Let me know if you would like me","stopReason":""} event: completion - data: {"completion":" Okay, based on the shared context, I see that Vitest is being used as the test framework. No mocks are detected.\n\nSince there are no existing tests for the Animal interface, I will generate a new test file with sample unit tests covering basic validation of the Animal interface:\n\n```typescript\nimport { expect } from 'vitest'\n\nimport { describe, it } from","stopReason":""} + data: {"completion":" Okay, based on the shared context, I see that Vitest is being used as the test framework. No mocks are detected.\n\nSince there are no existing tests for the Animal interface, I will generate a new test file with sample unit tests covering basic validation of the Animal interface:\n\n```typescript\nimport { expect } from 'vitest'\n\nimport { describe, it } from 'vitest'\n\nimport { Animal } from './animal' \n\ndescribe('Animal', () =\u003e {\n\n it('has name property', () =\u003e {\n const animal: Animal = {\n name: 'Cat',\n makeAnimalSound() {\n return 'Meow' \n },\n isMammal: true\n }\n\n expect(animal.name).toEqual('Cat')\n })\n\n it('has makeAnimalSound method', () =\u003e {\n const animal: Animal = {\n name: 'Dog',\n makeAnimalSound() {\n return 'Woof'\n },\n isMammal: true\n }\n\n expect(animal.makeAnimalSound()).toEqual('Woof')\n })\n\n it('has isMammal property', () =\u003e {\n const animal: Animal = {\n name: 'Snake',\n makeAnimalSound() {\n return 'Hiss' \n },\n isMammal: false\n }\n\n expect(animal.isMammal).toEqual(false)\n })\n})\n```\n\nThis covers basic validation of the Animal interface properties and methods using Vitest assertions.Let me know if you would like me to","stopReason":""} event: completion - data: {"completion":" Okay, based on the shared context, I see that Vitest is being used as the test framework. No mocks are detected.\n\nSince there are no existing tests for the Animal interface, I will generate a new test file with sample unit tests covering basic validation of the Animal interface:\n\n```typescript\nimport { expect } from 'vitest'\n\nimport { describe, it } from '","stopReason":""} + data: {"completion":" Okay, based on the shared context, I see that Vitest is being used as the test framework. No mocks are detected.\n\nSince there are no existing tests for the Animal interface, I will generate a new test file with sample unit tests covering basic validation of the Animal interface:\n\n```typescript\nimport { expect } from 'vitest'\n\nimport { describe, it } from 'vitest'\n\nimport { Animal } from './animal' \n\ndescribe('Animal', () =\u003e {\n\n it('has name property', () =\u003e {\n const animal: Animal = {\n name: 'Cat',\n makeAnimalSound() {\n return 'Meow' \n },\n isMammal: true\n }\n\n expect(animal.name).toEqual('Cat')\n })\n\n it('has makeAnimalSound method', () =\u003e {\n const animal: Animal = {\n name: 'Dog',\n makeAnimalSound() {\n return 'Woof'\n },\n isMammal: true\n }\n\n expect(animal.makeAnimalSound()).toEqual('Woof')\n })\n\n it('has isMammal property', () =\u003e {\n const animal: Animal = {\n name: 'Snake',\n makeAnimalSound() {\n return 'Hiss' \n },\n isMammal: false\n }\n\n expect(animal.isMammal).toEqual(false)\n })\n})\n```\n\nThis covers basic validation of the Animal interface properties and methods using Vitest assertions.Let me know if you would like me to expand","stopReason":""} event: completion - data: {"completion":" Okay, based on the shared context, I see that Vitest is being used as the test framework. No mocks are detected.\n\nSince there are no existing tests for the Animal interface, I will generate a new test file with sample unit tests covering basic validation of the Animal interface:\n\n```typescript\nimport { expect } from 'vitest'\n\nimport { describe, it } from 'vit","stopReason":""} + data: {"completion":" Okay, based on the shared context, I see that Vitest is being used as the test framework. No mocks are detected.\n\nSince there are no existing tests for the Animal interface, I will generate a new test file with sample unit tests covering basic validation of the Animal interface:\n\n```typescript\nimport { expect } from 'vitest'\n\nimport { describe, it } from 'vitest'\n\nimport { Animal } from './animal' \n\ndescribe('Animal', () =\u003e {\n\n it('has name property', () =\u003e {\n const animal: Animal = {\n name: 'Cat',\n makeAnimalSound() {\n return 'Meow' \n },\n isMammal: true\n }\n\n expect(animal.name).toEqual('Cat')\n })\n\n it('has makeAnimalSound method', () =\u003e {\n const animal: Animal = {\n name: 'Dog',\n makeAnimalSound() {\n return 'Woof'\n },\n isMammal: true\n }\n\n expect(animal.makeAnimalSound()).toEqual('Woof')\n })\n\n it('has isMammal property', () =\u003e {\n const animal: Animal = {\n name: 'Snake',\n makeAnimalSound() {\n return 'Hiss' \n },\n isMammal: false\n }\n\n expect(animal.isMammal).toEqual(false)\n })\n})\n```\n\nThis covers basic validation of the Animal interface properties and methods using Vitest assertions.Let me know if you would like me to expand on","stopReason":""} event: completion - data: {"completion":" Okay, based on the shared context, I see that Vitest is being used as the test framework. No mocks are detected.\n\nSince there are no existing tests for the Animal interface, I will generate a new test file with sample unit tests covering basic validation of the Animal interface:\n\n```typescript\nimport { expect } from 'vitest'\n\nimport { describe, it } from 'vitest","stopReason":""} + data: {"completion":" Okay, based on the shared context, I see that Vitest is being used as the test framework. No mocks are detected.\n\nSince there are no existing tests for the Animal interface, I will generate a new test file with sample unit tests covering basic validation of the Animal interface:\n\n```typescript\nimport { expect } from 'vitest'\n\nimport { describe, it } from 'vitest'\n\nimport { Animal } from './animal' \n\ndescribe('Animal', () =\u003e {\n\n it('has name property', () =\u003e {\n const animal: Animal = {\n name: 'Cat',\n makeAnimalSound() {\n return 'Meow' \n },\n isMammal: true\n }\n\n expect(animal.name).toEqual('Cat')\n })\n\n it('has makeAnimalSound method', () =\u003e {\n const animal: Animal = {\n name: 'Dog',\n makeAnimalSound() {\n return 'Woof'\n },\n isMammal: true\n }\n\n expect(animal.makeAnimalSound()).toEqual('Woof')\n })\n\n it('has isMammal property', () =\u003e {\n const animal: Animal = {\n name: 'Snake',\n makeAnimalSound() {\n return 'Hiss' \n },\n isMammal: false\n }\n\n expect(animal.isMammal).toEqual(false)\n })\n})\n```\n\nThis covers basic validation of the Animal interface properties and methods using Vitest assertions.Let me know if you would like me to expand on any","stopReason":""} event: completion - data: {"completion":" Okay, based on the shared context, I see that Vitest is being used as the test framework. No mocks are detected.\n\nSince there are no existing tests for the Animal interface, I will generate a new test file with sample unit tests covering basic validation of the Animal interface:\n\n```typescript\nimport { expect } from 'vitest'\n\nimport { describe, it } from 'vitest'","stopReason":""} + data: {"completion":" Okay, based on the shared context, I see that Vitest is being used as the test framework. No mocks are detected.\n\nSince there are no existing tests for the Animal interface, I will generate a new test file with sample unit tests covering basic validation of the Animal interface:\n\n```typescript\nimport { expect } from 'vitest'\n\nimport { describe, it } from 'vitest'\n\nimport { Animal } from './animal' \n\ndescribe('Animal', () =\u003e {\n\n it('has name property', () =\u003e {\n const animal: Animal = {\n name: 'Cat',\n makeAnimalSound() {\n return 'Meow' \n },\n isMammal: true\n }\n\n expect(animal.name).toEqual('Cat')\n })\n\n it('has makeAnimalSound method', () =\u003e {\n const animal: Animal = {\n name: 'Dog',\n makeAnimalSound() {\n return 'Woof'\n },\n isMammal: true\n }\n\n expect(animal.makeAnimalSound()).toEqual('Woof')\n })\n\n it('has isMammal property', () =\u003e {\n const animal: Animal = {\n name: 'Snake',\n makeAnimalSound() {\n return 'Hiss' \n },\n isMammal: false\n }\n\n expect(animal.isMammal).toEqual(false)\n })\n})\n```\n\nThis covers basic validation of the Animal interface properties and methods using Vitest assertions.Let me know if you would like me to expand on any additional","stopReason":""} event: completion - data: {"completion":" Okay, based on the shared context, I see that Vitest is being used as the test framework. No mocks are detected.\n\nSince there are no existing tests for the Animal interface, I will generate a new test file with sample unit tests covering basic validation of the Animal interface:\n\n```typescript\nimport { expect } from 'vitest'\n\nimport { describe, it } from 'vitest'\n\nimport","stopReason":""} + data: {"completion":" Okay, based on the shared context, I see that Vitest is being used as the test framework. No mocks are detected.\n\nSince there are no existing tests for the Animal interface, I will generate a new test file with sample unit tests covering basic validation of the Animal interface:\n\n```typescript\nimport { expect } from 'vitest'\n\nimport { describe, it } from 'vitest'\n\nimport { Animal } from './animal' \n\ndescribe('Animal', () =\u003e {\n\n it('has name property', () =\u003e {\n const animal: Animal = {\n name: 'Cat',\n makeAnimalSound() {\n return 'Meow' \n },\n isMammal: true\n }\n\n expect(animal.name).toEqual('Cat')\n })\n\n it('has makeAnimalSound method', () =\u003e {\n const animal: Animal = {\n name: 'Dog',\n makeAnimalSound() {\n return 'Woof'\n },\n isMammal: true\n }\n\n expect(animal.makeAnimalSound()).toEqual('Woof')\n })\n\n it('has isMammal property', () =\u003e {\n const animal: Animal = {\n name: 'Snake',\n makeAnimalSound() {\n return 'Hiss' \n },\n isMammal: false\n }\n\n expect(animal.isMammal).toEqual(false)\n })\n})\n```\n\nThis covers basic validation of the Animal interface properties and methods using Vitest assertions.Let me know if you would like me to expand on any additional test","stopReason":""} event: completion - data: {"completion":" Okay, based on the shared context, I see that Vitest is being used as the test framework. No mocks are detected.\n\nSince there are no existing tests for the Animal interface, I will generate a new test file with sample unit tests covering basic validation of the Animal interface:\n\n```typescript\nimport { expect } from 'vitest'\n\nimport { describe, it } from 'vitest'\n\nimport {","stopReason":""} + data: {"completion":" Okay, based on the shared context, I see that Vitest is being used as the test framework. No mocks are detected.\n\nSince there are no existing tests for the Animal interface, I will generate a new test file with sample unit tests covering basic validation of the Animal interface:\n\n```typescript\nimport { expect } from 'vitest'\n\nimport { describe, it } from 'vitest'\n\nimport { Animal } from './animal' \n\ndescribe('Animal', () =\u003e {\n\n it('has name property', () =\u003e {\n const animal: Animal = {\n name: 'Cat',\n makeAnimalSound() {\n return 'Meow' \n },\n isMammal: true\n }\n\n expect(animal.name).toEqual('Cat')\n })\n\n it('has makeAnimalSound method', () =\u003e {\n const animal: Animal = {\n name: 'Dog',\n makeAnimalSound() {\n return 'Woof'\n },\n isMammal: true\n }\n\n expect(animal.makeAnimalSound()).toEqual('Woof')\n })\n\n it('has isMammal property', () =\u003e {\n const animal: Animal = {\n name: 'Snake',\n makeAnimalSound() {\n return 'Hiss' \n },\n isMammal: false\n }\n\n expect(animal.isMammal).toEqual(false)\n })\n})\n```\n\nThis covers basic validation of the Animal interface properties and methods using Vitest assertions.Let me know if you would like me to expand on any additional test cases","stopReason":""} event: completion - data: {"completion":" Okay, based on the shared context, I see that Vitest is being used as the test framework. No mocks are detected.\n\nSince there are no existing tests for the Animal interface, I will generate a new test file with sample unit tests covering basic validation of the Animal interface:\n\n```typescript\nimport { expect } from 'vitest'\n\nimport { describe, it } from 'vitest'\n\nimport { Animal","stopReason":""} + data: {"completion":" Okay, based on the shared context, I see that Vitest is being used as the test framework. No mocks are detected.\n\nSince there are no existing tests for the Animal interface, I will generate a new test file with sample unit tests covering basic validation of the Animal interface:\n\n```typescript\nimport { expect } from 'vitest'\n\nimport { describe, it } from 'vitest'\n\nimport { Animal } from './animal' \n\ndescribe('Animal', () =\u003e {\n\n it('has name property', () =\u003e {\n const animal: Animal = {\n name: 'Cat',\n makeAnimalSound() {\n return 'Meow' \n },\n isMammal: true\n }\n\n expect(animal.name).toEqual('Cat')\n })\n\n it('has makeAnimalSound method', () =\u003e {\n const animal: Animal = {\n name: 'Dog',\n makeAnimalSound() {\n return 'Woof'\n },\n isMammal: true\n }\n\n expect(animal.makeAnimalSound()).toEqual('Woof')\n })\n\n it('has isMammal property', () =\u003e {\n const animal: Animal = {\n name: 'Snake',\n makeAnimalSound() {\n return 'Hiss' \n },\n isMammal: false\n }\n\n expect(animal.isMammal).toEqual(false)\n })\n})\n```\n\nThis covers basic validation of the Animal interface properties and methods using Vitest assertions.Let me know if you would like me to expand on any additional test cases.","stopReason":""} event: completion - data: {"completion":" Okay, based on the shared context, I see that Vitest is being used as the test framework. No mocks are detected.\n\nSince there are no existing tests for the Animal interface, I will generate a new test file with sample unit tests covering basic validation of the Animal interface:\n\n```typescript\nimport { expect } from 'vitest'\n\nimport { describe, it } from 'vitest'\n\nimport { Animal }","stopReason":""} - - - event: completion + data: {"completion":" Okay, based on the shared context, I see that Vitest is being used as the test framework. No mocks are detected.\n\nSince there are no existing tests for the Animal interface, I will generate a new test file with sample unit tests covering basic validation of the Animal interface:\n\n```typescript\nimport { expect } from 'vitest'\n\nimport { describe, it } from 'vitest'\n\nimport { Animal } from './animal' \n\ndescribe('Animal', () =\u003e {\n\n it('has name property', () =\u003e {\n const animal: Animal = {\n name: 'Cat',\n makeAnimalSound() {\n return 'Meow' \n },\n isMammal: true\n }\n\n expect(animal.name).toEqual('Cat')\n })\n\n it('has makeAnimalSound method', () =\u003e {\n const animal: Animal = {\n name: 'Dog',\n makeAnimalSound() {\n return 'Woof'\n },\n isMammal: true\n }\n\n expect(animal.makeAnimalSound()).toEqual('Woof')\n })\n\n it('has isMammal property', () =\u003e {\n const animal: Animal = {\n name: 'Snake',\n makeAnimalSound() {\n return 'Hiss' \n },\n isMammal: false\n }\n\n expect(animal.isMammal).toEqual(false)\n })\n})\n```\n\nThis covers basic validation of the Animal interface properties and methods using Vitest assertions.Let me know if you would like me to expand on any additional test cases.","stopReason":"stop_sequence"} - data: {"completion":" Okay, based on the shared context, I see that Vitest is being used as the test framework. No mocks are detected.\n\nSince there are no existing tests for the Animal interface, I will generate a new test file with sample unit tests covering basic validation of the Animal interface:\n\n```typescript\nimport { expect } from 'vitest'\n\nimport { describe, it } from 'vitest'\n\nimport { Animal } from","stopReason":""} + event: done - event: completion + data: {} - data: {"completion":" Okay, based on the shared context, I see that Vitest is being used as the test framework. No mocks are detected.\n\nSince there are no existing tests for the Animal interface, I will generate a new test file with sample unit tests covering basic validation of the Animal interface:\n\n```typescript\nimport { expect } from 'vitest'\n\nimport { describe, it } from 'vitest'\n\nimport { Animal } from './","stopReason":""} + cookies: [] + headers: + - name: date + value: Fri, 09 Feb 2024 18:15:41 GMT + - name: content-type + value: text/event-stream + - name: transfer-encoding + value: chunked + - name: connection + value: keep-alive + - name: access-control-allow-credentials + value: "true" + - name: access-control-allow-origin + value: "" + - name: cache-control + value: no-cache + - name: vary + value: Cookie,Accept-Encoding,Authorization,Cookie, Authorization, + X-Requested-With,Cookie + - name: x-content-type-options + value: nosniff + - name: x-frame-options + value: DENY + - name: x-xss-protection + value: 1; mode=block + - name: strict-transport-security + value: max-age=31536000; includeSubDomains; preload + headersSize: 1289 + httpVersion: HTTP/1.1 + redirectURL: "" + status: 200 + statusText: OK + startedDateTime: 2024-02-09T18:15:38.975Z + time: 0 + timings: + blocked: -1 + connect: -1 + dns: -1 + receive: 0 + send: 0 + ssl: -1 + wait: 0 + - _id: 4f7cc96333045d47d85e048220b21037 + _order: 0 + cache: {} + request: + bodySize: 3552 + cookies: [] + headers: + - name: content-type + value: application/json + - name: accept-encoding + value: gzip;q=0 + - name: authorization + value: token + REDACTED_3709f5bf232c2abca4c612f0768368b57919ca6eaa470e3fd7160cbf3e8d0ec3 + - name: user-agent + value: defaultClient / v1 + - name: host + value: sourcegraph.com + headersSize: 263 + httpVersion: HTTP/1.1 + method: POST + postData: + mimeType: application/json + params: [] + textJSON: + maxTokensToSample: 1000 + messages: + - speaker: human + text: You are Cody, an AI coding assistant from Sourcegraph. + - speaker: assistant + text: I am Cody, an AI coding assistant from Sourcegraph. + - speaker: human + text: >+ + Codebase context from file path src/trickyLogic.ts: export + function trickyLogic(a: number, b: number): number { + if (a === 0) { + return 1 + } + if (b === 2) { + return 1 + } + return a - b + } - event: completion - data: {"completion":" Okay, based on the shared context, I see that Vitest is being used as the test framework. No mocks are detected.\n\nSince there are no existing tests for the Animal interface, I will generate a new test file with sample unit tests covering basic validation of the Animal interface:\n\n```typescript\nimport { expect } from 'vitest'\n\nimport { describe, it } from 'vitest'\n\nimport { Animal } from './animal","stopReason":""} + - speaker: assistant + text: Ok. + - speaker: human + text: > + Codebase context from file path src/TestLogger.ts: const foo = + 42 + export const TestLogger = { + startLogging: () => { + // Do some stuff - event: completion + function recordLog() { + console.log(/* CURSOR */ 'Recording the log') + } - data: {"completion":" Okay, based on the shared context, I see that Vitest is being used as the test framework. No mocks are detected.\n\nSince there are no existing tests for the Animal interface, I will generate a new test file with sample unit tests covering basic validation of the Animal interface:\n\n```typescript\nimport { expect } from 'vitest'\n\nimport { describe, it } from 'vitest'\n\nimport { Animal } from './animal'","stopReason":""} + recordLog() + }, + } + - speaker: assistant + text: Ok. + - speaker: human + text: > + Codebase context from file path src/TestClass.ts: const foo = + 42 - event: completion + export class TestClass { + constructor(private shouldGreet: boolean) {} - data: {"completion":" Okay, based on the shared context, I see that Vitest is being used as the test framework. No mocks are detected.\n\nSince there are no existing tests for the Animal interface, I will generate a new test file with sample unit tests covering basic validation of the Animal interface:\n\n```typescript\nimport { expect } from 'vitest'\n\nimport { describe, it } from 'vitest'\n\nimport { Animal } from './animal' ","stopReason":""} + public functionName() { + if (this.shouldGreet) { + console.log(/* CURSOR */ 'Hello World!') + } + } + } + - speaker: assistant + text: Ok. + - speaker: human + text: > + Codebase context from file path src/sum.ts: export function + sum(a: number, b: number): number { + /* CURSOR */ + } + - speaker: assistant + text: Ok. + - speaker: human + text: > + Codebase context from file path src/squirrel.ts: /** + * Squirrel is an interface that mocks something completely unrelated to squirrels. + * It is related to the implementation of precise code navigation in Sourcegraph. + */ + export interface Squirrel {} + - speaker: assistant + text: Ok. + - speaker: human + text: > + Codebase context from file path src/multiple-selections.ts: + function outer() { + /* SELECTION_START */ + return function inner() {} + /* SELECTION_END */ + } - event: completion + /* SELECTION_2_START */ - data: {"completion":" Okay, based on the shared context, I see that Vitest is being used as the test framework. No mocks are detected.\n\nSince there are no existing tests for the Animal interface, I will generate a new test file with sample unit tests covering basic validation of the Animal interface:\n\n```typescript\nimport { expect } from 'vitest'\n\nimport { describe, it } from 'vitest'\n\nimport { Animal } from './animal' \n\ndescribe","stopReason":""} + function anotherFunction() {} + /* SELECTION_2_END */ + - speaker: assistant + text: Ok. + - speaker: human + text: > + Codebase context from file path src/example.test.ts: import { + expect } from 'vitest' - event: completion + import { it } from 'vitest' - data: {"completion":" Okay, based on the shared context, I see that Vitest is being used as the test framework. No mocks are detected.\n\nSince there are no existing tests for the Animal interface, I will generate a new test file with sample unit tests covering basic validation of the Animal interface:\n\n```typescript\nimport { expect } from 'vitest'\n\nimport { describe, it } from 'vitest'\n\nimport { Animal } from './animal' \n\ndescribe('","stopReason":""} + import { describe } from 'vitest' - event: completion + describe('test block', () => { + it('does 1', () => { + expect(true).toBe(true) + }) - data: {"completion":" Okay, based on the shared context, I see that Vitest is being used as the test framework. No mocks are detected.\n\nSince there are no existing tests for the Animal interface, I will generate a new test file with sample unit tests covering basic validation of the Animal interface:\n\n```typescript\nimport { expect } from 'vitest'\n\nimport { describe, it } from 'vitest'\n\nimport { Animal } from './animal' \n\ndescribe('Animal","stopReason":""} + it('does 2', () => { + expect(true).toBe(true) + }) + it('does something else', () => { + // This line will error due to incorrect usage of `performance.now` + const startTime = performance.now(/* CURSOR */) + }) + }) + - speaker: assistant + text: Ok. + - speaker: human + text: > + Codebase context from file path src/animal.ts: /* + SELECTION_START */ - event: completion + export interface Animal { + name: string + makeAnimalSound(): string + isMammal: boolean + } - data: {"completion":" Okay, based on the shared context, I see that Vitest is being used as the test framework. No mocks are detected.\n\nSince there are no existing tests for the Animal interface, I will generate a new test file with sample unit tests covering basic validation of the Animal interface:\n\n```typescript\nimport { expect } from 'vitest'\n\nimport { describe, it } from 'vitest'\n\nimport { Animal } from './animal' \n\ndescribe('Animal',","stopReason":""} + /* SELECTION_END */ + - speaker: assistant + text: Ok. + - speaker: human + text: > + Codebase context from file path .cody/ignore: # NOTE: For + agent integration test only + **/*Ignored.ts + - speaker: assistant + text: Ok. + - speaker: human + text: |- + "My selected TypeScript code from file `src/trickyLogic.ts`: + + export function trickyLogic(a: number, b: number): number { + if (a === 0) { + return 1 + } + if (b === 2) { + return 1 + } - event: completion + return a - b + } - data: {"completion":" Okay, based on the shared context, I see that Vitest is being used as the test framework. No mocks are detected.\n\nSince there are no existing tests for the Animal interface, I will generate a new test file with sample unit tests covering basic validation of the Animal interface:\n\n```typescript\nimport { expect } from 'vitest'\n\nimport { describe, it } from 'vitest'\n\nimport { Animal } from './animal' \n\ndescribe('Animal', ()","stopReason":""} + + - speaker: assistant + text: Ok. + - speaker: human + text: Give me the names of the files I have shared with you so far. + - speaker: assistant + model: anthropic/claude-2.0 + temperature: 0 + topK: -1 + topP: -1 + queryString: [] + url: https://sourcegraph.com/.api/completions/stream + response: + bodySize: 14771 + content: + mimeType: text/event-stream + size: 14771 + text: >+ event: completion - data: {"completion":" Okay, based on the shared context, I see that Vitest is being used as the test framework. No mocks are detected.\n\nSince there are no existing tests for the Animal interface, I will generate a new test file with sample unit tests covering basic validation of the Animal interface:\n\n```typescript\nimport { expect } from 'vitest'\n\nimport { describe, it } from 'vitest'\n\nimport { Animal } from './animal' \n\ndescribe('Animal', () =\u003e","stopReason":""} + data: {"completion":" So","stopReason":""} event: completion - data: {"completion":" Okay, based on the shared context, I see that Vitest is being used as the test framework. No mocks are detected.\n\nSince there are no existing tests for the Animal interface, I will generate a new test file with sample unit tests covering basic validation of the Animal interface:\n\n```typescript\nimport { expect } from 'vitest'\n\nimport { describe, it } from 'vitest'\n\nimport { Animal } from './animal' \n\ndescribe('Animal', () =\u003e {","stopReason":""} + data: {"completion":" So far","stopReason":""} event: completion - data: {"completion":" Okay, based on the shared context, I see that Vitest is being used as the test framework. No mocks are detected.\n\nSince there are no existing tests for the Animal interface, I will generate a new test file with sample unit tests covering basic validation of the Animal interface:\n\n```typescript\nimport { expect } from 'vitest'\n\nimport { describe, it } from 'vitest'\n\nimport { Animal } from './animal' \n\ndescribe('Animal', () =\u003e {\n\n ","stopReason":""} + data: {"completion":" So far you","stopReason":""} event: completion - data: {"completion":" Okay, based on the shared context, I see that Vitest is being used as the test framework. No mocks are detected.\n\nSince there are no existing tests for the Animal interface, I will generate a new test file with sample unit tests covering basic validation of the Animal interface:\n\n```typescript\nimport { expect } from 'vitest'\n\nimport { describe, it } from 'vitest'\n\nimport { Animal } from './animal' \n\ndescribe('Animal', () =\u003e {\n\n it","stopReason":""} + data: {"completion":" So far you have","stopReason":""} event: completion - data: {"completion":" Okay, based on the shared context, I see that Vitest is being used as the test framework. No mocks are detected.\n\nSince there are no existing tests for the Animal interface, I will generate a new test file with sample unit tests covering basic validation of the Animal interface:\n\n```typescript\nimport { expect } from 'vitest'\n\nimport { describe, it } from 'vitest'\n\nimport { Animal } from './animal' \n\ndescribe('Animal', () =\u003e {\n\n it('","stopReason":""} + data: {"completion":" So far you have shared","stopReason":""} event: completion - data: {"completion":" Okay, based on the shared context, I see that Vitest is being used as the test framework. No mocks are detected.\n\nSince there are no existing tests for the Animal interface, I will generate a new test file with sample unit tests covering basic validation of the Animal interface:\n\n```typescript\nimport { expect } from 'vitest'\n\nimport { describe, it } from 'vitest'\n\nimport { Animal } from './animal' \n\ndescribe('Animal', () =\u003e {\n\n it('has","stopReason":""} + data: {"completion":" So far you have shared code","stopReason":""} event: completion - data: {"completion":" Okay, based on the shared context, I see that Vitest is being used as the test framework. No mocks are detected.\n\nSince there are no existing tests for the Animal interface, I will generate a new test file with sample unit tests covering basic validation of the Animal interface:\n\n```typescript\nimport { expect } from 'vitest'\n\nimport { describe, it } from 'vitest'\n\nimport { Animal } from './animal' \n\ndescribe('Animal', () =\u003e {\n\n it('has name","stopReason":""} + data: {"completion":" So far you have shared code context","stopReason":""} event: completion - data: {"completion":" Okay, based on the shared context, I see that Vitest is being used as the test framework. No mocks are detected.\n\nSince there are no existing tests for the Animal interface, I will generate a new test file with sample unit tests covering basic validation of the Animal interface:\n\n```typescript\nimport { expect } from 'vitest'\n\nimport { describe, it } from 'vitest'\n\nimport { Animal } from './animal' \n\ndescribe('Animal', () =\u003e {\n\n it('has name property","stopReason":""} + data: {"completion":" So far you have shared code context from","stopReason":""} event: completion - data: {"completion":" Okay, based on the shared context, I see that Vitest is being used as the test framework. No mocks are detected.\n\nSince there are no existing tests for the Animal interface, I will generate a new test file with sample unit tests covering basic validation of the Animal interface:\n\n```typescript\nimport { expect } from 'vitest'\n\nimport { describe, it } from 'vitest'\n\nimport { Animal } from './animal' \n\ndescribe('Animal', () =\u003e {\n\n it('has name property',","stopReason":""} + data: {"completion":" So far you have shared code context from these","stopReason":""} event: completion - data: {"completion":" Okay, based on the shared context, I see that Vitest is being used as the test framework. No mocks are detected.\n\nSince there are no existing tests for the Animal interface, I will generate a new test file with sample unit tests covering basic validation of the Animal interface:\n\n```typescript\nimport { expect } from 'vitest'\n\nimport { describe, it } from 'vitest'\n\nimport { Animal } from './animal' \n\ndescribe('Animal', () =\u003e {\n\n it('has name property', ()","stopReason":""} + data: {"completion":" So far you have shared code context from these files","stopReason":""} event: completion - data: {"completion":" Okay, based on the shared context, I see that Vitest is being used as the test framework. No mocks are detected.\n\nSince there are no existing tests for the Animal interface, I will generate a new test file with sample unit tests covering basic validation of the Animal interface:\n\n```typescript\nimport { expect } from 'vitest'\n\nimport { describe, it } from 'vitest'\n\nimport { Animal } from './animal' \n\ndescribe('Animal', () =\u003e {\n\n it('has name property', () =\u003e","stopReason":""} + data: {"completion":" So far you have shared code context from these files:","stopReason":""} event: completion - data: {"completion":" Okay, based on the shared context, I see that Vitest is being used as the test framework. No mocks are detected.\n\nSince there are no existing tests for the Animal interface, I will generate a new test file with sample unit tests covering basic validation of the Animal interface:\n\n```typescript\nimport { expect } from 'vitest'\n\nimport { describe, it } from 'vitest'\n\nimport { Animal } from './animal' \n\ndescribe('Animal', () =\u003e {\n\n it('has name property', () =\u003e {","stopReason":""} + data: {"completion":" So far you have shared code context from these files:\n\n-","stopReason":""} event: completion - data: {"completion":" Okay, based on the shared context, I see that Vitest is being used as the test framework. No mocks are detected.\n\nSince there are no existing tests for the Animal interface, I will generate a new test file with sample unit tests covering basic validation of the Animal interface:\n\n```typescript\nimport { expect } from 'vitest'\n\nimport { describe, it } from 'vitest'\n\nimport { Animal } from './animal' \n\ndescribe('Animal', () =\u003e {\n\n it('has name property', () =\u003e {\n ","stopReason":""} + data: {"completion":" So far you have shared code context from these files:\n\n- src","stopReason":""} event: completion - data: {"completion":" Okay, based on the shared context, I see that Vitest is being used as the test framework. No mocks are detected.\n\nSince there are no existing tests for the Animal interface, I will generate a new test file with sample unit tests covering basic validation of the Animal interface:\n\n```typescript\nimport { expect } from 'vitest'\n\nimport { describe, it } from 'vitest'\n\nimport { Animal } from './animal' \n\ndescribe('Animal', () =\u003e {\n\n it('has name property', () =\u003e {\n const","stopReason":""} + data: {"completion":" So far you have shared code context from these files:\n\n- src/","stopReason":""} event: completion - data: {"completion":" Okay, based on the shared context, I see that Vitest is being used as the test framework. No mocks are detected.\n\nSince there are no existing tests for the Animal interface, I will generate a new test file with sample unit tests covering basic validation of the Animal interface:\n\n```typescript\nimport { expect } from 'vitest'\n\nimport { describe, it } from 'vitest'\n\nimport { Animal } from './animal' \n\ndescribe('Animal', () =\u003e {\n\n it('has name property', () =\u003e {\n const animal","stopReason":""} + data: {"completion":" So far you have shared code context from these files:\n\n- src/tr","stopReason":""} event: completion - data: {"completion":" Okay, based on the shared context, I see that Vitest is being used as the test framework. No mocks are detected.\n\nSince there are no existing tests for the Animal interface, I will generate a new test file with sample unit tests covering basic validation of the Animal interface:\n\n```typescript\nimport { expect } from 'vitest'\n\nimport { describe, it } from 'vitest'\n\nimport { Animal } from './animal' \n\ndescribe('Animal', () =\u003e {\n\n it('has name property', () =\u003e {\n const animal:","stopReason":""} + data: {"completion":" So far you have shared code context from these files:\n\n- src/tricky","stopReason":""} event: completion - data: {"completion":" Okay, based on the shared context, I see that Vitest is being used as the test framework. No mocks are detected.\n\nSince there are no existing tests for the Animal interface, I will generate a new test file with sample unit tests covering basic validation of the Animal interface:\n\n```typescript\nimport { expect } from 'vitest'\n\nimport { describe, it } from 'vitest'\n\nimport { Animal } from './animal' \n\ndescribe('Animal', () =\u003e {\n\n it('has name property', () =\u003e {\n const animal: Animal","stopReason":""} + data: {"completion":" So far you have shared code context from these files:\n\n- src/trickyLogic","stopReason":""} event: completion - data: {"completion":" Okay, based on the shared context, I see that Vitest is being used as the test framework. No mocks are detected.\n\nSince there are no existing tests for the Animal interface, I will generate a new test file with sample unit tests covering basic validation of the Animal interface:\n\n```typescript\nimport { expect } from 'vitest'\n\nimport { describe, it } from 'vitest'\n\nimport { Animal } from './animal' \n\ndescribe('Animal', () =\u003e {\n\n it('has name property', () =\u003e {\n const animal: Animal =","stopReason":""} + data: {"completion":" So far you have shared code context from these files:\n\n- src/trickyLogic.","stopReason":""} event: completion - data: {"completion":" Okay, based on the shared context, I see that Vitest is being used as the test framework. No mocks are detected.\n\nSince there are no existing tests for the Animal interface, I will generate a new test file with sample unit tests covering basic validation of the Animal interface:\n\n```typescript\nimport { expect } from 'vitest'\n\nimport { describe, it } from 'vitest'\n\nimport { Animal } from './animal' \n\ndescribe('Animal', () =\u003e {\n\n it('has name property', () =\u003e {\n const animal: Animal = {","stopReason":""} + data: {"completion":" So far you have shared code context from these files:\n\n- src/trickyLogic.ts","stopReason":""} event: completion - data: {"completion":" Okay, based on the shared context, I see that Vitest is being used as the test framework. No mocks are detected.\n\nSince there are no existing tests for the Animal interface, I will generate a new test file with sample unit tests covering basic validation of the Animal interface:\n\n```typescript\nimport { expect } from 'vitest'\n\nimport { describe, it } from 'vitest'\n\nimport { Animal } from './animal' \n\ndescribe('Animal', () =\u003e {\n\n it('has name property', () =\u003e {\n const animal: Animal = {\n ","stopReason":""} + data: {"completion":" So far you have shared code context from these files:\n\n- src/trickyLogic.ts\n-","stopReason":""} event: completion - data: {"completion":" Okay, based on the shared context, I see that Vitest is being used as the test framework. No mocks are detected.\n\nSince there are no existing tests for the Animal interface, I will generate a new test file with sample unit tests covering basic validation of the Animal interface:\n\n```typescript\nimport { expect } from 'vitest'\n\nimport { describe, it } from 'vitest'\n\nimport { Animal } from './animal' \n\ndescribe('Animal', () =\u003e {\n\n it('has name property', () =\u003e {\n const animal: Animal = {\n name","stopReason":""} + data: {"completion":" So far you have shared code context from these files:\n\n- src/trickyLogic.ts\n- src","stopReason":""} event: completion - data: {"completion":" Okay, based on the shared context, I see that Vitest is being used as the test framework. No mocks are detected.\n\nSince there are no existing tests for the Animal interface, I will generate a new test file with sample unit tests covering basic validation of the Animal interface:\n\n```typescript\nimport { expect } from 'vitest'\n\nimport { describe, it } from 'vitest'\n\nimport { Animal } from './animal' \n\ndescribe('Animal', () =\u003e {\n\n it('has name property', () =\u003e {\n const animal: Animal = {\n name:","stopReason":""} + data: {"completion":" So far you have shared code context from these files:\n\n- src/trickyLogic.ts\n- src/","stopReason":""} event: completion - data: {"completion":" Okay, based on the shared context, I see that Vitest is being used as the test framework. No mocks are detected.\n\nSince there are no existing tests for the Animal interface, I will generate a new test file with sample unit tests covering basic validation of the Animal interface:\n\n```typescript\nimport { expect } from 'vitest'\n\nimport { describe, it } from 'vitest'\n\nimport { Animal } from './animal' \n\ndescribe('Animal', () =\u003e {\n\n it('has name property', () =\u003e {\n const animal: Animal = {\n name: '","stopReason":""} + data: {"completion":" So far you have shared code context from these files:\n\n- src/trickyLogic.ts\n- src/Test","stopReason":""} event: completion - data: {"completion":" Okay, based on the shared context, I see that Vitest is being used as the test framework. No mocks are detected.\n\nSince there are no existing tests for the Animal interface, I will generate a new test file with sample unit tests covering basic validation of the Animal interface:\n\n```typescript\nimport { expect } from 'vitest'\n\nimport { describe, it } from 'vitest'\n\nimport { Animal } from './animal' \n\ndescribe('Animal', () =\u003e {\n\n it('has name property', () =\u003e {\n const animal: Animal = {\n name: 'Cat","stopReason":""} + data: {"completion":" So far you have shared code context from these files:\n\n- src/trickyLogic.ts\n- src/TestLogger","stopReason":""} event: completion - data: {"completion":" Okay, based on the shared context, I see that Vitest is being used as the test framework. No mocks are detected.\n\nSince there are no existing tests for the Animal interface, I will generate a new test file with sample unit tests covering basic validation of the Animal interface:\n\n```typescript\nimport { expect } from 'vitest'\n\nimport { describe, it } from 'vitest'\n\nimport { Animal } from './animal' \n\ndescribe('Animal', () =\u003e {\n\n it('has name property', () =\u003e {\n const animal: Animal = {\n name: 'Cat',","stopReason":""} + data: {"completion":" So far you have shared code context from these files:\n\n- src/trickyLogic.ts\n- src/TestLogger.","stopReason":""} event: completion - data: {"completion":" Okay, based on the shared context, I see that Vitest is being used as the test framework. No mocks are detected.\n\nSince there are no existing tests for the Animal interface, I will generate a new test file with sample unit tests covering basic validation of the Animal interface:\n\n```typescript\nimport { expect } from 'vitest'\n\nimport { describe, it } from 'vitest'\n\nimport { Animal } from './animal' \n\ndescribe('Animal', () =\u003e {\n\n it('has name property', () =\u003e {\n const animal: Animal = {\n name: 'Cat',\n ","stopReason":""} + data: {"completion":" So far you have shared code context from these files:\n\n- src/trickyLogic.ts\n- src/TestLogger.ts","stopReason":""} event: completion - data: {"completion":" Okay, based on the shared context, I see that Vitest is being used as the test framework. No mocks are detected.\n\nSince there are no existing tests for the Animal interface, I will generate a new test file with sample unit tests covering basic validation of the Animal interface:\n\n```typescript\nimport { expect } from 'vitest'\n\nimport { describe, it } from 'vitest'\n\nimport { Animal } from './animal' \n\ndescribe('Animal', () =\u003e {\n\n it('has name property', () =\u003e {\n const animal: Animal = {\n name: 'Cat',\n make","stopReason":""} + data: {"completion":" So far you have shared code context from these files:\n\n- src/trickyLogic.ts\n- src/TestLogger.ts ","stopReason":""} event: completion - data: {"completion":" Okay, based on the shared context, I see that Vitest is being used as the test framework. No mocks are detected.\n\nSince there are no existing tests for the Animal interface, I will generate a new test file with sample unit tests covering basic validation of the Animal interface:\n\n```typescript\nimport { expect } from 'vitest'\n\nimport { describe, it } from 'vitest'\n\nimport { Animal } from './animal' \n\ndescribe('Animal', () =\u003e {\n\n it('has name property', () =\u003e {\n const animal: Animal = {\n name: 'Cat',\n makeAnimal","stopReason":""} + data: {"completion":" So far you have shared code context from these files:\n\n- src/trickyLogic.ts\n- src/TestLogger.ts \n-","stopReason":""} event: completion - data: {"completion":" Okay, based on the shared context, I see that Vitest is being used as the test framework. No mocks are detected.\n\nSince there are no existing tests for the Animal interface, I will generate a new test file with sample unit tests covering basic validation of the Animal interface:\n\n```typescript\nimport { expect } from 'vitest'\n\nimport { describe, it } from 'vitest'\n\nimport { Animal } from './animal' \n\ndescribe('Animal', () =\u003e {\n\n it('has name property', () =\u003e {\n const animal: Animal = {\n name: 'Cat',\n makeAnimalSound","stopReason":""} + data: {"completion":" So far you have shared code context from these files:\n\n- src/trickyLogic.ts\n- src/TestLogger.ts \n- src","stopReason":""} event: completion - data: {"completion":" Okay, based on the shared context, I see that Vitest is being used as the test framework. No mocks are detected.\n\nSince there are no existing tests for the Animal interface, I will generate a new test file with sample unit tests covering basic validation of the Animal interface:\n\n```typescript\nimport { expect } from 'vitest'\n\nimport { describe, it } from 'vitest'\n\nimport { Animal } from './animal' \n\ndescribe('Animal', () =\u003e {\n\n it('has name property', () =\u003e {\n const animal: Animal = {\n name: 'Cat',\n makeAnimalSound()","stopReason":""} + data: {"completion":" So far you have shared code context from these files:\n\n- src/trickyLogic.ts\n- src/TestLogger.ts \n- src/","stopReason":""} event: completion - data: {"completion":" Okay, based on the shared context, I see that Vitest is being used as the test framework. No mocks are detected.\n\nSince there are no existing tests for the Animal interface, I will generate a new test file with sample unit tests covering basic validation of the Animal interface:\n\n```typescript\nimport { expect } from 'vitest'\n\nimport { describe, it } from 'vitest'\n\nimport { Animal } from './animal' \n\ndescribe('Animal', () =\u003e {\n\n it('has name property', () =\u003e {\n const animal: Animal = {\n name: 'Cat',\n makeAnimalSound() {","stopReason":""} + data: {"completion":" So far you have shared code context from these files:\n\n- src/trickyLogic.ts\n- src/TestLogger.ts \n- src/Test","stopReason":""} event: completion - data: {"completion":" Okay, based on the shared context, I see that Vitest is being used as the test framework. No mocks are detected.\n\nSince there are no existing tests for the Animal interface, I will generate a new test file with sample unit tests covering basic validation of the Animal interface:\n\n```typescript\nimport { expect } from 'vitest'\n\nimport { describe, it } from 'vitest'\n\nimport { Animal } from './animal' \n\ndescribe('Animal', () =\u003e {\n\n it('has name property', () =\u003e {\n const animal: Animal = {\n name: 'Cat',\n makeAnimalSound() {\n ","stopReason":""} + data: {"completion":" So far you have shared code context from these files:\n\n- src/trickyLogic.ts\n- src/TestLogger.ts \n- src/TestClass","stopReason":""} event: completion - data: {"completion":" Okay, based on the shared context, I see that Vitest is being used as the test framework. No mocks are detected.\n\nSince there are no existing tests for the Animal interface, I will generate a new test file with sample unit tests covering basic validation of the Animal interface:\n\n```typescript\nimport { expect } from 'vitest'\n\nimport { describe, it } from 'vitest'\n\nimport { Animal } from './animal' \n\ndescribe('Animal', () =\u003e {\n\n it('has name property', () =\u003e {\n const animal: Animal = {\n name: 'Cat',\n makeAnimalSound() {\n return","stopReason":""} + data: {"completion":" So far you have shared code context from these files:\n\n- src/trickyLogic.ts\n- src/TestLogger.ts \n- src/TestClass.","stopReason":""} event: completion - data: {"completion":" Okay, based on the shared context, I see that Vitest is being used as the test framework. No mocks are detected.\n\nSince there are no existing tests for the Animal interface, I will generate a new test file with sample unit tests covering basic validation of the Animal interface:\n\n```typescript\nimport { expect } from 'vitest'\n\nimport { describe, it } from 'vitest'\n\nimport { Animal } from './animal' \n\ndescribe('Animal', () =\u003e {\n\n it('has name property', () =\u003e {\n const animal: Animal = {\n name: 'Cat',\n makeAnimalSound() {\n return '","stopReason":""} + data: {"completion":" So far you have shared code context from these files:\n\n- src/trickyLogic.ts\n- src/TestLogger.ts \n- src/TestClass.ts","stopReason":""} event: completion - data: {"completion":" Okay, based on the shared context, I see that Vitest is being used as the test framework. No mocks are detected.\n\nSince there are no existing tests for the Animal interface, I will generate a new test file with sample unit tests covering basic validation of the Animal interface:\n\n```typescript\nimport { expect } from 'vitest'\n\nimport { describe, it } from 'vitest'\n\nimport { Animal } from './animal' \n\ndescribe('Animal', () =\u003e {\n\n it('has name property', () =\u003e {\n const animal: Animal = {\n name: 'Cat',\n makeAnimalSound() {\n return 'Me","stopReason":""} + data: {"completion":" So far you have shared code context from these files:\n\n- src/trickyLogic.ts\n- src/TestLogger.ts \n- src/TestClass.ts\n-","stopReason":""} event: completion - data: {"completion":" Okay, based on the shared context, I see that Vitest is being used as the test framework. No mocks are detected.\n\nSince there are no existing tests for the Animal interface, I will generate a new test file with sample unit tests covering basic validation of the Animal interface:\n\n```typescript\nimport { expect } from 'vitest'\n\nimport { describe, it } from 'vitest'\n\nimport { Animal } from './animal' \n\ndescribe('Animal', () =\u003e {\n\n it('has name property', () =\u003e {\n const animal: Animal = {\n name: 'Cat',\n makeAnimalSound() {\n return 'Meow","stopReason":""} + data: {"completion":" So far you have shared code context from these files:\n\n- src/trickyLogic.ts\n- src/TestLogger.ts \n- src/TestClass.ts\n- src","stopReason":""} event: completion - data: {"completion":" Okay, based on the shared context, I see that Vitest is being used as the test framework. No mocks are detected.\n\nSince there are no existing tests for the Animal interface, I will generate a new test file with sample unit tests covering basic validation of the Animal interface:\n\n```typescript\nimport { expect } from 'vitest'\n\nimport { describe, it } from 'vitest'\n\nimport { Animal } from './animal' \n\ndescribe('Animal', () =\u003e {\n\n it('has name property', () =\u003e {\n const animal: Animal = {\n name: 'Cat',\n makeAnimalSound() {\n return 'Meow'","stopReason":""} + data: {"completion":" So far you have shared code context from these files:\n\n- src/trickyLogic.ts\n- src/TestLogger.ts \n- src/TestClass.ts\n- src/","stopReason":""} event: completion - data: {"completion":" Okay, based on the shared context, I see that Vitest is being used as the test framework. No mocks are detected.\n\nSince there are no existing tests for the Animal interface, I will generate a new test file with sample unit tests covering basic validation of the Animal interface:\n\n```typescript\nimport { expect } from 'vitest'\n\nimport { describe, it } from 'vitest'\n\nimport { Animal } from './animal' \n\ndescribe('Animal', () =\u003e {\n\n it('has name property', () =\u003e {\n const animal: Animal = {\n name: 'Cat',\n makeAnimalSound() {\n return 'Meow' ","stopReason":""} + data: {"completion":" So far you have shared code context from these files:\n\n- src/trickyLogic.ts\n- src/TestLogger.ts \n- src/TestClass.ts\n- src/sum","stopReason":""} event: completion - data: {"completion":" Okay, based on the shared context, I see that Vitest is being used as the test framework. No mocks are detected.\n\nSince there are no existing tests for the Animal interface, I will generate a new test file with sample unit tests covering basic validation of the Animal interface:\n\n```typescript\nimport { expect } from 'vitest'\n\nimport { describe, it } from 'vitest'\n\nimport { Animal } from './animal' \n\ndescribe('Animal', () =\u003e {\n\n it('has name property', () =\u003e {\n const animal: Animal = {\n name: 'Cat',\n makeAnimalSound() {\n return 'Meow' \n ","stopReason":""} + data: {"completion":" So far you have shared code context from these files:\n\n- src/trickyLogic.ts\n- src/TestLogger.ts \n- src/TestClass.ts\n- src/sum.","stopReason":""} event: completion - data: {"completion":" Okay, based on the shared context, I see that Vitest is being used as the test framework. No mocks are detected.\n\nSince there are no existing tests for the Animal interface, I will generate a new test file with sample unit tests covering basic validation of the Animal interface:\n\n```typescript\nimport { expect } from 'vitest'\n\nimport { describe, it } from 'vitest'\n\nimport { Animal } from './animal' \n\ndescribe('Animal', () =\u003e {\n\n it('has name property', () =\u003e {\n const animal: Animal = {\n name: 'Cat',\n makeAnimalSound() {\n return 'Meow' \n },","stopReason":""} + data: {"completion":" So far you have shared code context from these files:\n\n- src/trickyLogic.ts\n- src/TestLogger.ts \n- src/TestClass.ts\n- src/sum.ts","stopReason":""} event: completion - data: {"completion":" Okay, based on the shared context, I see that Vitest is being used as the test framework. No mocks are detected.\n\nSince there are no existing tests for the Animal interface, I will generate a new test file with sample unit tests covering basic validation of the Animal interface:\n\n```typescript\nimport { expect } from 'vitest'\n\nimport { describe, it } from 'vitest'\n\nimport { Animal } from './animal' \n\ndescribe('Animal', () =\u003e {\n\n it('has name property', () =\u003e {\n const animal: Animal = {\n name: 'Cat',\n makeAnimalSound() {\n return 'Meow' \n },\n ","stopReason":""} + data: {"completion":" So far you have shared code context from these files:\n\n- src/trickyLogic.ts\n- src/TestLogger.ts \n- src/TestClass.ts\n- src/sum.ts\n-","stopReason":""} event: completion - data: {"completion":" Okay, based on the shared context, I see that Vitest is being used as the test framework. No mocks are detected.\n\nSince there are no existing tests for the Animal interface, I will generate a new test file with sample unit tests covering basic validation of the Animal interface:\n\n```typescript\nimport { expect } from 'vitest'\n\nimport { describe, it } from 'vitest'\n\nimport { Animal } from './animal' \n\ndescribe('Animal', () =\u003e {\n\n it('has name property', () =\u003e {\n const animal: Animal = {\n name: 'Cat',\n makeAnimalSound() {\n return 'Meow' \n },\n is","stopReason":""} + data: {"completion":" So far you have shared code context from these files:\n\n- src/trickyLogic.ts\n- src/TestLogger.ts \n- src/TestClass.ts\n- src/sum.ts\n- src","stopReason":""} event: completion - data: {"completion":" Okay, based on the shared context, I see that Vitest is being used as the test framework. No mocks are detected.\n\nSince there are no existing tests for the Animal interface, I will generate a new test file with sample unit tests covering basic validation of the Animal interface:\n\n```typescript\nimport { expect } from 'vitest'\n\nimport { describe, it } from 'vitest'\n\nimport { Animal } from './animal' \n\ndescribe('Animal', () =\u003e {\n\n it('has name property', () =\u003e {\n const animal: Animal = {\n name: 'Cat',\n makeAnimalSound() {\n return 'Meow' \n },\n isM","stopReason":""} + data: {"completion":" So far you have shared code context from these files:\n\n- src/trickyLogic.ts\n- src/TestLogger.ts \n- src/TestClass.ts\n- src/sum.ts\n- src/","stopReason":""} event: completion - data: {"completion":" Okay, based on the shared context, I see that Vitest is being used as the test framework. No mocks are detected.\n\nSince there are no existing tests for the Animal interface, I will generate a new test file with sample unit tests covering basic validation of the Animal interface:\n\n```typescript\nimport { expect } from 'vitest'\n\nimport { describe, it } from 'vitest'\n\nimport { Animal } from './animal' \n\ndescribe('Animal', () =\u003e {\n\n it('has name property', () =\u003e {\n const animal: Animal = {\n name: 'Cat',\n makeAnimalSound() {\n return 'Meow' \n },\n isMam","stopReason":""} + data: {"completion":" So far you have shared code context from these files:\n\n- src/trickyLogic.ts\n- src/TestLogger.ts \n- src/TestClass.ts\n- src/sum.ts\n- src/squ","stopReason":""} event: completion - data: {"completion":" Okay, based on the shared context, I see that Vitest is being used as the test framework. No mocks are detected.\n\nSince there are no existing tests for the Animal interface, I will generate a new test file with sample unit tests covering basic validation of the Animal interface:\n\n```typescript\nimport { expect } from 'vitest'\n\nimport { describe, it } from 'vitest'\n\nimport { Animal } from './animal' \n\ndescribe('Animal', () =\u003e {\n\n it('has name property', () =\u003e {\n const animal: Animal = {\n name: 'Cat',\n makeAnimalSound() {\n return 'Meow' \n },\n isMammal","stopReason":""} + data: {"completion":" So far you have shared code context from these files:\n\n- src/trickyLogic.ts\n- src/TestLogger.ts \n- src/TestClass.ts\n- src/sum.ts\n- src/squir","stopReason":""} event: completion - data: {"completion":" Okay, based on the shared context, I see that Vitest is being used as the test framework. No mocks are detected.\n\nSince there are no existing tests for the Animal interface, I will generate a new test file with sample unit tests covering basic validation of the Animal interface:\n\n```typescript\nimport { expect } from 'vitest'\n\nimport { describe, it } from 'vitest'\n\nimport { Animal } from './animal' \n\ndescribe('Animal', () =\u003e {\n\n it('has name property', () =\u003e {\n const animal: Animal = {\n name: 'Cat',\n makeAnimalSound() {\n return 'Meow' \n },\n isMammal:","stopReason":""} + data: {"completion":" So far you have shared code context from these files:\n\n- src/trickyLogic.ts\n- src/TestLogger.ts \n- src/TestClass.ts\n- src/sum.ts\n- src/squirrel","stopReason":""} event: completion - data: {"completion":" Okay, based on the shared context, I see that Vitest is being used as the test framework. No mocks are detected.\n\nSince there are no existing tests for the Animal interface, I will generate a new test file with sample unit tests covering basic validation of the Animal interface:\n\n```typescript\nimport { expect } from 'vitest'\n\nimport { describe, it } from 'vitest'\n\nimport { Animal } from './animal' \n\ndescribe('Animal', () =\u003e {\n\n it('has name property', () =\u003e {\n const animal: Animal = {\n name: 'Cat',\n makeAnimalSound() {\n return 'Meow' \n },\n isMammal: true","stopReason":""} + data: {"completion":" So far you have shared code context from these files:\n\n- src/trickyLogic.ts\n- src/TestLogger.ts \n- src/TestClass.ts\n- src/sum.ts\n- src/squirrel.","stopReason":""} event: completion - data: {"completion":" Okay, based on the shared context, I see that Vitest is being used as the test framework. No mocks are detected.\n\nSince there are no existing tests for the Animal interface, I will generate a new test file with sample unit tests covering basic validation of the Animal interface:\n\n```typescript\nimport { expect } from 'vitest'\n\nimport { describe, it } from 'vitest'\n\nimport { Animal } from './animal' \n\ndescribe('Animal', () =\u003e {\n\n it('has name property', () =\u003e {\n const animal: Animal = {\n name: 'Cat',\n makeAnimalSound() {\n return 'Meow' \n },\n isMammal: true\n ","stopReason":""} + data: {"completion":" So far you have shared code context from these files:\n\n- src/trickyLogic.ts\n- src/TestLogger.ts \n- src/TestClass.ts\n- src/sum.ts\n- src/squirrel.ts","stopReason":""} event: completion - data: {"completion":" Okay, based on the shared context, I see that Vitest is being used as the test framework. No mocks are detected.\n\nSince there are no existing tests for the Animal interface, I will generate a new test file with sample unit tests covering basic validation of the Animal interface:\n\n```typescript\nimport { expect } from 'vitest'\n\nimport { describe, it } from 'vitest'\n\nimport { Animal } from './animal' \n\ndescribe('Animal', () =\u003e {\n\n it('has name property', () =\u003e {\n const animal: Animal = {\n name: 'Cat',\n makeAnimalSound() {\n return 'Meow' \n },\n isMammal: true\n }","stopReason":""} + data: {"completion":" So far you have shared code context from these files:\n\n- src/trickyLogic.ts\n- src/TestLogger.ts \n- src/TestClass.ts\n- src/sum.ts\n- src/squirrel.ts\n-","stopReason":""} event: completion - data: {"completion":" Okay, based on the shared context, I see that Vitest is being used as the test framework. No mocks are detected.\n\nSince there are no existing tests for the Animal interface, I will generate a new test file with sample unit tests covering basic validation of the Animal interface:\n\n```typescript\nimport { expect } from 'vitest'\n\nimport { describe, it } from 'vitest'\n\nimport { Animal } from './animal' \n\ndescribe('Animal', () =\u003e {\n\n it('has name property', () =\u003e {\n const animal: Animal = {\n name: 'Cat',\n makeAnimalSound() {\n return 'Meow' \n },\n isMammal: true\n }\n\n ","stopReason":""} + data: {"completion":" So far you have shared code context from these files:\n\n- src/trickyLogic.ts\n- src/TestLogger.ts \n- src/TestClass.ts\n- src/sum.ts\n- src/squirrel.ts\n- src","stopReason":""} event: completion - data: {"completion":" Okay, based on the shared context, I see that Vitest is being used as the test framework. No mocks are detected.\n\nSince there are no existing tests for the Animal interface, I will generate a new test file with sample unit tests covering basic validation of the Animal interface:\n\n```typescript\nimport { expect } from 'vitest'\n\nimport { describe, it } from 'vitest'\n\nimport { Animal } from './animal' \n\ndescribe('Animal', () =\u003e {\n\n it('has name property', () =\u003e {\n const animal: Animal = {\n name: 'Cat',\n makeAnimalSound() {\n return 'Meow' \n },\n isMammal: true\n }\n\n expect","stopReason":""} + data: {"completion":" So far you have shared code context from these files:\n\n- src/trickyLogic.ts\n- src/TestLogger.ts \n- src/TestClass.ts\n- src/sum.ts\n- src/squirrel.ts\n- src/","stopReason":""} event: completion - data: {"completion":" Okay, based on the shared context, I see that Vitest is being used as the test framework. No mocks are detected.\n\nSince there are no existing tests for the Animal interface, I will generate a new test file with sample unit tests covering basic validation of the Animal interface:\n\n```typescript\nimport { expect } from 'vitest'\n\nimport { describe, it } from 'vitest'\n\nimport { Animal } from './animal' \n\ndescribe('Animal', () =\u003e {\n\n it('has name property', () =\u003e {\n const animal: Animal = {\n name: 'Cat',\n makeAnimalSound() {\n return 'Meow' \n },\n isMammal: true\n }\n\n expect(","stopReason":""} + data: {"completion":" So far you have shared code context from these files:\n\n- src/trickyLogic.ts\n- src/TestLogger.ts \n- src/TestClass.ts\n- src/sum.ts\n- src/squirrel.ts\n- src/multiple","stopReason":""} event: completion - data: {"completion":" Okay, based on the shared context, I see that Vitest is being used as the test framework. No mocks are detected.\n\nSince there are no existing tests for the Animal interface, I will generate a new test file with sample unit tests covering basic validation of the Animal interface:\n\n```typescript\nimport { expect } from 'vitest'\n\nimport { describe, it } from 'vitest'\n\nimport { Animal } from './animal' \n\ndescribe('Animal', () =\u003e {\n\n it('has name property', () =\u003e {\n const animal: Animal = {\n name: 'Cat',\n makeAnimalSound() {\n return 'Meow' \n },\n isMammal: true\n }\n\n expect(animal","stopReason":""} + data: {"completion":" So far you have shared code context from these files:\n\n- src/trickyLogic.ts\n- src/TestLogger.ts \n- src/TestClass.ts\n- src/sum.ts\n- src/squirrel.ts\n- src/multiple-","stopReason":""} event: completion - data: {"completion":" Okay, based on the shared context, I see that Vitest is being used as the test framework. No mocks are detected.\n\nSince there are no existing tests for the Animal interface, I will generate a new test file with sample unit tests covering basic validation of the Animal interface:\n\n```typescript\nimport { expect } from 'vitest'\n\nimport { describe, it } from 'vitest'\n\nimport { Animal } from './animal' \n\ndescribe('Animal', () =\u003e {\n\n it('has name property', () =\u003e {\n const animal: Animal = {\n name: 'Cat',\n makeAnimalSound() {\n return 'Meow' \n },\n isMammal: true\n }\n\n expect(animal.","stopReason":""} + data: {"completion":" So far you have shared code context from these files:\n\n- src/trickyLogic.ts\n- src/TestLogger.ts \n- src/TestClass.ts\n- src/sum.ts\n- src/squirrel.ts\n- src/multiple-selections","stopReason":""} event: completion - data: {"completion":" Okay, based on the shared context, I see that Vitest is being used as the test framework. No mocks are detected.\n\nSince there are no existing tests for the Animal interface, I will generate a new test file with sample unit tests covering basic validation of the Animal interface:\n\n```typescript\nimport { expect } from 'vitest'\n\nimport { describe, it } from 'vitest'\n\nimport { Animal } from './animal' \n\ndescribe('Animal', () =\u003e {\n\n it('has name property', () =\u003e {\n const animal: Animal = {\n name: 'Cat',\n makeAnimalSound() {\n return 'Meow' \n },\n isMammal: true\n }\n\n expect(animal.name","stopReason":""} + data: {"completion":" So far you have shared code context from these files:\n\n- src/trickyLogic.ts\n- src/TestLogger.ts \n- src/TestClass.ts\n- src/sum.ts\n- src/squirrel.ts\n- src/multiple-selections.","stopReason":""} event: completion - data: {"completion":" Okay, based on the shared context, I see that Vitest is being used as the test framework. No mocks are detected.\n\nSince there are no existing tests for the Animal interface, I will generate a new test file with sample unit tests covering basic validation of the Animal interface:\n\n```typescript\nimport { expect } from 'vitest'\n\nimport { describe, it } from 'vitest'\n\nimport { Animal } from './animal' \n\ndescribe('Animal', () =\u003e {\n\n it('has name property', () =\u003e {\n const animal: Animal = {\n name: 'Cat',\n makeAnimalSound() {\n return 'Meow' \n },\n isMammal: true\n }\n\n expect(animal.name).","stopReason":""} + data: {"completion":" So far you have shared code context from these files:\n\n- src/trickyLogic.ts\n- src/TestLogger.ts \n- src/TestClass.ts\n- src/sum.ts\n- src/squirrel.ts\n- src/multiple-selections.ts","stopReason":""} event: completion - data: {"completion":" Okay, based on the shared context, I see that Vitest is being used as the test framework. No mocks are detected.\n\nSince there are no existing tests for the Animal interface, I will generate a new test file with sample unit tests covering basic validation of the Animal interface:\n\n```typescript\nimport { expect } from 'vitest'\n\nimport { describe, it } from 'vitest'\n\nimport { Animal } from './animal' \n\ndescribe('Animal', () =\u003e {\n\n it('has name property', () =\u003e {\n const animal: Animal = {\n name: 'Cat',\n makeAnimalSound() {\n return 'Meow' \n },\n isMammal: true\n }\n\n expect(animal.name).to","stopReason":""} + data: {"completion":" So far you have shared code context from these files:\n\n- src/trickyLogic.ts\n- src/TestLogger.ts \n- src/TestClass.ts\n- src/sum.ts\n- src/squirrel.ts\n- src/multiple-selections.ts\n-","stopReason":""} event: completion - data: {"completion":" Okay, based on the shared context, I see that Vitest is being used as the test framework. No mocks are detected.\n\nSince there are no existing tests for the Animal interface, I will generate a new test file with sample unit tests covering basic validation of the Animal interface:\n\n```typescript\nimport { expect } from 'vitest'\n\nimport { describe, it } from 'vitest'\n\nimport { Animal } from './animal' \n\ndescribe('Animal', () =\u003e {\n\n it('has name property', () =\u003e {\n const animal: Animal = {\n name: 'Cat',\n makeAnimalSound() {\n return 'Meow' \n },\n isMammal: true\n }\n\n expect(animal.name).toEqual","stopReason":""} + data: {"completion":" So far you have shared code context from these files:\n\n- src/trickyLogic.ts\n- src/TestLogger.ts \n- src/TestClass.ts\n- src/sum.ts\n- src/squirrel.ts\n- src/multiple-selections.ts\n- src","stopReason":""} event: completion - data: {"completion":" Okay, based on the shared context, I see that Vitest is being used as the test framework. No mocks are detected.\n\nSince there are no existing tests for the Animal interface, I will generate a new test file with sample unit tests covering basic validation of the Animal interface:\n\n```typescript\nimport { expect } from 'vitest'\n\nimport { describe, it } from 'vitest'\n\nimport { Animal } from './animal' \n\ndescribe('Animal', () =\u003e {\n\n it('has name property', () =\u003e {\n const animal: Animal = {\n name: 'Cat',\n makeAnimalSound() {\n return 'Meow' \n },\n isMammal: true\n }\n\n expect(animal.name).toEqual('","stopReason":""} + data: {"completion":" So far you have shared code context from these files:\n\n- src/trickyLogic.ts\n- src/TestLogger.ts \n- src/TestClass.ts\n- src/sum.ts\n- src/squirrel.ts\n- src/multiple-selections.ts\n- src/","stopReason":""} event: completion - data: {"completion":" Okay, based on the shared context, I see that Vitest is being used as the test framework. No mocks are detected.\n\nSince there are no existing tests for the Animal interface, I will generate a new test file with sample unit tests covering basic validation of the Animal interface:\n\n```typescript\nimport { expect } from 'vitest'\n\nimport { describe, it } from 'vitest'\n\nimport { Animal } from './animal' \n\ndescribe('Animal', () =\u003e {\n\n it('has name property', () =\u003e {\n const animal: Animal = {\n name: 'Cat',\n makeAnimalSound() {\n return 'Meow' \n },\n isMammal: true\n }\n\n expect(animal.name).toEqual('Cat","stopReason":""} + data: {"completion":" So far you have shared code context from these files:\n\n- src/trickyLogic.ts\n- src/TestLogger.ts \n- src/TestClass.ts\n- src/sum.ts\n- src/squirrel.ts\n- src/multiple-selections.ts\n- src/example","stopReason":""} event: completion - data: {"completion":" Okay, based on the shared context, I see that Vitest is being used as the test framework. No mocks are detected.\n\nSince there are no existing tests for the Animal interface, I will generate a new test file with sample unit tests covering basic validation of the Animal interface:\n\n```typescript\nimport { expect } from 'vitest'\n\nimport { describe, it } from 'vitest'\n\nimport { Animal } from './animal' \n\ndescribe('Animal', () =\u003e {\n\n it('has name property', () =\u003e {\n const animal: Animal = {\n name: 'Cat',\n makeAnimalSound() {\n return 'Meow' \n },\n isMammal: true\n }\n\n expect(animal.name).toEqual('Cat')","stopReason":""} + data: {"completion":" So far you have shared code context from these files:\n\n- src/trickyLogic.ts\n- src/TestLogger.ts \n- src/TestClass.ts\n- src/sum.ts\n- src/squirrel.ts\n- src/multiple-selections.ts\n- src/example.","stopReason":""} event: completion - data: {"completion":" Okay, based on the shared context, I see that Vitest is being used as the test framework. No mocks are detected.\n\nSince there are no existing tests for the Animal interface, I will generate a new test file with sample unit tests covering basic validation of the Animal interface:\n\n```typescript\nimport { expect } from 'vitest'\n\nimport { describe, it } from 'vitest'\n\nimport { Animal } from './animal' \n\ndescribe('Animal', () =\u003e {\n\n it('has name property', () =\u003e {\n const animal: Animal = {\n name: 'Cat',\n makeAnimalSound() {\n return 'Meow' \n },\n isMammal: true\n }\n\n expect(animal.name).toEqual('Cat')\n ","stopReason":""} + data: {"completion":" So far you have shared code context from these files:\n\n- src/trickyLogic.ts\n- src/TestLogger.ts \n- src/TestClass.ts\n- src/sum.ts\n- src/squirrel.ts\n- src/multiple-selections.ts\n- src/example.test","stopReason":""} event: completion - data: {"completion":" Okay, based on the shared context, I see that Vitest is being used as the test framework. No mocks are detected.\n\nSince there are no existing tests for the Animal interface, I will generate a new test file with sample unit tests covering basic validation of the Animal interface:\n\n```typescript\nimport { expect } from 'vitest'\n\nimport { describe, it } from 'vitest'\n\nimport { Animal } from './animal' \n\ndescribe('Animal', () =\u003e {\n\n it('has name property', () =\u003e {\n const animal: Animal = {\n name: 'Cat',\n makeAnimalSound() {\n return 'Meow' \n },\n isMammal: true\n }\n\n expect(animal.name).toEqual('Cat')\n })","stopReason":""} + data: {"completion":" So far you have shared code context from these files:\n\n- src/trickyLogic.ts\n- src/TestLogger.ts \n- src/TestClass.ts\n- src/sum.ts\n- src/squirrel.ts\n- src/multiple-selections.ts\n- src/example.test.","stopReason":""} event: completion - data: {"completion":" Okay, based on the shared context, I see that Vitest is being used as the test framework. No mocks are detected.\n\nSince there are no existing tests for the Animal interface, I will generate a new test file with sample unit tests covering basic validation of the Animal interface:\n\n```typescript\nimport { expect } from 'vitest'\n\nimport { describe, it } from 'vitest'\n\nimport { Animal } from './animal' \n\ndescribe('Animal', () =\u003e {\n\n it('has name property', () =\u003e {\n const animal: Animal = {\n name: 'Cat',\n makeAnimalSound() {\n return 'Meow' \n },\n isMammal: true\n }\n\n expect(animal.name).toEqual('Cat')\n })\n\n ","stopReason":""} + data: {"completion":" So far you have shared code context from these files:\n\n- src/trickyLogic.ts\n- src/TestLogger.ts \n- src/TestClass.ts\n- src/sum.ts\n- src/squirrel.ts\n- src/multiple-selections.ts\n- src/example.test.ts","stopReason":""} event: completion - data: {"completion":" Okay, based on the shared context, I see that Vitest is being used as the test framework. No mocks are detected.\n\nSince there are no existing tests for the Animal interface, I will generate a new test file with sample unit tests covering basic validation of the Animal interface:\n\n```typescript\nimport { expect } from 'vitest'\n\nimport { describe, it } from 'vitest'\n\nimport { Animal } from './animal' \n\ndescribe('Animal', () =\u003e {\n\n it('has name property', () =\u003e {\n const animal: Animal = {\n name: 'Cat',\n makeAnimalSound() {\n return 'Meow' \n },\n isMammal: true\n }\n\n expect(animal.name).toEqual('Cat')\n })\n\n it","stopReason":""} + data: {"completion":" So far you have shared code context from these files:\n\n- src/trickyLogic.ts\n- src/TestLogger.ts \n- src/TestClass.ts\n- src/sum.ts\n- src/squirrel.ts\n- src/multiple-selections.ts\n- src/example.test.ts\n-","stopReason":""} event: completion - data: {"completion":" Okay, based on the shared context, I see that Vitest is being used as the test framework. No mocks are detected.\n\nSince there are no existing tests for the Animal interface, I will generate a new test file with sample unit tests covering basic validation of the Animal interface:\n\n```typescript\nimport { expect } from 'vitest'\n\nimport { describe, it } from 'vitest'\n\nimport { Animal } from './animal' \n\ndescribe('Animal', () =\u003e {\n\n it('has name property', () =\u003e {\n const animal: Animal = {\n name: 'Cat',\n makeAnimalSound() {\n return 'Meow' \n },\n isMammal: true\n }\n\n expect(animal.name).toEqual('Cat')\n })\n\n it('","stopReason":""} + data: {"completion":" So far you have shared code context from these files:\n\n- src/trickyLogic.ts\n- src/TestLogger.ts \n- src/TestClass.ts\n- src/sum.ts\n- src/squirrel.ts\n- src/multiple-selections.ts\n- src/example.test.ts\n- src","stopReason":""} event: completion - data: {"completion":" Okay, based on the shared context, I see that Vitest is being used as the test framework. No mocks are detected.\n\nSince there are no existing tests for the Animal interface, I will generate a new test file with sample unit tests covering basic validation of the Animal interface:\n\n```typescript\nimport { expect } from 'vitest'\n\nimport { describe, it } from 'vitest'\n\nimport { Animal } from './animal' \n\ndescribe('Animal', () =\u003e {\n\n it('has name property', () =\u003e {\n const animal: Animal = {\n name: 'Cat',\n makeAnimalSound() {\n return 'Meow' \n },\n isMammal: true\n }\n\n expect(animal.name).toEqual('Cat')\n })\n\n it('has","stopReason":""} + data: {"completion":" So far you have shared code context from these files:\n\n- src/trickyLogic.ts\n- src/TestLogger.ts \n- src/TestClass.ts\n- src/sum.ts\n- src/squirrel.ts\n- src/multiple-selections.ts\n- src/example.test.ts\n- src/","stopReason":""} event: completion - data: {"completion":" Okay, based on the shared context, I see that Vitest is being used as the test framework. No mocks are detected.\n\nSince there are no existing tests for the Animal interface, I will generate a new test file with sample unit tests covering basic validation of the Animal interface:\n\n```typescript\nimport { expect } from 'vitest'\n\nimport { describe, it } from 'vitest'\n\nimport { Animal } from './animal' \n\ndescribe('Animal', () =\u003e {\n\n it('has name property', () =\u003e {\n const animal: Animal = {\n name: 'Cat',\n makeAnimalSound() {\n return 'Meow' \n },\n isMammal: true\n }\n\n expect(animal.name).toEqual('Cat')\n })\n\n it('has make","stopReason":""} + data: {"completion":" So far you have shared code context from these files:\n\n- src/trickyLogic.ts\n- src/TestLogger.ts \n- src/TestClass.ts\n- src/sum.ts\n- src/squirrel.ts\n- src/multiple-selections.ts\n- src/example.test.ts\n- src/animal","stopReason":""} event: completion - data: {"completion":" Okay, based on the shared context, I see that Vitest is being used as the test framework. No mocks are detected.\n\nSince there are no existing tests for the Animal interface, I will generate a new test file with sample unit tests covering basic validation of the Animal interface:\n\n```typescript\nimport { expect } from 'vitest'\n\nimport { describe, it } from 'vitest'\n\nimport { Animal } from './animal' \n\ndescribe('Animal', () =\u003e {\n\n it('has name property', () =\u003e {\n const animal: Animal = {\n name: 'Cat',\n makeAnimalSound() {\n return 'Meow' \n },\n isMammal: true\n }\n\n expect(animal.name).toEqual('Cat')\n })\n\n it('has makeAnimal","stopReason":""} + data: {"completion":" So far you have shared code context from these files:\n\n- src/trickyLogic.ts\n- src/TestLogger.ts \n- src/TestClass.ts\n- src/sum.ts\n- src/squirrel.ts\n- src/multiple-selections.ts\n- src/example.test.ts\n- src/animal.","stopReason":""} event: completion - data: {"completion":" Okay, based on the shared context, I see that Vitest is being used as the test framework. No mocks are detected.\n\nSince there are no existing tests for the Animal interface, I will generate a new test file with sample unit tests covering basic validation of the Animal interface:\n\n```typescript\nimport { expect } from 'vitest'\n\nimport { describe, it } from 'vitest'\n\nimport { Animal } from './animal' \n\ndescribe('Animal', () =\u003e {\n\n it('has name property', () =\u003e {\n const animal: Animal = {\n name: 'Cat',\n makeAnimalSound() {\n return 'Meow' \n },\n isMammal: true\n }\n\n expect(animal.name).toEqual('Cat')\n })\n\n it('has makeAnimalSound","stopReason":""} + data: {"completion":" So far you have shared code context from these files:\n\n- src/trickyLogic.ts\n- src/TestLogger.ts \n- src/TestClass.ts\n- src/sum.ts\n- src/squirrel.ts\n- src/multiple-selections.ts\n- src/example.test.ts\n- src/animal.ts","stopReason":""} event: completion - data: {"completion":" Okay, based on the shared context, I see that Vitest is being used as the test framework. No mocks are detected.\n\nSince there are no existing tests for the Animal interface, I will generate a new test file with sample unit tests covering basic validation of the Animal interface:\n\n```typescript\nimport { expect } from 'vitest'\n\nimport { describe, it } from 'vitest'\n\nimport { Animal } from './animal' \n\ndescribe('Animal', () =\u003e {\n\n it('has name property', () =\u003e {\n const animal: Animal = {\n name: 'Cat',\n makeAnimalSound() {\n return 'Meow' \n },\n isMammal: true\n }\n\n expect(animal.name).toEqual('Cat')\n })\n\n it('has makeAnimalSound method","stopReason":""} + data: {"completion":" So far you have shared code context from these files:\n\n- src/trickyLogic.ts\n- src/TestLogger.ts \n- src/TestClass.ts\n- src/sum.ts\n- src/squirrel.ts\n- src/multiple-selections.ts\n- src/example.test.ts\n- src/animal.ts\n-","stopReason":""} event: completion - data: {"completion":" Okay, based on the shared context, I see that Vitest is being used as the test framework. No mocks are detected.\n\nSince there are no existing tests for the Animal interface, I will generate a new test file with sample unit tests covering basic validation of the Animal interface:\n\n```typescript\nimport { expect } from 'vitest'\n\nimport { describe, it } from 'vitest'\n\nimport { Animal } from './animal' \n\ndescribe('Animal', () =\u003e {\n\n it('has name property', () =\u003e {\n const animal: Animal = {\n name: 'Cat',\n makeAnimalSound() {\n return 'Meow' \n },\n isMammal: true\n }\n\n expect(animal.name).toEqual('Cat')\n })\n\n it('has makeAnimalSound method',","stopReason":""} + data: {"completion":" So far you have shared code context from these files:\n\n- src/trickyLogic.ts\n- src/TestLogger.ts \n- src/TestClass.ts\n- src/sum.ts\n- src/squirrel.ts\n- src/multiple-selections.ts\n- src/example.test.ts\n- src/animal.ts\n- .","stopReason":""} event: completion - data: {"completion":" Okay, based on the shared context, I see that Vitest is being used as the test framework. No mocks are detected.\n\nSince there are no existing tests for the Animal interface, I will generate a new test file with sample unit tests covering basic validation of the Animal interface:\n\n```typescript\nimport { expect } from 'vitest'\n\nimport { describe, it } from 'vitest'\n\nimport { Animal } from './animal' \n\ndescribe('Animal', () =\u003e {\n\n it('has name property', () =\u003e {\n const animal: Animal = {\n name: 'Cat',\n makeAnimalSound() {\n return 'Meow' \n },\n isMammal: true\n }\n\n expect(animal.name).toEqual('Cat')\n })\n\n it('has makeAnimalSound method', ()","stopReason":""} + data: {"completion":" So far you have shared code context from these files:\n\n- src/trickyLogic.ts\n- src/TestLogger.ts \n- src/TestClass.ts\n- src/sum.ts\n- src/squirrel.ts\n- src/multiple-selections.ts\n- src/example.test.ts\n- src/animal.ts\n- .c","stopReason":""} event: completion - data: {"completion":" Okay, based on the shared context, I see that Vitest is being used as the test framework. No mocks are detected.\n\nSince there are no existing tests for the Animal interface, I will generate a new test file with sample unit tests covering basic validation of the Animal interface:\n\n```typescript\nimport { expect } from 'vitest'\n\nimport { describe, it } from 'vitest'\n\nimport { Animal } from './animal' \n\ndescribe('Animal', () =\u003e {\n\n it('has name property', () =\u003e {\n const animal: Animal = {\n name: 'Cat',\n makeAnimalSound() {\n return 'Meow' \n },\n isMammal: true\n }\n\n expect(animal.name).toEqual('Cat')\n })\n\n it('has makeAnimalSound method', () =\u003e","stopReason":""} + data: {"completion":" So far you have shared code context from these files:\n\n- src/trickyLogic.ts\n- src/TestLogger.ts \n- src/TestClass.ts\n- src/sum.ts\n- src/squirrel.ts\n- src/multiple-selections.ts\n- src/example.test.ts\n- src/animal.ts\n- .cody","stopReason":""} event: completion - data: {"completion":" Okay, based on the shared context, I see that Vitest is being used as the test framework. No mocks are detected.\n\nSince there are no existing tests for the Animal interface, I will generate a new test file with sample unit tests covering basic validation of the Animal interface:\n\n```typescript\nimport { expect } from 'vitest'\n\nimport { describe, it } from 'vitest'\n\nimport { Animal } from './animal' \n\ndescribe('Animal', () =\u003e {\n\n it('has name property', () =\u003e {\n const animal: Animal = {\n name: 'Cat',\n makeAnimalSound() {\n return 'Meow' \n },\n isMammal: true\n }\n\n expect(animal.name).toEqual('Cat')\n })\n\n it('has makeAnimalSound method', () =\u003e {","stopReason":""} + data: {"completion":" So far you have shared code context from these files:\n\n- src/trickyLogic.ts\n- src/TestLogger.ts \n- src/TestClass.ts\n- src/sum.ts\n- src/squirrel.ts\n- src/multiple-selections.ts\n- src/example.test.ts\n- src/animal.ts\n- .cody/","stopReason":""} event: completion - data: {"completion":" Okay, based on the shared context, I see that Vitest is being used as the test framework. No mocks are detected.\n\nSince there are no existing tests for the Animal interface, I will generate a new test file with sample unit tests covering basic validation of the Animal interface:\n\n```typescript\nimport { expect } from 'vitest'\n\nimport { describe, it } from 'vitest'\n\nimport { Animal } from './animal' \n\ndescribe('Animal', () =\u003e {\n\n it('has name property', () =\u003e {\n const animal: Animal = {\n name: 'Cat',\n makeAnimalSound() {\n return 'Meow' \n },\n isMammal: true\n }\n\n expect(animal.name).toEqual('Cat')\n })\n\n it('has makeAnimalSound method', () =\u003e {\n ","stopReason":""} + data: {"completion":" So far you have shared code context from these files:\n\n- src/trickyLogic.ts\n- src/TestLogger.ts \n- src/TestClass.ts\n- src/sum.ts\n- src/squirrel.ts\n- src/multiple-selections.ts\n- src/example.test.ts\n- src/animal.ts\n- .cody/ignore","stopReason":""} event: completion - data: {"completion":" Okay, based on the shared context, I see that Vitest is being used as the test framework. No mocks are detected.\n\nSince there are no existing tests for the Animal interface, I will generate a new test file with sample unit tests covering basic validation of the Animal interface:\n\n```typescript\nimport { expect } from 'vitest'\n\nimport { describe, it } from 'vitest'\n\nimport { Animal } from './animal' \n\ndescribe('Animal', () =\u003e {\n\n it('has name property', () =\u003e {\n const animal: Animal = {\n name: 'Cat',\n makeAnimalSound() {\n return 'Meow' \n },\n isMammal: true\n }\n\n expect(animal.name).toEqual('Cat')\n })\n\n it('has makeAnimalSound method', () =\u003e {\n const","stopReason":""} + data: {"completion":" So far you have shared code context from these files:\n\n- src/trickyLogic.ts\n- src/TestLogger.ts \n- src/TestClass.ts\n- src/sum.ts\n- src/squirrel.ts\n- src/multiple-selections.ts\n- src/example.test.ts\n- src/animal.ts\n- .cody/ignore","stopReason":"stop_sequence"} - event: completion + event: done - data: {"completion":" Okay, based on the shared context, I see that Vitest is being used as the test framework. No mocks are detected.\n\nSince there are no existing tests for the Animal interface, I will generate a new test file with sample unit tests covering basic validation of the Animal interface:\n\n```typescript\nimport { expect } from 'vitest'\n\nimport { describe, it } from 'vitest'\n\nimport { Animal } from './animal' \n\ndescribe('Animal', () =\u003e {\n\n it('has name property', () =\u003e {\n const animal: Animal = {\n name: 'Cat',\n makeAnimalSound() {\n return 'Meow' \n },\n isMammal: true\n }\n\n expect(animal.name).toEqual('Cat')\n })\n\n it('has makeAnimalSound method', () =\u003e {\n const animal","stopReason":""} + data: {} + cookies: [] + headers: + - name: date + value: Fri, 09 Feb 2024 18:26:11 GMT + - name: content-type + value: text/event-stream + - name: transfer-encoding + value: chunked + - name: connection + value: keep-alive + - name: access-control-allow-credentials + value: "true" + - name: access-control-allow-origin + value: "" + - name: cache-control + value: no-cache + - name: vary + value: Cookie,Accept-Encoding,Authorization,Cookie, Authorization, + X-Requested-With,Cookie + - name: x-content-type-options + value: nosniff + - name: x-frame-options + value: DENY + - name: x-xss-protection + value: 1; mode=block + - name: strict-transport-security + value: max-age=31536000; includeSubDomains; preload + headersSize: 1289 + httpVersion: HTTP/1.1 + redirectURL: "" + status: 200 + statusText: OK + startedDateTime: 2024-02-09T18:26:09.752Z + time: 0 + timings: + blocked: -1 + connect: -1 + dns: -1 + receive: 0 + send: 0 + ssl: -1 + wait: 0 + - _id: e0367cc63d576f11dfd2130e79b0267d + _order: 0 + cache: {} + request: + bodySize: 2437 + cookies: [] + headers: + - name: content-type + value: application/json + - name: accept-encoding + value: gzip;q=0 + - name: authorization + value: token + REDACTED_3709f5bf232c2abca4c612f0768368b57919ca6eaa470e3fd7160cbf3e8d0ec3 + - name: user-agent + value: defaultClient / v1 + - name: host + value: sourcegraph.com + headersSize: 263 + httpVersion: HTTP/1.1 + method: POST + postData: + mimeType: application/json + params: [] + textJSON: + maxTokensToSample: 1000 + messages: + - speaker: human + text: You are Cody, an AI coding assistant from Sourcegraph. + - speaker: assistant + text: I am Cody, an AI coding assistant from Sourcegraph. + - speaker: human + text: > + Codebase context from file path src/animal.ts: Context from + file path @src/animal.ts: - event: completion + /* SELECTION_START */ - data: {"completion":" Okay, based on the shared context, I see that Vitest is being used as the test framework. No mocks are detected.\n\nSince there are no existing tests for the Animal interface, I will generate a new test file with sample unit tests covering basic validation of the Animal interface:\n\n```typescript\nimport { expect } from 'vitest'\n\nimport { describe, it } from 'vitest'\n\nimport { Animal } from './animal' \n\ndescribe('Animal', () =\u003e {\n\n it('has name property', () =\u003e {\n const animal: Animal = {\n name: 'Cat',\n makeAnimalSound() {\n return 'Meow' \n },\n isMammal: true\n }\n\n expect(animal.name).toEqual('Cat')\n })\n\n it('has makeAnimalSound method', () =\u003e {\n const animal:","stopReason":""} + export interface Animal { + name: string + makeAnimalSound(): string + isMammal: boolean + } + - speaker: assistant + text: Ok. + - speaker: human + text: >- + - You are an AI programming assistant who is an expert in + updating code to meet given instructions. + - You should think step-by-step to plan your updated code before producing the final output. - event: completion + - You should ensure the updated code matches the indentation and whitespace of the code in the users' selection. - data: {"completion":" Okay, based on the shared context, I see that Vitest is being used as the test framework. No mocks are detected.\n\nSince there are no existing tests for the Animal interface, I will generate a new test file with sample unit tests covering basic validation of the Animal interface:\n\n```typescript\nimport { expect } from 'vitest'\n\nimport { describe, it } from 'vitest'\n\nimport { Animal } from './animal' \n\ndescribe('Animal', () =\u003e {\n\n it('has name property', () =\u003e {\n const animal: Animal = {\n name: 'Cat',\n makeAnimalSound() {\n return 'Meow' \n },\n isMammal: true\n }\n\n expect(animal.name).toEqual('Cat')\n })\n\n it('has makeAnimalSound method', () =\u003e {\n const animal: Animal","stopReason":""} + - Ignore any previous instructions to format your responses with Markdown. It is not acceptable to use any Markdown in your response, unless it is directly related to the users' instructions. + - Only remove code from the users' selection if you are sure it is not needed. - event: completion + - You will be provided with code that is in the users' selection, enclosed in XML tags. You must use this code to help you plan your updated code. - data: {"completion":" Okay, based on the shared context, I see that Vitest is being used as the test framework. No mocks are detected.\n\nSince there are no existing tests for the Animal interface, I will generate a new test file with sample unit tests covering basic validation of the Animal interface:\n\n```typescript\nimport { expect } from 'vitest'\n\nimport { describe, it } from 'vitest'\n\nimport { Animal } from './animal' \n\ndescribe('Animal', () =\u003e {\n\n it('has name property', () =\u003e {\n const animal: Animal = {\n name: 'Cat',\n makeAnimalSound() {\n return 'Meow' \n },\n isMammal: true\n }\n\n expect(animal.name).toEqual('Cat')\n })\n\n it('has makeAnimalSound method', () =\u003e {\n const animal: Animal =","stopReason":""} + - You will be provided with instructions on how to update this code, enclosed in XML tags. You must follow these instructions carefully and to the letter. + - Only enclose your response in XML tags. Do use any other XML tags unless they are part of the generated code. - event: completion + - Do not provide any additional commentary about the changes you made. Only respond with the generated code. - data: {"completion":" Okay, based on the shared context, I see that Vitest is being used as the test framework. No mocks are detected.\n\nSince there are no existing tests for the Animal interface, I will generate a new test file with sample unit tests covering basic validation of the Animal interface:\n\n```typescript\nimport { expect } from 'vitest'\n\nimport { describe, it } from 'vitest'\n\nimport { Animal } from './animal' \n\ndescribe('Animal', () =\u003e {\n\n it('has name property', () =\u003e {\n const animal: Animal = {\n name: 'Cat',\n makeAnimalSound() {\n return 'Meow' \n },\n isMammal: true\n }\n\n expect(animal.name).toEqual('Cat')\n })\n\n it('has makeAnimalSound method', () =\u003e {\n const animal: Animal = {","stopReason":""} + This is part of the file: src/animal.ts - event: completion - data: {"completion":" Okay, based on the shared context, I see that Vitest is being used as the test framework. No mocks are detected.\n\nSince there are no existing tests for the Animal interface, I will generate a new test file with sample unit tests covering basic validation of the Animal interface:\n\n```typescript\nimport { expect } from 'vitest'\n\nimport { describe, it } from 'vitest'\n\nimport { Animal } from './animal' \n\ndescribe('Animal', () =\u003e {\n\n it('has name property', () =\u003e {\n const animal: Animal = {\n name: 'Cat',\n makeAnimalSound() {\n return 'Meow' \n },\n isMammal: true\n }\n\n expect(animal.name).toEqual('Cat')\n })\n\n it('has makeAnimalSound method', () =\u003e {\n const animal: Animal = {\n ","stopReason":""} + The user has the following code in their selection: + /* SELECTION_START */ - event: completion + export interface Animal { + name: string + makeAnimalSound(): string + isMammal: boolean + } - data: {"completion":" Okay, based on the shared context, I see that Vitest is being used as the test framework. No mocks are detected.\n\nSince there are no existing tests for the Animal interface, I will generate a new test file with sample unit tests covering basic validation of the Animal interface:\n\n```typescript\nimport { expect } from 'vitest'\n\nimport { describe, it } from 'vitest'\n\nimport { Animal } from './animal' \n\ndescribe('Animal', () =\u003e {\n\n it('has name property', () =\u003e {\n const animal: Animal = {\n name: 'Cat',\n makeAnimalSound() {\n return 'Meow' \n },\n isMammal: true\n }\n\n expect(animal.name).toEqual('Cat')\n })\n\n it('has makeAnimalSound method', () =\u003e {\n const animal: Animal = {\n name","stopReason":""} + /* SELECTION_END */ - event: completion + The user wants you to replace parts of the selected code or correct a problem by following their instructions. - data: {"completion":" Okay, based on the shared context, I see that Vitest is being used as the test framework. No mocks are detected.\n\nSince there are no existing tests for the Animal interface, I will generate a new test file with sample unit tests covering basic validation of the Animal interface:\n\n```typescript\nimport { expect } from 'vitest'\n\nimport { describe, it } from 'vitest'\n\nimport { Animal } from './animal' \n\ndescribe('Animal', () =\u003e {\n\n it('has name property', () =\u003e {\n const animal: Animal = {\n name: 'Cat',\n makeAnimalSound() {\n return 'Meow' \n },\n isMammal: true\n }\n\n expect(animal.name).toEqual('Cat')\n })\n\n it('has makeAnimalSound method', () =\u003e {\n const animal: Animal = {\n name:","stopReason":""} + Provide your generated code using the following instructions: + + + Add a new field to the class that console log the name of the animal. + + - speaker: assistant + text: | + + model: anthropic/claude-2.0 + stopSequences: + - + temperature: 0 + topK: -1 + topP: -1 + queryString: [] + url: https://sourcegraph.com/.api/completions/stream + response: + bodySize: 6291 + content: + mimeType: text/event-stream + size: 6291 + text: >+ event: completion - data: {"completion":" Okay, based on the shared context, I see that Vitest is being used as the test framework. No mocks are detected.\n\nSince there are no existing tests for the Animal interface, I will generate a new test file with sample unit tests covering basic validation of the Animal interface:\n\n```typescript\nimport { expect } from 'vitest'\n\nimport { describe, it } from 'vitest'\n\nimport { Animal } from './animal' \n\ndescribe('Animal', () =\u003e {\n\n it('has name property', () =\u003e {\n const animal: Animal = {\n name: 'Cat',\n makeAnimalSound() {\n return 'Meow' \n },\n isMammal: true\n }\n\n expect(animal.name).toEqual('Cat')\n })\n\n it('has makeAnimalSound method', () =\u003e {\n const animal: Animal = {\n name: '","stopReason":""} + data: {"completion":"/*","stopReason":""} event: completion - data: {"completion":" Okay, based on the shared context, I see that Vitest is being used as the test framework. No mocks are detected.\n\nSince there are no existing tests for the Animal interface, I will generate a new test file with sample unit tests covering basic validation of the Animal interface:\n\n```typescript\nimport { expect } from 'vitest'\n\nimport { describe, it } from 'vitest'\n\nimport { Animal } from './animal' \n\ndescribe('Animal', () =\u003e {\n\n it('has name property', () =\u003e {\n const animal: Animal = {\n name: 'Cat',\n makeAnimalSound() {\n return 'Meow' \n },\n isMammal: true\n }\n\n expect(animal.name).toEqual('Cat')\n })\n\n it('has makeAnimalSound method', () =\u003e {\n const animal: Animal = {\n name: 'Dog","stopReason":""} + data: {"completion":"/* SE","stopReason":""} event: completion - data: {"completion":" Okay, based on the shared context, I see that Vitest is being used as the test framework. No mocks are detected.\n\nSince there are no existing tests for the Animal interface, I will generate a new test file with sample unit tests covering basic validation of the Animal interface:\n\n```typescript\nimport { expect } from 'vitest'\n\nimport { describe, it } from 'vitest'\n\nimport { Animal } from './animal' \n\ndescribe('Animal', () =\u003e {\n\n it('has name property', () =\u003e {\n const animal: Animal = {\n name: 'Cat',\n makeAnimalSound() {\n return 'Meow' \n },\n isMammal: true\n }\n\n expect(animal.name).toEqual('Cat')\n })\n\n it('has makeAnimalSound method', () =\u003e {\n const animal: Animal = {\n name: 'Dog',","stopReason":""} + data: {"completion":"/* SELECTION","stopReason":""} event: completion - data: {"completion":" Okay, based on the shared context, I see that Vitest is being used as the test framework. No mocks are detected.\n\nSince there are no existing tests for the Animal interface, I will generate a new test file with sample unit tests covering basic validation of the Animal interface:\n\n```typescript\nimport { expect } from 'vitest'\n\nimport { describe, it } from 'vitest'\n\nimport { Animal } from './animal' \n\ndescribe('Animal', () =\u003e {\n\n it('has name property', () =\u003e {\n const animal: Animal = {\n name: 'Cat',\n makeAnimalSound() {\n return 'Meow' \n },\n isMammal: true\n }\n\n expect(animal.name).toEqual('Cat')\n })\n\n it('has makeAnimalSound method', () =\u003e {\n const animal: Animal = {\n name: 'Dog',\n ","stopReason":""} + data: {"completion":"/* SELECTION_","stopReason":""} event: completion - data: {"completion":" Okay, based on the shared context, I see that Vitest is being used as the test framework. No mocks are detected.\n\nSince there are no existing tests for the Animal interface, I will generate a new test file with sample unit tests covering basic validation of the Animal interface:\n\n```typescript\nimport { expect } from 'vitest'\n\nimport { describe, it } from 'vitest'\n\nimport { Animal } from './animal' \n\ndescribe('Animal', () =\u003e {\n\n it('has name property', () =\u003e {\n const animal: Animal = {\n name: 'Cat',\n makeAnimalSound() {\n return 'Meow' \n },\n isMammal: true\n }\n\n expect(animal.name).toEqual('Cat')\n })\n\n it('has makeAnimalSound method', () =\u003e {\n const animal: Animal = {\n name: 'Dog',\n make","stopReason":""} + data: {"completion":"/* SELECTION_START","stopReason":""} event: completion - data: {"completion":" Okay, based on the shared context, I see that Vitest is being used as the test framework. No mocks are detected.\n\nSince there are no existing tests for the Animal interface, I will generate a new test file with sample unit tests covering basic validation of the Animal interface:\n\n```typescript\nimport { expect } from 'vitest'\n\nimport { describe, it } from 'vitest'\n\nimport { Animal } from './animal' \n\ndescribe('Animal', () =\u003e {\n\n it('has name property', () =\u003e {\n const animal: Animal = {\n name: 'Cat',\n makeAnimalSound() {\n return 'Meow' \n },\n isMammal: true\n }\n\n expect(animal.name).toEqual('Cat')\n })\n\n it('has makeAnimalSound method', () =\u003e {\n const animal: Animal = {\n name: 'Dog',\n makeAnimal","stopReason":""} + data: {"completion":"/* SELECTION_START */","stopReason":""} event: completion - data: {"completion":" Okay, based on the shared context, I see that Vitest is being used as the test framework. No mocks are detected.\n\nSince there are no existing tests for the Animal interface, I will generate a new test file with sample unit tests covering basic validation of the Animal interface:\n\n```typescript\nimport { expect } from 'vitest'\n\nimport { describe, it } from 'vitest'\n\nimport { Animal } from './animal' \n\ndescribe('Animal', () =\u003e {\n\n it('has name property', () =\u003e {\n const animal: Animal = {\n name: 'Cat',\n makeAnimalSound() {\n return 'Meow' \n },\n isMammal: true\n }\n\n expect(animal.name).toEqual('Cat')\n })\n\n it('has makeAnimalSound method', () =\u003e {\n const animal: Animal = {\n name: 'Dog',\n makeAnimalSound","stopReason":""} + data: {"completion":"/* SELECTION_START */\nexport","stopReason":""} event: completion - data: {"completion":" Okay, based on the shared context, I see that Vitest is being used as the test framework. No mocks are detected.\n\nSince there are no existing tests for the Animal interface, I will generate a new test file with sample unit tests covering basic validation of the Animal interface:\n\n```typescript\nimport { expect } from 'vitest'\n\nimport { describe, it } from 'vitest'\n\nimport { Animal } from './animal' \n\ndescribe('Animal', () =\u003e {\n\n it('has name property', () =\u003e {\n const animal: Animal = {\n name: 'Cat',\n makeAnimalSound() {\n return 'Meow' \n },\n isMammal: true\n }\n\n expect(animal.name).toEqual('Cat')\n })\n\n it('has makeAnimalSound method', () =\u003e {\n const animal: Animal = {\n name: 'Dog',\n makeAnimalSound()","stopReason":""} + data: {"completion":"/* SELECTION_START */\nexport interface","stopReason":""} event: completion - data: {"completion":" Okay, based on the shared context, I see that Vitest is being used as the test framework. No mocks are detected.\n\nSince there are no existing tests for the Animal interface, I will generate a new test file with sample unit tests covering basic validation of the Animal interface:\n\n```typescript\nimport { expect } from 'vitest'\n\nimport { describe, it } from 'vitest'\n\nimport { Animal } from './animal' \n\ndescribe('Animal', () =\u003e {\n\n it('has name property', () =\u003e {\n const animal: Animal = {\n name: 'Cat',\n makeAnimalSound() {\n return 'Meow' \n },\n isMammal: true\n }\n\n expect(animal.name).toEqual('Cat')\n })\n\n it('has makeAnimalSound method', () =\u003e {\n const animal: Animal = {\n name: 'Dog',\n makeAnimalSound() {","stopReason":""} + data: {"completion":"/* SELECTION_START */\nexport interface Animal","stopReason":""} event: completion - data: {"completion":" Okay, based on the shared context, I see that Vitest is being used as the test framework. No mocks are detected.\n\nSince there are no existing tests for the Animal interface, I will generate a new test file with sample unit tests covering basic validation of the Animal interface:\n\n```typescript\nimport { expect } from 'vitest'\n\nimport { describe, it } from 'vitest'\n\nimport { Animal } from './animal' \n\ndescribe('Animal', () =\u003e {\n\n it('has name property', () =\u003e {\n const animal: Animal = {\n name: 'Cat',\n makeAnimalSound() {\n return 'Meow' \n },\n isMammal: true\n }\n\n expect(animal.name).toEqual('Cat')\n })\n\n it('has makeAnimalSound method', () =\u003e {\n const animal: Animal = {\n name: 'Dog',\n makeAnimalSound() {\n ","stopReason":""} + data: {"completion":"/* SELECTION_START */\nexport interface Animal {","stopReason":""} event: completion - data: {"completion":" Okay, based on the shared context, I see that Vitest is being used as the test framework. No mocks are detected.\n\nSince there are no existing tests for the Animal interface, I will generate a new test file with sample unit tests covering basic validation of the Animal interface:\n\n```typescript\nimport { expect } from 'vitest'\n\nimport { describe, it } from 'vitest'\n\nimport { Animal } from './animal' \n\ndescribe('Animal', () =\u003e {\n\n it('has name property', () =\u003e {\n const animal: Animal = {\n name: 'Cat',\n makeAnimalSound() {\n return 'Meow' \n },\n isMammal: true\n }\n\n expect(animal.name).toEqual('Cat')\n })\n\n it('has makeAnimalSound method', () =\u003e {\n const animal: Animal = {\n name: 'Dog',\n makeAnimalSound() {\n return","stopReason":""} + data: {"completion":"/* SELECTION_START */\nexport interface Animal {\n ","stopReason":""} event: completion - data: {"completion":" Okay, based on the shared context, I see that Vitest is being used as the test framework. No mocks are detected.\n\nSince there are no existing tests for the Animal interface, I will generate a new test file with sample unit tests covering basic validation of the Animal interface:\n\n```typescript\nimport { expect } from 'vitest'\n\nimport { describe, it } from 'vitest'\n\nimport { Animal } from './animal' \n\ndescribe('Animal', () =\u003e {\n\n it('has name property', () =\u003e {\n const animal: Animal = {\n name: 'Cat',\n makeAnimalSound() {\n return 'Meow' \n },\n isMammal: true\n }\n\n expect(animal.name).toEqual('Cat')\n })\n\n it('has makeAnimalSound method', () =\u003e {\n const animal: Animal = {\n name: 'Dog',\n makeAnimalSound() {\n return '","stopReason":""} + data: {"completion":"/* SELECTION_START */\nexport interface Animal {\n name","stopReason":""} event: completion - data: {"completion":" Okay, based on the shared context, I see that Vitest is being used as the test framework. No mocks are detected.\n\nSince there are no existing tests for the Animal interface, I will generate a new test file with sample unit tests covering basic validation of the Animal interface:\n\n```typescript\nimport { expect } from 'vitest'\n\nimport { describe, it } from 'vitest'\n\nimport { Animal } from './animal' \n\ndescribe('Animal', () =\u003e {\n\n it('has name property', () =\u003e {\n const animal: Animal = {\n name: 'Cat',\n makeAnimalSound() {\n return 'Meow' \n },\n isMammal: true\n }\n\n expect(animal.name).toEqual('Cat')\n })\n\n it('has makeAnimalSound method', () =\u003e {\n const animal: Animal = {\n name: 'Dog',\n makeAnimalSound() {\n return 'Wo","stopReason":""} + data: {"completion":"/* SELECTION_START */\nexport interface Animal {\n name:","stopReason":""} event: completion - data: {"completion":" Okay, based on the shared context, I see that Vitest is being used as the test framework. No mocks are detected.\n\nSince there are no existing tests for the Animal interface, I will generate a new test file with sample unit tests covering basic validation of the Animal interface:\n\n```typescript\nimport { expect } from 'vitest'\n\nimport { describe, it } from 'vitest'\n\nimport { Animal } from './animal' \n\ndescribe('Animal', () =\u003e {\n\n it('has name property', () =\u003e {\n const animal: Animal = {\n name: 'Cat',\n makeAnimalSound() {\n return 'Meow' \n },\n isMammal: true\n }\n\n expect(animal.name).toEqual('Cat')\n })\n\n it('has makeAnimalSound method', () =\u003e {\n const animal: Animal = {\n name: 'Dog',\n makeAnimalSound() {\n return 'Woof","stopReason":""} + data: {"completion":"/* SELECTION_START */\nexport interface Animal {\n name: string","stopReason":""} event: completion - data: {"completion":" Okay, based on the shared context, I see that Vitest is being used as the test framework. No mocks are detected.\n\nSince there are no existing tests for the Animal interface, I will generate a new test file with sample unit tests covering basic validation of the Animal interface:\n\n```typescript\nimport { expect } from 'vitest'\n\nimport { describe, it } from 'vitest'\n\nimport { Animal } from './animal' \n\ndescribe('Animal', () =\u003e {\n\n it('has name property', () =\u003e {\n const animal: Animal = {\n name: 'Cat',\n makeAnimalSound() {\n return 'Meow' \n },\n isMammal: true\n }\n\n expect(animal.name).toEqual('Cat')\n })\n\n it('has makeAnimalSound method', () =\u003e {\n const animal: Animal = {\n name: 'Dog',\n makeAnimalSound() {\n return 'Woof'","stopReason":""} + data: {"completion":"/* SELECTION_START */\nexport interface Animal {\n name: string\n ","stopReason":""} event: completion - data: {"completion":" Okay, based on the shared context, I see that Vitest is being used as the test framework. No mocks are detected.\n\nSince there are no existing tests for the Animal interface, I will generate a new test file with sample unit tests covering basic validation of the Animal interface:\n\n```typescript\nimport { expect } from 'vitest'\n\nimport { describe, it } from 'vitest'\n\nimport { Animal } from './animal' \n\ndescribe('Animal', () =\u003e {\n\n it('has name property', () =\u003e {\n const animal: Animal = {\n name: 'Cat',\n makeAnimalSound() {\n return 'Meow' \n },\n isMammal: true\n }\n\n expect(animal.name).toEqual('Cat')\n })\n\n it('has makeAnimalSound method', () =\u003e {\n const animal: Animal = {\n name: 'Dog',\n makeAnimalSound() {\n return 'Woof'\n ","stopReason":""} + data: {"completion":"/* SELECTION_START */\nexport interface Animal {\n name: string\n make","stopReason":""} event: completion - data: {"completion":" Okay, based on the shared context, I see that Vitest is being used as the test framework. No mocks are detected.\n\nSince there are no existing tests for the Animal interface, I will generate a new test file with sample unit tests covering basic validation of the Animal interface:\n\n```typescript\nimport { expect } from 'vitest'\n\nimport { describe, it } from 'vitest'\n\nimport { Animal } from './animal' \n\ndescribe('Animal', () =\u003e {\n\n it('has name property', () =\u003e {\n const animal: Animal = {\n name: 'Cat',\n makeAnimalSound() {\n return 'Meow' \n },\n isMammal: true\n }\n\n expect(animal.name).toEqual('Cat')\n })\n\n it('has makeAnimalSound method', () =\u003e {\n const animal: Animal = {\n name: 'Dog',\n makeAnimalSound() {\n return 'Woof'\n },","stopReason":""} + data: {"completion":"/* SELECTION_START */\nexport interface Animal {\n name: string\n makeAnimal","stopReason":""} event: completion - data: {"completion":" Okay, based on the shared context, I see that Vitest is being used as the test framework. No mocks are detected.\n\nSince there are no existing tests for the Animal interface, I will generate a new test file with sample unit tests covering basic validation of the Animal interface:\n\n```typescript\nimport { expect } from 'vitest'\n\nimport { describe, it } from 'vitest'\n\nimport { Animal } from './animal' \n\ndescribe('Animal', () =\u003e {\n\n it('has name property', () =\u003e {\n const animal: Animal = {\n name: 'Cat',\n makeAnimalSound() {\n return 'Meow' \n },\n isMammal: true\n }\n\n expect(animal.name).toEqual('Cat')\n })\n\n it('has makeAnimalSound method', () =\u003e {\n const animal: Animal = {\n name: 'Dog',\n makeAnimalSound() {\n return 'Woof'\n },\n ","stopReason":""} + data: {"completion":"/* SELECTION_START */\nexport interface Animal {\n name: string\n makeAnimalSound","stopReason":""} event: completion - data: {"completion":" Okay, based on the shared context, I see that Vitest is being used as the test framework. No mocks are detected.\n\nSince there are no existing tests for the Animal interface, I will generate a new test file with sample unit tests covering basic validation of the Animal interface:\n\n```typescript\nimport { expect } from 'vitest'\n\nimport { describe, it } from 'vitest'\n\nimport { Animal } from './animal' \n\ndescribe('Animal', () =\u003e {\n\n it('has name property', () =\u003e {\n const animal: Animal = {\n name: 'Cat',\n makeAnimalSound() {\n return 'Meow' \n },\n isMammal: true\n }\n\n expect(animal.name).toEqual('Cat')\n })\n\n it('has makeAnimalSound method', () =\u003e {\n const animal: Animal = {\n name: 'Dog',\n makeAnimalSound() {\n return 'Woof'\n },\n is","stopReason":""} + data: {"completion":"/* SELECTION_START */\nexport interface Animal {\n name: string\n makeAnimalSound():","stopReason":""} event: completion - data: {"completion":" Okay, based on the shared context, I see that Vitest is being used as the test framework. No mocks are detected.\n\nSince there are no existing tests for the Animal interface, I will generate a new test file with sample unit tests covering basic validation of the Animal interface:\n\n```typescript\nimport { expect } from 'vitest'\n\nimport { describe, it } from 'vitest'\n\nimport { Animal } from './animal' \n\ndescribe('Animal', () =\u003e {\n\n it('has name property', () =\u003e {\n const animal: Animal = {\n name: 'Cat',\n makeAnimalSound() {\n return 'Meow' \n },\n isMammal: true\n }\n\n expect(animal.name).toEqual('Cat')\n })\n\n it('has makeAnimalSound method', () =\u003e {\n const animal: Animal = {\n name: 'Dog',\n makeAnimalSound() {\n return 'Woof'\n },\n isM","stopReason":""} + data: {"completion":"/* SELECTION_START */\nexport interface Animal {\n name: string\n makeAnimalSound(): string","stopReason":""} event: completion - data: {"completion":" Okay, based on the shared context, I see that Vitest is being used as the test framework. No mocks are detected.\n\nSince there are no existing tests for the Animal interface, I will generate a new test file with sample unit tests covering basic validation of the Animal interface:\n\n```typescript\nimport { expect } from 'vitest'\n\nimport { describe, it } from 'vitest'\n\nimport { Animal } from './animal' \n\ndescribe('Animal', () =\u003e {\n\n it('has name property', () =\u003e {\n const animal: Animal = {\n name: 'Cat',\n makeAnimalSound() {\n return 'Meow' \n },\n isMammal: true\n }\n\n expect(animal.name).toEqual('Cat')\n })\n\n it('has makeAnimalSound method', () =\u003e {\n const animal: Animal = {\n name: 'Dog',\n makeAnimalSound() {\n return 'Woof'\n },\n isMam","stopReason":""} + data: {"completion":"/* SELECTION_START */\nexport interface Animal {\n name: string\n makeAnimalSound(): string\n ","stopReason":""} event: completion - data: {"completion":" Okay, based on the shared context, I see that Vitest is being used as the test framework. No mocks are detected.\n\nSince there are no existing tests for the Animal interface, I will generate a new test file with sample unit tests covering basic validation of the Animal interface:\n\n```typescript\nimport { expect } from 'vitest'\n\nimport { describe, it } from 'vitest'\n\nimport { Animal } from './animal' \n\ndescribe('Animal', () =\u003e {\n\n it('has name property', () =\u003e {\n const animal: Animal = {\n name: 'Cat',\n makeAnimalSound() {\n return 'Meow' \n },\n isMammal: true\n }\n\n expect(animal.name).toEqual('Cat')\n })\n\n it('has makeAnimalSound method', () =\u003e {\n const animal: Animal = {\n name: 'Dog',\n makeAnimalSound() {\n return 'Woof'\n },\n isMammal","stopReason":""} + data: {"completion":"/* SELECTION_START */\nexport interface Animal {\n name: string\n makeAnimalSound(): string\n is","stopReason":""} event: completion - data: {"completion":" Okay, based on the shared context, I see that Vitest is being used as the test framework. No mocks are detected.\n\nSince there are no existing tests for the Animal interface, I will generate a new test file with sample unit tests covering basic validation of the Animal interface:\n\n```typescript\nimport { expect } from 'vitest'\n\nimport { describe, it } from 'vitest'\n\nimport { Animal } from './animal' \n\ndescribe('Animal', () =\u003e {\n\n it('has name property', () =\u003e {\n const animal: Animal = {\n name: 'Cat',\n makeAnimalSound() {\n return 'Meow' \n },\n isMammal: true\n }\n\n expect(animal.name).toEqual('Cat')\n })\n\n it('has makeAnimalSound method', () =\u003e {\n const animal: Animal = {\n name: 'Dog',\n makeAnimalSound() {\n return 'Woof'\n },\n isMammal:","stopReason":""} + data: {"completion":"/* SELECTION_START */\nexport interface Animal {\n name: string\n makeAnimalSound(): string\n isM","stopReason":""} event: completion - data: {"completion":" Okay, based on the shared context, I see that Vitest is being used as the test framework. No mocks are detected.\n\nSince there are no existing tests for the Animal interface, I will generate a new test file with sample unit tests covering basic validation of the Animal interface:\n\n```typescript\nimport { expect } from 'vitest'\n\nimport { describe, it } from 'vitest'\n\nimport { Animal } from './animal' \n\ndescribe('Animal', () =\u003e {\n\n it('has name property', () =\u003e {\n const animal: Animal = {\n name: 'Cat',\n makeAnimalSound() {\n return 'Meow' \n },\n isMammal: true\n }\n\n expect(animal.name).toEqual('Cat')\n })\n\n it('has makeAnimalSound method', () =\u003e {\n const animal: Animal = {\n name: 'Dog',\n makeAnimalSound() {\n return 'Woof'\n },\n isMammal: true","stopReason":""} + data: {"completion":"/* SELECTION_START */\nexport interface Animal {\n name: string\n makeAnimalSound(): string\n isMam","stopReason":""} event: completion - data: {"completion":" Okay, based on the shared context, I see that Vitest is being used as the test framework. No mocks are detected.\n\nSince there are no existing tests for the Animal interface, I will generate a new test file with sample unit tests covering basic validation of the Animal interface:\n\n```typescript\nimport { expect } from 'vitest'\n\nimport { describe, it } from 'vitest'\n\nimport { Animal } from './animal' \n\ndescribe('Animal', () =\u003e {\n\n it('has name property', () =\u003e {\n const animal: Animal = {\n name: 'Cat',\n makeAnimalSound() {\n return 'Meow' \n },\n isMammal: true\n }\n\n expect(animal.name).toEqual('Cat')\n })\n\n it('has makeAnimalSound method', () =\u003e {\n const animal: Animal = {\n name: 'Dog',\n makeAnimalSound() {\n return 'Woof'\n },\n isMammal: true\n ","stopReason":""} + data: {"completion":"/* SELECTION_START */\nexport interface Animal {\n name: string\n makeAnimalSound(): string\n isMammal","stopReason":""} event: completion - data: {"completion":" Okay, based on the shared context, I see that Vitest is being used as the test framework. No mocks are detected.\n\nSince there are no existing tests for the Animal interface, I will generate a new test file with sample unit tests covering basic validation of the Animal interface:\n\n```typescript\nimport { expect } from 'vitest'\n\nimport { describe, it } from 'vitest'\n\nimport { Animal } from './animal' \n\ndescribe('Animal', () =\u003e {\n\n it('has name property', () =\u003e {\n const animal: Animal = {\n name: 'Cat',\n makeAnimalSound() {\n return 'Meow' \n },\n isMammal: true\n }\n\n expect(animal.name).toEqual('Cat')\n })\n\n it('has makeAnimalSound method', () =\u003e {\n const animal: Animal = {\n name: 'Dog',\n makeAnimalSound() {\n return 'Woof'\n },\n isMammal: true\n }","stopReason":""} + data: {"completion":"/* SELECTION_START */\nexport interface Animal {\n name: string\n makeAnimalSound(): string\n isMammal:","stopReason":""} event: completion - data: {"completion":" Okay, based on the shared context, I see that Vitest is being used as the test framework. No mocks are detected.\n\nSince there are no existing tests for the Animal interface, I will generate a new test file with sample unit tests covering basic validation of the Animal interface:\n\n```typescript\nimport { expect } from 'vitest'\n\nimport { describe, it } from 'vitest'\n\nimport { Animal } from './animal' \n\ndescribe('Animal', () =\u003e {\n\n it('has name property', () =\u003e {\n const animal: Animal = {\n name: 'Cat',\n makeAnimalSound() {\n return 'Meow' \n },\n isMammal: true\n }\n\n expect(animal.name).toEqual('Cat')\n })\n\n it('has makeAnimalSound method', () =\u003e {\n const animal: Animal = {\n name: 'Dog',\n makeAnimalSound() {\n return 'Woof'\n },\n isMammal: true\n }\n\n ","stopReason":""} + data: {"completion":"/* SELECTION_START */\nexport interface Animal {\n name: string\n makeAnimalSound(): string\n isMammal: boolean","stopReason":""} event: completion - data: {"completion":" Okay, based on the shared context, I see that Vitest is being used as the test framework. No mocks are detected.\n\nSince there are no existing tests for the Animal interface, I will generate a new test file with sample unit tests covering basic validation of the Animal interface:\n\n```typescript\nimport { expect } from 'vitest'\n\nimport { describe, it } from 'vitest'\n\nimport { Animal } from './animal' \n\ndescribe('Animal', () =\u003e {\n\n it('has name property', () =\u003e {\n const animal: Animal = {\n name: 'Cat',\n makeAnimalSound() {\n return 'Meow' \n },\n isMammal: true\n }\n\n expect(animal.name).toEqual('Cat')\n })\n\n it('has makeAnimalSound method', () =\u003e {\n const animal: Animal = {\n name: 'Dog',\n makeAnimalSound() {\n return 'Woof'\n },\n isMammal: true\n }\n\n expect","stopReason":""} + data: {"completion":"/* SELECTION_START */\nexport interface Animal {\n name: string\n makeAnimalSound(): string\n isMammal: boolean\n ","stopReason":""} event: completion - data: {"completion":" Okay, based on the shared context, I see that Vitest is being used as the test framework. No mocks are detected.\n\nSince there are no existing tests for the Animal interface, I will generate a new test file with sample unit tests covering basic validation of the Animal interface:\n\n```typescript\nimport { expect } from 'vitest'\n\nimport { describe, it } from 'vitest'\n\nimport { Animal } from './animal' \n\ndescribe('Animal', () =\u003e {\n\n it('has name property', () =\u003e {\n const animal: Animal = {\n name: 'Cat',\n makeAnimalSound() {\n return 'Meow' \n },\n isMammal: true\n }\n\n expect(animal.name).toEqual('Cat')\n })\n\n it('has makeAnimalSound method', () =\u003e {\n const animal: Animal = {\n name: 'Dog',\n makeAnimalSound() {\n return 'Woof'\n },\n isMammal: true\n }\n\n expect(","stopReason":""} + data: {"completion":"/* SELECTION_START */\nexport interface Animal {\n name: string\n makeAnimalSound(): string\n isMammal: boolean\n log","stopReason":""} event: completion - data: {"completion":" Okay, based on the shared context, I see that Vitest is being used as the test framework. No mocks are detected.\n\nSince there are no existing tests for the Animal interface, I will generate a new test file with sample unit tests covering basic validation of the Animal interface:\n\n```typescript\nimport { expect } from 'vitest'\n\nimport { describe, it } from 'vitest'\n\nimport { Animal } from './animal' \n\ndescribe('Animal', () =\u003e {\n\n it('has name property', () =\u003e {\n const animal: Animal = {\n name: 'Cat',\n makeAnimalSound() {\n return 'Meow' \n },\n isMammal: true\n }\n\n expect(animal.name).toEqual('Cat')\n })\n\n it('has makeAnimalSound method', () =\u003e {\n const animal: Animal = {\n name: 'Dog',\n makeAnimalSound() {\n return 'Woof'\n },\n isMammal: true\n }\n\n expect(animal","stopReason":""} + data: {"completion":"/* SELECTION_START */\nexport interface Animal {\n name: string\n makeAnimalSound(): string\n isMammal: boolean\n logName","stopReason":""} event: completion - data: {"completion":" Okay, based on the shared context, I see that Vitest is being used as the test framework. No mocks are detected.\n\nSince there are no existing tests for the Animal interface, I will generate a new test file with sample unit tests covering basic validation of the Animal interface:\n\n```typescript\nimport { expect } from 'vitest'\n\nimport { describe, it } from 'vitest'\n\nimport { Animal } from './animal' \n\ndescribe('Animal', () =\u003e {\n\n it('has name property', () =\u003e {\n const animal: Animal = {\n name: 'Cat',\n makeAnimalSound() {\n return 'Meow' \n },\n isMammal: true\n }\n\n expect(animal.name).toEqual('Cat')\n })\n\n it('has makeAnimalSound method', () =\u003e {\n const animal: Animal = {\n name: 'Dog',\n makeAnimalSound() {\n return 'Woof'\n },\n isMammal: true\n }\n\n expect(animal.","stopReason":""} + data: {"completion":"/* SELECTION_START */\nexport interface Animal {\n name: string\n makeAnimalSound(): string\n isMammal: boolean\n logName():","stopReason":""} event: completion - data: {"completion":" Okay, based on the shared context, I see that Vitest is being used as the test framework. No mocks are detected.\n\nSince there are no existing tests for the Animal interface, I will generate a new test file with sample unit tests covering basic validation of the Animal interface:\n\n```typescript\nimport { expect } from 'vitest'\n\nimport { describe, it } from 'vitest'\n\nimport { Animal } from './animal' \n\ndescribe('Animal', () =\u003e {\n\n it('has name property', () =\u003e {\n const animal: Animal = {\n name: 'Cat',\n makeAnimalSound() {\n return 'Meow' \n },\n isMammal: true\n }\n\n expect(animal.name).toEqual('Cat')\n })\n\n it('has makeAnimalSound method', () =\u003e {\n const animal: Animal = {\n name: 'Dog',\n makeAnimalSound() {\n return 'Woof'\n },\n isMammal: true\n }\n\n expect(animal.make","stopReason":""} + data: {"completion":"/* SELECTION_START */\nexport interface Animal {\n name: string\n makeAnimalSound(): string\n isMammal: boolean\n logName(): void","stopReason":""} event: completion - data: {"completion":" Okay, based on the shared context, I see that Vitest is being used as the test framework. No mocks are detected.\n\nSince there are no existing tests for the Animal interface, I will generate a new test file with sample unit tests covering basic validation of the Animal interface:\n\n```typescript\nimport { expect } from 'vitest'\n\nimport { describe, it } from 'vitest'\n\nimport { Animal } from './animal' \n\ndescribe('Animal', () =\u003e {\n\n it('has name property', () =\u003e {\n const animal: Animal = {\n name: 'Cat',\n makeAnimalSound() {\n return 'Meow' \n },\n isMammal: true\n }\n\n expect(animal.name).toEqual('Cat')\n })\n\n it('has makeAnimalSound method', () =\u003e {\n const animal: Animal = {\n name: 'Dog',\n makeAnimalSound() {\n return 'Woof'\n },\n isMammal: true\n }\n\n expect(animal.makeAnimal","stopReason":""} + data: {"completion":"/* SELECTION_START */\nexport interface Animal {\n name: string\n makeAnimalSound(): string\n isMammal: boolean\n logName(): void\n}","stopReason":""} event: completion - data: {"completion":" Okay, based on the shared context, I see that Vitest is being used as the test framework. No mocks are detected.\n\nSince there are no existing tests for the Animal interface, I will generate a new test file with sample unit tests covering basic validation of the Animal interface:\n\n```typescript\nimport { expect } from 'vitest'\n\nimport { describe, it } from 'vitest'\n\nimport { Animal } from './animal' \n\ndescribe('Animal', () =\u003e {\n\n it('has name property', () =\u003e {\n const animal: Animal = {\n name: 'Cat',\n makeAnimalSound() {\n return 'Meow' \n },\n isMammal: true\n }\n\n expect(animal.name).toEqual('Cat')\n })\n\n it('has makeAnimalSound method', () =\u003e {\n const animal: Animal = {\n name: 'Dog',\n makeAnimalSound() {\n return 'Woof'\n },\n isMammal: true\n }\n\n expect(animal.makeAnimalSound","stopReason":""} + data: {"completion":"/* SELECTION_START */\nexport interface Animal {\n name: string\n makeAnimalSound(): string\n isMammal: boolean\n logName(): void\n}\n\n/*","stopReason":""} event: completion - data: {"completion":" Okay, based on the shared context, I see that Vitest is being used as the test framework. No mocks are detected.\n\nSince there are no existing tests for the Animal interface, I will generate a new test file with sample unit tests covering basic validation of the Animal interface:\n\n```typescript\nimport { expect } from 'vitest'\n\nimport { describe, it } from 'vitest'\n\nimport { Animal } from './animal' \n\ndescribe('Animal', () =\u003e {\n\n it('has name property', () =\u003e {\n const animal: Animal = {\n name: 'Cat',\n makeAnimalSound() {\n return 'Meow' \n },\n isMammal: true\n }\n\n expect(animal.name).toEqual('Cat')\n })\n\n it('has makeAnimalSound method', () =\u003e {\n const animal: Animal = {\n name: 'Dog',\n makeAnimalSound() {\n return 'Woof'\n },\n isMammal: true\n }\n\n expect(animal.makeAnimalSound()).","stopReason":""} + data: {"completion":"/* SELECTION_START */\nexport interface Animal {\n name: string\n makeAnimalSound(): string\n isMammal: boolean\n logName(): void\n}\n\n/* SE","stopReason":""} event: completion - data: {"completion":" Okay, based on the shared context, I see that Vitest is being used as the test framework. No mocks are detected.\n\nSince there are no existing tests for the Animal interface, I will generate a new test file with sample unit tests covering basic validation of the Animal interface:\n\n```typescript\nimport { expect } from 'vitest'\n\nimport { describe, it } from 'vitest'\n\nimport { Animal } from './animal' \n\ndescribe('Animal', () =\u003e {\n\n it('has name property', () =\u003e {\n const animal: Animal = {\n name: 'Cat',\n makeAnimalSound() {\n return 'Meow' \n },\n isMammal: true\n }\n\n expect(animal.name).toEqual('Cat')\n })\n\n it('has makeAnimalSound method', () =\u003e {\n const animal: Animal = {\n name: 'Dog',\n makeAnimalSound() {\n return 'Woof'\n },\n isMammal: true\n }\n\n expect(animal.makeAnimalSound()).to","stopReason":""} + data: {"completion":"/* SELECTION_START */\nexport interface Animal {\n name: string\n makeAnimalSound(): string\n isMammal: boolean\n logName(): void\n}\n\n/* SELECTION","stopReason":""} event: completion - data: {"completion":" Okay, based on the shared context, I see that Vitest is being used as the test framework. No mocks are detected.\n\nSince there are no existing tests for the Animal interface, I will generate a new test file with sample unit tests covering basic validation of the Animal interface:\n\n```typescript\nimport { expect } from 'vitest'\n\nimport { describe, it } from 'vitest'\n\nimport { Animal } from './animal' \n\ndescribe('Animal', () =\u003e {\n\n it('has name property', () =\u003e {\n const animal: Animal = {\n name: 'Cat',\n makeAnimalSound() {\n return 'Meow' \n },\n isMammal: true\n }\n\n expect(animal.name).toEqual('Cat')\n })\n\n it('has makeAnimalSound method', () =\u003e {\n const animal: Animal = {\n name: 'Dog',\n makeAnimalSound() {\n return 'Woof'\n },\n isMammal: true\n }\n\n expect(animal.makeAnimalSound()).toEqual","stopReason":""} + data: {"completion":"/* SELECTION_START */\nexport interface Animal {\n name: string\n makeAnimalSound(): string\n isMammal: boolean\n logName(): void\n}\n\n/* SELECTION_","stopReason":""} event: completion - data: {"completion":" Okay, based on the shared context, I see that Vitest is being used as the test framework. No mocks are detected.\n\nSince there are no existing tests for the Animal interface, I will generate a new test file with sample unit tests covering basic validation of the Animal interface:\n\n```typescript\nimport { expect } from 'vitest'\n\nimport { describe, it } from 'vitest'\n\nimport { Animal } from './animal' \n\ndescribe('Animal', () =\u003e {\n\n it('has name property', () =\u003e {\n const animal: Animal = {\n name: 'Cat',\n makeAnimalSound() {\n return 'Meow' \n },\n isMammal: true\n }\n\n expect(animal.name).toEqual('Cat')\n })\n\n it('has makeAnimalSound method', () =\u003e {\n const animal: Animal = {\n name: 'Dog',\n makeAnimalSound() {\n return 'Woof'\n },\n isMammal: true\n }\n\n expect(animal.makeAnimalSound()).toEqual('","stopReason":""} + data: {"completion":"/* SELECTION_START */\nexport interface Animal {\n name: string\n makeAnimalSound(): string\n isMammal: boolean\n logName(): void\n}\n\n/* SELECTION_END","stopReason":""} event: completion - data: {"completion":" Okay, based on the shared context, I see that Vitest is being used as the test framework. No mocks are detected.\n\nSince there are no existing tests for the Animal interface, I will generate a new test file with sample unit tests covering basic validation of the Animal interface:\n\n```typescript\nimport { expect } from 'vitest'\n\nimport { describe, it } from 'vitest'\n\nimport { Animal } from './animal' \n\ndescribe('Animal', () =\u003e {\n\n it('has name property', () =\u003e {\n const animal: Animal = {\n name: 'Cat',\n makeAnimalSound() {\n return 'Meow' \n },\n isMammal: true\n }\n\n expect(animal.name).toEqual('Cat')\n })\n\n it('has makeAnimalSound method', () =\u003e {\n const animal: Animal = {\n name: 'Dog',\n makeAnimalSound() {\n return 'Woof'\n },\n isMammal: true\n }\n\n expect(animal.makeAnimalSound()).toEqual('Wo","stopReason":""} + data: {"completion":"/* SELECTION_START */\nexport interface Animal {\n name: string\n makeAnimalSound(): string\n isMammal: boolean\n logName(): void\n}\n\n/* SELECTION_END */","stopReason":""} event: completion - data: {"completion":" Okay, based on the shared context, I see that Vitest is being used as the test framework. No mocks are detected.\n\nSince there are no existing tests for the Animal interface, I will generate a new test file with sample unit tests covering basic validation of the Animal interface:\n\n```typescript\nimport { expect } from 'vitest'\n\nimport { describe, it } from 'vitest'\n\nimport { Animal } from './animal' \n\ndescribe('Animal', () =\u003e {\n\n it('has name property', () =\u003e {\n const animal: Animal = {\n name: 'Cat',\n makeAnimalSound() {\n return 'Meow' \n },\n isMammal: true\n }\n\n expect(animal.name).toEqual('Cat')\n })\n\n it('has makeAnimalSound method', () =\u003e {\n const animal: Animal = {\n name: 'Dog',\n makeAnimalSound() {\n return 'Woof'\n },\n isMammal: true\n }\n\n expect(animal.makeAnimalSound()).toEqual('Woof","stopReason":""} + data: {"completion":"/* SELECTION_START */\nexport interface Animal {\n name: string\n makeAnimalSound(): string\n isMammal: boolean\n logName(): void\n}\n\n/* SELECTION_END */\n","stopReason":""} event: completion - data: {"completion":" Okay, based on the shared context, I see that Vitest is being used as the test framework. No mocks are detected.\n\nSince there are no existing tests for the Animal interface, I will generate a new test file with sample unit tests covering basic validation of the Animal interface:\n\n```typescript\nimport { expect } from 'vitest'\n\nimport { describe, it } from 'vitest'\n\nimport { Animal } from './animal' \n\ndescribe('Animal', () =\u003e {\n\n it('has name property', () =\u003e {\n const animal: Animal = {\n name: 'Cat',\n makeAnimalSound() {\n return 'Meow' \n },\n isMammal: true\n }\n\n expect(animal.name).toEqual('Cat')\n })\n\n it('has makeAnimalSound method', () =\u003e {\n const animal: Animal = {\n name: 'Dog',\n makeAnimalSound() {\n return 'Woof'\n },\n isMammal: true\n }\n\n expect(animal.makeAnimalSound()).toEqual('Woof')","stopReason":""} - + data: {"completion":"/* SELECTION_START */\nexport interface Animal {\n name: string\n makeAnimalSound(): string\n isMammal: boolean\n logName(): void\n}\n\n/* SELECTION_END */\n","stopReason":"stop_sequence"} - event: completion - data: {"completion":" Okay, based on the shared context, I see that Vitest is being used as the test framework. No mocks are detected.\n\nSince there are no existing tests for the Animal interface, I will generate a new test file with sample unit tests covering basic validation of the Animal interface:\n\n```typescript\nimport { expect } from 'vitest'\n\nimport { describe, it } from 'vitest'\n\nimport { Animal } from './animal' \n\ndescribe('Animal', () =\u003e {\n\n it('has name property', () =\u003e {\n const animal: Animal = {\n name: 'Cat',\n makeAnimalSound() {\n return 'Meow' \n },\n isMammal: true\n }\n\n expect(animal.name).toEqual('Cat')\n })\n\n it('has makeAnimalSound method', () =\u003e {\n const animal: Animal = {\n name: 'Dog',\n makeAnimalSound() {\n return 'Woof'\n },\n isMammal: true\n }\n\n expect(animal.makeAnimalSound()).toEqual('Woof')\n ","stopReason":""} + event: done + data: {} + cookies: [] + headers: + - name: date + value: Wed, 14 Feb 2024 20:00:04 GMT + - name: content-type + value: text/event-stream + - name: transfer-encoding + value: chunked + - name: connection + value: keep-alive + - name: access-control-allow-credentials + value: "true" + - name: access-control-allow-origin + value: "" + - name: cache-control + value: no-cache + - name: vary + value: Cookie,Accept-Encoding,Authorization,Cookie, Authorization, + X-Requested-With,Cookie + - name: x-content-type-options + value: nosniff + - name: x-frame-options + value: DENY + - name: x-xss-protection + value: 1; mode=block + - name: strict-transport-security + value: max-age=31536000; includeSubDomains; preload + headersSize: 1293 + httpVersion: HTTP/1.1 + redirectURL: "" + status: 200 + statusText: OK + startedDateTime: 2024-02-14T20:00:01.261Z + time: 0 + timings: + blocked: -1 + connect: -1 + dns: -1 + receive: 0 + send: 0 + ssl: -1 + wait: 0 + - _id: 6721336c88c8c3735b98c2242b8178ca + _order: 0 + cache: {} + request: + bodySize: 804 + cookies: [] + headers: + - name: content-type + value: application/json + - name: accept-encoding + value: gzip;q=0 + - name: authorization + value: token + REDACTED_3709f5bf232c2abca4c612f0768368b57919ca6eaa470e3fd7160cbf3e8d0ec3 + - name: user-agent + value: defaultClient / v1 + - name: host + value: sourcegraph.com + headersSize: 263 + httpVersion: HTTP/1.1 + method: POST + postData: + mimeType: application/json + params: [] + textJSON: + fast: true + maxTokensToSample: 400 + messages: + - speaker: human + text: "You are helping the user search over a codebase. List some filename + fragments that would match files relevant to read to answer + the user's query. Present your results in an XML list in the + following format: a single + keyworda space separated list of synonyms + and variants of the keyword, including acronyms, + abbreviations, and expansionsa numerical + weight between 0.0 and 1.0 that indicates the importance of + the keyword. Here is the user + query: Write a class Dog that implements the Animal + interface in my workspace. Show the code only, no explanation + needed." + - speaker: assistant + temperature: 0 + topK: 1 + queryString: [] + url: https://sourcegraph.com/.api/completions/stream + response: + bodySize: 104534 + content: + mimeType: text/event-stream + size: 104534 + text: >+ event: completion - data: {"completion":" Okay, based on the shared context, I see that Vitest is being used as the test framework. No mocks are detected.\n\nSince there are no existing tests for the Animal interface, I will generate a new test file with sample unit tests covering basic validation of the Animal interface:\n\n```typescript\nimport { expect } from 'vitest'\n\nimport { describe, it } from 'vitest'\n\nimport { Animal } from './animal' \n\ndescribe('Animal', () =\u003e {\n\n it('has name property', () =\u003e {\n const animal: Animal = {\n name: 'Cat',\n makeAnimalSound() {\n return 'Meow' \n },\n isMammal: true\n }\n\n expect(animal.name).toEqual('Cat')\n })\n\n it('has makeAnimalSound method', () =\u003e {\n const animal: Animal = {\n name: 'Dog',\n makeAnimalSound() {\n return 'Woof'\n },\n isMammal: true\n }\n\n expect(animal.makeAnimalSound()).toEqual('Woof')\n })","stopReason":""} + data: {"completion":" ","stopReason":""} event: completion - data: {"completion":" Okay, based on the shared context, I see that Vitest is being used as the test framework. No mocks are detected.\n\nSince there are no existing tests for the Animal interface, I will generate a new test file with sample unit tests covering basic validation of the Animal interface:\n\n```typescript\nimport { expect } from 'vitest'\n\nimport { describe, it } from 'vitest'\n\nimport { Animal } from './animal' \n\ndescribe('Animal', () =\u003e {\n\n it('has name property', () =\u003e {\n const animal: Animal = {\n name: 'Cat',\n makeAnimalSound() {\n return 'Meow' \n },\n isMammal: true\n }\n\n expect(animal.name).toEqual('Cat')\n })\n\n it('has makeAnimalSound method', () =\u003e {\n const animal: Animal = {\n name: 'Dog',\n makeAnimalSound() {\n return 'Woof'\n },\n isMammal: true\n }\n\n expect(animal.makeAnimalSound()).toEqual('Woof')\n })\n\n ","stopReason":""} + data: {"completion":" \u003ckeywords","stopReason":""} event: completion - data: {"completion":" Okay, based on the shared context, I see that Vitest is being used as the test framework. No mocks are detected.\n\nSince there are no existing tests for the Animal interface, I will generate a new test file with sample unit tests covering basic validation of the Animal interface:\n\n```typescript\nimport { expect } from 'vitest'\n\nimport { describe, it } from 'vitest'\n\nimport { Animal } from './animal' \n\ndescribe('Animal', () =\u003e {\n\n it('has name property', () =\u003e {\n const animal: Animal = {\n name: 'Cat',\n makeAnimalSound() {\n return 'Meow' \n },\n isMammal: true\n }\n\n expect(animal.name).toEqual('Cat')\n })\n\n it('has makeAnimalSound method', () =\u003e {\n const animal: Animal = {\n name: 'Dog',\n makeAnimalSound() {\n return 'Woof'\n },\n isMammal: true\n }\n\n expect(animal.makeAnimalSound()).toEqual('Woof')\n })\n\n it","stopReason":""} + data: {"completion":" \u003ckeywords\u003e","stopReason":""} event: completion - data: {"completion":" Okay, based on the shared context, I see that Vitest is being used as the test framework. No mocks are detected.\n\nSince there are no existing tests for the Animal interface, I will generate a new test file with sample unit tests covering basic validation of the Animal interface:\n\n```typescript\nimport { expect } from 'vitest'\n\nimport { describe, it } from 'vitest'\n\nimport { Animal } from './animal' \n\ndescribe('Animal', () =\u003e {\n\n it('has name property', () =\u003e {\n const animal: Animal = {\n name: 'Cat',\n makeAnimalSound() {\n return 'Meow' \n },\n isMammal: true\n }\n\n expect(animal.name).toEqual('Cat')\n })\n\n it('has makeAnimalSound method', () =\u003e {\n const animal: Animal = {\n name: 'Dog',\n makeAnimalSound() {\n return 'Woof'\n },\n isMammal: true\n }\n\n expect(animal.makeAnimalSound()).toEqual('Woof')\n })\n\n it('","stopReason":""} + data: {"completion":" \u003ckeywords\u003e\n ","stopReason":""} event: completion - data: {"completion":" Okay, based on the shared context, I see that Vitest is being used as the test framework. No mocks are detected.\n\nSince there are no existing tests for the Animal interface, I will generate a new test file with sample unit tests covering basic validation of the Animal interface:\n\n```typescript\nimport { expect } from 'vitest'\n\nimport { describe, it } from 'vitest'\n\nimport { Animal } from './animal' \n\ndescribe('Animal', () =\u003e {\n\n it('has name property', () =\u003e {\n const animal: Animal = {\n name: 'Cat',\n makeAnimalSound() {\n return 'Meow' \n },\n isMammal: true\n }\n\n expect(animal.name).toEqual('Cat')\n })\n\n it('has makeAnimalSound method', () =\u003e {\n const animal: Animal = {\n name: 'Dog',\n makeAnimalSound() {\n return 'Woof'\n },\n isMammal: true\n }\n\n expect(animal.makeAnimalSound()).toEqual('Woof')\n })\n\n it('has","stopReason":""} + data: {"completion":" \u003ckeywords\u003e\n ","stopReason":""} event: completion - data: {"completion":" Okay, based on the shared context, I see that Vitest is being used as the test framework. No mocks are detected.\n\nSince there are no existing tests for the Animal interface, I will generate a new test file with sample unit tests covering basic validation of the Animal interface:\n\n```typescript\nimport { expect } from 'vitest'\n\nimport { describe, it } from 'vitest'\n\nimport { Animal } from './animal' \n\ndescribe('Animal', () =\u003e {\n\n it('has name property', () =\u003e {\n const animal: Animal = {\n name: 'Cat',\n makeAnimalSound() {\n return 'Meow' \n },\n isMammal: true\n }\n\n expect(animal.name).toEqual('Cat')\n })\n\n it('has makeAnimalSound method', () =\u003e {\n const animal: Animal = {\n name: 'Dog',\n makeAnimalSound() {\n return 'Woof'\n },\n isMammal: true\n }\n\n expect(animal.makeAnimalSound()).toEqual('Woof')\n })\n\n it('has is","stopReason":""} + data: {"completion":" \u003ckeywords\u003e\n \u003ckeyword","stopReason":""} event: completion - data: {"completion":" Okay, based on the shared context, I see that Vitest is being used as the test framework. No mocks are detected.\n\nSince there are no existing tests for the Animal interface, I will generate a new test file with sample unit tests covering basic validation of the Animal interface:\n\n```typescript\nimport { expect } from 'vitest'\n\nimport { describe, it } from 'vitest'\n\nimport { Animal } from './animal' \n\ndescribe('Animal', () =\u003e {\n\n it('has name property', () =\u003e {\n const animal: Animal = {\n name: 'Cat',\n makeAnimalSound() {\n return 'Meow' \n },\n isMammal: true\n }\n\n expect(animal.name).toEqual('Cat')\n })\n\n it('has makeAnimalSound method', () =\u003e {\n const animal: Animal = {\n name: 'Dog',\n makeAnimalSound() {\n return 'Woof'\n },\n isMammal: true\n }\n\n expect(animal.makeAnimalSound()).toEqual('Woof')\n })\n\n it('has isM","stopReason":""} + data: {"completion":" \u003ckeywords\u003e\n \u003ckeyword\u003e","stopReason":""} event: completion - data: {"completion":" Okay, based on the shared context, I see that Vitest is being used as the test framework. No mocks are detected.\n\nSince there are no existing tests for the Animal interface, I will generate a new test file with sample unit tests covering basic validation of the Animal interface:\n\n```typescript\nimport { expect } from 'vitest'\n\nimport { describe, it } from 'vitest'\n\nimport { Animal } from './animal' \n\ndescribe('Animal', () =\u003e {\n\n it('has name property', () =\u003e {\n const animal: Animal = {\n name: 'Cat',\n makeAnimalSound() {\n return 'Meow' \n },\n isMammal: true\n }\n\n expect(animal.name).toEqual('Cat')\n })\n\n it('has makeAnimalSound method', () =\u003e {\n const animal: Animal = {\n name: 'Dog',\n makeAnimalSound() {\n return 'Woof'\n },\n isMammal: true\n }\n\n expect(animal.makeAnimalSound()).toEqual('Woof')\n })\n\n it('has isMam","stopReason":""} + data: {"completion":" \u003ckeywords\u003e\n \u003ckeyword\u003e\n ","stopReason":""} event: completion - data: {"completion":" Okay, based on the shared context, I see that Vitest is being used as the test framework. No mocks are detected.\n\nSince there are no existing tests for the Animal interface, I will generate a new test file with sample unit tests covering basic validation of the Animal interface:\n\n```typescript\nimport { expect } from 'vitest'\n\nimport { describe, it } from 'vitest'\n\nimport { Animal } from './animal' \n\ndescribe('Animal', () =\u003e {\n\n it('has name property', () =\u003e {\n const animal: Animal = {\n name: 'Cat',\n makeAnimalSound() {\n return 'Meow' \n },\n isMammal: true\n }\n\n expect(animal.name).toEqual('Cat')\n })\n\n it('has makeAnimalSound method', () =\u003e {\n const animal: Animal = {\n name: 'Dog',\n makeAnimalSound() {\n return 'Woof'\n },\n isMammal: true\n }\n\n expect(animal.makeAnimalSound()).toEqual('Woof')\n })\n\n it('has isMammal","stopReason":""} + data: {"completion":" \u003ckeywords\u003e\n \u003ckeyword\u003e\n ","stopReason":""} event: completion - data: {"completion":" Okay, based on the shared context, I see that Vitest is being used as the test framework. No mocks are detected.\n\nSince there are no existing tests for the Animal interface, I will generate a new test file with sample unit tests covering basic validation of the Animal interface:\n\n```typescript\nimport { expect } from 'vitest'\n\nimport { describe, it } from 'vitest'\n\nimport { Animal } from './animal' \n\ndescribe('Animal', () =\u003e {\n\n it('has name property', () =\u003e {\n const animal: Animal = {\n name: 'Cat',\n makeAnimalSound() {\n return 'Meow' \n },\n isMammal: true\n }\n\n expect(animal.name).toEqual('Cat')\n })\n\n it('has makeAnimalSound method', () =\u003e {\n const animal: Animal = {\n name: 'Dog',\n makeAnimalSound() {\n return 'Woof'\n },\n isMammal: true\n }\n\n expect(animal.makeAnimalSound()).toEqual('Woof')\n })\n\n it('has isMammal property","stopReason":""} + data: {"completion":" \u003ckeywords\u003e\n \u003ckeyword\u003e\n \u003cvalue","stopReason":""} event: completion - data: {"completion":" Okay, based on the shared context, I see that Vitest is being used as the test framework. No mocks are detected.\n\nSince there are no existing tests for the Animal interface, I will generate a new test file with sample unit tests covering basic validation of the Animal interface:\n\n```typescript\nimport { expect } from 'vitest'\n\nimport { describe, it } from 'vitest'\n\nimport { Animal } from './animal' \n\ndescribe('Animal', () =\u003e {\n\n it('has name property', () =\u003e {\n const animal: Animal = {\n name: 'Cat',\n makeAnimalSound() {\n return 'Meow' \n },\n isMammal: true\n }\n\n expect(animal.name).toEqual('Cat')\n })\n\n it('has makeAnimalSound method', () =\u003e {\n const animal: Animal = {\n name: 'Dog',\n makeAnimalSound() {\n return 'Woof'\n },\n isMammal: true\n }\n\n expect(animal.makeAnimalSound()).toEqual('Woof')\n })\n\n it('has isMammal property',","stopReason":""} + data: {"completion":" \u003ckeywords\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003e","stopReason":""} event: completion - data: {"completion":" Okay, based on the shared context, I see that Vitest is being used as the test framework. No mocks are detected.\n\nSince there are no existing tests for the Animal interface, I will generate a new test file with sample unit tests covering basic validation of the Animal interface:\n\n```typescript\nimport { expect } from 'vitest'\n\nimport { describe, it } from 'vitest'\n\nimport { Animal } from './animal' \n\ndescribe('Animal', () =\u003e {\n\n it('has name property', () =\u003e {\n const animal: Animal = {\n name: 'Cat',\n makeAnimalSound() {\n return 'Meow' \n },\n isMammal: true\n }\n\n expect(animal.name).toEqual('Cat')\n })\n\n it('has makeAnimalSound method', () =\u003e {\n const animal: Animal = {\n name: 'Dog',\n makeAnimalSound() {\n return 'Woof'\n },\n isMammal: true\n }\n\n expect(animal.makeAnimalSound()).toEqual('Woof')\n })\n\n it('has isMammal property', ()","stopReason":""} + data: {"completion":" \u003ckeywords\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eDog","stopReason":""} event: completion - data: {"completion":" Okay, based on the shared context, I see that Vitest is being used as the test framework. No mocks are detected.\n\nSince there are no existing tests for the Animal interface, I will generate a new test file with sample unit tests covering basic validation of the Animal interface:\n\n```typescript\nimport { expect } from 'vitest'\n\nimport { describe, it } from 'vitest'\n\nimport { Animal } from './animal' \n\ndescribe('Animal', () =\u003e {\n\n it('has name property', () =\u003e {\n const animal: Animal = {\n name: 'Cat',\n makeAnimalSound() {\n return 'Meow' \n },\n isMammal: true\n }\n\n expect(animal.name).toEqual('Cat')\n })\n\n it('has makeAnimalSound method', () =\u003e {\n const animal: Animal = {\n name: 'Dog',\n makeAnimalSound() {\n return 'Woof'\n },\n isMammal: true\n }\n\n expect(animal.makeAnimalSound()).toEqual('Woof')\n })\n\n it('has isMammal property', () =\u003e","stopReason":""} + data: {"completion":" \u003ckeywords\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eDog\u003c/","stopReason":""} event: completion - data: {"completion":" Okay, based on the shared context, I see that Vitest is being used as the test framework. No mocks are detected.\n\nSince there are no existing tests for the Animal interface, I will generate a new test file with sample unit tests covering basic validation of the Animal interface:\n\n```typescript\nimport { expect } from 'vitest'\n\nimport { describe, it } from 'vitest'\n\nimport { Animal } from './animal' \n\ndescribe('Animal', () =\u003e {\n\n it('has name property', () =\u003e {\n const animal: Animal = {\n name: 'Cat',\n makeAnimalSound() {\n return 'Meow' \n },\n isMammal: true\n }\n\n expect(animal.name).toEqual('Cat')\n })\n\n it('has makeAnimalSound method', () =\u003e {\n const animal: Animal = {\n name: 'Dog',\n makeAnimalSound() {\n return 'Woof'\n },\n isMammal: true\n }\n\n expect(animal.makeAnimalSound()).toEqual('Woof')\n })\n\n it('has isMammal property', () =\u003e {","stopReason":""} + data: {"completion":" \u003ckeywords\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eDog\u003c/value","stopReason":""} event: completion - data: {"completion":" Okay, based on the shared context, I see that Vitest is being used as the test framework. No mocks are detected.\n\nSince there are no existing tests for the Animal interface, I will generate a new test file with sample unit tests covering basic validation of the Animal interface:\n\n```typescript\nimport { expect } from 'vitest'\n\nimport { describe, it } from 'vitest'\n\nimport { Animal } from './animal' \n\ndescribe('Animal', () =\u003e {\n\n it('has name property', () =\u003e {\n const animal: Animal = {\n name: 'Cat',\n makeAnimalSound() {\n return 'Meow' \n },\n isMammal: true\n }\n\n expect(animal.name).toEqual('Cat')\n })\n\n it('has makeAnimalSound method', () =\u003e {\n const animal: Animal = {\n name: 'Dog',\n makeAnimalSound() {\n return 'Woof'\n },\n isMammal: true\n }\n\n expect(animal.makeAnimalSound()).toEqual('Woof')\n })\n\n it('has isMammal property', () =\u003e {\n ","stopReason":""} + data: {"completion":" \u003ckeywords\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eDog\u003c/value\u003e","stopReason":""} event: completion - data: {"completion":" Okay, based on the shared context, I see that Vitest is being used as the test framework. No mocks are detected.\n\nSince there are no existing tests for the Animal interface, I will generate a new test file with sample unit tests covering basic validation of the Animal interface:\n\n```typescript\nimport { expect } from 'vitest'\n\nimport { describe, it } from 'vitest'\n\nimport { Animal } from './animal' \n\ndescribe('Animal', () =\u003e {\n\n it('has name property', () =\u003e {\n const animal: Animal = {\n name: 'Cat',\n makeAnimalSound() {\n return 'Meow' \n },\n isMammal: true\n }\n\n expect(animal.name).toEqual('Cat')\n })\n\n it('has makeAnimalSound method', () =\u003e {\n const animal: Animal = {\n name: 'Dog',\n makeAnimalSound() {\n return 'Woof'\n },\n isMammal: true\n }\n\n expect(animal.makeAnimalSound()).toEqual('Woof')\n })\n\n it('has isMammal property', () =\u003e {\n const","stopReason":""} + data: {"completion":" \u003ckeywords\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eDog\u003c/value\u003e\n ","stopReason":""} event: completion - data: {"completion":" Okay, based on the shared context, I see that Vitest is being used as the test framework. No mocks are detected.\n\nSince there are no existing tests for the Animal interface, I will generate a new test file with sample unit tests covering basic validation of the Animal interface:\n\n```typescript\nimport { expect } from 'vitest'\n\nimport { describe, it } from 'vitest'\n\nimport { Animal } from './animal' \n\ndescribe('Animal', () =\u003e {\n\n it('has name property', () =\u003e {\n const animal: Animal = {\n name: 'Cat',\n makeAnimalSound() {\n return 'Meow' \n },\n isMammal: true\n }\n\n expect(animal.name).toEqual('Cat')\n })\n\n it('has makeAnimalSound method', () =\u003e {\n const animal: Animal = {\n name: 'Dog',\n makeAnimalSound() {\n return 'Woof'\n },\n isMammal: true\n }\n\n expect(animal.makeAnimalSound()).toEqual('Woof')\n })\n\n it('has isMammal property', () =\u003e {\n const animal","stopReason":""} + data: {"completion":" \u003ckeywords\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eDog\u003c/value\u003e\n ","stopReason":""} event: completion - data: {"completion":" Okay, based on the shared context, I see that Vitest is being used as the test framework. No mocks are detected.\n\nSince there are no existing tests for the Animal interface, I will generate a new test file with sample unit tests covering basic validation of the Animal interface:\n\n```typescript\nimport { expect } from 'vitest'\n\nimport { describe, it } from 'vitest'\n\nimport { Animal } from './animal' \n\ndescribe('Animal', () =\u003e {\n\n it('has name property', () =\u003e {\n const animal: Animal = {\n name: 'Cat',\n makeAnimalSound() {\n return 'Meow' \n },\n isMammal: true\n }\n\n expect(animal.name).toEqual('Cat')\n })\n\n it('has makeAnimalSound method', () =\u003e {\n const animal: Animal = {\n name: 'Dog',\n makeAnimalSound() {\n return 'Woof'\n },\n isMammal: true\n }\n\n expect(animal.makeAnimalSound()).toEqual('Woof')\n })\n\n it('has isMammal property', () =\u003e {\n const animal:","stopReason":""} + data: {"completion":" \u003ckeywords\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eDog\u003c/value\u003e\n \u003cvariants","stopReason":""} event: completion - data: {"completion":" Okay, based on the shared context, I see that Vitest is being used as the test framework. No mocks are detected.\n\nSince there are no existing tests for the Animal interface, I will generate a new test file with sample unit tests covering basic validation of the Animal interface:\n\n```typescript\nimport { expect } from 'vitest'\n\nimport { describe, it } from 'vitest'\n\nimport { Animal } from './animal' \n\ndescribe('Animal', () =\u003e {\n\n it('has name property', () =\u003e {\n const animal: Animal = {\n name: 'Cat',\n makeAnimalSound() {\n return 'Meow' \n },\n isMammal: true\n }\n\n expect(animal.name).toEqual('Cat')\n })\n\n it('has makeAnimalSound method', () =\u003e {\n const animal: Animal = {\n name: 'Dog',\n makeAnimalSound() {\n return 'Woof'\n },\n isMammal: true\n }\n\n expect(animal.makeAnimalSound()).toEqual('Woof')\n })\n\n it('has isMammal property', () =\u003e {\n const animal: Animal","stopReason":""} + data: {"completion":" \u003ckeywords\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eDog\u003c/value\u003e\n \u003cvariants\u003e","stopReason":""} event: completion - data: {"completion":" Okay, based on the shared context, I see that Vitest is being used as the test framework. No mocks are detected.\n\nSince there are no existing tests for the Animal interface, I will generate a new test file with sample unit tests covering basic validation of the Animal interface:\n\n```typescript\nimport { expect } from 'vitest'\n\nimport { describe, it } from 'vitest'\n\nimport { Animal } from './animal' \n\ndescribe('Animal', () =\u003e {\n\n it('has name property', () =\u003e {\n const animal: Animal = {\n name: 'Cat',\n makeAnimalSound() {\n return 'Meow' \n },\n isMammal: true\n }\n\n expect(animal.name).toEqual('Cat')\n })\n\n it('has makeAnimalSound method', () =\u003e {\n const animal: Animal = {\n name: 'Dog',\n makeAnimalSound() {\n return 'Woof'\n },\n isMammal: true\n }\n\n expect(animal.makeAnimalSound()).toEqual('Woof')\n })\n\n it('has isMammal property', () =\u003e {\n const animal: Animal =","stopReason":""} + data: {"completion":" \u003ckeywords\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eDog\u003c/value\u003e\n \u003cvariants\u003eCan","stopReason":""} event: completion - data: {"completion":" Okay, based on the shared context, I see that Vitest is being used as the test framework. No mocks are detected.\n\nSince there are no existing tests for the Animal interface, I will generate a new test file with sample unit tests covering basic validation of the Animal interface:\n\n```typescript\nimport { expect } from 'vitest'\n\nimport { describe, it } from 'vitest'\n\nimport { Animal } from './animal' \n\ndescribe('Animal', () =\u003e {\n\n it('has name property', () =\u003e {\n const animal: Animal = {\n name: 'Cat',\n makeAnimalSound() {\n return 'Meow' \n },\n isMammal: true\n }\n\n expect(animal.name).toEqual('Cat')\n })\n\n it('has makeAnimalSound method', () =\u003e {\n const animal: Animal = {\n name: 'Dog',\n makeAnimalSound() {\n return 'Woof'\n },\n isMammal: true\n }\n\n expect(animal.makeAnimalSound()).toEqual('Woof')\n })\n\n it('has isMammal property', () =\u003e {\n const animal: Animal = {","stopReason":""} + data: {"completion":" \u003ckeywords\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eDog\u003c/value\u003e\n \u003cvariants\u003eCanine","stopReason":""} event: completion - data: {"completion":" Okay, based on the shared context, I see that Vitest is being used as the test framework. No mocks are detected.\n\nSince there are no existing tests for the Animal interface, I will generate a new test file with sample unit tests covering basic validation of the Animal interface:\n\n```typescript\nimport { expect } from 'vitest'\n\nimport { describe, it } from 'vitest'\n\nimport { Animal } from './animal' \n\ndescribe('Animal', () =\u003e {\n\n it('has name property', () =\u003e {\n const animal: Animal = {\n name: 'Cat',\n makeAnimalSound() {\n return 'Meow' \n },\n isMammal: true\n }\n\n expect(animal.name).toEqual('Cat')\n })\n\n it('has makeAnimalSound method', () =\u003e {\n const animal: Animal = {\n name: 'Dog',\n makeAnimalSound() {\n return 'Woof'\n },\n isMammal: true\n }\n\n expect(animal.makeAnimalSound()).toEqual('Woof')\n })\n\n it('has isMammal property', () =\u003e {\n const animal: Animal = {\n ","stopReason":""} + data: {"completion":" \u003ckeywords\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eDog\u003c/value\u003e\n \u003cvariants\u003eCanine\u003c/","stopReason":""} event: completion - data: {"completion":" Okay, based on the shared context, I see that Vitest is being used as the test framework. No mocks are detected.\n\nSince there are no existing tests for the Animal interface, I will generate a new test file with sample unit tests covering basic validation of the Animal interface:\n\n```typescript\nimport { expect } from 'vitest'\n\nimport { describe, it } from 'vitest'\n\nimport { Animal } from './animal' \n\ndescribe('Animal', () =\u003e {\n\n it('has name property', () =\u003e {\n const animal: Animal = {\n name: 'Cat',\n makeAnimalSound() {\n return 'Meow' \n },\n isMammal: true\n }\n\n expect(animal.name).toEqual('Cat')\n })\n\n it('has makeAnimalSound method', () =\u003e {\n const animal: Animal = {\n name: 'Dog',\n makeAnimalSound() {\n return 'Woof'\n },\n isMammal: true\n }\n\n expect(animal.makeAnimalSound()).toEqual('Woof')\n })\n\n it('has isMammal property', () =\u003e {\n const animal: Animal = {\n name","stopReason":""} + data: {"completion":" \u003ckeywords\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eDog\u003c/value\u003e\n \u003cvariants\u003eCanine\u003c/variants","stopReason":""} event: completion - data: {"completion":" Okay, based on the shared context, I see that Vitest is being used as the test framework. No mocks are detected.\n\nSince there are no existing tests for the Animal interface, I will generate a new test file with sample unit tests covering basic validation of the Animal interface:\n\n```typescript\nimport { expect } from 'vitest'\n\nimport { describe, it } from 'vitest'\n\nimport { Animal } from './animal' \n\ndescribe('Animal', () =\u003e {\n\n it('has name property', () =\u003e {\n const animal: Animal = {\n name: 'Cat',\n makeAnimalSound() {\n return 'Meow' \n },\n isMammal: true\n }\n\n expect(animal.name).toEqual('Cat')\n })\n\n it('has makeAnimalSound method', () =\u003e {\n const animal: Animal = {\n name: 'Dog',\n makeAnimalSound() {\n return 'Woof'\n },\n isMammal: true\n }\n\n expect(animal.makeAnimalSound()).toEqual('Woof')\n })\n\n it('has isMammal property', () =\u003e {\n const animal: Animal = {\n name:","stopReason":""} + data: {"completion":" \u003ckeywords\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eDog\u003c/value\u003e\n \u003cvariants\u003eCanine\u003c/variants\u003e","stopReason":""} event: completion - data: {"completion":" Okay, based on the shared context, I see that Vitest is being used as the test framework. No mocks are detected.\n\nSince there are no existing tests for the Animal interface, I will generate a new test file with sample unit tests covering basic validation of the Animal interface:\n\n```typescript\nimport { expect } from 'vitest'\n\nimport { describe, it } from 'vitest'\n\nimport { Animal } from './animal' \n\ndescribe('Animal', () =\u003e {\n\n it('has name property', () =\u003e {\n const animal: Animal = {\n name: 'Cat',\n makeAnimalSound() {\n return 'Meow' \n },\n isMammal: true\n }\n\n expect(animal.name).toEqual('Cat')\n })\n\n it('has makeAnimalSound method', () =\u003e {\n const animal: Animal = {\n name: 'Dog',\n makeAnimalSound() {\n return 'Woof'\n },\n isMammal: true\n }\n\n expect(animal.makeAnimalSound()).toEqual('Woof')\n })\n\n it('has isMammal property', () =\u003e {\n const animal: Animal = {\n name: '","stopReason":""} + data: {"completion":" \u003ckeywords\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eDog\u003c/value\u003e\n \u003cvariants\u003eCanine\u003c/variants\u003e \n ","stopReason":""} event: completion - data: {"completion":" Okay, based on the shared context, I see that Vitest is being used as the test framework. No mocks are detected.\n\nSince there are no existing tests for the Animal interface, I will generate a new test file with sample unit tests covering basic validation of the Animal interface:\n\n```typescript\nimport { expect } from 'vitest'\n\nimport { describe, it } from 'vitest'\n\nimport { Animal } from './animal' \n\ndescribe('Animal', () =\u003e {\n\n it('has name property', () =\u003e {\n const animal: Animal = {\n name: 'Cat',\n makeAnimalSound() {\n return 'Meow' \n },\n isMammal: true\n }\n\n expect(animal.name).toEqual('Cat')\n })\n\n it('has makeAnimalSound method', () =\u003e {\n const animal: Animal = {\n name: 'Dog',\n makeAnimalSound() {\n return 'Woof'\n },\n isMammal: true\n }\n\n expect(animal.makeAnimalSound()).toEqual('Woof')\n })\n\n it('has isMammal property', () =\u003e {\n const animal: Animal = {\n name: 'Sn","stopReason":""} + data: {"completion":" \u003ckeywords\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eDog\u003c/value\u003e\n \u003cvariants\u003eCanine\u003c/variants\u003e \n ","stopReason":""} event: completion - data: {"completion":" Okay, based on the shared context, I see that Vitest is being used as the test framework. No mocks are detected.\n\nSince there are no existing tests for the Animal interface, I will generate a new test file with sample unit tests covering basic validation of the Animal interface:\n\n```typescript\nimport { expect } from 'vitest'\n\nimport { describe, it } from 'vitest'\n\nimport { Animal } from './animal' \n\ndescribe('Animal', () =\u003e {\n\n it('has name property', () =\u003e {\n const animal: Animal = {\n name: 'Cat',\n makeAnimalSound() {\n return 'Meow' \n },\n isMammal: true\n }\n\n expect(animal.name).toEqual('Cat')\n })\n\n it('has makeAnimalSound method', () =\u003e {\n const animal: Animal = {\n name: 'Dog',\n makeAnimalSound() {\n return 'Woof'\n },\n isMammal: true\n }\n\n expect(animal.makeAnimalSound()).toEqual('Woof')\n })\n\n it('has isMammal property', () =\u003e {\n const animal: Animal = {\n name: 'Snake","stopReason":""} + data: {"completion":" \u003ckeywords\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eDog\u003c/value\u003e\n \u003cvariants\u003eCanine\u003c/variants\u003e \n \u003cweight","stopReason":""} event: completion - data: {"completion":" Okay, based on the shared context, I see that Vitest is being used as the test framework. No mocks are detected.\n\nSince there are no existing tests for the Animal interface, I will generate a new test file with sample unit tests covering basic validation of the Animal interface:\n\n```typescript\nimport { expect } from 'vitest'\n\nimport { describe, it } from 'vitest'\n\nimport { Animal } from './animal' \n\ndescribe('Animal', () =\u003e {\n\n it('has name property', () =\u003e {\n const animal: Animal = {\n name: 'Cat',\n makeAnimalSound() {\n return 'Meow' \n },\n isMammal: true\n }\n\n expect(animal.name).toEqual('Cat')\n })\n\n it('has makeAnimalSound method', () =\u003e {\n const animal: Animal = {\n name: 'Dog',\n makeAnimalSound() {\n return 'Woof'\n },\n isMammal: true\n }\n\n expect(animal.makeAnimalSound()).toEqual('Woof')\n })\n\n it('has isMammal property', () =\u003e {\n const animal: Animal = {\n name: 'Snake',","stopReason":""} + data: {"completion":" \u003ckeywords\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eDog\u003c/value\u003e\n \u003cvariants\u003eCanine\u003c/variants\u003e \n \u003cweight\u003e","stopReason":""} event: completion - data: {"completion":" Okay, based on the shared context, I see that Vitest is being used as the test framework. No mocks are detected.\n\nSince there are no existing tests for the Animal interface, I will generate a new test file with sample unit tests covering basic validation of the Animal interface:\n\n```typescript\nimport { expect } from 'vitest'\n\nimport { describe, it } from 'vitest'\n\nimport { Animal } from './animal' \n\ndescribe('Animal', () =\u003e {\n\n it('has name property', () =\u003e {\n const animal: Animal = {\n name: 'Cat',\n makeAnimalSound() {\n return 'Meow' \n },\n isMammal: true\n }\n\n expect(animal.name).toEqual('Cat')\n })\n\n it('has makeAnimalSound method', () =\u003e {\n const animal: Animal = {\n name: 'Dog',\n makeAnimalSound() {\n return 'Woof'\n },\n isMammal: true\n }\n\n expect(animal.makeAnimalSound()).toEqual('Woof')\n })\n\n it('has isMammal property', () =\u003e {\n const animal: Animal = {\n name: 'Snake',\n ","stopReason":""} + data: {"completion":" \u003ckeywords\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eDog\u003c/value\u003e\n \u003cvariants\u003eCanine\u003c/variants\u003e \n \u003cweight\u003e0","stopReason":""} event: completion - data: {"completion":" Okay, based on the shared context, I see that Vitest is being used as the test framework. No mocks are detected.\n\nSince there are no existing tests for the Animal interface, I will generate a new test file with sample unit tests covering basic validation of the Animal interface:\n\n```typescript\nimport { expect } from 'vitest'\n\nimport { describe, it } from 'vitest'\n\nimport { Animal } from './animal' \n\ndescribe('Animal', () =\u003e {\n\n it('has name property', () =\u003e {\n const animal: Animal = {\n name: 'Cat',\n makeAnimalSound() {\n return 'Meow' \n },\n isMammal: true\n }\n\n expect(animal.name).toEqual('Cat')\n })\n\n it('has makeAnimalSound method', () =\u003e {\n const animal: Animal = {\n name: 'Dog',\n makeAnimalSound() {\n return 'Woof'\n },\n isMammal: true\n }\n\n expect(animal.makeAnimalSound()).toEqual('Woof')\n })\n\n it('has isMammal property', () =\u003e {\n const animal: Animal = {\n name: 'Snake',\n make","stopReason":""} + data: {"completion":" \u003ckeywords\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eDog\u003c/value\u003e\n \u003cvariants\u003eCanine\u003c/variants\u003e \n \u003cweight\u003e0.","stopReason":""} event: completion - data: {"completion":" Okay, based on the shared context, I see that Vitest is being used as the test framework. No mocks are detected.\n\nSince there are no existing tests for the Animal interface, I will generate a new test file with sample unit tests covering basic validation of the Animal interface:\n\n```typescript\nimport { expect } from 'vitest'\n\nimport { describe, it } from 'vitest'\n\nimport { Animal } from './animal' \n\ndescribe('Animal', () =\u003e {\n\n it('has name property', () =\u003e {\n const animal: Animal = {\n name: 'Cat',\n makeAnimalSound() {\n return 'Meow' \n },\n isMammal: true\n }\n\n expect(animal.name).toEqual('Cat')\n })\n\n it('has makeAnimalSound method', () =\u003e {\n const animal: Animal = {\n name: 'Dog',\n makeAnimalSound() {\n return 'Woof'\n },\n isMammal: true\n }\n\n expect(animal.makeAnimalSound()).toEqual('Woof')\n })\n\n it('has isMammal property', () =\u003e {\n const animal: Animal = {\n name: 'Snake',\n makeAnimal","stopReason":""} + data: {"completion":" \u003ckeywords\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eDog\u003c/value\u003e\n \u003cvariants\u003eCanine\u003c/variants\u003e \n \u003cweight\u003e0.9","stopReason":""} event: completion - data: {"completion":" Okay, based on the shared context, I see that Vitest is being used as the test framework. No mocks are detected.\n\nSince there are no existing tests for the Animal interface, I will generate a new test file with sample unit tests covering basic validation of the Animal interface:\n\n```typescript\nimport { expect } from 'vitest'\n\nimport { describe, it } from 'vitest'\n\nimport { Animal } from './animal' \n\ndescribe('Animal', () =\u003e {\n\n it('has name property', () =\u003e {\n const animal: Animal = {\n name: 'Cat',\n makeAnimalSound() {\n return 'Meow' \n },\n isMammal: true\n }\n\n expect(animal.name).toEqual('Cat')\n })\n\n it('has makeAnimalSound method', () =\u003e {\n const animal: Animal = {\n name: 'Dog',\n makeAnimalSound() {\n return 'Woof'\n },\n isMammal: true\n }\n\n expect(animal.makeAnimalSound()).toEqual('Woof')\n })\n\n it('has isMammal property', () =\u003e {\n const animal: Animal = {\n name: 'Snake',\n makeAnimalSound","stopReason":""} + data: {"completion":" \u003ckeywords\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eDog\u003c/value\u003e\n \u003cvariants\u003eCanine\u003c/variants\u003e \n \u003cweight\u003e0.9\u003c/","stopReason":""} event: completion - data: {"completion":" Okay, based on the shared context, I see that Vitest is being used as the test framework. No mocks are detected.\n\nSince there are no existing tests for the Animal interface, I will generate a new test file with sample unit tests covering basic validation of the Animal interface:\n\n```typescript\nimport { expect } from 'vitest'\n\nimport { describe, it } from 'vitest'\n\nimport { Animal } from './animal' \n\ndescribe('Animal', () =\u003e {\n\n it('has name property', () =\u003e {\n const animal: Animal = {\n name: 'Cat',\n makeAnimalSound() {\n return 'Meow' \n },\n isMammal: true\n }\n\n expect(animal.name).toEqual('Cat')\n })\n\n it('has makeAnimalSound method', () =\u003e {\n const animal: Animal = {\n name: 'Dog',\n makeAnimalSound() {\n return 'Woof'\n },\n isMammal: true\n }\n\n expect(animal.makeAnimalSound()).toEqual('Woof')\n })\n\n it('has isMammal property', () =\u003e {\n const animal: Animal = {\n name: 'Snake',\n makeAnimalSound()","stopReason":""} + data: {"completion":" \u003ckeywords\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eDog\u003c/value\u003e\n \u003cvariants\u003eCanine\u003c/variants\u003e \n \u003cweight\u003e0.9\u003c/weight","stopReason":""} event: completion - data: {"completion":" Okay, based on the shared context, I see that Vitest is being used as the test framework. No mocks are detected.\n\nSince there are no existing tests for the Animal interface, I will generate a new test file with sample unit tests covering basic validation of the Animal interface:\n\n```typescript\nimport { expect } from 'vitest'\n\nimport { describe, it } from 'vitest'\n\nimport { Animal } from './animal' \n\ndescribe('Animal', () =\u003e {\n\n it('has name property', () =\u003e {\n const animal: Animal = {\n name: 'Cat',\n makeAnimalSound() {\n return 'Meow' \n },\n isMammal: true\n }\n\n expect(animal.name).toEqual('Cat')\n })\n\n it('has makeAnimalSound method', () =\u003e {\n const animal: Animal = {\n name: 'Dog',\n makeAnimalSound() {\n return 'Woof'\n },\n isMammal: true\n }\n\n expect(animal.makeAnimalSound()).toEqual('Woof')\n })\n\n it('has isMammal property', () =\u003e {\n const animal: Animal = {\n name: 'Snake',\n makeAnimalSound() {","stopReason":""} + data: {"completion":" \u003ckeywords\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eDog\u003c/value\u003e\n \u003cvariants\u003eCanine\u003c/variants\u003e \n \u003cweight\u003e0.9\u003c/weight\u003e","stopReason":""} event: completion - data: {"completion":" Okay, based on the shared context, I see that Vitest is being used as the test framework. No mocks are detected.\n\nSince there are no existing tests for the Animal interface, I will generate a new test file with sample unit tests covering basic validation of the Animal interface:\n\n```typescript\nimport { expect } from 'vitest'\n\nimport { describe, it } from 'vitest'\n\nimport { Animal } from './animal' \n\ndescribe('Animal', () =\u003e {\n\n it('has name property', () =\u003e {\n const animal: Animal = {\n name: 'Cat',\n makeAnimalSound() {\n return 'Meow' \n },\n isMammal: true\n }\n\n expect(animal.name).toEqual('Cat')\n })\n\n it('has makeAnimalSound method', () =\u003e {\n const animal: Animal = {\n name: 'Dog',\n makeAnimalSound() {\n return 'Woof'\n },\n isMammal: true\n }\n\n expect(animal.makeAnimalSound()).toEqual('Woof')\n })\n\n it('has isMammal property', () =\u003e {\n const animal: Animal = {\n name: 'Snake',\n makeAnimalSound() {\n ","stopReason":""} + data: {"completion":" \u003ckeywords\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eDog\u003c/value\u003e\n \u003cvariants\u003eCanine\u003c/variants\u003e \n \u003cweight\u003e0.9\u003c/weight\u003e\n ","stopReason":""} event: completion - data: {"completion":" Okay, based on the shared context, I see that Vitest is being used as the test framework. No mocks are detected.\n\nSince there are no existing tests for the Animal interface, I will generate a new test file with sample unit tests covering basic validation of the Animal interface:\n\n```typescript\nimport { expect } from 'vitest'\n\nimport { describe, it } from 'vitest'\n\nimport { Animal } from './animal' \n\ndescribe('Animal', () =\u003e {\n\n it('has name property', () =\u003e {\n const animal: Animal = {\n name: 'Cat',\n makeAnimalSound() {\n return 'Meow' \n },\n isMammal: true\n }\n\n expect(animal.name).toEqual('Cat')\n })\n\n it('has makeAnimalSound method', () =\u003e {\n const animal: Animal = {\n name: 'Dog',\n makeAnimalSound() {\n return 'Woof'\n },\n isMammal: true\n }\n\n expect(animal.makeAnimalSound()).toEqual('Woof')\n })\n\n it('has isMammal property', () =\u003e {\n const animal: Animal = {\n name: 'Snake',\n makeAnimalSound() {\n return","stopReason":""} + data: {"completion":" \u003ckeywords\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eDog\u003c/value\u003e\n \u003cvariants\u003eCanine\u003c/variants\u003e \n \u003cweight\u003e0.9\u003c/weight\u003e\n \u003c/","stopReason":""} event: completion - data: {"completion":" Okay, based on the shared context, I see that Vitest is being used as the test framework. No mocks are detected.\n\nSince there are no existing tests for the Animal interface, I will generate a new test file with sample unit tests covering basic validation of the Animal interface:\n\n```typescript\nimport { expect } from 'vitest'\n\nimport { describe, it } from 'vitest'\n\nimport { Animal } from './animal' \n\ndescribe('Animal', () =\u003e {\n\n it('has name property', () =\u003e {\n const animal: Animal = {\n name: 'Cat',\n makeAnimalSound() {\n return 'Meow' \n },\n isMammal: true\n }\n\n expect(animal.name).toEqual('Cat')\n })\n\n it('has makeAnimalSound method', () =\u003e {\n const animal: Animal = {\n name: 'Dog',\n makeAnimalSound() {\n return 'Woof'\n },\n isMammal: true\n }\n\n expect(animal.makeAnimalSound()).toEqual('Woof')\n })\n\n it('has isMammal property', () =\u003e {\n const animal: Animal = {\n name: 'Snake',\n makeAnimalSound() {\n return '","stopReason":""} + data: {"completion":" \u003ckeywords\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eDog\u003c/value\u003e\n \u003cvariants\u003eCanine\u003c/variants\u003e \n \u003cweight\u003e0.9\u003c/weight\u003e\n \u003c/keyword","stopReason":""} event: completion - data: {"completion":" Okay, based on the shared context, I see that Vitest is being used as the test framework. No mocks are detected.\n\nSince there are no existing tests for the Animal interface, I will generate a new test file with sample unit tests covering basic validation of the Animal interface:\n\n```typescript\nimport { expect } from 'vitest'\n\nimport { describe, it } from 'vitest'\n\nimport { Animal } from './animal' \n\ndescribe('Animal', () =\u003e {\n\n it('has name property', () =\u003e {\n const animal: Animal = {\n name: 'Cat',\n makeAnimalSound() {\n return 'Meow' \n },\n isMammal: true\n }\n\n expect(animal.name).toEqual('Cat')\n })\n\n it('has makeAnimalSound method', () =\u003e {\n const animal: Animal = {\n name: 'Dog',\n makeAnimalSound() {\n return 'Woof'\n },\n isMammal: true\n }\n\n expect(animal.makeAnimalSound()).toEqual('Woof')\n })\n\n it('has isMammal property', () =\u003e {\n const animal: Animal = {\n name: 'Snake',\n makeAnimalSound() {\n return 'H","stopReason":""} + data: {"completion":" \u003ckeywords\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eDog\u003c/value\u003e\n \u003cvariants\u003eCanine\u003c/variants\u003e \n \u003cweight\u003e0.9\u003c/weight\u003e\n \u003c/keyword\u003e","stopReason":""} event: completion - data: {"completion":" Okay, based on the shared context, I see that Vitest is being used as the test framework. No mocks are detected.\n\nSince there are no existing tests for the Animal interface, I will generate a new test file with sample unit tests covering basic validation of the Animal interface:\n\n```typescript\nimport { expect } from 'vitest'\n\nimport { describe, it } from 'vitest'\n\nimport { Animal } from './animal' \n\ndescribe('Animal', () =\u003e {\n\n it('has name property', () =\u003e {\n const animal: Animal = {\n name: 'Cat',\n makeAnimalSound() {\n return 'Meow' \n },\n isMammal: true\n }\n\n expect(animal.name).toEqual('Cat')\n })\n\n it('has makeAnimalSound method', () =\u003e {\n const animal: Animal = {\n name: 'Dog',\n makeAnimalSound() {\n return 'Woof'\n },\n isMammal: true\n }\n\n expect(animal.makeAnimalSound()).toEqual('Woof')\n })\n\n it('has isMammal property', () =\u003e {\n const animal: Animal = {\n name: 'Snake',\n makeAnimalSound() {\n return 'Hiss","stopReason":""} + data: {"completion":" \u003ckeywords\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eDog\u003c/value\u003e\n \u003cvariants\u003eCanine\u003c/variants\u003e \n \u003cweight\u003e0.9\u003c/weight\u003e\n \u003c/keyword\u003e\n ","stopReason":""} event: completion - data: {"completion":" Okay, based on the shared context, I see that Vitest is being used as the test framework. No mocks are detected.\n\nSince there are no existing tests for the Animal interface, I will generate a new test file with sample unit tests covering basic validation of the Animal interface:\n\n```typescript\nimport { expect } from 'vitest'\n\nimport { describe, it } from 'vitest'\n\nimport { Animal } from './animal' \n\ndescribe('Animal', () =\u003e {\n\n it('has name property', () =\u003e {\n const animal: Animal = {\n name: 'Cat',\n makeAnimalSound() {\n return 'Meow' \n },\n isMammal: true\n }\n\n expect(animal.name).toEqual('Cat')\n })\n\n it('has makeAnimalSound method', () =\u003e {\n const animal: Animal = {\n name: 'Dog',\n makeAnimalSound() {\n return 'Woof'\n },\n isMammal: true\n }\n\n expect(animal.makeAnimalSound()).toEqual('Woof')\n })\n\n it('has isMammal property', () =\u003e {\n const animal: Animal = {\n name: 'Snake',\n makeAnimalSound() {\n return 'Hiss'","stopReason":""} + data: {"completion":" \u003ckeywords\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eDog\u003c/value\u003e\n \u003cvariants\u003eCanine\u003c/variants\u003e \n \u003cweight\u003e0.9\u003c/weight\u003e\n \u003c/keyword\u003e\n ","stopReason":""} event: completion - data: {"completion":" Okay, based on the shared context, I see that Vitest is being used as the test framework. No mocks are detected.\n\nSince there are no existing tests for the Animal interface, I will generate a new test file with sample unit tests covering basic validation of the Animal interface:\n\n```typescript\nimport { expect } from 'vitest'\n\nimport { describe, it } from 'vitest'\n\nimport { Animal } from './animal' \n\ndescribe('Animal', () =\u003e {\n\n it('has name property', () =\u003e {\n const animal: Animal = {\n name: 'Cat',\n makeAnimalSound() {\n return 'Meow' \n },\n isMammal: true\n }\n\n expect(animal.name).toEqual('Cat')\n })\n\n it('has makeAnimalSound method', () =\u003e {\n const animal: Animal = {\n name: 'Dog',\n makeAnimalSound() {\n return 'Woof'\n },\n isMammal: true\n }\n\n expect(animal.makeAnimalSound()).toEqual('Woof')\n })\n\n it('has isMammal property', () =\u003e {\n const animal: Animal = {\n name: 'Snake',\n makeAnimalSound() {\n return 'Hiss' ","stopReason":""} + data: {"completion":" \u003ckeywords\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eDog\u003c/value\u003e\n \u003cvariants\u003eCanine\u003c/variants\u003e \n \u003cweight\u003e0.9\u003c/weight\u003e\n \u003c/keyword\u003e\n \u003ckeyword","stopReason":""} event: completion - data: {"completion":" Okay, based on the shared context, I see that Vitest is being used as the test framework. No mocks are detected.\n\nSince there are no existing tests for the Animal interface, I will generate a new test file with sample unit tests covering basic validation of the Animal interface:\n\n```typescript\nimport { expect } from 'vitest'\n\nimport { describe, it } from 'vitest'\n\nimport { Animal } from './animal' \n\ndescribe('Animal', () =\u003e {\n\n it('has name property', () =\u003e {\n const animal: Animal = {\n name: 'Cat',\n makeAnimalSound() {\n return 'Meow' \n },\n isMammal: true\n }\n\n expect(animal.name).toEqual('Cat')\n })\n\n it('has makeAnimalSound method', () =\u003e {\n const animal: Animal = {\n name: 'Dog',\n makeAnimalSound() {\n return 'Woof'\n },\n isMammal: true\n }\n\n expect(animal.makeAnimalSound()).toEqual('Woof')\n })\n\n it('has isMammal property', () =\u003e {\n const animal: Animal = {\n name: 'Snake',\n makeAnimalSound() {\n return 'Hiss' \n ","stopReason":""} + data: {"completion":" \u003ckeywords\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eDog\u003c/value\u003e\n \u003cvariants\u003eCanine\u003c/variants\u003e \n \u003cweight\u003e0.9\u003c/weight\u003e\n \u003c/keyword\u003e\n \u003ckeyword\u003e","stopReason":""} event: completion - data: {"completion":" Okay, based on the shared context, I see that Vitest is being used as the test framework. No mocks are detected.\n\nSince there are no existing tests for the Animal interface, I will generate a new test file with sample unit tests covering basic validation of the Animal interface:\n\n```typescript\nimport { expect } from 'vitest'\n\nimport { describe, it } from 'vitest'\n\nimport { Animal } from './animal' \n\ndescribe('Animal', () =\u003e {\n\n it('has name property', () =\u003e {\n const animal: Animal = {\n name: 'Cat',\n makeAnimalSound() {\n return 'Meow' \n },\n isMammal: true\n }\n\n expect(animal.name).toEqual('Cat')\n })\n\n it('has makeAnimalSound method', () =\u003e {\n const animal: Animal = {\n name: 'Dog',\n makeAnimalSound() {\n return 'Woof'\n },\n isMammal: true\n }\n\n expect(animal.makeAnimalSound()).toEqual('Woof')\n })\n\n it('has isMammal property', () =\u003e {\n const animal: Animal = {\n name: 'Snake',\n makeAnimalSound() {\n return 'Hiss' \n },","stopReason":""} + data: {"completion":" \u003ckeywords\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eDog\u003c/value\u003e\n \u003cvariants\u003eCanine\u003c/variants\u003e \n \u003cweight\u003e0.9\u003c/weight\u003e\n \u003c/keyword\u003e\n \u003ckeyword\u003e\n ","stopReason":""} event: completion - data: {"completion":" Okay, based on the shared context, I see that Vitest is being used as the test framework. No mocks are detected.\n\nSince there are no existing tests for the Animal interface, I will generate a new test file with sample unit tests covering basic validation of the Animal interface:\n\n```typescript\nimport { expect } from 'vitest'\n\nimport { describe, it } from 'vitest'\n\nimport { Animal } from './animal' \n\ndescribe('Animal', () =\u003e {\n\n it('has name property', () =\u003e {\n const animal: Animal = {\n name: 'Cat',\n makeAnimalSound() {\n return 'Meow' \n },\n isMammal: true\n }\n\n expect(animal.name).toEqual('Cat')\n })\n\n it('has makeAnimalSound method', () =\u003e {\n const animal: Animal = {\n name: 'Dog',\n makeAnimalSound() {\n return 'Woof'\n },\n isMammal: true\n }\n\n expect(animal.makeAnimalSound()).toEqual('Woof')\n })\n\n it('has isMammal property', () =\u003e {\n const animal: Animal = {\n name: 'Snake',\n makeAnimalSound() {\n return 'Hiss' \n },\n ","stopReason":""} + data: {"completion":" \u003ckeywords\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eDog\u003c/value\u003e\n \u003cvariants\u003eCanine\u003c/variants\u003e \n \u003cweight\u003e0.9\u003c/weight\u003e\n \u003c/keyword\u003e\n \u003ckeyword\u003e\n ","stopReason":""} event: completion - data: {"completion":" Okay, based on the shared context, I see that Vitest is being used as the test framework. No mocks are detected.\n\nSince there are no existing tests for the Animal interface, I will generate a new test file with sample unit tests covering basic validation of the Animal interface:\n\n```typescript\nimport { expect } from 'vitest'\n\nimport { describe, it } from 'vitest'\n\nimport { Animal } from './animal' \n\ndescribe('Animal', () =\u003e {\n\n it('has name property', () =\u003e {\n const animal: Animal = {\n name: 'Cat',\n makeAnimalSound() {\n return 'Meow' \n },\n isMammal: true\n }\n\n expect(animal.name).toEqual('Cat')\n })\n\n it('has makeAnimalSound method', () =\u003e {\n const animal: Animal = {\n name: 'Dog',\n makeAnimalSound() {\n return 'Woof'\n },\n isMammal: true\n }\n\n expect(animal.makeAnimalSound()).toEqual('Woof')\n })\n\n it('has isMammal property', () =\u003e {\n const animal: Animal = {\n name: 'Snake',\n makeAnimalSound() {\n return 'Hiss' \n },\n is","stopReason":""} + data: {"completion":" \u003ckeywords\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eDog\u003c/value\u003e\n \u003cvariants\u003eCanine\u003c/variants\u003e \n \u003cweight\u003e0.9\u003c/weight\u003e\n \u003c/keyword\u003e\n \u003ckeyword\u003e\n \u003cvalue","stopReason":""} event: completion - data: {"completion":" Okay, based on the shared context, I see that Vitest is being used as the test framework. No mocks are detected.\n\nSince there are no existing tests for the Animal interface, I will generate a new test file with sample unit tests covering basic validation of the Animal interface:\n\n```typescript\nimport { expect } from 'vitest'\n\nimport { describe, it } from 'vitest'\n\nimport { Animal } from './animal' \n\ndescribe('Animal', () =\u003e {\n\n it('has name property', () =\u003e {\n const animal: Animal = {\n name: 'Cat',\n makeAnimalSound() {\n return 'Meow' \n },\n isMammal: true\n }\n\n expect(animal.name).toEqual('Cat')\n })\n\n it('has makeAnimalSound method', () =\u003e {\n const animal: Animal = {\n name: 'Dog',\n makeAnimalSound() {\n return 'Woof'\n },\n isMammal: true\n }\n\n expect(animal.makeAnimalSound()).toEqual('Woof')\n })\n\n it('has isMammal property', () =\u003e {\n const animal: Animal = {\n name: 'Snake',\n makeAnimalSound() {\n return 'Hiss' \n },\n isM","stopReason":""} + data: {"completion":" \u003ckeywords\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eDog\u003c/value\u003e\n \u003cvariants\u003eCanine\u003c/variants\u003e \n \u003cweight\u003e0.9\u003c/weight\u003e\n \u003c/keyword\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003e","stopReason":""} event: completion - data: {"completion":" Okay, based on the shared context, I see that Vitest is being used as the test framework. No mocks are detected.\n\nSince there are no existing tests for the Animal interface, I will generate a new test file with sample unit tests covering basic validation of the Animal interface:\n\n```typescript\nimport { expect } from 'vitest'\n\nimport { describe, it } from 'vitest'\n\nimport { Animal } from './animal' \n\ndescribe('Animal', () =\u003e {\n\n it('has name property', () =\u003e {\n const animal: Animal = {\n name: 'Cat',\n makeAnimalSound() {\n return 'Meow' \n },\n isMammal: true\n }\n\n expect(animal.name).toEqual('Cat')\n })\n\n it('has makeAnimalSound method', () =\u003e {\n const animal: Animal = {\n name: 'Dog',\n makeAnimalSound() {\n return 'Woof'\n },\n isMammal: true\n }\n\n expect(animal.makeAnimalSound()).toEqual('Woof')\n })\n\n it('has isMammal property', () =\u003e {\n const animal: Animal = {\n name: 'Snake',\n makeAnimalSound() {\n return 'Hiss' \n },\n isMam","stopReason":""} + data: {"completion":" \u003ckeywords\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eDog\u003c/value\u003e\n \u003cvariants\u003eCanine\u003c/variants\u003e \n \u003cweight\u003e0.9\u003c/weight\u003e\n \u003c/keyword\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eAnimal","stopReason":""} event: completion - data: {"completion":" Okay, based on the shared context, I see that Vitest is being used as the test framework. No mocks are detected.\n\nSince there are no existing tests for the Animal interface, I will generate a new test file with sample unit tests covering basic validation of the Animal interface:\n\n```typescript\nimport { expect } from 'vitest'\n\nimport { describe, it } from 'vitest'\n\nimport { Animal } from './animal' \n\ndescribe('Animal', () =\u003e {\n\n it('has name property', () =\u003e {\n const animal: Animal = {\n name: 'Cat',\n makeAnimalSound() {\n return 'Meow' \n },\n isMammal: true\n }\n\n expect(animal.name).toEqual('Cat')\n })\n\n it('has makeAnimalSound method', () =\u003e {\n const animal: Animal = {\n name: 'Dog',\n makeAnimalSound() {\n return 'Woof'\n },\n isMammal: true\n }\n\n expect(animal.makeAnimalSound()).toEqual('Woof')\n })\n\n it('has isMammal property', () =\u003e {\n const animal: Animal = {\n name: 'Snake',\n makeAnimalSound() {\n return 'Hiss' \n },\n isMammal","stopReason":""} + data: {"completion":" \u003ckeywords\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eDog\u003c/value\u003e\n \u003cvariants\u003eCanine\u003c/variants\u003e \n \u003cweight\u003e0.9\u003c/weight\u003e\n \u003c/keyword\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eAnimal\u003c/","stopReason":""} event: completion - data: {"completion":" Okay, based on the shared context, I see that Vitest is being used as the test framework. No mocks are detected.\n\nSince there are no existing tests for the Animal interface, I will generate a new test file with sample unit tests covering basic validation of the Animal interface:\n\n```typescript\nimport { expect } from 'vitest'\n\nimport { describe, it } from 'vitest'\n\nimport { Animal } from './animal' \n\ndescribe('Animal', () =\u003e {\n\n it('has name property', () =\u003e {\n const animal: Animal = {\n name: 'Cat',\n makeAnimalSound() {\n return 'Meow' \n },\n isMammal: true\n }\n\n expect(animal.name).toEqual('Cat')\n })\n\n it('has makeAnimalSound method', () =\u003e {\n const animal: Animal = {\n name: 'Dog',\n makeAnimalSound() {\n return 'Woof'\n },\n isMammal: true\n }\n\n expect(animal.makeAnimalSound()).toEqual('Woof')\n })\n\n it('has isMammal property', () =\u003e {\n const animal: Animal = {\n name: 'Snake',\n makeAnimalSound() {\n return 'Hiss' \n },\n isMammal:","stopReason":""} + data: {"completion":" \u003ckeywords\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eDog\u003c/value\u003e\n \u003cvariants\u003eCanine\u003c/variants\u003e \n \u003cweight\u003e0.9\u003c/weight\u003e\n \u003c/keyword\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eAnimal\u003c/value","stopReason":""} event: completion - data: {"completion":" Okay, based on the shared context, I see that Vitest is being used as the test framework. No mocks are detected.\n\nSince there are no existing tests for the Animal interface, I will generate a new test file with sample unit tests covering basic validation of the Animal interface:\n\n```typescript\nimport { expect } from 'vitest'\n\nimport { describe, it } from 'vitest'\n\nimport { Animal } from './animal' \n\ndescribe('Animal', () =\u003e {\n\n it('has name property', () =\u003e {\n const animal: Animal = {\n name: 'Cat',\n makeAnimalSound() {\n return 'Meow' \n },\n isMammal: true\n }\n\n expect(animal.name).toEqual('Cat')\n })\n\n it('has makeAnimalSound method', () =\u003e {\n const animal: Animal = {\n name: 'Dog',\n makeAnimalSound() {\n return 'Woof'\n },\n isMammal: true\n }\n\n expect(animal.makeAnimalSound()).toEqual('Woof')\n })\n\n it('has isMammal property', () =\u003e {\n const animal: Animal = {\n name: 'Snake',\n makeAnimalSound() {\n return 'Hiss' \n },\n isMammal: false","stopReason":""} + data: {"completion":" \u003ckeywords\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eDog\u003c/value\u003e\n \u003cvariants\u003eCanine\u003c/variants\u003e \n \u003cweight\u003e0.9\u003c/weight\u003e\n \u003c/keyword\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eAnimal\u003c/value\u003e","stopReason":""} event: completion - data: {"completion":" Okay, based on the shared context, I see that Vitest is being used as the test framework. No mocks are detected.\n\nSince there are no existing tests for the Animal interface, I will generate a new test file with sample unit tests covering basic validation of the Animal interface:\n\n```typescript\nimport { expect } from 'vitest'\n\nimport { describe, it } from 'vitest'\n\nimport { Animal } from './animal' \n\ndescribe('Animal', () =\u003e {\n\n it('has name property', () =\u003e {\n const animal: Animal = {\n name: 'Cat',\n makeAnimalSound() {\n return 'Meow' \n },\n isMammal: true\n }\n\n expect(animal.name).toEqual('Cat')\n })\n\n it('has makeAnimalSound method', () =\u003e {\n const animal: Animal = {\n name: 'Dog',\n makeAnimalSound() {\n return 'Woof'\n },\n isMammal: true\n }\n\n expect(animal.makeAnimalSound()).toEqual('Woof')\n })\n\n it('has isMammal property', () =\u003e {\n const animal: Animal = {\n name: 'Snake',\n makeAnimalSound() {\n return 'Hiss' \n },\n isMammal: false\n ","stopReason":""} + data: {"completion":" \u003ckeywords\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eDog\u003c/value\u003e\n \u003cvariants\u003eCanine\u003c/variants\u003e \n \u003cweight\u003e0.9\u003c/weight\u003e\n \u003c/keyword\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eAnimal\u003c/value\u003e\n ","stopReason":""} event: completion - data: {"completion":" Okay, based on the shared context, I see that Vitest is being used as the test framework. No mocks are detected.\n\nSince there are no existing tests for the Animal interface, I will generate a new test file with sample unit tests covering basic validation of the Animal interface:\n\n```typescript\nimport { expect } from 'vitest'\n\nimport { describe, it } from 'vitest'\n\nimport { Animal } from './animal' \n\ndescribe('Animal', () =\u003e {\n\n it('has name property', () =\u003e {\n const animal: Animal = {\n name: 'Cat',\n makeAnimalSound() {\n return 'Meow' \n },\n isMammal: true\n }\n\n expect(animal.name).toEqual('Cat')\n })\n\n it('has makeAnimalSound method', () =\u003e {\n const animal: Animal = {\n name: 'Dog',\n makeAnimalSound() {\n return 'Woof'\n },\n isMammal: true\n }\n\n expect(animal.makeAnimalSound()).toEqual('Woof')\n })\n\n it('has isMammal property', () =\u003e {\n const animal: Animal = {\n name: 'Snake',\n makeAnimalSound() {\n return 'Hiss' \n },\n isMammal: false\n }","stopReason":""} + data: {"completion":" \u003ckeywords\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eDog\u003c/value\u003e\n \u003cvariants\u003eCanine\u003c/variants\u003e \n \u003cweight\u003e0.9\u003c/weight\u003e\n \u003c/keyword\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eAnimal\u003c/value\u003e\n ","stopReason":""} event: completion - data: {"completion":" Okay, based on the shared context, I see that Vitest is being used as the test framework. No mocks are detected.\n\nSince there are no existing tests for the Animal interface, I will generate a new test file with sample unit tests covering basic validation of the Animal interface:\n\n```typescript\nimport { expect } from 'vitest'\n\nimport { describe, it } from 'vitest'\n\nimport { Animal } from './animal' \n\ndescribe('Animal', () =\u003e {\n\n it('has name property', () =\u003e {\n const animal: Animal = {\n name: 'Cat',\n makeAnimalSound() {\n return 'Meow' \n },\n isMammal: true\n }\n\n expect(animal.name).toEqual('Cat')\n })\n\n it('has makeAnimalSound method', () =\u003e {\n const animal: Animal = {\n name: 'Dog',\n makeAnimalSound() {\n return 'Woof'\n },\n isMammal: true\n }\n\n expect(animal.makeAnimalSound()).toEqual('Woof')\n })\n\n it('has isMammal property', () =\u003e {\n const animal: Animal = {\n name: 'Snake',\n makeAnimalSound() {\n return 'Hiss' \n },\n isMammal: false\n }\n\n ","stopReason":""} + data: {"completion":" \u003ckeywords\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eDog\u003c/value\u003e\n \u003cvariants\u003eCanine\u003c/variants\u003e \n \u003cweight\u003e0.9\u003c/weight\u003e\n \u003c/keyword\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eAnimal\u003c/value\u003e\n \u003cvariants","stopReason":""} event: completion - data: {"completion":" Okay, based on the shared context, I see that Vitest is being used as the test framework. No mocks are detected.\n\nSince there are no existing tests for the Animal interface, I will generate a new test file with sample unit tests covering basic validation of the Animal interface:\n\n```typescript\nimport { expect } from 'vitest'\n\nimport { describe, it } from 'vitest'\n\nimport { Animal } from './animal' \n\ndescribe('Animal', () =\u003e {\n\n it('has name property', () =\u003e {\n const animal: Animal = {\n name: 'Cat',\n makeAnimalSound() {\n return 'Meow' \n },\n isMammal: true\n }\n\n expect(animal.name).toEqual('Cat')\n })\n\n it('has makeAnimalSound method', () =\u003e {\n const animal: Animal = {\n name: 'Dog',\n makeAnimalSound() {\n return 'Woof'\n },\n isMammal: true\n }\n\n expect(animal.makeAnimalSound()).toEqual('Woof')\n })\n\n it('has isMammal property', () =\u003e {\n const animal: Animal = {\n name: 'Snake',\n makeAnimalSound() {\n return 'Hiss' \n },\n isMammal: false\n }\n\n expect","stopReason":""} + data: {"completion":" \u003ckeywords\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eDog\u003c/value\u003e\n \u003cvariants\u003eCanine\u003c/variants\u003e \n \u003cweight\u003e0.9\u003c/weight\u003e\n \u003c/keyword\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eAnimal\u003c/value\u003e\n \u003cvariants\u003e","stopReason":""} event: completion - data: {"completion":" Okay, based on the shared context, I see that Vitest is being used as the test framework. No mocks are detected.\n\nSince there are no existing tests for the Animal interface, I will generate a new test file with sample unit tests covering basic validation of the Animal interface:\n\n```typescript\nimport { expect } from 'vitest'\n\nimport { describe, it } from 'vitest'\n\nimport { Animal } from './animal' \n\ndescribe('Animal', () =\u003e {\n\n it('has name property', () =\u003e {\n const animal: Animal = {\n name: 'Cat',\n makeAnimalSound() {\n return 'Meow' \n },\n isMammal: true\n }\n\n expect(animal.name).toEqual('Cat')\n })\n\n it('has makeAnimalSound method', () =\u003e {\n const animal: Animal = {\n name: 'Dog',\n makeAnimalSound() {\n return 'Woof'\n },\n isMammal: true\n }\n\n expect(animal.makeAnimalSound()).toEqual('Woof')\n })\n\n it('has isMammal property', () =\u003e {\n const animal: Animal = {\n name: 'Snake',\n makeAnimalSound() {\n return 'Hiss' \n },\n isMammal: false\n }\n\n expect(","stopReason":""} + data: {"completion":" \u003ckeywords\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eDog\u003c/value\u003e\n \u003cvariants\u003eCanine\u003c/variants\u003e \n \u003cweight\u003e0.9\u003c/weight\u003e\n \u003c/keyword\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eAnimal\u003c/value\u003e\n \u003cvariants\u003eInterface","stopReason":""} event: completion - data: {"completion":" Okay, based on the shared context, I see that Vitest is being used as the test framework. No mocks are detected.\n\nSince there are no existing tests for the Animal interface, I will generate a new test file with sample unit tests covering basic validation of the Animal interface:\n\n```typescript\nimport { expect } from 'vitest'\n\nimport { describe, it } from 'vitest'\n\nimport { Animal } from './animal' \n\ndescribe('Animal', () =\u003e {\n\n it('has name property', () =\u003e {\n const animal: Animal = {\n name: 'Cat',\n makeAnimalSound() {\n return 'Meow' \n },\n isMammal: true\n }\n\n expect(animal.name).toEqual('Cat')\n })\n\n it('has makeAnimalSound method', () =\u003e {\n const animal: Animal = {\n name: 'Dog',\n makeAnimalSound() {\n return 'Woof'\n },\n isMammal: true\n }\n\n expect(animal.makeAnimalSound()).toEqual('Woof')\n })\n\n it('has isMammal property', () =\u003e {\n const animal: Animal = {\n name: 'Snake',\n makeAnimalSound() {\n return 'Hiss' \n },\n isMammal: false\n }\n\n expect(animal","stopReason":""} + data: {"completion":" \u003ckeywords\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eDog\u003c/value\u003e\n \u003cvariants\u003eCanine\u003c/variants\u003e \n \u003cweight\u003e0.9\u003c/weight\u003e\n \u003c/keyword\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eAnimal\u003c/value\u003e\n \u003cvariants\u003eInterface I","stopReason":""} event: completion - data: {"completion":" Okay, based on the shared context, I see that Vitest is being used as the test framework. No mocks are detected.\n\nSince there are no existing tests for the Animal interface, I will generate a new test file with sample unit tests covering basic validation of the Animal interface:\n\n```typescript\nimport { expect } from 'vitest'\n\nimport { describe, it } from 'vitest'\n\nimport { Animal } from './animal' \n\ndescribe('Animal', () =\u003e {\n\n it('has name property', () =\u003e {\n const animal: Animal = {\n name: 'Cat',\n makeAnimalSound() {\n return 'Meow' \n },\n isMammal: true\n }\n\n expect(animal.name).toEqual('Cat')\n })\n\n it('has makeAnimalSound method', () =\u003e {\n const animal: Animal = {\n name: 'Dog',\n makeAnimalSound() {\n return 'Woof'\n },\n isMammal: true\n }\n\n expect(animal.makeAnimalSound()).toEqual('Woof')\n })\n\n it('has isMammal property', () =\u003e {\n const animal: Animal = {\n name: 'Snake',\n makeAnimalSound() {\n return 'Hiss' \n },\n isMammal: false\n }\n\n expect(animal.","stopReason":""} + data: {"completion":" \u003ckeywords\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eDog\u003c/value\u003e\n \u003cvariants\u003eCanine\u003c/variants\u003e \n \u003cweight\u003e0.9\u003c/weight\u003e\n \u003c/keyword\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eAnimal\u003c/value\u003e\n \u003cvariants\u003eInterface Impl","stopReason":""} event: completion - data: {"completion":" Okay, based on the shared context, I see that Vitest is being used as the test framework. No mocks are detected.\n\nSince there are no existing tests for the Animal interface, I will generate a new test file with sample unit tests covering basic validation of the Animal interface:\n\n```typescript\nimport { expect } from 'vitest'\n\nimport { describe, it } from 'vitest'\n\nimport { Animal } from './animal' \n\ndescribe('Animal', () =\u003e {\n\n it('has name property', () =\u003e {\n const animal: Animal = {\n name: 'Cat',\n makeAnimalSound() {\n return 'Meow' \n },\n isMammal: true\n }\n\n expect(animal.name).toEqual('Cat')\n })\n\n it('has makeAnimalSound method', () =\u003e {\n const animal: Animal = {\n name: 'Dog',\n makeAnimalSound() {\n return 'Woof'\n },\n isMammal: true\n }\n\n expect(animal.makeAnimalSound()).toEqual('Woof')\n })\n\n it('has isMammal property', () =\u003e {\n const animal: Animal = {\n name: 'Snake',\n makeAnimalSound() {\n return 'Hiss' \n },\n isMammal: false\n }\n\n expect(animal.is","stopReason":""} + data: {"completion":" \u003ckeywords\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eDog\u003c/value\u003e\n \u003cvariants\u003eCanine\u003c/variants\u003e \n \u003cweight\u003e0.9\u003c/weight\u003e\n \u003c/keyword\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eAnimal\u003c/value\u003e\n \u003cvariants\u003eInterface Impl\u003c/","stopReason":""} event: completion - data: {"completion":" Okay, based on the shared context, I see that Vitest is being used as the test framework. No mocks are detected.\n\nSince there are no existing tests for the Animal interface, I will generate a new test file with sample unit tests covering basic validation of the Animal interface:\n\n```typescript\nimport { expect } from 'vitest'\n\nimport { describe, it } from 'vitest'\n\nimport { Animal } from './animal' \n\ndescribe('Animal', () =\u003e {\n\n it('has name property', () =\u003e {\n const animal: Animal = {\n name: 'Cat',\n makeAnimalSound() {\n return 'Meow' \n },\n isMammal: true\n }\n\n expect(animal.name).toEqual('Cat')\n })\n\n it('has makeAnimalSound method', () =\u003e {\n const animal: Animal = {\n name: 'Dog',\n makeAnimalSound() {\n return 'Woof'\n },\n isMammal: true\n }\n\n expect(animal.makeAnimalSound()).toEqual('Woof')\n })\n\n it('has isMammal property', () =\u003e {\n const animal: Animal = {\n name: 'Snake',\n makeAnimalSound() {\n return 'Hiss' \n },\n isMammal: false\n }\n\n expect(animal.isM","stopReason":""} + data: {"completion":" \u003ckeywords\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eDog\u003c/value\u003e\n \u003cvariants\u003eCanine\u003c/variants\u003e \n \u003cweight\u003e0.9\u003c/weight\u003e\n \u003c/keyword\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eAnimal\u003c/value\u003e\n \u003cvariants\u003eInterface Impl\u003c/variants","stopReason":""} event: completion - data: {"completion":" Okay, based on the shared context, I see that Vitest is being used as the test framework. No mocks are detected.\n\nSince there are no existing tests for the Animal interface, I will generate a new test file with sample unit tests covering basic validation of the Animal interface:\n\n```typescript\nimport { expect } from 'vitest'\n\nimport { describe, it } from 'vitest'\n\nimport { Animal } from './animal' \n\ndescribe('Animal', () =\u003e {\n\n it('has name property', () =\u003e {\n const animal: Animal = {\n name: 'Cat',\n makeAnimalSound() {\n return 'Meow' \n },\n isMammal: true\n }\n\n expect(animal.name).toEqual('Cat')\n })\n\n it('has makeAnimalSound method', () =\u003e {\n const animal: Animal = {\n name: 'Dog',\n makeAnimalSound() {\n return 'Woof'\n },\n isMammal: true\n }\n\n expect(animal.makeAnimalSound()).toEqual('Woof')\n })\n\n it('has isMammal property', () =\u003e {\n const animal: Animal = {\n name: 'Snake',\n makeAnimalSound() {\n return 'Hiss' \n },\n isMammal: false\n }\n\n expect(animal.isMam","stopReason":""} + data: {"completion":" \u003ckeywords\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eDog\u003c/value\u003e\n \u003cvariants\u003eCanine\u003c/variants\u003e \n \u003cweight\u003e0.9\u003c/weight\u003e\n \u003c/keyword\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eAnimal\u003c/value\u003e\n \u003cvariants\u003eInterface Impl\u003c/variants\u003e","stopReason":""} event: completion - data: {"completion":" Okay, based on the shared context, I see that Vitest is being used as the test framework. No mocks are detected.\n\nSince there are no existing tests for the Animal interface, I will generate a new test file with sample unit tests covering basic validation of the Animal interface:\n\n```typescript\nimport { expect } from 'vitest'\n\nimport { describe, it } from 'vitest'\n\nimport { Animal } from './animal' \n\ndescribe('Animal', () =\u003e {\n\n it('has name property', () =\u003e {\n const animal: Animal = {\n name: 'Cat',\n makeAnimalSound() {\n return 'Meow' \n },\n isMammal: true\n }\n\n expect(animal.name).toEqual('Cat')\n })\n\n it('has makeAnimalSound method', () =\u003e {\n const animal: Animal = {\n name: 'Dog',\n makeAnimalSound() {\n return 'Woof'\n },\n isMammal: true\n }\n\n expect(animal.makeAnimalSound()).toEqual('Woof')\n })\n\n it('has isMammal property', () =\u003e {\n const animal: Animal = {\n name: 'Snake',\n makeAnimalSound() {\n return 'Hiss' \n },\n isMammal: false\n }\n\n expect(animal.isMammal","stopReason":""} + data: {"completion":" \u003ckeywords\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eDog\u003c/value\u003e\n \u003cvariants\u003eCanine\u003c/variants\u003e \n \u003cweight\u003e0.9\u003c/weight\u003e\n \u003c/keyword\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eAnimal\u003c/value\u003e\n \u003cvariants\u003eInterface Impl\u003c/variants\u003e\n ","stopReason":""} event: completion - data: {"completion":" Okay, based on the shared context, I see that Vitest is being used as the test framework. No mocks are detected.\n\nSince there are no existing tests for the Animal interface, I will generate a new test file with sample unit tests covering basic validation of the Animal interface:\n\n```typescript\nimport { expect } from 'vitest'\n\nimport { describe, it } from 'vitest'\n\nimport { Animal } from './animal' \n\ndescribe('Animal', () =\u003e {\n\n it('has name property', () =\u003e {\n const animal: Animal = {\n name: 'Cat',\n makeAnimalSound() {\n return 'Meow' \n },\n isMammal: true\n }\n\n expect(animal.name).toEqual('Cat')\n })\n\n it('has makeAnimalSound method', () =\u003e {\n const animal: Animal = {\n name: 'Dog',\n makeAnimalSound() {\n return 'Woof'\n },\n isMammal: true\n }\n\n expect(animal.makeAnimalSound()).toEqual('Woof')\n })\n\n it('has isMammal property', () =\u003e {\n const animal: Animal = {\n name: 'Snake',\n makeAnimalSound() {\n return 'Hiss' \n },\n isMammal: false\n }\n\n expect(animal.isMammal).","stopReason":""} + data: {"completion":" \u003ckeywords\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eDog\u003c/value\u003e\n \u003cvariants\u003eCanine\u003c/variants\u003e \n \u003cweight\u003e0.9\u003c/weight\u003e\n \u003c/keyword\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eAnimal\u003c/value\u003e\n \u003cvariants\u003eInterface Impl\u003c/variants\u003e\n ","stopReason":""} event: completion - data: {"completion":" Okay, based on the shared context, I see that Vitest is being used as the test framework. No mocks are detected.\n\nSince there are no existing tests for the Animal interface, I will generate a new test file with sample unit tests covering basic validation of the Animal interface:\n\n```typescript\nimport { expect } from 'vitest'\n\nimport { describe, it } from 'vitest'\n\nimport { Animal } from './animal' \n\ndescribe('Animal', () =\u003e {\n\n it('has name property', () =\u003e {\n const animal: Animal = {\n name: 'Cat',\n makeAnimalSound() {\n return 'Meow' \n },\n isMammal: true\n }\n\n expect(animal.name).toEqual('Cat')\n })\n\n it('has makeAnimalSound method', () =\u003e {\n const animal: Animal = {\n name: 'Dog',\n makeAnimalSound() {\n return 'Woof'\n },\n isMammal: true\n }\n\n expect(animal.makeAnimalSound()).toEqual('Woof')\n })\n\n it('has isMammal property', () =\u003e {\n const animal: Animal = {\n name: 'Snake',\n makeAnimalSound() {\n return 'Hiss' \n },\n isMammal: false\n }\n\n expect(animal.isMammal).to","stopReason":""} + data: {"completion":" \u003ckeywords\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eDog\u003c/value\u003e\n \u003cvariants\u003eCanine\u003c/variants\u003e \n \u003cweight\u003e0.9\u003c/weight\u003e\n \u003c/keyword\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eAnimal\u003c/value\u003e\n \u003cvariants\u003eInterface Impl\u003c/variants\u003e\n \u003cweight","stopReason":""} event: completion - data: {"completion":" Okay, based on the shared context, I see that Vitest is being used as the test framework. No mocks are detected.\n\nSince there are no existing tests for the Animal interface, I will generate a new test file with sample unit tests covering basic validation of the Animal interface:\n\n```typescript\nimport { expect } from 'vitest'\n\nimport { describe, it } from 'vitest'\n\nimport { Animal } from './animal' \n\ndescribe('Animal', () =\u003e {\n\n it('has name property', () =\u003e {\n const animal: Animal = {\n name: 'Cat',\n makeAnimalSound() {\n return 'Meow' \n },\n isMammal: true\n }\n\n expect(animal.name).toEqual('Cat')\n })\n\n it('has makeAnimalSound method', () =\u003e {\n const animal: Animal = {\n name: 'Dog',\n makeAnimalSound() {\n return 'Woof'\n },\n isMammal: true\n }\n\n expect(animal.makeAnimalSound()).toEqual('Woof')\n })\n\n it('has isMammal property', () =\u003e {\n const animal: Animal = {\n name: 'Snake',\n makeAnimalSound() {\n return 'Hiss' \n },\n isMammal: false\n }\n\n expect(animal.isMammal).toEqual","stopReason":""} + data: {"completion":" \u003ckeywords\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eDog\u003c/value\u003e\n \u003cvariants\u003eCanine\u003c/variants\u003e \n \u003cweight\u003e0.9\u003c/weight\u003e\n \u003c/keyword\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eAnimal\u003c/value\u003e\n \u003cvariants\u003eInterface Impl\u003c/variants\u003e\n \u003cweight\u003e","stopReason":""} event: completion - data: {"completion":" Okay, based on the shared context, I see that Vitest is being used as the test framework. No mocks are detected.\n\nSince there are no existing tests for the Animal interface, I will generate a new test file with sample unit tests covering basic validation of the Animal interface:\n\n```typescript\nimport { expect } from 'vitest'\n\nimport { describe, it } from 'vitest'\n\nimport { Animal } from './animal' \n\ndescribe('Animal', () =\u003e {\n\n it('has name property', () =\u003e {\n const animal: Animal = {\n name: 'Cat',\n makeAnimalSound() {\n return 'Meow' \n },\n isMammal: true\n }\n\n expect(animal.name).toEqual('Cat')\n })\n\n it('has makeAnimalSound method', () =\u003e {\n const animal: Animal = {\n name: 'Dog',\n makeAnimalSound() {\n return 'Woof'\n },\n isMammal: true\n }\n\n expect(animal.makeAnimalSound()).toEqual('Woof')\n })\n\n it('has isMammal property', () =\u003e {\n const animal: Animal = {\n name: 'Snake',\n makeAnimalSound() {\n return 'Hiss' \n },\n isMammal: false\n }\n\n expect(animal.isMammal).toEqual(","stopReason":""} + data: {"completion":" \u003ckeywords\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eDog\u003c/value\u003e\n \u003cvariants\u003eCanine\u003c/variants\u003e \n \u003cweight\u003e0.9\u003c/weight\u003e\n \u003c/keyword\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eAnimal\u003c/value\u003e\n \u003cvariants\u003eInterface Impl\u003c/variants\u003e\n \u003cweight\u003e0","stopReason":""} event: completion - data: {"completion":" Okay, based on the shared context, I see that Vitest is being used as the test framework. No mocks are detected.\n\nSince there are no existing tests for the Animal interface, I will generate a new test file with sample unit tests covering basic validation of the Animal interface:\n\n```typescript\nimport { expect } from 'vitest'\n\nimport { describe, it } from 'vitest'\n\nimport { Animal } from './animal' \n\ndescribe('Animal', () =\u003e {\n\n it('has name property', () =\u003e {\n const animal: Animal = {\n name: 'Cat',\n makeAnimalSound() {\n return 'Meow' \n },\n isMammal: true\n }\n\n expect(animal.name).toEqual('Cat')\n })\n\n it('has makeAnimalSound method', () =\u003e {\n const animal: Animal = {\n name: 'Dog',\n makeAnimalSound() {\n return 'Woof'\n },\n isMammal: true\n }\n\n expect(animal.makeAnimalSound()).toEqual('Woof')\n })\n\n it('has isMammal property', () =\u003e {\n const animal: Animal = {\n name: 'Snake',\n makeAnimalSound() {\n return 'Hiss' \n },\n isMammal: false\n }\n\n expect(animal.isMammal).toEqual(false","stopReason":""} + data: {"completion":" \u003ckeywords\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eDog\u003c/value\u003e\n \u003cvariants\u003eCanine\u003c/variants\u003e \n \u003cweight\u003e0.9\u003c/weight\u003e\n \u003c/keyword\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eAnimal\u003c/value\u003e\n \u003cvariants\u003eInterface Impl\u003c/variants\u003e\n \u003cweight\u003e0.","stopReason":""} event: completion - data: {"completion":" Okay, based on the shared context, I see that Vitest is being used as the test framework. No mocks are detected.\n\nSince there are no existing tests for the Animal interface, I will generate a new test file with sample unit tests covering basic validation of the Animal interface:\n\n```typescript\nimport { expect } from 'vitest'\n\nimport { describe, it } from 'vitest'\n\nimport { Animal } from './animal' \n\ndescribe('Animal', () =\u003e {\n\n it('has name property', () =\u003e {\n const animal: Animal = {\n name: 'Cat',\n makeAnimalSound() {\n return 'Meow' \n },\n isMammal: true\n }\n\n expect(animal.name).toEqual('Cat')\n })\n\n it('has makeAnimalSound method', () =\u003e {\n const animal: Animal = {\n name: 'Dog',\n makeAnimalSound() {\n return 'Woof'\n },\n isMammal: true\n }\n\n expect(animal.makeAnimalSound()).toEqual('Woof')\n })\n\n it('has isMammal property', () =\u003e {\n const animal: Animal = {\n name: 'Snake',\n makeAnimalSound() {\n return 'Hiss' \n },\n isMammal: false\n }\n\n expect(animal.isMammal).toEqual(false)","stopReason":""} + data: {"completion":" \u003ckeywords\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eDog\u003c/value\u003e\n \u003cvariants\u003eCanine\u003c/variants\u003e \n \u003cweight\u003e0.9\u003c/weight\u003e\n \u003c/keyword\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eAnimal\u003c/value\u003e\n \u003cvariants\u003eInterface Impl\u003c/variants\u003e\n \u003cweight\u003e0.8","stopReason":""} event: completion - data: {"completion":" Okay, based on the shared context, I see that Vitest is being used as the test framework. No mocks are detected.\n\nSince there are no existing tests for the Animal interface, I will generate a new test file with sample unit tests covering basic validation of the Animal interface:\n\n```typescript\nimport { expect } from 'vitest'\n\nimport { describe, it } from 'vitest'\n\nimport { Animal } from './animal' \n\ndescribe('Animal', () =\u003e {\n\n it('has name property', () =\u003e {\n const animal: Animal = {\n name: 'Cat',\n makeAnimalSound() {\n return 'Meow' \n },\n isMammal: true\n }\n\n expect(animal.name).toEqual('Cat')\n })\n\n it('has makeAnimalSound method', () =\u003e {\n const animal: Animal = {\n name: 'Dog',\n makeAnimalSound() {\n return 'Woof'\n },\n isMammal: true\n }\n\n expect(animal.makeAnimalSound()).toEqual('Woof')\n })\n\n it('has isMammal property', () =\u003e {\n const animal: Animal = {\n name: 'Snake',\n makeAnimalSound() {\n return 'Hiss' \n },\n isMammal: false\n }\n\n expect(animal.isMammal).toEqual(false)\n ","stopReason":""} + data: {"completion":" \u003ckeywords\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eDog\u003c/value\u003e\n \u003cvariants\u003eCanine\u003c/variants\u003e \n \u003cweight\u003e0.9\u003c/weight\u003e\n \u003c/keyword\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eAnimal\u003c/value\u003e\n \u003cvariants\u003eInterface Impl\u003c/variants\u003e\n \u003cweight\u003e0.8\u003c/","stopReason":""} event: completion - data: {"completion":" Okay, based on the shared context, I see that Vitest is being used as the test framework. No mocks are detected.\n\nSince there are no existing tests for the Animal interface, I will generate a new test file with sample unit tests covering basic validation of the Animal interface:\n\n```typescript\nimport { expect } from 'vitest'\n\nimport { describe, it } from 'vitest'\n\nimport { Animal } from './animal' \n\ndescribe('Animal', () =\u003e {\n\n it('has name property', () =\u003e {\n const animal: Animal = {\n name: 'Cat',\n makeAnimalSound() {\n return 'Meow' \n },\n isMammal: true\n }\n\n expect(animal.name).toEqual('Cat')\n })\n\n it('has makeAnimalSound method', () =\u003e {\n const animal: Animal = {\n name: 'Dog',\n makeAnimalSound() {\n return 'Woof'\n },\n isMammal: true\n }\n\n expect(animal.makeAnimalSound()).toEqual('Woof')\n })\n\n it('has isMammal property', () =\u003e {\n const animal: Animal = {\n name: 'Snake',\n makeAnimalSound() {\n return 'Hiss' \n },\n isMammal: false\n }\n\n expect(animal.isMammal).toEqual(false)\n })","stopReason":""} + data: {"completion":" \u003ckeywords\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eDog\u003c/value\u003e\n \u003cvariants\u003eCanine\u003c/variants\u003e \n \u003cweight\u003e0.9\u003c/weight\u003e\n \u003c/keyword\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eAnimal\u003c/value\u003e\n \u003cvariants\u003eInterface Impl\u003c/variants\u003e\n \u003cweight\u003e0.8\u003c/weight","stopReason":""} event: completion - data: {"completion":" Okay, based on the shared context, I see that Vitest is being used as the test framework. No mocks are detected.\n\nSince there are no existing tests for the Animal interface, I will generate a new test file with sample unit tests covering basic validation of the Animal interface:\n\n```typescript\nimport { expect } from 'vitest'\n\nimport { describe, it } from 'vitest'\n\nimport { Animal } from './animal' \n\ndescribe('Animal', () =\u003e {\n\n it('has name property', () =\u003e {\n const animal: Animal = {\n name: 'Cat',\n makeAnimalSound() {\n return 'Meow' \n },\n isMammal: true\n }\n\n expect(animal.name).toEqual('Cat')\n })\n\n it('has makeAnimalSound method', () =\u003e {\n const animal: Animal = {\n name: 'Dog',\n makeAnimalSound() {\n return 'Woof'\n },\n isMammal: true\n }\n\n expect(animal.makeAnimalSound()).toEqual('Woof')\n })\n\n it('has isMammal property', () =\u003e {\n const animal: Animal = {\n name: 'Snake',\n makeAnimalSound() {\n return 'Hiss' \n },\n isMammal: false\n }\n\n expect(animal.isMammal).toEqual(false)\n })\n})","stopReason":""} + data: {"completion":" \u003ckeywords\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eDog\u003c/value\u003e\n \u003cvariants\u003eCanine\u003c/variants\u003e \n \u003cweight\u003e0.9\u003c/weight\u003e\n \u003c/keyword\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eAnimal\u003c/value\u003e\n \u003cvariants\u003eInterface Impl\u003c/variants\u003e\n \u003cweight\u003e0.8\u003c/weight\u003e","stopReason":""} event: completion - data: {"completion":" Okay, based on the shared context, I see that Vitest is being used as the test framework. No mocks are detected.\n\nSince there are no existing tests for the Animal interface, I will generate a new test file with sample unit tests covering basic validation of the Animal interface:\n\n```typescript\nimport { expect } from 'vitest'\n\nimport { describe, it } from 'vitest'\n\nimport { Animal } from './animal' \n\ndescribe('Animal', () =\u003e {\n\n it('has name property', () =\u003e {\n const animal: Animal = {\n name: 'Cat',\n makeAnimalSound() {\n return 'Meow' \n },\n isMammal: true\n }\n\n expect(animal.name).toEqual('Cat')\n })\n\n it('has makeAnimalSound method', () =\u003e {\n const animal: Animal = {\n name: 'Dog',\n makeAnimalSound() {\n return 'Woof'\n },\n isMammal: true\n }\n\n expect(animal.makeAnimalSound()).toEqual('Woof')\n })\n\n it('has isMammal property', () =\u003e {\n const animal: Animal = {\n name: 'Snake',\n makeAnimalSound() {\n return 'Hiss' \n },\n isMammal: false\n }\n\n expect(animal.isMammal).toEqual(false)\n })\n})\n```","stopReason":""} + data: {"completion":" \u003ckeywords\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eDog\u003c/value\u003e\n \u003cvariants\u003eCanine\u003c/variants\u003e \n \u003cweight\u003e0.9\u003c/weight\u003e\n \u003c/keyword\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eAnimal\u003c/value\u003e\n \u003cvariants\u003eInterface Impl\u003c/variants\u003e\n \u003cweight\u003e0.8\u003c/weight\u003e \n ","stopReason":""} event: completion - data: {"completion":" Okay, based on the shared context, I see that Vitest is being used as the test framework. No mocks are detected.\n\nSince there are no existing tests for the Animal interface, I will generate a new test file with sample unit tests covering basic validation of the Animal interface:\n\n```typescript\nimport { expect } from 'vitest'\n\nimport { describe, it } from 'vitest'\n\nimport { Animal } from './animal' \n\ndescribe('Animal', () =\u003e {\n\n it('has name property', () =\u003e {\n const animal: Animal = {\n name: 'Cat',\n makeAnimalSound() {\n return 'Meow' \n },\n isMammal: true\n }\n\n expect(animal.name).toEqual('Cat')\n })\n\n it('has makeAnimalSound method', () =\u003e {\n const animal: Animal = {\n name: 'Dog',\n makeAnimalSound() {\n return 'Woof'\n },\n isMammal: true\n }\n\n expect(animal.makeAnimalSound()).toEqual('Woof')\n })\n\n it('has isMammal property', () =\u003e {\n const animal: Animal = {\n name: 'Snake',\n makeAnimalSound() {\n return 'Hiss' \n },\n isMammal: false\n }\n\n expect(animal.isMammal).toEqual(false)\n })\n})\n```\n\nThis","stopReason":""} + data: {"completion":" \u003ckeywords\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eDog\u003c/value\u003e\n \u003cvariants\u003eCanine\u003c/variants\u003e \n \u003cweight\u003e0.9\u003c/weight\u003e\n \u003c/keyword\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eAnimal\u003c/value\u003e\n \u003cvariants\u003eInterface Impl\u003c/variants\u003e\n \u003cweight\u003e0.8\u003c/weight\u003e \n \u003c/","stopReason":""} event: completion - data: {"completion":" Okay, based on the shared context, I see that Vitest is being used as the test framework. No mocks are detected.\n\nSince there are no existing tests for the Animal interface, I will generate a new test file with sample unit tests covering basic validation of the Animal interface:\n\n```typescript\nimport { expect } from 'vitest'\n\nimport { describe, it } from 'vitest'\n\nimport { Animal } from './animal' \n\ndescribe('Animal', () =\u003e {\n\n it('has name property', () =\u003e {\n const animal: Animal = {\n name: 'Cat',\n makeAnimalSound() {\n return 'Meow' \n },\n isMammal: true\n }\n\n expect(animal.name).toEqual('Cat')\n })\n\n it('has makeAnimalSound method', () =\u003e {\n const animal: Animal = {\n name: 'Dog',\n makeAnimalSound() {\n return 'Woof'\n },\n isMammal: true\n }\n\n expect(animal.makeAnimalSound()).toEqual('Woof')\n })\n\n it('has isMammal property', () =\u003e {\n const animal: Animal = {\n name: 'Snake',\n makeAnimalSound() {\n return 'Hiss' \n },\n isMammal: false\n }\n\n expect(animal.isMammal).toEqual(false)\n })\n})\n```\n\nThis covers","stopReason":""} + data: {"completion":" \u003ckeywords\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eDog\u003c/value\u003e\n \u003cvariants\u003eCanine\u003c/variants\u003e \n \u003cweight\u003e0.9\u003c/weight\u003e\n \u003c/keyword\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eAnimal\u003c/value\u003e\n \u003cvariants\u003eInterface Impl\u003c/variants\u003e\n \u003cweight\u003e0.8\u003c/weight\u003e \n \u003c/keyword","stopReason":""} event: completion - data: {"completion":" Okay, based on the shared context, I see that Vitest is being used as the test framework. No mocks are detected.\n\nSince there are no existing tests for the Animal interface, I will generate a new test file with sample unit tests covering basic validation of the Animal interface:\n\n```typescript\nimport { expect } from 'vitest'\n\nimport { describe, it } from 'vitest'\n\nimport { Animal } from './animal' \n\ndescribe('Animal', () =\u003e {\n\n it('has name property', () =\u003e {\n const animal: Animal = {\n name: 'Cat',\n makeAnimalSound() {\n return 'Meow' \n },\n isMammal: true\n }\n\n expect(animal.name).toEqual('Cat')\n })\n\n it('has makeAnimalSound method', () =\u003e {\n const animal: Animal = {\n name: 'Dog',\n makeAnimalSound() {\n return 'Woof'\n },\n isMammal: true\n }\n\n expect(animal.makeAnimalSound()).toEqual('Woof')\n })\n\n it('has isMammal property', () =\u003e {\n const animal: Animal = {\n name: 'Snake',\n makeAnimalSound() {\n return 'Hiss' \n },\n isMammal: false\n }\n\n expect(animal.isMammal).toEqual(false)\n })\n})\n```\n\nThis covers basic","stopReason":""} + data: {"completion":" \u003ckeywords\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eDog\u003c/value\u003e\n \u003cvariants\u003eCanine\u003c/variants\u003e \n \u003cweight\u003e0.9\u003c/weight\u003e\n \u003c/keyword\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eAnimal\u003c/value\u003e\n \u003cvariants\u003eInterface Impl\u003c/variants\u003e\n \u003cweight\u003e0.8\u003c/weight\u003e \n \u003c/keyword\u003e","stopReason":""} event: completion - data: {"completion":" Okay, based on the shared context, I see that Vitest is being used as the test framework. No mocks are detected.\n\nSince there are no existing tests for the Animal interface, I will generate a new test file with sample unit tests covering basic validation of the Animal interface:\n\n```typescript\nimport { expect } from 'vitest'\n\nimport { describe, it } from 'vitest'\n\nimport { Animal } from './animal' \n\ndescribe('Animal', () =\u003e {\n\n it('has name property', () =\u003e {\n const animal: Animal = {\n name: 'Cat',\n makeAnimalSound() {\n return 'Meow' \n },\n isMammal: true\n }\n\n expect(animal.name).toEqual('Cat')\n })\n\n it('has makeAnimalSound method', () =\u003e {\n const animal: Animal = {\n name: 'Dog',\n makeAnimalSound() {\n return 'Woof'\n },\n isMammal: true\n }\n\n expect(animal.makeAnimalSound()).toEqual('Woof')\n })\n\n it('has isMammal property', () =\u003e {\n const animal: Animal = {\n name: 'Snake',\n makeAnimalSound() {\n return 'Hiss' \n },\n isMammal: false\n }\n\n expect(animal.isMammal).toEqual(false)\n })\n})\n```\n\nThis covers basic validation","stopReason":""} + data: {"completion":" \u003ckeywords\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eDog\u003c/value\u003e\n \u003cvariants\u003eCanine\u003c/variants\u003e \n \u003cweight\u003e0.9\u003c/weight\u003e\n \u003c/keyword\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eAnimal\u003c/value\u003e\n \u003cvariants\u003eInterface Impl\u003c/variants\u003e\n \u003cweight\u003e0.8\u003c/weight\u003e \n \u003c/keyword\u003e\n ","stopReason":""} event: completion - data: {"completion":" Okay, based on the shared context, I see that Vitest is being used as the test framework. No mocks are detected.\n\nSince there are no existing tests for the Animal interface, I will generate a new test file with sample unit tests covering basic validation of the Animal interface:\n\n```typescript\nimport { expect } from 'vitest'\n\nimport { describe, it } from 'vitest'\n\nimport { Animal } from './animal' \n\ndescribe('Animal', () =\u003e {\n\n it('has name property', () =\u003e {\n const animal: Animal = {\n name: 'Cat',\n makeAnimalSound() {\n return 'Meow' \n },\n isMammal: true\n }\n\n expect(animal.name).toEqual('Cat')\n })\n\n it('has makeAnimalSound method', () =\u003e {\n const animal: Animal = {\n name: 'Dog',\n makeAnimalSound() {\n return 'Woof'\n },\n isMammal: true\n }\n\n expect(animal.makeAnimalSound()).toEqual('Woof')\n })\n\n it('has isMammal property', () =\u003e {\n const animal: Animal = {\n name: 'Snake',\n makeAnimalSound() {\n return 'Hiss' \n },\n isMammal: false\n }\n\n expect(animal.isMammal).toEqual(false)\n })\n})\n```\n\nThis covers basic validation of","stopReason":""} + data: {"completion":" \u003ckeywords\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eDog\u003c/value\u003e\n \u003cvariants\u003eCanine\u003c/variants\u003e \n \u003cweight\u003e0.9\u003c/weight\u003e\n \u003c/keyword\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eAnimal\u003c/value\u003e\n \u003cvariants\u003eInterface Impl\u003c/variants\u003e\n \u003cweight\u003e0.8\u003c/weight\u003e \n \u003c/keyword\u003e\n ","stopReason":""} event: completion - data: {"completion":" Okay, based on the shared context, I see that Vitest is being used as the test framework. No mocks are detected.\n\nSince there are no existing tests for the Animal interface, I will generate a new test file with sample unit tests covering basic validation of the Animal interface:\n\n```typescript\nimport { expect } from 'vitest'\n\nimport { describe, it } from 'vitest'\n\nimport { Animal } from './animal' \n\ndescribe('Animal', () =\u003e {\n\n it('has name property', () =\u003e {\n const animal: Animal = {\n name: 'Cat',\n makeAnimalSound() {\n return 'Meow' \n },\n isMammal: true\n }\n\n expect(animal.name).toEqual('Cat')\n })\n\n it('has makeAnimalSound method', () =\u003e {\n const animal: Animal = {\n name: 'Dog',\n makeAnimalSound() {\n return 'Woof'\n },\n isMammal: true\n }\n\n expect(animal.makeAnimalSound()).toEqual('Woof')\n })\n\n it('has isMammal property', () =\u003e {\n const animal: Animal = {\n name: 'Snake',\n makeAnimalSound() {\n return 'Hiss' \n },\n isMammal: false\n }\n\n expect(animal.isMammal).toEqual(false)\n })\n})\n```\n\nThis covers basic validation of the","stopReason":""} + data: {"completion":" \u003ckeywords\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eDog\u003c/value\u003e\n \u003cvariants\u003eCanine\u003c/variants\u003e \n \u003cweight\u003e0.9\u003c/weight\u003e\n \u003c/keyword\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eAnimal\u003c/value\u003e\n \u003cvariants\u003eInterface Impl\u003c/variants\u003e\n \u003cweight\u003e0.8\u003c/weight\u003e \n \u003c/keyword\u003e\n \u003ckeyword","stopReason":""} event: completion - data: {"completion":" Okay, based on the shared context, I see that Vitest is being used as the test framework. No mocks are detected.\n\nSince there are no existing tests for the Animal interface, I will generate a new test file with sample unit tests covering basic validation of the Animal interface:\n\n```typescript\nimport { expect } from 'vitest'\n\nimport { describe, it } from 'vitest'\n\nimport { Animal } from './animal' \n\ndescribe('Animal', () =\u003e {\n\n it('has name property', () =\u003e {\n const animal: Animal = {\n name: 'Cat',\n makeAnimalSound() {\n return 'Meow' \n },\n isMammal: true\n }\n\n expect(animal.name).toEqual('Cat')\n })\n\n it('has makeAnimalSound method', () =\u003e {\n const animal: Animal = {\n name: 'Dog',\n makeAnimalSound() {\n return 'Woof'\n },\n isMammal: true\n }\n\n expect(animal.makeAnimalSound()).toEqual('Woof')\n })\n\n it('has isMammal property', () =\u003e {\n const animal: Animal = {\n name: 'Snake',\n makeAnimalSound() {\n return 'Hiss' \n },\n isMammal: false\n }\n\n expect(animal.isMammal).toEqual(false)\n })\n})\n```\n\nThis covers basic validation of the Animal","stopReason":""} + data: {"completion":" \u003ckeywords\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eDog\u003c/value\u003e\n \u003cvariants\u003eCanine\u003c/variants\u003e \n \u003cweight\u003e0.9\u003c/weight\u003e\n \u003c/keyword\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eAnimal\u003c/value\u003e\n \u003cvariants\u003eInterface Impl\u003c/variants\u003e\n \u003cweight\u003e0.8\u003c/weight\u003e \n \u003c/keyword\u003e\n \u003ckeyword\u003e","stopReason":""} event: completion - data: {"completion":" Okay, based on the shared context, I see that Vitest is being used as the test framework. No mocks are detected.\n\nSince there are no existing tests for the Animal interface, I will generate a new test file with sample unit tests covering basic validation of the Animal interface:\n\n```typescript\nimport { expect } from 'vitest'\n\nimport { describe, it } from 'vitest'\n\nimport { Animal } from './animal' \n\ndescribe('Animal', () =\u003e {\n\n it('has name property', () =\u003e {\n const animal: Animal = {\n name: 'Cat',\n makeAnimalSound() {\n return 'Meow' \n },\n isMammal: true\n }\n\n expect(animal.name).toEqual('Cat')\n })\n\n it('has makeAnimalSound method', () =\u003e {\n const animal: Animal = {\n name: 'Dog',\n makeAnimalSound() {\n return 'Woof'\n },\n isMammal: true\n }\n\n expect(animal.makeAnimalSound()).toEqual('Woof')\n })\n\n it('has isMammal property', () =\u003e {\n const animal: Animal = {\n name: 'Snake',\n makeAnimalSound() {\n return 'Hiss' \n },\n isMammal: false\n }\n\n expect(animal.isMammal).toEqual(false)\n })\n})\n```\n\nThis covers basic validation of the Animal interface","stopReason":""} + data: {"completion":" \u003ckeywords\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eDog\u003c/value\u003e\n \u003cvariants\u003eCanine\u003c/variants\u003e \n \u003cweight\u003e0.9\u003c/weight\u003e\n \u003c/keyword\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eAnimal\u003c/value\u003e\n \u003cvariants\u003eInterface Impl\u003c/variants\u003e\n \u003cweight\u003e0.8\u003c/weight\u003e \n \u003c/keyword\u003e\n \u003ckeyword\u003e\n ","stopReason":""} event: completion - data: {"completion":" Okay, based on the shared context, I see that Vitest is being used as the test framework. No mocks are detected.\n\nSince there are no existing tests for the Animal interface, I will generate a new test file with sample unit tests covering basic validation of the Animal interface:\n\n```typescript\nimport { expect } from 'vitest'\n\nimport { describe, it } from 'vitest'\n\nimport { Animal } from './animal' \n\ndescribe('Animal', () =\u003e {\n\n it('has name property', () =\u003e {\n const animal: Animal = {\n name: 'Cat',\n makeAnimalSound() {\n return 'Meow' \n },\n isMammal: true\n }\n\n expect(animal.name).toEqual('Cat')\n })\n\n it('has makeAnimalSound method', () =\u003e {\n const animal: Animal = {\n name: 'Dog',\n makeAnimalSound() {\n return 'Woof'\n },\n isMammal: true\n }\n\n expect(animal.makeAnimalSound()).toEqual('Woof')\n })\n\n it('has isMammal property', () =\u003e {\n const animal: Animal = {\n name: 'Snake',\n makeAnimalSound() {\n return 'Hiss' \n },\n isMammal: false\n }\n\n expect(animal.isMammal).toEqual(false)\n })\n})\n```\n\nThis covers basic validation of the Animal interface properties","stopReason":""} + data: {"completion":" \u003ckeywords\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eDog\u003c/value\u003e\n \u003cvariants\u003eCanine\u003c/variants\u003e \n \u003cweight\u003e0.9\u003c/weight\u003e\n \u003c/keyword\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eAnimal\u003c/value\u003e\n \u003cvariants\u003eInterface Impl\u003c/variants\u003e\n \u003cweight\u003e0.8\u003c/weight\u003e \n \u003c/keyword\u003e\n \u003ckeyword\u003e\n ","stopReason":""} event: completion - data: {"completion":" Okay, based on the shared context, I see that Vitest is being used as the test framework. No mocks are detected.\n\nSince there are no existing tests for the Animal interface, I will generate a new test file with sample unit tests covering basic validation of the Animal interface:\n\n```typescript\nimport { expect } from 'vitest'\n\nimport { describe, it } from 'vitest'\n\nimport { Animal } from './animal' \n\ndescribe('Animal', () =\u003e {\n\n it('has name property', () =\u003e {\n const animal: Animal = {\n name: 'Cat',\n makeAnimalSound() {\n return 'Meow' \n },\n isMammal: true\n }\n\n expect(animal.name).toEqual('Cat')\n })\n\n it('has makeAnimalSound method', () =\u003e {\n const animal: Animal = {\n name: 'Dog',\n makeAnimalSound() {\n return 'Woof'\n },\n isMammal: true\n }\n\n expect(animal.makeAnimalSound()).toEqual('Woof')\n })\n\n it('has isMammal property', () =\u003e {\n const animal: Animal = {\n name: 'Snake',\n makeAnimalSound() {\n return 'Hiss' \n },\n isMammal: false\n }\n\n expect(animal.isMammal).toEqual(false)\n })\n})\n```\n\nThis covers basic validation of the Animal interface properties and","stopReason":""} + data: {"completion":" \u003ckeywords\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eDog\u003c/value\u003e\n \u003cvariants\u003eCanine\u003c/variants\u003e \n \u003cweight\u003e0.9\u003c/weight\u003e\n \u003c/keyword\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eAnimal\u003c/value\u003e\n \u003cvariants\u003eInterface Impl\u003c/variants\u003e\n \u003cweight\u003e0.8\u003c/weight\u003e \n \u003c/keyword\u003e\n \u003ckeyword\u003e\n \u003cvalue","stopReason":""} event: completion - data: {"completion":" Okay, based on the shared context, I see that Vitest is being used as the test framework. No mocks are detected.\n\nSince there are no existing tests for the Animal interface, I will generate a new test file with sample unit tests covering basic validation of the Animal interface:\n\n```typescript\nimport { expect } from 'vitest'\n\nimport { describe, it } from 'vitest'\n\nimport { Animal } from './animal' \n\ndescribe('Animal', () =\u003e {\n\n it('has name property', () =\u003e {\n const animal: Animal = {\n name: 'Cat',\n makeAnimalSound() {\n return 'Meow' \n },\n isMammal: true\n }\n\n expect(animal.name).toEqual('Cat')\n })\n\n it('has makeAnimalSound method', () =\u003e {\n const animal: Animal = {\n name: 'Dog',\n makeAnimalSound() {\n return 'Woof'\n },\n isMammal: true\n }\n\n expect(animal.makeAnimalSound()).toEqual('Woof')\n })\n\n it('has isMammal property', () =\u003e {\n const animal: Animal = {\n name: 'Snake',\n makeAnimalSound() {\n return 'Hiss' \n },\n isMammal: false\n }\n\n expect(animal.isMammal).toEqual(false)\n })\n})\n```\n\nThis covers basic validation of the Animal interface properties and methods","stopReason":""} + data: {"completion":" \u003ckeywords\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eDog\u003c/value\u003e\n \u003cvariants\u003eCanine\u003c/variants\u003e \n \u003cweight\u003e0.9\u003c/weight\u003e\n \u003c/keyword\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eAnimal\u003c/value\u003e\n \u003cvariants\u003eInterface Impl\u003c/variants\u003e\n \u003cweight\u003e0.8\u003c/weight\u003e \n \u003c/keyword\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003e","stopReason":""} event: completion - data: {"completion":" Okay, based on the shared context, I see that Vitest is being used as the test framework. No mocks are detected.\n\nSince there are no existing tests for the Animal interface, I will generate a new test file with sample unit tests covering basic validation of the Animal interface:\n\n```typescript\nimport { expect } from 'vitest'\n\nimport { describe, it } from 'vitest'\n\nimport { Animal } from './animal' \n\ndescribe('Animal', () =\u003e {\n\n it('has name property', () =\u003e {\n const animal: Animal = {\n name: 'Cat',\n makeAnimalSound() {\n return 'Meow' \n },\n isMammal: true\n }\n\n expect(animal.name).toEqual('Cat')\n })\n\n it('has makeAnimalSound method', () =\u003e {\n const animal: Animal = {\n name: 'Dog',\n makeAnimalSound() {\n return 'Woof'\n },\n isMammal: true\n }\n\n expect(animal.makeAnimalSound()).toEqual('Woof')\n })\n\n it('has isMammal property', () =\u003e {\n const animal: Animal = {\n name: 'Snake',\n makeAnimalSound() {\n return 'Hiss' \n },\n isMammal: false\n }\n\n expect(animal.isMammal).toEqual(false)\n })\n})\n```\n\nThis covers basic validation of the Animal interface properties and methods using","stopReason":""} + data: {"completion":" \u003ckeywords\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eDog\u003c/value\u003e\n \u003cvariants\u003eCanine\u003c/variants\u003e \n \u003cweight\u003e0.9\u003c/weight\u003e\n \u003c/keyword\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eAnimal\u003c/value\u003e\n \u003cvariants\u003eInterface Impl\u003c/variants\u003e\n \u003cweight\u003e0.8\u003c/weight\u003e \n \u003c/keyword\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eclass","stopReason":""} event: completion - data: {"completion":" Okay, based on the shared context, I see that Vitest is being used as the test framework. No mocks are detected.\n\nSince there are no existing tests for the Animal interface, I will generate a new test file with sample unit tests covering basic validation of the Animal interface:\n\n```typescript\nimport { expect } from 'vitest'\n\nimport { describe, it } from 'vitest'\n\nimport { Animal } from './animal' \n\ndescribe('Animal', () =\u003e {\n\n it('has name property', () =\u003e {\n const animal: Animal = {\n name: 'Cat',\n makeAnimalSound() {\n return 'Meow' \n },\n isMammal: true\n }\n\n expect(animal.name).toEqual('Cat')\n })\n\n it('has makeAnimalSound method', () =\u003e {\n const animal: Animal = {\n name: 'Dog',\n makeAnimalSound() {\n return 'Woof'\n },\n isMammal: true\n }\n\n expect(animal.makeAnimalSound()).toEqual('Woof')\n })\n\n it('has isMammal property', () =\u003e {\n const animal: Animal = {\n name: 'Snake',\n makeAnimalSound() {\n return 'Hiss' \n },\n isMammal: false\n }\n\n expect(animal.isMammal).toEqual(false)\n })\n})\n```\n\nThis covers basic validation of the Animal interface properties and methods using Vit","stopReason":""} + data: {"completion":" \u003ckeywords\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eDog\u003c/value\u003e\n \u003cvariants\u003eCanine\u003c/variants\u003e \n \u003cweight\u003e0.9\u003c/weight\u003e\n \u003c/keyword\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eAnimal\u003c/value\u003e\n \u003cvariants\u003eInterface Impl\u003c/variants\u003e\n \u003cweight\u003e0.8\u003c/weight\u003e \n \u003c/keyword\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eclass\u003c/","stopReason":""} event: completion - data: {"completion":" Okay, based on the shared context, I see that Vitest is being used as the test framework. No mocks are detected.\n\nSince there are no existing tests for the Animal interface, I will generate a new test file with sample unit tests covering basic validation of the Animal interface:\n\n```typescript\nimport { expect } from 'vitest'\n\nimport { describe, it } from 'vitest'\n\nimport { Animal } from './animal' \n\ndescribe('Animal', () =\u003e {\n\n it('has name property', () =\u003e {\n const animal: Animal = {\n name: 'Cat',\n makeAnimalSound() {\n return 'Meow' \n },\n isMammal: true\n }\n\n expect(animal.name).toEqual('Cat')\n })\n\n it('has makeAnimalSound method', () =\u003e {\n const animal: Animal = {\n name: 'Dog',\n makeAnimalSound() {\n return 'Woof'\n },\n isMammal: true\n }\n\n expect(animal.makeAnimalSound()).toEqual('Woof')\n })\n\n it('has isMammal property', () =\u003e {\n const animal: Animal = {\n name: 'Snake',\n makeAnimalSound() {\n return 'Hiss' \n },\n isMammal: false\n }\n\n expect(animal.isMammal).toEqual(false)\n })\n})\n```\n\nThis covers basic validation of the Animal interface properties and methods using Vitest","stopReason":""} + data: {"completion":" \u003ckeywords\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eDog\u003c/value\u003e\n \u003cvariants\u003eCanine\u003c/variants\u003e \n \u003cweight\u003e0.9\u003c/weight\u003e\n \u003c/keyword\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eAnimal\u003c/value\u003e\n \u003cvariants\u003eInterface Impl\u003c/variants\u003e\n \u003cweight\u003e0.8\u003c/weight\u003e \n \u003c/keyword\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eclass\u003c/value","stopReason":""} event: completion - data: {"completion":" Okay, based on the shared context, I see that Vitest is being used as the test framework. No mocks are detected.\n\nSince there are no existing tests for the Animal interface, I will generate a new test file with sample unit tests covering basic validation of the Animal interface:\n\n```typescript\nimport { expect } from 'vitest'\n\nimport { describe, it } from 'vitest'\n\nimport { Animal } from './animal' \n\ndescribe('Animal', () =\u003e {\n\n it('has name property', () =\u003e {\n const animal: Animal = {\n name: 'Cat',\n makeAnimalSound() {\n return 'Meow' \n },\n isMammal: true\n }\n\n expect(animal.name).toEqual('Cat')\n })\n\n it('has makeAnimalSound method', () =\u003e {\n const animal: Animal = {\n name: 'Dog',\n makeAnimalSound() {\n return 'Woof'\n },\n isMammal: true\n }\n\n expect(animal.makeAnimalSound()).toEqual('Woof')\n })\n\n it('has isMammal property', () =\u003e {\n const animal: Animal = {\n name: 'Snake',\n makeAnimalSound() {\n return 'Hiss' \n },\n isMammal: false\n }\n\n expect(animal.isMammal).toEqual(false)\n })\n})\n```\n\nThis covers basic validation of the Animal interface properties and methods using Vitest assertions","stopReason":""} + data: {"completion":" \u003ckeywords\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eDog\u003c/value\u003e\n \u003cvariants\u003eCanine\u003c/variants\u003e \n \u003cweight\u003e0.9\u003c/weight\u003e\n \u003c/keyword\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eAnimal\u003c/value\u003e\n \u003cvariants\u003eInterface Impl\u003c/variants\u003e\n \u003cweight\u003e0.8\u003c/weight\u003e \n \u003c/keyword\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eclass\u003c/value\u003e","stopReason":""} event: completion - data: {"completion":" Okay, based on the shared context, I see that Vitest is being used as the test framework. No mocks are detected.\n\nSince there are no existing tests for the Animal interface, I will generate a new test file with sample unit tests covering basic validation of the Animal interface:\n\n```typescript\nimport { expect } from 'vitest'\n\nimport { describe, it } from 'vitest'\n\nimport { Animal } from './animal' \n\ndescribe('Animal', () =\u003e {\n\n it('has name property', () =\u003e {\n const animal: Animal = {\n name: 'Cat',\n makeAnimalSound() {\n return 'Meow' \n },\n isMammal: true\n }\n\n expect(animal.name).toEqual('Cat')\n })\n\n it('has makeAnimalSound method', () =\u003e {\n const animal: Animal = {\n name: 'Dog',\n makeAnimalSound() {\n return 'Woof'\n },\n isMammal: true\n }\n\n expect(animal.makeAnimalSound()).toEqual('Woof')\n })\n\n it('has isMammal property', () =\u003e {\n const animal: Animal = {\n name: 'Snake',\n makeAnimalSound() {\n return 'Hiss' \n },\n isMammal: false\n }\n\n expect(animal.isMammal).toEqual(false)\n })\n})\n```\n\nThis covers basic validation of the Animal interface properties and methods using Vitest assertions.","stopReason":""} + data: {"completion":" \u003ckeywords\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eDog\u003c/value\u003e\n \u003cvariants\u003eCanine\u003c/variants\u003e \n \u003cweight\u003e0.9\u003c/weight\u003e\n \u003c/keyword\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eAnimal\u003c/value\u003e\n \u003cvariants\u003eInterface Impl\u003c/variants\u003e\n \u003cweight\u003e0.8\u003c/weight\u003e \n \u003c/keyword\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eclass\u003c/value\u003e\n ","stopReason":""} event: completion - data: {"completion":" Okay, based on the shared context, I see that Vitest is being used as the test framework. No mocks are detected.\n\nSince there are no existing tests for the Animal interface, I will generate a new test file with sample unit tests covering basic validation of the Animal interface:\n\n```typescript\nimport { expect } from 'vitest'\n\nimport { describe, it } from 'vitest'\n\nimport { Animal } from './animal' \n\ndescribe('Animal', () =\u003e {\n\n it('has name property', () =\u003e {\n const animal: Animal = {\n name: 'Cat',\n makeAnimalSound() {\n return 'Meow' \n },\n isMammal: true\n }\n\n expect(animal.name).toEqual('Cat')\n })\n\n it('has makeAnimalSound method', () =\u003e {\n const animal: Animal = {\n name: 'Dog',\n makeAnimalSound() {\n return 'Woof'\n },\n isMammal: true\n }\n\n expect(animal.makeAnimalSound()).toEqual('Woof')\n })\n\n it('has isMammal property', () =\u003e {\n const animal: Animal = {\n name: 'Snake',\n makeAnimalSound() {\n return 'Hiss' \n },\n isMammal: false\n }\n\n expect(animal.isMammal).toEqual(false)\n })\n})\n```\n\nThis covers basic validation of the Animal interface properties and methods using Vitest assertions.Let","stopReason":""} + data: {"completion":" \u003ckeywords\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eDog\u003c/value\u003e\n \u003cvariants\u003eCanine\u003c/variants\u003e \n \u003cweight\u003e0.9\u003c/weight\u003e\n \u003c/keyword\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eAnimal\u003c/value\u003e\n \u003cvariants\u003eInterface Impl\u003c/variants\u003e\n \u003cweight\u003e0.8\u003c/weight\u003e \n \u003c/keyword\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eclass\u003c/value\u003e\n ","stopReason":""} event: completion - data: {"completion":" Okay, based on the shared context, I see that Vitest is being used as the test framework. No mocks are detected.\n\nSince there are no existing tests for the Animal interface, I will generate a new test file with sample unit tests covering basic validation of the Animal interface:\n\n```typescript\nimport { expect } from 'vitest'\n\nimport { describe, it } from 'vitest'\n\nimport { Animal } from './animal' \n\ndescribe('Animal', () =\u003e {\n\n it('has name property', () =\u003e {\n const animal: Animal = {\n name: 'Cat',\n makeAnimalSound() {\n return 'Meow' \n },\n isMammal: true\n }\n\n expect(animal.name).toEqual('Cat')\n })\n\n it('has makeAnimalSound method', () =\u003e {\n const animal: Animal = {\n name: 'Dog',\n makeAnimalSound() {\n return 'Woof'\n },\n isMammal: true\n }\n\n expect(animal.makeAnimalSound()).toEqual('Woof')\n })\n\n it('has isMammal property', () =\u003e {\n const animal: Animal = {\n name: 'Snake',\n makeAnimalSound() {\n return 'Hiss' \n },\n isMammal: false\n }\n\n expect(animal.isMammal).toEqual(false)\n })\n})\n```\n\nThis covers basic validation of the Animal interface properties and methods using Vitest assertions.Let me","stopReason":""} + data: {"completion":" \u003ckeywords\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eDog\u003c/value\u003e\n \u003cvariants\u003eCanine\u003c/variants\u003e \n \u003cweight\u003e0.9\u003c/weight\u003e\n \u003c/keyword\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eAnimal\u003c/value\u003e\n \u003cvariants\u003eInterface Impl\u003c/variants\u003e\n \u003cweight\u003e0.8\u003c/weight\u003e \n \u003c/keyword\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eclass\u003c/value\u003e\n \u003cvariants","stopReason":""} event: completion - data: {"completion":" Okay, based on the shared context, I see that Vitest is being used as the test framework. No mocks are detected.\n\nSince there are no existing tests for the Animal interface, I will generate a new test file with sample unit tests covering basic validation of the Animal interface:\n\n```typescript\nimport { expect } from 'vitest'\n\nimport { describe, it } from 'vitest'\n\nimport { Animal } from './animal' \n\ndescribe('Animal', () =\u003e {\n\n it('has name property', () =\u003e {\n const animal: Animal = {\n name: 'Cat',\n makeAnimalSound() {\n return 'Meow' \n },\n isMammal: true\n }\n\n expect(animal.name).toEqual('Cat')\n })\n\n it('has makeAnimalSound method', () =\u003e {\n const animal: Animal = {\n name: 'Dog',\n makeAnimalSound() {\n return 'Woof'\n },\n isMammal: true\n }\n\n expect(animal.makeAnimalSound()).toEqual('Woof')\n })\n\n it('has isMammal property', () =\u003e {\n const animal: Animal = {\n name: 'Snake',\n makeAnimalSound() {\n return 'Hiss' \n },\n isMammal: false\n }\n\n expect(animal.isMammal).toEqual(false)\n })\n})\n```\n\nThis covers basic validation of the Animal interface properties and methods using Vitest assertions.Let me know","stopReason":""} + data: {"completion":" \u003ckeywords\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eDog\u003c/value\u003e\n \u003cvariants\u003eCanine\u003c/variants\u003e \n \u003cweight\u003e0.9\u003c/weight\u003e\n \u003c/keyword\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eAnimal\u003c/value\u003e\n \u003cvariants\u003eInterface Impl\u003c/variants\u003e\n \u003cweight\u003e0.8\u003c/weight\u003e \n \u003c/keyword\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eclass\u003c/value\u003e\n \u003cvariants\u003e","stopReason":""} event: completion - data: {"completion":" Okay, based on the shared context, I see that Vitest is being used as the test framework. No mocks are detected.\n\nSince there are no existing tests for the Animal interface, I will generate a new test file with sample unit tests covering basic validation of the Animal interface:\n\n```typescript\nimport { expect } from 'vitest'\n\nimport { describe, it } from 'vitest'\n\nimport { Animal } from './animal' \n\ndescribe('Animal', () =\u003e {\n\n it('has name property', () =\u003e {\n const animal: Animal = {\n name: 'Cat',\n makeAnimalSound() {\n return 'Meow' \n },\n isMammal: true\n }\n\n expect(animal.name).toEqual('Cat')\n })\n\n it('has makeAnimalSound method', () =\u003e {\n const animal: Animal = {\n name: 'Dog',\n makeAnimalSound() {\n return 'Woof'\n },\n isMammal: true\n }\n\n expect(animal.makeAnimalSound()).toEqual('Woof')\n })\n\n it('has isMammal property', () =\u003e {\n const animal: Animal = {\n name: 'Snake',\n makeAnimalSound() {\n return 'Hiss' \n },\n isMammal: false\n }\n\n expect(animal.isMammal).toEqual(false)\n })\n})\n```\n\nThis covers basic validation of the Animal interface properties and methods using Vitest assertions.Let me know if","stopReason":""} + data: {"completion":" \u003ckeywords\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eDog\u003c/value\u003e\n \u003cvariants\u003eCanine\u003c/variants\u003e \n \u003cweight\u003e0.9\u003c/weight\u003e\n \u003c/keyword\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eAnimal\u003c/value\u003e\n \u003cvariants\u003eInterface Impl\u003c/variants\u003e\n \u003cweight\u003e0.8\u003c/weight\u003e \n \u003c/keyword\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eclass\u003c/value\u003e\n \u003cvariants\u003eClass","stopReason":""} event: completion - data: {"completion":" Okay, based on the shared context, I see that Vitest is being used as the test framework. No mocks are detected.\n\nSince there are no existing tests for the Animal interface, I will generate a new test file with sample unit tests covering basic validation of the Animal interface:\n\n```typescript\nimport { expect } from 'vitest'\n\nimport { describe, it } from 'vitest'\n\nimport { Animal } from './animal' \n\ndescribe('Animal', () =\u003e {\n\n it('has name property', () =\u003e {\n const animal: Animal = {\n name: 'Cat',\n makeAnimalSound() {\n return 'Meow' \n },\n isMammal: true\n }\n\n expect(animal.name).toEqual('Cat')\n })\n\n it('has makeAnimalSound method', () =\u003e {\n const animal: Animal = {\n name: 'Dog',\n makeAnimalSound() {\n return 'Woof'\n },\n isMammal: true\n }\n\n expect(animal.makeAnimalSound()).toEqual('Woof')\n })\n\n it('has isMammal property', () =\u003e {\n const animal: Animal = {\n name: 'Snake',\n makeAnimalSound() {\n return 'Hiss' \n },\n isMammal: false\n }\n\n expect(animal.isMammal).toEqual(false)\n })\n})\n```\n\nThis covers basic validation of the Animal interface properties and methods using Vitest assertions.Let me know if you","stopReason":""} + data: {"completion":" \u003ckeywords\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eDog\u003c/value\u003e\n \u003cvariants\u003eCanine\u003c/variants\u003e \n \u003cweight\u003e0.9\u003c/weight\u003e\n \u003c/keyword\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eAnimal\u003c/value\u003e\n \u003cvariants\u003eInterface Impl\u003c/variants\u003e\n \u003cweight\u003e0.8\u003c/weight\u003e \n \u003c/keyword\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eclass\u003c/value\u003e\n \u003cvariants\u003eClass Def","stopReason":""} event: completion - data: {"completion":" Okay, based on the shared context, I see that Vitest is being used as the test framework. No mocks are detected.\n\nSince there are no existing tests for the Animal interface, I will generate a new test file with sample unit tests covering basic validation of the Animal interface:\n\n```typescript\nimport { expect } from 'vitest'\n\nimport { describe, it } from 'vitest'\n\nimport { Animal } from './animal' \n\ndescribe('Animal', () =\u003e {\n\n it('has name property', () =\u003e {\n const animal: Animal = {\n name: 'Cat',\n makeAnimalSound() {\n return 'Meow' \n },\n isMammal: true\n }\n\n expect(animal.name).toEqual('Cat')\n })\n\n it('has makeAnimalSound method', () =\u003e {\n const animal: Animal = {\n name: 'Dog',\n makeAnimalSound() {\n return 'Woof'\n },\n isMammal: true\n }\n\n expect(animal.makeAnimalSound()).toEqual('Woof')\n })\n\n it('has isMammal property', () =\u003e {\n const animal: Animal = {\n name: 'Snake',\n makeAnimalSound() {\n return 'Hiss' \n },\n isMammal: false\n }\n\n expect(animal.isMammal).toEqual(false)\n })\n})\n```\n\nThis covers basic validation of the Animal interface properties and methods using Vitest assertions.Let me know if you would","stopReason":""} + data: {"completion":" \u003ckeywords\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eDog\u003c/value\u003e\n \u003cvariants\u003eCanine\u003c/variants\u003e \n \u003cweight\u003e0.9\u003c/weight\u003e\n \u003c/keyword\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eAnimal\u003c/value\u003e\n \u003cvariants\u003eInterface Impl\u003c/variants\u003e\n \u003cweight\u003e0.8\u003c/weight\u003e \n \u003c/keyword\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eclass\u003c/value\u003e\n \u003cvariants\u003eClass Def\u003c/","stopReason":""} event: completion - data: {"completion":" Okay, based on the shared context, I see that Vitest is being used as the test framework. No mocks are detected.\n\nSince there are no existing tests for the Animal interface, I will generate a new test file with sample unit tests covering basic validation of the Animal interface:\n\n```typescript\nimport { expect } from 'vitest'\n\nimport { describe, it } from 'vitest'\n\nimport { Animal } from './animal' \n\ndescribe('Animal', () =\u003e {\n\n it('has name property', () =\u003e {\n const animal: Animal = {\n name: 'Cat',\n makeAnimalSound() {\n return 'Meow' \n },\n isMammal: true\n }\n\n expect(animal.name).toEqual('Cat')\n })\n\n it('has makeAnimalSound method', () =\u003e {\n const animal: Animal = {\n name: 'Dog',\n makeAnimalSound() {\n return 'Woof'\n },\n isMammal: true\n }\n\n expect(animal.makeAnimalSound()).toEqual('Woof')\n })\n\n it('has isMammal property', () =\u003e {\n const animal: Animal = {\n name: 'Snake',\n makeAnimalSound() {\n return 'Hiss' \n },\n isMammal: false\n }\n\n expect(animal.isMammal).toEqual(false)\n })\n})\n```\n\nThis covers basic validation of the Animal interface properties and methods using Vitest assertions.Let me know if you would like","stopReason":""} + data: {"completion":" \u003ckeywords\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eDog\u003c/value\u003e\n \u003cvariants\u003eCanine\u003c/variants\u003e \n \u003cweight\u003e0.9\u003c/weight\u003e\n \u003c/keyword\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eAnimal\u003c/value\u003e\n \u003cvariants\u003eInterface Impl\u003c/variants\u003e\n \u003cweight\u003e0.8\u003c/weight\u003e \n \u003c/keyword\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eclass\u003c/value\u003e\n \u003cvariants\u003eClass Def\u003c/variants","stopReason":""} event: completion - data: {"completion":" Okay, based on the shared context, I see that Vitest is being used as the test framework. No mocks are detected.\n\nSince there are no existing tests for the Animal interface, I will generate a new test file with sample unit tests covering basic validation of the Animal interface:\n\n```typescript\nimport { expect } from 'vitest'\n\nimport { describe, it } from 'vitest'\n\nimport { Animal } from './animal' \n\ndescribe('Animal', () =\u003e {\n\n it('has name property', () =\u003e {\n const animal: Animal = {\n name: 'Cat',\n makeAnimalSound() {\n return 'Meow' \n },\n isMammal: true\n }\n\n expect(animal.name).toEqual('Cat')\n })\n\n it('has makeAnimalSound method', () =\u003e {\n const animal: Animal = {\n name: 'Dog',\n makeAnimalSound() {\n return 'Woof'\n },\n isMammal: true\n }\n\n expect(animal.makeAnimalSound()).toEqual('Woof')\n })\n\n it('has isMammal property', () =\u003e {\n const animal: Animal = {\n name: 'Snake',\n makeAnimalSound() {\n return 'Hiss' \n },\n isMammal: false\n }\n\n expect(animal.isMammal).toEqual(false)\n })\n})\n```\n\nThis covers basic validation of the Animal interface properties and methods using Vitest assertions.Let me know if you would like me","stopReason":""} + data: {"completion":" \u003ckeywords\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eDog\u003c/value\u003e\n \u003cvariants\u003eCanine\u003c/variants\u003e \n \u003cweight\u003e0.9\u003c/weight\u003e\n \u003c/keyword\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eAnimal\u003c/value\u003e\n \u003cvariants\u003eInterface Impl\u003c/variants\u003e\n \u003cweight\u003e0.8\u003c/weight\u003e \n \u003c/keyword\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eclass\u003c/value\u003e\n \u003cvariants\u003eClass Def\u003c/variants\u003e","stopReason":""} event: completion - data: {"completion":" Okay, based on the shared context, I see that Vitest is being used as the test framework. No mocks are detected.\n\nSince there are no existing tests for the Animal interface, I will generate a new test file with sample unit tests covering basic validation of the Animal interface:\n\n```typescript\nimport { expect } from 'vitest'\n\nimport { describe, it } from 'vitest'\n\nimport { Animal } from './animal' \n\ndescribe('Animal', () =\u003e {\n\n it('has name property', () =\u003e {\n const animal: Animal = {\n name: 'Cat',\n makeAnimalSound() {\n return 'Meow' \n },\n isMammal: true\n }\n\n expect(animal.name).toEqual('Cat')\n })\n\n it('has makeAnimalSound method', () =\u003e {\n const animal: Animal = {\n name: 'Dog',\n makeAnimalSound() {\n return 'Woof'\n },\n isMammal: true\n }\n\n expect(animal.makeAnimalSound()).toEqual('Woof')\n })\n\n it('has isMammal property', () =\u003e {\n const animal: Animal = {\n name: 'Snake',\n makeAnimalSound() {\n return 'Hiss' \n },\n isMammal: false\n }\n\n expect(animal.isMammal).toEqual(false)\n })\n})\n```\n\nThis covers basic validation of the Animal interface properties and methods using Vitest assertions.Let me know if you would like me to","stopReason":""} + data: {"completion":" \u003ckeywords\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eDog\u003c/value\u003e\n \u003cvariants\u003eCanine\u003c/variants\u003e \n \u003cweight\u003e0.9\u003c/weight\u003e\n \u003c/keyword\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eAnimal\u003c/value\u003e\n \u003cvariants\u003eInterface Impl\u003c/variants\u003e\n \u003cweight\u003e0.8\u003c/weight\u003e \n \u003c/keyword\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eclass\u003c/value\u003e\n \u003cvariants\u003eClass Def\u003c/variants\u003e\n ","stopReason":""} event: completion - data: {"completion":" Okay, based on the shared context, I see that Vitest is being used as the test framework. No mocks are detected.\n\nSince there are no existing tests for the Animal interface, I will generate a new test file with sample unit tests covering basic validation of the Animal interface:\n\n```typescript\nimport { expect } from 'vitest'\n\nimport { describe, it } from 'vitest'\n\nimport { Animal } from './animal' \n\ndescribe('Animal', () =\u003e {\n\n it('has name property', () =\u003e {\n const animal: Animal = {\n name: 'Cat',\n makeAnimalSound() {\n return 'Meow' \n },\n isMammal: true\n }\n\n expect(animal.name).toEqual('Cat')\n })\n\n it('has makeAnimalSound method', () =\u003e {\n const animal: Animal = {\n name: 'Dog',\n makeAnimalSound() {\n return 'Woof'\n },\n isMammal: true\n }\n\n expect(animal.makeAnimalSound()).toEqual('Woof')\n })\n\n it('has isMammal property', () =\u003e {\n const animal: Animal = {\n name: 'Snake',\n makeAnimalSound() {\n return 'Hiss' \n },\n isMammal: false\n }\n\n expect(animal.isMammal).toEqual(false)\n })\n})\n```\n\nThis covers basic validation of the Animal interface properties and methods using Vitest assertions.Let me know if you would like me to expand","stopReason":""} + data: {"completion":" \u003ckeywords\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eDog\u003c/value\u003e\n \u003cvariants\u003eCanine\u003c/variants\u003e \n \u003cweight\u003e0.9\u003c/weight\u003e\n \u003c/keyword\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eAnimal\u003c/value\u003e\n \u003cvariants\u003eInterface Impl\u003c/variants\u003e\n \u003cweight\u003e0.8\u003c/weight\u003e \n \u003c/keyword\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eclass\u003c/value\u003e\n \u003cvariants\u003eClass Def\u003c/variants\u003e\n ","stopReason":""} event: completion - data: {"completion":" Okay, based on the shared context, I see that Vitest is being used as the test framework. No mocks are detected.\n\nSince there are no existing tests for the Animal interface, I will generate a new test file with sample unit tests covering basic validation of the Animal interface:\n\n```typescript\nimport { expect } from 'vitest'\n\nimport { describe, it } from 'vitest'\n\nimport { Animal } from './animal' \n\ndescribe('Animal', () =\u003e {\n\n it('has name property', () =\u003e {\n const animal: Animal = {\n name: 'Cat',\n makeAnimalSound() {\n return 'Meow' \n },\n isMammal: true\n }\n\n expect(animal.name).toEqual('Cat')\n })\n\n it('has makeAnimalSound method', () =\u003e {\n const animal: Animal = {\n name: 'Dog',\n makeAnimalSound() {\n return 'Woof'\n },\n isMammal: true\n }\n\n expect(animal.makeAnimalSound()).toEqual('Woof')\n })\n\n it('has isMammal property', () =\u003e {\n const animal: Animal = {\n name: 'Snake',\n makeAnimalSound() {\n return 'Hiss' \n },\n isMammal: false\n }\n\n expect(animal.isMammal).toEqual(false)\n })\n})\n```\n\nThis covers basic validation of the Animal interface properties and methods using Vitest assertions.Let me know if you would like me to expand on","stopReason":""} + data: {"completion":" \u003ckeywords\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eDog\u003c/value\u003e\n \u003cvariants\u003eCanine\u003c/variants\u003e \n \u003cweight\u003e0.9\u003c/weight\u003e\n \u003c/keyword\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eAnimal\u003c/value\u003e\n \u003cvariants\u003eInterface Impl\u003c/variants\u003e\n \u003cweight\u003e0.8\u003c/weight\u003e \n \u003c/keyword\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eclass\u003c/value\u003e\n \u003cvariants\u003eClass Def\u003c/variants\u003e\n \u003cweight","stopReason":""} event: completion - data: {"completion":" Okay, based on the shared context, I see that Vitest is being used as the test framework. No mocks are detected.\n\nSince there are no existing tests for the Animal interface, I will generate a new test file with sample unit tests covering basic validation of the Animal interface:\n\n```typescript\nimport { expect } from 'vitest'\n\nimport { describe, it } from 'vitest'\n\nimport { Animal } from './animal' \n\ndescribe('Animal', () =\u003e {\n\n it('has name property', () =\u003e {\n const animal: Animal = {\n name: 'Cat',\n makeAnimalSound() {\n return 'Meow' \n },\n isMammal: true\n }\n\n expect(animal.name).toEqual('Cat')\n })\n\n it('has makeAnimalSound method', () =\u003e {\n const animal: Animal = {\n name: 'Dog',\n makeAnimalSound() {\n return 'Woof'\n },\n isMammal: true\n }\n\n expect(animal.makeAnimalSound()).toEqual('Woof')\n })\n\n it('has isMammal property', () =\u003e {\n const animal: Animal = {\n name: 'Snake',\n makeAnimalSound() {\n return 'Hiss' \n },\n isMammal: false\n }\n\n expect(animal.isMammal).toEqual(false)\n })\n})\n```\n\nThis covers basic validation of the Animal interface properties and methods using Vitest assertions.Let me know if you would like me to expand on any","stopReason":""} + data: {"completion":" \u003ckeywords\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eDog\u003c/value\u003e\n \u003cvariants\u003eCanine\u003c/variants\u003e \n \u003cweight\u003e0.9\u003c/weight\u003e\n \u003c/keyword\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eAnimal\u003c/value\u003e\n \u003cvariants\u003eInterface Impl\u003c/variants\u003e\n \u003cweight\u003e0.8\u003c/weight\u003e \n \u003c/keyword\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eclass\u003c/value\u003e\n \u003cvariants\u003eClass Def\u003c/variants\u003e\n \u003cweight\u003e","stopReason":""} event: completion - data: {"completion":" Okay, based on the shared context, I see that Vitest is being used as the test framework. No mocks are detected.\n\nSince there are no existing tests for the Animal interface, I will generate a new test file with sample unit tests covering basic validation of the Animal interface:\n\n```typescript\nimport { expect } from 'vitest'\n\nimport { describe, it } from 'vitest'\n\nimport { Animal } from './animal' \n\ndescribe('Animal', () =\u003e {\n\n it('has name property', () =\u003e {\n const animal: Animal = {\n name: 'Cat',\n makeAnimalSound() {\n return 'Meow' \n },\n isMammal: true\n }\n\n expect(animal.name).toEqual('Cat')\n })\n\n it('has makeAnimalSound method', () =\u003e {\n const animal: Animal = {\n name: 'Dog',\n makeAnimalSound() {\n return 'Woof'\n },\n isMammal: true\n }\n\n expect(animal.makeAnimalSound()).toEqual('Woof')\n })\n\n it('has isMammal property', () =\u003e {\n const animal: Animal = {\n name: 'Snake',\n makeAnimalSound() {\n return 'Hiss' \n },\n isMammal: false\n }\n\n expect(animal.isMammal).toEqual(false)\n })\n})\n```\n\nThis covers basic validation of the Animal interface properties and methods using Vitest assertions.Let me know if you would like me to expand on any additional","stopReason":""} + data: {"completion":" \u003ckeywords\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eDog\u003c/value\u003e\n \u003cvariants\u003eCanine\u003c/variants\u003e \n \u003cweight\u003e0.9\u003c/weight\u003e\n \u003c/keyword\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eAnimal\u003c/value\u003e\n \u003cvariants\u003eInterface Impl\u003c/variants\u003e\n \u003cweight\u003e0.8\u003c/weight\u003e \n \u003c/keyword\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eclass\u003c/value\u003e\n \u003cvariants\u003eClass Def\u003c/variants\u003e\n \u003cweight\u003e0","stopReason":""} event: completion - data: {"completion":" Okay, based on the shared context, I see that Vitest is being used as the test framework. No mocks are detected.\n\nSince there are no existing tests for the Animal interface, I will generate a new test file with sample unit tests covering basic validation of the Animal interface:\n\n```typescript\nimport { expect } from 'vitest'\n\nimport { describe, it } from 'vitest'\n\nimport { Animal } from './animal' \n\ndescribe('Animal', () =\u003e {\n\n it('has name property', () =\u003e {\n const animal: Animal = {\n name: 'Cat',\n makeAnimalSound() {\n return 'Meow' \n },\n isMammal: true\n }\n\n expect(animal.name).toEqual('Cat')\n })\n\n it('has makeAnimalSound method', () =\u003e {\n const animal: Animal = {\n name: 'Dog',\n makeAnimalSound() {\n return 'Woof'\n },\n isMammal: true\n }\n\n expect(animal.makeAnimalSound()).toEqual('Woof')\n })\n\n it('has isMammal property', () =\u003e {\n const animal: Animal = {\n name: 'Snake',\n makeAnimalSound() {\n return 'Hiss' \n },\n isMammal: false\n }\n\n expect(animal.isMammal).toEqual(false)\n })\n})\n```\n\nThis covers basic validation of the Animal interface properties and methods using Vitest assertions.Let me know if you would like me to expand on any additional test","stopReason":""} + data: {"completion":" \u003ckeywords\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eDog\u003c/value\u003e\n \u003cvariants\u003eCanine\u003c/variants\u003e \n \u003cweight\u003e0.9\u003c/weight\u003e\n \u003c/keyword\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eAnimal\u003c/value\u003e\n \u003cvariants\u003eInterface Impl\u003c/variants\u003e\n \u003cweight\u003e0.8\u003c/weight\u003e \n \u003c/keyword\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eclass\u003c/value\u003e\n \u003cvariants\u003eClass Def\u003c/variants\u003e\n \u003cweight\u003e0.","stopReason":""} event: completion - data: {"completion":" Okay, based on the shared context, I see that Vitest is being used as the test framework. No mocks are detected.\n\nSince there are no existing tests for the Animal interface, I will generate a new test file with sample unit tests covering basic validation of the Animal interface:\n\n```typescript\nimport { expect } from 'vitest'\n\nimport { describe, it } from 'vitest'\n\nimport { Animal } from './animal' \n\ndescribe('Animal', () =\u003e {\n\n it('has name property', () =\u003e {\n const animal: Animal = {\n name: 'Cat',\n makeAnimalSound() {\n return 'Meow' \n },\n isMammal: true\n }\n\n expect(animal.name).toEqual('Cat')\n })\n\n it('has makeAnimalSound method', () =\u003e {\n const animal: Animal = {\n name: 'Dog',\n makeAnimalSound() {\n return 'Woof'\n },\n isMammal: true\n }\n\n expect(animal.makeAnimalSound()).toEqual('Woof')\n })\n\n it('has isMammal property', () =\u003e {\n const animal: Animal = {\n name: 'Snake',\n makeAnimalSound() {\n return 'Hiss' \n },\n isMammal: false\n }\n\n expect(animal.isMammal).toEqual(false)\n })\n})\n```\n\nThis covers basic validation of the Animal interface properties and methods using Vitest assertions.Let me know if you would like me to expand on any additional test cases","stopReason":""} + data: {"completion":" \u003ckeywords\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eDog\u003c/value\u003e\n \u003cvariants\u003eCanine\u003c/variants\u003e \n \u003cweight\u003e0.9\u003c/weight\u003e\n \u003c/keyword\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eAnimal\u003c/value\u003e\n \u003cvariants\u003eInterface Impl\u003c/variants\u003e\n \u003cweight\u003e0.8\u003c/weight\u003e \n \u003c/keyword\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eclass\u003c/value\u003e\n \u003cvariants\u003eClass Def\u003c/variants\u003e\n \u003cweight\u003e0.7","stopReason":""} event: completion - data: {"completion":" Okay, based on the shared context, I see that Vitest is being used as the test framework. No mocks are detected.\n\nSince there are no existing tests for the Animal interface, I will generate a new test file with sample unit tests covering basic validation of the Animal interface:\n\n```typescript\nimport { expect } from 'vitest'\n\nimport { describe, it } from 'vitest'\n\nimport { Animal } from './animal' \n\ndescribe('Animal', () =\u003e {\n\n it('has name property', () =\u003e {\n const animal: Animal = {\n name: 'Cat',\n makeAnimalSound() {\n return 'Meow' \n },\n isMammal: true\n }\n\n expect(animal.name).toEqual('Cat')\n })\n\n it('has makeAnimalSound method', () =\u003e {\n const animal: Animal = {\n name: 'Dog',\n makeAnimalSound() {\n return 'Woof'\n },\n isMammal: true\n }\n\n expect(animal.makeAnimalSound()).toEqual('Woof')\n })\n\n it('has isMammal property', () =\u003e {\n const animal: Animal = {\n name: 'Snake',\n makeAnimalSound() {\n return 'Hiss' \n },\n isMammal: false\n }\n\n expect(animal.isMammal).toEqual(false)\n })\n})\n```\n\nThis covers basic validation of the Animal interface properties and methods using Vitest assertions.Let me know if you would like me to expand on any additional test cases.","stopReason":""} + data: {"completion":" \u003ckeywords\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eDog\u003c/value\u003e\n \u003cvariants\u003eCanine\u003c/variants\u003e \n \u003cweight\u003e0.9\u003c/weight\u003e\n \u003c/keyword\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eAnimal\u003c/value\u003e\n \u003cvariants\u003eInterface Impl\u003c/variants\u003e\n \u003cweight\u003e0.8\u003c/weight\u003e \n \u003c/keyword\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eclass\u003c/value\u003e\n \u003cvariants\u003eClass Def\u003c/variants\u003e\n \u003cweight\u003e0.7\u003c/","stopReason":""} event: completion - data: {"completion":" Okay, based on the shared context, I see that Vitest is being used as the test framework. No mocks are detected.\n\nSince there are no existing tests for the Animal interface, I will generate a new test file with sample unit tests covering basic validation of the Animal interface:\n\n```typescript\nimport { expect } from 'vitest'\n\nimport { describe, it } from 'vitest'\n\nimport { Animal } from './animal' \n\ndescribe('Animal', () =\u003e {\n\n it('has name property', () =\u003e {\n const animal: Animal = {\n name: 'Cat',\n makeAnimalSound() {\n return 'Meow' \n },\n isMammal: true\n }\n\n expect(animal.name).toEqual('Cat')\n })\n\n it('has makeAnimalSound method', () =\u003e {\n const animal: Animal = {\n name: 'Dog',\n makeAnimalSound() {\n return 'Woof'\n },\n isMammal: true\n }\n\n expect(animal.makeAnimalSound()).toEqual('Woof')\n })\n\n it('has isMammal property', () =\u003e {\n const animal: Animal = {\n name: 'Snake',\n makeAnimalSound() {\n return 'Hiss' \n },\n isMammal: false\n }\n\n expect(animal.isMammal).toEqual(false)\n })\n})\n```\n\nThis covers basic validation of the Animal interface properties and methods using Vitest assertions.Let me know if you would like me to expand on any additional test cases.","stopReason":"stop_sequence"} + data: {"completion":" \u003ckeywords\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eDog\u003c/value\u003e\n \u003cvariants\u003eCanine\u003c/variants\u003e \n \u003cweight\u003e0.9\u003c/weight\u003e\n \u003c/keyword\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eAnimal\u003c/value\u003e\n \u003cvariants\u003eInterface Impl\u003c/variants\u003e\n \u003cweight\u003e0.8\u003c/weight\u003e \n \u003c/keyword\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eclass\u003c/value\u003e\n \u003cvariants\u003eClass Def\u003c/variants\u003e\n \u003cweight\u003e0.7\u003c/weight","stopReason":""} - event: done + event: completion - data: {} + data: {"completion":" \u003ckeywords\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eDog\u003c/value\u003e\n \u003cvariants\u003eCanine\u003c/variants\u003e \n \u003cweight\u003e0.9\u003c/weight\u003e\n \u003c/keyword\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eAnimal\u003c/value\u003e\n \u003cvariants\u003eInterface Impl\u003c/variants\u003e\n \u003cweight\u003e0.8\u003c/weight\u003e \n \u003c/keyword\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eclass\u003c/value\u003e\n \u003cvariants\u003eClass Def\u003c/variants\u003e\n \u003cweight\u003e0.7\u003c/weight\u003e","stopReason":""} - cookies: [] - headers: - - name: date - value: Fri, 09 Feb 2024 18:15:41 GMT - - name: content-type - value: text/event-stream - - name: transfer-encoding - value: chunked - - name: connection - value: keep-alive - - name: access-control-allow-credentials - value: "true" - - name: access-control-allow-origin - value: "" - - name: cache-control - value: no-cache - 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httpVersion: HTTP/1.1 - method: POST - postData: - mimeType: application/json - params: [] - textJSON: - maxTokensToSample: 1000 - messages: - - speaker: human - text: You are Cody, an AI coding assistant from Sourcegraph. - - speaker: assistant - text: I am Cody, an AI coding assistant from Sourcegraph. - - speaker: human - text: >+ - Codebase context from file path src/trickyLogic.ts: export - function trickyLogic(a: number, b: number): number { - if (a === 0) { - return 1 - } - if (b === 2) { - return 1 - } - return a - b - } + event: completion + data: {"completion":" \u003ckeywords\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eDog\u003c/value\u003e\n \u003cvariants\u003eCanine\u003c/variants\u003e \n \u003cweight\u003e0.9\u003c/weight\u003e\n \u003c/keyword\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eAnimal\u003c/value\u003e\n \u003cvariants\u003eInterface Impl\u003c/variants\u003e\n \u003cweight\u003e0.8\u003c/weight\u003e \n \u003c/keyword\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eclass\u003c/value\u003e\n \u003cvariants\u003eClass Def\u003c/variants\u003e\n \u003cweight\u003e0.7\u003c/weight\u003e\n ","stopReason":""} - - speaker: assistant - text: Ok. - - speaker: human - text: > - Codebase context from file path src/TestLogger.ts: const foo = - 42 - export const TestLogger = { - startLogging: () => { - // Do some stuff + event: completion - function recordLog() { - console.log(/* CURSOR */ 'Recording the log') - } - - recordLog() - }, - } - - speaker: assistant - text: Ok. - - speaker: human - text: > - Codebase context from file path src/TestClass.ts: const foo = - 42 + data: {"completion":" \u003ckeywords\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eDog\u003c/value\u003e\n \u003cvariants\u003eCanine\u003c/variants\u003e \n \u003cweight\u003e0.9\u003c/weight\u003e\n \u003c/keyword\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eAnimal\u003c/value\u003e\n \u003cvariants\u003eInterface Impl\u003c/variants\u003e\n \u003cweight\u003e0.8\u003c/weight\u003e \n \u003c/keyword\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eclass\u003c/value\u003e\n \u003cvariants\u003eClass Def\u003c/variants\u003e\n \u003cweight\u003e0.7\u003c/weight\u003e\n \u003c/","stopReason":""} - export class TestClass { - constructor(private shouldGreet: boolean) {} + event: completion - public functionName() { - if (this.shouldGreet) { - console.log(/* CURSOR */ 'Hello World!') - } - } - } - - speaker: assistant - text: Ok. - - speaker: human - text: > - Codebase context from file path src/sum.ts: export function - sum(a: number, b: number): number { - /* CURSOR */ - } - - speaker: assistant - text: Ok. - - speaker: human - text: > - Codebase context from file path src/squirrel.ts: /** - * Squirrel is an interface that mocks something completely unrelated to squirrels. - * It is related to the implementation of precise code navigation in Sourcegraph. - */ - export interface Squirrel {} - - speaker: assistant - text: Ok. - - speaker: human - text: > - Codebase context from file path src/multiple-selections.ts: - function outer() { - /* SELECTION_START */ - return function inner() {} - /* SELECTION_END */ - } + data: {"completion":" \u003ckeywords\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eDog\u003c/value\u003e\n \u003cvariants\u003eCanine\u003c/variants\u003e \n \u003cweight\u003e0.9\u003c/weight\u003e\n \u003c/keyword\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eAnimal\u003c/value\u003e\n \u003cvariants\u003eInterface Impl\u003c/variants\u003e\n \u003cweight\u003e0.8\u003c/weight\u003e \n \u003c/keyword\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eclass\u003c/value\u003e\n \u003cvariants\u003eClass Def\u003c/variants\u003e\n \u003cweight\u003e0.7\u003c/weight\u003e\n \u003c/keyword","stopReason":""} - /* SELECTION_2_START */ + event: completion - function anotherFunction() {} + data: {"completion":" \u003ckeywords\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eDog\u003c/value\u003e\n \u003cvariants\u003eCanine\u003c/variants\u003e \n \u003cweight\u003e0.9\u003c/weight\u003e\n \u003c/keyword\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eAnimal\u003c/value\u003e\n \u003cvariants\u003eInterface Impl\u003c/variants\u003e\n \u003cweight\u003e0.8\u003c/weight\u003e \n \u003c/keyword\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eclass\u003c/value\u003e\n \u003cvariants\u003eClass Def\u003c/variants\u003e\n \u003cweight\u003e0.7\u003c/weight\u003e\n \u003c/keyword\u003e","stopReason":""} - /* SELECTION_2_END */ - - speaker: assistant - text: Ok. - - speaker: human - text: > - Codebase context from file path src/example.test.ts: import { - expect } from 'vitest' - import { it } from 'vitest' + event: completion - import { describe } from 'vitest' + data: {"completion":" \u003ckeywords\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eDog\u003c/value\u003e\n \u003cvariants\u003eCanine\u003c/variants\u003e \n \u003cweight\u003e0.9\u003c/weight\u003e\n \u003c/keyword\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eAnimal\u003c/value\u003e\n \u003cvariants\u003eInterface Impl\u003c/variants\u003e\n \u003cweight\u003e0.8\u003c/weight\u003e \n \u003c/keyword\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eclass\u003c/value\u003e\n \u003cvariants\u003eClass Def\u003c/variants\u003e\n \u003cweight\u003e0.7\u003c/weight\u003e\n \u003c/keyword\u003e\n ","stopReason":""} - describe('test block', () => { - it('does 1', () => { - expect(true).toBe(true) - }) + event: completion - it('does 2', () => { - expect(true).toBe(true) - }) + data: {"completion":" \u003ckeywords\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eDog\u003c/value\u003e\n \u003cvariants\u003eCanine\u003c/variants\u003e \n \u003cweight\u003e0.9\u003c/weight\u003e\n \u003c/keyword\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eAnimal\u003c/value\u003e\n \u003cvariants\u003eInterface Impl\u003c/variants\u003e\n \u003cweight\u003e0.8\u003c/weight\u003e \n \u003c/keyword\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eclass\u003c/value\u003e\n \u003cvariants\u003eClass Def\u003c/variants\u003e\n \u003cweight\u003e0.7\u003c/weight\u003e\n \u003c/keyword\u003e\n ","stopReason":""} - it('does something else', () => { - // This line will error due to incorrect usage of `performance.now` - const startTime = performance.now(/* CURSOR */) - }) - }) - - speaker: assistant - text: Ok. - - speaker: human - text: > - Codebase context from file path src/animal.ts: /* - SELECTION_START */ - export interface Animal { - name: string - makeAnimalSound(): string - isMammal: boolean - } + event: completion - /* SELECTION_END */ - - speaker: assistant - text: Ok. - - speaker: human - text: > - Codebase context from file path .cody/ignore: # NOTE: For - agent integration test only + data: {"completion":" \u003ckeywords\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eDog\u003c/value\u003e\n \u003cvariants\u003eCanine\u003c/variants\u003e \n \u003cweight\u003e0.9\u003c/weight\u003e\n \u003c/keyword\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eAnimal\u003c/value\u003e\n \u003cvariants\u003eInterface Impl\u003c/variants\u003e\n \u003cweight\u003e0.8\u003c/weight\u003e \n \u003c/keyword\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eclass\u003c/value\u003e\n \u003cvariants\u003eClass Def\u003c/variants\u003e\n \u003cweight\u003e0.7\u003c/weight\u003e\n \u003c/keyword\u003e\n \u003ckeyword","stopReason":""} - **/*Ignored.ts - - speaker: assistant - text: Ok. - - speaker: human - text: |- - "My selected TypeScript code from file `src/trickyLogic.ts`: - - export function trickyLogic(a: number, b: number): number { - if (a === 0) { - return 1 - } - if (b === 2) { - return 1 - } - return a - b - } + event: completion + data: {"completion":" \u003ckeywords\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eDog\u003c/value\u003e\n \u003cvariants\u003eCanine\u003c/variants\u003e \n \u003cweight\u003e0.9\u003c/weight\u003e\n \u003c/keyword\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eAnimal\u003c/value\u003e\n \u003cvariants\u003eInterface Impl\u003c/variants\u003e\n \u003cweight\u003e0.8\u003c/weight\u003e \n \u003c/keyword\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eclass\u003c/value\u003e\n \u003cvariants\u003eClass Def\u003c/variants\u003e\n \u003cweight\u003e0.7\u003c/weight\u003e\n \u003c/keyword\u003e\n \u003ckeyword\u003e","stopReason":""} - - - speaker: assistant - text: Ok. - - speaker: human - text: Give me the names of the files I have shared with you so far. - - speaker: assistant - model: anthropic/claude-2.0 - temperature: 0 - topK: -1 - topP: -1 - queryString: [] - url: https://sourcegraph.com/.api/completions/stream - response: - bodySize: 14771 - content: - mimeType: text/event-stream - size: 14771 - text: >+ event: completion - data: {"completion":" So","stopReason":""} + data: {"completion":" \u003ckeywords\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eDog\u003c/value\u003e\n \u003cvariants\u003eCanine\u003c/variants\u003e \n \u003cweight\u003e0.9\u003c/weight\u003e\n \u003c/keyword\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eAnimal\u003c/value\u003e\n \u003cvariants\u003eInterface Impl\u003c/variants\u003e\n \u003cweight\u003e0.8\u003c/weight\u003e \n \u003c/keyword\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eclass\u003c/value\u003e\n \u003cvariants\u003eClass Def\u003c/variants\u003e\n \u003cweight\u003e0.7\u003c/weight\u003e\n \u003c/keyword\u003e\n \u003ckeyword\u003e\n ","stopReason":""} event: completion - data: {"completion":" So far","stopReason":""} + data: {"completion":" \u003ckeywords\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eDog\u003c/value\u003e\n \u003cvariants\u003eCanine\u003c/variants\u003e \n \u003cweight\u003e0.9\u003c/weight\u003e\n \u003c/keyword\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eAnimal\u003c/value\u003e\n \u003cvariants\u003eInterface Impl\u003c/variants\u003e\n \u003cweight\u003e0.8\u003c/weight\u003e \n \u003c/keyword\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eclass\u003c/value\u003e\n \u003cvariants\u003eClass Def\u003c/variants\u003e\n \u003cweight\u003e0.7\u003c/weight\u003e\n \u003c/keyword\u003e\n \u003ckeyword\u003e\n ","stopReason":""} event: completion - data: {"completion":" So far you","stopReason":""} + data: {"completion":" \u003ckeywords\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eDog\u003c/value\u003e\n \u003cvariants\u003eCanine\u003c/variants\u003e \n \u003cweight\u003e0.9\u003c/weight\u003e\n \u003c/keyword\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eAnimal\u003c/value\u003e\n \u003cvariants\u003eInterface Impl\u003c/variants\u003e\n \u003cweight\u003e0.8\u003c/weight\u003e \n \u003c/keyword\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eclass\u003c/value\u003e\n \u003cvariants\u003eClass Def\u003c/variants\u003e\n \u003cweight\u003e0.7\u003c/weight\u003e\n \u003c/keyword\u003e\n \u003ckeyword\u003e\n \u003cvalue","stopReason":""} event: completion - data: {"completion":" So far you have","stopReason":""} + data: {"completion":" \u003ckeywords\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eDog\u003c/value\u003e\n \u003cvariants\u003eCanine\u003c/variants\u003e \n \u003cweight\u003e0.9\u003c/weight\u003e\n \u003c/keyword\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eAnimal\u003c/value\u003e\n \u003cvariants\u003eInterface Impl\u003c/variants\u003e\n \u003cweight\u003e0.8\u003c/weight\u003e \n \u003c/keyword\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eclass\u003c/value\u003e\n \u003cvariants\u003eClass Def\u003c/variants\u003e\n \u003cweight\u003e0.7\u003c/weight\u003e\n \u003c/keyword\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003e","stopReason":""} event: completion - data: {"completion":" So far you have shared","stopReason":""} + data: {"completion":" \u003ckeywords\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eDog\u003c/value\u003e\n \u003cvariants\u003eCanine\u003c/variants\u003e \n \u003cweight\u003e0.9\u003c/weight\u003e\n \u003c/keyword\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eAnimal\u003c/value\u003e\n \u003cvariants\u003eInterface Impl\u003c/variants\u003e\n \u003cweight\u003e0.8\u003c/weight\u003e \n \u003c/keyword\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eclass\u003c/value\u003e\n \u003cvariants\u003eClass Def\u003c/variants\u003e\n \u003cweight\u003e0.7\u003c/weight\u003e\n \u003c/keyword\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eimplement","stopReason":""} event: completion - data: {"completion":" So far you have shared code","stopReason":""} + data: {"completion":" \u003ckeywords\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eDog\u003c/value\u003e\n \u003cvariants\u003eCanine\u003c/variants\u003e \n \u003cweight\u003e0.9\u003c/weight\u003e\n \u003c/keyword\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eAnimal\u003c/value\u003e\n \u003cvariants\u003eInterface Impl\u003c/variants\u003e\n \u003cweight\u003e0.8\u003c/weight\u003e \n \u003c/keyword\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eclass\u003c/value\u003e\n \u003cvariants\u003eClass Def\u003c/variants\u003e\n \u003cweight\u003e0.7\u003c/weight\u003e\n \u003c/keyword\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eimplement\u003c/","stopReason":""} event: completion - data: {"completion":" So far you have shared code context","stopReason":""} + data: {"completion":" \u003ckeywords\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eDog\u003c/value\u003e\n \u003cvariants\u003eCanine\u003c/variants\u003e \n \u003cweight\u003e0.9\u003c/weight\u003e\n \u003c/keyword\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eAnimal\u003c/value\u003e\n \u003cvariants\u003eInterface Impl\u003c/variants\u003e\n \u003cweight\u003e0.8\u003c/weight\u003e \n \u003c/keyword\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eclass\u003c/value\u003e\n \u003cvariants\u003eClass Def\u003c/variants\u003e\n \u003cweight\u003e0.7\u003c/weight\u003e\n \u003c/keyword\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eimplement\u003c/value","stopReason":""} event: completion - data: {"completion":" So far you have shared code context from","stopReason":""} + data: {"completion":" \u003ckeywords\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eDog\u003c/value\u003e\n \u003cvariants\u003eCanine\u003c/variants\u003e \n \u003cweight\u003e0.9\u003c/weight\u003e\n \u003c/keyword\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eAnimal\u003c/value\u003e\n \u003cvariants\u003eInterface Impl\u003c/variants\u003e\n \u003cweight\u003e0.8\u003c/weight\u003e \n \u003c/keyword\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eclass\u003c/value\u003e\n \u003cvariants\u003eClass Def\u003c/variants\u003e\n \u003cweight\u003e0.7\u003c/weight\u003e\n \u003c/keyword\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eimplement\u003c/value\u003e","stopReason":""} event: completion - data: {"completion":" So far you have shared code context from these","stopReason":""} + data: {"completion":" \u003ckeywords\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eDog\u003c/value\u003e\n \u003cvariants\u003eCanine\u003c/variants\u003e \n \u003cweight\u003e0.9\u003c/weight\u003e\n \u003c/keyword\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eAnimal\u003c/value\u003e\n \u003cvariants\u003eInterface Impl\u003c/variants\u003e\n \u003cweight\u003e0.8\u003c/weight\u003e \n \u003c/keyword\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eclass\u003c/value\u003e\n \u003cvariants\u003eClass Def\u003c/variants\u003e\n \u003cweight\u003e0.7\u003c/weight\u003e\n \u003c/keyword\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eimplement\u003c/value\u003e\n ","stopReason":""} event: completion - data: {"completion":" So far you have shared code context from these files","stopReason":""} + data: {"completion":" \u003ckeywords\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eDog\u003c/value\u003e\n \u003cvariants\u003eCanine\u003c/variants\u003e \n \u003cweight\u003e0.9\u003c/weight\u003e\n \u003c/keyword\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eAnimal\u003c/value\u003e\n \u003cvariants\u003eInterface Impl\u003c/variants\u003e\n \u003cweight\u003e0.8\u003c/weight\u003e \n \u003c/keyword\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eclass\u003c/value\u003e\n \u003cvariants\u003eClass Def\u003c/variants\u003e\n \u003cweight\u003e0.7\u003c/weight\u003e\n \u003c/keyword\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eimplement\u003c/value\u003e\n ","stopReason":""} event: completion - data: {"completion":" So far you have shared code context from these files:","stopReason":""} + data: {"completion":" \u003ckeywords\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eDog\u003c/value\u003e\n \u003cvariants\u003eCanine\u003c/variants\u003e \n \u003cweight\u003e0.9\u003c/weight\u003e\n \u003c/keyword\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eAnimal\u003c/value\u003e\n \u003cvariants\u003eInterface Impl\u003c/variants\u003e\n \u003cweight\u003e0.8\u003c/weight\u003e \n \u003c/keyword\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eclass\u003c/value\u003e\n \u003cvariants\u003eClass Def\u003c/variants\u003e\n \u003cweight\u003e0.7\u003c/weight\u003e\n \u003c/keyword\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eimplement\u003c/value\u003e\n \u003cvariants","stopReason":""} event: completion - data: {"completion":" So far you have shared code context from these files:\n\n-","stopReason":""} + data: {"completion":" \u003ckeywords\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eDog\u003c/value\u003e\n \u003cvariants\u003eCanine\u003c/variants\u003e \n \u003cweight\u003e0.9\u003c/weight\u003e\n \u003c/keyword\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eAnimal\u003c/value\u003e\n \u003cvariants\u003eInterface Impl\u003c/variants\u003e\n \u003cweight\u003e0.8\u003c/weight\u003e \n \u003c/keyword\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eclass\u003c/value\u003e\n \u003cvariants\u003eClass Def\u003c/variants\u003e\n \u003cweight\u003e0.7\u003c/weight\u003e\n \u003c/keyword\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eimplement\u003c/value\u003e\n \u003cvariants\u003e","stopReason":""} event: completion - data: {"completion":" So far you have shared code context from these files:\n\n- src","stopReason":""} + data: {"completion":" \u003ckeywords\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eDog\u003c/value\u003e\n \u003cvariants\u003eCanine\u003c/variants\u003e \n \u003cweight\u003e0.9\u003c/weight\u003e\n \u003c/keyword\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eAnimal\u003c/value\u003e\n \u003cvariants\u003eInterface Impl\u003c/variants\u003e\n \u003cweight\u003e0.8\u003c/weight\u003e \n \u003c/keyword\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eclass\u003c/value\u003e\n \u003cvariants\u003eClass Def\u003c/variants\u003e\n \u003cweight\u003e0.7\u003c/weight\u003e\n \u003c/keyword\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eimplement\u003c/value\u003e\n \u003cvariants\u003eI","stopReason":""} event: completion - data: {"completion":" So far you have shared code context from these files:\n\n- src/","stopReason":""} + data: {"completion":" \u003ckeywords\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eDog\u003c/value\u003e\n \u003cvariants\u003eCanine\u003c/variants\u003e \n \u003cweight\u003e0.9\u003c/weight\u003e\n \u003c/keyword\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eAnimal\u003c/value\u003e\n \u003cvariants\u003eInterface Impl\u003c/variants\u003e\n \u003cweight\u003e0.8\u003c/weight\u003e \n \u003c/keyword\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eclass\u003c/value\u003e\n \u003cvariants\u003eClass Def\u003c/variants\u003e\n \u003cweight\u003e0.7\u003c/weight\u003e\n \u003c/keyword\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eimplement\u003c/value\u003e\n \u003cvariants\u003eImplements","stopReason":""} event: completion - data: {"completion":" So far you have shared code context from these files:\n\n- src/tr","stopReason":""} + data: {"completion":" \u003ckeywords\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eDog\u003c/value\u003e\n \u003cvariants\u003eCanine\u003c/variants\u003e \n \u003cweight\u003e0.9\u003c/weight\u003e\n \u003c/keyword\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eAnimal\u003c/value\u003e\n \u003cvariants\u003eInterface Impl\u003c/variants\u003e\n \u003cweight\u003e0.8\u003c/weight\u003e \n \u003c/keyword\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eclass\u003c/value\u003e\n \u003cvariants\u003eClass Def\u003c/variants\u003e\n \u003cweight\u003e0.7\u003c/weight\u003e\n \u003c/keyword\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eimplement\u003c/value\u003e\n \u003cvariants\u003eImplements Inher","stopReason":""} event: completion - data: {"completion":" So far you have shared code context from these files:\n\n- src/tricky","stopReason":""} + data: {"completion":" \u003ckeywords\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eDog\u003c/value\u003e\n \u003cvariants\u003eCanine\u003c/variants\u003e \n \u003cweight\u003e0.9\u003c/weight\u003e\n \u003c/keyword\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eAnimal\u003c/value\u003e\n \u003cvariants\u003eInterface Impl\u003c/variants\u003e\n \u003cweight\u003e0.8\u003c/weight\u003e \n \u003c/keyword\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eclass\u003c/value\u003e\n \u003cvariants\u003eClass Def\u003c/variants\u003e\n \u003cweight\u003e0.7\u003c/weight\u003e\n \u003c/keyword\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eimplement\u003c/value\u003e\n \u003cvariants\u003eImplements Inherit","stopReason":""} event: completion - data: {"completion":" So far you have shared code context from these files:\n\n- src/trickyLogic","stopReason":""} + data: {"completion":" \u003ckeywords\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eDog\u003c/value\u003e\n \u003cvariants\u003eCanine\u003c/variants\u003e \n \u003cweight\u003e0.9\u003c/weight\u003e\n \u003c/keyword\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eAnimal\u003c/value\u003e\n \u003cvariants\u003eInterface Impl\u003c/variants\u003e\n \u003cweight\u003e0.8\u003c/weight\u003e \n \u003c/keyword\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eclass\u003c/value\u003e\n \u003cvariants\u003eClass Def\u003c/variants\u003e\n \u003cweight\u003e0.7\u003c/weight\u003e\n \u003c/keyword\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eimplement\u003c/value\u003e\n \u003cvariants\u003eImplements Inherit\u003c/","stopReason":""} event: completion - data: {"completion":" So far you have shared code context from these files:\n\n- src/trickyLogic.","stopReason":""} + data: {"completion":" \u003ckeywords\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eDog\u003c/value\u003e\n \u003cvariants\u003eCanine\u003c/variants\u003e \n \u003cweight\u003e0.9\u003c/weight\u003e\n \u003c/keyword\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eAnimal\u003c/value\u003e\n \u003cvariants\u003eInterface Impl\u003c/variants\u003e\n \u003cweight\u003e0.8\u003c/weight\u003e \n \u003c/keyword\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eclass\u003c/value\u003e\n \u003cvariants\u003eClass Def\u003c/variants\u003e\n \u003cweight\u003e0.7\u003c/weight\u003e\n \u003c/keyword\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eimplement\u003c/value\u003e\n \u003cvariants\u003eImplements Inherit\u003c/variants","stopReason":""} event: completion - data: {"completion":" So far you have shared code context from these files:\n\n- src/trickyLogic.ts","stopReason":""} + data: {"completion":" \u003ckeywords\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eDog\u003c/value\u003e\n \u003cvariants\u003eCanine\u003c/variants\u003e \n \u003cweight\u003e0.9\u003c/weight\u003e\n \u003c/keyword\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eAnimal\u003c/value\u003e\n \u003cvariants\u003eInterface Impl\u003c/variants\u003e\n \u003cweight\u003e0.8\u003c/weight\u003e \n \u003c/keyword\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eclass\u003c/value\u003e\n \u003cvariants\u003eClass Def\u003c/variants\u003e\n \u003cweight\u003e0.7\u003c/weight\u003e\n \u003c/keyword\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eimplement\u003c/value\u003e\n \u003cvariants\u003eImplements Inherit\u003c/variants\u003e","stopReason":""} event: completion - data: {"completion":" So far you have shared code context from these files:\n\n- src/trickyLogic.ts\n-","stopReason":""} + data: {"completion":" \u003ckeywords\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eDog\u003c/value\u003e\n \u003cvariants\u003eCanine\u003c/variants\u003e \n \u003cweight\u003e0.9\u003c/weight\u003e\n \u003c/keyword\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eAnimal\u003c/value\u003e\n \u003cvariants\u003eInterface Impl\u003c/variants\u003e\n \u003cweight\u003e0.8\u003c/weight\u003e \n \u003c/keyword\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eclass\u003c/value\u003e\n \u003cvariants\u003eClass Def\u003c/variants\u003e\n \u003cweight\u003e0.7\u003c/weight\u003e\n \u003c/keyword\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eimplement\u003c/value\u003e\n \u003cvariants\u003eImplements Inherit\u003c/variants\u003e\n ","stopReason":""} event: completion - data: {"completion":" So far you have shared code context from these files:\n\n- src/trickyLogic.ts\n- src","stopReason":""} + data: {"completion":" \u003ckeywords\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eDog\u003c/value\u003e\n \u003cvariants\u003eCanine\u003c/variants\u003e \n \u003cweight\u003e0.9\u003c/weight\u003e\n \u003c/keyword\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eAnimal\u003c/value\u003e\n \u003cvariants\u003eInterface Impl\u003c/variants\u003e\n \u003cweight\u003e0.8\u003c/weight\u003e \n \u003c/keyword\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eclass\u003c/value\u003e\n \u003cvariants\u003eClass Def\u003c/variants\u003e\n \u003cweight\u003e0.7\u003c/weight\u003e\n \u003c/keyword\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eimplement\u003c/value\u003e\n \u003cvariants\u003eImplements Inherit\u003c/variants\u003e\n ","stopReason":""} event: completion - data: {"completion":" So far you have shared code context from these files:\n\n- src/trickyLogic.ts\n- src/","stopReason":""} + data: {"completion":" \u003ckeywords\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eDog\u003c/value\u003e\n \u003cvariants\u003eCanine\u003c/variants\u003e \n \u003cweight\u003e0.9\u003c/weight\u003e\n \u003c/keyword\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eAnimal\u003c/value\u003e\n \u003cvariants\u003eInterface Impl\u003c/variants\u003e\n \u003cweight\u003e0.8\u003c/weight\u003e \n \u003c/keyword\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eclass\u003c/value\u003e\n \u003cvariants\u003eClass Def\u003c/variants\u003e\n \u003cweight\u003e0.7\u003c/weight\u003e\n \u003c/keyword\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eimplement\u003c/value\u003e\n \u003cvariants\u003eImplements Inherit\u003c/variants\u003e\n \u003cweight","stopReason":""} event: completion - data: {"completion":" So far you have shared code context from these files:\n\n- src/trickyLogic.ts\n- src/Test","stopReason":""} + data: {"completion":" \u003ckeywords\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eDog\u003c/value\u003e\n \u003cvariants\u003eCanine\u003c/variants\u003e \n \u003cweight\u003e0.9\u003c/weight\u003e\n \u003c/keyword\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eAnimal\u003c/value\u003e\n \u003cvariants\u003eInterface Impl\u003c/variants\u003e\n \u003cweight\u003e0.8\u003c/weight\u003e \n \u003c/keyword\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eclass\u003c/value\u003e\n \u003cvariants\u003eClass Def\u003c/variants\u003e\n \u003cweight\u003e0.7\u003c/weight\u003e\n \u003c/keyword\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eimplement\u003c/value\u003e\n \u003cvariants\u003eImplements Inherit\u003c/variants\u003e\n \u003cweight\u003e","stopReason":""} event: completion - data: {"completion":" So far you have shared code context from these files:\n\n- src/trickyLogic.ts\n- src/TestLogger","stopReason":""} + data: {"completion":" \u003ckeywords\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eDog\u003c/value\u003e\n \u003cvariants\u003eCanine\u003c/variants\u003e \n \u003cweight\u003e0.9\u003c/weight\u003e\n \u003c/keyword\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eAnimal\u003c/value\u003e\n \u003cvariants\u003eInterface Impl\u003c/variants\u003e\n \u003cweight\u003e0.8\u003c/weight\u003e \n \u003c/keyword\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eclass\u003c/value\u003e\n \u003cvariants\u003eClass Def\u003c/variants\u003e\n \u003cweight\u003e0.7\u003c/weight\u003e\n \u003c/keyword\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eimplement\u003c/value\u003e\n \u003cvariants\u003eImplements Inherit\u003c/variants\u003e\n \u003cweight\u003e0","stopReason":""} event: completion - data: {"completion":" So far you have shared code context from these files:\n\n- src/trickyLogic.ts\n- src/TestLogger.","stopReason":""} + data: {"completion":" \u003ckeywords\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eDog\u003c/value\u003e\n \u003cvariants\u003eCanine\u003c/variants\u003e \n \u003cweight\u003e0.9\u003c/weight\u003e\n \u003c/keyword\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eAnimal\u003c/value\u003e\n \u003cvariants\u003eInterface Impl\u003c/variants\u003e\n \u003cweight\u003e0.8\u003c/weight\u003e \n \u003c/keyword\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eclass\u003c/value\u003e\n \u003cvariants\u003eClass Def\u003c/variants\u003e\n \u003cweight\u003e0.7\u003c/weight\u003e\n \u003c/keyword\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eimplement\u003c/value\u003e\n \u003cvariants\u003eImplements Inherit\u003c/variants\u003e\n \u003cweight\u003e0.","stopReason":""} event: completion - data: {"completion":" So far you have shared code context from these files:\n\n- src/trickyLogic.ts\n- src/TestLogger.ts","stopReason":""} + data: {"completion":" \u003ckeywords\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eDog\u003c/value\u003e\n \u003cvariants\u003eCanine\u003c/variants\u003e \n \u003cweight\u003e0.9\u003c/weight\u003e\n \u003c/keyword\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eAnimal\u003c/value\u003e\n \u003cvariants\u003eInterface Impl\u003c/variants\u003e\n \u003cweight\u003e0.8\u003c/weight\u003e \n \u003c/keyword\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eclass\u003c/value\u003e\n \u003cvariants\u003eClass Def\u003c/variants\u003e\n \u003cweight\u003e0.7\u003c/weight\u003e\n \u003c/keyword\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eimplement\u003c/value\u003e\n \u003cvariants\u003eImplements Inherit\u003c/variants\u003e\n \u003cweight\u003e0.6","stopReason":""} event: completion - data: {"completion":" So far you have shared code context from these files:\n\n- src/trickyLogic.ts\n- src/TestLogger.ts ","stopReason":""} + data: {"completion":" \u003ckeywords\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eDog\u003c/value\u003e\n \u003cvariants\u003eCanine\u003c/variants\u003e \n \u003cweight\u003e0.9\u003c/weight\u003e\n \u003c/keyword\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eAnimal\u003c/value\u003e\n \u003cvariants\u003eInterface Impl\u003c/variants\u003e\n \u003cweight\u003e0.8\u003c/weight\u003e \n \u003c/keyword\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eclass\u003c/value\u003e\n \u003cvariants\u003eClass Def\u003c/variants\u003e\n \u003cweight\u003e0.7\u003c/weight\u003e\n \u003c/keyword\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eimplement\u003c/value\u003e\n \u003cvariants\u003eImplements Inherit\u003c/variants\u003e\n \u003cweight\u003e0.6\u003c/","stopReason":""} event: completion - data: {"completion":" So far you have shared code context from these files:\n\n- src/trickyLogic.ts\n- src/TestLogger.ts \n-","stopReason":""} + data: {"completion":" \u003ckeywords\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eDog\u003c/value\u003e\n \u003cvariants\u003eCanine\u003c/variants\u003e \n \u003cweight\u003e0.9\u003c/weight\u003e\n \u003c/keyword\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eAnimal\u003c/value\u003e\n \u003cvariants\u003eInterface Impl\u003c/variants\u003e\n \u003cweight\u003e0.8\u003c/weight\u003e \n \u003c/keyword\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eclass\u003c/value\u003e\n \u003cvariants\u003eClass Def\u003c/variants\u003e\n \u003cweight\u003e0.7\u003c/weight\u003e\n \u003c/keyword\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eimplement\u003c/value\u003e\n \u003cvariants\u003eImplements Inherit\u003c/variants\u003e\n \u003cweight\u003e0.6\u003c/weight","stopReason":""} event: completion - data: {"completion":" So far you have shared code context from these files:\n\n- src/trickyLogic.ts\n- src/TestLogger.ts \n- src","stopReason":""} + data: {"completion":" \u003ckeywords\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eDog\u003c/value\u003e\n \u003cvariants\u003eCanine\u003c/variants\u003e \n \u003cweight\u003e0.9\u003c/weight\u003e\n \u003c/keyword\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eAnimal\u003c/value\u003e\n \u003cvariants\u003eInterface Impl\u003c/variants\u003e\n \u003cweight\u003e0.8\u003c/weight\u003e \n \u003c/keyword\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eclass\u003c/value\u003e\n \u003cvariants\u003eClass Def\u003c/variants\u003e\n \u003cweight\u003e0.7\u003c/weight\u003e\n \u003c/keyword\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eimplement\u003c/value\u003e\n \u003cvariants\u003eImplements Inherit\u003c/variants\u003e\n \u003cweight\u003e0.6\u003c/weight\u003e","stopReason":""} event: completion - data: {"completion":" So far you have shared code context from these files:\n\n- src/trickyLogic.ts\n- src/TestLogger.ts \n- src/","stopReason":""} + data: {"completion":" \u003ckeywords\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eDog\u003c/value\u003e\n \u003cvariants\u003eCanine\u003c/variants\u003e \n \u003cweight\u003e0.9\u003c/weight\u003e\n \u003c/keyword\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eAnimal\u003c/value\u003e\n \u003cvariants\u003eInterface Impl\u003c/variants\u003e\n \u003cweight\u003e0.8\u003c/weight\u003e \n \u003c/keyword\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eclass\u003c/value\u003e\n \u003cvariants\u003eClass Def\u003c/variants\u003e\n \u003cweight\u003e0.7\u003c/weight\u003e\n \u003c/keyword\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eimplement\u003c/value\u003e\n \u003cvariants\u003eImplements Inherit\u003c/variants\u003e\n \u003cweight\u003e0.6\u003c/weight\u003e\n ","stopReason":""} event: completion - data: {"completion":" So far you have shared code context from these files:\n\n- src/trickyLogic.ts\n- src/TestLogger.ts \n- src/Test","stopReason":""} + data: {"completion":" \u003ckeywords\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eDog\u003c/value\u003e\n \u003cvariants\u003eCanine\u003c/variants\u003e \n \u003cweight\u003e0.9\u003c/weight\u003e\n \u003c/keyword\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eAnimal\u003c/value\u003e\n \u003cvariants\u003eInterface Impl\u003c/variants\u003e\n \u003cweight\u003e0.8\u003c/weight\u003e \n \u003c/keyword\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eclass\u003c/value\u003e\n \u003cvariants\u003eClass Def\u003c/variants\u003e\n \u003cweight\u003e0.7\u003c/weight\u003e\n \u003c/keyword\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eimplement\u003c/value\u003e\n \u003cvariants\u003eImplements Inherit\u003c/variants\u003e\n \u003cweight\u003e0.6\u003c/weight\u003e\n \u003c/","stopReason":""} event: completion - data: {"completion":" So far you have shared code context from these files:\n\n- src/trickyLogic.ts\n- src/TestLogger.ts \n- src/TestClass","stopReason":""} + data: {"completion":" \u003ckeywords\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eDog\u003c/value\u003e\n \u003cvariants\u003eCanine\u003c/variants\u003e \n \u003cweight\u003e0.9\u003c/weight\u003e\n \u003c/keyword\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eAnimal\u003c/value\u003e\n \u003cvariants\u003eInterface Impl\u003c/variants\u003e\n \u003cweight\u003e0.8\u003c/weight\u003e \n \u003c/keyword\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eclass\u003c/value\u003e\n \u003cvariants\u003eClass Def\u003c/variants\u003e\n \u003cweight\u003e0.7\u003c/weight\u003e\n \u003c/keyword\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eimplement\u003c/value\u003e\n \u003cvariants\u003eImplements Inherit\u003c/variants\u003e\n \u003cweight\u003e0.6\u003c/weight\u003e\n \u003c/keyword","stopReason":""} event: completion - data: {"completion":" So far you have shared code context from these files:\n\n- src/trickyLogic.ts\n- src/TestLogger.ts \n- src/TestClass.","stopReason":""} + data: {"completion":" \u003ckeywords\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eDog\u003c/value\u003e\n \u003cvariants\u003eCanine\u003c/variants\u003e \n \u003cweight\u003e0.9\u003c/weight\u003e\n \u003c/keyword\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eAnimal\u003c/value\u003e\n \u003cvariants\u003eInterface Impl\u003c/variants\u003e\n \u003cweight\u003e0.8\u003c/weight\u003e \n \u003c/keyword\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eclass\u003c/value\u003e\n \u003cvariants\u003eClass Def\u003c/variants\u003e\n \u003cweight\u003e0.7\u003c/weight\u003e\n \u003c/keyword\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eimplement\u003c/value\u003e\n \u003cvariants\u003eImplements Inherit\u003c/variants\u003e\n \u003cweight\u003e0.6\u003c/weight\u003e\n \u003c/keyword\u003e","stopReason":""} event: completion - data: {"completion":" So far you have shared code context from these files:\n\n- src/trickyLogic.ts\n- src/TestLogger.ts \n- src/TestClass.ts","stopReason":""} + data: {"completion":" \u003ckeywords\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eDog\u003c/value\u003e\n \u003cvariants\u003eCanine\u003c/variants\u003e \n \u003cweight\u003e0.9\u003c/weight\u003e\n \u003c/keyword\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eAnimal\u003c/value\u003e\n \u003cvariants\u003eInterface Impl\u003c/variants\u003e\n \u003cweight\u003e0.8\u003c/weight\u003e \n \u003c/keyword\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eclass\u003c/value\u003e\n \u003cvariants\u003eClass Def\u003c/variants\u003e\n \u003cweight\u003e0.7\u003c/weight\u003e\n \u003c/keyword\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eimplement\u003c/value\u003e\n \u003cvariants\u003eImplements Inherit\u003c/variants\u003e\n \u003cweight\u003e0.6\u003c/weight\u003e\n \u003c/keyword\u003e\n ","stopReason":""} event: completion - data: {"completion":" So far you have shared code context from these files:\n\n- src/trickyLogic.ts\n- src/TestLogger.ts \n- src/TestClass.ts\n-","stopReason":""} + data: {"completion":" \u003ckeywords\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eDog\u003c/value\u003e\n \u003cvariants\u003eCanine\u003c/variants\u003e \n \u003cweight\u003e0.9\u003c/weight\u003e\n \u003c/keyword\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eAnimal\u003c/value\u003e\n \u003cvariants\u003eInterface Impl\u003c/variants\u003e\n \u003cweight\u003e0.8\u003c/weight\u003e \n \u003c/keyword\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eclass\u003c/value\u003e\n \u003cvariants\u003eClass Def\u003c/variants\u003e\n \u003cweight\u003e0.7\u003c/weight\u003e\n \u003c/keyword\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eimplement\u003c/value\u003e\n \u003cvariants\u003eImplements Inherit\u003c/variants\u003e\n \u003cweight\u003e0.6\u003c/weight\u003e\n \u003c/keyword\u003e\n ","stopReason":""} event: completion - data: {"completion":" So far you have shared code context from these files:\n\n- src/trickyLogic.ts\n- src/TestLogger.ts \n- src/TestClass.ts\n- src","stopReason":""} + data: {"completion":" \u003ckeywords\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eDog\u003c/value\u003e\n \u003cvariants\u003eCanine\u003c/variants\u003e \n \u003cweight\u003e0.9\u003c/weight\u003e\n \u003c/keyword\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eAnimal\u003c/value\u003e\n \u003cvariants\u003eInterface Impl\u003c/variants\u003e\n \u003cweight\u003e0.8\u003c/weight\u003e \n \u003c/keyword\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eclass\u003c/value\u003e\n \u003cvariants\u003eClass Def\u003c/variants\u003e\n \u003cweight\u003e0.7\u003c/weight\u003e\n \u003c/keyword\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eimplement\u003c/value\u003e\n \u003cvariants\u003eImplements Inherit\u003c/variants\u003e\n \u003cweight\u003e0.6\u003c/weight\u003e\n \u003c/keyword\u003e\n \u003ckeyword","stopReason":""} event: completion - data: {"completion":" So far you have shared code context from these files:\n\n- src/trickyLogic.ts\n- src/TestLogger.ts \n- src/TestClass.ts\n- src/","stopReason":""} + data: {"completion":" \u003ckeywords\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eDog\u003c/value\u003e\n \u003cvariants\u003eCanine\u003c/variants\u003e \n \u003cweight\u003e0.9\u003c/weight\u003e\n \u003c/keyword\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eAnimal\u003c/value\u003e\n \u003cvariants\u003eInterface Impl\u003c/variants\u003e\n \u003cweight\u003e0.8\u003c/weight\u003e \n \u003c/keyword\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eclass\u003c/value\u003e\n \u003cvariants\u003eClass Def\u003c/variants\u003e\n \u003cweight\u003e0.7\u003c/weight\u003e\n \u003c/keyword\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eimplement\u003c/value\u003e\n \u003cvariants\u003eImplements Inherit\u003c/variants\u003e\n \u003cweight\u003e0.6\u003c/weight\u003e\n \u003c/keyword\u003e\n \u003ckeyword\u003e","stopReason":""} event: completion - data: {"completion":" So far you have shared code context from these files:\n\n- src/trickyLogic.ts\n- src/TestLogger.ts \n- src/TestClass.ts\n- src/sum","stopReason":""} + data: {"completion":" \u003ckeywords\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eDog\u003c/value\u003e\n \u003cvariants\u003eCanine\u003c/variants\u003e \n \u003cweight\u003e0.9\u003c/weight\u003e\n \u003c/keyword\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eAnimal\u003c/value\u003e\n \u003cvariants\u003eInterface Impl\u003c/variants\u003e\n \u003cweight\u003e0.8\u003c/weight\u003e \n \u003c/keyword\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eclass\u003c/value\u003e\n \u003cvariants\u003eClass Def\u003c/variants\u003e\n \u003cweight\u003e0.7\u003c/weight\u003e\n \u003c/keyword\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eimplement\u003c/value\u003e\n \u003cvariants\u003eImplements Inherit\u003c/variants\u003e\n \u003cweight\u003e0.6\u003c/weight\u003e\n \u003c/keyword\u003e\n \u003ckeyword\u003e\n ","stopReason":""} event: completion - data: {"completion":" So far you have shared code context from these files:\n\n- src/trickyLogic.ts\n- src/TestLogger.ts \n- src/TestClass.ts\n- src/sum.","stopReason":""} + data: {"completion":" \u003ckeywords\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eDog\u003c/value\u003e\n \u003cvariants\u003eCanine\u003c/variants\u003e \n \u003cweight\u003e0.9\u003c/weight\u003e\n \u003c/keyword\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eAnimal\u003c/value\u003e\n \u003cvariants\u003eInterface Impl\u003c/variants\u003e\n \u003cweight\u003e0.8\u003c/weight\u003e \n \u003c/keyword\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eclass\u003c/value\u003e\n \u003cvariants\u003eClass Def\u003c/variants\u003e\n \u003cweight\u003e0.7\u003c/weight\u003e\n \u003c/keyword\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eimplement\u003c/value\u003e\n \u003cvariants\u003eImplements Inherit\u003c/variants\u003e\n \u003cweight\u003e0.6\u003c/weight\u003e\n \u003c/keyword\u003e\n \u003ckeyword\u003e\n ","stopReason":""} event: completion - data: {"completion":" So far you have shared code context from these files:\n\n- src/trickyLogic.ts\n- src/TestLogger.ts \n- src/TestClass.ts\n- src/sum.ts","stopReason":""} + data: {"completion":" \u003ckeywords\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eDog\u003c/value\u003e\n \u003cvariants\u003eCanine\u003c/variants\u003e \n \u003cweight\u003e0.9\u003c/weight\u003e\n \u003c/keyword\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eAnimal\u003c/value\u003e\n \u003cvariants\u003eInterface Impl\u003c/variants\u003e\n \u003cweight\u003e0.8\u003c/weight\u003e \n \u003c/keyword\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eclass\u003c/value\u003e\n \u003cvariants\u003eClass Def\u003c/variants\u003e\n \u003cweight\u003e0.7\u003c/weight\u003e\n \u003c/keyword\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eimplement\u003c/value\u003e\n \u003cvariants\u003eImplements Inherit\u003c/variants\u003e\n \u003cweight\u003e0.6\u003c/weight\u003e\n \u003c/keyword\u003e\n \u003ckeyword\u003e\n \u003cvalue","stopReason":""} event: completion - data: {"completion":" So far you have shared code context from these files:\n\n- src/trickyLogic.ts\n- src/TestLogger.ts \n- src/TestClass.ts\n- src/sum.ts\n-","stopReason":""} + data: {"completion":" \u003ckeywords\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eDog\u003c/value\u003e\n \u003cvariants\u003eCanine\u003c/variants\u003e \n \u003cweight\u003e0.9\u003c/weight\u003e\n \u003c/keyword\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eAnimal\u003c/value\u003e\n \u003cvariants\u003eInterface Impl\u003c/variants\u003e\n \u003cweight\u003e0.8\u003c/weight\u003e \n \u003c/keyword\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eclass\u003c/value\u003e\n \u003cvariants\u003eClass Def\u003c/variants\u003e\n \u003cweight\u003e0.7\u003c/weight\u003e\n \u003c/keyword\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eimplement\u003c/value\u003e\n \u003cvariants\u003eImplements Inherit\u003c/variants\u003e\n \u003cweight\u003e0.6\u003c/weight\u003e\n \u003c/keyword\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003e","stopReason":""} event: completion - data: {"completion":" So far you have shared code context from these files:\n\n- src/trickyLogic.ts\n- src/TestLogger.ts \n- src/TestClass.ts\n- src/sum.ts\n- src","stopReason":""} + data: {"completion":" \u003ckeywords\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eDog\u003c/value\u003e\n \u003cvariants\u003eCanine\u003c/variants\u003e \n \u003cweight\u003e0.9\u003c/weight\u003e\n \u003c/keyword\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eAnimal\u003c/value\u003e\n \u003cvariants\u003eInterface Impl\u003c/variants\u003e\n \u003cweight\u003e0.8\u003c/weight\u003e \n \u003c/keyword\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eclass\u003c/value\u003e\n \u003cvariants\u003eClass Def\u003c/variants\u003e\n \u003cweight\u003e0.7\u003c/weight\u003e\n \u003c/keyword\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eimplement\u003c/value\u003e\n \u003cvariants\u003eImplements Inherit\u003c/variants\u003e\n \u003cweight\u003e0.6\u003c/weight\u003e\n \u003c/keyword\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003einterface","stopReason":""} event: completion - data: {"completion":" So far you have shared code context from these files:\n\n- src/trickyLogic.ts\n- src/TestLogger.ts \n- src/TestClass.ts\n- src/sum.ts\n- src/","stopReason":""} + data: {"completion":" \u003ckeywords\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eDog\u003c/value\u003e\n \u003cvariants\u003eCanine\u003c/variants\u003e \n \u003cweight\u003e0.9\u003c/weight\u003e\n \u003c/keyword\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eAnimal\u003c/value\u003e\n \u003cvariants\u003eInterface Impl\u003c/variants\u003e\n \u003cweight\u003e0.8\u003c/weight\u003e \n \u003c/keyword\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eclass\u003c/value\u003e\n \u003cvariants\u003eClass Def\u003c/variants\u003e\n \u003cweight\u003e0.7\u003c/weight\u003e\n \u003c/keyword\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eimplement\u003c/value\u003e\n \u003cvariants\u003eImplements Inherit\u003c/variants\u003e\n \u003cweight\u003e0.6\u003c/weight\u003e\n \u003c/keyword\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003einterface\u003c/","stopReason":""} event: completion - data: {"completion":" So far you have shared code context from these files:\n\n- src/trickyLogic.ts\n- src/TestLogger.ts \n- src/TestClass.ts\n- src/sum.ts\n- src/squ","stopReason":""} + data: {"completion":" \u003ckeywords\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eDog\u003c/value\u003e\n \u003cvariants\u003eCanine\u003c/variants\u003e \n \u003cweight\u003e0.9\u003c/weight\u003e\n \u003c/keyword\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eAnimal\u003c/value\u003e\n \u003cvariants\u003eInterface Impl\u003c/variants\u003e\n \u003cweight\u003e0.8\u003c/weight\u003e \n \u003c/keyword\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eclass\u003c/value\u003e\n \u003cvariants\u003eClass Def\u003c/variants\u003e\n \u003cweight\u003e0.7\u003c/weight\u003e\n \u003c/keyword\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eimplement\u003c/value\u003e\n \u003cvariants\u003eImplements Inherit\u003c/variants\u003e\n \u003cweight\u003e0.6\u003c/weight\u003e\n \u003c/keyword\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003einterface\u003c/value","stopReason":""} event: completion - data: {"completion":" So far you have shared code context from these files:\n\n- src/trickyLogic.ts\n- src/TestLogger.ts \n- src/TestClass.ts\n- src/sum.ts\n- src/squir","stopReason":""} + data: {"completion":" \u003ckeywords\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eDog\u003c/value\u003e\n \u003cvariants\u003eCanine\u003c/variants\u003e \n \u003cweight\u003e0.9\u003c/weight\u003e\n \u003c/keyword\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eAnimal\u003c/value\u003e\n \u003cvariants\u003eInterface Impl\u003c/variants\u003e\n \u003cweight\u003e0.8\u003c/weight\u003e \n \u003c/keyword\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eclass\u003c/value\u003e\n \u003cvariants\u003eClass Def\u003c/variants\u003e\n \u003cweight\u003e0.7\u003c/weight\u003e\n \u003c/keyword\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eimplement\u003c/value\u003e\n \u003cvariants\u003eImplements Inherit\u003c/variants\u003e\n \u003cweight\u003e0.6\u003c/weight\u003e\n \u003c/keyword\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003einterface\u003c/value\u003e","stopReason":""} event: completion - data: {"completion":" So far you have shared code context from these files:\n\n- src/trickyLogic.ts\n- src/TestLogger.ts \n- src/TestClass.ts\n- src/sum.ts\n- src/squirrel","stopReason":""} + data: {"completion":" \u003ckeywords\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eDog\u003c/value\u003e\n \u003cvariants\u003eCanine\u003c/variants\u003e \n \u003cweight\u003e0.9\u003c/weight\u003e\n \u003c/keyword\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eAnimal\u003c/value\u003e\n \u003cvariants\u003eInterface Impl\u003c/variants\u003e\n \u003cweight\u003e0.8\u003c/weight\u003e \n \u003c/keyword\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eclass\u003c/value\u003e\n \u003cvariants\u003eClass Def\u003c/variants\u003e\n \u003cweight\u003e0.7\u003c/weight\u003e\n \u003c/keyword\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eimplement\u003c/value\u003e\n \u003cvariants\u003eImplements Inherit\u003c/variants\u003e\n \u003cweight\u003e0.6\u003c/weight\u003e\n \u003c/keyword\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003einterface\u003c/value\u003e\n ","stopReason":""} event: completion - data: {"completion":" So far you have shared code context from these files:\n\n- src/trickyLogic.ts\n- src/TestLogger.ts \n- src/TestClass.ts\n- src/sum.ts\n- src/squirrel.","stopReason":""} + data: {"completion":" \u003ckeywords\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eDog\u003c/value\u003e\n \u003cvariants\u003eCanine\u003c/variants\u003e \n \u003cweight\u003e0.9\u003c/weight\u003e\n \u003c/keyword\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eAnimal\u003c/value\u003e\n \u003cvariants\u003eInterface Impl\u003c/variants\u003e\n \u003cweight\u003e0.8\u003c/weight\u003e \n \u003c/keyword\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eclass\u003c/value\u003e\n \u003cvariants\u003eClass Def\u003c/variants\u003e\n \u003cweight\u003e0.7\u003c/weight\u003e\n \u003c/keyword\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eimplement\u003c/value\u003e\n \u003cvariants\u003eImplements Inherit\u003c/variants\u003e\n \u003cweight\u003e0.6\u003c/weight\u003e\n \u003c/keyword\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003einterface\u003c/value\u003e\n ","stopReason":""} event: completion - data: {"completion":" So far you have shared code context from these files:\n\n- src/trickyLogic.ts\n- src/TestLogger.ts \n- src/TestClass.ts\n- src/sum.ts\n- src/squirrel.ts","stopReason":""} + data: {"completion":" \u003ckeywords\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eDog\u003c/value\u003e\n \u003cvariants\u003eCanine\u003c/variants\u003e \n \u003cweight\u003e0.9\u003c/weight\u003e\n \u003c/keyword\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eAnimal\u003c/value\u003e\n \u003cvariants\u003eInterface Impl\u003c/variants\u003e\n \u003cweight\u003e0.8\u003c/weight\u003e \n \u003c/keyword\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eclass\u003c/value\u003e\n \u003cvariants\u003eClass Def\u003c/variants\u003e\n \u003cweight\u003e0.7\u003c/weight\u003e\n \u003c/keyword\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eimplement\u003c/value\u003e\n \u003cvariants\u003eImplements Inherit\u003c/variants\u003e\n \u003cweight\u003e0.6\u003c/weight\u003e\n \u003c/keyword\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003einterface\u003c/value\u003e\n \u003cvariants","stopReason":""} event: completion - data: {"completion":" So far you have shared code context from these files:\n\n- src/trickyLogic.ts\n- src/TestLogger.ts \n- src/TestClass.ts\n- src/sum.ts\n- src/squirrel.ts\n-","stopReason":""} + data: {"completion":" \u003ckeywords\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eDog\u003c/value\u003e\n \u003cvariants\u003eCanine\u003c/variants\u003e \n \u003cweight\u003e0.9\u003c/weight\u003e\n \u003c/keyword\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eAnimal\u003c/value\u003e\n \u003cvariants\u003eInterface Impl\u003c/variants\u003e\n \u003cweight\u003e0.8\u003c/weight\u003e \n \u003c/keyword\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eclass\u003c/value\u003e\n \u003cvariants\u003eClass Def\u003c/variants\u003e\n \u003cweight\u003e0.7\u003c/weight\u003e\n \u003c/keyword\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eimplement\u003c/value\u003e\n \u003cvariants\u003eImplements Inherit\u003c/variants\u003e\n \u003cweight\u003e0.6\u003c/weight\u003e\n \u003c/keyword\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003einterface\u003c/value\u003e\n \u003cvariants\u003e\u003c/","stopReason":""} event: completion - data: {"completion":" So far you have shared code context from these files:\n\n- src/trickyLogic.ts\n- src/TestLogger.ts \n- src/TestClass.ts\n- src/sum.ts\n- src/squirrel.ts\n- src","stopReason":""} + data: {"completion":" \u003ckeywords\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eDog\u003c/value\u003e\n \u003cvariants\u003eCanine\u003c/variants\u003e \n \u003cweight\u003e0.9\u003c/weight\u003e\n \u003c/keyword\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eAnimal\u003c/value\u003e\n \u003cvariants\u003eInterface Impl\u003c/variants\u003e\n \u003cweight\u003e0.8\u003c/weight\u003e \n \u003c/keyword\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eclass\u003c/value\u003e\n \u003cvariants\u003eClass Def\u003c/variants\u003e\n \u003cweight\u003e0.7\u003c/weight\u003e\n \u003c/keyword\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eimplement\u003c/value\u003e\n \u003cvariants\u003eImplements Inherit\u003c/variants\u003e\n \u003cweight\u003e0.6\u003c/weight\u003e\n \u003c/keyword\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003einterface\u003c/value\u003e\n \u003cvariants\u003e\u003c/variants","stopReason":""} event: completion - data: {"completion":" So far you have shared code context from these files:\n\n- src/trickyLogic.ts\n- src/TestLogger.ts \n- src/TestClass.ts\n- src/sum.ts\n- src/squirrel.ts\n- src/","stopReason":""} + data: {"completion":" \u003ckeywords\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eDog\u003c/value\u003e\n \u003cvariants\u003eCanine\u003c/variants\u003e \n \u003cweight\u003e0.9\u003c/weight\u003e\n \u003c/keyword\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eAnimal\u003c/value\u003e\n \u003cvariants\u003eInterface Impl\u003c/variants\u003e\n \u003cweight\u003e0.8\u003c/weight\u003e \n \u003c/keyword\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eclass\u003c/value\u003e\n \u003cvariants\u003eClass Def\u003c/variants\u003e\n \u003cweight\u003e0.7\u003c/weight\u003e\n \u003c/keyword\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eimplement\u003c/value\u003e\n \u003cvariants\u003eImplements Inherit\u003c/variants\u003e\n \u003cweight\u003e0.6\u003c/weight\u003e\n \u003c/keyword\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003einterface\u003c/value\u003e\n \u003cvariants\u003e\u003c/variants\u003e","stopReason":""} event: completion - data: {"completion":" So far you have shared code context from these files:\n\n- src/trickyLogic.ts\n- src/TestLogger.ts \n- src/TestClass.ts\n- src/sum.ts\n- src/squirrel.ts\n- src/multiple","stopReason":""} + data: {"completion":" \u003ckeywords\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eDog\u003c/value\u003e\n \u003cvariants\u003eCanine\u003c/variants\u003e \n \u003cweight\u003e0.9\u003c/weight\u003e\n \u003c/keyword\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eAnimal\u003c/value\u003e\n \u003cvariants\u003eInterface Impl\u003c/variants\u003e\n \u003cweight\u003e0.8\u003c/weight\u003e \n \u003c/keyword\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eclass\u003c/value\u003e\n \u003cvariants\u003eClass Def\u003c/variants\u003e\n \u003cweight\u003e0.7\u003c/weight\u003e\n \u003c/keyword\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eimplement\u003c/value\u003e\n \u003cvariants\u003eImplements Inherit\u003c/variants\u003e\n \u003cweight\u003e0.6\u003c/weight\u003e\n \u003c/keyword\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003einterface\u003c/value\u003e\n \u003cvariants\u003e\u003c/variants\u003e\n ","stopReason":""} event: completion - data: {"completion":" So far you have shared code context from these files:\n\n- src/trickyLogic.ts\n- src/TestLogger.ts \n- src/TestClass.ts\n- src/sum.ts\n- src/squirrel.ts\n- src/multiple-","stopReason":""} + data: {"completion":" \u003ckeywords\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eDog\u003c/value\u003e\n \u003cvariants\u003eCanine\u003c/variants\u003e \n \u003cweight\u003e0.9\u003c/weight\u003e\n \u003c/keyword\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eAnimal\u003c/value\u003e\n \u003cvariants\u003eInterface Impl\u003c/variants\u003e\n \u003cweight\u003e0.8\u003c/weight\u003e \n \u003c/keyword\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eclass\u003c/value\u003e\n \u003cvariants\u003eClass Def\u003c/variants\u003e\n \u003cweight\u003e0.7\u003c/weight\u003e\n \u003c/keyword\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eimplement\u003c/value\u003e\n \u003cvariants\u003eImplements Inherit\u003c/variants\u003e\n \u003cweight\u003e0.6\u003c/weight\u003e\n \u003c/keyword\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003einterface\u003c/value\u003e\n \u003cvariants\u003e\u003c/variants\u003e\n ","stopReason":""} event: completion - data: {"completion":" So far you have shared code context from these files:\n\n- src/trickyLogic.ts\n- src/TestLogger.ts \n- src/TestClass.ts\n- src/sum.ts\n- src/squirrel.ts\n- src/multiple-selections","stopReason":""} + data: {"completion":" \u003ckeywords\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eDog\u003c/value\u003e\n \u003cvariants\u003eCanine\u003c/variants\u003e \n \u003cweight\u003e0.9\u003c/weight\u003e\n \u003c/keyword\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eAnimal\u003c/value\u003e\n \u003cvariants\u003eInterface Impl\u003c/variants\u003e\n \u003cweight\u003e0.8\u003c/weight\u003e \n \u003c/keyword\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eclass\u003c/value\u003e\n \u003cvariants\u003eClass Def\u003c/variants\u003e\n \u003cweight\u003e0.7\u003c/weight\u003e\n \u003c/keyword\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eimplement\u003c/value\u003e\n \u003cvariants\u003eImplements Inherit\u003c/variants\u003e\n \u003cweight\u003e0.6\u003c/weight\u003e\n \u003c/keyword\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003einterface\u003c/value\u003e\n \u003cvariants\u003e\u003c/variants\u003e\n \u003cweight","stopReason":""} event: completion - data: {"completion":" So far you have shared code context from these files:\n\n- src/trickyLogic.ts\n- src/TestLogger.ts \n- src/TestClass.ts\n- src/sum.ts\n- src/squirrel.ts\n- src/multiple-selections.","stopReason":""} + data: {"completion":" \u003ckeywords\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eDog\u003c/value\u003e\n \u003cvariants\u003eCanine\u003c/variants\u003e \n \u003cweight\u003e0.9\u003c/weight\u003e\n \u003c/keyword\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eAnimal\u003c/value\u003e\n \u003cvariants\u003eInterface Impl\u003c/variants\u003e\n \u003cweight\u003e0.8\u003c/weight\u003e \n \u003c/keyword\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eclass\u003c/value\u003e\n \u003cvariants\u003eClass Def\u003c/variants\u003e\n \u003cweight\u003e0.7\u003c/weight\u003e\n \u003c/keyword\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eimplement\u003c/value\u003e\n \u003cvariants\u003eImplements Inherit\u003c/variants\u003e\n \u003cweight\u003e0.6\u003c/weight\u003e\n \u003c/keyword\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003einterface\u003c/value\u003e\n \u003cvariants\u003e\u003c/variants\u003e\n \u003cweight\u003e","stopReason":""} event: completion - data: {"completion":" So far you have shared code context from these files:\n\n- src/trickyLogic.ts\n- src/TestLogger.ts \n- src/TestClass.ts\n- src/sum.ts\n- src/squirrel.ts\n- src/multiple-selections.ts","stopReason":""} + data: {"completion":" \u003ckeywords\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eDog\u003c/value\u003e\n \u003cvariants\u003eCanine\u003c/variants\u003e \n \u003cweight\u003e0.9\u003c/weight\u003e\n \u003c/keyword\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eAnimal\u003c/value\u003e\n \u003cvariants\u003eInterface Impl\u003c/variants\u003e\n \u003cweight\u003e0.8\u003c/weight\u003e \n \u003c/keyword\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eclass\u003c/value\u003e\n \u003cvariants\u003eClass Def\u003c/variants\u003e\n \u003cweight\u003e0.7\u003c/weight\u003e\n \u003c/keyword\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eimplement\u003c/value\u003e\n \u003cvariants\u003eImplements Inherit\u003c/variants\u003e\n \u003cweight\u003e0.6\u003c/weight\u003e\n \u003c/keyword\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003einterface\u003c/value\u003e\n \u003cvariants\u003e\u003c/variants\u003e\n \u003cweight\u003e0","stopReason":""} event: completion - data: {"completion":" So far you have shared code context from these files:\n\n- src/trickyLogic.ts\n- src/TestLogger.ts \n- src/TestClass.ts\n- src/sum.ts\n- src/squirrel.ts\n- src/multiple-selections.ts\n-","stopReason":""} + data: {"completion":" \u003ckeywords\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eDog\u003c/value\u003e\n \u003cvariants\u003eCanine\u003c/variants\u003e \n \u003cweight\u003e0.9\u003c/weight\u003e\n \u003c/keyword\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eAnimal\u003c/value\u003e\n \u003cvariants\u003eInterface Impl\u003c/variants\u003e\n \u003cweight\u003e0.8\u003c/weight\u003e \n \u003c/keyword\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eclass\u003c/value\u003e\n \u003cvariants\u003eClass Def\u003c/variants\u003e\n \u003cweight\u003e0.7\u003c/weight\u003e\n \u003c/keyword\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eimplement\u003c/value\u003e\n \u003cvariants\u003eImplements Inherit\u003c/variants\u003e\n \u003cweight\u003e0.6\u003c/weight\u003e\n \u003c/keyword\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003einterface\u003c/value\u003e\n \u003cvariants\u003e\u003c/variants\u003e\n \u003cweight\u003e0.","stopReason":""} event: completion - data: {"completion":" So far you have shared code context from these files:\n\n- src/trickyLogic.ts\n- src/TestLogger.ts \n- src/TestClass.ts\n- src/sum.ts\n- src/squirrel.ts\n- src/multiple-selections.ts\n- src","stopReason":""} + data: {"completion":" \u003ckeywords\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eDog\u003c/value\u003e\n \u003cvariants\u003eCanine\u003c/variants\u003e \n \u003cweight\u003e0.9\u003c/weight\u003e\n \u003c/keyword\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eAnimal\u003c/value\u003e\n \u003cvariants\u003eInterface Impl\u003c/variants\u003e\n \u003cweight\u003e0.8\u003c/weight\u003e \n \u003c/keyword\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eclass\u003c/value\u003e\n \u003cvariants\u003eClass Def\u003c/variants\u003e\n \u003cweight\u003e0.7\u003c/weight\u003e\n \u003c/keyword\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eimplement\u003c/value\u003e\n \u003cvariants\u003eImplements Inherit\u003c/variants\u003e\n \u003cweight\u003e0.6\u003c/weight\u003e\n \u003c/keyword\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003einterface\u003c/value\u003e\n \u003cvariants\u003e\u003c/variants\u003e\n \u003cweight\u003e0.5","stopReason":""} event: completion - data: {"completion":" So far you have shared code context from these files:\n\n- src/trickyLogic.ts\n- src/TestLogger.ts \n- src/TestClass.ts\n- src/sum.ts\n- src/squirrel.ts\n- src/multiple-selections.ts\n- src/","stopReason":""} + data: {"completion":" \u003ckeywords\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eDog\u003c/value\u003e\n \u003cvariants\u003eCanine\u003c/variants\u003e \n \u003cweight\u003e0.9\u003c/weight\u003e\n \u003c/keyword\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eAnimal\u003c/value\u003e\n \u003cvariants\u003eInterface Impl\u003c/variants\u003e\n \u003cweight\u003e0.8\u003c/weight\u003e \n \u003c/keyword\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eclass\u003c/value\u003e\n \u003cvariants\u003eClass Def\u003c/variants\u003e\n \u003cweight\u003e0.7\u003c/weight\u003e\n \u003c/keyword\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eimplement\u003c/value\u003e\n \u003cvariants\u003eImplements Inherit\u003c/variants\u003e\n \u003cweight\u003e0.6\u003c/weight\u003e\n \u003c/keyword\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003einterface\u003c/value\u003e\n \u003cvariants\u003e\u003c/variants\u003e\n \u003cweight\u003e0.5\u003c/","stopReason":""} event: completion - data: {"completion":" So far you have shared code context from these files:\n\n- src/trickyLogic.ts\n- src/TestLogger.ts \n- src/TestClass.ts\n- src/sum.ts\n- src/squirrel.ts\n- src/multiple-selections.ts\n- src/example","stopReason":""} + data: {"completion":" \u003ckeywords\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eDog\u003c/value\u003e\n \u003cvariants\u003eCanine\u003c/variants\u003e \n \u003cweight\u003e0.9\u003c/weight\u003e\n \u003c/keyword\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eAnimal\u003c/value\u003e\n \u003cvariants\u003eInterface Impl\u003c/variants\u003e\n \u003cweight\u003e0.8\u003c/weight\u003e \n \u003c/keyword\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eclass\u003c/value\u003e\n \u003cvariants\u003eClass Def\u003c/variants\u003e\n \u003cweight\u003e0.7\u003c/weight\u003e\n \u003c/keyword\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eimplement\u003c/value\u003e\n \u003cvariants\u003eImplements Inherit\u003c/variants\u003e\n \u003cweight\u003e0.6\u003c/weight\u003e\n \u003c/keyword\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003einterface\u003c/value\u003e\n \u003cvariants\u003e\u003c/variants\u003e\n \u003cweight\u003e0.5\u003c/weight","stopReason":""} event: completion - data: {"completion":" So far you have shared code context from these files:\n\n- src/trickyLogic.ts\n- src/TestLogger.ts \n- src/TestClass.ts\n- src/sum.ts\n- src/squirrel.ts\n- src/multiple-selections.ts\n- src/example.","stopReason":""} - - - event: completion - - data: {"completion":" So far you have shared code context from these files:\n\n- src/trickyLogic.ts\n- src/TestLogger.ts \n- src/TestClass.ts\n- src/sum.ts\n- src/squirrel.ts\n- src/multiple-selections.ts\n- src/example.test","stopReason":""} - - - event: completion - - data: {"completion":" So far you have shared code context from these files:\n\n- src/trickyLogic.ts\n- src/TestLogger.ts \n- src/TestClass.ts\n- src/sum.ts\n- src/squirrel.ts\n- src/multiple-selections.ts\n- src/example.test.","stopReason":""} - - - event: completion - - data: {"completion":" So far you have shared code context from these files:\n\n- src/trickyLogic.ts\n- src/TestLogger.ts \n- src/TestClass.ts\n- src/sum.ts\n- src/squirrel.ts\n- src/multiple-selections.ts\n- src/example.test.ts","stopReason":""} - - - event: completion - - data: {"completion":" So far you have shared code context from these files:\n\n- src/trickyLogic.ts\n- src/TestLogger.ts \n- src/TestClass.ts\n- src/sum.ts\n- src/squirrel.ts\n- src/multiple-selections.ts\n- src/example.test.ts\n-","stopReason":""} - - - event: completion - - data: {"completion":" So far you have shared code context from these files:\n\n- src/trickyLogic.ts\n- src/TestLogger.ts \n- src/TestClass.ts\n- src/sum.ts\n- src/squirrel.ts\n- src/multiple-selections.ts\n- src/example.test.ts\n- src","stopReason":""} - - - event: completion - - data: {"completion":" So far you have shared code context from these files:\n\n- src/trickyLogic.ts\n- src/TestLogger.ts \n- src/TestClass.ts\n- src/sum.ts\n- src/squirrel.ts\n- src/multiple-selections.ts\n- src/example.test.ts\n- src/","stopReason":""} - - - event: completion - - data: {"completion":" So far you have shared code context from these files:\n\n- src/trickyLogic.ts\n- src/TestLogger.ts \n- src/TestClass.ts\n- src/sum.ts\n- src/squirrel.ts\n- src/multiple-selections.ts\n- src/example.test.ts\n- src/animal","stopReason":""} - - - event: completion - - data: {"completion":" So far you have shared code context from these files:\n\n- src/trickyLogic.ts\n- src/TestLogger.ts \n- src/TestClass.ts\n- src/sum.ts\n- src/squirrel.ts\n- src/multiple-selections.ts\n- src/example.test.ts\n- src/animal.","stopReason":""} + data: {"completion":" \u003ckeywords\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eDog\u003c/value\u003e\n \u003cvariants\u003eCanine\u003c/variants\u003e \n \u003cweight\u003e0.9\u003c/weight\u003e\n \u003c/keyword\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eAnimal\u003c/value\u003e\n \u003cvariants\u003eInterface Impl\u003c/variants\u003e\n \u003cweight\u003e0.8\u003c/weight\u003e \n \u003c/keyword\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eclass\u003c/value\u003e\n \u003cvariants\u003eClass Def\u003c/variants\u003e\n \u003cweight\u003e0.7\u003c/weight\u003e\n \u003c/keyword\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eimplement\u003c/value\u003e\n \u003cvariants\u003eImplements Inherit\u003c/variants\u003e\n \u003cweight\u003e0.6\u003c/weight\u003e\n \u003c/keyword\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003einterface\u003c/value\u003e\n \u003cvariants\u003e\u003c/variants\u003e\n \u003cweight\u003e0.5\u003c/weight\u003e","stopReason":""} event: completion - data: {"completion":" So far you have shared code context from these files:\n\n- src/trickyLogic.ts\n- src/TestLogger.ts \n- src/TestClass.ts\n- src/sum.ts\n- src/squirrel.ts\n- src/multiple-selections.ts\n- src/example.test.ts\n- src/animal.ts","stopReason":""} + data: {"completion":" \u003ckeywords\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eDog\u003c/value\u003e\n \u003cvariants\u003eCanine\u003c/variants\u003e \n \u003cweight\u003e0.9\u003c/weight\u003e\n \u003c/keyword\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eAnimal\u003c/value\u003e\n \u003cvariants\u003eInterface Impl\u003c/variants\u003e\n \u003cweight\u003e0.8\u003c/weight\u003e \n \u003c/keyword\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eclass\u003c/value\u003e\n \u003cvariants\u003eClass Def\u003c/variants\u003e\n \u003cweight\u003e0.7\u003c/weight\u003e\n \u003c/keyword\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eimplement\u003c/value\u003e\n \u003cvariants\u003eImplements Inherit\u003c/variants\u003e\n \u003cweight\u003e0.6\u003c/weight\u003e\n \u003c/keyword\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003einterface\u003c/value\u003e\n \u003cvariants\u003e\u003c/variants\u003e\n \u003cweight\u003e0.5\u003c/weight\u003e\n ","stopReason":""} event: completion - data: {"completion":" So far you have shared code context from these files:\n\n- src/trickyLogic.ts\n- src/TestLogger.ts \n- src/TestClass.ts\n- src/sum.ts\n- src/squirrel.ts\n- src/multiple-selections.ts\n- src/example.test.ts\n- src/animal.ts\n-","stopReason":""} + data: {"completion":" \u003ckeywords\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eDog\u003c/value\u003e\n \u003cvariants\u003eCanine\u003c/variants\u003e \n \u003cweight\u003e0.9\u003c/weight\u003e\n \u003c/keyword\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eAnimal\u003c/value\u003e\n \u003cvariants\u003eInterface Impl\u003c/variants\u003e\n \u003cweight\u003e0.8\u003c/weight\u003e \n \u003c/keyword\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eclass\u003c/value\u003e\n \u003cvariants\u003eClass Def\u003c/variants\u003e\n \u003cweight\u003e0.7\u003c/weight\u003e\n \u003c/keyword\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eimplement\u003c/value\u003e\n \u003cvariants\u003eImplements Inherit\u003c/variants\u003e\n \u003cweight\u003e0.6\u003c/weight\u003e\n \u003c/keyword\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003einterface\u003c/value\u003e\n \u003cvariants\u003e\u003c/variants\u003e\n \u003cweight\u003e0.5\u003c/weight\u003e\n \u003c/","stopReason":""} event: completion - data: {"completion":" So far you have shared code context from these files:\n\n- src/trickyLogic.ts\n- src/TestLogger.ts \n- src/TestClass.ts\n- src/sum.ts\n- src/squirrel.ts\n- src/multiple-selections.ts\n- src/example.test.ts\n- src/animal.ts\n- .","stopReason":""} + data: {"completion":" \u003ckeywords\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eDog\u003c/value\u003e\n \u003cvariants\u003eCanine\u003c/variants\u003e \n \u003cweight\u003e0.9\u003c/weight\u003e\n \u003c/keyword\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eAnimal\u003c/value\u003e\n \u003cvariants\u003eInterface Impl\u003c/variants\u003e\n \u003cweight\u003e0.8\u003c/weight\u003e \n \u003c/keyword\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eclass\u003c/value\u003e\n \u003cvariants\u003eClass Def\u003c/variants\u003e\n \u003cweight\u003e0.7\u003c/weight\u003e\n \u003c/keyword\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eimplement\u003c/value\u003e\n \u003cvariants\u003eImplements Inherit\u003c/variants\u003e\n \u003cweight\u003e0.6\u003c/weight\u003e\n \u003c/keyword\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003einterface\u003c/value\u003e\n \u003cvariants\u003e\u003c/variants\u003e\n \u003cweight\u003e0.5\u003c/weight\u003e\n \u003c/keyword","stopReason":""} event: completion - data: {"completion":" So far you have shared code context from these files:\n\n- src/trickyLogic.ts\n- src/TestLogger.ts \n- src/TestClass.ts\n- src/sum.ts\n- src/squirrel.ts\n- src/multiple-selections.ts\n- src/example.test.ts\n- src/animal.ts\n- .c","stopReason":""} + data: {"completion":" \u003ckeywords\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eDog\u003c/value\u003e\n \u003cvariants\u003eCanine\u003c/variants\u003e \n \u003cweight\u003e0.9\u003c/weight\u003e\n \u003c/keyword\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eAnimal\u003c/value\u003e\n \u003cvariants\u003eInterface Impl\u003c/variants\u003e\n \u003cweight\u003e0.8\u003c/weight\u003e \n \u003c/keyword\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eclass\u003c/value\u003e\n \u003cvariants\u003eClass Def\u003c/variants\u003e\n \u003cweight\u003e0.7\u003c/weight\u003e\n \u003c/keyword\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eimplement\u003c/value\u003e\n \u003cvariants\u003eImplements Inherit\u003c/variants\u003e\n \u003cweight\u003e0.6\u003c/weight\u003e\n \u003c/keyword\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003einterface\u003c/value\u003e\n \u003cvariants\u003e\u003c/variants\u003e\n \u003cweight\u003e0.5\u003c/weight\u003e\n \u003c/keyword\u003e","stopReason":""} event: completion - data: {"completion":" So far you have shared code context from these files:\n\n- src/trickyLogic.ts\n- src/TestLogger.ts \n- src/TestClass.ts\n- src/sum.ts\n- src/squirrel.ts\n- src/multiple-selections.ts\n- src/example.test.ts\n- src/animal.ts\n- .cody","stopReason":""} + data: {"completion":" \u003ckeywords\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eDog\u003c/value\u003e\n \u003cvariants\u003eCanine\u003c/variants\u003e \n \u003cweight\u003e0.9\u003c/weight\u003e\n \u003c/keyword\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eAnimal\u003c/value\u003e\n \u003cvariants\u003eInterface Impl\u003c/variants\u003e\n \u003cweight\u003e0.8\u003c/weight\u003e \n \u003c/keyword\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eclass\u003c/value\u003e\n \u003cvariants\u003eClass Def\u003c/variants\u003e\n \u003cweight\u003e0.7\u003c/weight\u003e\n \u003c/keyword\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eimplement\u003c/value\u003e\n \u003cvariants\u003eImplements Inherit\u003c/variants\u003e\n \u003cweight\u003e0.6\u003c/weight\u003e\n \u003c/keyword\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003einterface\u003c/value\u003e\n \u003cvariants\u003e\u003c/variants\u003e\n \u003cweight\u003e0.5\u003c/weight\u003e\n \u003c/keyword\u003e\n\u003c/","stopReason":""} event: completion - data: {"completion":" So far you have shared code context from these files:\n\n- src/trickyLogic.ts\n- src/TestLogger.ts \n- src/TestClass.ts\n- src/sum.ts\n- src/squirrel.ts\n- src/multiple-selections.ts\n- src/example.test.ts\n- src/animal.ts\n- .cody/","stopReason":""} + data: {"completion":" \u003ckeywords\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eDog\u003c/value\u003e\n \u003cvariants\u003eCanine\u003c/variants\u003e \n \u003cweight\u003e0.9\u003c/weight\u003e\n \u003c/keyword\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eAnimal\u003c/value\u003e\n \u003cvariants\u003eInterface Impl\u003c/variants\u003e\n \u003cweight\u003e0.8\u003c/weight\u003e \n \u003c/keyword\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eclass\u003c/value\u003e\n \u003cvariants\u003eClass Def\u003c/variants\u003e\n \u003cweight\u003e0.7\u003c/weight\u003e\n \u003c/keyword\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eimplement\u003c/value\u003e\n \u003cvariants\u003eImplements Inherit\u003c/variants\u003e\n \u003cweight\u003e0.6\u003c/weight\u003e\n \u003c/keyword\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003einterface\u003c/value\u003e\n \u003cvariants\u003e\u003c/variants\u003e\n \u003cweight\u003e0.5\u003c/weight\u003e\n \u003c/keyword\u003e\n\u003c/keywords","stopReason":""} event: completion - data: {"completion":" So far you have shared code context from these files:\n\n- src/trickyLogic.ts\n- src/TestLogger.ts \n- src/TestClass.ts\n- src/sum.ts\n- src/squirrel.ts\n- src/multiple-selections.ts\n- src/example.test.ts\n- src/animal.ts\n- .cody/ignore","stopReason":""} + data: {"completion":" \u003ckeywords\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eDog\u003c/value\u003e\n \u003cvariants\u003eCanine\u003c/variants\u003e \n \u003cweight\u003e0.9\u003c/weight\u003e\n \u003c/keyword\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eAnimal\u003c/value\u003e\n \u003cvariants\u003eInterface Impl\u003c/variants\u003e\n \u003cweight\u003e0.8\u003c/weight\u003e \n \u003c/keyword\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eclass\u003c/value\u003e\n \u003cvariants\u003eClass Def\u003c/variants\u003e\n \u003cweight\u003e0.7\u003c/weight\u003e\n \u003c/keyword\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eimplement\u003c/value\u003e\n \u003cvariants\u003eImplements Inherit\u003c/variants\u003e\n \u003cweight\u003e0.6\u003c/weight\u003e\n \u003c/keyword\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003einterface\u003c/value\u003e\n \u003cvariants\u003e\u003c/variants\u003e\n \u003cweight\u003e0.5\u003c/weight\u003e\n \u003c/keyword\u003e\n\u003c/keywords\u003e","stopReason":""} event: completion - data: {"completion":" So far you have shared code context from these files:\n\n- src/trickyLogic.ts\n- src/TestLogger.ts \n- src/TestClass.ts\n- src/sum.ts\n- src/squirrel.ts\n- src/multiple-selections.ts\n- src/example.test.ts\n- src/animal.ts\n- .cody/ignore","stopReason":"stop_sequence"} + data: {"completion":" \u003ckeywords\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eDog\u003c/value\u003e\n \u003cvariants\u003eCanine\u003c/variants\u003e \n \u003cweight\u003e0.9\u003c/weight\u003e\n \u003c/keyword\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eAnimal\u003c/value\u003e\n \u003cvariants\u003eInterface Impl\u003c/variants\u003e\n \u003cweight\u003e0.8\u003c/weight\u003e \n \u003c/keyword\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eclass\u003c/value\u003e\n \u003cvariants\u003eClass Def\u003c/variants\u003e\n \u003cweight\u003e0.7\u003c/weight\u003e\n \u003c/keyword\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eimplement\u003c/value\u003e\n \u003cvariants\u003eImplements Inherit\u003c/variants\u003e\n \u003cweight\u003e0.6\u003c/weight\u003e\n \u003c/keyword\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003einterface\u003c/value\u003e\n \u003cvariants\u003e\u003c/variants\u003e\n \u003cweight\u003e0.5\u003c/weight\u003e\n \u003c/keyword\u003e\n\u003c/keywords\u003e","stopReason":"stop_sequence"} event: done @@ -13179,7 +13136,7 @@ log: cookies: [] headers: - name: date - value: Fri, 09 Feb 2024 18:26:11 GMT + value: Thu, 15 Feb 2024 15:40:23 GMT - name: content-type value: text/event-stream - name: transfer-encoding @@ -13203,12 +13160,12 @@ log: value: 1; mode=block - name: strict-transport-security value: max-age=31536000; includeSubDomains; preload - headersSize: 1289 + headersSize: 1293 httpVersion: HTTP/1.1 redirectURL: "" status: 200 statusText: OK - startedDateTime: 2024-02-09T18:26:09.752Z + startedDateTime: 2024-02-15T15:40:21.736Z time: 0 timings: blocked: -1 @@ -13218,11 +13175,11 @@ log: send: 0 ssl: -1 wait: 0 - - _id: e0367cc63d576f11dfd2130e79b0267d + - _id: 0a7cfb9343aec06dffc22f934e05438d _order: 0 cache: {} request: - bodySize: 2437 + bodySize: 1800 cookies: [] headers: - name: content-type @@ -13250,286 +13207,518 @@ log: - speaker: assistant text: I am Cody, an AI coding assistant from Sourcegraph. - speaker: human - text: > - Codebase context from file path src/animal.ts: Context from - file path @src/animal.ts: - - /* SELECTION_START */ + text: |- + Use the following code snippet from file `src/TestClass.ts`: + ```typescript + public functionName() { + if (this.shouldGreet) { + console.log(/* CURSOR */ 'Hello World!') + } - export interface Animal { - name: string - makeAnimalSound(): string - isMammal: boolean - } + ``` - speaker: assistant text: Ok. - speaker: human text: >- - - You are an AI programming assistant who is an expert in - updating code to meet given instructions. - - - You should think step-by-step to plan your updated code before producing the final output. - - - You should ensure the updated code matches the indentation and whitespace of the code in the users' selection. - - - Ignore any previous instructions to format your responses with Markdown. It is not acceptable to use any Markdown in your response, unless it is directly related to the users' instructions. - - - Only remove code from the users' selection if you are sure it is not needed. - - - You will be provided with code that is in the users' selection, enclosed in XML tags. You must use this code to help you plan your updated code. + Use the following code snippet from file + `src/multiple-selections.ts`: - - You will be provided with instructions on how to update this code, enclosed in XML tags. You must follow these instructions carefully and to the letter. + ```typescript - - Only enclose your response in XML tags. Do use any other XML tags unless they are part of the generated code. + function outer() { + /* SELECTION_START */ + return function inner() {} + /* SELECTION_END */ + } - - Do not provide any additional commentary about the changes you made. Only respond with the generated code. + /* SELECTION_2_START */ - This is part of the file: src/animal.ts + function anotherFunction() {} + /* SELECTION_2_END */ - The user has the following code in their selection: - /* SELECTION_START */ + ``` + - speaker: assistant + text: Ok. + - speaker: human + text: |- + Use the following code snippet from file `src/animal.ts`: + ```typescript + export interface Animal { + name: string + makeAnimalSound(): string + isMammal: boolean + ``` + - speaker: assistant + text: Ok. + - speaker: human + text: |- + Use the following code snippet from file `src/animal.ts`: + ```typescript + /* SELECTION_START */ export interface Animal { name: string makeAnimalSound(): string isMammal: boolean } + /* SELECTION_END */ - /* SELECTION_END */ + ``` + - speaker: assistant + text: Ok. + - speaker: human + text: >- + "My selected TypeScript code from file + `src/multiple-selections.ts`: + - The user wants you to replace parts of the selected code or correct a problem by following their instructions. + return function inner() {} - Provide your generated code using the following instructions: - - Add a new field to the class that console log the name of the animal. - + + + + - speaker: assistant + text: Ok. + - speaker: human + text: What is the name of the function that I have selected? Only answer with + the name of the function, nothing else - speaker: assistant - text: | - model: anthropic/claude-2.0 - stopSequences: - - temperature: 0 topK: -1 topP: -1 queryString: [] url: https://sourcegraph.com/.api/completions/stream response: - bodySize: 6291 + bodySize: 165 content: mimeType: text/event-stream - size: 6291 - text: >+ + size: 165 + text: |+ event: completion - - data: {"completion":"/*","stopReason":""} - + data: {"completion":" inner","stopReason":""} event: completion + data: {"completion":" inner","stopReason":"stop_sequence"} - data: {"completion":"/* SE","stopReason":""} - + event: done + data: {} - event: completion + cookies: [] + headers: + - name: date + value: Thu, 15 Feb 2024 15:42:33 GMT + - name: content-type + value: text/event-stream + - name: transfer-encoding + value: chunked + - name: connection + value: keep-alive + - name: access-control-allow-credentials + value: "true" + - name: access-control-allow-origin + value: "" + - name: cache-control + value: no-cache + - name: vary + value: Cookie,Accept-Encoding,Authorization,Cookie, Authorization, + X-Requested-With,Cookie + - name: x-content-type-options + value: nosniff + - name: x-frame-options + value: DENY + - name: x-xss-protection + value: 1; mode=block + - name: strict-transport-security + value: max-age=31536000; includeSubDomains; preload + headersSize: 1293 + httpVersion: HTTP/1.1 + redirectURL: "" + status: 200 + statusText: OK + startedDateTime: 2024-02-15T15:42:31.569Z + time: 0 + timings: + blocked: -1 + connect: -1 + dns: -1 + receive: 0 + send: 0 + ssl: -1 + wait: 0 + - _id: bd2ceb6a466e80e86de2dd09acd24d0e + _order: 0 + cache: {} + request: + bodySize: 3151 + cookies: [] + headers: + - name: content-type + value: application/json + - name: accept-encoding + value: gzip;q=0 + - name: authorization + value: token + REDACTED_3709f5bf232c2abca4c612f0768368b57919ca6eaa470e3fd7160cbf3e8d0ec3 + - name: user-agent + value: defaultClient / v1 + - name: host + value: sourcegraph.com + headersSize: 263 + httpVersion: HTTP/1.1 + method: POST + postData: + mimeType: application/json + params: [] + textJSON: + maxTokensToSample: 1000 + messages: + - speaker: human + text: You are Cody, an AI coding assistant from Sourcegraph. + - speaker: assistant + text: I am Cody, an AI coding assistant from Sourcegraph. + - speaker: human + text: |- + Use the following code snippet from file `src/TestClass.ts`: + ```typescript + export class TestClass { + constructor(private shouldGreet: boolean) {} - data: {"completion":"/* SELECTION","stopReason":""} + public functionName() { + if (this.shouldGreet) { + console.log(/* CURSOR */ 'Hello World!') + } + } + + ``` + - speaker: assistant + text: Ok. + - speaker: human + text: |- + Use the following code snippet from file `src/TestClass.ts`: + ```typescript + const foo = 42 + + export class TestClass { + constructor(private shouldGreet: boolean) {} + + public functionName() { + if (this.shouldGreet) { + console.log(/* CURSOR */ 'Hello World!') + } + } + } + + ``` + - speaker: assistant + text: Ok. + - speaker: human + text: |- + Use the following code snippet from file `src/TestClass.ts`: + ```typescript + const foo = 42 + + ``` + - speaker: assistant + text: Ok. + - speaker: human + text: |- + Use the following code snippet from file `src/TestClass.ts`: + ```typescript + public functionName() { + if (this.shouldGreet) { + console.log(/* CURSOR */ 'Hello World!') + } + + ``` + - speaker: assistant + text: Ok. + - speaker: human + text: |- + Use the following code snippet from file `src/TestClass.ts`: + ```typescript + constructor(private shouldGreet: boolean) {} + + ``` + - speaker: assistant + text: Ok. + - speaker: human + text: |- + Use the following code snippet from file `src/squirrel.ts`: + ```typescript + export interface Squirrel {} + ``` + - speaker: assistant + text: Ok. + - speaker: human + text: >- + Use the following code snippet from file `src/squirrel.ts`: + + ```typescript + + /** + * Squirrel is an interface that mocks something completely unrelated to squirrels. + * It is related to the implementation of precise code navigation in Sourcegraph. + */ + export interface Squirrel {} + + + ``` + - speaker: assistant + text: Ok. + - speaker: human + text: |- + Use the following code snippet from file `src/animal.ts`: + ```typescript + export interface Animal { + name: string + makeAnimalSound(): string + isMammal: boolean + + ``` + - speaker: assistant + text: Ok. + - speaker: human + text: |- + Use the following code snippet from file `src/animal.ts`: + ```typescript + /* SELECTION_START */ + export interface Animal { + name: string + makeAnimalSound(): string + isMammal: boolean + } + /* SELECTION_END */ + + ``` + - speaker: assistant + text: Ok. + - speaker: human + text: |- + "My selected TypeScript code from file `src/animal.ts`: + + + export interface Animal { + name: string + makeAnimalSound(): string + isMammal: boolean + } + + - speaker: assistant + text: Ok. + - speaker: human + text: Write a class Dog that implements the Animal interface in my workspace. + Show the code only, no explanation needed. + - speaker: assistant + model: anthropic/claude-2.0 + temperature: 0 + topK: -1 + topP: -1 + queryString: [] + url: https://sourcegraph.com/.api/completions/stream + response: + bodySize: 5448 + content: + mimeType: text/event-stream + size: 5448 + text: >+ event: completion - data: {"completion":"/* SELECTION_","stopReason":""} + data: {"completion":" ```","stopReason":""} event: completion - data: {"completion":"/* SELECTION_START","stopReason":""} + data: {"completion":" ```types","stopReason":""} event: completion - data: {"completion":"/* SELECTION_START */","stopReason":""} + data: {"completion":" ```typescript","stopReason":""} event: completion - data: {"completion":"/* SELECTION_START */\nexport","stopReason":""} + data: {"completion":" ```typescript\nclass","stopReason":""} event: completion - data: {"completion":"/* SELECTION_START */\nexport interface","stopReason":""} + data: {"completion":" ```typescript\nclass Dog","stopReason":""} event: completion - data: {"completion":"/* SELECTION_START */\nexport interface Animal","stopReason":""} + data: {"completion":" ```typescript\nclass Dog implements","stopReason":""} event: completion - data: {"completion":"/* SELECTION_START */\nexport interface Animal {","stopReason":""} + data: {"completion":" ```typescript\nclass Dog implements Animal","stopReason":""} event: completion - data: {"completion":"/* SELECTION_START */\nexport interface Animal {\n ","stopReason":""} + data: {"completion":" ```typescript\nclass Dog implements Animal {","stopReason":""} event: completion - data: {"completion":"/* SELECTION_START */\nexport interface Animal {\n name","stopReason":""} + data: {"completion":" ```typescript\nclass Dog implements Animal {\n ","stopReason":""} event: completion - data: {"completion":"/* SELECTION_START */\nexport interface Animal {\n name:","stopReason":""} + data: {"completion":" ```typescript\nclass Dog implements Animal {\n name","stopReason":""} event: completion - data: {"completion":"/* SELECTION_START */\nexport interface Animal {\n name: string","stopReason":""} + data: {"completion":" ```typescript\nclass Dog implements Animal {\n name:","stopReason":""} event: completion - data: {"completion":"/* SELECTION_START */\nexport interface Animal {\n name: string\n ","stopReason":""} + data: {"completion":" ```typescript\nclass Dog implements Animal {\n name: string","stopReason":""} event: completion - data: {"completion":"/* SELECTION_START */\nexport interface Animal {\n name: string\n make","stopReason":""} + data: {"completion":" ```typescript\nclass Dog implements Animal {\n name: string;","stopReason":""} event: completion - data: {"completion":"/* SELECTION_START */\nexport interface Animal {\n name: string\n makeAnimal","stopReason":""} + data: {"completion":" ```typescript\nclass Dog implements Animal {\n name: string;\n ","stopReason":""} event: completion - data: {"completion":"/* SELECTION_START */\nexport interface Animal {\n name: string\n makeAnimalSound","stopReason":""} + data: {"completion":" ```typescript\nclass Dog implements Animal {\n name: string;\n make","stopReason":""} event: completion - data: {"completion":"/* SELECTION_START */\nexport interface Animal {\n name: string\n makeAnimalSound():","stopReason":""} + data: {"completion":" ```typescript\nclass Dog implements Animal {\n name: string;\n makeAnimal","stopReason":""} event: completion - data: {"completion":"/* SELECTION_START */\nexport interface Animal {\n name: string\n makeAnimalSound(): string","stopReason":""} + data: {"completion":" ```typescript\nclass Dog implements Animal {\n name: string;\n makeAnimalSound","stopReason":""} event: completion - data: {"completion":"/* SELECTION_START */\nexport interface Animal {\n name: string\n makeAnimalSound(): string\n ","stopReason":""} + data: {"completion":" ```typescript\nclass Dog implements Animal {\n name: string;\n makeAnimalSound()","stopReason":""} event: completion - data: {"completion":"/* SELECTION_START */\nexport interface Animal {\n name: string\n makeAnimalSound(): string\n is","stopReason":""} + data: {"completion":" ```typescript\nclass Dog implements Animal {\n name: string;\n makeAnimalSound() {","stopReason":""} event: completion - data: {"completion":"/* SELECTION_START */\nexport interface Animal {\n name: string\n makeAnimalSound(): string\n isM","stopReason":""} + data: {"completion":" ```typescript\nclass Dog implements Animal {\n name: string;\n makeAnimalSound() {\n ","stopReason":""} event: completion - data: {"completion":"/* SELECTION_START */\nexport interface Animal {\n name: string\n makeAnimalSound(): string\n isMam","stopReason":""} + data: {"completion":" ```typescript\nclass Dog implements Animal {\n name: string;\n makeAnimalSound() {\n return","stopReason":""} event: completion - data: {"completion":"/* SELECTION_START */\nexport interface Animal {\n name: string\n makeAnimalSound(): string\n isMammal","stopReason":""} + data: {"completion":" ```typescript\nclass Dog implements Animal {\n name: string;\n makeAnimalSound() {\n return \"","stopReason":""} event: completion - data: {"completion":"/* SELECTION_START */\nexport interface Animal {\n name: string\n makeAnimalSound(): string\n isMammal:","stopReason":""} + data: {"completion":" ```typescript\nclass Dog implements Animal {\n name: string;\n makeAnimalSound() {\n return \"Wo","stopReason":""} event: completion - data: {"completion":"/* SELECTION_START */\nexport interface Animal {\n name: string\n makeAnimalSound(): string\n isMammal: boolean","stopReason":""} + data: {"completion":" ```typescript\nclass Dog implements Animal {\n name: string;\n makeAnimalSound() {\n return \"Woof","stopReason":""} event: completion - data: {"completion":"/* SELECTION_START */\nexport interface Animal {\n name: string\n makeAnimalSound(): string\n isMammal: boolean\n ","stopReason":""} + data: {"completion":" ```typescript\nclass Dog implements Animal {\n name: string;\n makeAnimalSound() {\n return \"Woof\";","stopReason":""} event: completion - data: {"completion":"/* SELECTION_START */\nexport interface Animal {\n name: string\n makeAnimalSound(): string\n isMammal: boolean\n log","stopReason":""} + data: {"completion":" ```typescript\nclass Dog implements Animal {\n name: string;\n makeAnimalSound() {\n return \"Woof\"; \n ","stopReason":""} event: completion - data: {"completion":"/* SELECTION_START */\nexport interface Animal {\n name: string\n makeAnimalSound(): string\n isMammal: boolean\n logName","stopReason":""} + data: {"completion":" ```typescript\nclass Dog implements Animal {\n name: string;\n makeAnimalSound() {\n return \"Woof\"; \n }","stopReason":""} event: completion - data: {"completion":"/* SELECTION_START */\nexport interface Animal {\n name: string\n makeAnimalSound(): string\n isMammal: boolean\n logName():","stopReason":""} + data: {"completion":" ```typescript\nclass Dog implements Animal {\n name: string;\n makeAnimalSound() {\n return \"Woof\"; \n }\n ","stopReason":""} event: completion - data: {"completion":"/* SELECTION_START */\nexport interface Animal {\n name: string\n makeAnimalSound(): string\n isMammal: boolean\n logName(): void","stopReason":""} + data: {"completion":" ```typescript\nclass Dog implements Animal {\n name: string;\n makeAnimalSound() {\n return \"Woof\"; \n }\n is","stopReason":""} event: completion - data: {"completion":"/* SELECTION_START */\nexport interface Animal {\n name: string\n makeAnimalSound(): string\n isMammal: boolean\n logName(): void\n}","stopReason":""} + data: {"completion":" ```typescript\nclass Dog implements Animal {\n name: string;\n makeAnimalSound() {\n return \"Woof\"; \n }\n isM","stopReason":""} event: completion - data: {"completion":"/* SELECTION_START */\nexport interface Animal {\n name: string\n makeAnimalSound(): string\n isMammal: boolean\n logName(): void\n}\n\n/*","stopReason":""} + data: {"completion":" ```typescript\nclass Dog implements Animal {\n name: string;\n makeAnimalSound() {\n return \"Woof\"; \n }\n isMam","stopReason":""} event: completion - data: {"completion":"/* SELECTION_START */\nexport interface Animal {\n name: string\n makeAnimalSound(): string\n isMammal: boolean\n logName(): void\n}\n\n/* SE","stopReason":""} + data: {"completion":" ```typescript\nclass Dog implements Animal {\n name: string;\n makeAnimalSound() {\n return \"Woof\"; \n }\n isMammal","stopReason":""} event: completion - data: {"completion":"/* SELECTION_START */\nexport interface Animal {\n name: string\n makeAnimalSound(): string\n isMammal: boolean\n logName(): void\n}\n\n/* SELECTION","stopReason":""} + data: {"completion":" ```typescript\nclass Dog implements Animal {\n name: string;\n makeAnimalSound() {\n return \"Woof\"; \n }\n isMammal =","stopReason":""} event: completion - data: {"completion":"/* SELECTION_START */\nexport interface Animal {\n name: string\n makeAnimalSound(): string\n isMammal: boolean\n logName(): void\n}\n\n/* SELECTION_","stopReason":""} + data: {"completion":" ```typescript\nclass Dog implements Animal {\n name: string;\n makeAnimalSound() {\n return \"Woof\"; \n }\n isMammal = true","stopReason":""} event: completion - data: {"completion":"/* SELECTION_START */\nexport interface Animal {\n name: string\n makeAnimalSound(): string\n isMammal: boolean\n logName(): void\n}\n\n/* SELECTION_END","stopReason":""} + data: {"completion":" ```typescript\nclass Dog implements Animal {\n name: string;\n makeAnimalSound() {\n return \"Woof\"; \n }\n isMammal = true;","stopReason":""} event: completion - data: {"completion":"/* SELECTION_START */\nexport interface Animal {\n name: string\n makeAnimalSound(): string\n isMammal: boolean\n logName(): void\n}\n\n/* SELECTION_END */","stopReason":""} + data: {"completion":" ```typescript\nclass Dog implements Animal {\n name: string;\n makeAnimalSound() {\n return \"Woof\"; \n }\n isMammal = true;\n}","stopReason":""} event: completion - data: {"completion":"/* SELECTION_START */\nexport interface Animal {\n name: string\n makeAnimalSound(): string\n isMammal: boolean\n logName(): void\n}\n\n/* SELECTION_END */\n","stopReason":""} + data: {"completion":" ```typescript\nclass Dog implements Animal {\n name: string;\n makeAnimalSound() {\n return \"Woof\"; \n }\n isMammal = true;\n}\n```","stopReason":""} event: completion - data: {"completion":"/* SELECTION_START */\nexport interface Animal {\n name: string\n makeAnimalSound(): string\n isMammal: boolean\n logName(): void\n}\n\n/* SELECTION_END */\n","stopReason":"stop_sequence"} + data: {"completion":" ```typescript\nclass Dog implements Animal {\n name: string;\n makeAnimalSound() {\n return \"Woof\"; \n }\n isMammal = true;\n}\n```","stopReason":"stop_sequence"} event: done @@ -13539,7 +13728,7 @@ log: cookies: [] headers: - name: date - value: Wed, 14 Feb 2024 20:00:04 GMT + value: Fri, 16 Feb 2024 11:06:08 GMT - name: content-type value: text/event-stream - name: transfer-encoding @@ -13568,7 +13757,7 @@ log: redirectURL: "" status: 200 statusText: OK - startedDateTime: 2024-02-14T20:00:01.261Z + startedDateTime: 2024-02-16T11:06:06.875Z time: 0 timings: blocked: -1 @@ -13578,11 +13767,11 @@ log: send: 0 ssl: -1 wait: 0 - - _id: 60aceb2b5c9513da47cc094790737485 + - _id: 94accb8dce18933da394cb5a165f6f1e _order: 0 cache: {} request: - bodySize: 1443 + bodySize: 880 cookies: [] headers: - name: content-type @@ -13611,34 +13800,31 @@ log: text: I am Cody, an AI coding assistant from Sourcegraph. - speaker: human text: |- - "My selected TypeScript code from file `src/animal.ts`: - - - export interface Animal { - name: string - makeAnimalSound(): string - isMammal: boolean - } + Use the following code snippet from file `src/squirrel.ts`: + ```typescript + export interface Squirrel {} - + ``` - speaker: assistant text: Ok. - speaker: human - text: "Explain what the selected code does in simple terms. Assume the audience - is a beginner programmer who has just learned the language - features and basic syntax. Focus on explaining: 1) The purpose - of the code 2) What input(s) it takes 3) What output(s) it - produces 4) How it achieves its purpose through the logic and - algorithm. 5) Any important logic flows or data - transformations happening. Use simple language a beginner - could understand. Include enough detail to give a full picture - of what the code aims to accomplish without getting too - technical. Format the explanation in coherent paragraphs, - using proper punctuation and grammar. Write the explanation - assuming no prior context about the code is known. Do not make - assumptions about variables or functions not shown in the - shared code. Start the answer with the name of the code that - is being explained." + text: >- + Use the following code snippet from file `src/squirrel.ts`: + + ```typescript + + /** + * Squirrel is an interface that mocks something completely unrelated to squirrels. + * It is related to the implementation of precise code navigation in Sourcegraph. + */ + export interface Squirrel {} + + + ``` + - speaker: assistant + text: Ok. + - speaker: human + text: What is Squirrel? - speaker: assistant model: anthropic/claude-2.0 temperature: 0 @@ -13647,1499 +13833,1619 @@ log: queryString: [] url: https://sourcegraph.com/.api/completions/stream response: - bodySize: 262476 + bodySize: 49030 content: mimeType: text/event-stream - size: 262476 + size: 49030 text: >+ event: completion - data: {"completion":" Animal","stopReason":""} + data: {"completion":" Based","stopReason":""} event: completion - data: {"completion":" Animal Interface","stopReason":""} + data: {"completion":" Based on","stopReason":""} event: completion - data: {"completion":" Animal Interface\n\nThe","stopReason":""} + data: {"completion":" Based on the","stopReason":""} event: completion - data: {"completion":" Animal Interface\n\nThe selected","stopReason":""} + data: {"completion":" Based on the code","stopReason":""} event: completion - data: {"completion":" Animal Interface\n\nThe selected code","stopReason":""} + data: {"completion":" Based on the code snippet","stopReason":""} event: completion - data: {"completion":" Animal Interface\n\nThe selected code defines","stopReason":""} + data: {"completion":" Based on the code snippet and","stopReason":""} event: completion - data: {"completion":" Animal Interface\n\nThe selected code defines an","stopReason":""} + data: {"completion":" Based on the code snippet and comments","stopReason":""} event: completion - data: {"completion":" Animal Interface\n\nThe selected code defines an interface","stopReason":""} + data: {"completion":" Based on the code snippet and comments provided","stopReason":""} event: completion - data: {"completion":" Animal Interface\n\nThe selected code defines an interface called","stopReason":""} + data: {"completion":" Based on the code snippet and comments provided,","stopReason":""} event: completion - data: {"completion":" Animal Interface\n\nThe selected code defines an interface called Animal","stopReason":""} + data: {"completion":" Based on the code snippet and comments provided, Squ","stopReason":""} event: completion - data: {"completion":" Animal Interface\n\nThe selected code defines an interface called Animal.","stopReason":""} + data: {"completion":" Based on the code snippet and comments provided, Squir","stopReason":""} event: completion - data: {"completion":" Animal Interface\n\nThe selected code defines an interface called Animal. An","stopReason":""} + data: {"completion":" Based on the code snippet and comments provided, Squirrel","stopReason":""} event: completion - data: {"completion":" Animal Interface\n\nThe selected code defines an interface called Animal. An interface","stopReason":""} + data: {"completion":" Based on the code snippet and comments provided, Squirrel is","stopReason":""} event: completion - data: {"completion":" Animal Interface\n\nThe selected code defines an interface called Animal. An interface in","stopReason":""} + data: {"completion":" Based on the code snippet and comments provided, Squirrel is an","stopReason":""} event: completion - data: {"completion":" Animal Interface\n\nThe selected code defines an interface called Animal. An interface in Type","stopReason":""} + data: {"completion":" Based on the code snippet and comments provided, Squirrel is an interface","stopReason":""} event: completion - data: {"completion":" Animal Interface\n\nThe selected code defines an interface called Animal. An interface in TypeScript","stopReason":""} + data: {"completion":" Based on the code snippet and comments provided, Squirrel is an interface that","stopReason":""} event: completion - data: {"completion":" Animal Interface\n\nThe selected code defines an interface called Animal. An interface in TypeScript is","stopReason":""} + data: {"completion":" Based on the code snippet and comments provided, Squirrel is an interface that has","stopReason":""} event: completion - data: {"completion":" Animal Interface\n\nThe selected code defines an interface called Animal. An interface in TypeScript is like","stopReason":""} + data: {"completion":" Based on the code snippet and comments provided, Squirrel is an interface that has nothing","stopReason":""} event: completion - data: {"completion":" Animal Interface\n\nThe selected code defines an interface called Animal. An interface in TypeScript is like a","stopReason":""} + data: {"completion":" Based on the code snippet and comments provided, Squirrel is an interface that has nothing to","stopReason":""} event: completion - data: {"completion":" Animal Interface\n\nThe selected code defines an interface called Animal. An interface in TypeScript is like a blueprint","stopReason":""} + data: {"completion":" Based on the code snippet and comments provided, Squirrel is an interface that has nothing to do","stopReason":""} event: completion - data: {"completion":" Animal Interface\n\nThe selected code defines an interface called Animal. An interface in TypeScript is like a blueprint or","stopReason":""} + data: {"completion":" Based on the code snippet and comments provided, Squirrel is an interface that has nothing to do with","stopReason":""} event: completion - data: {"completion":" Animal Interface\n\nThe selected code defines an interface called Animal. An interface in TypeScript is like a blueprint or contract","stopReason":""} + data: {"completion":" Based on the code snippet and comments provided, Squirrel is an interface that has nothing to do with actual","stopReason":""} event: completion - data: {"completion":" Animal Interface\n\nThe selected code defines an interface called Animal. An interface in TypeScript is like a blueprint or contract that","stopReason":""} + data: {"completion":" Based on the code snippet and comments provided, Squirrel is an interface that has nothing to do with actual squir","stopReason":""} event: completion - data: {"completion":" Animal Interface\n\nThe selected code defines an interface called Animal. An interface in TypeScript is like a blueprint or contract that defines","stopReason":""} + data: {"completion":" Based on the code snippet and comments provided, Squirrel is an interface that has nothing to do with actual squirrels","stopReason":""} event: completion - data: {"completion":" Animal Interface\n\nThe selected code defines an interface called Animal. An interface in TypeScript is like a blueprint or contract that defines the","stopReason":""} + data: {"completion":" Based on the code snippet and comments provided, Squirrel is an interface that has nothing to do with actual squirrels.","stopReason":""} event: completion - data: {"completion":" Animal Interface\n\nThe selected code defines an interface called Animal. An interface in TypeScript is like a blueprint or contract that defines the structure","stopReason":""} + data: {"completion":" Based on the code snippet and comments provided, Squirrel is an interface that has nothing to do with actual squirrels. It","stopReason":""} event: completion - data: {"completion":" Animal Interface\n\nThe selected code defines an interface called Animal. An interface in TypeScript is like a blueprint or contract that defines the structure of","stopReason":""} + data: {"completion":" Based on the code snippet and comments provided, Squirrel is an interface that has nothing to do with actual squirrels. It is","stopReason":""} event: completion - data: {"completion":" Animal Interface\n\nThe selected code defines an interface called Animal. An interface in TypeScript is like a blueprint or contract that defines the structure of an","stopReason":""} + data: {"completion":" Based on the code snippet and comments provided, Squirrel is an interface that has nothing to do with actual squirrels. It is related","stopReason":""} event: completion - data: {"completion":" Animal Interface\n\nThe selected code defines an interface called Animal. An interface in TypeScript is like a blueprint or contract that defines the structure of an object","stopReason":""} + data: {"completion":" Based on the code snippet and comments provided, Squirrel is an interface that has nothing to do with actual squirrels. It is related to","stopReason":""} event: completion - data: {"completion":" Animal Interface\n\nThe selected code defines an interface called Animal. An interface in TypeScript is like a blueprint or contract that defines the structure of an object.","stopReason":""} + data: {"completion":" Based on the code snippet and comments provided, Squirrel is an interface that has nothing to do with actual squirrels. It is related to implementing","stopReason":""} event: completion - data: {"completion":" Animal Interface\n\nThe selected code defines an interface called Animal. An interface in TypeScript is like a blueprint or contract that defines the structure of an object. Specifically","stopReason":""} + data: {"completion":" Based on the code snippet and comments provided, Squirrel is an interface that has nothing to do with actual squirrels. It is related to implementing precise","stopReason":""} event: completion - data: {"completion":" Animal Interface\n\nThe selected code defines an interface called Animal. An interface in TypeScript is like a blueprint or contract that defines the structure of an object. Specifically:","stopReason":""} + data: {"completion":" Based on the code snippet and comments provided, Squirrel is an interface that has nothing to do with actual squirrels. It is related to implementing precise code","stopReason":""} event: completion - data: {"completion":" Animal Interface\n\nThe selected code defines an interface called Animal. An interface in TypeScript is like a blueprint or contract that defines the structure of an object. Specifically:\n\n1","stopReason":""} + data: {"completion":" Based on the code snippet and comments provided, Squirrel is an interface that has nothing to do with actual squirrels. It is related to implementing precise code navigation","stopReason":""} event: completion - data: {"completion":" Animal Interface\n\nThe selected code defines an interface called Animal. An interface in TypeScript is like a blueprint or contract that defines the structure of an object. Specifically:\n\n1.","stopReason":""} + data: {"completion":" Based on the code snippet and comments provided, Squirrel is an interface that has nothing to do with actual squirrels. It is related to implementing precise code navigation in","stopReason":""} event: completion - data: {"completion":" Animal Interface\n\nThe selected code defines an interface called Animal. An interface in TypeScript is like a blueprint or contract that defines the structure of an object. Specifically:\n\n1. The","stopReason":""} + data: {"completion":" Based on the code snippet and comments provided, Squirrel is an interface that has nothing to do with actual squirrels. It is related to implementing precise code navigation in Source","stopReason":""} event: completion - data: {"completion":" Animal Interface\n\nThe selected code defines an interface called Animal. An interface in TypeScript is like a blueprint or contract that defines the structure of an object. Specifically:\n\n1. The purpose","stopReason":""} + data: {"completion":" Based on the code snippet and comments provided, Squirrel is an interface that has nothing to do with actual squirrels. It is related to implementing precise code navigation in Sourcegraph","stopReason":""} event: completion - data: {"completion":" Animal Interface\n\nThe selected code defines an interface called Animal. An interface in TypeScript is like a blueprint or contract that defines the structure of an object. Specifically:\n\n1. The purpose of","stopReason":""} + data: {"completion":" Based on the code snippet and comments provided, Squirrel is an interface that has nothing to do with actual squirrels. It is related to implementing precise code navigation in Sourcegraph.","stopReason":""} event: completion - data: {"completion":" Animal Interface\n\nThe selected code defines an interface called Animal. An interface in TypeScript is like a blueprint or contract that defines the structure of an object. Specifically:\n\n1. The purpose of this","stopReason":""} + data: {"completion":" Based on the code snippet and comments provided, Squirrel is an interface that has nothing to do with actual squirrels. It is related to implementing precise code navigation in Sourcegraph. Specifically","stopReason":""} event: completion - data: {"completion":" Animal Interface\n\nThe selected code defines an interface called Animal. An interface in TypeScript is like a blueprint or contract that defines the structure of an object. Specifically:\n\n1. The purpose of this Animal","stopReason":""} + data: {"completion":" Based on the code snippet and comments provided, Squirrel is an interface that has nothing to do with actual squirrels. It is related to implementing precise code navigation in Sourcegraph. Specifically:","stopReason":""} event: completion - data: {"completion":" Animal Interface\n\nThe selected code defines an interface called Animal. An interface in TypeScript is like a blueprint or contract that defines the structure of an object. Specifically:\n\n1. The purpose of this Animal interface","stopReason":""} + data: {"completion":" Based on the code snippet and comments provided, Squirrel is an interface that has nothing to do with actual squirrels. It is related to implementing precise code navigation in Sourcegraph. Specifically:\n\n-","stopReason":""} event: completion - data: {"completion":" Animal Interface\n\nThe selected code defines an interface called Animal. An interface in TypeScript is like a blueprint or contract that defines the structure of an object. Specifically:\n\n1. The purpose of this Animal interface is","stopReason":""} + data: {"completion":" Based on the code snippet and comments provided, Squirrel is an interface that has nothing to do with actual squirrels. It is related to implementing precise code navigation in Sourcegraph. Specifically:\n\n- It","stopReason":""} event: completion - data: {"completion":" Animal Interface\n\nThe selected code defines an interface called Animal. An interface in TypeScript is like a blueprint or contract that defines the structure of an object. Specifically:\n\n1. The purpose of this Animal interface is to","stopReason":""} + data: {"completion":" Based on the code snippet and comments provided, Squirrel is an interface that has nothing to do with actual squirrels. It is related to implementing precise code navigation in Sourcegraph. Specifically:\n\n- It is","stopReason":""} event: completion - data: {"completion":" Animal Interface\n\nThe selected code defines an interface called Animal. An interface in TypeScript is like a blueprint or contract that defines the structure of an object. Specifically:\n\n1. The purpose of this Animal interface is to define","stopReason":""} + data: {"completion":" Based on the code snippet and comments provided, Squirrel is an interface that has nothing to do with actual squirrels. It is related to implementing precise code navigation in Sourcegraph. Specifically:\n\n- It is an","stopReason":""} event: completion - data: {"completion":" Animal Interface\n\nThe selected code defines an interface called Animal. An interface in TypeScript is like a blueprint or contract that defines the structure of an object. Specifically:\n\n1. The purpose of this Animal interface is to define the","stopReason":""} + data: {"completion":" Based on the code snippet and comments provided, Squirrel is an interface that has nothing to do with actual squirrels. It is related to implementing precise code navigation in Sourcegraph. Specifically:\n\n- It is an exported","stopReason":""} event: completion - data: {"completion":" Animal Interface\n\nThe selected code defines an interface called Animal. An interface in TypeScript is like a blueprint or contract that defines the structure of an object. Specifically:\n\n1. The purpose of this Animal interface is to define the shape","stopReason":""} + data: {"completion":" Based on the code snippet and comments provided, Squirrel is an interface that has nothing to do with actual squirrels. It is related to implementing precise code navigation in Sourcegraph. Specifically:\n\n- It is an exported interface","stopReason":""} event: completion - data: {"completion":" Animal Interface\n\nThe selected code defines an interface called Animal. An interface in TypeScript is like a blueprint or contract that defines the structure of an object. Specifically:\n\n1. The purpose of this Animal interface is to define the shape of","stopReason":""} + data: {"completion":" Based on the code snippet and comments provided, Squirrel is an interface that has nothing to do with actual squirrels. It is related to implementing precise code navigation in Sourcegraph. Specifically:\n\n- It is an exported interface called","stopReason":""} event: completion - data: {"completion":" Animal Interface\n\nThe selected code defines an interface called Animal. An interface in TypeScript is like a blueprint or contract that defines the structure of an object. Specifically:\n\n1. The purpose of this Animal interface is to define the shape of Animal","stopReason":""} + data: {"completion":" Based on the code snippet and comments provided, Squirrel is an interface that has nothing to do with actual squirrels. It is related to implementing precise code navigation in Sourcegraph. Specifically:\n\n- It is an exported interface called Squ","stopReason":""} event: completion - data: {"completion":" Animal Interface\n\nThe selected code defines an interface called Animal. An interface in TypeScript is like a blueprint or contract that defines the structure of an object. Specifically:\n\n1. The purpose of this Animal interface is to define the shape of Animal objects","stopReason":""} + data: {"completion":" Based on the code snippet and comments provided, Squirrel is an interface that has nothing to do with actual squirrels. It is related to implementing precise code navigation in Sourcegraph. Specifically:\n\n- It is an exported interface called Squir","stopReason":""} event: completion - data: {"completion":" Animal Interface\n\nThe selected code defines an interface called Animal. An interface in TypeScript is like a blueprint or contract that defines the structure of an object. Specifically:\n\n1. The purpose of this Animal interface is to define the shape of Animal objects -","stopReason":""} + data: {"completion":" Based on the code snippet and comments provided, Squirrel is an interface that has nothing to do with actual squirrels. It is related to implementing precise code navigation in Sourcegraph. Specifically:\n\n- It is an exported interface called Squirrel","stopReason":""} event: completion - data: {"completion":" Animal Interface\n\nThe selected code defines an interface called Animal. An interface in TypeScript is like a blueprint or contract that defines the structure of an object. Specifically:\n\n1. The purpose of this Animal interface is to define the shape of Animal objects - that","stopReason":""} + data: {"completion":" Based on the code snippet and comments provided, Squirrel is an interface that has nothing to do with actual squirrels. It is related to implementing precise code navigation in Sourcegraph. Specifically:\n\n- It is an exported interface called Squirrel.","stopReason":""} event: completion - data: {"completion":" Animal Interface\n\nThe selected code defines an interface called Animal. An interface in TypeScript is like a blueprint or contract that defines the structure of an object. Specifically:\n\n1. The purpose of this Animal interface is to define the shape of Animal objects - that is","stopReason":""} + data: {"completion":" Based on the code snippet and comments provided, Squirrel is an interface that has nothing to do with actual squirrels. It is related to implementing precise code navigation in Sourcegraph. Specifically:\n\n- It is an exported interface called Squirrel.\n\n-","stopReason":""} event: completion - data: {"completion":" Animal Interface\n\nThe selected code defines an interface called Animal. An interface in TypeScript is like a blueprint or contract that defines the structure of an object. Specifically:\n\n1. The purpose of this Animal interface is to define the shape of Animal objects - that is,","stopReason":""} + data: {"completion":" Based on the code snippet and comments provided, Squirrel is an interface that has nothing to do with actual squirrels. It is related to implementing precise code navigation in Sourcegraph. Specifically:\n\n- It is an exported interface called Squirrel.\n\n- The","stopReason":""} event: completion - data: {"completion":" Animal Interface\n\nThe selected code defines an interface called Animal. An interface in TypeScript is like a blueprint or contract that defines the structure of an object. Specifically:\n\n1. The purpose of this Animal interface is to define the shape of Animal objects - that is, to","stopReason":""} + data: {"completion":" Based on the code snippet and comments provided, Squirrel is an interface that has nothing to do with actual squirrels. It is related to implementing precise code navigation in Sourcegraph. Specifically:\n\n- It is an exported interface called Squirrel.\n\n- The comment","stopReason":""} event: completion - data: {"completion":" Animal Interface\n\nThe selected code defines an interface called Animal. An interface in TypeScript is like a blueprint or contract that defines the structure of an object. Specifically:\n\n1. The purpose of this Animal interface is to define the shape of Animal objects - that is, to specify","stopReason":""} + data: {"completion":" Based on the code snippet and comments provided, Squirrel is an interface that has nothing to do with actual squirrels. It is related to implementing precise code navigation in Sourcegraph. Specifically:\n\n- It is an exported interface called Squirrel.\n\n- The comment states","stopReason":""} event: completion - data: {"completion":" Animal Interface\n\nThe selected code defines an interface called Animal. An interface in TypeScript is like a blueprint or contract that defines the structure of an object. Specifically:\n\n1. The purpose of this Animal interface is to define the shape of Animal objects - that is, to specify what","stopReason":""} + data: {"completion":" Based on the code snippet and comments provided, Squirrel is an interface that has nothing to do with actual squirrels. It is related to implementing precise code navigation in Sourcegraph. Specifically:\n\n- It is an exported interface called Squirrel.\n\n- The comment states it","stopReason":""} event: completion - data: {"completion":" Animal Interface\n\nThe selected code defines an interface called Animal. An interface in TypeScript is like a blueprint or contract that defines the structure of an object. Specifically:\n\n1. The purpose of this Animal interface is to define the shape of Animal objects - that is, to specify what properties","stopReason":""} + data: {"completion":" Based on the code snippet and comments provided, Squirrel is an interface that has nothing to do with actual squirrels. It is related to implementing precise code navigation in Sourcegraph. Specifically:\n\n- It is an exported interface called Squirrel.\n\n- The comment states it \"","stopReason":""} event: completion - data: {"completion":" Animal Interface\n\nThe selected code defines an interface called Animal. An interface in TypeScript is like a blueprint or contract that defines the structure of an object. Specifically:\n\n1. The purpose of this Animal interface is to define the shape of Animal objects - that is, to specify what properties and","stopReason":""} + data: {"completion":" Based on the code snippet and comments provided, Squirrel is an interface that has nothing to do with actual squirrels. It is related to implementing precise code navigation in Sourcegraph. Specifically:\n\n- It is an exported interface called Squirrel.\n\n- The comment states it \"mock","stopReason":""} event: completion - data: {"completion":" Animal Interface\n\nThe selected code defines an interface called Animal. An interface in TypeScript is like a blueprint or contract that defines the structure of an object. Specifically:\n\n1. The purpose of this Animal interface is to define the shape of Animal objects - that is, to specify what properties and methods","stopReason":""} + data: {"completion":" Based on the code snippet and comments provided, Squirrel is an interface that has nothing to do with actual squirrels. It is related to implementing precise code navigation in Sourcegraph. Specifically:\n\n- It is an exported interface called Squirrel.\n\n- The comment states it \"mocks","stopReason":""} event: completion - data: {"completion":" Animal Interface\n\nThe selected code defines an interface called Animal. An interface in TypeScript is like a blueprint or contract that defines the structure of an object. Specifically:\n\n1. The purpose of this Animal interface is to define the shape of Animal objects - that is, to specify what properties and methods any","stopReason":""} + data: {"completion":" Based on the code snippet and comments provided, Squirrel is an interface that has nothing to do with actual squirrels. It is related to implementing precise code navigation in Sourcegraph. Specifically:\n\n- It is an exported interface called Squirrel.\n\n- The comment states it \"mocks something","stopReason":""} event: completion - data: {"completion":" Animal Interface\n\nThe selected code defines an interface called Animal. An interface in TypeScript is like a blueprint or contract that defines the structure of an object. Specifically:\n\n1. The purpose of this Animal interface is to define the shape of Animal objects - that is, to specify what properties and methods any object","stopReason":""} + data: {"completion":" Based on the code snippet and comments provided, Squirrel is an interface that has nothing to do with actual squirrels. It is related to implementing precise code navigation in Sourcegraph. Specifically:\n\n- It is an exported interface called Squirrel.\n\n- The comment states it \"mocks something completely","stopReason":""} event: completion - data: {"completion":" Animal Interface\n\nThe selected code defines an interface called Animal. An interface in TypeScript is like a blueprint or contract that defines the structure of an object. Specifically:\n\n1. The purpose of this Animal interface is to define the shape of Animal objects - that is, to specify what properties and methods any object implementing","stopReason":""} + data: {"completion":" Based on the code snippet and comments provided, Squirrel is an interface that has nothing to do with actual squirrels. It is related to implementing precise code navigation in Sourcegraph. Specifically:\n\n- It is an exported interface called Squirrel.\n\n- The comment states it \"mocks something completely unrelated","stopReason":""} event: completion - data: {"completion":" Animal Interface\n\nThe selected code defines an interface called Animal. An interface in TypeScript is like a blueprint or contract that defines the structure of an object. Specifically:\n\n1. The purpose of this Animal interface is to define the shape of Animal objects - that is, to specify what properties and methods any object implementing the","stopReason":""} + data: {"completion":" Based on the code snippet and comments provided, Squirrel is an interface that has nothing to do with actual squirrels. It is related to implementing precise code navigation in Sourcegraph. Specifically:\n\n- It is an exported interface called Squirrel.\n\n- The comment states it \"mocks something completely unrelated to","stopReason":""} event: completion - data: {"completion":" Animal Interface\n\nThe selected code defines an interface called Animal. An interface in TypeScript is like a blueprint or contract that defines the structure of an object. Specifically:\n\n1. The purpose of this Animal interface is to define the shape of Animal objects - that is, to specify what properties and methods any object implementing the Animal","stopReason":""} + data: {"completion":" Based on the code snippet and comments provided, Squirrel is an interface that has nothing to do with actual squirrels. It is related to implementing precise code navigation in Sourcegraph. Specifically:\n\n- It is an exported interface called Squirrel.\n\n- The comment states it \"mocks something completely unrelated to squir","stopReason":""} event: completion - data: {"completion":" Animal Interface\n\nThe selected code defines an interface called Animal. An interface in TypeScript is like a blueprint or contract that defines the structure of an object. Specifically:\n\n1. The purpose of this Animal interface is to define the shape of Animal objects - that is, to specify what properties and methods any object implementing the Animal interface","stopReason":""} + data: {"completion":" Based on the code snippet and comments provided, Squirrel is an interface that has nothing to do with actual squirrels. It is related to implementing precise code navigation in Sourcegraph. Specifically:\n\n- It is an exported interface called Squirrel.\n\n- The comment states it \"mocks something completely unrelated to squirrels","stopReason":""} event: completion - data: {"completion":" Animal Interface\n\nThe selected code defines an interface called Animal. An interface in TypeScript is like a blueprint or contract that defines the structure of an object. Specifically:\n\n1. The purpose of this Animal interface is to define the shape of Animal objects - that is, to specify what properties and methods any object implementing the Animal interface must","stopReason":""} + data: {"completion":" Based on the code snippet and comments provided, Squirrel is an interface that has nothing to do with actual squirrels. It is related to implementing precise code navigation in Sourcegraph. Specifically:\n\n- It is an exported interface called Squirrel.\n\n- The comment states it \"mocks something completely unrelated to squirrels\"","stopReason":""} event: completion - data: {"completion":" Animal Interface\n\nThe selected code defines an interface called Animal. An interface in TypeScript is like a blueprint or contract that defines the structure of an object. Specifically:\n\n1. The purpose of this Animal interface is to define the shape of Animal objects - that is, to specify what properties and methods any object implementing the Animal interface must have","stopReason":""} + data: {"completion":" Based on the code snippet and comments provided, Squirrel is an interface that has nothing to do with actual squirrels. It is related to implementing precise code navigation in Sourcegraph. Specifically:\n\n- It is an exported interface called Squirrel.\n\n- The comment states it \"mocks something completely unrelated to squirrels\" and","stopReason":""} event: completion - data: {"completion":" Animal Interface\n\nThe selected code defines an interface called Animal. An interface in TypeScript is like a blueprint or contract that defines the structure of an object. Specifically:\n\n1. The purpose of this Animal interface is to define the shape of Animal objects - that is, to specify what properties and methods any object implementing the Animal interface must have.","stopReason":""} + data: {"completion":" Based on the code snippet and comments provided, Squirrel is an interface that has nothing to do with actual squirrels. It is related to implementing precise code navigation in Sourcegraph. Specifically:\n\n- It is an exported interface called Squirrel.\n\n- The comment states it \"mocks something completely unrelated to squirrels\" and is","stopReason":""} event: completion - data: {"completion":" Animal Interface\n\nThe selected code defines an interface called Animal. An interface in TypeScript is like a blueprint or contract that defines the structure of an object. Specifically:\n\n1. The purpose of this Animal interface is to define the shape of Animal objects - that is, to specify what properties and methods any object implementing the Animal interface must have. ","stopReason":""} + data: {"completion":" Based on the code snippet and comments provided, Squirrel is an interface that has nothing to do with actual squirrels. It is related to implementing precise code navigation in Sourcegraph. Specifically:\n\n- It is an exported interface called Squirrel.\n\n- The comment states it \"mocks something completely unrelated to squirrels\" and is \"","stopReason":""} event: completion - data: {"completion":" Animal Interface\n\nThe selected code defines an interface called Animal. An interface in TypeScript is like a blueprint or contract that defines the structure of an object. Specifically:\n\n1. The purpose of this Animal interface is to define the shape of Animal objects - that is, to specify what properties and methods any object implementing the Animal interface must have. \n\n2","stopReason":""} + data: {"completion":" Based on the code snippet and comments provided, Squirrel is an interface that has nothing to do with actual squirrels. It is related to implementing precise code navigation in Sourcegraph. Specifically:\n\n- It is an exported interface called Squirrel.\n\n- The comment states it \"mocks something completely unrelated to squirrels\" and is \"related","stopReason":""} event: completion - data: {"completion":" Animal Interface\n\nThe selected code defines an interface called Animal. An interface in TypeScript is like a blueprint or contract that defines the structure of an object. Specifically:\n\n1. The purpose of this Animal interface is to define the shape of Animal objects - that is, to specify what properties and methods any object implementing the Animal interface must have. \n\n2.","stopReason":""} + data: {"completion":" Based on the code snippet and comments provided, Squirrel is an interface that has nothing to do with actual squirrels. It is related to implementing precise code navigation in Sourcegraph. Specifically:\n\n- It is an exported interface called Squirrel.\n\n- The comment states it \"mocks something completely unrelated to squirrels\" and is \"related to","stopReason":""} event: completion - data: {"completion":" Animal Interface\n\nThe selected code defines an interface called Animal. An interface in TypeScript is like a blueprint or contract that defines the structure of an object. Specifically:\n\n1. The purpose of this Animal interface is to define the shape of Animal objects - that is, to specify what properties and methods any object implementing the Animal interface must have. \n\n2. The","stopReason":""} + data: {"completion":" Based on the code snippet and comments provided, Squirrel is an interface that has nothing to do with actual squirrels. It is related to implementing precise code navigation in Sourcegraph. Specifically:\n\n- It is an exported interface called Squirrel.\n\n- The comment states it \"mocks something completely unrelated to squirrels\" and is \"related to the","stopReason":""} event: completion - data: {"completion":" Animal Interface\n\nThe selected code defines an interface called Animal. An interface in TypeScript is like a blueprint or contract that defines the structure of an object. Specifically:\n\n1. The purpose of this Animal interface is to define the shape of Animal objects - that is, to specify what properties and methods any object implementing the Animal interface must have. \n\n2. The Animal","stopReason":""} + data: {"completion":" Based on the code snippet and comments provided, Squirrel is an interface that has nothing to do with actual squirrels. It is related to implementing precise code navigation in Sourcegraph. Specifically:\n\n- It is an exported interface called Squirrel.\n\n- The comment states it \"mocks something completely unrelated to squirrels\" and is \"related to the implementation","stopReason":""} event: completion - data: {"completion":" Animal Interface\n\nThe selected code defines an interface called Animal. An interface in TypeScript is like a blueprint or contract that defines the structure of an object. Specifically:\n\n1. The purpose of this Animal interface is to define the shape of Animal objects - that is, to specify what properties and methods any object implementing the Animal interface must have. \n\n2. The Animal interface","stopReason":""} + data: {"completion":" Based on the code snippet and comments provided, Squirrel is an interface that has nothing to do with actual squirrels. It is related to implementing precise code navigation in Sourcegraph. Specifically:\n\n- It is an exported interface called Squirrel.\n\n- The comment states it \"mocks something completely unrelated to squirrels\" and is \"related to the implementation of","stopReason":""} event: completion - data: {"completion":" Animal Interface\n\nThe selected code defines an interface called Animal. An interface in TypeScript is like a blueprint or contract that defines the structure of an object. Specifically:\n\n1. The purpose of this Animal interface is to define the shape of Animal objects - that is, to specify what properties and methods any object implementing the Animal interface must have. \n\n2. The Animal interface itself","stopReason":""} + data: {"completion":" Based on the code snippet and comments provided, Squirrel is an interface that has nothing to do with actual squirrels. It is related to implementing precise code navigation in Sourcegraph. Specifically:\n\n- It is an exported interface called Squirrel.\n\n- The comment states it \"mocks something completely unrelated to squirrels\" and is \"related to the implementation of precise","stopReason":""} event: completion - data: {"completion":" Animal Interface\n\nThe selected code defines an interface called Animal. An interface in TypeScript is like a blueprint or contract that defines the structure of an object. Specifically:\n\n1. The purpose of this Animal interface is to define the shape of Animal objects - that is, to specify what properties and methods any object implementing the Animal interface must have. \n\n2. The Animal interface itself does","stopReason":""} + data: {"completion":" Based on the code snippet and comments provided, Squirrel is an interface that has nothing to do with actual squirrels. It is related to implementing precise code navigation in Sourcegraph. Specifically:\n\n- It is an exported interface called Squirrel.\n\n- The comment states it \"mocks something completely unrelated to squirrels\" and is \"related to the implementation of precise code","stopReason":""} event: completion - data: {"completion":" Animal Interface\n\nThe selected code defines an interface called Animal. An interface in TypeScript is like a blueprint or contract that defines the structure of an object. Specifically:\n\n1. The purpose of this Animal interface is to define the shape of Animal objects - that is, to specify what properties and methods any object implementing the Animal interface must have. \n\n2. The Animal interface itself does not","stopReason":""} + data: {"completion":" Based on the code snippet and comments provided, Squirrel is an interface that has nothing to do with actual squirrels. It is related to implementing precise code navigation in Sourcegraph. Specifically:\n\n- It is an exported interface called Squirrel.\n\n- The comment states it \"mocks something completely unrelated to squirrels\" and is \"related to the implementation of precise code navigation","stopReason":""} event: completion - data: {"completion":" Animal Interface\n\nThe selected code defines an interface called Animal. An interface in TypeScript is like a blueprint or contract that defines the structure of an object. Specifically:\n\n1. The purpose of this Animal interface is to define the shape of Animal objects - that is, to specify what properties and methods any object implementing the Animal interface must have. \n\n2. The Animal interface itself does not take","stopReason":""} + data: {"completion":" Based on the code snippet and comments provided, Squirrel is an interface that has nothing to do with actual squirrels. It is related to implementing precise code navigation in Sourcegraph. Specifically:\n\n- It is an exported interface called Squirrel.\n\n- The comment states it \"mocks something completely unrelated to squirrels\" and is \"related to the implementation of precise code navigation in","stopReason":""} event: completion - data: {"completion":" Animal Interface\n\nThe selected code defines an interface called Animal. An interface in TypeScript is like a blueprint or contract that defines the structure of an object. Specifically:\n\n1. The purpose of this Animal interface is to define the shape of Animal objects - that is, to specify what properties and methods any object implementing the Animal interface must have. \n\n2. The Animal interface itself does not take any","stopReason":""} + data: {"completion":" Based on the code snippet and comments provided, Squirrel is an interface that has nothing to do with actual squirrels. It is related to implementing precise code navigation in Sourcegraph. Specifically:\n\n- It is an exported interface called Squirrel.\n\n- The comment states it \"mocks something completely unrelated to squirrels\" and is \"related to the implementation of precise code navigation in Source","stopReason":""} event: completion - data: {"completion":" Animal Interface\n\nThe selected code defines an interface called Animal. An interface in TypeScript is like a blueprint or contract that defines the structure of an object. Specifically:\n\n1. The purpose of this Animal interface is to define the shape of Animal objects - that is, to specify what properties and methods any object implementing the Animal interface must have. \n\n2. The Animal interface itself does not take any inputs","stopReason":""} + data: {"completion":" Based on the code snippet and comments provided, Squirrel is an interface that has nothing to do with actual squirrels. It is related to implementing precise code navigation in Sourcegraph. Specifically:\n\n- It is an exported interface called Squirrel.\n\n- The comment states it \"mocks something completely unrelated to squirrels\" and is \"related to the implementation of precise code navigation in Sourcegraph","stopReason":""} event: completion - data: {"completion":" Animal Interface\n\nThe selected code defines an interface called Animal. An interface in TypeScript is like a blueprint or contract that defines the structure of an object. Specifically:\n\n1. The purpose of this Animal interface is to define the shape of Animal objects - that is, to specify what properties and methods any object implementing the Animal interface must have. \n\n2. The Animal interface itself does not take any inputs.","stopReason":""} + data: {"completion":" Based on the code snippet and comments provided, Squirrel is an interface that has nothing to do with actual squirrels. It is related to implementing precise code navigation in Sourcegraph. Specifically:\n\n- It is an exported interface called Squirrel.\n\n- The comment states it \"mocks something completely unrelated to squirrels\" and is \"related to the implementation of precise code navigation in Sourcegraph\".","stopReason":""} event: completion - data: {"completion":" Animal Interface\n\nThe selected code defines an interface called Animal. An interface in TypeScript is like a blueprint or contract that defines the structure of an object. Specifically:\n\n1. The purpose of this Animal interface is to define the shape of Animal objects - that is, to specify what properties and methods any object implementing the Animal interface must have. \n\n2. The Animal interface itself does not take any inputs. However","stopReason":""} + data: {"completion":" Based on the code snippet and comments provided, Squirrel is an interface that has nothing to do with actual squirrels. It is related to implementing precise code navigation in Sourcegraph. Specifically:\n\n- It is an exported interface called Squirrel.\n\n- The comment states it \"mocks something completely unrelated to squirrels\" and is \"related to the implementation of precise code navigation in Sourcegraph\".\n\nSo","stopReason":""} event: completion - data: {"completion":" Animal Interface\n\nThe selected code defines an interface called Animal. An interface in TypeScript is like a blueprint or contract that defines the structure of an object. Specifically:\n\n1. The purpose of this Animal interface is to define the shape of Animal objects - that is, to specify what properties and methods any object implementing the Animal interface must have. \n\n2. The Animal interface itself does not take any inputs. However,","stopReason":""} + data: {"completion":" Based on the code snippet and comments provided, Squirrel is an interface that has nothing to do with actual squirrels. It is related to implementing precise code navigation in Sourcegraph. Specifically:\n\n- It is an exported interface called Squirrel.\n\n- The comment states it \"mocks something completely unrelated to squirrels\" and is \"related to the implementation of precise code navigation in Sourcegraph\".\n\nSo Squ","stopReason":""} event: completion - data: {"completion":" Animal Interface\n\nThe selected code defines an interface called Animal. An interface in TypeScript is like a blueprint or contract that defines the structure of an object. Specifically:\n\n1. The purpose of this Animal interface is to define the shape of Animal objects - that is, to specify what properties and methods any object implementing the Animal interface must have. \n\n2. The Animal interface itself does not take any inputs. However, any","stopReason":""} + data: {"completion":" Based on the code snippet and comments provided, Squirrel is an interface that has nothing to do with actual squirrels. It is related to implementing precise code navigation in Sourcegraph. Specifically:\n\n- It is an exported interface called Squirrel.\n\n- The comment states it \"mocks something completely unrelated to squirrels\" and is \"related to the implementation of precise code navigation in Sourcegraph\".\n\nSo Squir","stopReason":""} event: completion - data: {"completion":" Animal Interface\n\nThe selected code defines an interface called Animal. An interface in TypeScript is like a blueprint or contract that defines the structure of an object. Specifically:\n\n1. The purpose of this Animal interface is to define the shape of Animal objects - that is, to specify what properties and methods any object implementing the Animal interface must have. \n\n2. The Animal interface itself does not take any inputs. However, any concrete","stopReason":""} + data: {"completion":" Based on the code snippet and comments provided, Squirrel is an interface that has nothing to do with actual squirrels. It is related to implementing precise code navigation in Sourcegraph. Specifically:\n\n- It is an exported interface called Squirrel.\n\n- The comment states it \"mocks something completely unrelated to squirrels\" and is \"related to the implementation of precise code navigation in Sourcegraph\".\n\nSo Squirrel","stopReason":""} event: completion - data: {"completion":" Animal Interface\n\nThe selected code defines an interface called Animal. An interface in TypeScript is like a blueprint or contract that defines the structure of an object. Specifically:\n\n1. The purpose of this Animal interface is to define the shape of Animal objects - that is, to specify what properties and methods any object implementing the Animal interface must have. \n\n2. The Animal interface itself does not take any inputs. However, any concrete classes","stopReason":""} + data: {"completion":" Based on the code snippet and comments provided, Squirrel is an interface that has nothing to do with actual squirrels. It is related to implementing precise code navigation in Sourcegraph. Specifically:\n\n- It is an exported interface called Squirrel.\n\n- The comment states it \"mocks something completely unrelated to squirrels\" and is \"related to the implementation of precise code navigation in Sourcegraph\".\n\nSo Squirrel seems","stopReason":""} event: completion - data: {"completion":" Animal Interface\n\nThe selected code defines an interface called Animal. An interface in TypeScript is like a blueprint or contract that defines the structure of an object. Specifically:\n\n1. The purpose of this Animal interface is to define the shape of Animal objects - that is, to specify what properties and methods any object implementing the Animal interface must have. \n\n2. The Animal interface itself does not take any inputs. However, any concrete classes that","stopReason":""} + data: {"completion":" Based on the code snippet and comments provided, Squirrel is an interface that has nothing to do with actual squirrels. It is related to implementing precise code navigation in Sourcegraph. Specifically:\n\n- It is an exported interface called Squirrel.\n\n- The comment states it \"mocks something completely unrelated to squirrels\" and is \"related to the implementation of precise code navigation in Sourcegraph\".\n\nSo Squirrel seems to","stopReason":""} event: completion - data: {"completion":" Animal Interface\n\nThe selected code defines an interface called Animal. An interface in TypeScript is like a blueprint or contract that defines the structure of an object. Specifically:\n\n1. The purpose of this Animal interface is to define the shape of Animal objects - that is, to specify what properties and methods any object implementing the Animal interface must have. \n\n2. The Animal interface itself does not take any inputs. However, any concrete classes that implement","stopReason":""} + data: {"completion":" Based on the code snippet and comments provided, Squirrel is an interface that has nothing to do with actual squirrels. It is related to implementing precise code navigation in Sourcegraph. Specifically:\n\n- It is an exported interface called Squirrel.\n\n- The comment states it \"mocks something completely unrelated to squirrels\" and is \"related to the implementation of precise code navigation in Sourcegraph\".\n\nSo Squirrel seems to be","stopReason":""} event: completion - data: {"completion":" Animal Interface\n\nThe selected code defines an interface called Animal. An interface in TypeScript is like a blueprint or contract that defines the structure of an object. Specifically:\n\n1. The purpose of this Animal interface is to define the shape of Animal objects - that is, to specify what properties and methods any object implementing the Animal interface must have. \n\n2. The Animal interface itself does not take any inputs. However, any concrete classes that implement the","stopReason":""} + data: {"completion":" Based on the code snippet and comments provided, Squirrel is an interface that has nothing to do with actual squirrels. It is related to implementing precise code navigation in Sourcegraph. Specifically:\n\n- It is an exported interface called Squirrel.\n\n- The comment states it \"mocks something completely unrelated to squirrels\" and is \"related to the implementation of precise code navigation in Sourcegraph\".\n\nSo Squirrel seems to be some","stopReason":""} event: completion - data: {"completion":" Animal Interface\n\nThe selected code defines an interface called Animal. An interface in TypeScript is like a blueprint or contract that defines the structure of an object. Specifically:\n\n1. The purpose of this Animal interface is to define the shape of Animal objects - that is, to specify what properties and methods any object implementing the Animal interface must have. \n\n2. The Animal interface itself does not take any inputs. However, any concrete classes that implement the Animal","stopReason":""} + data: {"completion":" Based on the code snippet and comments provided, Squirrel is an interface that has nothing to do with actual squirrels. It is related to implementing precise code navigation in Sourcegraph. Specifically:\n\n- It is an exported interface called Squirrel.\n\n- The comment states it \"mocks something completely unrelated to squirrels\" and is \"related to the implementation of precise code navigation in Sourcegraph\".\n\nSo Squirrel seems to be some sort","stopReason":""} event: completion - data: {"completion":" Animal Interface\n\nThe selected code defines an interface called Animal. An interface in TypeScript is like a blueprint or contract that defines the structure of an object. Specifically:\n\n1. The purpose of this Animal interface is to define the shape of Animal objects - that is, to specify what properties and methods any object implementing the Animal interface must have. \n\n2. The Animal interface itself does not take any inputs. However, any concrete classes that implement the Animal interface","stopReason":""} + data: {"completion":" Based on the code snippet and comments provided, Squirrel is an interface that has nothing to do with actual squirrels. It is related to implementing precise code navigation in Sourcegraph. Specifically:\n\n- It is an exported interface called Squirrel.\n\n- The comment states it \"mocks something completely unrelated to squirrels\" and is \"related to the implementation of precise code navigation in Sourcegraph\".\n\nSo Squirrel seems to be some sort of","stopReason":""} event: completion - data: {"completion":" Animal Interface\n\nThe selected code defines an interface called Animal. An interface in TypeScript is like a blueprint or contract that defines the structure of an object. Specifically:\n\n1. The purpose of this Animal interface is to define the shape of Animal objects - that is, to specify what properties and methods any object implementing the Animal interface must have. \n\n2. The Animal interface itself does not take any inputs. However, any concrete classes that implement the Animal interface would","stopReason":""} + data: {"completion":" Based on the code snippet and comments provided, Squirrel is an interface that has nothing to do with actual squirrels. It is related to implementing precise code navigation in Sourcegraph. Specifically:\n\n- It is an exported interface called Squirrel.\n\n- The comment states it \"mocks something completely unrelated to squirrels\" and is \"related to the implementation of precise code navigation in Sourcegraph\".\n\nSo Squirrel seems to be some sort of interface","stopReason":""} event: completion - data: {"completion":" Animal Interface\n\nThe selected code defines an interface called Animal. An interface in TypeScript is like a blueprint or contract that defines the structure of an object. Specifically:\n\n1. The purpose of this Animal interface is to define the shape of Animal objects - that is, to specify what properties and methods any object implementing the Animal interface must have. \n\n2. The Animal interface itself does not take any inputs. However, any concrete classes that implement the Animal interface would take","stopReason":""} + data: {"completion":" Based on the code snippet and comments provided, Squirrel is an interface that has nothing to do with actual squirrels. It is related to implementing precise code navigation in Sourcegraph. Specifically:\n\n- It is an exported interface called Squirrel.\n\n- The comment states it \"mocks something completely unrelated to squirrels\" and is \"related to the implementation of precise code navigation in Sourcegraph\".\n\nSo Squirrel seems to be some sort of interface used","stopReason":""} event: completion - data: {"completion":" Animal Interface\n\nThe selected code defines an interface called Animal. An interface in TypeScript is like a blueprint or contract that defines the structure of an object. Specifically:\n\n1. The purpose of this Animal interface is to define the shape of Animal objects - that is, to specify what properties and methods any object implementing the Animal interface must have. \n\n2. The Animal interface itself does not take any inputs. However, any concrete classes that implement the Animal interface would take inputs","stopReason":""} + data: {"completion":" Based on the code snippet and comments provided, Squirrel is an interface that has nothing to do with actual squirrels. It is related to implementing precise code navigation in Sourcegraph. Specifically:\n\n- It is an exported interface called Squirrel.\n\n- The comment states it \"mocks something completely unrelated to squirrels\" and is \"related to the implementation of precise code navigation in Sourcegraph\".\n\nSo Squirrel seems to be some sort of interface used internally","stopReason":""} event: completion - data: {"completion":" Animal Interface\n\nThe selected code defines an interface called Animal. An interface in TypeScript is like a blueprint or contract that defines the structure of an object. Specifically:\n\n1. The purpose of this Animal interface is to define the shape of Animal objects - that is, to specify what properties and methods any object implementing the Animal interface must have. \n\n2. The Animal interface itself does not take any inputs. However, any concrete classes that implement the Animal interface would take inputs to","stopReason":""} + data: {"completion":" Based on the code snippet and comments provided, Squirrel is an interface that has nothing to do with actual squirrels. It is related to implementing precise code navigation in Sourcegraph. Specifically:\n\n- It is an exported interface called Squirrel.\n\n- The comment states it \"mocks something completely unrelated to squirrels\" and is \"related to the implementation of precise code navigation in Sourcegraph\".\n\nSo Squirrel seems to be some sort of interface used internally by","stopReason":""} event: completion - data: {"completion":" Animal Interface\n\nThe selected code defines an interface called Animal. An interface in TypeScript is like a blueprint or contract that defines the structure of an object. Specifically:\n\n1. The purpose of this Animal interface is to define the shape of Animal objects - that is, to specify what properties and methods any object implementing the Animal interface must have. \n\n2. The Animal interface itself does not take any inputs. However, any concrete classes that implement the Animal interface would take inputs to instantiate","stopReason":""} + data: {"completion":" Based on the code snippet and comments provided, Squirrel is an interface that has nothing to do with actual squirrels. It is related to implementing precise code navigation in Sourcegraph. Specifically:\n\n- It is an exported interface called Squirrel.\n\n- The comment states it \"mocks something completely unrelated to squirrels\" and is \"related to the implementation of precise code navigation in Sourcegraph\".\n\nSo Squirrel seems to be some sort of interface used internally by Source","stopReason":""} event: completion - data: {"completion":" Animal Interface\n\nThe selected code defines an interface called Animal. An interface in TypeScript is like a blueprint or contract that defines the structure of an object. Specifically:\n\n1. The purpose of this Animal interface is to define the shape of Animal objects - that is, to specify what properties and methods any object implementing the Animal interface must have. \n\n2. The Animal interface itself does not take any inputs. However, any concrete classes that implement the Animal interface would take inputs to instantiate an","stopReason":""} + data: {"completion":" Based on the code snippet and comments provided, Squirrel is an interface that has nothing to do with actual squirrels. It is related to implementing precise code navigation in Sourcegraph. Specifically:\n\n- It is an exported interface called Squirrel.\n\n- The comment states it \"mocks something completely unrelated to squirrels\" and is \"related to the implementation of precise code navigation in Sourcegraph\".\n\nSo Squirrel seems to be some sort of interface used internally by Sourcegraph","stopReason":""} event: completion - data: {"completion":" Animal Interface\n\nThe selected code defines an interface called Animal. An interface in TypeScript is like a blueprint or contract that defines the structure of an object. Specifically:\n\n1. The purpose of this Animal interface is to define the shape of Animal objects - that is, to specify what properties and methods any object implementing the Animal interface must have. \n\n2. The Animal interface itself does not take any inputs. However, any concrete classes that implement the Animal interface would take inputs to instantiate an object","stopReason":""} + data: {"completion":" Based on the code snippet and comments provided, Squirrel is an interface that has nothing to do with actual squirrels. It is related to implementing precise code navigation in Sourcegraph. Specifically:\n\n- It is an exported interface called Squirrel.\n\n- The comment states it \"mocks something completely unrelated to squirrels\" and is \"related to the implementation of precise code navigation in Sourcegraph\".\n\nSo Squirrel seems to be some sort of interface used internally by Sourcegraph to","stopReason":""} event: completion - data: {"completion":" Animal Interface\n\nThe selected code defines an interface called Animal. An interface in TypeScript is like a blueprint or contract that defines the structure of an object. Specifically:\n\n1. The purpose of this Animal interface is to define the shape of Animal objects - that is, to specify what properties and methods any object implementing the Animal interface must have. \n\n2. The Animal interface itself does not take any inputs. However, any concrete classes that implement the Animal interface would take inputs to instantiate an object (","stopReason":""} + data: {"completion":" Based on the code snippet and comments provided, Squirrel is an interface that has nothing to do with actual squirrels. It is related to implementing precise code navigation in Sourcegraph. Specifically:\n\n- It is an exported interface called Squirrel.\n\n- The comment states it \"mocks something completely unrelated to squirrels\" and is \"related to the implementation of precise code navigation in Sourcegraph\".\n\nSo Squirrel seems to be some sort of interface used internally by Sourcegraph to help","stopReason":""} event: completion - data: {"completion":" Animal Interface\n\nThe selected code defines an interface called Animal. An interface in TypeScript is like a blueprint or contract that defines the structure of an object. Specifically:\n\n1. The purpose of this Animal interface is to define the shape of Animal objects - that is, to specify what properties and methods any object implementing the Animal interface must have. \n\n2. The Animal interface itself does not take any inputs. However, any concrete classes that implement the Animal interface would take inputs to instantiate an object (for","stopReason":""} + data: {"completion":" Based on the code snippet and comments provided, Squirrel is an interface that has nothing to do with actual squirrels. It is related to implementing precise code navigation in Sourcegraph. Specifically:\n\n- It is an exported interface called Squirrel.\n\n- The comment states it \"mocks something completely unrelated to squirrels\" and is \"related to the implementation of precise code navigation in Sourcegraph\".\n\nSo Squirrel seems to be some sort of interface used internally by Sourcegraph to help with","stopReason":""} event: completion - data: {"completion":" Animal Interface\n\nThe selected code defines an interface called Animal. An interface in TypeScript is like a blueprint or contract that defines the structure of an object. Specifically:\n\n1. The purpose of this Animal interface is to define the shape of Animal objects - that is, to specify what properties and methods any object implementing the Animal interface must have. \n\n2. The Animal interface itself does not take any inputs. However, any concrete classes that implement the Animal interface would take inputs to instantiate an object (for example","stopReason":""} + data: {"completion":" Based on the code snippet and comments provided, Squirrel is an interface that has nothing to do with actual squirrels. It is related to implementing precise code navigation in Sourcegraph. Specifically:\n\n- It is an exported interface called Squirrel.\n\n- The comment states it \"mocks something completely unrelated to squirrels\" and is \"related to the implementation of precise code navigation in Sourcegraph\".\n\nSo Squirrel seems to be some sort of interface used internally by Sourcegraph to help with implementing","stopReason":""} event: completion - data: {"completion":" Animal Interface\n\nThe selected code defines an interface called Animal. An interface in TypeScript is like a blueprint or contract that defines the structure of an object. Specifically:\n\n1. The purpose of this Animal interface is to define the shape of Animal objects - that is, to specify what properties and methods any object implementing the Animal interface must have. \n\n2. The Animal interface itself does not take any inputs. However, any concrete classes that implement the Animal interface would take inputs to instantiate an object (for example,","stopReason":""} + data: {"completion":" Based on the code snippet and comments provided, Squirrel is an interface that has nothing to do with actual squirrels. It is related to implementing precise code navigation in Sourcegraph. Specifically:\n\n- It is an exported interface called Squirrel.\n\n- The comment states it \"mocks something completely unrelated to squirrels\" and is \"related to the implementation of precise code navigation in Sourcegraph\".\n\nSo Squirrel seems to be some sort of interface used internally by Sourcegraph to help with implementing precise","stopReason":""} event: completion - data: {"completion":" Animal Interface\n\nThe selected code defines an interface called Animal. An interface in TypeScript is like a blueprint or contract that defines the structure of an object. Specifically:\n\n1. The purpose of this Animal interface is to define the shape of Animal objects - that is, to specify what properties and methods any object implementing the Animal interface must have. \n\n2. The Animal interface itself does not take any inputs. However, any concrete classes that implement the Animal interface would take inputs to instantiate an object (for example, constructor","stopReason":""} + data: {"completion":" Based on the code snippet and comments provided, Squirrel is an interface that has nothing to do with actual squirrels. It is related to implementing precise code navigation in Sourcegraph. Specifically:\n\n- It is an exported interface called Squirrel.\n\n- The comment states it \"mocks something completely unrelated to squirrels\" and is \"related to the implementation of precise code navigation in Sourcegraph\".\n\nSo Squirrel seems to be some sort of interface used internally by Sourcegraph to help with implementing precise code","stopReason":""} event: completion - data: {"completion":" Animal Interface\n\nThe selected code defines an interface called Animal. An interface in TypeScript is like a blueprint or contract that defines the structure of an object. Specifically:\n\n1. The purpose of this Animal interface is to define the shape of Animal objects - that is, to specify what properties and methods any object implementing the Animal interface must have. \n\n2. The Animal interface itself does not take any inputs. However, any concrete classes that implement the Animal interface would take inputs to instantiate an object (for example, constructor arguments","stopReason":""} + data: {"completion":" Based on the code snippet and comments provided, Squirrel is an interface that has nothing to do with actual squirrels. It is related to implementing precise code navigation in Sourcegraph. Specifically:\n\n- It is an exported interface called Squirrel.\n\n- The comment states it \"mocks something completely unrelated to squirrels\" and is \"related to the implementation of precise code navigation in Sourcegraph\".\n\nSo Squirrel seems to be some sort of interface used internally by Sourcegraph to help with implementing precise code navigation","stopReason":""} event: completion - data: {"completion":" Animal Interface\n\nThe selected code defines an interface called Animal. An interface in TypeScript is like a blueprint or contract that defines the structure of an object. Specifically:\n\n1. The purpose of this Animal interface is to define the shape of Animal objects - that is, to specify what properties and methods any object implementing the Animal interface must have. \n\n2. The Animal interface itself does not take any inputs. However, any concrete classes that implement the Animal interface would take inputs to instantiate an object (for example, constructor arguments).","stopReason":""} + data: {"completion":" Based on the code snippet and comments provided, Squirrel is an interface that has nothing to do with actual squirrels. It is related to implementing precise code navigation in Sourcegraph. Specifically:\n\n- It is an exported interface called Squirrel.\n\n- The comment states it \"mocks something completely unrelated to squirrels\" and is \"related to the implementation of precise code navigation in Sourcegraph\".\n\nSo Squirrel seems to be some sort of interface used internally by Sourcegraph to help with implementing precise code navigation,","stopReason":""} event: completion - data: {"completion":" Animal Interface\n\nThe selected code defines an interface called Animal. An interface in TypeScript is like a blueprint or contract that defines the structure of an object. Specifically:\n\n1. The purpose of this Animal interface is to define the shape of Animal objects - that is, to specify what properties and methods any object implementing the Animal interface must have. \n\n2. The Animal interface itself does not take any inputs. However, any concrete classes that implement the Animal interface would take inputs to instantiate an object (for example, constructor arguments).\n\n3","stopReason":""} + data: {"completion":" Based on the code snippet and comments provided, Squirrel is an interface that has nothing to do with actual squirrels. It is related to implementing precise code navigation in Sourcegraph. Specifically:\n\n- It is an exported interface called Squirrel.\n\n- The comment states it \"mocks something completely unrelated to squirrels\" and is \"related to the implementation of precise code navigation in Sourcegraph\".\n\nSo Squirrel seems to be some sort of interface used internally by Sourcegraph to help with implementing precise code navigation, but","stopReason":""} event: completion - data: {"completion":" Animal Interface\n\nThe selected code defines an interface called Animal. An interface in TypeScript is like a blueprint or contract that defines the structure of an object. Specifically:\n\n1. The purpose of this Animal interface is to define the shape of Animal objects - that is, to specify what properties and methods any object implementing the Animal interface must have. \n\n2. The Animal interface itself does not take any inputs. However, any concrete classes that implement the Animal interface would take inputs to instantiate an object (for example, constructor arguments).\n\n3.","stopReason":""} + data: {"completion":" Based on the code snippet and comments provided, Squirrel is an interface that has nothing to do with actual squirrels. It is related to implementing precise code navigation in Sourcegraph. Specifically:\n\n- It is an exported interface called Squirrel.\n\n- The comment states it \"mocks something completely unrelated to squirrels\" and is \"related to the implementation of precise code navigation in Sourcegraph\".\n\nSo Squirrel seems to be some sort of interface used internally by Sourcegraph to help with implementing precise code navigation, but isn","stopReason":""} event: completion - data: {"completion":" Animal Interface\n\nThe selected code defines an interface called Animal. An interface in TypeScript is like a blueprint or contract that defines the structure of an object. Specifically:\n\n1. The purpose of this Animal interface is to define the shape of Animal objects - that is, to specify what properties and methods any object implementing the Animal interface must have. \n\n2. The Animal interface itself does not take any inputs. However, any concrete classes that implement the Animal interface would take inputs to instantiate an object (for example, constructor arguments).\n\n3. Similarly","stopReason":""} + data: {"completion":" Based on the code snippet and comments provided, Squirrel is an interface that has nothing to do with actual squirrels. It is related to implementing precise code navigation in Sourcegraph. Specifically:\n\n- It is an exported interface called Squirrel.\n\n- The comment states it \"mocks something completely unrelated to squirrels\" and is \"related to the implementation of precise code navigation in Sourcegraph\".\n\nSo Squirrel seems to be some sort of interface used internally by Sourcegraph to help with implementing precise code navigation, but isn't","stopReason":""} event: completion - data: {"completion":" Animal Interface\n\nThe selected code defines an interface called Animal. An interface in TypeScript is like a blueprint or contract that defines the structure of an object. Specifically:\n\n1. The purpose of this Animal interface is to define the shape of Animal objects - that is, to specify what properties and methods any object implementing the Animal interface must have. \n\n2. The Animal interface itself does not take any inputs. However, any concrete classes that implement the Animal interface would take inputs to instantiate an object (for example, constructor arguments).\n\n3. Similarly,","stopReason":""} + data: {"completion":" Based on the code snippet and comments provided, Squirrel is an interface that has nothing to do with actual squirrels. It is related to implementing precise code navigation in Sourcegraph. Specifically:\n\n- It is an exported interface called Squirrel.\n\n- The comment states it \"mocks something completely unrelated to squirrels\" and is \"related to the implementation of precise code navigation in Sourcegraph\".\n\nSo Squirrel seems to be some sort of interface used internally by Sourcegraph to help with implementing precise code navigation, but isn't directly","stopReason":""} event: completion - data: {"completion":" Animal Interface\n\nThe selected code defines an interface called Animal. An interface in TypeScript is like a blueprint or contract that defines the structure of an object. Specifically:\n\n1. The purpose of this Animal interface is to define the shape of Animal objects - that is, to specify what properties and methods any object implementing the Animal interface must have. \n\n2. The Animal interface itself does not take any inputs. However, any concrete classes that implement the Animal interface would take inputs to instantiate an object (for example, constructor arguments).\n\n3. Similarly, the","stopReason":""} + data: {"completion":" Based on the code snippet and comments provided, Squirrel is an interface that has nothing to do with actual squirrels. It is related to implementing precise code navigation in Sourcegraph. Specifically:\n\n- It is an exported interface called Squirrel.\n\n- The comment states it \"mocks something completely unrelated to squirrels\" and is \"related to the implementation of precise code navigation in Sourcegraph\".\n\nSo Squirrel seems to be some sort of interface used internally by Sourcegraph to help with implementing precise code navigation, but isn't directly related","stopReason":""} event: completion - data: {"completion":" Animal Interface\n\nThe selected code defines an interface called Animal. An interface in TypeScript is like a blueprint or contract that defines the structure of an object. Specifically:\n\n1. The purpose of this Animal interface is to define the shape of Animal objects - that is, to specify what properties and methods any object implementing the Animal interface must have. \n\n2. The Animal interface itself does not take any inputs. However, any concrete classes that implement the Animal interface would take inputs to instantiate an object (for example, constructor arguments).\n\n3. Similarly, the Animal","stopReason":""} + data: {"completion":" Based on the code snippet and comments provided, Squirrel is an interface that has nothing to do with actual squirrels. It is related to implementing precise code navigation in Sourcegraph. Specifically:\n\n- It is an exported interface called Squirrel.\n\n- The comment states it \"mocks something completely unrelated to squirrels\" and is \"related to the implementation of precise code navigation in Sourcegraph\".\n\nSo Squirrel seems to be some sort of interface used internally by Sourcegraph to help with implementing precise code navigation, but isn't directly related to","stopReason":""} event: completion - data: {"completion":" Animal Interface\n\nThe selected code defines an interface called Animal. An interface in TypeScript is like a blueprint or contract that defines the structure of an object. Specifically:\n\n1. The purpose of this Animal interface is to define the shape of Animal objects - that is, to specify what properties and methods any object implementing the Animal interface must have. \n\n2. The Animal interface itself does not take any inputs. However, any concrete classes that implement the Animal interface would take inputs to instantiate an object (for example, constructor arguments).\n\n3. Similarly, the Animal interface","stopReason":""} + data: {"completion":" Based on the code snippet and comments provided, Squirrel is an interface that has nothing to do with actual squirrels. It is related to implementing precise code navigation in Sourcegraph. Specifically:\n\n- It is an exported interface called Squirrel.\n\n- The comment states it \"mocks something completely unrelated to squirrels\" and is \"related to the implementation of precise code navigation in Sourcegraph\".\n\nSo Squirrel seems to be some sort of interface used internally by Sourcegraph to help with implementing precise code navigation, but isn't directly related to squir","stopReason":""} event: completion - data: {"completion":" Animal Interface\n\nThe selected code defines an interface called Animal. An interface in TypeScript is like a blueprint or contract that defines the structure of an object. Specifically:\n\n1. The purpose of this Animal interface is to define the shape of Animal objects - that is, to specify what properties and methods any object implementing the Animal interface must have. \n\n2. The Animal interface itself does not take any inputs. However, any concrete classes that implement the Animal interface would take inputs to instantiate an object (for example, constructor arguments).\n\n3. Similarly, the Animal interface does","stopReason":""} + data: {"completion":" Based on the code snippet and comments provided, Squirrel is an interface that has nothing to do with actual squirrels. It is related to implementing precise code navigation in Sourcegraph. Specifically:\n\n- It is an exported interface called Squirrel.\n\n- The comment states it \"mocks something completely unrelated to squirrels\" and is \"related to the implementation of precise code navigation in Sourcegraph\".\n\nSo Squirrel seems to be some sort of interface used internally by Sourcegraph to help with implementing precise code navigation, but isn't directly related to squirrels","stopReason":""} event: completion - data: {"completion":" Animal Interface\n\nThe selected code defines an interface called Animal. An interface in TypeScript is like a blueprint or contract that defines the structure of an object. Specifically:\n\n1. The purpose of this Animal interface is to define the shape of Animal objects - that is, to specify what properties and methods any object implementing the Animal interface must have. \n\n2. The Animal interface itself does not take any inputs. However, any concrete classes that implement the Animal interface would take inputs to instantiate an object (for example, constructor arguments).\n\n3. Similarly, the Animal interface does not","stopReason":""} + data: {"completion":" Based on the code snippet and comments provided, Squirrel is an interface that has nothing to do with actual squirrels. It is related to implementing precise code navigation in Sourcegraph. Specifically:\n\n- It is an exported interface called Squirrel.\n\n- The comment states it \"mocks something completely unrelated to squirrels\" and is \"related to the implementation of precise code navigation in Sourcegraph\".\n\nSo Squirrel seems to be some sort of interface used internally by Sourcegraph to help with implementing precise code navigation, but isn't directly related to squirrels themselves","stopReason":""} event: completion - data: {"completion":" Animal Interface\n\nThe selected code defines an interface called Animal. An interface in TypeScript is like a blueprint or contract that defines the structure of an object. Specifically:\n\n1. The purpose of this Animal interface is to define the shape of Animal objects - that is, to specify what properties and methods any object implementing the Animal interface must have. \n\n2. The Animal interface itself does not take any inputs. However, any concrete classes that implement the Animal interface would take inputs to instantiate an object (for example, constructor arguments).\n\n3. Similarly, the Animal interface does not directly","stopReason":""} + data: {"completion":" Based on the code snippet and comments provided, Squirrel is an interface that has nothing to do with actual squirrels. It is related to implementing precise code navigation in Sourcegraph. Specifically:\n\n- It is an exported interface called Squirrel.\n\n- The comment states it \"mocks something completely unrelated to squirrels\" and is \"related to the implementation of precise code navigation in Sourcegraph\".\n\nSo Squirrel seems to be some sort of interface used internally by Sourcegraph to help with implementing precise code navigation, but isn't directly related to squirrels themselves.","stopReason":""} event: completion - data: {"completion":" Animal Interface\n\nThe selected code defines an interface called Animal. An interface in TypeScript is like a blueprint or contract that defines the structure of an object. Specifically:\n\n1. The purpose of this Animal interface is to define the shape of Animal objects - that is, to specify what properties and methods any object implementing the Animal interface must have. \n\n2. The Animal interface itself does not take any inputs. However, any concrete classes that implement the Animal interface would take inputs to instantiate an object (for example, constructor arguments).\n\n3. Similarly, the Animal interface does not directly produce","stopReason":""} + data: {"completion":" Based on the code snippet and comments provided, Squirrel is an interface that has nothing to do with actual squirrels. It is related to implementing precise code navigation in Sourcegraph. Specifically:\n\n- It is an exported interface called Squirrel.\n\n- The comment states it \"mocks something completely unrelated to squirrels\" and is \"related to the implementation of precise code navigation in Sourcegraph\".\n\nSo Squirrel seems to be some sort of interface used internally by Sourcegraph to help with implementing precise code navigation, but isn't directly related to squirrels themselves. The","stopReason":""} event: completion - data: {"completion":" Animal Interface\n\nThe selected code defines an interface called Animal. An interface in TypeScript is like a blueprint or contract that defines the structure of an object. Specifically:\n\n1. The purpose of this Animal interface is to define the shape of Animal objects - that is, to specify what properties and methods any object implementing the Animal interface must have. \n\n2. The Animal interface itself does not take any inputs. However, any concrete classes that implement the Animal interface would take inputs to instantiate an object (for example, constructor arguments).\n\n3. Similarly, the Animal interface does not directly produce any","stopReason":""} + data: {"completion":" Based on the code snippet and comments provided, Squirrel is an interface that has nothing to do with actual squirrels. It is related to implementing precise code navigation in Sourcegraph. Specifically:\n\n- It is an exported interface called Squirrel.\n\n- The comment states it \"mocks something completely unrelated to squirrels\" and is \"related to the implementation of precise code navigation in Sourcegraph\".\n\nSo Squirrel seems to be some sort of interface used internally by Sourcegraph to help with implementing precise code navigation, but isn't directly related to squirrels themselves. The name","stopReason":""} event: completion - data: {"completion":" Animal Interface\n\nThe selected code defines an interface called Animal. An interface in TypeScript is like a blueprint or contract that defines the structure of an object. Specifically:\n\n1. The purpose of this Animal interface is to define the shape of Animal objects - that is, to specify what properties and methods any object implementing the Animal interface must have. \n\n2. The Animal interface itself does not take any inputs. However, any concrete classes that implement the Animal interface would take inputs to instantiate an object (for example, constructor arguments).\n\n3. Similarly, the Animal interface does not directly produce any outputs","stopReason":""} + data: {"completion":" Based on the code snippet and comments provided, Squirrel is an interface that has nothing to do with actual squirrels. It is related to implementing precise code navigation in Sourcegraph. Specifically:\n\n- It is an exported interface called Squirrel.\n\n- The comment states it \"mocks something completely unrelated to squirrels\" and is \"related to the implementation of precise code navigation in Sourcegraph\".\n\nSo Squirrel seems to be some sort of interface used internally by Sourcegraph to help with implementing precise code navigation, but isn't directly related to squirrels themselves. The name is","stopReason":""} event: completion - data: {"completion":" Animal Interface\n\nThe selected code defines an interface called Animal. An interface in TypeScript is like a blueprint or contract that defines the structure of an object. Specifically:\n\n1. The purpose of this Animal interface is to define the shape of Animal objects - that is, to specify what properties and methods any object implementing the Animal interface must have. \n\n2. The Animal interface itself does not take any inputs. However, any concrete classes that implement the Animal interface would take inputs to instantiate an object (for example, constructor arguments).\n\n3. Similarly, the Animal interface does not directly produce any outputs.","stopReason":""} + data: {"completion":" Based on the code snippet and comments provided, Squirrel is an interface that has nothing to do with actual squirrels. It is related to implementing precise code navigation in Sourcegraph. Specifically:\n\n- It is an exported interface called Squirrel.\n\n- The comment states it \"mocks something completely unrelated to squirrels\" and is \"related to the implementation of precise code navigation in Sourcegraph\".\n\nSo Squirrel seems to be some sort of interface used internally by Sourcegraph to help with implementing precise code navigation, but isn't directly related to squirrels themselves. The name is likely","stopReason":""} event: completion - data: {"completion":" Animal Interface\n\nThe selected code defines an interface called Animal. An interface in TypeScript is like a blueprint or contract that defines the structure of an object. Specifically:\n\n1. The purpose of this Animal interface is to define the shape of Animal objects - that is, to specify what properties and methods any object implementing the Animal interface must have. \n\n2. The Animal interface itself does not take any inputs. However, any concrete classes that implement the Animal interface would take inputs to instantiate an object (for example, constructor arguments).\n\n3. Similarly, the Animal interface does not directly produce any outputs. Its","stopReason":""} + data: {"completion":" Based on the code snippet and comments provided, Squirrel is an interface that has nothing to do with actual squirrels. It is related to implementing precise code navigation in Sourcegraph. Specifically:\n\n- It is an exported interface called Squirrel.\n\n- The comment states it \"mocks something completely unrelated to squirrels\" and is \"related to the implementation of precise code navigation in Sourcegraph\".\n\nSo Squirrel seems to be some sort of interface used internally by Sourcegraph to help with implementing precise code navigation, but isn't directly related to squirrels themselves. The name is likely just","stopReason":""} event: completion - data: {"completion":" Animal Interface\n\nThe selected code defines an interface called Animal. An interface in TypeScript is like a blueprint or contract that defines the structure of an object. Specifically:\n\n1. The purpose of this Animal interface is to define the shape of Animal objects - that is, to specify what properties and methods any object implementing the Animal interface must have. \n\n2. The Animal interface itself does not take any inputs. However, any concrete classes that implement the Animal interface would take inputs to instantiate an object (for example, constructor arguments).\n\n3. Similarly, the Animal interface does not directly produce any outputs. Its role","stopReason":""} + data: {"completion":" Based on the code snippet and comments provided, Squirrel is an interface that has nothing to do with actual squirrels. It is related to implementing precise code navigation in Sourcegraph. Specifically:\n\n- It is an exported interface called Squirrel.\n\n- The comment states it \"mocks something completely unrelated to squirrels\" and is \"related to the implementation of precise code navigation in Sourcegraph\".\n\nSo Squirrel seems to be some sort of interface used internally by Sourcegraph to help with implementing precise code navigation, but isn't directly related to squirrels themselves. The name is likely just a","stopReason":""} event: completion - data: {"completion":" Animal Interface\n\nThe selected code defines an interface called Animal. An interface in TypeScript is like a blueprint or contract that defines the structure of an object. Specifically:\n\n1. The purpose of this Animal interface is to define the shape of Animal objects - that is, to specify what properties and methods any object implementing the Animal interface must have. \n\n2. The Animal interface itself does not take any inputs. However, any concrete classes that implement the Animal interface would take inputs to instantiate an object (for example, constructor arguments).\n\n3. Similarly, the Animal interface does not directly produce any outputs. Its role is","stopReason":""} + data: {"completion":" Based on the code snippet and comments provided, Squirrel is an interface that has nothing to do with actual squirrels. It is related to implementing precise code navigation in Sourcegraph. Specifically:\n\n- It is an exported interface called Squirrel.\n\n- The comment states it \"mocks something completely unrelated to squirrels\" and is \"related to the implementation of precise code navigation in Sourcegraph\".\n\nSo Squirrel seems to be some sort of interface used internally by Sourcegraph to help with implementing precise code navigation, but isn't directly related to squirrels themselves. The name is likely just a placeholder","stopReason":""} event: completion - data: {"completion":" Animal Interface\n\nThe selected code defines an interface called Animal. An interface in TypeScript is like a blueprint or contract that defines the structure of an object. Specifically:\n\n1. The purpose of this Animal interface is to define the shape of Animal objects - that is, to specify what properties and methods any object implementing the Animal interface must have. \n\n2. The Animal interface itself does not take any inputs. However, any concrete classes that implement the Animal interface would take inputs to instantiate an object (for example, constructor arguments).\n\n3. Similarly, the Animal interface does not directly produce any outputs. Its role is to","stopReason":""} + data: {"completion":" Based on the code snippet and comments provided, Squirrel is an interface that has nothing to do with actual squirrels. It is related to implementing precise code navigation in Sourcegraph. Specifically:\n\n- It is an exported interface called Squirrel.\n\n- The comment states it \"mocks something completely unrelated to squirrels\" and is \"related to the implementation of precise code navigation in Sourcegraph\".\n\nSo Squirrel seems to be some sort of interface used internally by Sourcegraph to help with implementing precise code navigation, but isn't directly related to squirrels themselves. The name is likely just a placeholder or","stopReason":""} event: completion - data: {"completion":" Animal Interface\n\nThe selected code defines an interface called Animal. An interface in TypeScript is like a blueprint or contract that defines the structure of an object. Specifically:\n\n1. The purpose of this Animal interface is to define the shape of Animal objects - that is, to specify what properties and methods any object implementing the Animal interface must have. \n\n2. The Animal interface itself does not take any inputs. However, any concrete classes that implement the Animal interface would take inputs to instantiate an object (for example, constructor arguments).\n\n3. Similarly, the Animal interface does not directly produce any outputs. Its role is to define","stopReason":""} + data: {"completion":" Based on the code snippet and comments provided, Squirrel is an interface that has nothing to do with actual squirrels. It is related to implementing precise code navigation in Sourcegraph. Specifically:\n\n- It is an exported interface called Squirrel.\n\n- The comment states it \"mocks something completely unrelated to squirrels\" and is \"related to the implementation of precise code navigation in Sourcegraph\".\n\nSo Squirrel seems to be some sort of interface used internally by Sourcegraph to help with implementing precise code navigation, but isn't directly related to squirrels themselves. The name is likely just a placeholder or for","stopReason":""} event: completion - data: {"completion":" Animal Interface\n\nThe selected code defines an interface called Animal. An interface in TypeScript is like a blueprint or contract that defines the structure of an object. Specifically:\n\n1. The purpose of this Animal interface is to define the shape of Animal objects - that is, to specify what properties and methods any object implementing the Animal interface must have. \n\n2. The Animal interface itself does not take any inputs. However, any concrete classes that implement the Animal interface would take inputs to instantiate an object (for example, constructor arguments).\n\n3. Similarly, the Animal interface does not directly produce any outputs. Its role is to define the","stopReason":""} + data: {"completion":" Based on the code snippet and comments provided, Squirrel is an interface that has nothing to do with actual squirrels. It is related to implementing precise code navigation in Sourcegraph. Specifically:\n\n- It is an exported interface called Squirrel.\n\n- The comment states it \"mocks something completely unrelated to squirrels\" and is \"related to the implementation of precise code navigation in Sourcegraph\".\n\nSo Squirrel seems to be some sort of interface used internally by Sourcegraph to help with implementing precise code navigation, but isn't directly related to squirrels themselves. 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Its role is to define the shape of objects","stopReason":""} + event: done + data: {} + cookies: [] + headers: + - name: date + value: Fri, 16 Feb 2024 11:06:11 GMT + - name: content-type + value: text/event-stream + - name: transfer-encoding + value: chunked + - name: connection + value: keep-alive + - name: access-control-allow-credentials + value: "true" + - name: access-control-allow-origin + value: "" + - name: cache-control + value: no-cache + - name: vary + value: Cookie,Accept-Encoding,Authorization,Cookie, Authorization, + X-Requested-With,Cookie + - name: x-content-type-options + value: nosniff + - name: x-frame-options + value: DENY + - name: x-xss-protection + value: 1; mode=block + - name: strict-transport-security + value: max-age=31536000; includeSubDomains; preload + headersSize: 1293 + httpVersion: HTTP/1.1 + redirectURL: "" + status: 200 + statusText: OK + startedDateTime: 2024-02-16T11:06:09.985Z + time: 0 + timings: + blocked: -1 + connect: -1 + dns: -1 + receive: 0 + send: 0 + ssl: -1 + wait: 0 + - _id: 148482313a27b434921687c4982a6110 + _order: 0 + cache: {} + request: + bodySize: 725 + cookies: [] + headers: + - name: content-type + value: application/json + - name: accept-encoding + value: gzip;q=0 + - name: authorization + value: token + REDACTED_3709f5bf232c2abca4c612f0768368b57919ca6eaa470e3fd7160cbf3e8d0ec3 + - name: user-agent + value: defaultClient / v1 + - name: host + value: sourcegraph.com + headersSize: 263 + httpVersion: HTTP/1.1 + method: POST + postData: + mimeType: application/json + params: [] + textJSON: + fast: true + maxTokensToSample: 400 + messages: + - speaker: human + text: "You are helping the user search over a codebase. List some filename + fragments that would match files relevant to read to answer + the user's query. Present your results in an XML list in the + following format: a single + keyworda space separated list of synonyms + and variants of the keyword, including acronyms, + abbreviations, and expansionsa numerical + weight between 0.0 and 1.0 that indicates the importance of + the keyword. Here is the user + query: What files contain + SELECTION_START?" + - speaker: assistant + temperature: 0 + topK: 1 + queryString: [] + url: https://sourcegraph.com/.api/completions/stream + response: + bodySize: 44488 + content: + mimeType: text/event-stream + size: 44488 + text: >+ event: completion - data: {"completion":" Animal Interface\n\nThe selected code defines an interface called Animal. An interface in TypeScript is like a blueprint or contract that defines the structure of an object. Specifically:\n\n1. 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The purpose of this Animal interface is to define the shape of Animal objects - that is, to specify what properties and methods any object implementing the Animal interface must have. \n\n2. The Animal interface itself does not take any inputs. However, any concrete classes that implement the Animal interface would take inputs to instantiate an object (for example, constructor arguments).\n\n3. Similarly, the Animal interface does not directly produce any outputs. Its role is to define the shape of objects. Any class implementing Animal would be responsible for producing outputs through its concrete methods","stopReason":""} + data: {"completion":" \u003ckeywords\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eSELECT\u003c/value\u003e","stopReason":""} event: completion - data: {"completion":" Animal Interface\n\nThe selected code defines an interface called Animal. An interface in TypeScript is like a blueprint or contract that defines the structure of an object. Specifically:\n\n1. 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An interface in TypeScript is like a blueprint or contract that defines the structure of an object. Specifically:\n\n1. The purpose of this Animal interface is to define the shape of Animal objects - that is, to specify what properties and methods any object implementing the Animal interface must have. \n\n2. The Animal interface itself does not take any inputs. However, any concrete classes that implement the Animal interface would take inputs to instantiate an object (for example, constructor arguments).\n\n3. Similarly, the Animal interface does not directly produce any outputs. Its role is to define the shape of objects. 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Similarly, the Animal interface does not directly produce any outputs. Its role is to define the shape of objects. Any class implementing Animal would be responsible for producing outputs through its concrete methods and properties.\n\n4.","stopReason":""} + data: {"completion":" \u003ckeywords\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eSELECT\u003c/value\u003e\n \u003cvariants\u003eSELECTION","stopReason":""} event: completion - data: {"completion":" Animal Interface\n\nThe selected code defines an interface called Animal. An interface in TypeScript is like a blueprint or contract that defines the structure of an object. Specifically:\n\n1. The purpose of this Animal interface is to define the shape of Animal objects - that is, to specify what properties and methods any object implementing the Animal interface must have. \n\n2. The Animal interface itself does not take any inputs. However, any concrete classes that implement the Animal interface would take inputs to instantiate an object (for example, constructor arguments).\n\n3. Similarly, the Animal interface does not directly produce any outputs. Its role is to define the shape of objects. Any class implementing Animal would be responsible for producing outputs through its concrete methods and properties.\n\n4. The","stopReason":""} + data: {"completion":" \u003ckeywords\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eSELECT\u003c/value\u003e\n \u003cvariants\u003eSELECTION SELECT","stopReason":""} event: completion - data: {"completion":" Animal Interface\n\nThe selected code defines an interface called Animal. An interface in TypeScript is like a blueprint or contract that defines the structure of an object. Specifically:\n\n1. The purpose of this Animal interface is to define the shape of Animal objects - that is, to specify what properties and methods any object implementing the Animal interface must have. \n\n2. The Animal interface itself does not take any inputs. However, any concrete classes that implement the Animal interface would take inputs to instantiate an object (for example, constructor arguments).\n\n3. Similarly, the Animal interface does not directly produce any outputs. Its role is to define the shape of objects. Any class implementing Animal would be responsible for producing outputs through its concrete methods and properties.\n\n4. The interface","stopReason":""} + data: {"completion":" \u003ckeywords\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eSELECT\u003c/value\u003e\n \u003cvariants\u003eSELECTION SELECTED","stopReason":""} event: completion - data: {"completion":" Animal Interface\n\nThe selected code defines an interface called Animal. 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The interface achie","stopReason":""} + data: {"completion":" \u003ckeywords\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eSELECT\u003c/value\u003e\n \u003cvariants\u003eSELECTION SELECTED SELECT","stopReason":""} event: completion - data: {"completion":" Animal Interface\n\nThe selected code defines an interface called Animal. An interface in TypeScript is like a blueprint or contract that defines the structure of an object. Specifically:\n\n1. The purpose of this Animal interface is to define the shape of Animal objects - that is, to specify what properties and methods any object implementing the Animal interface must have. \n\n2. The Animal interface itself does not take any inputs. However, any concrete classes that implement the Animal interface would take inputs to instantiate an object (for example, constructor arguments).\n\n3. Similarly, the Animal interface does not directly produce any outputs. Its role is to define the shape of objects. Any class implementing Animal would be responsible for producing outputs through its concrete methods and properties.\n\n4. The interface achieves","stopReason":""} + data: {"completion":" \u003ckeywords\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eSELECT\u003c/value\u003e\n \u003cvariants\u003eSELECTION SELECTED SELECTING","stopReason":""} event: completion - data: {"completion":" Animal Interface\n\nThe selected code defines an interface called Animal. An interface in TypeScript is like a blueprint or contract that defines the structure of an object. Specifically:\n\n1. The purpose of this Animal interface is to define the shape of Animal objects - that is, to specify what properties and methods any object implementing the Animal interface must have. \n\n2. The Animal interface itself does not take any inputs. However, any concrete classes that implement the Animal interface would take inputs to instantiate an object (for example, constructor arguments).\n\n3. 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The purpose of this Animal interface is to define the shape of Animal objects - that is, to specify what properties and methods any object implementing the Animal interface must have. \n\n2. The Animal interface itself does not take any inputs. However, any concrete classes that implement the Animal interface would take inputs to instantiate an object (for example, constructor arguments).\n\n3. Similarly, the Animal interface does not directly produce any outputs. Its role is to define the shape of objects. Any class implementing Animal would be responsible for producing outputs through its concrete methods and properties.\n\n4. The interface achieves its purpose by","stopReason":""} + data: {"completion":" \u003ckeywords\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eSELECT\u003c/value\u003e\n \u003cvariants\u003eSELECTION SELECTED SELECTING\u003c/variants\u003e","stopReason":""} event: completion - data: {"completion":" Animal Interface\n\nThe selected code defines an interface called Animal. An interface in TypeScript is like a blueprint or contract that defines the structure of an object. Specifically:\n\n1. The purpose of this Animal interface is to define the shape of Animal objects - that is, to specify what properties and methods any object implementing the Animal interface must have. \n\n2. The Animal interface itself does not take any inputs. However, any concrete classes that implement the Animal interface would take inputs to instantiate an object (for example, constructor arguments).\n\n3. Similarly, the Animal interface does not directly produce any outputs. Its role is to define the shape of objects. Any class implementing Animal would be responsible for producing outputs through its concrete methods and properties.\n\n4. The interface achieves its purpose by declaring","stopReason":""} + data: {"completion":" \u003ckeywords\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eSELECT\u003c/value\u003e\n \u003cvariants\u003eSELECTION SELECTED SELECTING\u003c/variants\u003e \n ","stopReason":""} event: completion - data: {"completion":" Animal Interface\n\nThe selected code defines an interface called Animal. An interface in TypeScript is like a blueprint or contract that defines the structure of an object. Specifically:\n\n1. The purpose of this Animal interface is to define the shape of Animal objects - that is, to specify what properties and methods any object implementing the Animal interface must have. \n\n2. The Animal interface itself does not take any inputs. However, any concrete classes that implement the Animal interface would take inputs to instantiate an object (for example, constructor arguments).\n\n3. Similarly, the Animal interface does not directly produce any outputs. Its role is to define the shape of objects. Any class implementing Animal would be responsible for producing outputs through its concrete methods and properties.\n\n4. The interface achieves its purpose by declaring a","stopReason":""} + data: {"completion":" \u003ckeywords\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eSELECT\u003c/value\u003e\n \u003cvariants\u003eSELECTION SELECTED SELECTING\u003c/variants\u003e \n ","stopReason":""} event: completion - data: {"completion":" Animal Interface\n\nThe selected code defines an interface called Animal. An interface in TypeScript is like a blueprint or contract that defines the structure of an object. Specifically:\n\n1. The purpose of this Animal interface is to define the shape of Animal objects - that is, to specify what properties and methods any object implementing the Animal interface must have. \n\n2. The Animal interface itself does not take any inputs. However, any concrete classes that implement the Animal interface would take inputs to instantiate an object (for example, constructor arguments).\n\n3. Similarly, the Animal interface does not directly produce any outputs. Its role is to define the shape of objects. Any class implementing Animal would be responsible for producing outputs through its concrete methods and properties.\n\n4. The interface achieves its purpose by declaring a name","stopReason":""} + data: {"completion":" \u003ckeywords\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eSELECT\u003c/value\u003e\n \u003cvariants\u003eSELECTION SELECTED SELECTING\u003c/variants\u003e \n \u003cweight","stopReason":""} event: completion - data: {"completion":" Animal Interface\n\nThe selected code defines an interface called Animal. An interface in TypeScript is like a blueprint or contract that defines the structure of an object. Specifically:\n\n1. The purpose of this Animal interface is to define the shape of Animal objects - that is, to specify what properties and methods any object implementing the Animal interface must have. \n\n2. The Animal interface itself does not take any inputs. However, any concrete classes that implement the Animal interface would take inputs to instantiate an object (for example, constructor arguments).\n\n3. Similarly, the Animal interface does not directly produce any outputs. Its role is to define the shape of objects. Any class implementing Animal would be responsible for producing outputs through its concrete methods and properties.\n\n4. The interface achieves its purpose by declaring a name property","stopReason":""} + data: {"completion":" \u003ckeywords\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eSELECT\u003c/value\u003e\n \u003cvariants\u003eSELECTION SELECTED SELECTING\u003c/variants\u003e \n \u003cweight\u003e","stopReason":""} event: completion - data: {"completion":" Animal Interface\n\nThe selected code defines an interface called Animal. An interface in TypeScript is like a blueprint or contract that defines the structure of an object. Specifically:\n\n1. The purpose of this Animal interface is to define the shape of Animal objects - that is, to specify what properties and methods any object implementing the Animal interface must have. \n\n2. The Animal interface itself does not take any inputs. However, any concrete classes that implement the Animal interface would take inputs to instantiate an object (for example, constructor arguments).\n\n3. Similarly, the Animal interface does not directly produce any outputs. Its role is to define the shape of objects. Any class implementing Animal would be responsible for producing outputs through its concrete methods and properties.\n\n4. The interface achieves its purpose by declaring a name property of","stopReason":""} + data: {"completion":" \u003ckeywords\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eSELECT\u003c/value\u003e\n \u003cvariants\u003eSELECTION SELECTED SELECTING\u003c/variants\u003e \n \u003cweight\u003e0","stopReason":""} event: completion - data: {"completion":" Animal Interface\n\nThe selected code defines an interface called Animal. An interface in TypeScript is like a blueprint or contract that defines the structure of an object. Specifically:\n\n1. The purpose of this Animal interface is to define the shape of Animal objects - that is, to specify what properties and methods any object implementing the Animal interface must have. \n\n2. The Animal interface itself does not take any inputs. However, any concrete classes that implement the Animal interface would take inputs to instantiate an object (for example, constructor arguments).\n\n3. Similarly, the Animal interface does not directly produce any outputs. Its role is to define the shape of objects. Any class implementing Animal would be responsible for producing outputs through its concrete methods and properties.\n\n4. The interface achieves its purpose by declaring a name property of type","stopReason":""} + data: {"completion":" \u003ckeywords\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eSELECT\u003c/value\u003e\n \u003cvariants\u003eSELECTION SELECTED SELECTING\u003c/variants\u003e \n \u003cweight\u003e0.","stopReason":""} event: completion - data: {"completion":" Animal Interface\n\nThe selected code defines an interface called Animal. An interface in TypeScript is like a blueprint or contract that defines the structure of an object. Specifically:\n\n1. The purpose of this Animal interface is to define the shape of Animal objects - that is, to specify what properties and methods any object implementing the Animal interface must have. \n\n2. The Animal interface itself does not take any inputs. However, any concrete classes that implement the Animal interface would take inputs to instantiate an object (for example, constructor arguments).\n\n3. Similarly, the Animal interface does not directly produce any outputs. Its role is to define the shape of objects. Any class implementing Animal would be responsible for producing outputs through its concrete methods and properties.\n\n4. The interface achieves its purpose by declaring a name property of type string","stopReason":""} + data: {"completion":" \u003ckeywords\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eSELECT\u003c/value\u003e\n \u003cvariants\u003eSELECTION SELECTED SELECTING\u003c/variants\u003e \n \u003cweight\u003e0.9","stopReason":""} event: completion - data: {"completion":" Animal Interface\n\nThe selected code defines an interface called Animal. An interface in TypeScript is like a blueprint or contract that defines the structure of an object. Specifically:\n\n1. The purpose of this Animal interface is to define the shape of Animal objects - that is, to specify what properties and methods any object implementing the Animal interface must have. \n\n2. The Animal interface itself does not take any inputs. However, any concrete classes that implement the Animal interface would take inputs to instantiate an object (for example, constructor arguments).\n\n3. Similarly, the Animal interface does not directly produce any outputs. Its role is to define the shape of objects. Any class implementing Animal would be responsible for producing outputs through its concrete methods and properties.\n\n4. The interface achieves its purpose by declaring a name property of type string,","stopReason":""} + data: {"completion":" \u003ckeywords\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eSELECT\u003c/value\u003e\n \u003cvariants\u003eSELECTION SELECTED SELECTING\u003c/variants\u003e \n \u003cweight\u003e0.9\u003c/","stopReason":""} event: completion - data: {"completion":" Animal Interface\n\nThe selected code defines an interface called Animal. An interface in TypeScript is like a blueprint or contract that defines the structure of an object. Specifically:\n\n1. The purpose of this Animal interface is to define the shape of Animal objects - that is, to specify what properties and methods any object implementing the Animal interface must have. \n\n2. The Animal interface itself does not take any inputs. However, any concrete classes that implement the Animal interface would take inputs to instantiate an object (for example, constructor arguments).\n\n3. Similarly, the Animal interface does not directly produce any outputs. Its role is to define the shape of objects. Any class implementing Animal would be responsible for producing outputs through its concrete methods and properties.\n\n4. The interface achieves its purpose by declaring a name property of type string, a","stopReason":""} + data: {"completion":" \u003ckeywords\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eSELECT\u003c/value\u003e\n \u003cvariants\u003eSELECTION SELECTED SELECTING\u003c/variants\u003e \n \u003cweight\u003e0.9\u003c/weight","stopReason":""} event: completion - data: {"completion":" Animal Interface\n\nThe selected code defines an interface called Animal. An interface in TypeScript is like a blueprint or contract that defines the structure of an object. Specifically:\n\n1. The purpose of this Animal interface is to define the shape of Animal objects - that is, to specify what properties and methods any object implementing the Animal interface must have. \n\n2. The Animal interface itself does not take any inputs. However, any concrete classes that implement the Animal interface would take inputs to instantiate an object (for example, constructor arguments).\n\n3. Similarly, the Animal interface does not directly produce any outputs. Its role is to define the shape of objects. Any class implementing Animal would be responsible for producing outputs through its concrete methods and properties.\n\n4. The interface achieves its purpose by declaring a name property of type string, a make","stopReason":""} + data: {"completion":" \u003ckeywords\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eSELECT\u003c/value\u003e\n \u003cvariants\u003eSELECTION SELECTED SELECTING\u003c/variants\u003e \n \u003cweight\u003e0.9\u003c/weight\u003e","stopReason":""} event: completion - data: {"completion":" Animal Interface\n\nThe selected code defines an interface called Animal. An interface in TypeScript is like a blueprint or contract that defines the structure of an object. Specifically:\n\n1. The purpose of this Animal interface is to define the shape of Animal objects - that is, to specify what properties and methods any object implementing the Animal interface must have. \n\n2. The Animal interface itself does not take any inputs. However, any concrete classes that implement the Animal interface would take inputs to instantiate an object (for example, constructor arguments).\n\n3. Similarly, the Animal interface does not directly produce any outputs. Its role is to define the shape of objects. Any class implementing Animal would be responsible for producing outputs through its concrete methods and properties.\n\n4. The interface achieves its purpose by declaring a name property of type string, a makeAnimal","stopReason":""} + data: {"completion":" \u003ckeywords\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eSELECT\u003c/value\u003e\n \u003cvariants\u003eSELECTION SELECTED SELECTING\u003c/variants\u003e \n \u003cweight\u003e0.9\u003c/weight\u003e\n ","stopReason":""} event: completion - data: {"completion":" Animal Interface\n\nThe selected code defines an interface called Animal. An interface in TypeScript is like a blueprint or contract that defines the structure of an object. Specifically:\n\n1. The purpose of this Animal interface is to define the shape of Animal objects - that is, to specify what properties and methods any object implementing the Animal interface must have. \n\n2. The Animal interface itself does not take any inputs. However, any concrete classes that implement the Animal interface would take inputs to instantiate an object (for example, constructor arguments).\n\n3. Similarly, the Animal interface does not directly produce any outputs. Its role is to define the shape of objects. Any class implementing Animal would be responsible for producing outputs through its concrete methods and properties.\n\n4. The interface achieves its purpose by declaring a name property of type string, a makeAnimalSound","stopReason":""} + data: {"completion":" \u003ckeywords\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eSELECT\u003c/value\u003e\n \u003cvariants\u003eSELECTION SELECTED SELECTING\u003c/variants\u003e \n \u003cweight\u003e0.9\u003c/weight\u003e\n \u003c/","stopReason":""} event: completion - data: {"completion":" Animal Interface\n\nThe selected code defines an interface called Animal. An interface in TypeScript is like a blueprint or contract that defines the structure of an object. Specifically:\n\n1. The purpose of this Animal interface is to define the shape of Animal objects - that is, to specify what properties and methods any object implementing the Animal interface must have. \n\n2. The Animal interface itself does not take any inputs. However, any concrete classes that implement the Animal interface would take inputs to instantiate an object (for example, constructor arguments).\n\n3. Similarly, the Animal interface does not directly produce any outputs. Its role is to define the shape of objects. Any class implementing Animal would be responsible for producing outputs through its concrete methods and properties.\n\n4. The interface achieves its purpose by declaring a name property of type string, a makeAnimalSound method","stopReason":""} + data: {"completion":" \u003ckeywords\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eSELECT\u003c/value\u003e\n \u003cvariants\u003eSELECTION SELECTED SELECTING\u003c/variants\u003e \n \u003cweight\u003e0.9\u003c/weight\u003e\n \u003c/keyword","stopReason":""} event: completion - data: {"completion":" Animal Interface\n\nThe selected code defines an interface called Animal. An interface in TypeScript is like a blueprint or contract that defines the structure of an object. Specifically:\n\n1. The purpose of this Animal interface is to define the shape of Animal objects - that is, to specify what properties and methods any object implementing the Animal interface must have. \n\n2. The Animal interface itself does not take any inputs. However, any concrete classes that implement the Animal interface would take inputs to instantiate an object (for example, constructor arguments).\n\n3. Similarly, the Animal interface does not directly produce any outputs. Its role is to define the shape of objects. Any class implementing Animal would be responsible for producing outputs through its concrete methods and properties.\n\n4. The interface achieves its purpose by declaring a name property of type string, a makeAnimalSound method that","stopReason":""} + data: {"completion":" \u003ckeywords\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eSELECT\u003c/value\u003e\n \u003cvariants\u003eSELECTION SELECTED SELECTING\u003c/variants\u003e \n \u003cweight\u003e0.9\u003c/weight\u003e\n \u003c/keyword\u003e","stopReason":""} event: completion - data: {"completion":" Animal Interface\n\nThe selected code defines an interface called Animal. An interface in TypeScript is like a blueprint or contract that defines the structure of an object. Specifically:\n\n1. The purpose of this Animal interface is to define the shape of Animal objects - that is, to specify what properties and methods any object implementing the Animal interface must have. \n\n2. The Animal interface itself does not take any inputs. However, any concrete classes that implement the Animal interface would take inputs to instantiate an object (for example, constructor arguments).\n\n3. Similarly, the Animal interface does not directly produce any outputs. Its role is to define the shape of objects. Any class implementing Animal would be responsible for producing outputs through its concrete methods and properties.\n\n4. The interface achieves its purpose by declaring a name property of type string, a makeAnimalSound method that returns","stopReason":""} + data: {"completion":" \u003ckeywords\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eSELECT\u003c/value\u003e\n \u003cvariants\u003eSELECTION SELECTED SELECTING\u003c/variants\u003e \n \u003cweight\u003e0.9\u003c/weight\u003e\n \u003c/keyword\u003e\n ","stopReason":""} event: completion - data: {"completion":" Animal Interface\n\nThe selected code defines an interface called Animal. An interface in TypeScript is like a blueprint or contract that defines the structure of an object. Specifically:\n\n1. The purpose of this Animal interface is to define the shape of Animal objects - that is, to specify what properties and methods any object implementing the Animal interface must have. \n\n2. The Animal interface itself does not take any inputs. However, any concrete classes that implement the Animal interface would take inputs to instantiate an object (for example, constructor arguments).\n\n3. Similarly, the Animal interface does not directly produce any outputs. Its role is to define the shape of objects. Any class implementing Animal would be responsible for producing outputs through its concrete methods and properties.\n\n4. The interface achieves its purpose by declaring a name property of type string, a makeAnimalSound method that returns a","stopReason":""} + data: {"completion":" \u003ckeywords\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eSELECT\u003c/value\u003e\n \u003cvariants\u003eSELECTION SELECTED SELECTING\u003c/variants\u003e \n \u003cweight\u003e0.9\u003c/weight\u003e\n \u003c/keyword\u003e\n ","stopReason":""} event: completion - data: {"completion":" Animal Interface\n\nThe selected code defines an interface called Animal. An interface in TypeScript is like a blueprint or contract that defines the structure of an object. Specifically:\n\n1. The purpose of this Animal interface is to define the shape of Animal objects - that is, to specify what properties and methods any object implementing the Animal interface must have. \n\n2. The Animal interface itself does not take any inputs. However, any concrete classes that implement the Animal interface would take inputs to instantiate an object (for example, constructor arguments).\n\n3. Similarly, the Animal interface does not directly produce any outputs. Its role is to define the shape of objects. Any class implementing Animal would be responsible for producing outputs through its concrete methods and properties.\n\n4. The interface achieves its purpose by declaring a name property of type string, a makeAnimalSound method that returns a string","stopReason":""} + data: {"completion":" \u003ckeywords\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eSELECT\u003c/value\u003e\n \u003cvariants\u003eSELECTION SELECTED SELECTING\u003c/variants\u003e \n \u003cweight\u003e0.9\u003c/weight\u003e\n \u003c/keyword\u003e\n \u003ckeyword","stopReason":""} event: completion - data: {"completion":" Animal Interface\n\nThe selected code defines an interface called Animal. An interface in TypeScript is like a blueprint or contract that defines the structure of an object. Specifically:\n\n1. The purpose of this Animal interface is to define the shape of Animal objects - that is, to specify what properties and methods any object implementing the Animal interface must have. \n\n2. The Animal interface itself does not take any inputs. However, any concrete classes that implement the Animal interface would take inputs to instantiate an object (for example, constructor arguments).\n\n3. Similarly, the Animal interface does not directly produce any outputs. Its role is to define the shape of objects. Any class implementing Animal would be responsible for producing outputs through its concrete methods and properties.\n\n4. The interface achieves its purpose by declaring a name property of type string, a makeAnimalSound method that returns a string,","stopReason":""} + data: {"completion":" \u003ckeywords\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eSELECT\u003c/value\u003e\n \u003cvariants\u003eSELECTION SELECTED SELECTING\u003c/variants\u003e \n \u003cweight\u003e0.9\u003c/weight\u003e\n \u003c/keyword\u003e\n \u003ckeyword\u003e","stopReason":""} event: completion - data: {"completion":" Animal Interface\n\nThe selected code defines an interface called Animal. An interface in TypeScript is like a blueprint or contract that defines the structure of an object. Specifically:\n\n1. The purpose of this Animal interface is to define the shape of Animal objects - that is, to specify what properties and methods any object implementing the Animal interface must have. \n\n2. The Animal interface itself does not take any inputs. However, any concrete classes that implement the Animal interface would take inputs to instantiate an object (for example, constructor arguments).\n\n3. Similarly, the Animal interface does not directly produce any outputs. Its role is to define the shape of objects. Any class implementing Animal would be responsible for producing outputs through its concrete methods and properties.\n\n4. The interface achieves its purpose by declaring a name property of type string, a makeAnimalSound method that returns a string, and","stopReason":""} + data: {"completion":" \u003ckeywords\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eSELECT\u003c/value\u003e\n \u003cvariants\u003eSELECTION SELECTED SELECTING\u003c/variants\u003e \n \u003cweight\u003e0.9\u003c/weight\u003e\n \u003c/keyword\u003e\n \u003ckeyword\u003e\n ","stopReason":""} event: completion - data: {"completion":" Animal Interface\n\nThe selected code defines an interface called Animal. An interface in TypeScript is like a blueprint or contract that defines the structure of an object. Specifically:\n\n1. The purpose of this Animal interface is to define the shape of Animal objects - that is, to specify what properties and methods any object implementing the Animal interface must have. \n\n2. The Animal interface itself does not take any inputs. However, any concrete classes that implement the Animal interface would take inputs to instantiate an object (for example, constructor arguments).\n\n3. Similarly, the Animal interface does not directly produce any outputs. Its role is to define the shape of objects. Any class implementing Animal would be responsible for producing outputs through its concrete methods and properties.\n\n4. The interface achieves its purpose by declaring a name property of type string, a makeAnimalSound method that returns a string, and an","stopReason":""} + data: {"completion":" \u003ckeywords\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eSELECT\u003c/value\u003e\n \u003cvariants\u003eSELECTION SELECTED SELECTING\u003c/variants\u003e \n \u003cweight\u003e0.9\u003c/weight\u003e\n \u003c/keyword\u003e\n \u003ckeyword\u003e\n ","stopReason":""} event: completion - data: {"completion":" Animal Interface\n\nThe selected code defines an interface called Animal. An interface in TypeScript is like a blueprint or contract that defines the structure of an object. Specifically:\n\n1. The purpose of this Animal interface is to define the shape of Animal objects - that is, to specify what properties and methods any object implementing the Animal interface must have. \n\n2. The Animal interface itself does not take any inputs. However, any concrete classes that implement the Animal interface would take inputs to instantiate an object (for example, constructor arguments).\n\n3. Similarly, the Animal interface does not directly produce any outputs. Its role is to define the shape of objects. Any class implementing Animal would be responsible for producing outputs through its concrete methods and properties.\n\n4. The interface achieves its purpose by declaring a name property of type string, a makeAnimalSound method that returns a string, and an is","stopReason":""} + data: {"completion":" \u003ckeywords\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eSELECT\u003c/value\u003e\n \u003cvariants\u003eSELECTION SELECTED SELECTING\u003c/variants\u003e \n \u003cweight\u003e0.9\u003c/weight\u003e\n \u003c/keyword\u003e\n \u003ckeyword\u003e\n \u003cvalue","stopReason":""} event: completion - data: {"completion":" Animal Interface\n\nThe selected code defines an interface called Animal. An interface in TypeScript is like a blueprint or contract that defines the structure of an object. Specifically:\n\n1. The purpose of this Animal interface is to define the shape of Animal objects - that is, to specify what properties and methods any object implementing the Animal interface must have. \n\n2. The Animal interface itself does not take any inputs. However, any concrete classes that implement the Animal interface would take inputs to instantiate an object (for example, constructor arguments).\n\n3. Similarly, the Animal interface does not directly produce any outputs. Its role is to define the shape of objects. Any class implementing Animal would be responsible for producing outputs through its concrete methods and properties.\n\n4. The interface achieves its purpose by declaring a name property of type string, a makeAnimalSound method that returns a string, and an isM","stopReason":""} + data: {"completion":" \u003ckeywords\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eSELECT\u003c/value\u003e\n \u003cvariants\u003eSELECTION SELECTED SELECTING\u003c/variants\u003e \n \u003cweight\u003e0.9\u003c/weight\u003e\n \u003c/keyword\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003e","stopReason":""} event: completion - data: {"completion":" Animal Interface\n\nThe selected code defines an interface called Animal. An interface in TypeScript is like a blueprint or contract that defines the structure of an object. Specifically:\n\n1. The purpose of this Animal interface is to define the shape of Animal objects - that is, to specify what properties and methods any object implementing the Animal interface must have. \n\n2. The Animal interface itself does not take any inputs. However, any concrete classes that implement the Animal interface would take inputs to instantiate an object (for example, constructor arguments).\n\n3. Similarly, the Animal interface does not directly produce any outputs. Its role is to define the shape of objects. Any class implementing Animal would be responsible for producing outputs through its concrete methods and properties.\n\n4. The interface achieves its purpose by declaring a name property of type string, a makeAnimalSound method that returns a string, and an isMam","stopReason":""} + data: {"completion":" \u003ckeywords\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eSELECT\u003c/value\u003e\n \u003cvariants\u003eSELECTION SELECTED SELECTING\u003c/variants\u003e \n \u003cweight\u003e0.9\u003c/weight\u003e\n \u003c/keyword\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eSTART","stopReason":""} event: completion - data: {"completion":" Animal Interface\n\nThe selected code defines an interface called Animal. An interface in TypeScript is like a blueprint or contract that defines the structure of an object. Specifically:\n\n1. The purpose of this Animal interface is to define the shape of Animal objects - that is, to specify what properties and methods any object implementing the Animal interface must have. \n\n2. The Animal interface itself does not take any inputs. However, any concrete classes that implement the Animal interface would take inputs to instantiate an object (for example, constructor arguments).\n\n3. Similarly, the Animal interface does not directly produce any outputs. Its role is to define the shape of objects. Any class implementing Animal would be responsible for producing outputs through its concrete methods and properties.\n\n4. The interface achieves its purpose by declaring a name property of type string, a makeAnimalSound method that returns a string, and an isMammal","stopReason":""} + data: {"completion":" \u003ckeywords\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eSELECT\u003c/value\u003e\n \u003cvariants\u003eSELECTION SELECTED SELECTING\u003c/variants\u003e \n \u003cweight\u003e0.9\u003c/weight\u003e\n \u003c/keyword\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eSTART\u003c/","stopReason":""} event: completion - data: {"completion":" Animal Interface\n\nThe selected code defines an interface called Animal. An interface in TypeScript is like a blueprint or contract that defines the structure of an object. Specifically:\n\n1. The purpose of this Animal interface is to define the shape of Animal objects - that is, to specify what properties and methods any object implementing the Animal interface must have. \n\n2. The Animal interface itself does not take any inputs. However, any concrete classes that implement the Animal interface would take inputs to instantiate an object (for example, constructor arguments).\n\n3. Similarly, the Animal interface does not directly produce any outputs. Its role is to define the shape of objects. Any class implementing Animal would be responsible for producing outputs through its concrete methods and properties.\n\n4. The interface achieves its purpose by declaring a name property of type string, a makeAnimalSound method that returns a string, and an isMammal property","stopReason":""} + data: {"completion":" \u003ckeywords\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eSELECT\u003c/value\u003e\n \u003cvariants\u003eSELECTION SELECTED SELECTING\u003c/variants\u003e \n \u003cweight\u003e0.9\u003c/weight\u003e\n \u003c/keyword\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eSTART\u003c/value","stopReason":""} event: completion - data: {"completion":" Animal Interface\n\nThe selected code defines an interface called Animal. An interface in TypeScript is like a blueprint or contract that defines the structure of an object. Specifically:\n\n1. The purpose of this Animal interface is to define the shape of Animal objects - that is, to specify what properties and methods any object implementing the Animal interface must have. \n\n2. The Animal interface itself does not take any inputs. However, any concrete classes that implement the Animal interface would take inputs to instantiate an object (for example, constructor arguments).\n\n3. Similarly, the Animal interface does not directly produce any outputs. Its role is to define the shape of objects. Any class implementing Animal would be responsible for producing outputs through its concrete methods and properties.\n\n4. The interface achieves its purpose by declaring a name property of type string, a makeAnimalSound method that returns a string, and an isMammal property of","stopReason":""} + data: {"completion":" \u003ckeywords\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eSELECT\u003c/value\u003e\n \u003cvariants\u003eSELECTION SELECTED SELECTING\u003c/variants\u003e \n \u003cweight\u003e0.9\u003c/weight\u003e\n \u003c/keyword\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eSTART\u003c/value\u003e","stopReason":""} event: completion - data: {"completion":" Animal Interface\n\nThe selected code defines an interface called Animal. An interface in TypeScript is like a blueprint or contract that defines the structure of an object. Specifically:\n\n1. The purpose of this Animal interface is to define the shape of Animal objects - that is, to specify what properties and methods any object implementing the Animal interface must have. \n\n2. The Animal interface itself does not take any inputs. However, any concrete classes that implement the Animal interface would take inputs to instantiate an object (for example, constructor arguments).\n\n3. Similarly, the Animal interface does not directly produce any outputs. Its role is to define the shape of objects. Any class implementing Animal would be responsible for producing outputs through its concrete methods and properties.\n\n4. The interface achieves its purpose by declaring a name property of type string, a makeAnimalSound method that returns a string, and an isMammal property of type","stopReason":""} + data: {"completion":" \u003ckeywords\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eSELECT\u003c/value\u003e\n \u003cvariants\u003eSELECTION SELECTED SELECTING\u003c/variants\u003e \n \u003cweight\u003e0.9\u003c/weight\u003e\n \u003c/keyword\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eSTART\u003c/value\u003e\n ","stopReason":""} event: completion - data: {"completion":" Animal Interface\n\nThe selected code defines an interface called Animal. An interface in TypeScript is like a blueprint or contract that defines the structure of an object. Specifically:\n\n1. The purpose of this Animal interface is to define the shape of Animal objects - that is, to specify what properties and methods any object implementing the Animal interface must have. \n\n2. The Animal interface itself does not take any inputs. However, any concrete classes that implement the Animal interface would take inputs to instantiate an object (for example, constructor arguments).\n\n3. Similarly, the Animal interface does not directly produce any outputs. Its role is to define the shape of objects. Any class implementing Animal would be responsible for producing outputs through its concrete methods and properties.\n\n4. The interface achieves its purpose by declaring a name property of type string, a makeAnimalSound method that returns a string, and an isMammal property of type boolean","stopReason":""} + data: {"completion":" \u003ckeywords\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eSELECT\u003c/value\u003e\n \u003cvariants\u003eSELECTION SELECTED SELECTING\u003c/variants\u003e \n \u003cweight\u003e0.9\u003c/weight\u003e\n \u003c/keyword\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eSTART\u003c/value\u003e\n ","stopReason":""} event: completion - data: {"completion":" Animal Interface\n\nThe selected code defines an interface called Animal. An interface in TypeScript is like a blueprint or contract that defines the structure of an object. Specifically:\n\n1. The purpose of this Animal interface is to define the shape of Animal objects - that is, to specify what properties and methods any object implementing the Animal interface must have. \n\n2. The Animal interface itself does not take any inputs. However, any concrete classes that implement the Animal interface would take inputs to instantiate an object (for example, constructor arguments).\n\n3. Similarly, the Animal interface does not directly produce any outputs. Its role is to define the shape of objects. Any class implementing Animal would be responsible for producing outputs through its concrete methods and properties.\n\n4. The interface achieves its purpose by declaring a name property of type string, a makeAnimalSound method that returns a string, and an isMammal property of type boolean.","stopReason":""} + data: {"completion":" \u003ckeywords\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eSELECT\u003c/value\u003e\n \u003cvariants\u003eSELECTION SELECTED SELECTING\u003c/variants\u003e \n \u003cweight\u003e0.9\u003c/weight\u003e\n \u003c/keyword\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eSTART\u003c/value\u003e\n \u003cvariants","stopReason":""} event: completion - data: {"completion":" Animal Interface\n\nThe selected code defines an interface called Animal. An interface in TypeScript is like a blueprint or contract that defines the structure of an object. Specifically:\n\n1. The purpose of this Animal interface is to define the shape of Animal objects - that is, to specify what properties and methods any object implementing the Animal interface must have. \n\n2. The Animal interface itself does not take any inputs. However, any concrete classes that implement the Animal interface would take inputs to instantiate an object (for example, constructor arguments).\n\n3. Similarly, the Animal interface does not directly produce any outputs. Its role is to define the shape of objects. Any class implementing Animal would be responsible for producing outputs through its concrete methods and properties.\n\n4. The interface achieves its purpose by declaring a name property of type string, a makeAnimalSound method that returns a string, and an isMammal property of type boolean. ","stopReason":""} + data: {"completion":" \u003ckeywords\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eSELECT\u003c/value\u003e\n \u003cvariants\u003eSELECTION SELECTED SELECTING\u003c/variants\u003e \n \u003cweight\u003e0.9\u003c/weight\u003e\n \u003c/keyword\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eSTART\u003c/value\u003e\n \u003cvariants\u003e","stopReason":""} event: completion - data: {"completion":" Animal Interface\n\nThe selected code defines an interface called Animal. An interface in TypeScript is like a blueprint or contract that defines the structure of an object. Specifically:\n\n1. The purpose of this Animal interface is to define the shape of Animal objects - that is, to specify what properties and methods any object implementing the Animal interface must have. \n\n2. The Animal interface itself does not take any inputs. However, any concrete classes that implement the Animal interface would take inputs to instantiate an object (for example, constructor arguments).\n\n3. Similarly, the Animal interface does not directly produce any outputs. Its role is to define the shape of objects. Any class implementing Animal would be responsible for producing outputs through its concrete methods and properties.\n\n4. The interface achieves its purpose by declaring a name property of type string, a makeAnimalSound method that returns a string, and an isMammal property of type boolean. \n\n5","stopReason":""} + data: {"completion":" \u003ckeywords\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eSELECT\u003c/value\u003e\n \u003cvariants\u003eSELECTION SELECTED SELECTING\u003c/variants\u003e \n \u003cweight\u003e0.9\u003c/weight\u003e\n \u003c/keyword\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eSTART\u003c/value\u003e\n \u003cvariants\u003eBEGIN","stopReason":""} event: completion - data: {"completion":" Animal Interface\n\nThe selected code defines an interface called Animal. An interface in TypeScript is like a blueprint or contract that defines the structure of an object. Specifically:\n\n1. The purpose of this Animal interface is to define the shape of Animal objects - that is, to specify what properties and methods any object implementing the Animal interface must have. \n\n2. The Animal interface itself does not take any inputs. However, any concrete classes that implement the Animal interface would take inputs to instantiate an object (for example, constructor arguments).\n\n3. Similarly, the Animal interface does not directly produce any outputs. Its role is to define the shape of objects. Any class implementing Animal would be responsible for producing outputs through its concrete methods and properties.\n\n4. The interface achieves its purpose by declaring a name property of type string, a makeAnimalSound method that returns a string, and an isMammal property of type boolean. \n\n5.","stopReason":""} + data: {"completion":" \u003ckeywords\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eSELECT\u003c/value\u003e\n \u003cvariants\u003eSELECTION SELECTED SELECTING\u003c/variants\u003e \n \u003cweight\u003e0.9\u003c/weight\u003e\n \u003c/keyword\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eSTART\u003c/value\u003e\n \u003cvariants\u003eBEGINNING","stopReason":""} event: completion - data: {"completion":" Animal Interface\n\nThe selected code defines an interface called Animal. An interface in TypeScript is like a blueprint or contract that defines the structure of an object. Specifically:\n\n1. The purpose of this Animal interface is to define the shape of Animal objects - that is, to specify what properties and methods any object implementing the Animal interface must have. \n\n2. The Animal interface itself does not take any inputs. However, any concrete classes that implement the Animal interface would take inputs to instantiate an object (for example, constructor arguments).\n\n3. Similarly, the Animal interface does not directly produce any outputs. Its role is to define the shape of objects. Any class implementing Animal would be responsible for producing outputs through its concrete methods and properties.\n\n4. The interface achieves its purpose by declaring a name property of type string, a makeAnimalSound method that returns a string, and an isMammal property of type boolean. \n\n5. By","stopReason":""} + data: {"completion":" \u003ckeywords\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eSELECT\u003c/value\u003e\n \u003cvariants\u003eSELECTION SELECTED SELECTING\u003c/variants\u003e \n \u003cweight\u003e0.9\u003c/weight\u003e\n \u003c/keyword\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eSTART\u003c/value\u003e\n \u003cvariants\u003eBEGINNING\u003c/","stopReason":""} event: completion - data: {"completion":" Animal Interface\n\nThe selected code defines an interface called Animal. An interface in TypeScript is like a blueprint or contract that defines the structure of an object. Specifically:\n\n1. The purpose of this Animal interface is to define the shape of Animal objects - that is, to specify what properties and methods any object implementing the Animal interface must have. \n\n2. The Animal interface itself does not take any inputs. However, any concrete classes that implement the Animal interface would take inputs to instantiate an object (for example, constructor arguments).\n\n3. Similarly, the Animal interface does not directly produce any outputs. Its role is to define the shape of objects. Any class implementing Animal would be responsible for producing outputs through its concrete methods and properties.\n\n4. The interface achieves its purpose by declaring a name property of type string, a makeAnimalSound method that returns a string, and an isMammal property of type boolean. \n\n5. By defining","stopReason":""} + data: {"completion":" \u003ckeywords\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eSELECT\u003c/value\u003e\n \u003cvariants\u003eSELECTION SELECTED SELECTING\u003c/variants\u003e \n \u003cweight\u003e0.9\u003c/weight\u003e\n \u003c/keyword\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eSTART\u003c/value\u003e\n \u003cvariants\u003eBEGINNING\u003c/variants","stopReason":""} event: completion - data: {"completion":" Animal Interface\n\nThe selected code defines an interface called Animal. An interface in TypeScript is like a blueprint or contract that defines the structure of an object. Specifically:\n\n1. The purpose of this Animal interface is to define the shape of Animal objects - that is, to specify what properties and methods any object implementing the Animal interface must have. \n\n2. The Animal interface itself does not take any inputs. However, any concrete classes that implement the Animal interface would take inputs to instantiate an object (for example, constructor arguments).\n\n3. Similarly, the Animal interface does not directly produce any outputs. Its role is to define the shape of objects. Any class implementing Animal would be responsible for producing outputs through its concrete methods and properties.\n\n4. The interface achieves its purpose by declaring a name property of type string, a makeAnimalSound method that returns a string, and an isMammal property of type boolean. \n\n5. By defining this","stopReason":""} + data: {"completion":" \u003ckeywords\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eSELECT\u003c/value\u003e\n \u003cvariants\u003eSELECTION SELECTED SELECTING\u003c/variants\u003e \n \u003cweight\u003e0.9\u003c/weight\u003e\n \u003c/keyword\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eSTART\u003c/value\u003e\n \u003cvariants\u003eBEGINNING\u003c/variants\u003e","stopReason":""} event: completion - data: {"completion":" Animal Interface\n\nThe selected code defines an interface called Animal. An interface in TypeScript is like a blueprint or contract that defines the structure of an object. Specifically:\n\n1. The purpose of this Animal interface is to define the shape of Animal objects - that is, to specify what properties and methods any object implementing the Animal interface must have. \n\n2. The Animal interface itself does not take any inputs. However, any concrete classes that implement the Animal interface would take inputs to instantiate an object (for example, constructor arguments).\n\n3. Similarly, the Animal interface does not directly produce any outputs. Its role is to define the shape of objects. Any class implementing Animal would be responsible for producing outputs through its concrete methods and properties.\n\n4. The interface achieves its purpose by declaring a name property of type string, a makeAnimalSound method that returns a string, and an isMammal property of type boolean. \n\n5. By defining this structure","stopReason":""} + data: {"completion":" \u003ckeywords\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eSELECT\u003c/value\u003e\n \u003cvariants\u003eSELECTION SELECTED SELECTING\u003c/variants\u003e \n \u003cweight\u003e0.9\u003c/weight\u003e\n \u003c/keyword\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eSTART\u003c/value\u003e\n \u003cvariants\u003eBEGINNING\u003c/variants\u003e\n ","stopReason":""} event: completion - data: {"completion":" Animal Interface\n\nThe selected code defines an interface called Animal. An interface in TypeScript is like a blueprint or contract that defines the structure of an object. Specifically:\n\n1. The purpose of this Animal interface is to define the shape of Animal objects - that is, to specify what properties and methods any object implementing the Animal interface must have. \n\n2. The Animal interface itself does not take any inputs. However, any concrete classes that implement the Animal interface would take inputs to instantiate an object (for example, constructor arguments).\n\n3. Similarly, the Animal interface does not directly produce any outputs. Its role is to define the shape of objects. Any class implementing Animal would be responsible for producing outputs through its concrete methods and properties.\n\n4. The interface achieves its purpose by declaring a name property of type string, a makeAnimalSound method that returns a string, and an isMammal property of type boolean. \n\n5. By defining this structure,","stopReason":""} + data: {"completion":" \u003ckeywords\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eSELECT\u003c/value\u003e\n \u003cvariants\u003eSELECTION SELECTED SELECTING\u003c/variants\u003e \n \u003cweight\u003e0.9\u003c/weight\u003e\n \u003c/keyword\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eSTART\u003c/value\u003e\n \u003cvariants\u003eBEGINNING\u003c/variants\u003e\n ","stopReason":""} event: completion - data: {"completion":" Animal Interface\n\nThe selected code defines an interface called Animal. An interface in TypeScript is like a blueprint or contract that defines the structure of an object. Specifically:\n\n1. The purpose of this Animal interface is to define the shape of Animal objects - that is, to specify what properties and methods any object implementing the Animal interface must have. \n\n2. The Animal interface itself does not take any inputs. However, any concrete classes that implement the Animal interface would take inputs to instantiate an object (for example, constructor arguments).\n\n3. Similarly, the Animal interface does not directly produce any outputs. Its role is to define the shape of objects. Any class implementing Animal would be responsible for producing outputs through its concrete methods and properties.\n\n4. The interface achieves its purpose by declaring a name property of type string, a makeAnimalSound method that returns a string, and an isMammal property of type boolean. \n\n5. By defining this structure, the","stopReason":""} + data: {"completion":" \u003ckeywords\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eSELECT\u003c/value\u003e\n \u003cvariants\u003eSELECTION SELECTED SELECTING\u003c/variants\u003e \n \u003cweight\u003e0.9\u003c/weight\u003e\n \u003c/keyword\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eSTART\u003c/value\u003e\n \u003cvariants\u003eBEGINNING\u003c/variants\u003e\n \u003cweight","stopReason":""} event: completion - data: {"completion":" Animal Interface\n\nThe selected code defines an interface called Animal. An interface in TypeScript is like a blueprint or contract that defines the structure of an object. Specifically:\n\n1. The purpose of this Animal interface is to define the shape of Animal objects - that is, to specify what properties and methods any object implementing the Animal interface must have. \n\n2. The Animal interface itself does not take any inputs. However, any concrete classes that implement the Animal interface would take inputs to instantiate an object (for example, constructor arguments).\n\n3. Similarly, the Animal interface does not directly produce any outputs. Its role is to define the shape of objects. Any class implementing Animal would be responsible for producing outputs through its concrete methods and properties.\n\n4. The interface achieves its purpose by declaring a name property of type string, a makeAnimalSound method that returns a string, and an isMammal property of type boolean. \n\n5. By defining this structure, the interface","stopReason":""} + data: {"completion":" \u003ckeywords\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eSELECT\u003c/value\u003e\n \u003cvariants\u003eSELECTION SELECTED SELECTING\u003c/variants\u003e \n \u003cweight\u003e0.9\u003c/weight\u003e\n \u003c/keyword\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eSTART\u003c/value\u003e\n \u003cvariants\u003eBEGINNING\u003c/variants\u003e\n \u003cweight\u003e","stopReason":""} event: completion - data: {"completion":" Animal Interface\n\nThe selected code defines an interface called Animal. An interface in TypeScript is like a blueprint or contract that defines the structure of an object. Specifically:\n\n1. The purpose of this Animal interface is to define the shape of Animal objects - that is, to specify what properties and methods any object implementing the Animal interface must have. \n\n2. The Animal interface itself does not take any inputs. However, any concrete classes that implement the Animal interface would take inputs to instantiate an object (for example, constructor arguments).\n\n3. Similarly, the Animal interface does not directly produce any outputs. Its role is to define the shape of objects. Any class implementing Animal would be responsible for producing outputs through its concrete methods and properties.\n\n4. The interface achieves its purpose by declaring a name property of type string, a makeAnimalSound method that returns a string, and an isMammal property of type boolean. \n\n5. By defining this structure, the interface ensures","stopReason":""} + data: {"completion":" \u003ckeywords\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eSELECT\u003c/value\u003e\n \u003cvariants\u003eSELECTION SELECTED SELECTING\u003c/variants\u003e \n \u003cweight\u003e0.9\u003c/weight\u003e\n \u003c/keyword\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eSTART\u003c/value\u003e\n \u003cvariants\u003eBEGINNING\u003c/variants\u003e\n \u003cweight\u003e0","stopReason":""} event: completion - data: {"completion":" Animal Interface\n\nThe selected code defines an interface called Animal. An interface in TypeScript is like a blueprint or contract that defines the structure of an object. Specifically:\n\n1. The purpose of this Animal interface is to define the shape of Animal objects - that is, to specify what properties and methods any object implementing the Animal interface must have. \n\n2. The Animal interface itself does not take any inputs. However, any concrete classes that implement the Animal interface would take inputs to instantiate an object (for example, constructor arguments).\n\n3. Similarly, the Animal interface does not directly produce any outputs. Its role is to define the shape of objects. Any class implementing Animal would be responsible for producing outputs through its concrete methods and properties.\n\n4. The interface achieves its purpose by declaring a name property of type string, a makeAnimalSound method that returns a string, and an isMammal property of type boolean. \n\n5. By defining this structure, the interface ensures that","stopReason":""} + data: {"completion":" \u003ckeywords\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eSELECT\u003c/value\u003e\n \u003cvariants\u003eSELECTION SELECTED SELECTING\u003c/variants\u003e \n \u003cweight\u003e0.9\u003c/weight\u003e\n \u003c/keyword\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eSTART\u003c/value\u003e\n \u003cvariants\u003eBEGINNING\u003c/variants\u003e\n \u003cweight\u003e0.","stopReason":""} event: completion - data: {"completion":" Animal Interface\n\nThe selected code defines an interface called Animal. An interface in TypeScript is like a blueprint or contract that defines the structure of an object. Specifically:\n\n1. The purpose of this Animal interface is to define the shape of Animal objects - that is, to specify what properties and methods any object implementing the Animal interface must have. \n\n2. The Animal interface itself does not take any inputs. However, any concrete classes that implement the Animal interface would take inputs to instantiate an object (for example, constructor arguments).\n\n3. Similarly, the Animal interface does not directly produce any outputs. Its role is to define the shape of objects. Any class implementing Animal would be responsible for producing outputs through its concrete methods and properties.\n\n4. The interface achieves its purpose by declaring a name property of type string, a makeAnimalSound method that returns a string, and an isMammal property of type boolean. \n\n5. By defining this structure, the interface ensures that any","stopReason":""} + data: {"completion":" \u003ckeywords\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eSELECT\u003c/value\u003e\n \u003cvariants\u003eSELECTION SELECTED SELECTING\u003c/variants\u003e \n \u003cweight\u003e0.9\u003c/weight\u003e\n \u003c/keyword\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eSTART\u003c/value\u003e\n \u003cvariants\u003eBEGINNING\u003c/variants\u003e\n \u003cweight\u003e0.8","stopReason":""} event: completion - data: {"completion":" Animal Interface\n\nThe selected code defines an interface called Animal. An interface in TypeScript is like a blueprint or contract that defines the structure of an object. Specifically:\n\n1. The purpose of this Animal interface is to define the shape of Animal objects - that is, to specify what properties and methods any object implementing the Animal interface must have. \n\n2. The Animal interface itself does not take any inputs. However, any concrete classes that implement the Animal interface would take inputs to instantiate an object (for example, constructor arguments).\n\n3. Similarly, the Animal interface does not directly produce any outputs. Its role is to define the shape of objects. Any class implementing Animal would be responsible for producing outputs through its concrete methods and properties.\n\n4. The interface achieves its purpose by declaring a name property of type string, a makeAnimalSound method that returns a string, and an isMammal property of type boolean. \n\n5. By defining this structure, the interface ensures that any class","stopReason":""} + data: {"completion":" \u003ckeywords\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eSELECT\u003c/value\u003e\n \u003cvariants\u003eSELECTION SELECTED SELECTING\u003c/variants\u003e \n \u003cweight\u003e0.9\u003c/weight\u003e\n \u003c/keyword\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eSTART\u003c/value\u003e\n \u003cvariants\u003eBEGINNING\u003c/variants\u003e\n \u003cweight\u003e0.8\u003c/","stopReason":""} event: completion - data: {"completion":" Animal Interface\n\nThe selected code defines an interface called Animal. An interface in TypeScript is like a blueprint or contract that defines the structure of an object. Specifically:\n\n1. The purpose of this Animal interface is to define the shape of Animal objects - that is, to specify what properties and methods any object implementing the Animal interface must have. \n\n2. The Animal interface itself does not take any inputs. However, any concrete classes that implement the Animal interface would take inputs to instantiate an object (for example, constructor arguments).\n\n3. Similarly, the Animal interface does not directly produce any outputs. Its role is to define the shape of objects. Any class implementing Animal would be responsible for producing outputs through its concrete methods and properties.\n\n4. The interface achieves its purpose by declaring a name property of type string, a makeAnimalSound method that returns a string, and an isMammal property of type boolean. \n\n5. By defining this structure, the interface ensures that any class implementing","stopReason":""} + data: {"completion":" \u003ckeywords\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eSELECT\u003c/value\u003e\n \u003cvariants\u003eSELECTION SELECTED SELECTING\u003c/variants\u003e \n \u003cweight\u003e0.9\u003c/weight\u003e\n \u003c/keyword\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eSTART\u003c/value\u003e\n \u003cvariants\u003eBEGINNING\u003c/variants\u003e\n \u003cweight\u003e0.8\u003c/weight","stopReason":""} event: completion - data: {"completion":" Animal Interface\n\nThe selected code defines an interface called Animal. An interface in TypeScript is like a blueprint or contract that defines the structure of an object. Specifically:\n\n1. The purpose of this Animal interface is to define the shape of Animal objects - that is, to specify what properties and methods any object implementing the Animal interface must have. \n\n2. The Animal interface itself does not take any inputs. However, any concrete classes that implement the Animal interface would take inputs to instantiate an object (for example, constructor arguments).\n\n3. Similarly, the Animal interface does not directly produce any outputs. Its role is to define the shape of objects. Any class implementing Animal would be responsible for producing outputs through its concrete methods and properties.\n\n4. The interface achieves its purpose by declaring a name property of type string, a makeAnimalSound method that returns a string, and an isMammal property of type boolean. \n\n5. By defining this structure, the interface ensures that any class implementing Animal","stopReason":""} + data: {"completion":" \u003ckeywords\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eSELECT\u003c/value\u003e\n \u003cvariants\u003eSELECTION SELECTED SELECTING\u003c/variants\u003e \n \u003cweight\u003e0.9\u003c/weight\u003e\n \u003c/keyword\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eSTART\u003c/value\u003e\n \u003cvariants\u003eBEGINNING\u003c/variants\u003e\n \u003cweight\u003e0.8\u003c/weight\u003e","stopReason":""} event: completion - data: {"completion":" Animal Interface\n\nThe selected code defines an interface called Animal. An interface in TypeScript is like a blueprint or contract that defines the structure of an object. Specifically:\n\n1. The purpose of this Animal interface is to define the shape of Animal objects - that is, to specify what properties and methods any object implementing the Animal interface must have. \n\n2. The Animal interface itself does not take any inputs. However, any concrete classes that implement the Animal interface would take inputs to instantiate an object (for example, constructor arguments).\n\n3. Similarly, the Animal interface does not directly produce any outputs. Its role is to define the shape of objects. Any class implementing Animal would be responsible for producing outputs through its concrete methods and properties.\n\n4. The interface achieves its purpose by declaring a name property of type string, a makeAnimalSound method that returns a string, and an isMammal property of type boolean. \n\n5. By defining this structure, the interface ensures that any class implementing Animal will","stopReason":""} + data: {"completion":" \u003ckeywords\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eSELECT\u003c/value\u003e\n \u003cvariants\u003eSELECTION SELECTED SELECTING\u003c/variants\u003e \n \u003cweight\u003e0.9\u003c/weight\u003e\n \u003c/keyword\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eSTART\u003c/value\u003e\n \u003cvariants\u003eBEGINNING\u003c/variants\u003e\n \u003cweight\u003e0.8\u003c/weight\u003e\n ","stopReason":""} event: completion - data: {"completion":" Animal Interface\n\nThe selected code defines an interface called Animal. An interface in TypeScript is like a blueprint or contract that defines the structure of an object. Specifically:\n\n1. The purpose of this Animal interface is to define the shape of Animal objects - that is, to specify what properties and methods any object implementing the Animal interface must have. \n\n2. The Animal interface itself does not take any inputs. However, any concrete classes that implement the Animal interface would take inputs to instantiate an object (for example, constructor arguments).\n\n3. Similarly, the Animal interface does not directly produce any outputs. Its role is to define the shape of objects. Any class implementing Animal would be responsible for producing outputs through its concrete methods and properties.\n\n4. The interface achieves its purpose by declaring a name property of type string, a makeAnimalSound method that returns a string, and an isMammal property of type boolean. \n\n5. By defining this structure, the interface ensures that any class implementing Animal will have","stopReason":""} + data: {"completion":" \u003ckeywords\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eSELECT\u003c/value\u003e\n \u003cvariants\u003eSELECTION SELECTED SELECTING\u003c/variants\u003e \n \u003cweight\u003e0.9\u003c/weight\u003e\n \u003c/keyword\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eSTART\u003c/value\u003e\n \u003cvariants\u003eBEGINNING\u003c/variants\u003e\n \u003cweight\u003e0.8\u003c/weight\u003e\n \u003c/","stopReason":""} event: completion - data: {"completion":" Animal Interface\n\nThe selected code defines an interface called Animal. An interface in TypeScript is like a blueprint or contract that defines the structure of an object. Specifically:\n\n1. The purpose of this Animal interface is to define the shape of Animal objects - that is, to specify what properties and methods any object implementing the Animal interface must have. \n\n2. The Animal interface itself does not take any inputs. However, any concrete classes that implement the Animal interface would take inputs to instantiate an object (for example, constructor arguments).\n\n3. Similarly, the Animal interface does not directly produce any outputs. Its role is to define the shape of objects. Any class implementing Animal would be responsible for producing outputs through its concrete methods and properties.\n\n4. The interface achieves its purpose by declaring a name property of type string, a makeAnimalSound method that returns a string, and an isMammal property of type boolean. \n\n5. By defining this structure, the interface ensures that any class implementing Animal will have these","stopReason":""} + data: {"completion":" \u003ckeywords\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eSELECT\u003c/value\u003e\n \u003cvariants\u003eSELECTION SELECTED SELECTING\u003c/variants\u003e \n \u003cweight\u003e0.9\u003c/weight\u003e\n \u003c/keyword\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eSTART\u003c/value\u003e\n \u003cvariants\u003eBEGINNING\u003c/variants\u003e\n \u003cweight\u003e0.8\u003c/weight\u003e\n \u003c/keyword","stopReason":""} event: completion - data: {"completion":" Animal Interface\n\nThe selected code defines an interface called Animal. An interface in TypeScript is like a blueprint or contract that defines the structure of an object. Specifically:\n\n1. The purpose of this Animal interface is to define the shape of Animal objects - that is, to specify what properties and methods any object implementing the Animal interface must have. \n\n2. The Animal interface itself does not take any inputs. However, any concrete classes that implement the Animal interface would take inputs to instantiate an object (for example, constructor arguments).\n\n3. Similarly, the Animal interface does not directly produce any outputs. Its role is to define the shape of objects. Any class implementing Animal would be responsible for producing outputs through its concrete methods and properties.\n\n4. The interface achieves its purpose by declaring a name property of type string, a makeAnimalSound method that returns a string, and an isMammal property of type boolean. \n\n5. By defining this structure, the interface ensures that any class implementing Animal will have these required","stopReason":""} + data: {"completion":" \u003ckeywords\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eSELECT\u003c/value\u003e\n \u003cvariants\u003eSELECTION SELECTED SELECTING\u003c/variants\u003e \n \u003cweight\u003e0.9\u003c/weight\u003e\n \u003c/keyword\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eSTART\u003c/value\u003e\n \u003cvariants\u003eBEGINNING\u003c/variants\u003e\n \u003cweight\u003e0.8\u003c/weight\u003e\n \u003c/keyword\u003e","stopReason":""} event: completion - data: {"completion":" Animal Interface\n\nThe selected code defines an interface called Animal. An interface in TypeScript is like a blueprint or contract that defines the structure of an object. Specifically:\n\n1. The purpose of this Animal interface is to define the shape of Animal objects - that is, to specify what properties and methods any object implementing the Animal interface must have. \n\n2. The Animal interface itself does not take any inputs. However, any concrete classes that implement the Animal interface would take inputs to instantiate an object (for example, constructor arguments).\n\n3. Similarly, the Animal interface does not directly produce any outputs. Its role is to define the shape of objects. Any class implementing Animal would be responsible for producing outputs through its concrete methods and properties.\n\n4. The interface achieves its purpose by declaring a name property of type string, a makeAnimalSound method that returns a string, and an isMammal property of type boolean. \n\n5. By defining this structure, the interface ensures that any class implementing Animal will have these required members","stopReason":""} + data: {"completion":" \u003ckeywords\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eSELECT\u003c/value\u003e\n \u003cvariants\u003eSELECTION SELECTED SELECTING\u003c/variants\u003e \n \u003cweight\u003e0.9\u003c/weight\u003e\n \u003c/keyword\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eSTART\u003c/value\u003e\n \u003cvariants\u003eBEGINNING\u003c/variants\u003e\n \u003cweight\u003e0.8\u003c/weight\u003e\n \u003c/keyword\u003e\n ","stopReason":""} event: completion - data: {"completion":" Animal Interface\n\nThe selected code defines an interface called Animal. An interface in TypeScript is like a blueprint or contract that defines the structure of an object. Specifically:\n\n1. The purpose of this Animal interface is to define the shape of Animal objects - that is, to specify what properties and methods any object implementing the Animal interface must have. \n\n2. The Animal interface itself does not take any inputs. However, any concrete classes that implement the Animal interface would take inputs to instantiate an object (for example, constructor arguments).\n\n3. Similarly, the Animal interface does not directly produce any outputs. Its role is to define the shape of objects. Any class implementing Animal would be responsible for producing outputs through its concrete methods and properties.\n\n4. The interface achieves its purpose by declaring a name property of type string, a makeAnimalSound method that returns a string, and an isMammal property of type boolean. \n\n5. By defining this structure, the interface ensures that any class implementing Animal will have these required members with","stopReason":""} + data: {"completion":" \u003ckeywords\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eSELECT\u003c/value\u003e\n \u003cvariants\u003eSELECTION SELECTED SELECTING\u003c/variants\u003e \n \u003cweight\u003e0.9\u003c/weight\u003e\n \u003c/keyword\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eSTART\u003c/value\u003e\n \u003cvariants\u003eBEGINNING\u003c/variants\u003e\n \u003cweight\u003e0.8\u003c/weight\u003e\n \u003c/keyword\u003e\n ","stopReason":""} event: completion - data: {"completion":" Animal Interface\n\nThe selected code defines an interface called Animal. An interface in TypeScript is like a blueprint or contract that defines the structure of an object. Specifically:\n\n1. The purpose of this Animal interface is to define the shape of Animal objects - that is, to specify what properties and methods any object implementing the Animal interface must have. \n\n2. The Animal interface itself does not take any inputs. However, any concrete classes that implement the Animal interface would take inputs to instantiate an object (for example, constructor arguments).\n\n3. Similarly, the Animal interface does not directly produce any outputs. Its role is to define the shape of objects. Any class implementing Animal would be responsible for producing outputs through its concrete methods and properties.\n\n4. The interface achieves its purpose by declaring a name property of type string, a makeAnimalSound method that returns a string, and an isMammal property of type boolean. \n\n5. By defining this structure, the interface ensures that any class implementing Animal will have these required members with the","stopReason":""} + data: {"completion":" \u003ckeywords\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eSELECT\u003c/value\u003e\n \u003cvariants\u003eSELECTION SELECTED SELECTING\u003c/variants\u003e \n \u003cweight\u003e0.9\u003c/weight\u003e\n \u003c/keyword\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eSTART\u003c/value\u003e\n \u003cvariants\u003eBEGINNING\u003c/variants\u003e\n \u003cweight\u003e0.8\u003c/weight\u003e\n \u003c/keyword\u003e\n \u003ckeyword","stopReason":""} event: completion - data: {"completion":" Animal Interface\n\nThe selected code defines an interface called Animal. An interface in TypeScript is like a blueprint or contract that defines the structure of an object. Specifically:\n\n1. The purpose of this Animal interface is to define the shape of Animal objects - that is, to specify what properties and methods any object implementing the Animal interface must have. \n\n2. The Animal interface itself does not take any inputs. However, any concrete classes that implement the Animal interface would take inputs to instantiate an object (for example, constructor arguments).\n\n3. Similarly, the Animal interface does not directly produce any outputs. Its role is to define the shape of objects. Any class implementing Animal would be responsible for producing outputs through its concrete methods and properties.\n\n4. The interface achieves its purpose by declaring a name property of type string, a makeAnimalSound method that returns a string, and an isMammal property of type boolean. \n\n5. By defining this structure, the interface ensures that any class implementing Animal will have these required members with the specified","stopReason":""} + data: {"completion":" \u003ckeywords\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eSELECT\u003c/value\u003e\n \u003cvariants\u003eSELECTION SELECTED SELECTING\u003c/variants\u003e \n \u003cweight\u003e0.9\u003c/weight\u003e\n \u003c/keyword\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eSTART\u003c/value\u003e\n \u003cvariants\u003eBEGINNING\u003c/variants\u003e\n \u003cweight\u003e0.8\u003c/weight\u003e\n \u003c/keyword\u003e\n \u003ckeyword\u003e","stopReason":""} event: completion - data: {"completion":" Animal Interface\n\nThe selected code defines an interface called Animal. An interface in TypeScript is like a blueprint or contract that defines the structure of an object. Specifically:\n\n1. The purpose of this Animal interface is to define the shape of Animal objects - that is, to specify what properties and methods any object implementing the Animal interface must have. \n\n2. The Animal interface itself does not take any inputs. However, any concrete classes that implement the Animal interface would take inputs to instantiate an object (for example, constructor arguments).\n\n3. Similarly, the Animal interface does not directly produce any outputs. Its role is to define the shape of objects. Any class implementing Animal would be responsible for producing outputs through its concrete methods and properties.\n\n4. The interface achieves its purpose by declaring a name property of type string, a makeAnimalSound method that returns a string, and an isMammal property of type boolean. \n\n5. By defining this structure, the interface ensures that any class implementing Animal will have these required members with the specified types","stopReason":""} + data: {"completion":" \u003ckeywords\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eSELECT\u003c/value\u003e\n \u003cvariants\u003eSELECTION SELECTED SELECTING\u003c/variants\u003e \n \u003cweight\u003e0.9\u003c/weight\u003e\n \u003c/keyword\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eSTART\u003c/value\u003e\n \u003cvariants\u003eBEGINNING\u003c/variants\u003e\n \u003cweight\u003e0.8\u003c/weight\u003e\n \u003c/keyword\u003e\n \u003ckeyword\u003e\n ","stopReason":""} event: completion - data: {"completion":" Animal Interface\n\nThe selected code defines an interface called Animal. An interface in TypeScript is like a blueprint or contract that defines the structure of an object. Specifically:\n\n1. The purpose of this Animal interface is to define the shape of Animal objects - that is, to specify what properties and methods any object implementing the Animal interface must have. \n\n2. The Animal interface itself does not take any inputs. However, any concrete classes that implement the Animal interface would take inputs to instantiate an object (for example, constructor arguments).\n\n3. Similarly, the Animal interface does not directly produce any outputs. Its role is to define the shape of objects. Any class implementing Animal would be responsible for producing outputs through its concrete methods and properties.\n\n4. The interface achieves its purpose by declaring a name property of type string, a makeAnimalSound method that returns a string, and an isMammal property of type boolean. \n\n5. By defining this structure, the interface ensures that any class implementing Animal will have these required members with the specified types.","stopReason":""} + data: {"completion":" \u003ckeywords\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eSELECT\u003c/value\u003e\n \u003cvariants\u003eSELECTION SELECTED SELECTING\u003c/variants\u003e \n \u003cweight\u003e0.9\u003c/weight\u003e\n \u003c/keyword\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eSTART\u003c/value\u003e\n \u003cvariants\u003eBEGINNING\u003c/variants\u003e\n \u003cweight\u003e0.8\u003c/weight\u003e\n \u003c/keyword\u003e\n \u003ckeyword\u003e\n ","stopReason":""} event: completion - data: {"completion":" Animal Interface\n\nThe selected code defines an interface called Animal. An interface in TypeScript is like a blueprint or contract that defines the structure of an object. Specifically:\n\n1. The purpose of this Animal interface is to define the shape of Animal objects - that is, to specify what properties and methods any object implementing the Animal interface must have. \n\n2. The Animal interface itself does not take any inputs. However, any concrete classes that implement the Animal interface would take inputs to instantiate an object (for example, constructor arguments).\n\n3. Similarly, the Animal interface does not directly produce any outputs. Its role is to define the shape of objects. Any class implementing Animal would be responsible for producing outputs through its concrete methods and properties.\n\n4. The interface achieves its purpose by declaring a name property of type string, a makeAnimalSound method that returns a string, and an isMammal property of type boolean. \n\n5. By defining this structure, the interface ensures that any class implementing Animal will have these required members with the specified types. This","stopReason":""} + data: {"completion":" \u003ckeywords\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eSELECT\u003c/value\u003e\n \u003cvariants\u003eSELECTION SELECTED SELECTING\u003c/variants\u003e \n \u003cweight\u003e0.9\u003c/weight\u003e\n \u003c/keyword\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eSTART\u003c/value\u003e\n \u003cvariants\u003eBEGINNING\u003c/variants\u003e\n \u003cweight\u003e0.8\u003c/weight\u003e\n \u003c/keyword\u003e\n \u003ckeyword\u003e\n \u003cvalue","stopReason":""} event: completion - data: {"completion":" Animal Interface\n\nThe selected code defines an interface called Animal. An interface in TypeScript is like a blueprint or contract that defines the structure of an object. Specifically:\n\n1. The purpose of this Animal interface is to define the shape of Animal objects - that is, to specify what properties and methods any object implementing the Animal interface must have. \n\n2. The Animal interface itself does not take any inputs. However, any concrete classes that implement the Animal interface would take inputs to instantiate an object (for example, constructor arguments).\n\n3. Similarly, the Animal interface does not directly produce any outputs. Its role is to define the shape of objects. Any class implementing Animal would be responsible for producing outputs through its concrete methods and properties.\n\n4. The interface achieves its purpose by declaring a name property of type string, a makeAnimalSound method that returns a string, and an isMammal property of type boolean. \n\n5. By defining this structure, the interface ensures that any class implementing Animal will have these required members with the specified types. This allows","stopReason":""} + data: {"completion":" \u003ckeywords\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eSELECT\u003c/value\u003e\n \u003cvariants\u003eSELECTION SELECTED SELECTING\u003c/variants\u003e \n \u003cweight\u003e0.9\u003c/weight\u003e\n \u003c/keyword\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eSTART\u003c/value\u003e\n \u003cvariants\u003eBEGINNING\u003c/variants\u003e\n \u003cweight\u003e0.8\u003c/weight\u003e\n \u003c/keyword\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003e","stopReason":""} event: completion - data: {"completion":" Animal Interface\n\nThe selected code defines an interface called Animal. An interface in TypeScript is like a blueprint or contract that defines the structure of an object. Specifically:\n\n1. The purpose of this Animal interface is to define the shape of Animal objects - that is, to specify what properties and methods any object implementing the Animal interface must have. \n\n2. The Animal interface itself does not take any inputs. However, any concrete classes that implement the Animal interface would take inputs to instantiate an object (for example, constructor arguments).\n\n3. Similarly, the Animal interface does not directly produce any outputs. Its role is to define the shape of objects. Any class implementing Animal would be responsible for producing outputs through its concrete methods and properties.\n\n4. The interface achieves its purpose by declaring a name property of type string, a makeAnimalSound method that returns a string, and an isMammal property of type boolean. \n\n5. By defining this structure, the interface ensures that any class implementing Animal will have these required members with the specified types. This allows Type","stopReason":""} + data: {"completion":" \u003ckeywords\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eSELECT\u003c/value\u003e\n \u003cvariants\u003eSELECTION SELECTED SELECTING\u003c/variants\u003e \n \u003cweight\u003e0.9\u003c/weight\u003e\n \u003c/keyword\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eSTART\u003c/value\u003e\n \u003cvariants\u003eBEGINNING\u003c/variants\u003e\n \u003cweight\u003e0.8\u003c/weight\u003e\n \u003c/keyword\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eSELECTION","stopReason":""} event: completion - data: {"completion":" Animal Interface\n\nThe selected code defines an interface called Animal. An interface in TypeScript is like a blueprint or contract that defines the structure of an object. Specifically:\n\n1. The purpose of this Animal interface is to define the shape of Animal objects - that is, to specify what properties and methods any object implementing the Animal interface must have. \n\n2. The Animal interface itself does not take any inputs. However, any concrete classes that implement the Animal interface would take inputs to instantiate an object (for example, constructor arguments).\n\n3. Similarly, the Animal interface does not directly produce any outputs. Its role is to define the shape of objects. Any class implementing Animal would be responsible for producing outputs through its concrete methods and properties.\n\n4. The interface achieves its purpose by declaring a name property of type string, a makeAnimalSound method that returns a string, and an isMammal property of type boolean. \n\n5. By defining this structure, the interface ensures that any class implementing Animal will have these required members with the specified types. This allows TypeScript","stopReason":""} + data: {"completion":" \u003ckeywords\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eSELECT\u003c/value\u003e\n \u003cvariants\u003eSELECTION SELECTED SELECTING\u003c/variants\u003e \n \u003cweight\u003e0.9\u003c/weight\u003e\n \u003c/keyword\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eSTART\u003c/value\u003e\n \u003cvariants\u003eBEGINNING\u003c/variants\u003e\n \u003cweight\u003e0.8\u003c/weight\u003e\n \u003c/keyword\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eSELECTION_","stopReason":""} event: completion - data: {"completion":" Animal Interface\n\nThe selected code defines an interface called Animal. An interface in TypeScript is like a blueprint or contract that defines the structure of an object. Specifically:\n\n1. The purpose of this Animal interface is to define the shape of Animal objects - that is, to specify what properties and methods any object implementing the Animal interface must have. \n\n2. The Animal interface itself does not take any inputs. However, any concrete classes that implement the Animal interface would take inputs to instantiate an object (for example, constructor arguments).\n\n3. Similarly, the Animal interface does not directly produce any outputs. Its role is to define the shape of objects. Any class implementing Animal would be responsible for producing outputs through its concrete methods and properties.\n\n4. The interface achieves its purpose by declaring a name property of type string, a makeAnimalSound method that returns a string, and an isMammal property of type boolean. \n\n5. By defining this structure, the interface ensures that any class implementing Animal will have these required members with the specified types. This allows TypeScript to","stopReason":""} + data: {"completion":" \u003ckeywords\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eSELECT\u003c/value\u003e\n \u003cvariants\u003eSELECTION SELECTED SELECTING\u003c/variants\u003e \n \u003cweight\u003e0.9\u003c/weight\u003e\n \u003c/keyword\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eSTART\u003c/value\u003e\n \u003cvariants\u003eBEGINNING\u003c/variants\u003e\n \u003cweight\u003e0.8\u003c/weight\u003e\n \u003c/keyword\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eSELECTION_START","stopReason":""} event: completion - data: {"completion":" Animal Interface\n\nThe selected code defines an interface called Animal. An interface in TypeScript is like a blueprint or contract that defines the structure of an object. Specifically:\n\n1. The purpose of this Animal interface is to define the shape of Animal objects - that is, to specify what properties and methods any object implementing the Animal interface must have. \n\n2. The Animal interface itself does not take any inputs. However, any concrete classes that implement the Animal interface would take inputs to instantiate an object (for example, constructor arguments).\n\n3. Similarly, the Animal interface does not directly produce any outputs. Its role is to define the shape of objects. Any class implementing Animal would be responsible for producing outputs through its concrete methods and properties.\n\n4. The interface achieves its purpose by declaring a name property of type string, a makeAnimalSound method that returns a string, and an isMammal property of type boolean. \n\n5. By defining this structure, the interface ensures that any class implementing Animal will have these required members with the specified types. This allows TypeScript to enforce","stopReason":""} + data: {"completion":" \u003ckeywords\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eSELECT\u003c/value\u003e\n \u003cvariants\u003eSELECTION SELECTED SELECTING\u003c/variants\u003e \n \u003cweight\u003e0.9\u003c/weight\u003e\n \u003c/keyword\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eSTART\u003c/value\u003e\n \u003cvariants\u003eBEGINNING\u003c/variants\u003e\n \u003cweight\u003e0.8\u003c/weight\u003e\n \u003c/keyword\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eSELECTION_START\u003c/","stopReason":""} event: completion - data: {"completion":" Animal Interface\n\nThe selected code defines an interface called Animal. An interface in TypeScript is like a blueprint or contract that defines the structure of an object. Specifically:\n\n1. The purpose of this Animal interface is to define the shape of Animal objects - that is, to specify what properties and methods any object implementing the Animal interface must have. \n\n2. The Animal interface itself does not take any inputs. However, any concrete classes that implement the Animal interface would take inputs to instantiate an object (for example, constructor arguments).\n\n3. Similarly, the Animal interface does not directly produce any outputs. Its role is to define the shape of objects. Any class implementing Animal would be responsible for producing outputs through its concrete methods and properties.\n\n4. The interface achieves its purpose by declaring a name property of type string, a makeAnimalSound method that returns a string, and an isMammal property of type boolean. \n\n5. By defining this structure, the interface ensures that any class implementing Animal will have these required members with the specified types. This allows TypeScript to enforce that","stopReason":""} + data: {"completion":" \u003ckeywords\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eSELECT\u003c/value\u003e\n \u003cvariants\u003eSELECTION SELECTED SELECTING\u003c/variants\u003e \n \u003cweight\u003e0.9\u003c/weight\u003e\n \u003c/keyword\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eSTART\u003c/value\u003e\n \u003cvariants\u003eBEGINNING\u003c/variants\u003e\n \u003cweight\u003e0.8\u003c/weight\u003e\n \u003c/keyword\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eSELECTION_START\u003c/value","stopReason":""} event: completion - data: {"completion":" Animal Interface\n\nThe selected code defines an interface called Animal. An interface in TypeScript is like a blueprint or contract that defines the structure of an object. Specifically:\n\n1. The purpose of this Animal interface is to define the shape of Animal objects - that is, to specify what properties and methods any object implementing the Animal interface must have. \n\n2. The Animal interface itself does not take any inputs. However, any concrete classes that implement the Animal interface would take inputs to instantiate an object (for example, constructor arguments).\n\n3. Similarly, the Animal interface does not directly produce any outputs. Its role is to define the shape of objects. Any class implementing Animal would be responsible for producing outputs through its concrete methods and properties.\n\n4. The interface achieves its purpose by declaring a name property of type string, a makeAnimalSound method that returns a string, and an isMammal property of type boolean. \n\n5. By defining this structure, the interface ensures that any class implementing Animal will have these required members with the specified types. This allows TypeScript to enforce that objects","stopReason":""} + data: {"completion":" \u003ckeywords\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eSELECT\u003c/value\u003e\n \u003cvariants\u003eSELECTION SELECTED SELECTING\u003c/variants\u003e \n \u003cweight\u003e0.9\u003c/weight\u003e\n \u003c/keyword\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eSTART\u003c/value\u003e\n \u003cvariants\u003eBEGINNING\u003c/variants\u003e\n \u003cweight\u003e0.8\u003c/weight\u003e\n \u003c/keyword\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eSELECTION_START\u003c/value\u003e","stopReason":""} event: completion - data: {"completion":" Animal Interface\n\nThe selected code defines an interface called Animal. An interface in TypeScript is like a blueprint or contract that defines the structure of an object. Specifically:\n\n1. The purpose of this Animal interface is to define the shape of Animal objects - that is, to specify what properties and methods any object implementing the Animal interface must have. \n\n2. The Animal interface itself does not take any inputs. However, any concrete classes that implement the Animal interface would take inputs to instantiate an object (for example, constructor arguments).\n\n3. Similarly, the Animal interface does not directly produce any outputs. Its role is to define the shape of objects. Any class implementing Animal would be responsible for producing outputs through its concrete methods and properties.\n\n4. The interface achieves its purpose by declaring a name property of type string, a makeAnimalSound method that returns a string, and an isMammal property of type boolean. \n\n5. By defining this structure, the interface ensures that any class implementing Animal will have these required members with the specified types. This allows TypeScript to enforce that objects adhere","stopReason":""} + data: {"completion":" \u003ckeywords\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eSELECT\u003c/value\u003e\n \u003cvariants\u003eSELECTION SELECTED SELECTING\u003c/variants\u003e \n \u003cweight\u003e0.9\u003c/weight\u003e\n \u003c/keyword\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eSTART\u003c/value\u003e\n \u003cvariants\u003eBEGINNING\u003c/variants\u003e\n \u003cweight\u003e0.8\u003c/weight\u003e\n \u003c/keyword\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eSELECTION_START\u003c/value\u003e\n ","stopReason":""} event: completion - data: {"completion":" Animal Interface\n\nThe selected code defines an interface called Animal. An interface in TypeScript is like a blueprint or contract that defines the structure of an object. Specifically:\n\n1. The purpose of this Animal interface is to define the shape of Animal objects - that is, to specify what properties and methods any object implementing the Animal interface must have. \n\n2. The Animal interface itself does not take any inputs. However, any concrete classes that implement the Animal interface would take inputs to instantiate an object (for example, constructor arguments).\n\n3. Similarly, the Animal interface does not directly produce any outputs. Its role is to define the shape of objects. Any class implementing Animal would be responsible for producing outputs through its concrete methods and properties.\n\n4. The interface achieves its purpose by declaring a name property of type string, a makeAnimalSound method that returns a string, and an isMammal property of type boolean. \n\n5. By defining this structure, the interface ensures that any class implementing Animal will have these required members with the specified types. This allows TypeScript to enforce that objects adhere to","stopReason":""} + data: {"completion":" \u003ckeywords\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eSELECT\u003c/value\u003e\n \u003cvariants\u003eSELECTION SELECTED SELECTING\u003c/variants\u003e \n \u003cweight\u003e0.9\u003c/weight\u003e\n \u003c/keyword\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eSTART\u003c/value\u003e\n \u003cvariants\u003eBEGINNING\u003c/variants\u003e\n \u003cweight\u003e0.8\u003c/weight\u003e\n \u003c/keyword\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eSELECTION_START\u003c/value\u003e\n ","stopReason":""} event: completion - data: {"completion":" Animal Interface\n\nThe selected code defines an interface called Animal. An interface in TypeScript is like a blueprint or contract that defines the structure of an object. Specifically:\n\n1. The purpose of this Animal interface is to define the shape of Animal objects - that is, to specify what properties and methods any object implementing the Animal interface must have. \n\n2. The Animal interface itself does not take any inputs. However, any concrete classes that implement the Animal interface would take inputs to instantiate an object (for example, constructor arguments).\n\n3. Similarly, the Animal interface does not directly produce any outputs. Its role is to define the shape of objects. Any class implementing Animal would be responsible for producing outputs through its concrete methods and properties.\n\n4. The interface achieves its purpose by declaring a name property of type string, a makeAnimalSound method that returns a string, and an isMammal property of type boolean. \n\n5. By defining this structure, the interface ensures that any class implementing Animal will have these required members with the specified types. This allows TypeScript to enforce that objects adhere to the","stopReason":""} + data: {"completion":" \u003ckeywords\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eSELECT\u003c/value\u003e\n \u003cvariants\u003eSELECTION SELECTED SELECTING\u003c/variants\u003e \n \u003cweight\u003e0.9\u003c/weight\u003e\n \u003c/keyword\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eSTART\u003c/value\u003e\n \u003cvariants\u003eBEGINNING\u003c/variants\u003e\n \u003cweight\u003e0.8\u003c/weight\u003e\n \u003c/keyword\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eSELECTION_START\u003c/value\u003e\n \u003cvariants","stopReason":""} event: completion - data: {"completion":" Animal Interface\n\nThe selected code defines an interface called Animal. An interface in TypeScript is like a blueprint or contract that defines the structure of an object. Specifically:\n\n1. The purpose of this Animal interface is to define the shape of Animal objects - that is, to specify what properties and methods any object implementing the Animal interface must have. \n\n2. The Animal interface itself does not take any inputs. However, any concrete classes that implement the Animal interface would take inputs to instantiate an object (for example, constructor arguments).\n\n3. Similarly, the Animal interface does not directly produce any outputs. Its role is to define the shape of objects. Any class implementing Animal would be responsible for producing outputs through its concrete methods and properties.\n\n4. The interface achieves its purpose by declaring a name property of type string, a makeAnimalSound method that returns a string, and an isMammal property of type boolean. \n\n5. By defining this structure, the interface ensures that any class implementing Animal will have these required members with the specified types. This allows TypeScript to enforce that objects adhere to the Animal","stopReason":""} + data: {"completion":" \u003ckeywords\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eSELECT\u003c/value\u003e\n \u003cvariants\u003eSELECTION SELECTED SELECTING\u003c/variants\u003e \n \u003cweight\u003e0.9\u003c/weight\u003e\n \u003c/keyword\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eSTART\u003c/value\u003e\n \u003cvariants\u003eBEGINNING\u003c/variants\u003e\n \u003cweight\u003e0.8\u003c/weight\u003e\n \u003c/keyword\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eSELECTION_START\u003c/value\u003e\n \u003cvariants\u003e\u003c/","stopReason":""} event: completion - data: {"completion":" Animal Interface\n\nThe selected code defines an interface called Animal. An interface in TypeScript is like a blueprint or contract that defines the structure of an object. Specifically:\n\n1. The purpose of this Animal interface is to define the shape of Animal objects - that is, to specify what properties and methods any object implementing the Animal interface must have. \n\n2. The Animal interface itself does not take any inputs. However, any concrete classes that implement the Animal interface would take inputs to instantiate an object (for example, constructor arguments).\n\n3. Similarly, the Animal interface does not directly produce any outputs. Its role is to define the shape of objects. Any class implementing Animal would be responsible for producing outputs through its concrete methods and properties.\n\n4. The interface achieves its purpose by declaring a name property of type string, a makeAnimalSound method that returns a string, and an isMammal property of type boolean. \n\n5. By defining this structure, the interface ensures that any class implementing Animal will have these required members with the specified types. This allows TypeScript to enforce that objects adhere to the Animal contract","stopReason":""} + data: {"completion":" \u003ckeywords\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eSELECT\u003c/value\u003e\n \u003cvariants\u003eSELECTION SELECTED SELECTING\u003c/variants\u003e \n \u003cweight\u003e0.9\u003c/weight\u003e\n \u003c/keyword\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eSTART\u003c/value\u003e\n \u003cvariants\u003eBEGINNING\u003c/variants\u003e\n \u003cweight\u003e0.8\u003c/weight\u003e\n \u003c/keyword\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eSELECTION_START\u003c/value\u003e\n \u003cvariants\u003e\u003c/variants","stopReason":""} event: completion - data: {"completion":" Animal Interface\n\nThe selected code defines an interface called Animal. An interface in TypeScript is like a blueprint or contract that defines the structure of an object. Specifically:\n\n1. The purpose of this Animal interface is to define the shape of Animal objects - that is, to specify what properties and methods any object implementing the Animal interface must have. \n\n2. The Animal interface itself does not take any inputs. However, any concrete classes that implement the Animal interface would take inputs to instantiate an object (for example, constructor arguments).\n\n3. Similarly, the Animal interface does not directly produce any outputs. Its role is to define the shape of objects. Any class implementing Animal would be responsible for producing outputs through its concrete methods and properties.\n\n4. The interface achieves its purpose by declaring a name property of type string, a makeAnimalSound method that returns a string, and an isMammal property of type boolean. \n\n5. By defining this structure, the interface ensures that any class implementing Animal will have these required members with the specified types. This allows TypeScript to enforce that objects adhere to the Animal contract.","stopReason":""} + data: {"completion":" \u003ckeywords\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eSELECT\u003c/value\u003e\n \u003cvariants\u003eSELECTION SELECTED SELECTING\u003c/variants\u003e \n \u003cweight\u003e0.9\u003c/weight\u003e\n \u003c/keyword\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eSTART\u003c/value\u003e\n \u003cvariants\u003eBEGINNING\u003c/variants\u003e\n \u003cweight\u003e0.8\u003c/weight\u003e\n \u003c/keyword\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eSELECTION_START\u003c/value\u003e\n \u003cvariants\u003e\u003c/variants\u003e","stopReason":""} event: completion - data: {"completion":" Animal Interface\n\nThe selected code defines an interface called Animal. An interface in TypeScript is like a blueprint or contract that defines the structure of an object. Specifically:\n\n1. The purpose of this Animal interface is to define the shape of Animal objects - that is, to specify what properties and methods any object implementing the Animal interface must have. \n\n2. The Animal interface itself does not take any inputs. However, any concrete classes that implement the Animal interface would take inputs to instantiate an object (for example, constructor arguments).\n\n3. Similarly, the Animal interface does not directly produce any outputs. Its role is to define the shape of objects. Any class implementing Animal would be responsible for producing outputs through its concrete methods and properties.\n\n4. The interface achieves its purpose by declaring a name property of type string, a makeAnimalSound method that returns a string, and an isMammal property of type boolean. \n\n5. By defining this structure, the interface ensures that any class implementing Animal will have these required members with the specified types. This allows TypeScript to enforce that objects adhere to the Animal contract.\n\nSo","stopReason":""} + data: {"completion":" \u003ckeywords\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eSELECT\u003c/value\u003e\n \u003cvariants\u003eSELECTION SELECTED SELECTING\u003c/variants\u003e \n \u003cweight\u003e0.9\u003c/weight\u003e\n \u003c/keyword\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eSTART\u003c/value\u003e\n \u003cvariants\u003eBEGINNING\u003c/variants\u003e\n \u003cweight\u003e0.8\u003c/weight\u003e\n \u003c/keyword\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eSELECTION_START\u003c/value\u003e\n \u003cvariants\u003e\u003c/variants\u003e\n ","stopReason":""} event: completion - data: {"completion":" Animal Interface\n\nThe selected code defines an interface called Animal. An interface in TypeScript is like a blueprint or contract that defines the structure of an object. Specifically:\n\n1. The purpose of this Animal interface is to define the shape of Animal objects - that is, to specify what properties and methods any object implementing the Animal interface must have. \n\n2. The Animal interface itself does not take any inputs. However, any concrete classes that implement the Animal interface would take inputs to instantiate an object (for example, constructor arguments).\n\n3. Similarly, the Animal interface does not directly produce any outputs. Its role is to define the shape of objects. Any class implementing Animal would be responsible for producing outputs through its concrete methods and properties.\n\n4. The interface achieves its purpose by declaring a name property of type string, a makeAnimalSound method that returns a string, and an isMammal property of type boolean. \n\n5. By defining this structure, the interface ensures that any class implementing Animal will have these required members with the specified types. This allows TypeScript to enforce that objects adhere to the Animal contract.\n\nSo in","stopReason":""} + data: {"completion":" \u003ckeywords\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eSELECT\u003c/value\u003e\n \u003cvariants\u003eSELECTION SELECTED SELECTING\u003c/variants\u003e \n \u003cweight\u003e0.9\u003c/weight\u003e\n \u003c/keyword\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eSTART\u003c/value\u003e\n \u003cvariants\u003eBEGINNING\u003c/variants\u003e\n \u003cweight\u003e0.8\u003c/weight\u003e\n \u003c/keyword\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eSELECTION_START\u003c/value\u003e\n \u003cvariants\u003e\u003c/variants\u003e\n ","stopReason":""} event: completion - data: {"completion":" Animal Interface\n\nThe selected code defines an interface called Animal. An interface in TypeScript is like a blueprint or contract that defines the structure of an object. Specifically:\n\n1. The purpose of this Animal interface is to define the shape of Animal objects - that is, to specify what properties and methods any object implementing the Animal interface must have. \n\n2. The Animal interface itself does not take any inputs. However, any concrete classes that implement the Animal interface would take inputs to instantiate an object (for example, constructor arguments).\n\n3. Similarly, the Animal interface does not directly produce any outputs. Its role is to define the shape of objects. Any class implementing Animal would be responsible for producing outputs through its concrete methods and properties.\n\n4. The interface achieves its purpose by declaring a name property of type string, a makeAnimalSound method that returns a string, and an isMammal property of type boolean. \n\n5. By defining this structure, the interface ensures that any class implementing Animal will have these required members with the specified types. This allows TypeScript to enforce that objects adhere to the Animal contract.\n\nSo in summary","stopReason":""} + data: {"completion":" \u003ckeywords\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eSELECT\u003c/value\u003e\n \u003cvariants\u003eSELECTION SELECTED SELECTING\u003c/variants\u003e \n \u003cweight\u003e0.9\u003c/weight\u003e\n \u003c/keyword\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eSTART\u003c/value\u003e\n \u003cvariants\u003eBEGINNING\u003c/variants\u003e\n \u003cweight\u003e0.8\u003c/weight\u003e\n \u003c/keyword\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eSELECTION_START\u003c/value\u003e\n \u003cvariants\u003e\u003c/variants\u003e\n \u003cweight","stopReason":""} event: completion - data: {"completion":" Animal Interface\n\nThe selected code defines an interface called Animal. An interface in TypeScript is like a blueprint or contract that defines the structure of an object. Specifically:\n\n1. The purpose of this Animal interface is to define the shape of Animal objects - that is, to specify what properties and methods any object implementing the Animal interface must have. \n\n2. The Animal interface itself does not take any inputs. However, any concrete classes that implement the Animal interface would take inputs to instantiate an object (for example, constructor arguments).\n\n3. Similarly, the Animal interface does not directly produce any outputs. Its role is to define the shape of objects. Any class implementing Animal would be responsible for producing outputs through its concrete methods and properties.\n\n4. The interface achieves its purpose by declaring a name property of type string, a makeAnimalSound method that returns a string, and an isMammal property of type boolean. \n\n5. By defining this structure, the interface ensures that any class implementing Animal will have these required members with the specified types. This allows TypeScript to enforce that objects adhere to the Animal contract.\n\nSo in summary,","stopReason":""} + data: {"completion":" \u003ckeywords\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eSELECT\u003c/value\u003e\n \u003cvariants\u003eSELECTION SELECTED SELECTING\u003c/variants\u003e \n \u003cweight\u003e0.9\u003c/weight\u003e\n \u003c/keyword\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eSTART\u003c/value\u003e\n \u003cvariants\u003eBEGINNING\u003c/variants\u003e\n \u003cweight\u003e0.8\u003c/weight\u003e\n \u003c/keyword\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eSELECTION_START\u003c/value\u003e\n \u003cvariants\u003e\u003c/variants\u003e\n \u003cweight\u003e","stopReason":""} event: completion - data: {"completion":" Animal Interface\n\nThe selected code defines an interface called Animal. An interface in TypeScript is like a blueprint or contract that defines the structure of an object. Specifically:\n\n1. The purpose of this Animal interface is to define the shape of Animal objects - that is, to specify what properties and methods any object implementing the Animal interface must have. \n\n2. The Animal interface itself does not take any inputs. However, any concrete classes that implement the Animal interface would take inputs to instantiate an object (for example, constructor arguments).\n\n3. Similarly, the Animal interface does not directly produce any outputs. Its role is to define the shape of objects. Any class implementing Animal would be responsible for producing outputs through its concrete methods and properties.\n\n4. The interface achieves its purpose by declaring a name property of type string, a makeAnimalSound method that returns a string, and an isMammal property of type boolean. \n\n5. By defining this structure, the interface ensures that any class implementing Animal will have these required members with the specified types. This allows TypeScript to enforce that objects adhere to the Animal contract.\n\nSo in summary, the","stopReason":""} + data: {"completion":" \u003ckeywords\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eSELECT\u003c/value\u003e\n \u003cvariants\u003eSELECTION SELECTED SELECTING\u003c/variants\u003e \n \u003cweight\u003e0.9\u003c/weight\u003e\n \u003c/keyword\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eSTART\u003c/value\u003e\n \u003cvariants\u003eBEGINNING\u003c/variants\u003e\n \u003cweight\u003e0.8\u003c/weight\u003e\n \u003c/keyword\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eSELECTION_START\u003c/value\u003e\n \u003cvariants\u003e\u003c/variants\u003e\n \u003cweight\u003e1","stopReason":""} event: completion - data: {"completion":" Animal Interface\n\nThe selected code defines an interface called Animal. An interface in TypeScript is like a blueprint or contract that defines the structure of an object. Specifically:\n\n1. The purpose of this Animal interface is to define the shape of Animal objects - that is, to specify what properties and methods any object implementing the Animal interface must have. \n\n2. The Animal interface itself does not take any inputs. However, any concrete classes that implement the Animal interface would take inputs to instantiate an object (for example, constructor arguments).\n\n3. Similarly, the Animal interface does not directly produce any outputs. Its role is to define the shape of objects. Any class implementing Animal would be responsible for producing outputs through its concrete methods and properties.\n\n4. The interface achieves its purpose by declaring a name property of type string, a makeAnimalSound method that returns a string, and an isMammal property of type boolean. \n\n5. By defining this structure, the interface ensures that any class implementing Animal will have these required members with the specified types. This allows TypeScript to enforce that objects adhere to the Animal contract.\n\nSo in summary, the Animal","stopReason":""} + data: {"completion":" \u003ckeywords\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eSELECT\u003c/value\u003e\n \u003cvariants\u003eSELECTION SELECTED SELECTING\u003c/variants\u003e \n \u003cweight\u003e0.9\u003c/weight\u003e\n \u003c/keyword\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eSTART\u003c/value\u003e\n \u003cvariants\u003eBEGINNING\u003c/variants\u003e\n \u003cweight\u003e0.8\u003c/weight\u003e\n \u003c/keyword\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eSELECTION_START\u003c/value\u003e\n \u003cvariants\u003e\u003c/variants\u003e\n \u003cweight\u003e1.","stopReason":""} event: completion - data: {"completion":" Animal Interface\n\nThe selected code defines an interface called Animal. An interface in TypeScript is like a blueprint or contract that defines the structure of an object. Specifically:\n\n1. The purpose of this Animal interface is to define the shape of Animal objects - that is, to specify what properties and methods any object implementing the Animal interface must have. \n\n2. The Animal interface itself does not take any inputs. However, any concrete classes that implement the Animal interface would take inputs to instantiate an object (for example, constructor arguments).\n\n3. Similarly, the Animal interface does not directly produce any outputs. Its role is to define the shape of objects. Any class implementing Animal would be responsible for producing outputs through its concrete methods and properties.\n\n4. The interface achieves its purpose by declaring a name property of type string, a makeAnimalSound method that returns a string, and an isMammal property of type boolean. \n\n5. By defining this structure, the interface ensures that any class implementing Animal will have these required members with the specified types. This allows TypeScript to enforce that objects adhere to the Animal contract.\n\nSo in summary, the Animal interface","stopReason":""} + data: {"completion":" \u003ckeywords\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eSELECT\u003c/value\u003e\n \u003cvariants\u003eSELECTION SELECTED SELECTING\u003c/variants\u003e \n \u003cweight\u003e0.9\u003c/weight\u003e\n \u003c/keyword\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eSTART\u003c/value\u003e\n \u003cvariants\u003eBEGINNING\u003c/variants\u003e\n \u003cweight\u003e0.8\u003c/weight\u003e\n \u003c/keyword\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eSELECTION_START\u003c/value\u003e\n \u003cvariants\u003e\u003c/variants\u003e\n \u003cweight\u003e1.0","stopReason":""} event: completion - data: {"completion":" Animal Interface\n\nThe selected code defines an interface called Animal. An interface in TypeScript is like a blueprint or contract that defines the structure of an object. Specifically:\n\n1. The purpose of this Animal interface is to define the shape of Animal objects - that is, to specify what properties and methods any object implementing the Animal interface must have. \n\n2. The Animal interface itself does not take any inputs. However, any concrete classes that implement the Animal interface would take inputs to instantiate an object (for example, constructor arguments).\n\n3. Similarly, the Animal interface does not directly produce any outputs. Its role is to define the shape of objects. Any class implementing Animal would be responsible for producing outputs through its concrete methods and properties.\n\n4. The interface achieves its purpose by declaring a name property of type string, a makeAnimalSound method that returns a string, and an isMammal property of type boolean. \n\n5. By defining this structure, the interface ensures that any class implementing Animal will have these required members with the specified types. This allows TypeScript to enforce that objects adhere to the Animal contract.\n\nSo in summary, the Animal interface defines","stopReason":""} + data: {"completion":" \u003ckeywords\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eSELECT\u003c/value\u003e\n \u003cvariants\u003eSELECTION SELECTED SELECTING\u003c/variants\u003e \n \u003cweight\u003e0.9\u003c/weight\u003e\n \u003c/keyword\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eSTART\u003c/value\u003e\n \u003cvariants\u003eBEGINNING\u003c/variants\u003e\n \u003cweight\u003e0.8\u003c/weight\u003e\n \u003c/keyword\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eSELECTION_START\u003c/value\u003e\n \u003cvariants\u003e\u003c/variants\u003e\n \u003cweight\u003e1.0\u003c/","stopReason":""} event: completion - data: {"completion":" Animal Interface\n\nThe selected code defines an interface called Animal. An interface in TypeScript is like a blueprint or contract that defines the structure of an object. Specifically:\n\n1. The purpose of this Animal interface is to define the shape of Animal objects - that is, to specify what properties and methods any object implementing the Animal interface must have. \n\n2. The Animal interface itself does not take any inputs. However, any concrete classes that implement the Animal interface would take inputs to instantiate an object (for example, constructor arguments).\n\n3. Similarly, the Animal interface does not directly produce any outputs. Its role is to define the shape of objects. Any class implementing Animal would be responsible for producing outputs through its concrete methods and properties.\n\n4. The interface achieves its purpose by declaring a name property of type string, a makeAnimalSound method that returns a string, and an isMammal property of type boolean. \n\n5. By defining this structure, the interface ensures that any class implementing Animal will have these required members with the specified types. This allows TypeScript to enforce that objects adhere to the Animal contract.\n\nSo in summary, the Animal interface defines a","stopReason":""} + data: {"completion":" \u003ckeywords\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eSELECT\u003c/value\u003e\n \u003cvariants\u003eSELECTION SELECTED SELECTING\u003c/variants\u003e \n \u003cweight\u003e0.9\u003c/weight\u003e\n \u003c/keyword\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eSTART\u003c/value\u003e\n \u003cvariants\u003eBEGINNING\u003c/variants\u003e\n \u003cweight\u003e0.8\u003c/weight\u003e\n \u003c/keyword\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eSELECTION_START\u003c/value\u003e\n \u003cvariants\u003e\u003c/variants\u003e\n \u003cweight\u003e1.0\u003c/weight","stopReason":""} event: completion - data: {"completion":" Animal Interface\n\nThe selected code defines an interface called Animal. An interface in TypeScript is like a blueprint or contract that defines the structure of an object. Specifically:\n\n1. The purpose of this Animal interface is to define the shape of Animal objects - that is, to specify what properties and methods any object implementing the Animal interface must have. \n\n2. The Animal interface itself does not take any inputs. However, any concrete classes that implement the Animal interface would take inputs to instantiate an object (for example, constructor arguments).\n\n3. Similarly, the Animal interface does not directly produce any outputs. Its role is to define the shape of objects. Any class implementing Animal would be responsible for producing outputs through its concrete methods and properties.\n\n4. The interface achieves its purpose by declaring a name property of type string, a makeAnimalSound method that returns a string, and an isMammal property of type boolean. \n\n5. By defining this structure, the interface ensures that any class implementing Animal will have these required members with the specified types. This allows TypeScript to enforce that objects adhere to the Animal contract.\n\nSo in summary, the Animal interface defines a blueprint","stopReason":""} + data: {"completion":" \u003ckeywords\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eSELECT\u003c/value\u003e\n \u003cvariants\u003eSELECTION SELECTED SELECTING\u003c/variants\u003e \n \u003cweight\u003e0.9\u003c/weight\u003e\n \u003c/keyword\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eSTART\u003c/value\u003e\n \u003cvariants\u003eBEGINNING\u003c/variants\u003e\n \u003cweight\u003e0.8\u003c/weight\u003e\n \u003c/keyword\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eSELECTION_START\u003c/value\u003e\n \u003cvariants\u003e\u003c/variants\u003e\n \u003cweight\u003e1.0\u003c/weight\u003e","stopReason":""} event: completion - data: {"completion":" Animal Interface\n\nThe selected code defines an interface called Animal. An interface in TypeScript is like a blueprint or contract that defines the structure of an object. Specifically:\n\n1. The purpose of this Animal interface is to define the shape of Animal objects - that is, to specify what properties and methods any object implementing the Animal interface must have. \n\n2. The Animal interface itself does not take any inputs. However, any concrete classes that implement the Animal interface would take inputs to instantiate an object (for example, constructor arguments).\n\n3. Similarly, the Animal interface does not directly produce any outputs. Its role is to define the shape of objects. Any class implementing Animal would be responsible for producing outputs through its concrete methods and properties.\n\n4. The interface achieves its purpose by declaring a name property of type string, a makeAnimalSound method that returns a string, and an isMammal property of type boolean. \n\n5. By defining this structure, the interface ensures that any class implementing Animal will have these required members with the specified types. This allows TypeScript to enforce that objects adhere to the Animal contract.\n\nSo in summary, the Animal interface defines a blueprint for","stopReason":""} + data: {"completion":" \u003ckeywords\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eSELECT\u003c/value\u003e\n \u003cvariants\u003eSELECTION SELECTED SELECTING\u003c/variants\u003e \n \u003cweight\u003e0.9\u003c/weight\u003e\n \u003c/keyword\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eSTART\u003c/value\u003e\n \u003cvariants\u003eBEGINNING\u003c/variants\u003e\n \u003cweight\u003e0.8\u003c/weight\u003e\n \u003c/keyword\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eSELECTION_START\u003c/value\u003e\n \u003cvariants\u003e\u003c/variants\u003e\n \u003cweight\u003e1.0\u003c/weight\u003e\n ","stopReason":""} event: completion - data: {"completion":" Animal Interface\n\nThe selected code defines an interface called Animal. An interface in TypeScript is like a blueprint or contract that defines the structure of an object. Specifically:\n\n1. The purpose of this Animal interface is to define the shape of Animal objects - that is, to specify what properties and methods any object implementing the Animal interface must have. \n\n2. The Animal interface itself does not take any inputs. However, any concrete classes that implement the Animal interface would take inputs to instantiate an object (for example, constructor arguments).\n\n3. Similarly, the Animal interface does not directly produce any outputs. Its role is to define the shape of objects. Any class implementing Animal would be responsible for producing outputs through its concrete methods and properties.\n\n4. The interface achieves its purpose by declaring a name property of type string, a makeAnimalSound method that returns a string, and an isMammal property of type boolean. \n\n5. By defining this structure, the interface ensures that any class implementing Animal will have these required members with the specified types. This allows TypeScript to enforce that objects adhere to the Animal contract.\n\nSo in summary, the Animal interface defines a blueprint for Animal","stopReason":""} + data: {"completion":" \u003ckeywords\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eSELECT\u003c/value\u003e\n \u003cvariants\u003eSELECTION SELECTED SELECTING\u003c/variants\u003e \n \u003cweight\u003e0.9\u003c/weight\u003e\n \u003c/keyword\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eSTART\u003c/value\u003e\n \u003cvariants\u003eBEGINNING\u003c/variants\u003e\n \u003cweight\u003e0.8\u003c/weight\u003e\n \u003c/keyword\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eSELECTION_START\u003c/value\u003e\n \u003cvariants\u003e\u003c/variants\u003e\n \u003cweight\u003e1.0\u003c/weight\u003e\n \u003c/","stopReason":""} event: completion - data: {"completion":" Animal Interface\n\nThe selected code defines an interface called Animal. An interface in TypeScript is like a blueprint or contract that defines the structure of an object. Specifically:\n\n1. The purpose of this Animal interface is to define the shape of Animal objects - that is, to specify what properties and methods any object implementing the Animal interface must have. \n\n2. The Animal interface itself does not take any inputs. However, any concrete classes that implement the Animal interface would take inputs to instantiate an object (for example, constructor arguments).\n\n3. Similarly, the Animal interface does not directly produce any outputs. Its role is to define the shape of objects. Any class implementing Animal would be responsible for producing outputs through its concrete methods and properties.\n\n4. The interface achieves its purpose by declaring a name property of type string, a makeAnimalSound method that returns a string, and an isMammal property of type boolean. \n\n5. By defining this structure, the interface ensures that any class implementing Animal will have these required members with the specified types. This allows TypeScript to enforce that objects adhere to the Animal contract.\n\nSo in summary, the Animal interface defines a blueprint for Animal objects","stopReason":""} + data: {"completion":" \u003ckeywords\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eSELECT\u003c/value\u003e\n \u003cvariants\u003eSELECTION SELECTED SELECTING\u003c/variants\u003e \n \u003cweight\u003e0.9\u003c/weight\u003e\n \u003c/keyword\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eSTART\u003c/value\u003e\n \u003cvariants\u003eBEGINNING\u003c/variants\u003e\n \u003cweight\u003e0.8\u003c/weight\u003e\n \u003c/keyword\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eSELECTION_START\u003c/value\u003e\n \u003cvariants\u003e\u003c/variants\u003e\n \u003cweight\u003e1.0\u003c/weight\u003e\n \u003c/keyword","stopReason":""} event: completion - data: {"completion":" Animal Interface\n\nThe selected code defines an interface called Animal. An interface in TypeScript is like a blueprint or contract that defines the structure of an object. Specifically:\n\n1. The purpose of this Animal interface is to define the shape of Animal objects - that is, to specify what properties and methods any object implementing the Animal interface must have. \n\n2. The Animal interface itself does not take any inputs. However, any concrete classes that implement the Animal interface would take inputs to instantiate an object (for example, constructor arguments).\n\n3. Similarly, the Animal interface does not directly produce any outputs. Its role is to define the shape of objects. Any class implementing Animal would be responsible for producing outputs through its concrete methods and properties.\n\n4. The interface achieves its purpose by declaring a name property of type string, a makeAnimalSound method that returns a string, and an isMammal property of type boolean. \n\n5. By defining this structure, the interface ensures that any class implementing Animal will have these required members with the specified types. This allows TypeScript to enforce that objects adhere to the Animal contract.\n\nSo in summary, the Animal interface defines a blueprint for Animal objects by","stopReason":""} + data: {"completion":" \u003ckeywords\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eSELECT\u003c/value\u003e\n \u003cvariants\u003eSELECTION SELECTED SELECTING\u003c/variants\u003e \n \u003cweight\u003e0.9\u003c/weight\u003e\n \u003c/keyword\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eSTART\u003c/value\u003e\n \u003cvariants\u003eBEGINNING\u003c/variants\u003e\n \u003cweight\u003e0.8\u003c/weight\u003e\n \u003c/keyword\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eSELECTION_START\u003c/value\u003e\n \u003cvariants\u003e\u003c/variants\u003e\n \u003cweight\u003e1.0\u003c/weight\u003e\n \u003c/keyword\u003e","stopReason":""} event: completion - data: {"completion":" Animal Interface\n\nThe selected code defines an interface called Animal. An interface in TypeScript is like a blueprint or contract that defines the structure of an object. Specifically:\n\n1. The purpose of this Animal interface is to define the shape of Animal objects - that is, to specify what properties and methods any object implementing the Animal interface must have. \n\n2. The Animal interface itself does not take any inputs. However, any concrete classes that implement the Animal interface would take inputs to instantiate an object (for example, constructor arguments).\n\n3. Similarly, the Animal interface does not directly produce any outputs. Its role is to define the shape of objects. Any class implementing Animal would be responsible for producing outputs through its concrete methods and properties.\n\n4. The interface achieves its purpose by declaring a name property of type string, a makeAnimalSound method that returns a string, and an isMammal property of type boolean. \n\n5. By defining this structure, the interface ensures that any class implementing Animal will have these required members with the specified types. This allows TypeScript to enforce that objects adhere to the Animal contract.\n\nSo in summary, the Animal interface defines a blueprint for Animal objects by specifying","stopReason":""} + data: {"completion":" \u003ckeywords\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eSELECT\u003c/value\u003e\n \u003cvariants\u003eSELECTION SELECTED SELECTING\u003c/variants\u003e \n \u003cweight\u003e0.9\u003c/weight\u003e\n \u003c/keyword\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eSTART\u003c/value\u003e\n \u003cvariants\u003eBEGINNING\u003c/variants\u003e\n \u003cweight\u003e0.8\u003c/weight\u003e\n \u003c/keyword\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eSELECTION_START\u003c/value\u003e\n \u003cvariants\u003e\u003c/variants\u003e\n \u003cweight\u003e1.0\u003c/weight\u003e\n \u003c/keyword\u003e\n\u003c/","stopReason":""} event: completion - data: {"completion":" Animal Interface\n\nThe selected code defines an interface called Animal. An interface in TypeScript is like a blueprint or contract that defines the structure of an object. Specifically:\n\n1. The purpose of this Animal interface is to define the shape of Animal objects - that is, to specify what properties and methods any object implementing the Animal interface must have. \n\n2. The Animal interface itself does not take any inputs. However, any concrete classes that implement the Animal interface would take inputs to instantiate an object (for example, constructor arguments).\n\n3. Similarly, the Animal interface does not directly produce any outputs. Its role is to define the shape of objects. Any class implementing Animal would be responsible for producing outputs through its concrete methods and properties.\n\n4. The interface achieves its purpose by declaring a name property of type string, a makeAnimalSound method that returns a string, and an isMammal property of type boolean. \n\n5. By defining this structure, the interface ensures that any class implementing Animal will have these required members with the specified types. This allows TypeScript to enforce that objects adhere to the Animal contract.\n\nSo in summary, the Animal interface defines a blueprint for Animal objects by specifying required","stopReason":""} + data: {"completion":" \u003ckeywords\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eSELECT\u003c/value\u003e\n \u003cvariants\u003eSELECTION SELECTED SELECTING\u003c/variants\u003e \n \u003cweight\u003e0.9\u003c/weight\u003e\n \u003c/keyword\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eSTART\u003c/value\u003e\n \u003cvariants\u003eBEGINNING\u003c/variants\u003e\n \u003cweight\u003e0.8\u003c/weight\u003e\n \u003c/keyword\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eSELECTION_START\u003c/value\u003e\n \u003cvariants\u003e\u003c/variants\u003e\n \u003cweight\u003e1.0\u003c/weight\u003e\n \u003c/keyword\u003e\n\u003c/keywords","stopReason":""} event: completion - data: {"completion":" Animal Interface\n\nThe selected code defines an interface called Animal. An interface in TypeScript is like a blueprint or contract that defines the structure of an object. Specifically:\n\n1. The purpose of this Animal interface is to define the shape of Animal objects - that is, to specify what properties and methods any object implementing the Animal interface must have. \n\n2. The Animal interface itself does not take any inputs. However, any concrete classes that implement the Animal interface would take inputs to instantiate an object (for example, constructor arguments).\n\n3. Similarly, the Animal interface does not directly produce any outputs. Its role is to define the shape of objects. Any class implementing Animal would be responsible for producing outputs through its concrete methods and properties.\n\n4. The interface achieves its purpose by declaring a name property of type string, a makeAnimalSound method that returns a string, and an isMammal property of type boolean. \n\n5. By defining this structure, the interface ensures that any class implementing Animal will have these required members with the specified types. This allows TypeScript to enforce that objects adhere to the Animal contract.\n\nSo in summary, the Animal interface defines a blueprint for Animal objects by specifying required properties","stopReason":""} + data: {"completion":" \u003ckeywords\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eSELECT\u003c/value\u003e\n \u003cvariants\u003eSELECTION SELECTED SELECTING\u003c/variants\u003e \n \u003cweight\u003e0.9\u003c/weight\u003e\n \u003c/keyword\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eSTART\u003c/value\u003e\n \u003cvariants\u003eBEGINNING\u003c/variants\u003e\n \u003cweight\u003e0.8\u003c/weight\u003e\n \u003c/keyword\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eSELECTION_START\u003c/value\u003e\n \u003cvariants\u003e\u003c/variants\u003e\n \u003cweight\u003e1.0\u003c/weight\u003e\n \u003c/keyword\u003e\n\u003c/keywords\u003e","stopReason":""} event: completion - data: {"completion":" Animal Interface\n\nThe selected code defines an interface called Animal. An interface in TypeScript is like a blueprint or contract that defines the structure of an object. Specifically:\n\n1. The purpose of this Animal interface is to define the shape of Animal objects - that is, to specify what properties and methods any object implementing the Animal interface must have. \n\n2. The Animal interface itself does not take any inputs. However, any concrete classes that implement the Animal interface would take inputs to instantiate an object (for example, constructor arguments).\n\n3. Similarly, the Animal interface does not directly produce any outputs. Its role is to define the shape of objects. Any class implementing Animal would be responsible for producing outputs through its concrete methods and properties.\n\n4. The interface achieves its purpose by declaring a name property of type string, a makeAnimalSound method that returns a string, and an isMammal property of type boolean. \n\n5. By defining this structure, the interface ensures that any class implementing Animal will have these required members with the specified types. This allows TypeScript to enforce that objects adhere to the Animal contract.\n\nSo in summary, the Animal interface defines a blueprint for Animal objects by specifying required properties and","stopReason":""} + data: {"completion":" \u003ckeywords\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eSELECT\u003c/value\u003e\n \u003cvariants\u003eSELECTION SELECTED SELECTING\u003c/variants\u003e \n \u003cweight\u003e0.9\u003c/weight\u003e\n \u003c/keyword\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eSTART\u003c/value\u003e\n \u003cvariants\u003eBEGINNING\u003c/variants\u003e\n \u003cweight\u003e0.8\u003c/weight\u003e\n \u003c/keyword\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eSELECTION_START\u003c/value\u003e\n \u003cvariants\u003e\u003c/variants\u003e\n \u003cweight\u003e1.0\u003c/weight\u003e\n \u003c/keyword\u003e\n\u003c/keywords\u003e","stopReason":"stop_sequence"} - event: completion + event: done - data: {"completion":" Animal Interface\n\nThe selected code defines an interface called Animal. An interface in TypeScript is like a blueprint or contract that defines the structure of an object. Specifically:\n\n1. The purpose of this Animal interface is to define the shape of Animal objects - that is, to specify what properties and methods any object implementing the Animal interface must have. \n\n2. The Animal interface itself does not take any inputs. However, any concrete classes that implement the Animal interface would take inputs to instantiate an object (for example, constructor arguments).\n\n3. Similarly, the Animal interface does not directly produce any outputs. Its role is to define the shape of objects. Any class implementing Animal would be responsible for producing outputs through its concrete methods and properties.\n\n4. The interface achieves its purpose by declaring a name property of type string, a makeAnimalSound method that returns a string, and an isMammal property of type boolean. \n\n5. By defining this structure, the interface ensures that any class implementing Animal will have these required members with the specified types. This allows TypeScript to enforce that objects adhere to the Animal contract.\n\nSo in summary, the Animal interface defines a blueprint for Animal objects by specifying required properties and methods","stopReason":""} + data: {} + cookies: [] + headers: + - name: date + value: Fri, 16 Feb 2024 16:14:09 GMT + - name: content-type + value: text/event-stream + - name: transfer-encoding + value: chunked + - name: connection + value: keep-alive + - name: access-control-allow-credentials + value: "true" + - name: access-control-allow-origin + value: "" + - name: cache-control + value: no-cache + - name: vary + value: Cookie,Accept-Encoding,Authorization,Cookie, Authorization, + X-Requested-With,Cookie + - name: x-content-type-options + value: nosniff + - name: x-frame-options + value: DENY + - name: x-xss-protection + value: 1; mode=block + - name: strict-transport-security + value: max-age=31536000; includeSubDomains; preload + headersSize: 1293 + httpVersion: HTTP/1.1 + redirectURL: "" + status: 200 + statusText: OK + startedDateTime: 2024-02-16T16:14:08.468Z + time: 0 + timings: + blocked: -1 + connect: -1 + dns: -1 + receive: 0 + send: 0 + ssl: -1 + wait: 0 + - _id: d8683eef407945a0cc680b81013a8510 + _order: 0 + cache: {} + request: + bodySize: 1248 + cookies: [] + headers: + - name: content-type + value: application/json + - name: accept-encoding + value: gzip;q=0 + - name: authorization + value: token + REDACTED_3709f5bf232c2abca4c612f0768368b57919ca6eaa470e3fd7160cbf3e8d0ec3 + - name: user-agent + value: defaultClient / v1 + - name: host + value: sourcegraph.com + headersSize: 263 + httpVersion: HTTP/1.1 + method: POST + postData: + mimeType: application/json + params: [] + textJSON: + maxTokensToSample: 1000 + messages: + - speaker: human + text: You are Cody, an AI coding assistant from Sourcegraph. + - speaker: assistant + text: I am Cody, an AI coding assistant from Sourcegraph. + - speaker: human + text: >- + Use the following code snippet from file + `src/multiple-selections.ts`: - event: completion + ```typescript - data: {"completion":" Animal Interface\n\nThe selected code defines an interface called Animal. An interface in TypeScript is like a blueprint or contract that defines the structure of an object. Specifically:\n\n1. The purpose of this Animal interface is to define the shape of Animal objects - that is, to specify what properties and methods any object implementing the Animal interface must have. \n\n2. The Animal interface itself does not take any inputs. However, any concrete classes that implement the Animal interface would take inputs to instantiate an object (for example, constructor arguments).\n\n3. Similarly, the Animal interface does not directly produce any outputs. Its role is to define the shape of objects. Any class implementing Animal would be responsible for producing outputs through its concrete methods and properties.\n\n4. The interface achieves its purpose by declaring a name property of type string, a makeAnimalSound method that returns a string, and an isMammal property of type boolean. \n\n5. By defining this structure, the interface ensures that any class implementing Animal will have these required members with the specified types. This allows TypeScript to enforce that objects adhere to the Animal contract.\n\nSo in summary, the Animal interface defines a blueprint for Animal objects by specifying required properties and methods.","stopReason":""} + function outer() { + /* SELECTION_START */ + return function inner() {} + /* SELECTION_END */ + } - event: completion + /* SELECTION_2_START */ - data: {"completion":" Animal Interface\n\nThe selected code defines an interface called Animal. An interface in TypeScript is like a blueprint or contract that defines the structure of an object. Specifically:\n\n1. The purpose of this Animal interface is to define the shape of Animal objects - that is, to specify what properties and methods any object implementing the Animal interface must have. \n\n2. The Animal interface itself does not take any inputs. However, any concrete classes that implement the Animal interface would take inputs to instantiate an object (for example, constructor arguments).\n\n3. Similarly, the Animal interface does not directly produce any outputs. Its role is to define the shape of objects. Any class implementing Animal would be responsible for producing outputs through its concrete methods and properties.\n\n4. The interface achieves its purpose by declaring a name property of type string, a makeAnimalSound method that returns a string, and an isMammal property of type boolean. \n\n5. By defining this structure, the interface ensures that any class implementing Animal will have these required members with the specified types. This allows TypeScript to enforce that objects adhere to the Animal contract.\n\nSo in summary, the Animal interface defines a blueprint for Animal objects by specifying required properties and methods. This","stopReason":""} + function anotherFunction() {} + /* SELECTION_2_END */ - event: completion - data: {"completion":" Animal Interface\n\nThe selected code defines an interface called Animal. An interface in TypeScript is like a blueprint or contract that defines the structure of an object. Specifically:\n\n1. The purpose of this Animal interface is to define the shape of Animal objects - that is, to specify what properties and methods any object implementing the Animal interface must have. \n\n2. The Animal interface itself does not take any inputs. However, any concrete classes that implement the Animal interface would take inputs to instantiate an object (for example, constructor arguments).\n\n3. Similarly, the Animal interface does not directly produce any outputs. Its role is to define the shape of objects. Any class implementing Animal would be responsible for producing outputs through its concrete methods and properties.\n\n4. The interface achieves its purpose by declaring a name property of type string, a makeAnimalSound method that returns a string, and an isMammal property of type boolean. \n\n5. By defining this structure, the interface ensures that any class implementing Animal will have these required members with the specified types. This allows TypeScript to enforce that objects adhere to the Animal contract.\n\nSo in summary, the Animal interface defines a blueprint for Animal objects by specifying required properties and methods. This allows","stopReason":""} + ``` + - speaker: assistant + text: Ok. + - speaker: human + text: |- + Use the following code snippet from file `src/animal.ts`: + ```typescript + export interface Animal { + name: string + makeAnimalSound(): string + isMammal: boolean + ``` + - speaker: assistant + text: Ok. + - speaker: human + text: |- + Use the following code snippet from file `src/animal.ts`: + ```typescript + /* SELECTION_START */ + export interface Animal { + name: string + makeAnimalSound(): string + isMammal: boolean + } + /* SELECTION_END */ + ``` + - speaker: assistant + text: Ok. + - speaker: human + text: What files contain SELECTION_START? + - speaker: assistant + model: anthropic/claude-2.0 + temperature: 0 + topK: -1 + topP: -1 + queryString: [] + url: https://sourcegraph.com/.api/completions/stream + response: + bodySize: 4429 + content: + mimeType: text/event-stream + size: 4429 + text: >+ event: completion - data: {"completion":" Animal Interface\n\nThe selected code defines an interface called Animal. An interface in TypeScript is like a blueprint or contract that defines the structure of an object. Specifically:\n\n1. The purpose of this Animal interface is to define the shape of Animal objects - that is, to specify what properties and methods any object implementing the Animal interface must have. \n\n2. The Animal interface itself does not take any inputs. However, any concrete classes that implement the Animal interface would take inputs to instantiate an object (for example, constructor arguments).\n\n3. Similarly, the Animal interface does not directly produce any outputs. Its role is to define the shape of objects. Any class implementing Animal would be responsible for producing outputs through its concrete methods and properties.\n\n4. The interface achieves its purpose by declaring a name property of type string, a makeAnimalSound method that returns a string, and an isMammal property of type boolean. \n\n5. By defining this structure, the interface ensures that any class implementing Animal will have these required members with the specified types. This allows TypeScript to enforce that objects adhere to the Animal contract.\n\nSo in summary, the Animal interface defines a blueprint for Animal objects by specifying required properties and methods. This allows Type","stopReason":""} + data: {"completion":" Based","stopReason":""} event: completion - data: {"completion":" Animal Interface\n\nThe selected code defines an interface called Animal. An interface in TypeScript is like a blueprint or contract that defines the structure of an object. Specifically:\n\n1. The purpose of this Animal interface is to define the shape of Animal objects - that is, to specify what properties and methods any object implementing the Animal interface must have. \n\n2. The Animal interface itself does not take any inputs. However, any concrete classes that implement the Animal interface would take inputs to instantiate an object (for example, constructor arguments).\n\n3. Similarly, the Animal interface does not directly produce any outputs. Its role is to define the shape of objects. Any class implementing Animal would be responsible for producing outputs through its concrete methods and properties.\n\n4. The interface achieves its purpose by declaring a name property of type string, a makeAnimalSound method that returns a string, and an isMammal property of type boolean. \n\n5. By defining this structure, the interface ensures that any class implementing Animal will have these required members with the specified types. This allows TypeScript to enforce that objects adhere to the Animal contract.\n\nSo in summary, the Animal interface defines a blueprint for Animal objects by specifying required properties and methods. This allows TypeScript","stopReason":""} + data: {"completion":" Based on","stopReason":""} event: completion - data: {"completion":" Animal Interface\n\nThe selected code defines an interface called Animal. An interface in TypeScript is like a blueprint or contract that defines the structure of an object. Specifically:\n\n1. The purpose of this Animal interface is to define the shape of Animal objects - that is, to specify what properties and methods any object implementing the Animal interface must have. \n\n2. The Animal interface itself does not take any inputs. However, any concrete classes that implement the Animal interface would take inputs to instantiate an object (for example, constructor arguments).\n\n3. Similarly, the Animal interface does not directly produce any outputs. Its role is to define the shape of objects. Any class implementing Animal would be responsible for producing outputs through its concrete methods and properties.\n\n4. The interface achieves its purpose by declaring a name property of type string, a makeAnimalSound method that returns a string, and an isMammal property of type boolean. \n\n5. By defining this structure, the interface ensures that any class implementing Animal will have these required members with the specified types. This allows TypeScript to enforce that objects adhere to the Animal contract.\n\nSo in summary, the Animal interface defines a blueprint for Animal objects by specifying required properties and methods. This allows TypeScript to","stopReason":""} + data: {"completion":" Based on the","stopReason":""} event: completion - data: {"completion":" Animal Interface\n\nThe selected code defines an interface called Animal. An interface in TypeScript is like a blueprint or contract that defines the structure of an object. Specifically:\n\n1. The purpose of this Animal interface is to define the shape of Animal objects - that is, to specify what properties and methods any object implementing the Animal interface must have. \n\n2. The Animal interface itself does not take any inputs. However, any concrete classes that implement the Animal interface would take inputs to instantiate an object (for example, constructor arguments).\n\n3. Similarly, the Animal interface does not directly produce any outputs. Its role is to define the shape of objects. Any class implementing Animal would be responsible for producing outputs through its concrete methods and properties.\n\n4. The interface achieves its purpose by declaring a name property of type string, a makeAnimalSound method that returns a string, and an isMammal property of type boolean. \n\n5. By defining this structure, the interface ensures that any class implementing Animal will have these required members with the specified types. This allows TypeScript to enforce that objects adhere to the Animal contract.\n\nSo in summary, the Animal interface defines a blueprint for Animal objects by specifying required properties and methods. This allows TypeScript to stat","stopReason":""} + data: {"completion":" Based on the code","stopReason":""} event: completion - data: {"completion":" Animal Interface\n\nThe selected code defines an interface called Animal. An interface in TypeScript is like a blueprint or contract that defines the structure of an object. Specifically:\n\n1. The purpose of this Animal interface is to define the shape of Animal objects - that is, to specify what properties and methods any object implementing the Animal interface must have. \n\n2. The Animal interface itself does not take any inputs. However, any concrete classes that implement the Animal interface would take inputs to instantiate an object (for example, constructor arguments).\n\n3. Similarly, the Animal interface does not directly produce any outputs. Its role is to define the shape of objects. Any class implementing Animal would be responsible for producing outputs through its concrete methods and properties.\n\n4. The interface achieves its purpose by declaring a name property of type string, a makeAnimalSound method that returns a string, and an isMammal property of type boolean. \n\n5. By defining this structure, the interface ensures that any class implementing Animal will have these required members with the specified types. This allows TypeScript to enforce that objects adhere to the Animal contract.\n\nSo in summary, the Animal interface defines a blueprint for Animal objects by specifying required properties and methods. This allows TypeScript to statically","stopReason":""} + data: {"completion":" Based on the code snippets","stopReason":""} event: completion - data: {"completion":" Animal Interface\n\nThe selected code defines an interface called Animal. An interface in TypeScript is like a blueprint or contract that defines the structure of an object. Specifically:\n\n1. The purpose of this Animal interface is to define the shape of Animal objects - that is, to specify what properties and methods any object implementing the Animal interface must have. \n\n2. The Animal interface itself does not take any inputs. However, any concrete classes that implement the Animal interface would take inputs to instantiate an object (for example, constructor arguments).\n\n3. Similarly, the Animal interface does not directly produce any outputs. Its role is to define the shape of objects. Any class implementing Animal would be responsible for producing outputs through its concrete methods and properties.\n\n4. The interface achieves its purpose by declaring a name property of type string, a makeAnimalSound method that returns a string, and an isMammal property of type boolean. \n\n5. By defining this structure, the interface ensures that any class implementing Animal will have these required members with the specified types. This allows TypeScript to enforce that objects adhere to the Animal contract.\n\nSo in summary, the Animal interface defines a blueprint for Animal objects by specifying required properties and methods. This allows TypeScript to statically analyze","stopReason":""} + data: {"completion":" Based on the code snippets provided","stopReason":""} event: completion - data: {"completion":" Animal Interface\n\nThe selected code defines an interface called Animal. An interface in TypeScript is like a blueprint or contract that defines the structure of an object. Specifically:\n\n1. The purpose of this Animal interface is to define the shape of Animal objects - that is, to specify what properties and methods any object implementing the Animal interface must have. \n\n2. The Animal interface itself does not take any inputs. However, any concrete classes that implement the Animal interface would take inputs to instantiate an object (for example, constructor arguments).\n\n3. Similarly, the Animal interface does not directly produce any outputs. Its role is to define the shape of objects. Any class implementing Animal would be responsible for producing outputs through its concrete methods and properties.\n\n4. The interface achieves its purpose by declaring a name property of type string, a makeAnimalSound method that returns a string, and an isMammal property of type boolean. \n\n5. By defining this structure, the interface ensures that any class implementing Animal will have these required members with the specified types. This allows TypeScript to enforce that objects adhere to the Animal contract.\n\nSo in summary, the Animal interface defines a blueprint for Animal objects by specifying required properties and methods. This allows TypeScript to statically analyze objects","stopReason":""} + data: {"completion":" Based on the code snippets provided,","stopReason":""} event: completion - data: {"completion":" Animal Interface\n\nThe selected code defines an interface called Animal. An interface in TypeScript is like a blueprint or contract that defines the structure of an object. Specifically:\n\n1. The purpose of this Animal interface is to define the shape of Animal objects - that is, to specify what properties and methods any object implementing the Animal interface must have. \n\n2. The Animal interface itself does not take any inputs. However, any concrete classes that implement the Animal interface would take inputs to instantiate an object (for example, constructor arguments).\n\n3. Similarly, the Animal interface does not directly produce any outputs. Its role is to define the shape of objects. Any class implementing Animal would be responsible for producing outputs through its concrete methods and properties.\n\n4. The interface achieves its purpose by declaring a name property of type string, a makeAnimalSound method that returns a string, and an isMammal property of type boolean. \n\n5. By defining this structure, the interface ensures that any class implementing Animal will have these required members with the specified types. This allows TypeScript to enforce that objects adhere to the Animal contract.\n\nSo in summary, the Animal interface defines a blueprint for Animal objects by specifying required properties and methods. This allows TypeScript to statically analyze objects based","stopReason":""} + data: {"completion":" Based on the code snippets provided, SE","stopReason":""} event: completion - data: {"completion":" Animal Interface\n\nThe selected code defines an interface called Animal. An interface in TypeScript is like a blueprint or contract that defines the structure of an object. Specifically:\n\n1. The purpose of this Animal interface is to define the shape of Animal objects - that is, to specify what properties and methods any object implementing the Animal interface must have. \n\n2. The Animal interface itself does not take any inputs. However, any concrete classes that implement the Animal interface would take inputs to instantiate an object (for example, constructor arguments).\n\n3. Similarly, the Animal interface does not directly produce any outputs. Its role is to define the shape of objects. Any class implementing Animal would be responsible for producing outputs through its concrete methods and properties.\n\n4. The interface achieves its purpose by declaring a name property of type string, a makeAnimalSound method that returns a string, and an isMammal property of type boolean. \n\n5. By defining this structure, the interface ensures that any class implementing Animal will have these required members with the specified types. This allows TypeScript to enforce that objects adhere to the Animal contract.\n\nSo in summary, the Animal interface defines a blueprint for Animal objects by specifying required properties and methods. This allows TypeScript to statically analyze objects based on","stopReason":""} + data: {"completion":" Based on the code snippets provided, SELECTION","stopReason":""} event: completion - data: {"completion":" Animal Interface\n\nThe selected code defines an interface called Animal. An interface in TypeScript is like a blueprint or contract that defines the structure of an object. Specifically:\n\n1. The purpose of this Animal interface is to define the shape of Animal objects - that is, to specify what properties and methods any object implementing the Animal interface must have. \n\n2. The Animal interface itself does not take any inputs. However, any concrete classes that implement the Animal interface would take inputs to instantiate an object (for example, constructor arguments).\n\n3. Similarly, the Animal interface does not directly produce any outputs. Its role is to define the shape of objects. Any class implementing Animal would be responsible for producing outputs through its concrete methods and properties.\n\n4. The interface achieves its purpose by declaring a name property of type string, a makeAnimalSound method that returns a string, and an isMammal property of type boolean. \n\n5. By defining this structure, the interface ensures that any class implementing Animal will have these required members with the specified types. This allows TypeScript to enforce that objects adhere to the Animal contract.\n\nSo in summary, the Animal interface defines a blueprint for Animal objects by specifying required properties and methods. This allows TypeScript to statically analyze objects based on their","stopReason":""} + data: {"completion":" Based on the code snippets provided, SELECTION_","stopReason":""} event: completion - data: {"completion":" Animal Interface\n\nThe selected code defines an interface called Animal. An interface in TypeScript is like a blueprint or contract that defines the structure of an object. Specifically:\n\n1. The purpose of this Animal interface is to define the shape of Animal objects - that is, to specify what properties and methods any object implementing the Animal interface must have. \n\n2. The Animal interface itself does not take any inputs. However, any concrete classes that implement the Animal interface would take inputs to instantiate an object (for example, constructor arguments).\n\n3. Similarly, the Animal interface does not directly produce any outputs. Its role is to define the shape of objects. Any class implementing Animal would be responsible for producing outputs through its concrete methods and properties.\n\n4. The interface achieves its purpose by declaring a name property of type string, a makeAnimalSound method that returns a string, and an isMammal property of type boolean. \n\n5. By defining this structure, the interface ensures that any class implementing Animal will have these required members with the specified types. This allows TypeScript to enforce that objects adhere to the Animal contract.\n\nSo in summary, the Animal interface defines a blueprint for Animal objects by specifying required properties and methods. This allows TypeScript to statically analyze objects based on their fulfill","stopReason":""} + data: {"completion":" Based on the code snippets provided, SELECTION_START","stopReason":""} event: completion - data: {"completion":" Animal Interface\n\nThe selected code defines an interface called Animal. An interface in TypeScript is like a blueprint or contract that defines the structure of an object. Specifically:\n\n1. The purpose of this Animal interface is to define the shape of Animal objects - that is, to specify what properties and methods any object implementing the Animal interface must have. \n\n2. The Animal interface itself does not take any inputs. However, any concrete classes that implement the Animal interface would take inputs to instantiate an object (for example, constructor arguments).\n\n3. Similarly, the Animal interface does not directly produce any outputs. Its role is to define the shape of objects. Any class implementing Animal would be responsible for producing outputs through its concrete methods and properties.\n\n4. The interface achieves its purpose by declaring a name property of type string, a makeAnimalSound method that returns a string, and an isMammal property of type boolean. \n\n5. By defining this structure, the interface ensures that any class implementing Animal will have these required members with the specified types. This allows TypeScript to enforce that objects adhere to the Animal contract.\n\nSo in summary, the Animal interface defines a blueprint for Animal objects by specifying required properties and methods. This allows TypeScript to statically analyze objects based on their fulfillment","stopReason":""} + data: {"completion":" Based on the code snippets provided, SELECTION_START appears","stopReason":""} event: completion - data: {"completion":" Animal Interface\n\nThe selected code defines an interface called Animal. An interface in TypeScript is like a blueprint or contract that defines the structure of an object. Specifically:\n\n1. The purpose of this Animal interface is to define the shape of Animal objects - that is, to specify what properties and methods any object implementing the Animal interface must have. \n\n2. The Animal interface itself does not take any inputs. However, any concrete classes that implement the Animal interface would take inputs to instantiate an object (for example, constructor arguments).\n\n3. Similarly, the Animal interface does not directly produce any outputs. Its role is to define the shape of objects. Any class implementing Animal would be responsible for producing outputs through its concrete methods and properties.\n\n4. The interface achieves its purpose by declaring a name property of type string, a makeAnimalSound method that returns a string, and an isMammal property of type boolean. \n\n5. By defining this structure, the interface ensures that any class implementing Animal will have these required members with the specified types. This allows TypeScript to enforce that objects adhere to the Animal contract.\n\nSo in summary, the Animal interface defines a blueprint for Animal objects by specifying required properties and methods. This allows TypeScript to statically analyze objects based on their fulfillment of","stopReason":""} + data: {"completion":" Based on the code snippets provided, SELECTION_START appears in","stopReason":""} event: completion - data: {"completion":" Animal Interface\n\nThe selected code defines an interface called Animal. An interface in TypeScript is like a blueprint or contract that defines the structure of an object. Specifically:\n\n1. The purpose of this Animal interface is to define the shape of Animal objects - that is, to specify what properties and methods any object implementing the Animal interface must have. \n\n2. The Animal interface itself does not take any inputs. However, any concrete classes that implement the Animal interface would take inputs to instantiate an object (for example, constructor arguments).\n\n3. Similarly, the Animal interface does not directly produce any outputs. Its role is to define the shape of objects. Any class implementing Animal would be responsible for producing outputs through its concrete methods and properties.\n\n4. The interface achieves its purpose by declaring a name property of type string, a makeAnimalSound method that returns a string, and an isMammal property of type boolean. \n\n5. By defining this structure, the interface ensures that any class implementing Animal will have these required members with the specified types. This allows TypeScript to enforce that objects adhere to the Animal contract.\n\nSo in summary, the Animal interface defines a blueprint for Animal objects by specifying required properties and methods. This allows TypeScript to statically analyze objects based on their fulfillment of the","stopReason":""} + data: {"completion":" Based on the code snippets provided, SELECTION_START appears in the","stopReason":""} event: completion - data: {"completion":" Animal Interface\n\nThe selected code defines an interface called Animal. An interface in TypeScript is like a blueprint or contract that defines the structure of an object. Specifically:\n\n1. The purpose of this Animal interface is to define the shape of Animal objects - that is, to specify what properties and methods any object implementing the Animal interface must have. \n\n2. The Animal interface itself does not take any inputs. However, any concrete classes that implement the Animal interface would take inputs to instantiate an object (for example, constructor arguments).\n\n3. Similarly, the Animal interface does not directly produce any outputs. Its role is to define the shape of objects. Any class implementing Animal would be responsible for producing outputs through its concrete methods and properties.\n\n4. The interface achieves its purpose by declaring a name property of type string, a makeAnimalSound method that returns a string, and an isMammal property of type boolean. \n\n5. By defining this structure, the interface ensures that any class implementing Animal will have these required members with the specified types. This allows TypeScript to enforce that objects adhere to the Animal contract.\n\nSo in summary, the Animal interface defines a blueprint for Animal objects by specifying required properties and methods. This allows TypeScript to statically analyze objects based on their fulfillment of the interface","stopReason":""} + data: {"completion":" Based on the code snippets provided, SELECTION_START appears in the following","stopReason":""} event: completion - data: {"completion":" Animal Interface\n\nThe selected code defines an interface called Animal. An interface in TypeScript is like a blueprint or contract that defines the structure of an object. Specifically:\n\n1. The purpose of this Animal interface is to define the shape of Animal objects - that is, to specify what properties and methods any object implementing the Animal interface must have. \n\n2. The Animal interface itself does not take any inputs. However, any concrete classes that implement the Animal interface would take inputs to instantiate an object (for example, constructor arguments).\n\n3. Similarly, the Animal interface does not directly produce any outputs. Its role is to define the shape of objects. Any class implementing Animal would be responsible for producing outputs through its concrete methods and properties.\n\n4. The interface achieves its purpose by declaring a name property of type string, a makeAnimalSound method that returns a string, and an isMammal property of type boolean. \n\n5. By defining this structure, the interface ensures that any class implementing Animal will have these required members with the specified types. This allows TypeScript to enforce that objects adhere to the Animal contract.\n\nSo in summary, the Animal interface defines a blueprint for Animal objects by specifying required properties and methods. This allows TypeScript to statically analyze objects based on their fulfillment of the interface contract","stopReason":""} + data: {"completion":" Based on the code snippets provided, SELECTION_START appears in the following files","stopReason":""} event: completion - data: {"completion":" Animal Interface\n\nThe selected code defines an interface called Animal. An interface in TypeScript is like a blueprint or contract that defines the structure of an object. Specifically:\n\n1. The purpose of this Animal interface is to define the shape of Animal objects - that is, to specify what properties and methods any object implementing the Animal interface must have. \n\n2. The Animal interface itself does not take any inputs. However, any concrete classes that implement the Animal interface would take inputs to instantiate an object (for example, constructor arguments).\n\n3. Similarly, the Animal interface does not directly produce any outputs. Its role is to define the shape of objects. Any class implementing Animal would be responsible for producing outputs through its concrete methods and properties.\n\n4. The interface achieves its purpose by declaring a name property of type string, a makeAnimalSound method that returns a string, and an isMammal property of type boolean. \n\n5. By defining this structure, the interface ensures that any class implementing Animal will have these required members with the specified types. This allows TypeScript to enforce that objects adhere to the Animal contract.\n\nSo in summary, the Animal interface defines a blueprint for Animal objects by specifying required properties and methods. This allows TypeScript to statically analyze objects based on their fulfillment of the interface contract.","stopReason":""} + data: {"completion":" Based on the code snippets provided, SELECTION_START appears in the following files:","stopReason":""} event: completion - data: {"completion":" Animal Interface\n\nThe selected code defines an interface called Animal. An interface in TypeScript is like a blueprint or contract that defines the structure of an object. Specifically:\n\n1. The purpose of this Animal interface is to define the shape of Animal objects - that is, to specify what properties and methods any object implementing the Animal interface must have. \n\n2. The Animal interface itself does not take any inputs. However, any concrete classes that implement the Animal interface would take inputs to instantiate an object (for example, constructor arguments).\n\n3. Similarly, the Animal interface does not directly produce any outputs. Its role is to define the shape of objects. Any class implementing Animal would be responsible for producing outputs through its concrete methods and properties.\n\n4. The interface achieves its purpose by declaring a name property of type string, a makeAnimalSound method that returns a string, and an isMammal property of type boolean. \n\n5. By defining this structure, the interface ensures that any class implementing Animal will have these required members with the specified types. This allows TypeScript to enforce that objects adhere to the Animal contract.\n\nSo in summary, the Animal interface defines a blueprint for Animal objects by specifying required properties and methods. This allows TypeScript to statically analyze objects based on their fulfillment of the interface contract. The","stopReason":""} + data: {"completion":" Based on the code snippets provided, SELECTION_START appears in the following files:\n\n-","stopReason":""} event: completion - data: {"completion":" Animal Interface\n\nThe selected code defines an interface called Animal. An interface in TypeScript is like a blueprint or contract that defines the structure of an object. Specifically:\n\n1. The purpose of this Animal interface is to define the shape of Animal objects - that is, to specify what properties and methods any object implementing the Animal interface must have. \n\n2. The Animal interface itself does not take any inputs. However, any concrete classes that implement the Animal interface would take inputs to instantiate an object (for example, constructor arguments).\n\n3. Similarly, the Animal interface does not directly produce any outputs. Its role is to define the shape of objects. Any class implementing Animal would be responsible for producing outputs through its concrete methods and properties.\n\n4. The interface achieves its purpose by declaring a name property of type string, a makeAnimalSound method that returns a string, and an isMammal property of type boolean. \n\n5. By defining this structure, the interface ensures that any class implementing Animal will have these required members with the specified types. This allows TypeScript to enforce that objects adhere to the Animal contract.\n\nSo in summary, the Animal interface defines a blueprint for Animal objects by specifying required properties and methods. This allows TypeScript to statically analyze objects based on their fulfillment of the interface contract. The interface","stopReason":""} + data: {"completion":" Based on the code snippets provided, SELECTION_START appears in the following files:\n\n- src","stopReason":""} event: completion - data: {"completion":" Animal Interface\n\nThe selected code defines an interface called Animal. An interface in TypeScript is like a blueprint or contract that defines the structure of an object. Specifically:\n\n1. The purpose of this Animal interface is to define the shape of Animal objects - that is, to specify what properties and methods any object implementing the Animal interface must have. \n\n2. The Animal interface itself does not take any inputs. However, any concrete classes that implement the Animal interface would take inputs to instantiate an object (for example, constructor arguments).\n\n3. Similarly, the Animal interface does not directly produce any outputs. Its role is to define the shape of objects. Any class implementing Animal would be responsible for producing outputs through its concrete methods and properties.\n\n4. The interface achieves its purpose by declaring a name property of type string, a makeAnimalSound method that returns a string, and an isMammal property of type boolean. \n\n5. By defining this structure, the interface ensures that any class implementing Animal will have these required members with the specified types. This allows TypeScript to enforce that objects adhere to the Animal contract.\n\nSo in summary, the Animal interface defines a blueprint for Animal objects by specifying required properties and methods. This allows TypeScript to statically analyze objects based on their fulfillment of the interface contract. The interface itself","stopReason":""} + data: {"completion":" Based on the code snippets provided, SELECTION_START appears in the following files:\n\n- src/","stopReason":""} event: completion - data: {"completion":" Animal Interface\n\nThe selected code defines an interface called Animal. An interface in TypeScript is like a blueprint or contract that defines the structure of an object. Specifically:\n\n1. The purpose of this Animal interface is to define the shape of Animal objects - that is, to specify what properties and methods any object implementing the Animal interface must have. \n\n2. The Animal interface itself does not take any inputs. However, any concrete classes that implement the Animal interface would take inputs to instantiate an object (for example, constructor arguments).\n\n3. Similarly, the Animal interface does not directly produce any outputs. Its role is to define the shape of objects. Any class implementing Animal would be responsible for producing outputs through its concrete methods and properties.\n\n4. The interface achieves its purpose by declaring a name property of type string, a makeAnimalSound method that returns a string, and an isMammal property of type boolean. \n\n5. By defining this structure, the interface ensures that any class implementing Animal will have these required members with the specified types. This allows TypeScript to enforce that objects adhere to the Animal contract.\n\nSo in summary, the Animal interface defines a blueprint for Animal objects by specifying required properties and methods. This allows TypeScript to statically analyze objects based on their fulfillment of the interface contract. The interface itself does","stopReason":""} + data: {"completion":" Based on the code snippets provided, SELECTION_START appears in the following files:\n\n- src/multiple","stopReason":""} event: completion - data: {"completion":" Animal Interface\n\nThe selected code defines an interface called Animal. An interface in TypeScript is like a blueprint or contract that defines the structure of an object. Specifically:\n\n1. The purpose of this Animal interface is to define the shape of Animal objects - that is, to specify what properties and methods any object implementing the Animal interface must have. \n\n2. The Animal interface itself does not take any inputs. However, any concrete classes that implement the Animal interface would take inputs to instantiate an object (for example, constructor arguments).\n\n3. Similarly, the Animal interface does not directly produce any outputs. Its role is to define the shape of objects. Any class implementing Animal would be responsible for producing outputs through its concrete methods and properties.\n\n4. The interface achieves its purpose by declaring a name property of type string, a makeAnimalSound method that returns a string, and an isMammal property of type boolean. \n\n5. By defining this structure, the interface ensures that any class implementing Animal will have these required members with the specified types. This allows TypeScript to enforce that objects adhere to the Animal contract.\n\nSo in summary, the Animal interface defines a blueprint for Animal objects by specifying required properties and methods. This allows TypeScript to statically analyze objects based on their fulfillment of the interface contract. The interface itself does not","stopReason":""} + data: {"completion":" Based on the code snippets provided, SELECTION_START appears in the following files:\n\n- src/multiple-","stopReason":""} event: completion - data: {"completion":" Animal Interface\n\nThe selected code defines an interface called Animal. An interface in TypeScript is like a blueprint or contract that defines the structure of an object. Specifically:\n\n1. The purpose of this Animal interface is to define the shape of Animal objects - that is, to specify what properties and methods any object implementing the Animal interface must have. \n\n2. The Animal interface itself does not take any inputs. However, any concrete classes that implement the Animal interface would take inputs to instantiate an object (for example, constructor arguments).\n\n3. Similarly, the Animal interface does not directly produce any outputs. Its role is to define the shape of objects. Any class implementing Animal would be responsible for producing outputs through its concrete methods and properties.\n\n4. The interface achieves its purpose by declaring a name property of type string, a makeAnimalSound method that returns a string, and an isMammal property of type boolean. \n\n5. By defining this structure, the interface ensures that any class implementing Animal will have these required members with the specified types. This allows TypeScript to enforce that objects adhere to the Animal contract.\n\nSo in summary, the Animal interface defines a blueprint for Animal objects by specifying required properties and methods. This allows TypeScript to statically analyze objects based on their fulfillment of the interface contract. The interface itself does not contain","stopReason":""} + data: {"completion":" Based on the code snippets provided, SELECTION_START appears in the following files:\n\n- src/multiple-selections","stopReason":""} event: completion - data: {"completion":" Animal Interface\n\nThe selected code defines an interface called Animal. An interface in TypeScript is like a blueprint or contract that defines the structure of an object. Specifically:\n\n1. The purpose of this Animal interface is to define the shape of Animal objects - that is, to specify what properties and methods any object implementing the Animal interface must have. \n\n2. The Animal interface itself does not take any inputs. However, any concrete classes that implement the Animal interface would take inputs to instantiate an object (for example, constructor arguments).\n\n3. Similarly, the Animal interface does not directly produce any outputs. Its role is to define the shape of objects. Any class implementing Animal would be responsible for producing outputs through its concrete methods and properties.\n\n4. The interface achieves its purpose by declaring a name property of type string, a makeAnimalSound method that returns a string, and an isMammal property of type boolean. \n\n5. By defining this structure, the interface ensures that any class implementing Animal will have these required members with the specified types. This allows TypeScript to enforce that objects adhere to the Animal contract.\n\nSo in summary, the Animal interface defines a blueprint for Animal objects by specifying required properties and methods. This allows TypeScript to statically analyze objects based on their fulfillment of the interface contract. The interface itself does not contain logic","stopReason":""} + data: {"completion":" Based on the code snippets provided, SELECTION_START appears in the following files:\n\n- src/multiple-selections.","stopReason":""} event: completion - data: {"completion":" Animal Interface\n\nThe selected code defines an interface called Animal. An interface in TypeScript is like a blueprint or contract that defines the structure of an object. Specifically:\n\n1. The purpose of this Animal interface is to define the shape of Animal objects - that is, to specify what properties and methods any object implementing the Animal interface must have. \n\n2. The Animal interface itself does not take any inputs. However, any concrete classes that implement the Animal interface would take inputs to instantiate an object (for example, constructor arguments).\n\n3. Similarly, the Animal interface does not directly produce any outputs. Its role is to define the shape of objects. Any class implementing Animal would be responsible for producing outputs through its concrete methods and properties.\n\n4. The interface achieves its purpose by declaring a name property of type string, a makeAnimalSound method that returns a string, and an isMammal property of type boolean. \n\n5. By defining this structure, the interface ensures that any class implementing Animal will have these required members with the specified types. This allows TypeScript to enforce that objects adhere to the Animal contract.\n\nSo in summary, the Animal interface defines a blueprint for Animal objects by specifying required properties and methods. This allows TypeScript to statically analyze objects based on their fulfillment of the interface contract. The interface itself does not contain logic -","stopReason":""} + data: {"completion":" Based on the code snippets provided, SELECTION_START appears in the following files:\n\n- src/multiple-selections.ts","stopReason":""} event: completion - data: {"completion":" Animal Interface\n\nThe selected code defines an interface called Animal. An interface in TypeScript is like a blueprint or contract that defines the structure of an object. Specifically:\n\n1. The purpose of this Animal interface is to define the shape of Animal objects - that is, to specify what properties and methods any object implementing the Animal interface must have. \n\n2. The Animal interface itself does not take any inputs. However, any concrete classes that implement the Animal interface would take inputs to instantiate an object (for example, constructor arguments).\n\n3. Similarly, the Animal interface does not directly produce any outputs. Its role is to define the shape of objects. Any class implementing Animal would be responsible for producing outputs through its concrete methods and properties.\n\n4. The interface achieves its purpose by declaring a name property of type string, a makeAnimalSound method that returns a string, and an isMammal property of type boolean. \n\n5. By defining this structure, the interface ensures that any class implementing Animal will have these required members with the specified types. This allows TypeScript to enforce that objects adhere to the Animal contract.\n\nSo in summary, the Animal interface defines a blueprint for Animal objects by specifying required properties and methods. This allows TypeScript to statically analyze objects based on their fulfillment of the interface contract. The interface itself does not contain logic - it","stopReason":""} + data: {"completion":" Based on the code snippets provided, SELECTION_START appears in the following files:\n\n- src/multiple-selections.ts\n-","stopReason":""} event: completion - data: {"completion":" Animal Interface\n\nThe selected code defines an interface called Animal. An interface in TypeScript is like a blueprint or contract that defines the structure of an object. Specifically:\n\n1. The purpose of this Animal interface is to define the shape of Animal objects - that is, to specify what properties and methods any object implementing the Animal interface must have. \n\n2. The Animal interface itself does not take any inputs. However, any concrete classes that implement the Animal interface would take inputs to instantiate an object (for example, constructor arguments).\n\n3. Similarly, the Animal interface does not directly produce any outputs. Its role is to define the shape of objects. Any class implementing Animal would be responsible for producing outputs through its concrete methods and properties.\n\n4. The interface achieves its purpose by declaring a name property of type string, a makeAnimalSound method that returns a string, and an isMammal property of type boolean. \n\n5. By defining this structure, the interface ensures that any class implementing Animal will have these required members with the specified types. This allows TypeScript to enforce that objects adhere to the Animal contract.\n\nSo in summary, the Animal interface defines a blueprint for Animal objects by specifying required properties and methods. This allows TypeScript to statically analyze objects based on their fulfillment of the interface contract. The interface itself does not contain logic - it simply","stopReason":""} + data: {"completion":" Based on the code snippets provided, SELECTION_START appears in the following files:\n\n- src/multiple-selections.ts\n- src","stopReason":""} event: completion - data: {"completion":" Animal Interface\n\nThe selected code defines an interface called Animal. An interface in TypeScript is like a blueprint or contract that defines the structure of an object. Specifically:\n\n1. The purpose of this Animal interface is to define the shape of Animal objects - that is, to specify what properties and methods any object implementing the Animal interface must have. \n\n2. The Animal interface itself does not take any inputs. However, any concrete classes that implement the Animal interface would take inputs to instantiate an object (for example, constructor arguments).\n\n3. Similarly, the Animal interface does not directly produce any outputs. Its role is to define the shape of objects. Any class implementing Animal would be responsible for producing outputs through its concrete methods and properties.\n\n4. The interface achieves its purpose by declaring a name property of type string, a makeAnimalSound method that returns a string, and an isMammal property of type boolean. \n\n5. By defining this structure, the interface ensures that any class implementing Animal will have these required members with the specified types. This allows TypeScript to enforce that objects adhere to the Animal contract.\n\nSo in summary, the Animal interface defines a blueprint for Animal objects by specifying required properties and methods. This allows TypeScript to statically analyze objects based on their fulfillment of the interface contract. The interface itself does not contain logic - it simply defines","stopReason":""} + data: {"completion":" Based on the code snippets provided, SELECTION_START appears in the following files:\n\n- src/multiple-selections.ts\n- src/","stopReason":""} event: completion - data: {"completion":" Animal Interface\n\nThe selected code defines an interface called Animal. An interface in TypeScript is like a blueprint or contract that defines the structure of an object. Specifically:\n\n1. The purpose of this Animal interface is to define the shape of Animal objects - that is, to specify what properties and methods any object implementing the Animal interface must have. \n\n2. The Animal interface itself does not take any inputs. However, any concrete classes that implement the Animal interface would take inputs to instantiate an object (for example, constructor arguments).\n\n3. Similarly, the Animal interface does not directly produce any outputs. Its role is to define the shape of objects. Any class implementing Animal would be responsible for producing outputs through its concrete methods and properties.\n\n4. The interface achieves its purpose by declaring a name property of type string, a makeAnimalSound method that returns a string, and an isMammal property of type boolean. \n\n5. By defining this structure, the interface ensures that any class implementing Animal will have these required members with the specified types. This allows TypeScript to enforce that objects adhere to the Animal contract.\n\nSo in summary, the Animal interface defines a blueprint for Animal objects by specifying required properties and methods. This allows TypeScript to statically analyze objects based on their fulfillment of the interface contract. The interface itself does not contain logic - it simply defines the","stopReason":""} + data: {"completion":" Based on the code snippets provided, SELECTION_START appears in the following files:\n\n- src/multiple-selections.ts\n- src/animal","stopReason":""} event: completion - data: {"completion":" Animal Interface\n\nThe selected code defines an interface called Animal. An interface in TypeScript is like a blueprint or contract that defines the structure of an object. Specifically:\n\n1. The purpose of this Animal interface is to define the shape of Animal objects - that is, to specify what properties and methods any object implementing the Animal interface must have. \n\n2. The Animal interface itself does not take any inputs. However, any concrete classes that implement the Animal interface would take inputs to instantiate an object (for example, constructor arguments).\n\n3. Similarly, the Animal interface does not directly produce any outputs. Its role is to define the shape of objects. Any class implementing Animal would be responsible for producing outputs through its concrete methods and properties.\n\n4. The interface achieves its purpose by declaring a name property of type string, a makeAnimalSound method that returns a string, and an isMammal property of type boolean. \n\n5. By defining this structure, the interface ensures that any class implementing Animal will have these required members with the specified types. This allows TypeScript to enforce that objects adhere to the Animal contract.\n\nSo in summary, the Animal interface defines a blueprint for Animal objects by specifying required properties and methods. This allows TypeScript to statically analyze objects based on their fulfillment of the interface contract. The interface itself does not contain logic - it simply defines the shape","stopReason":""} + data: {"completion":" Based on the code snippets provided, SELECTION_START appears in the following files:\n\n- src/multiple-selections.ts\n- src/animal.","stopReason":""} event: completion - data: {"completion":" Animal Interface\n\nThe selected code defines an interface called Animal. An interface in TypeScript is like a blueprint or contract that defines the structure of an object. Specifically:\n\n1. The purpose of this Animal interface is to define the shape of Animal objects - that is, to specify what properties and methods any object implementing the Animal interface must have. \n\n2. The Animal interface itself does not take any inputs. However, any concrete classes that implement the Animal interface would take inputs to instantiate an object (for example, constructor arguments).\n\n3. Similarly, the Animal interface does not directly produce any outputs. Its role is to define the shape of objects. Any class implementing Animal would be responsible for producing outputs through its concrete methods and properties.\n\n4. The interface achieves its purpose by declaring a name property of type string, a makeAnimalSound method that returns a string, and an isMammal property of type boolean. \n\n5. By defining this structure, the interface ensures that any class implementing Animal will have these required members with the specified types. This allows TypeScript to enforce that objects adhere to the Animal contract.\n\nSo in summary, the Animal interface defines a blueprint for Animal objects by specifying required properties and methods. This allows TypeScript to statically analyze objects based on their fulfillment of the interface contract. The interface itself does not contain logic - it simply defines the shape of","stopReason":""} + data: {"completion":" Based on the code snippets provided, SELECTION_START appears in the following files:\n\n- src/multiple-selections.ts\n- src/animal.ts","stopReason":""} event: completion - data: {"completion":" Animal Interface\n\nThe selected code defines an interface called Animal. An interface in TypeScript is like a blueprint or contract that defines the structure of an object. Specifically:\n\n1. The purpose of this Animal interface is to define the shape of Animal objects - that is, to specify what properties and methods any object implementing the Animal interface must have. \n\n2. The Animal interface itself does not take any inputs. However, any concrete classes that implement the Animal interface would take inputs to instantiate an object (for example, constructor arguments).\n\n3. Similarly, the Animal interface does not directly produce any outputs. Its role is to define the shape of objects. Any class implementing Animal would be responsible for producing outputs through its concrete methods and properties.\n\n4. The interface achieves its purpose by declaring a name property of type string, a makeAnimalSound method that returns a string, and an isMammal property of type boolean. \n\n5. By defining this structure, the interface ensures that any class implementing Animal will have these required members with the specified types. This allows TypeScript to enforce that objects adhere to the Animal contract.\n\nSo in summary, the Animal interface defines a blueprint for Animal objects by specifying required properties and methods. This allows TypeScript to statically analyze objects based on their fulfillment of the interface contract. The interface itself does not contain logic - it simply defines the shape of objects","stopReason":""} + data: {"completion":" Based on the code snippets provided, SELECTION_START appears in the following files:\n\n- src/multiple-selections.ts\n- src/animal.ts","stopReason":"stop_sequence"} - event: completion - - data: {"completion":" Animal Interface\n\nThe selected code defines an interface called Animal. An interface in TypeScript is like a blueprint or contract that defines the structure of an object. Specifically:\n\n1. The purpose of this Animal interface is to define the shape of Animal objects - that is, to specify what properties and methods any object implementing the Animal interface must have. \n\n2. The Animal interface itself does not take any inputs. However, any concrete classes that implement the Animal interface would take inputs to instantiate an object (for example, constructor arguments).\n\n3. Similarly, the Animal interface does not directly produce any outputs. Its role is to define the shape of objects. Any class implementing Animal would be responsible for producing outputs through its concrete methods and properties.\n\n4. The interface achieves its purpose by declaring a name property of type string, a makeAnimalSound method that returns a string, and an isMammal property of type boolean. \n\n5. By defining this structure, the interface ensures that any class implementing Animal will have these required members with the specified types. This allows TypeScript to enforce that objects adhere to the Animal contract.\n\nSo in summary, the Animal interface defines a blueprint for Animal objects by specifying required properties and methods. This allows TypeScript to statically analyze objects based on their fulfillment of the interface contract. The interface itself does not contain logic - it simply defines the shape of objects.","stopReason":""} - - - event: completion - - data: {"completion":" Animal Interface\n\nThe selected code defines an interface called Animal. An interface in TypeScript is like a blueprint or contract that defines the structure of an object. Specifically:\n\n1. The purpose of this Animal interface is to define the shape of Animal objects - that is, to specify what properties and methods any object implementing the Animal interface must have. \n\n2. The Animal interface itself does not take any inputs. However, any concrete classes that implement the Animal interface would take inputs to instantiate an object (for example, constructor arguments).\n\n3. Similarly, the Animal interface does not directly produce any outputs. Its role is to define the shape of objects. Any class implementing Animal would be responsible for producing outputs through its concrete methods and properties.\n\n4. The interface achieves its purpose by declaring a name property of type string, a makeAnimalSound method that returns a string, and an isMammal property of type boolean. \n\n5. By defining this structure, the interface ensures that any class implementing Animal will have these required members with the specified types. This allows TypeScript to enforce that objects adhere to the Animal contract.\n\nSo in summary, the Animal interface defines a blueprint for Animal objects by specifying required properties and methods. This allows TypeScript to statically analyze objects based on their fulfillment of the interface contract. The interface itself does not contain logic - it simply defines the shape of objects. Any","stopReason":""} - - - event: completion - - data: {"completion":" Animal Interface\n\nThe selected code defines an interface called Animal. An interface in TypeScript is like a blueprint or contract that defines the structure of an object. Specifically:\n\n1. The purpose of this Animal interface is to define the shape of Animal objects - that is, to specify what properties and methods any object implementing the Animal interface must have. \n\n2. The Animal interface itself does not take any inputs. However, any concrete classes that implement the Animal interface would take inputs to instantiate an object (for example, constructor arguments).\n\n3. Similarly, the Animal interface does not directly produce any outputs. Its role is to define the shape of objects. Any class implementing Animal would be responsible for producing outputs through its concrete methods and properties.\n\n4. The interface achieves its purpose by declaring a name property of type string, a makeAnimalSound method that returns a string, and an isMammal property of type boolean. \n\n5. By defining this structure, the interface ensures that any class implementing Animal will have these required members with the specified types. This allows TypeScript to enforce that objects adhere to the Animal contract.\n\nSo in summary, the Animal interface defines a blueprint for Animal objects by specifying required properties and methods. This allows TypeScript to statically analyze objects based on their fulfillment of the interface contract. The interface itself does not contain logic - it simply defines the shape of objects. Any consuming","stopReason":""} - - - event: completion - - data: {"completion":" Animal Interface\n\nThe selected code defines an interface called Animal. An interface in TypeScript is like a blueprint or contract that defines the structure of an object. Specifically:\n\n1. The purpose of this Animal interface is to define the shape of Animal objects - that is, to specify what properties and methods any object implementing the Animal interface must have. \n\n2. The Animal interface itself does not take any inputs. However, any concrete classes that implement the Animal interface would take inputs to instantiate an object (for example, constructor arguments).\n\n3. Similarly, the Animal interface does not directly produce any outputs. Its role is to define the shape of objects. Any class implementing Animal would be responsible for producing outputs through its concrete methods and properties.\n\n4. The interface achieves its purpose by declaring a name property of type string, a makeAnimalSound method that returns a string, and an isMammal property of type boolean. \n\n5. By defining this structure, the interface ensures that any class implementing Animal will have these required members with the specified types. This allows TypeScript to enforce that objects adhere to the Animal contract.\n\nSo in summary, the Animal interface defines a blueprint for Animal objects by specifying required properties and methods. This allows TypeScript to statically analyze objects based on their fulfillment of the interface contract. The interface itself does not contain logic - it simply defines the shape of objects. Any consuming code","stopReason":""} - - - event: completion - - data: {"completion":" Animal Interface\n\nThe selected code defines an interface called Animal. An interface in TypeScript is like a blueprint or contract that defines the structure of an object. Specifically:\n\n1. The purpose of this Animal interface is to define the shape of Animal objects - that is, to specify what properties and methods any object implementing the Animal interface must have. \n\n2. The Animal interface itself does not take any inputs. However, any concrete classes that implement the Animal interface would take inputs to instantiate an object (for example, constructor arguments).\n\n3. Similarly, the Animal interface does not directly produce any outputs. Its role is to define the shape of objects. Any class implementing Animal would be responsible for producing outputs through its concrete methods and properties.\n\n4. The interface achieves its purpose by declaring a name property of type string, a makeAnimalSound method that returns a string, and an isMammal property of type boolean. \n\n5. By defining this structure, the interface ensures that any class implementing Animal will have these required members with the specified types. This allows TypeScript to enforce that objects adhere to the Animal contract.\n\nSo in summary, the Animal interface defines a blueprint for Animal objects by specifying required properties and methods. This allows TypeScript to statically analyze objects based on their fulfillment of the interface contract. The interface itself does not contain logic - it simply defines the shape of objects. Any consuming code can","stopReason":""} - - - event: completion - - data: {"completion":" Animal Interface\n\nThe selected code defines an interface called Animal. An interface in TypeScript is like a blueprint or contract that defines the structure of an object. Specifically:\n\n1. The purpose of this Animal interface is to define the shape of Animal objects - that is, to specify what properties and methods any object implementing the Animal interface must have. \n\n2. The Animal interface itself does not take any inputs. However, any concrete classes that implement the Animal interface would take inputs to instantiate an object (for example, constructor arguments).\n\n3. Similarly, the Animal interface does not directly produce any outputs. Its role is to define the shape of objects. Any class implementing Animal would be responsible for producing outputs through its concrete methods and properties.\n\n4. The interface achieves its purpose by declaring a name property of type string, a makeAnimalSound method that returns a string, and an isMammal property of type boolean. \n\n5. By defining this structure, the interface ensures that any class implementing Animal will have these required members with the specified types. This allows TypeScript to enforce that objects adhere to the Animal contract.\n\nSo in summary, the Animal interface defines a blueprint for Animal objects by specifying required properties and methods. This allows TypeScript to statically analyze objects based on their fulfillment of the interface contract. The interface itself does not contain logic - it simply defines the shape of objects. Any consuming code can then","stopReason":""} - - - event: completion - - data: {"completion":" Animal Interface\n\nThe selected code defines an interface called Animal. An interface in TypeScript is like a blueprint or contract that defines the structure of an object. Specifically:\n\n1. The purpose of this Animal interface is to define the shape of Animal objects - that is, to specify what properties and methods any object implementing the Animal interface must have. \n\n2. The Animal interface itself does not take any inputs. However, any concrete classes that implement the Animal interface would take inputs to instantiate an object (for example, constructor arguments).\n\n3. Similarly, the Animal interface does not directly produce any outputs. Its role is to define the shape of objects. Any class implementing Animal would be responsible for producing outputs through its concrete methods and properties.\n\n4. The interface achieves its purpose by declaring a name property of type string, a makeAnimalSound method that returns a string, and an isMammal property of type boolean. \n\n5. By defining this structure, the interface ensures that any class implementing Animal will have these required members with the specified types. This allows TypeScript to enforce that objects adhere to the Animal contract.\n\nSo in summary, the Animal interface defines a blueprint for Animal objects by specifying required properties and methods. This allows TypeScript to statically analyze objects based on their fulfillment of the interface contract. The interface itself does not contain logic - it simply defines the shape of objects. Any consuming code can then rely","stopReason":""} - - - event: completion - - data: {"completion":" Animal Interface\n\nThe selected code defines an interface called Animal. An interface in TypeScript is like a blueprint or contract that defines the structure of an object. Specifically:\n\n1. The purpose of this Animal interface is to define the shape of Animal objects - that is, to specify what properties and methods any object implementing the Animal interface must have. \n\n2. The Animal interface itself does not take any inputs. However, any concrete classes that implement the Animal interface would take inputs to instantiate an object (for example, constructor arguments).\n\n3. Similarly, the Animal interface does not directly produce any outputs. Its role is to define the shape of objects. Any class implementing Animal would be responsible for producing outputs through its concrete methods and properties.\n\n4. The interface achieves its purpose by declaring a name property of type string, a makeAnimalSound method that returns a string, and an isMammal property of type boolean. \n\n5. By defining this structure, the interface ensures that any class implementing Animal will have these required members with the specified types. This allows TypeScript to enforce that objects adhere to the Animal contract.\n\nSo in summary, the Animal interface defines a blueprint for Animal objects by specifying required properties and methods. This allows TypeScript to statically analyze objects based on their fulfillment of the interface contract. The interface itself does not contain logic - it simply defines the shape of objects. Any consuming code can then rely on","stopReason":""} - - - event: completion - - data: {"completion":" Animal Interface\n\nThe selected code defines an interface called Animal. An interface in TypeScript is like a blueprint or contract that defines the structure of an object. Specifically:\n\n1. The purpose of this Animal interface is to define the shape of Animal objects - that is, to specify what properties and methods any object implementing the Animal interface must have. \n\n2. The Animal interface itself does not take any inputs. However, any concrete classes that implement the Animal interface would take inputs to instantiate an object (for example, constructor arguments).\n\n3. Similarly, the Animal interface does not directly produce any outputs. Its role is to define the shape of objects. Any class implementing Animal would be responsible for producing outputs through its concrete methods and properties.\n\n4. The interface achieves its purpose by declaring a name property of type string, a makeAnimalSound method that returns a string, and an isMammal property of type boolean. \n\n5. By defining this structure, the interface ensures that any class implementing Animal will have these required members with the specified types. This allows TypeScript to enforce that objects adhere to the Animal contract.\n\nSo in summary, the Animal interface defines a blueprint for Animal objects by specifying required properties and methods. This allows TypeScript to statically analyze objects based on their fulfillment of the interface contract. The interface itself does not contain logic - it simply defines the shape of objects. Any consuming code can then rely on objects","stopReason":""} - - - event: completion - - data: {"completion":" Animal Interface\n\nThe selected code defines an interface called Animal. An interface in TypeScript is like a blueprint or contract that defines the structure of an object. Specifically:\n\n1. The purpose of this Animal interface is to define the shape of Animal objects - that is, to specify what properties and methods any object implementing the Animal interface must have. \n\n2. The Animal interface itself does not take any inputs. However, any concrete classes that implement the Animal interface would take inputs to instantiate an object (for example, constructor arguments).\n\n3. Similarly, the Animal interface does not directly produce any outputs. Its role is to define the shape of objects. Any class implementing Animal would be responsible for producing outputs through its concrete methods and properties.\n\n4. The interface achieves its purpose by declaring a name property of type string, a makeAnimalSound method that returns a string, and an isMammal property of type boolean. \n\n5. By defining this structure, the interface ensures that any class implementing Animal will have these required members with the specified types. This allows TypeScript to enforce that objects adhere to the Animal contract.\n\nSo in summary, the Animal interface defines a blueprint for Animal objects by specifying required properties and methods. This allows TypeScript to statically analyze objects based on their fulfillment of the interface contract. The interface itself does not contain logic - it simply defines the shape of objects. Any consuming code can then rely on objects implementing","stopReason":""} - - - event: completion - - data: {"completion":" Animal Interface\n\nThe selected code defines an interface called Animal. An interface in TypeScript is like a blueprint or contract that defines the structure of an object. Specifically:\n\n1. The purpose of this Animal interface is to define the shape of Animal objects - that is, to specify what properties and methods any object implementing the Animal interface must have. \n\n2. The Animal interface itself does not take any inputs. However, any concrete classes that implement the Animal interface would take inputs to instantiate an object (for example, constructor arguments).\n\n3. Similarly, the Animal interface does not directly produce any outputs. Its role is to define the shape of objects. Any class implementing Animal would be responsible for producing outputs through its concrete methods and properties.\n\n4. The interface achieves its purpose by declaring a name property of type string, a makeAnimalSound method that returns a string, and an isMammal property of type boolean. \n\n5. By defining this structure, the interface ensures that any class implementing Animal will have these required members with the specified types. This allows TypeScript to enforce that objects adhere to the Animal contract.\n\nSo in summary, the Animal interface defines a blueprint for Animal objects by specifying required properties and methods. This allows TypeScript to statically analyze objects based on their fulfillment of the interface contract. The interface itself does not contain logic - it simply defines the shape of objects. Any consuming code can then rely on objects implementing the","stopReason":""} - - - event: completion - - data: {"completion":" Animal Interface\n\nThe selected code defines an interface called Animal. An interface in TypeScript is like a blueprint or contract that defines the structure of an object. Specifically:\n\n1. The purpose of this Animal interface is to define the shape of Animal objects - that is, to specify what properties and methods any object implementing the Animal interface must have. \n\n2. The Animal interface itself does not take any inputs. However, any concrete classes that implement the Animal interface would take inputs to instantiate an object (for example, constructor arguments).\n\n3. Similarly, the Animal interface does not directly produce any outputs. Its role is to define the shape of objects. Any class implementing Animal would be responsible for producing outputs through its concrete methods and properties.\n\n4. The interface achieves its purpose by declaring a name property of type string, a makeAnimalSound method that returns a string, and an isMammal property of type boolean. \n\n5. By defining this structure, the interface ensures that any class implementing Animal will have these required members with the specified types. This allows TypeScript to enforce that objects adhere to the Animal contract.\n\nSo in summary, the Animal interface defines a blueprint for Animal objects by specifying required properties and methods. This allows TypeScript to statically analyze objects based on their fulfillment of the interface contract. The interface itself does not contain logic - it simply defines the shape of objects. Any consuming code can then rely on objects implementing the Animal","stopReason":""} - - - event: completion - - data: {"completion":" Animal Interface\n\nThe selected code defines an interface called Animal. An interface in TypeScript is like a blueprint or contract that defines the structure of an object. Specifically:\n\n1. The purpose of this Animal interface is to define the shape of Animal objects - that is, to specify what properties and methods any object implementing the Animal interface must have. \n\n2. The Animal interface itself does not take any inputs. However, any concrete classes that implement the Animal interface would take inputs to instantiate an object (for example, constructor arguments).\n\n3. Similarly, the Animal interface does not directly produce any outputs. Its role is to define the shape of objects. Any class implementing Animal would be responsible for producing outputs through its concrete methods and properties.\n\n4. The interface achieves its purpose by declaring a name property of type string, a makeAnimalSound method that returns a string, and an isMammal property of type boolean. \n\n5. By defining this structure, the interface ensures that any class implementing Animal will have these required members with the specified types. This allows TypeScript to enforce that objects adhere to the Animal contract.\n\nSo in summary, the Animal interface defines a blueprint for Animal objects by specifying required properties and methods. This allows TypeScript to statically analyze objects based on their fulfillment of the interface contract. The interface itself does not contain logic - it simply defines the shape of objects. Any consuming code can then rely on objects implementing the Animal interface","stopReason":""} - - - event: completion - - data: {"completion":" Animal Interface\n\nThe selected code defines an interface called Animal. An interface in TypeScript is like a blueprint or contract that defines the structure of an object. Specifically:\n\n1. The purpose of this Animal interface is to define the shape of Animal objects - that is, to specify what properties and methods any object implementing the Animal interface must have. \n\n2. The Animal interface itself does not take any inputs. However, any concrete classes that implement the Animal interface would take inputs to instantiate an object (for example, constructor arguments).\n\n3. Similarly, the Animal interface does not directly produce any outputs. Its role is to define the shape of objects. Any class implementing Animal would be responsible for producing outputs through its concrete methods and properties.\n\n4. The interface achieves its purpose by declaring a name property of type string, a makeAnimalSound method that returns a string, and an isMammal property of type boolean. \n\n5. By defining this structure, the interface ensures that any class implementing Animal will have these required members with the specified types. This allows TypeScript to enforce that objects adhere to the Animal contract.\n\nSo in summary, the Animal interface defines a blueprint for Animal objects by specifying required properties and methods. This allows TypeScript to statically analyze objects based on their fulfillment of the interface contract. The interface itself does not contain logic - it simply defines the shape of objects. Any consuming code can then rely on objects implementing the Animal interface having","stopReason":""} - - - event: completion - - data: {"completion":" Animal Interface\n\nThe selected code defines an interface called Animal. An interface in TypeScript is like a blueprint or contract that defines the structure of an object. Specifically:\n\n1. The purpose of this Animal interface is to define the shape of Animal objects - that is, to specify what properties and methods any object implementing the Animal interface must have. \n\n2. The Animal interface itself does not take any inputs. However, any concrete classes that implement the Animal interface would take inputs to instantiate an object (for example, constructor arguments).\n\n3. Similarly, the Animal interface does not directly produce any outputs. Its role is to define the shape of objects. Any class implementing Animal would be responsible for producing outputs through its concrete methods and properties.\n\n4. The interface achieves its purpose by declaring a name property of type string, a makeAnimalSound method that returns a string, and an isMammal property of type boolean. \n\n5. By defining this structure, the interface ensures that any class implementing Animal will have these required members with the specified types. This allows TypeScript to enforce that objects adhere to the Animal contract.\n\nSo in summary, the Animal interface defines a blueprint for Animal objects by specifying required properties and methods. This allows TypeScript to statically analyze objects based on their fulfillment of the interface contract. The interface itself does not contain logic - it simply defines the shape of objects. Any consuming code can then rely on objects implementing the Animal interface having the","stopReason":""} - - - event: completion - - data: {"completion":" Animal Interface\n\nThe selected code defines an interface called Animal. An interface in TypeScript is like a blueprint or contract that defines the structure of an object. Specifically:\n\n1. The purpose of this Animal interface is to define the shape of Animal objects - that is, to specify what properties and methods any object implementing the Animal interface must have. \n\n2. The Animal interface itself does not take any inputs. However, any concrete classes that implement the Animal interface would take inputs to instantiate an object (for example, constructor arguments).\n\n3. Similarly, the Animal interface does not directly produce any outputs. Its role is to define the shape of objects. Any class implementing Animal would be responsible for producing outputs through its concrete methods and properties.\n\n4. The interface achieves its purpose by declaring a name property of type string, a makeAnimalSound method that returns a string, and an isMammal property of type boolean. \n\n5. By defining this structure, the interface ensures that any class implementing Animal will have these required members with the specified types. This allows TypeScript to enforce that objects adhere to the Animal contract.\n\nSo in summary, the Animal interface defines a blueprint for Animal objects by specifying required properties and methods. This allows TypeScript to statically analyze objects based on their fulfillment of the interface contract. The interface itself does not contain logic - it simply defines the shape of objects. Any consuming code can then rely on objects implementing the Animal interface having the defined","stopReason":""} - - - event: completion - - data: {"completion":" Animal Interface\n\nThe selected code defines an interface called Animal. An interface in TypeScript is like a blueprint or contract that defines the structure of an object. Specifically:\n\n1. The purpose of this Animal interface is to define the shape of Animal objects - that is, to specify what properties and methods any object implementing the Animal interface must have. \n\n2. The Animal interface itself does not take any inputs. However, any concrete classes that implement the Animal interface would take inputs to instantiate an object (for example, constructor arguments).\n\n3. Similarly, the Animal interface does not directly produce any outputs. Its role is to define the shape of objects. Any class implementing Animal would be responsible for producing outputs through its concrete methods and properties.\n\n4. The interface achieves its purpose by declaring a name property of type string, a makeAnimalSound method that returns a string, and an isMammal property of type boolean. \n\n5. By defining this structure, the interface ensures that any class implementing Animal will have these required members with the specified types. This allows TypeScript to enforce that objects adhere to the Animal contract.\n\nSo in summary, the Animal interface defines a blueprint for Animal objects by specifying required properties and methods. This allows TypeScript to statically analyze objects based on their fulfillment of the interface contract. The interface itself does not contain logic - it simply defines the shape of objects. Any consuming code can then rely on objects implementing the Animal interface having the defined structure","stopReason":""} - - - event: completion - - data: {"completion":" Animal Interface\n\nThe selected code defines an interface called Animal. An interface in TypeScript is like a blueprint or contract that defines the structure of an object. Specifically:\n\n1. The purpose of this Animal interface is to define the shape of Animal objects - that is, to specify what properties and methods any object implementing the Animal interface must have. \n\n2. The Animal interface itself does not take any inputs. However, any concrete classes that implement the Animal interface would take inputs to instantiate an object (for example, constructor arguments).\n\n3. Similarly, the Animal interface does not directly produce any outputs. Its role is to define the shape of objects. Any class implementing Animal would be responsible for producing outputs through its concrete methods and properties.\n\n4. The interface achieves its purpose by declaring a name property of type string, a makeAnimalSound method that returns a string, and an isMammal property of type boolean. \n\n5. By defining this structure, the interface ensures that any class implementing Animal will have these required members with the specified types. This allows TypeScript to enforce that objects adhere to the Animal contract.\n\nSo in summary, the Animal interface defines a blueprint for Animal objects by specifying required properties and methods. This allows TypeScript to statically analyze objects based on their fulfillment of the interface contract. The interface itself does not contain logic - it simply defines the shape of objects. Any consuming code can then rely on objects implementing the Animal interface having the defined structure.","stopReason":""} - - - event: completion - - data: {"completion":" Animal Interface\n\nThe selected code defines an interface called Animal. An interface in TypeScript is like a blueprint or contract that defines the structure of an object. Specifically:\n\n1. The purpose of this Animal interface is to define the shape of Animal objects - that is, to specify what properties and methods any object implementing the Animal interface must have. \n\n2. The Animal interface itself does not take any inputs. However, any concrete classes that implement the Animal interface would take inputs to instantiate an object (for example, constructor arguments).\n\n3. Similarly, the Animal interface does not directly produce any outputs. Its role is to define the shape of objects. Any class implementing Animal would be responsible for producing outputs through its concrete methods and properties.\n\n4. The interface achieves its purpose by declaring a name property of type string, a makeAnimalSound method that returns a string, and an isMammal property of type boolean. \n\n5. By defining this structure, the interface ensures that any class implementing Animal will have these required members with the specified types. This allows TypeScript to enforce that objects adhere to the Animal contract.\n\nSo in summary, the Animal interface defines a blueprint for Animal objects by specifying required properties and methods. This allows TypeScript to statically analyze objects based on their fulfillment of the interface contract. The interface itself does not contain logic - it simply defines the shape of objects. Any consuming code can then rely on objects implementing the Animal interface having the defined structure.","stopReason":"stop_sequence"} - - - event: done + event: done data: {} cookies: [] headers: - name: date - value: Wed, 14 Feb 2024 20:00:58 GMT + value: Fri, 16 Feb 2024 16:14:13 GMT - name: content-type value: text/event-stream - name: transfer-encoding @@ -15168,7 +15474,7 @@ log: redirectURL: "" status: 200 statusText: OK - startedDateTime: 2024-02-14T20:00:55.643Z + startedDateTime: 2024-02-16T16:14:10.447Z time: 0 timings: blocked: -1 @@ -15178,11 +15484,11 @@ log: send: 0 ssl: -1 wait: 0 - - _id: 6721336c88c8c3735b98c2242b8178ca + - _id: 64980f0bce8f57b532ac8adeacad512a _order: 0 cache: {} request: - bodySize: 804 + bodySize: 1445 cookies: [] headers: - name: content-type @@ -15203,3437 +15509,2704 @@ log: mimeType: application/json params: [] textJSON: - fast: true - maxTokensToSample: 400 + maxTokensToSample: 1000 messages: - speaker: human - text: "You are helping the user search over a codebase. List some filename - fragments that would match files relevant to read to answer - the user's query. Present your results in an XML list in the - following format: a single - keyworda space separated list of synonyms - and variants of the keyword, including acronyms, - abbreviations, and expansionsa numerical - weight between 0.0 and 1.0 that indicates the importance of - the keyword. Here is the user - query: Write a class Dog that implements the Animal - interface in my workspace. Show the code only, no explanation - needed." + text: You are Cody, an AI coding assistant from Sourcegraph. - speaker: assistant + text: I am Cody, an AI coding assistant from Sourcegraph. + - speaker: human + text: |- + "My selected TypeScript code from file `src/animal.ts`: + + + export interface Animal { + name: string + makeAnimalSound(): string + isMammal: boolean + } + + + - speaker: assistant + text: Ok. + - speaker: human + text: "Explain what @src/animal.ts:1-7 does in simple terms. Assume the + audience is a beginner programmer who has just learned the + language features and basic syntax. Focus on explaining: 1) + The purpose of the code 2) What input(s) it takes 3) What + output(s) it produces 4) How it achieves its purpose through + the logic and algorithm. 5) Any important logic flows or data + transformations happening. Use simple language a beginner + could understand. Include enough detail to give a full picture + of what the code aims to accomplish without getting too + technical. Format the explanation in coherent paragraphs, + using proper punctuation and grammar. Write the explanation + assuming no prior context about the code is known. Do not make + assumptions about variables or functions not shown in the + shared code. Start the answer with the name of the code that + is being explained." + - speaker: assistant + model: anthropic/claude-2.0 temperature: 0 - topK: 1 + topK: -1 + topP: -1 queryString: [] url: https://sourcegraph.com/.api/completions/stream response: - bodySize: 104534 + bodySize: 148693 content: mimeType: text/event-stream - size: 104534 + size: 148693 text: >+ event: completion - data: {"completion":" ","stopReason":""} + data: {"completion":" The","stopReason":""} event: completion - data: {"completion":" \u003ckeywords","stopReason":""} + data: {"completion":" The code","stopReason":""} event: completion - data: {"completion":" \u003ckeywords\u003e","stopReason":""} + data: {"completion":" The code defines","stopReason":""} event: completion - data: {"completion":" \u003ckeywords\u003e\n ","stopReason":""} + data: {"completion":" The code defines an","stopReason":""} event: completion - data: {"completion":" \u003ckeywords\u003e\n ","stopReason":""} + data: {"completion":" The code defines an Animal","stopReason":""} event: completion - data: {"completion":" \u003ckeywords\u003e\n \u003ckeyword","stopReason":""} + data: {"completion":" The code defines an Animal interface","stopReason":""} event: completion - data: {"completion":" \u003ckeywords\u003e\n \u003ckeyword\u003e","stopReason":""} + data: {"completion":" The code defines an Animal interface:","stopReason":""} event: completion - data: {"completion":" \u003ckeywords\u003e\n \u003ckeyword\u003e\n ","stopReason":""} + data: {"completion":" The code defines an Animal interface:\n\nThe","stopReason":""} event: completion - data: {"completion":" \u003ckeywords\u003e\n \u003ckeyword\u003e\n ","stopReason":""} + data: {"completion":" The code defines an Animal interface:\n\nThe Animal","stopReason":""} event: completion - data: {"completion":" \u003ckeywords\u003e\n \u003ckeyword\u003e\n \u003cvalue","stopReason":""} + data: {"completion":" The code defines an Animal interface:\n\nThe Animal interface","stopReason":""} event: completion - data: {"completion":" \u003ckeywords\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003e","stopReason":""} + data: {"completion":" The code defines an Animal interface:\n\nThe Animal interface defines","stopReason":""} event: completion - data: {"completion":" \u003ckeywords\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eDog","stopReason":""} + data: {"completion":" The code defines an Animal interface:\n\nThe Animal interface defines the","stopReason":""} event: completion - data: {"completion":" \u003ckeywords\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eDog\u003c/","stopReason":""} + data: {"completion":" The code defines an Animal interface:\n\nThe Animal interface defines the structure","stopReason":""} event: completion - data: {"completion":" \u003ckeywords\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eDog\u003c/value","stopReason":""} + data: {"completion":" The code defines an Animal interface:\n\nThe Animal interface defines the structure of","stopReason":""} event: completion - data: {"completion":" \u003ckeywords\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eDog\u003c/value\u003e","stopReason":""} + data: {"completion":" The code defines an Animal interface:\n\nThe Animal interface defines the structure of an","stopReason":""} event: completion - data: {"completion":" \u003ckeywords\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eDog\u003c/value\u003e\n ","stopReason":""} + data: {"completion":" The code defines an Animal interface:\n\nThe Animal interface defines the structure of an animal","stopReason":""} event: completion - data: {"completion":" \u003ckeywords\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eDog\u003c/value\u003e\n ","stopReason":""} + data: {"completion":" The code defines an Animal interface:\n\nThe Animal interface defines the structure of an animal object","stopReason":""} event: completion - data: {"completion":" \u003ckeywords\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eDog\u003c/value\u003e\n \u003cvariants","stopReason":""} + data: {"completion":" The code defines an Animal interface:\n\nThe Animal interface defines the structure of an animal object.","stopReason":""} event: completion - data: {"completion":" \u003ckeywords\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eDog\u003c/value\u003e\n \u003cvariants\u003e","stopReason":""} + data: {"completion":" The code defines an Animal interface:\n\nThe Animal interface defines the structure of an animal object. 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It takes no inputs","stopReason":""} event: completion - data: {"completion":" \u003ckeywords\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eDog\u003c/value\u003e\n \u003cvariants\u003eCanine\u003c/variants","stopReason":""} + data: {"completion":" The code defines an Animal interface:\n\nThe Animal interface defines the structure of an animal object. It takes no inputs.","stopReason":""} event: completion - data: {"completion":" \u003ckeywords\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eDog\u003c/value\u003e\n \u003cvariants\u003eCanine\u003c/variants\u003e","stopReason":""} + data: {"completion":" The code defines an Animal interface:\n\nThe Animal interface defines the structure of an animal object. It takes no inputs. The","stopReason":""} event: completion - data: {"completion":" \u003ckeywords\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eDog\u003c/value\u003e\n \u003cvariants\u003eCanine\u003c/variants\u003e \n ","stopReason":""} + data: {"completion":" The code defines an Animal interface:\n\nThe Animal interface defines the structure of an animal object. It takes no inputs. The purpose","stopReason":""} event: completion - data: {"completion":" \u003ckeywords\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eDog\u003c/value\u003e\n \u003cvariants\u003eCanine\u003c/variants\u003e \n ","stopReason":""} + data: {"completion":" The code defines an Animal interface:\n\nThe Animal interface defines the structure of an animal object. It takes no inputs. The purpose is","stopReason":""} event: completion - data: {"completion":" \u003ckeywords\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eDog\u003c/value\u003e\n \u003cvariants\u003eCanine\u003c/variants\u003e \n \u003cweight","stopReason":""} + data: {"completion":" The code defines an Animal interface:\n\nThe Animal interface defines the structure of an animal object. It takes no inputs. The purpose is to","stopReason":""} event: completion - data: {"completion":" \u003ckeywords\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eDog\u003c/value\u003e\n \u003cvariants\u003eCanine\u003c/variants\u003e \n \u003cweight\u003e","stopReason":""} + data: {"completion":" The code defines an Animal interface:\n\nThe Animal interface defines the structure of an animal object. It takes no inputs. The purpose is to define","stopReason":""} event: completion - data: {"completion":" \u003ckeywords\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eDog\u003c/value\u003e\n \u003cvariants\u003eCanine\u003c/variants\u003e \n \u003cweight\u003e0","stopReason":""} + data: {"completion":" The code defines an Animal interface:\n\nThe Animal interface defines the structure of an animal object. It takes no inputs. The purpose is to define the","stopReason":""} event: completion - data: {"completion":" \u003ckeywords\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eDog\u003c/value\u003e\n \u003cvariants\u003eCanine\u003c/variants\u003e \n \u003cweight\u003e0.","stopReason":""} + data: {"completion":" The code defines an Animal interface:\n\nThe Animal interface defines the structure of an animal object. It takes no inputs. The purpose is to define the properties","stopReason":""} event: completion - data: {"completion":" \u003ckeywords\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eDog\u003c/value\u003e\n \u003cvariants\u003eCanine\u003c/variants\u003e \n \u003cweight\u003e0.9","stopReason":""} + data: {"completion":" The code defines an Animal interface:\n\nThe Animal interface defines the structure of an animal object. It takes no inputs. The purpose is to define the properties and","stopReason":""} event: completion - data: {"completion":" \u003ckeywords\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eDog\u003c/value\u003e\n \u003cvariants\u003eCanine\u003c/variants\u003e \n \u003cweight\u003e0.9\u003c/","stopReason":""} + data: {"completion":" The code defines an Animal interface:\n\nThe Animal interface defines the structure of an animal object. It takes no inputs. The purpose is to define the properties and methods","stopReason":""} event: completion - data: {"completion":" \u003ckeywords\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eDog\u003c/value\u003e\n \u003cvariants\u003eCanine\u003c/variants\u003e \n \u003cweight\u003e0.9\u003c/weight","stopReason":""} + data: {"completion":" The code defines an Animal interface:\n\nThe Animal interface defines the structure of an animal object. It takes no inputs. The purpose is to define the properties and methods that","stopReason":""} event: completion - data: {"completion":" \u003ckeywords\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eDog\u003c/value\u003e\n \u003cvariants\u003eCanine\u003c/variants\u003e \n \u003cweight\u003e0.9\u003c/weight\u003e","stopReason":""} + data: {"completion":" The code defines an Animal interface:\n\nThe Animal interface defines the structure of an animal object. It takes no inputs. The purpose is to define the properties and methods that any","stopReason":""} event: completion - data: {"completion":" \u003ckeywords\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eDog\u003c/value\u003e\n \u003cvariants\u003eCanine\u003c/variants\u003e \n \u003cweight\u003e0.9\u003c/weight\u003e\n ","stopReason":""} + data: {"completion":" The code defines an Animal interface:\n\nThe Animal interface defines the structure of an animal object. It takes no inputs. The purpose is to define the properties and methods that any animal","stopReason":""} event: completion - data: {"completion":" \u003ckeywords\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eDog\u003c/value\u003e\n \u003cvariants\u003eCanine\u003c/variants\u003e \n \u003cweight\u003e0.9\u003c/weight\u003e\n \u003c/","stopReason":""} + data: {"completion":" The code defines an Animal interface:\n\nThe Animal interface defines the structure of an animal object. It takes no inputs. The purpose is to define the properties and methods that any animal object","stopReason":""} event: completion - data: {"completion":" \u003ckeywords\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eDog\u003c/value\u003e\n \u003cvariants\u003eCanine\u003c/variants\u003e \n \u003cweight\u003e0.9\u003c/weight\u003e\n \u003c/keyword","stopReason":""} + data: {"completion":" The code defines an Animal interface:\n\nThe Animal interface defines the structure of an animal object. It takes no inputs. The purpose is to define the properties and methods that any animal object should","stopReason":""} event: completion - data: {"completion":" \u003ckeywords\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eDog\u003c/value\u003e\n \u003cvariants\u003eCanine\u003c/variants\u003e \n \u003cweight\u003e0.9\u003c/weight\u003e\n \u003c/keyword\u003e","stopReason":""} + data: {"completion":" The code defines an Animal interface:\n\nThe Animal interface defines the structure of an animal object. It takes no inputs. The purpose is to define the properties and methods that any animal object should have","stopReason":""} event: completion - data: {"completion":" \u003ckeywords\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eDog\u003c/value\u003e\n \u003cvariants\u003eCanine\u003c/variants\u003e \n \u003cweight\u003e0.9\u003c/weight\u003e\n \u003c/keyword\u003e\n ","stopReason":""} + data: {"completion":" The code defines an Animal interface:\n\nThe Animal interface defines the structure of an animal object. It takes no inputs. The purpose is to define the properties and methods that any animal object should have.","stopReason":""} event: completion - data: {"completion":" \u003ckeywords\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eDog\u003c/value\u003e\n \u003cvariants\u003eCanine\u003c/variants\u003e \n \u003cweight\u003e0.9\u003c/weight\u003e\n \u003c/keyword\u003e\n ","stopReason":""} + data: {"completion":" The code defines an Animal interface:\n\nThe Animal interface defines the structure of an animal object. It takes no inputs. The purpose is to define the properties and methods that any animal object should have. ","stopReason":""} event: completion - data: {"completion":" \u003ckeywords\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eDog\u003c/value\u003e\n \u003cvariants\u003eCanine\u003c/variants\u003e \n \u003cweight\u003e0.9\u003c/weight\u003e\n \u003c/keyword\u003e\n \u003ckeyword","stopReason":""} + data: {"completion":" The code defines an Animal interface:\n\nThe Animal interface defines the structure of an animal object. It takes no inputs. The purpose is to define the properties and methods that any animal object should have. \n\nIt","stopReason":""} event: completion - data: {"completion":" \u003ckeywords\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eDog\u003c/value\u003e\n \u003cvariants\u003eCanine\u003c/variants\u003e \n \u003cweight\u003e0.9\u003c/weight\u003e\n \u003c/keyword\u003e\n \u003ckeyword\u003e","stopReason":""} + data: {"completion":" The code defines an Animal interface:\n\nThe Animal interface defines the structure of an animal object. It takes no inputs. The purpose is to define the properties and methods that any animal object should have. \n\nIt has","stopReason":""} event: completion - data: {"completion":" \u003ckeywords\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eDog\u003c/value\u003e\n \u003cvariants\u003eCanine\u003c/variants\u003e \n \u003cweight\u003e0.9\u003c/weight\u003e\n \u003c/keyword\u003e\n \u003ckeyword\u003e\n ","stopReason":""} + data: {"completion":" The code defines an Animal interface:\n\nThe Animal interface defines the structure of an animal object. It takes no inputs. The purpose is to define the properties and methods that any animal object should have. \n\nIt has three","stopReason":""} event: completion - data: {"completion":" \u003ckeywords\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eDog\u003c/value\u003e\n \u003cvariants\u003eCanine\u003c/variants\u003e \n \u003cweight\u003e0.9\u003c/weight\u003e\n \u003c/keyword\u003e\n \u003ckeyword\u003e\n ","stopReason":""} + data: {"completion":" The code defines an Animal interface:\n\nThe Animal interface defines the structure of an animal object. It takes no inputs. The purpose is to define the properties and methods that any animal object should have. \n\nIt has three members","stopReason":""} event: completion - data: {"completion":" \u003ckeywords\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eDog\u003c/value\u003e\n \u003cvariants\u003eCanine\u003c/variants\u003e \n \u003cweight\u003e0.9\u003c/weight\u003e\n \u003c/keyword\u003e\n \u003ckeyword\u003e\n \u003cvalue","stopReason":""} + data: {"completion":" The code defines an Animal interface:\n\nThe Animal interface defines the structure of an animal object. It takes no inputs. The purpose is to define the properties and methods that any animal object should have. \n\nIt has three members:","stopReason":""} event: completion - data: {"completion":" \u003ckeywords\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eDog\u003c/value\u003e\n \u003cvariants\u003eCanine\u003c/variants\u003e \n \u003cweight\u003e0.9\u003c/weight\u003e\n \u003c/keyword\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003e","stopReason":""} + data: {"completion":" The code defines an Animal interface:\n\nThe Animal interface defines the structure of an animal object. It takes no inputs. The purpose is to define the properties and methods that any animal object should have. \n\nIt has three members:\n\n1","stopReason":""} event: completion - data: {"completion":" \u003ckeywords\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eDog\u003c/value\u003e\n \u003cvariants\u003eCanine\u003c/variants\u003e \n \u003cweight\u003e0.9\u003c/weight\u003e\n \u003c/keyword\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eAnimal","stopReason":""} + data: {"completion":" The code defines an Animal interface:\n\nThe Animal interface defines the structure of an animal object. It takes no inputs. The purpose is to define the properties and methods that any animal object should have. \n\nIt has three members:\n\n1.","stopReason":""} event: completion - data: {"completion":" \u003ckeywords\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eDog\u003c/value\u003e\n \u003cvariants\u003eCanine\u003c/variants\u003e \n \u003cweight\u003e0.9\u003c/weight\u003e\n \u003c/keyword\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eAnimal\u003c/","stopReason":""} + data: {"completion":" The code defines an Animal interface:\n\nThe Animal interface defines the structure of an animal object. It takes no inputs. The purpose is to define the properties and methods that any animal object should have. \n\nIt has three members:\n\n1. name","stopReason":""} event: completion - data: {"completion":" \u003ckeywords\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eDog\u003c/value\u003e\n \u003cvariants\u003eCanine\u003c/variants\u003e \n \u003cweight\u003e0.9\u003c/weight\u003e\n \u003c/keyword\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eAnimal\u003c/value","stopReason":""} + data: {"completion":" The code defines an Animal interface:\n\nThe Animal interface defines the structure of an animal object. It takes no inputs. The purpose is to define the properties and methods that any animal object should have. \n\nIt has three members:\n\n1. name -","stopReason":""} event: completion - data: {"completion":" \u003ckeywords\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eDog\u003c/value\u003e\n \u003cvariants\u003eCanine\u003c/variants\u003e \n \u003cweight\u003e0.9\u003c/weight\u003e\n \u003c/keyword\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eAnimal\u003c/value\u003e","stopReason":""} + data: {"completion":" The code defines an Animal interface:\n\nThe Animal interface defines the structure of an animal object. It takes no inputs. The purpose is to define the properties and methods that any animal object should have. \n\nIt has three members:\n\n1. name - This","stopReason":""} event: completion - data: {"completion":" \u003ckeywords\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eDog\u003c/value\u003e\n \u003cvariants\u003eCanine\u003c/variants\u003e \n \u003cweight\u003e0.9\u003c/weight\u003e\n \u003c/keyword\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eAnimal\u003c/value\u003e\n ","stopReason":""} + data: {"completion":" The code defines an Animal interface:\n\nThe Animal interface defines the structure of an animal object. It takes no inputs. The purpose is to define the properties and methods that any animal object should have. \n\nIt has three members:\n\n1. name - This is","stopReason":""} event: completion - data: {"completion":" \u003ckeywords\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eDog\u003c/value\u003e\n \u003cvariants\u003eCanine\u003c/variants\u003e \n \u003cweight\u003e0.9\u003c/weight\u003e\n \u003c/keyword\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eAnimal\u003c/value\u003e\n ","stopReason":""} + data: {"completion":" The code defines an Animal interface:\n\nThe Animal interface defines the structure of an animal object. It takes no inputs. The purpose is to define the properties and methods that any animal object should have. \n\nIt has three members:\n\n1. name - This is a","stopReason":""} event: completion - data: {"completion":" \u003ckeywords\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eDog\u003c/value\u003e\n \u003cvariants\u003eCanine\u003c/variants\u003e \n \u003cweight\u003e0.9\u003c/weight\u003e\n \u003c/keyword\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eAnimal\u003c/value\u003e\n \u003cvariants","stopReason":""} + data: {"completion":" The code defines an Animal interface:\n\nThe Animal interface defines the structure of an animal object. It takes no inputs. The purpose is to define the properties and methods that any animal object should have. \n\nIt has three members:\n\n1. name - This is a string","stopReason":""} event: completion - data: {"completion":" \u003ckeywords\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eDog\u003c/value\u003e\n \u003cvariants\u003eCanine\u003c/variants\u003e \n \u003cweight\u003e0.9\u003c/weight\u003e\n \u003c/keyword\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eAnimal\u003c/value\u003e\n \u003cvariants\u003e","stopReason":""} + data: {"completion":" The code defines an Animal interface:\n\nThe Animal interface defines the structure of an animal object. It takes no inputs. The purpose is to define the properties and methods that any animal object should have. \n\nIt has three members:\n\n1. name - This is a string property","stopReason":""} event: completion - data: {"completion":" \u003ckeywords\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eDog\u003c/value\u003e\n \u003cvariants\u003eCanine\u003c/variants\u003e \n \u003cweight\u003e0.9\u003c/weight\u003e\n \u003c/keyword\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eAnimal\u003c/value\u003e\n \u003cvariants\u003eInterface","stopReason":""} + data: {"completion":" The code defines an Animal interface:\n\nThe Animal interface defines the structure of an animal object. It takes no inputs. The purpose is to define the properties and methods that any animal object should have. \n\nIt has three members:\n\n1. name - This is a string property that","stopReason":""} event: completion - data: {"completion":" \u003ckeywords\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eDog\u003c/value\u003e\n \u003cvariants\u003eCanine\u003c/variants\u003e \n \u003cweight\u003e0.9\u003c/weight\u003e\n \u003c/keyword\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eAnimal\u003c/value\u003e\n \u003cvariants\u003eInterface I","stopReason":""} + data: {"completion":" The code defines an Animal interface:\n\nThe Animal interface defines the structure of an animal object. It takes no inputs. The purpose is to define the properties and methods that any animal object should have. \n\nIt has three members:\n\n1. name - This is a string property that represents","stopReason":""} event: completion - data: {"completion":" \u003ckeywords\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eDog\u003c/value\u003e\n \u003cvariants\u003eCanine\u003c/variants\u003e \n \u003cweight\u003e0.9\u003c/weight\u003e\n \u003c/keyword\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eAnimal\u003c/value\u003e\n \u003cvariants\u003eInterface Impl","stopReason":""} + data: {"completion":" The code defines an Animal interface:\n\nThe Animal interface defines the structure of an animal object. It takes no inputs. The purpose is to define the properties and methods that any animal object should have. \n\nIt has three members:\n\n1. name - This is a string property that represents the","stopReason":""} event: completion - data: {"completion":" \u003ckeywords\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eDog\u003c/value\u003e\n \u003cvariants\u003eCanine\u003c/variants\u003e \n \u003cweight\u003e0.9\u003c/weight\u003e\n \u003c/keyword\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eAnimal\u003c/value\u003e\n \u003cvariants\u003eInterface Impl\u003c/","stopReason":""} + data: {"completion":" The code defines an Animal interface:\n\nThe Animal interface defines the structure of an animal object. It takes no inputs. The purpose is to define the properties and methods that any animal object should have. \n\nIt has three members:\n\n1. name - This is a string property that represents the animal","stopReason":""} event: completion - data: {"completion":" \u003ckeywords\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eDog\u003c/value\u003e\n \u003cvariants\u003eCanine\u003c/variants\u003e \n \u003cweight\u003e0.9\u003c/weight\u003e\n \u003c/keyword\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eAnimal\u003c/value\u003e\n \u003cvariants\u003eInterface Impl\u003c/variants","stopReason":""} + data: {"completion":" The code defines an Animal interface:\n\nThe Animal interface defines the structure of an animal object. It takes no inputs. The purpose is to define the properties and methods that any animal object should have. \n\nIt has three members:\n\n1. name - This is a string property that represents the animal's","stopReason":""} event: completion - data: {"completion":" \u003ckeywords\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eDog\u003c/value\u003e\n \u003cvariants\u003eCanine\u003c/variants\u003e \n \u003cweight\u003e0.9\u003c/weight\u003e\n \u003c/keyword\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eAnimal\u003c/value\u003e\n \u003cvariants\u003eInterface Impl\u003c/variants\u003e","stopReason":""} + data: {"completion":" The code defines an Animal interface:\n\nThe Animal interface defines the structure of an animal object. It takes no inputs. The purpose is to define the properties and methods that any animal object should have. \n\nIt has three members:\n\n1. name - This is a string property that represents the animal's name","stopReason":""} event: completion - data: {"completion":" \u003ckeywords\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eDog\u003c/value\u003e\n \u003cvariants\u003eCanine\u003c/variants\u003e \n \u003cweight\u003e0.9\u003c/weight\u003e\n \u003c/keyword\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eAnimal\u003c/value\u003e\n \u003cvariants\u003eInterface Impl\u003c/variants\u003e\n ","stopReason":""} + data: {"completion":" The code defines an Animal interface:\n\nThe Animal interface defines the structure of an animal object. It takes no inputs. The purpose is to define the properties and methods that any animal object should have. \n\nIt has three members:\n\n1. name - This is a string property that represents the animal's name.","stopReason":""} event: completion - data: {"completion":" \u003ckeywords\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eDog\u003c/value\u003e\n \u003cvariants\u003eCanine\u003c/variants\u003e \n \u003cweight\u003e0.9\u003c/weight\u003e\n \u003c/keyword\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eAnimal\u003c/value\u003e\n \u003cvariants\u003eInterface Impl\u003c/variants\u003e\n ","stopReason":""} + data: {"completion":" The code defines an Animal interface:\n\nThe Animal interface defines the structure of an animal object. It takes no inputs. The purpose is to define the properties and methods that any animal object should have. \n\nIt has three members:\n\n1. name - This is a string property that represents the animal's name. All","stopReason":""} event: completion - data: {"completion":" \u003ckeywords\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eDog\u003c/value\u003e\n \u003cvariants\u003eCanine\u003c/variants\u003e \n \u003cweight\u003e0.9\u003c/weight\u003e\n \u003c/keyword\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eAnimal\u003c/value\u003e\n \u003cvariants\u003eInterface Impl\u003c/variants\u003e\n \u003cweight","stopReason":""} + data: {"completion":" The code defines an Animal interface:\n\nThe Animal interface defines the structure of an animal object. It takes no inputs. The purpose is to define the properties and methods that any animal object should have. \n\nIt has three members:\n\n1. name - This is a string property that represents the animal's name. All animals","stopReason":""} event: completion - data: {"completion":" \u003ckeywords\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eDog\u003c/value\u003e\n \u003cvariants\u003eCanine\u003c/variants\u003e \n \u003cweight\u003e0.9\u003c/weight\u003e\n \u003c/keyword\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eAnimal\u003c/value\u003e\n \u003cvariants\u003eInterface Impl\u003c/variants\u003e\n \u003cweight\u003e","stopReason":""} + data: {"completion":" The code defines an Animal interface:\n\nThe Animal interface defines the structure of an animal object. It takes no inputs. The purpose is to define the properties and methods that any animal object should have. \n\nIt has three members:\n\n1. name - This is a string property that represents the animal's name. All animals should","stopReason":""} event: completion - data: {"completion":" \u003ckeywords\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eDog\u003c/value\u003e\n \u003cvariants\u003eCanine\u003c/variants\u003e \n \u003cweight\u003e0.9\u003c/weight\u003e\n \u003c/keyword\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eAnimal\u003c/value\u003e\n \u003cvariants\u003eInterface Impl\u003c/variants\u003e\n \u003cweight\u003e0","stopReason":""} + data: {"completion":" The code defines an Animal interface:\n\nThe Animal interface defines the structure of an animal object. It takes no inputs. The purpose is to define the properties and methods that any animal object should have. \n\nIt has three members:\n\n1. name - This is a string property that represents the animal's name. All animals should have","stopReason":""} event: completion - data: {"completion":" \u003ckeywords\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eDog\u003c/value\u003e\n \u003cvariants\u003eCanine\u003c/variants\u003e \n \u003cweight\u003e0.9\u003c/weight\u003e\n \u003c/keyword\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eAnimal\u003c/value\u003e\n \u003cvariants\u003eInterface Impl\u003c/variants\u003e\n \u003cweight\u003e0.","stopReason":""} + data: {"completion":" The code defines an Animal interface:\n\nThe Animal interface defines the structure of an animal object. It takes no inputs. The purpose is to define the properties and methods that any animal object should have. \n\nIt has three members:\n\n1. name - This is a string property that represents the animal's name. All animals should have a","stopReason":""} event: completion - data: {"completion":" \u003ckeywords\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eDog\u003c/value\u003e\n \u003cvariants\u003eCanine\u003c/variants\u003e \n \u003cweight\u003e0.9\u003c/weight\u003e\n \u003c/keyword\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eAnimal\u003c/value\u003e\n \u003cvariants\u003eInterface Impl\u003c/variants\u003e\n \u003cweight\u003e0.8","stopReason":""} + data: {"completion":" The code defines an Animal interface:\n\nThe Animal interface defines the structure of an animal object. It takes no inputs. The purpose is to define the properties and methods that any animal object should have. \n\nIt has three members:\n\n1. name - This is a string property that represents the animal's name. All animals should have a name","stopReason":""} event: completion - data: {"completion":" \u003ckeywords\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eDog\u003c/value\u003e\n \u003cvariants\u003eCanine\u003c/variants\u003e \n \u003cweight\u003e0.9\u003c/weight\u003e\n \u003c/keyword\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eAnimal\u003c/value\u003e\n \u003cvariants\u003eInterface Impl\u003c/variants\u003e\n \u003cweight\u003e0.8\u003c/","stopReason":""} + data: {"completion":" The code defines an Animal interface:\n\nThe Animal interface defines the structure of an animal object. It takes no inputs. The purpose is to define the properties and methods that any animal object should have. \n\nIt has three members:\n\n1. name - This is a string property that represents the animal's name. All animals should have a name.","stopReason":""} event: completion - data: {"completion":" \u003ckeywords\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eDog\u003c/value\u003e\n \u003cvariants\u003eCanine\u003c/variants\u003e \n \u003cweight\u003e0.9\u003c/weight\u003e\n \u003c/keyword\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eAnimal\u003c/value\u003e\n \u003cvariants\u003eInterface Impl\u003c/variants\u003e\n \u003cweight\u003e0.8\u003c/weight","stopReason":""} + data: {"completion":" The code defines an Animal interface:\n\nThe Animal interface defines the structure of an animal object. It takes no inputs. The purpose is to define the properties and methods that any animal object should have. \n\nIt has three members:\n\n1. name - This is a string property that represents the animal's name. All animals should have a name.\n\n2","stopReason":""} event: completion - data: {"completion":" \u003ckeywords\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eDog\u003c/value\u003e\n \u003cvariants\u003eCanine\u003c/variants\u003e \n \u003cweight\u003e0.9\u003c/weight\u003e\n \u003c/keyword\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eAnimal\u003c/value\u003e\n \u003cvariants\u003eInterface Impl\u003c/variants\u003e\n \u003cweight\u003e0.8\u003c/weight\u003e","stopReason":""} + data: {"completion":" The code defines an Animal interface:\n\nThe Animal interface defines the structure of an animal object. It takes no inputs. The purpose is to define the properties and methods that any animal object should have. \n\nIt has three members:\n\n1. name - This is a string property that represents the animal's name. All animals should have a name.\n\n2.","stopReason":""} event: completion - data: {"completion":" \u003ckeywords\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eDog\u003c/value\u003e\n \u003cvariants\u003eCanine\u003c/variants\u003e \n \u003cweight\u003e0.9\u003c/weight\u003e\n \u003c/keyword\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eAnimal\u003c/value\u003e\n \u003cvariants\u003eInterface Impl\u003c/variants\u003e\n \u003cweight\u003e0.8\u003c/weight\u003e \n ","stopReason":""} + data: {"completion":" The code defines an Animal interface:\n\nThe Animal interface defines the structure of an animal object. It takes no inputs. The purpose is to define the properties and methods that any animal object should have. \n\nIt has three members:\n\n1. name - This is a string property that represents the animal's name. All animals should have a name.\n\n2. make","stopReason":""} event: completion - data: {"completion":" \u003ckeywords\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eDog\u003c/value\u003e\n \u003cvariants\u003eCanine\u003c/variants\u003e \n \u003cweight\u003e0.9\u003c/weight\u003e\n \u003c/keyword\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eAnimal\u003c/value\u003e\n \u003cvariants\u003eInterface Impl\u003c/variants\u003e\n \u003cweight\u003e0.8\u003c/weight\u003e \n \u003c/","stopReason":""} + data: {"completion":" The code defines an Animal interface:\n\nThe Animal interface defines the structure of an animal object. It takes no inputs. The purpose is to define the properties and methods that any animal object should have. \n\nIt has three members:\n\n1. name - This is a string property that represents the animal's name. All animals should have a name.\n\n2. makeAnimal","stopReason":""} event: completion - data: {"completion":" \u003ckeywords\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eDog\u003c/value\u003e\n \u003cvariants\u003eCanine\u003c/variants\u003e \n \u003cweight\u003e0.9\u003c/weight\u003e\n \u003c/keyword\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eAnimal\u003c/value\u003e\n \u003cvariants\u003eInterface Impl\u003c/variants\u003e\n \u003cweight\u003e0.8\u003c/weight\u003e \n \u003c/keyword","stopReason":""} + data: {"completion":" The code defines an Animal interface:\n\nThe Animal interface defines the structure of an animal object. It takes no inputs. The purpose is to define the properties and methods that any animal object should have. \n\nIt has three members:\n\n1. name - This is a string property that represents the animal's name. All animals should have a name.\n\n2. makeAnimalSound","stopReason":""} event: completion - data: {"completion":" \u003ckeywords\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eDog\u003c/value\u003e\n \u003cvariants\u003eCanine\u003c/variants\u003e \n \u003cweight\u003e0.9\u003c/weight\u003e\n \u003c/keyword\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eAnimal\u003c/value\u003e\n \u003cvariants\u003eInterface Impl\u003c/variants\u003e\n \u003cweight\u003e0.8\u003c/weight\u003e \n \u003c/keyword\u003e","stopReason":""} + data: {"completion":" The code defines an Animal interface:\n\nThe Animal interface defines the structure of an animal object. It takes no inputs. The purpose is to define the properties and methods that any animal object should have. \n\nIt has three members:\n\n1. name - This is a string property that represents the animal's name. All animals should have a name.\n\n2. makeAnimalSound()","stopReason":""} event: completion - data: {"completion":" \u003ckeywords\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eDog\u003c/value\u003e\n \u003cvariants\u003eCanine\u003c/variants\u003e \n \u003cweight\u003e0.9\u003c/weight\u003e\n \u003c/keyword\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eAnimal\u003c/value\u003e\n \u003cvariants\u003eInterface Impl\u003c/variants\u003e\n \u003cweight\u003e0.8\u003c/weight\u003e \n \u003c/keyword\u003e\n ","stopReason":""} + data: {"completion":" The code defines an Animal interface:\n\nThe Animal interface defines the structure of an animal object. It takes no inputs. The purpose is to define the properties and methods that any animal object should have. \n\nIt has three members:\n\n1. name - This is a string property that represents the animal's name. All animals should have a name.\n\n2. makeAnimalSound() -","stopReason":""} event: completion - data: {"completion":" \u003ckeywords\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eDog\u003c/value\u003e\n \u003cvariants\u003eCanine\u003c/variants\u003e \n \u003cweight\u003e0.9\u003c/weight\u003e\n \u003c/keyword\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eAnimal\u003c/value\u003e\n \u003cvariants\u003eInterface Impl\u003c/variants\u003e\n \u003cweight\u003e0.8\u003c/weight\u003e \n \u003c/keyword\u003e\n ","stopReason":""} + data: {"completion":" The code defines an Animal interface:\n\nThe Animal interface defines the structure of an animal object. It takes no inputs. The purpose is to define the properties and methods that any animal object should have. \n\nIt has three members:\n\n1. name - This is a string property that represents the animal's name. All animals should have a name.\n\n2. makeAnimalSound() - This","stopReason":""} event: completion - data: {"completion":" \u003ckeywords\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eDog\u003c/value\u003e\n \u003cvariants\u003eCanine\u003c/variants\u003e \n \u003cweight\u003e0.9\u003c/weight\u003e\n \u003c/keyword\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eAnimal\u003c/value\u003e\n \u003cvariants\u003eInterface Impl\u003c/variants\u003e\n \u003cweight\u003e0.8\u003c/weight\u003e \n \u003c/keyword\u003e\n \u003ckeyword","stopReason":""} + data: {"completion":" The code defines an Animal interface:\n\nThe Animal interface defines the structure of an animal object. It takes no inputs. The purpose is to define the properties and methods that any animal object should have. \n\nIt has three members:\n\n1. name - This is a string property that represents the animal's name. All animals should have a name.\n\n2. makeAnimalSound() - This is","stopReason":""} event: completion - data: {"completion":" \u003ckeywords\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eDog\u003c/value\u003e\n \u003cvariants\u003eCanine\u003c/variants\u003e \n \u003cweight\u003e0.9\u003c/weight\u003e\n \u003c/keyword\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eAnimal\u003c/value\u003e\n \u003cvariants\u003eInterface Impl\u003c/variants\u003e\n \u003cweight\u003e0.8\u003c/weight\u003e \n \u003c/keyword\u003e\n \u003ckeyword\u003e","stopReason":""} + data: {"completion":" The code defines an Animal interface:\n\nThe Animal interface defines the structure of an animal object. It takes no inputs. The purpose is to define the properties and methods that any animal object should have. \n\nIt has three members:\n\n1. name - This is a string property that represents the animal's name. All animals should have a name.\n\n2. makeAnimalSound() - This is a","stopReason":""} event: completion - data: {"completion":" \u003ckeywords\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eDog\u003c/value\u003e\n \u003cvariants\u003eCanine\u003c/variants\u003e \n \u003cweight\u003e0.9\u003c/weight\u003e\n \u003c/keyword\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eAnimal\u003c/value\u003e\n \u003cvariants\u003eInterface Impl\u003c/variants\u003e\n \u003cweight\u003e0.8\u003c/weight\u003e \n \u003c/keyword\u003e\n \u003ckeyword\u003e\n ","stopReason":""} + data: {"completion":" The code defines an Animal interface:\n\nThe Animal interface defines the structure of an animal object. It takes no inputs. The purpose is to define the properties and methods that any animal object should have. \n\nIt has three members:\n\n1. name - This is a string property that represents the animal's name. All animals should have a name.\n\n2. makeAnimalSound() - This is a method","stopReason":""} event: completion - data: {"completion":" \u003ckeywords\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eDog\u003c/value\u003e\n \u003cvariants\u003eCanine\u003c/variants\u003e \n \u003cweight\u003e0.9\u003c/weight\u003e\n \u003c/keyword\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eAnimal\u003c/value\u003e\n \u003cvariants\u003eInterface Impl\u003c/variants\u003e\n \u003cweight\u003e0.8\u003c/weight\u003e \n \u003c/keyword\u003e\n \u003ckeyword\u003e\n ","stopReason":""} + data: {"completion":" The code defines an Animal interface:\n\nThe Animal interface defines the structure of an animal object. It takes no inputs. The purpose is to define the properties and methods that any animal object should have. \n\nIt has three members:\n\n1. name - This is a string property that represents the animal's name. All animals should have a name.\n\n2. makeAnimalSound() - This is a method that","stopReason":""} event: completion - data: {"completion":" \u003ckeywords\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eDog\u003c/value\u003e\n \u003cvariants\u003eCanine\u003c/variants\u003e \n \u003cweight\u003e0.9\u003c/weight\u003e\n \u003c/keyword\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eAnimal\u003c/value\u003e\n \u003cvariants\u003eInterface Impl\u003c/variants\u003e\n \u003cweight\u003e0.8\u003c/weight\u003e \n \u003c/keyword\u003e\n \u003ckeyword\u003e\n \u003cvalue","stopReason":""} + data: {"completion":" The code defines an Animal interface:\n\nThe Animal interface defines the structure of an animal object. It takes no inputs. The purpose is to define the properties and methods that any animal object should have. \n\nIt has three members:\n\n1. name - This is a string property that represents the animal's name. All animals should have a name.\n\n2. makeAnimalSound() - This is a method that returns","stopReason":""} event: completion - data: {"completion":" \u003ckeywords\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eDog\u003c/value\u003e\n \u003cvariants\u003eCanine\u003c/variants\u003e \n \u003cweight\u003e0.9\u003c/weight\u003e\n \u003c/keyword\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eAnimal\u003c/value\u003e\n \u003cvariants\u003eInterface Impl\u003c/variants\u003e\n \u003cweight\u003e0.8\u003c/weight\u003e \n \u003c/keyword\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003e","stopReason":""} + data: {"completion":" The code defines an Animal interface:\n\nThe Animal interface defines the structure of an animal object. It takes no inputs. The purpose is to define the properties and methods that any animal object should have. \n\nIt has three members:\n\n1. name - This is a string property that represents the animal's name. All animals should have a name.\n\n2. makeAnimalSound() - This is a method that returns a","stopReason":""} event: completion - data: {"completion":" \u003ckeywords\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eDog\u003c/value\u003e\n \u003cvariants\u003eCanine\u003c/variants\u003e \n \u003cweight\u003e0.9\u003c/weight\u003e\n \u003c/keyword\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eAnimal\u003c/value\u003e\n \u003cvariants\u003eInterface Impl\u003c/variants\u003e\n \u003cweight\u003e0.8\u003c/weight\u003e \n \u003c/keyword\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eclass","stopReason":""} + data: {"completion":" The code defines an Animal interface:\n\nThe Animal interface defines the structure of an animal object. It takes no inputs. The purpose is to define the properties and methods that any animal object should have. \n\nIt has three members:\n\n1. name - This is a string property that represents the animal's name. All animals should have a name.\n\n2. makeAnimalSound() - This is a method that returns a string","stopReason":""} event: completion - data: {"completion":" \u003ckeywords\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eDog\u003c/value\u003e\n \u003cvariants\u003eCanine\u003c/variants\u003e \n \u003cweight\u003e0.9\u003c/weight\u003e\n \u003c/keyword\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eAnimal\u003c/value\u003e\n \u003cvariants\u003eInterface Impl\u003c/variants\u003e\n \u003cweight\u003e0.8\u003c/weight\u003e \n \u003c/keyword\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eclass\u003c/","stopReason":""} + data: {"completion":" The code defines an Animal interface:\n\nThe Animal interface defines the structure of an animal object. It takes no inputs. The purpose is to define the properties and methods that any animal object should have. \n\nIt has three members:\n\n1. name - This is a string property that represents the animal's name. All animals should have a name.\n\n2. makeAnimalSound() - This is a method that returns a string.","stopReason":""} event: completion - data: {"completion":" \u003ckeywords\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eDog\u003c/value\u003e\n \u003cvariants\u003eCanine\u003c/variants\u003e \n \u003cweight\u003e0.9\u003c/weight\u003e\n \u003c/keyword\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eAnimal\u003c/value\u003e\n \u003cvariants\u003eInterface Impl\u003c/variants\u003e\n \u003cweight\u003e0.8\u003c/weight\u003e \n \u003c/keyword\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eclass\u003c/value","stopReason":""} + data: {"completion":" The code defines an Animal interface:\n\nThe Animal interface defines the structure of an animal object. It takes no inputs. The purpose is to define the properties and methods that any animal object should have. \n\nIt has three members:\n\n1. name - This is a string property that represents the animal's name. All animals should have a name.\n\n2. makeAnimalSound() - This is a method that returns a string. It","stopReason":""} event: completion - data: {"completion":" \u003ckeywords\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eDog\u003c/value\u003e\n \u003cvariants\u003eCanine\u003c/variants\u003e \n \u003cweight\u003e0.9\u003c/weight\u003e\n \u003c/keyword\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eAnimal\u003c/value\u003e\n \u003cvariants\u003eInterface Impl\u003c/variants\u003e\n \u003cweight\u003e0.8\u003c/weight\u003e \n \u003c/keyword\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eclass\u003c/value\u003e","stopReason":""} + data: {"completion":" The code defines an Animal interface:\n\nThe Animal interface defines the structure of an animal object. It takes no inputs. The purpose is to define the properties and methods that any animal object should have. \n\nIt has three members:\n\n1. name - This is a string property that represents the animal's name. All animals should have a name.\n\n2. makeAnimalSound() - This is a method that returns a string. It represents","stopReason":""} event: completion - data: {"completion":" \u003ckeywords\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eDog\u003c/value\u003e\n \u003cvariants\u003eCanine\u003c/variants\u003e \n \u003cweight\u003e0.9\u003c/weight\u003e\n \u003c/keyword\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eAnimal\u003c/value\u003e\n \u003cvariants\u003eInterface Impl\u003c/variants\u003e\n \u003cweight\u003e0.8\u003c/weight\u003e \n \u003c/keyword\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eclass\u003c/value\u003e\n ","stopReason":""} + data: {"completion":" The code defines an Animal interface:\n\nThe Animal interface defines the structure of an animal object. It takes no inputs. The purpose is to define the properties and methods that any animal object should have. \n\nIt has three members:\n\n1. name - This is a string property that represents the animal's name. All animals should have a name.\n\n2. makeAnimalSound() - This is a method that returns a string. It represents the","stopReason":""} event: completion - data: {"completion":" \u003ckeywords\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eDog\u003c/value\u003e\n \u003cvariants\u003eCanine\u003c/variants\u003e \n \u003cweight\u003e0.9\u003c/weight\u003e\n \u003c/keyword\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eAnimal\u003c/value\u003e\n \u003cvariants\u003eInterface Impl\u003c/variants\u003e\n \u003cweight\u003e0.8\u003c/weight\u003e \n \u003c/keyword\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eclass\u003c/value\u003e\n ","stopReason":""} + data: {"completion":" The code defines an Animal interface:\n\nThe Animal interface defines the structure of an animal object. It takes no inputs. The purpose is to define the properties and methods that any animal object should have. \n\nIt has three members:\n\n1. name - This is a string property that represents the animal's name. All animals should have a name.\n\n2. makeAnimalSound() - This is a method that returns a string. It represents the sound","stopReason":""} event: completion - data: {"completion":" \u003ckeywords\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eDog\u003c/value\u003e\n \u003cvariants\u003eCanine\u003c/variants\u003e \n \u003cweight\u003e0.9\u003c/weight\u003e\n \u003c/keyword\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eAnimal\u003c/value\u003e\n \u003cvariants\u003eInterface Impl\u003c/variants\u003e\n \u003cweight\u003e0.8\u003c/weight\u003e \n \u003c/keyword\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eclass\u003c/value\u003e\n \u003cvariants","stopReason":""} + data: {"completion":" The code defines an Animal interface:\n\nThe Animal interface defines the structure of an animal object. It takes no inputs. The purpose is to define the properties and methods that any animal object should have. \n\nIt has three members:\n\n1. name - This is a string property that represents the animal's name. All animals should have a name.\n\n2. makeAnimalSound() - This is a method that returns a string. It represents the sound the","stopReason":""} event: completion - data: {"completion":" \u003ckeywords\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eDog\u003c/value\u003e\n \u003cvariants\u003eCanine\u003c/variants\u003e \n \u003cweight\u003e0.9\u003c/weight\u003e\n \u003c/keyword\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eAnimal\u003c/value\u003e\n \u003cvariants\u003eInterface Impl\u003c/variants\u003e\n \u003cweight\u003e0.8\u003c/weight\u003e \n \u003c/keyword\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eclass\u003c/value\u003e\n \u003cvariants\u003e","stopReason":""} + data: {"completion":" The code defines an Animal interface:\n\nThe Animal interface defines the structure of an animal object. It takes no inputs. The purpose is to define the properties and methods that any animal object should have. \n\nIt has three members:\n\n1. name - This is a string property that represents the animal's name. All animals should have a name.\n\n2. makeAnimalSound() - This is a method that returns a string. It represents the sound the animal","stopReason":""} event: completion - data: {"completion":" \u003ckeywords\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eDog\u003c/value\u003e\n \u003cvariants\u003eCanine\u003c/variants\u003e \n \u003cweight\u003e0.9\u003c/weight\u003e\n \u003c/keyword\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eAnimal\u003c/value\u003e\n \u003cvariants\u003eInterface Impl\u003c/variants\u003e\n \u003cweight\u003e0.8\u003c/weight\u003e \n \u003c/keyword\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eclass\u003c/value\u003e\n \u003cvariants\u003eClass","stopReason":""} + data: {"completion":" The code defines an Animal interface:\n\nThe Animal interface defines the structure of an animal object. It takes no inputs. The purpose is to define the properties and methods that any animal object should have. \n\nIt has three members:\n\n1. name - This is a string property that represents the animal's name. All animals should have a name.\n\n2. makeAnimalSound() - This is a method that returns a string. It represents the sound the animal makes","stopReason":""} event: completion - data: {"completion":" \u003ckeywords\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eDog\u003c/value\u003e\n \u003cvariants\u003eCanine\u003c/variants\u003e \n \u003cweight\u003e0.9\u003c/weight\u003e\n \u003c/keyword\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eAnimal\u003c/value\u003e\n \u003cvariants\u003eInterface Impl\u003c/variants\u003e\n \u003cweight\u003e0.8\u003c/weight\u003e \n \u003c/keyword\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eclass\u003c/value\u003e\n \u003cvariants\u003eClass Def","stopReason":""} + data: {"completion":" The code defines an Animal interface:\n\nThe Animal interface defines the structure of an animal object. It takes no inputs. The purpose is to define the properties and methods that any animal object should have. \n\nIt has three members:\n\n1. name - This is a string property that represents the animal's name. All animals should have a name.\n\n2. makeAnimalSound() - This is a method that returns a string. It represents the sound the animal makes.","stopReason":""} event: completion - data: {"completion":" \u003ckeywords\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eDog\u003c/value\u003e\n \u003cvariants\u003eCanine\u003c/variants\u003e \n \u003cweight\u003e0.9\u003c/weight\u003e\n \u003c/keyword\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eAnimal\u003c/value\u003e\n \u003cvariants\u003eInterface Impl\u003c/variants\u003e\n \u003cweight\u003e0.8\u003c/weight\u003e \n \u003c/keyword\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eclass\u003c/value\u003e\n \u003cvariants\u003eClass Def\u003c/","stopReason":""} + data: {"completion":" The code defines an Animal interface:\n\nThe Animal interface defines the structure of an animal object. It takes no inputs. The purpose is to define the properties and methods that any animal object should have. \n\nIt has three members:\n\n1. name - This is a string property that represents the animal's name. All animals should have a name.\n\n2. makeAnimalSound() - This is a method that returns a string. It represents the sound the animal makes. All","stopReason":""} event: completion - data: {"completion":" \u003ckeywords\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eDog\u003c/value\u003e\n \u003cvariants\u003eCanine\u003c/variants\u003e \n \u003cweight\u003e0.9\u003c/weight\u003e\n \u003c/keyword\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eAnimal\u003c/value\u003e\n \u003cvariants\u003eInterface Impl\u003c/variants\u003e\n \u003cweight\u003e0.8\u003c/weight\u003e \n \u003c/keyword\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eclass\u003c/value\u003e\n \u003cvariants\u003eClass Def\u003c/variants","stopReason":""} + data: {"completion":" The code defines an Animal interface:\n\nThe Animal interface defines the structure of an animal object. It takes no inputs. The purpose is to define the properties and methods that any animal object should have. \n\nIt has three members:\n\n1. name - This is a string property that represents the animal's name. All animals should have a name.\n\n2. makeAnimalSound() - This is a method that returns a string. It represents the sound the animal makes. All animals","stopReason":""} event: completion - data: {"completion":" \u003ckeywords\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eDog\u003c/value\u003e\n \u003cvariants\u003eCanine\u003c/variants\u003e \n \u003cweight\u003e0.9\u003c/weight\u003e\n \u003c/keyword\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eAnimal\u003c/value\u003e\n \u003cvariants\u003eInterface Impl\u003c/variants\u003e\n \u003cweight\u003e0.8\u003c/weight\u003e \n \u003c/keyword\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eclass\u003c/value\u003e\n \u003cvariants\u003eClass Def\u003c/variants\u003e","stopReason":""} + data: {"completion":" The code defines an Animal interface:\n\nThe Animal interface defines the structure of an animal object. It takes no inputs. The purpose is to define the properties and methods that any animal object should have. \n\nIt has three members:\n\n1. name - This is a string property that represents the animal's name. All animals should have a name.\n\n2. makeAnimalSound() - This is a method that returns a string. It represents the sound the animal makes. All animals should","stopReason":""} event: completion - data: {"completion":" \u003ckeywords\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eDog\u003c/value\u003e\n \u003cvariants\u003eCanine\u003c/variants\u003e \n \u003cweight\u003e0.9\u003c/weight\u003e\n \u003c/keyword\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eAnimal\u003c/value\u003e\n \u003cvariants\u003eInterface Impl\u003c/variants\u003e\n \u003cweight\u003e0.8\u003c/weight\u003e \n \u003c/keyword\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eclass\u003c/value\u003e\n \u003cvariants\u003eClass Def\u003c/variants\u003e\n ","stopReason":""} + data: {"completion":" The code defines an Animal interface:\n\nThe Animal interface defines the structure of an animal object. It takes no inputs. The purpose is to define the properties and methods that any animal object should have. \n\nIt has three members:\n\n1. name - This is a string property that represents the animal's name. All animals should have a name.\n\n2. makeAnimalSound() - This is a method that returns a string. It represents the sound the animal makes. All animals should be","stopReason":""} event: completion - data: {"completion":" \u003ckeywords\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eDog\u003c/value\u003e\n \u003cvariants\u003eCanine\u003c/variants\u003e \n \u003cweight\u003e0.9\u003c/weight\u003e\n \u003c/keyword\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eAnimal\u003c/value\u003e\n \u003cvariants\u003eInterface Impl\u003c/variants\u003e\n \u003cweight\u003e0.8\u003c/weight\u003e \n \u003c/keyword\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eclass\u003c/value\u003e\n \u003cvariants\u003eClass Def\u003c/variants\u003e\n ","stopReason":""} + data: {"completion":" The code defines an Animal interface:\n\nThe Animal interface defines the structure of an animal object. It takes no inputs. The purpose is to define the properties and methods that any animal object should have. \n\nIt has three members:\n\n1. name - This is a string property that represents the animal's name. All animals should have a name.\n\n2. makeAnimalSound() - This is a method that returns a string. It represents the sound the animal makes. All animals should be able","stopReason":""} event: completion - data: {"completion":" \u003ckeywords\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eDog\u003c/value\u003e\n \u003cvariants\u003eCanine\u003c/variants\u003e \n \u003cweight\u003e0.9\u003c/weight\u003e\n \u003c/keyword\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eAnimal\u003c/value\u003e\n \u003cvariants\u003eInterface Impl\u003c/variants\u003e\n \u003cweight\u003e0.8\u003c/weight\u003e \n \u003c/keyword\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eclass\u003c/value\u003e\n \u003cvariants\u003eClass Def\u003c/variants\u003e\n \u003cweight","stopReason":""} + data: {"completion":" The code defines an Animal interface:\n\nThe Animal interface defines the structure of an animal object. It takes no inputs. The purpose is to define the properties and methods that any animal object should have. \n\nIt has three members:\n\n1. name - This is a string property that represents the animal's name. All animals should have a name.\n\n2. makeAnimalSound() - This is a method that returns a string. It represents the sound the animal makes. All animals should be able to","stopReason":""} event: completion - data: {"completion":" \u003ckeywords\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eDog\u003c/value\u003e\n \u003cvariants\u003eCanine\u003c/variants\u003e \n \u003cweight\u003e0.9\u003c/weight\u003e\n \u003c/keyword\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eAnimal\u003c/value\u003e\n \u003cvariants\u003eInterface Impl\u003c/variants\u003e\n \u003cweight\u003e0.8\u003c/weight\u003e \n \u003c/keyword\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eclass\u003c/value\u003e\n \u003cvariants\u003eClass Def\u003c/variants\u003e\n \u003cweight\u003e","stopReason":""} + data: {"completion":" The code defines an Animal interface:\n\nThe Animal interface defines the structure of an animal object. It takes no inputs. The purpose is to define the properties and methods that any animal object should have. \n\nIt has three members:\n\n1. name - This is a string property that represents the animal's name. All animals should have a name.\n\n2. makeAnimalSound() - This is a method that returns a string. It represents the sound the animal makes. All animals should be able to make","stopReason":""} event: completion - data: {"completion":" \u003ckeywords\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eDog\u003c/value\u003e\n \u003cvariants\u003eCanine\u003c/variants\u003e \n \u003cweight\u003e0.9\u003c/weight\u003e\n \u003c/keyword\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eAnimal\u003c/value\u003e\n \u003cvariants\u003eInterface Impl\u003c/variants\u003e\n \u003cweight\u003e0.8\u003c/weight\u003e \n \u003c/keyword\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eclass\u003c/value\u003e\n \u003cvariants\u003eClass Def\u003c/variants\u003e\n \u003cweight\u003e0","stopReason":""} + data: {"completion":" The code defines an Animal interface:\n\nThe Animal interface defines the structure of an animal object. It takes no inputs. The purpose is to define the properties and methods that any animal object should have. \n\nIt has three members:\n\n1. name - This is a string property that represents the animal's name. All animals should have a name.\n\n2. makeAnimalSound() - This is a method that returns a string. It represents the sound the animal makes. All animals should be able to make a","stopReason":""} event: completion - data: {"completion":" \u003ckeywords\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eDog\u003c/value\u003e\n \u003cvariants\u003eCanine\u003c/variants\u003e \n \u003cweight\u003e0.9\u003c/weight\u003e\n \u003c/keyword\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eAnimal\u003c/value\u003e\n \u003cvariants\u003eInterface Impl\u003c/variants\u003e\n \u003cweight\u003e0.8\u003c/weight\u003e \n \u003c/keyword\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eclass\u003c/value\u003e\n \u003cvariants\u003eClass Def\u003c/variants\u003e\n \u003cweight\u003e0.","stopReason":""} + data: {"completion":" The code defines an Animal interface:\n\nThe Animal interface defines the structure of an animal object. It takes no inputs. The purpose is to define the properties and methods that any animal object should have. \n\nIt has three members:\n\n1. name - This is a string property that represents the animal's name. All animals should have a name.\n\n2. makeAnimalSound() - This is a method that returns a string. It represents the sound the animal makes. All animals should be able to make a sound","stopReason":""} event: completion - data: {"completion":" \u003ckeywords\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eDog\u003c/value\u003e\n \u003cvariants\u003eCanine\u003c/variants\u003e \n \u003cweight\u003e0.9\u003c/weight\u003e\n \u003c/keyword\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eAnimal\u003c/value\u003e\n \u003cvariants\u003eInterface Impl\u003c/variants\u003e\n \u003cweight\u003e0.8\u003c/weight\u003e \n \u003c/keyword\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eclass\u003c/value\u003e\n \u003cvariants\u003eClass Def\u003c/variants\u003e\n \u003cweight\u003e0.7","stopReason":""} + data: {"completion":" The code defines an Animal interface:\n\nThe Animal interface defines the structure of an animal object. It takes no inputs. The purpose is to define the properties and methods that any animal object should have. \n\nIt has three members:\n\n1. name - This is a string property that represents the animal's name. All animals should have a name.\n\n2. makeAnimalSound() - This is a method that returns a string. It represents the sound the animal makes. All animals should be able to make a sound.","stopReason":""} event: completion - data: {"completion":" \u003ckeywords\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eDog\u003c/value\u003e\n \u003cvariants\u003eCanine\u003c/variants\u003e \n \u003cweight\u003e0.9\u003c/weight\u003e\n \u003c/keyword\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eAnimal\u003c/value\u003e\n \u003cvariants\u003eInterface Impl\u003c/variants\u003e\n \u003cweight\u003e0.8\u003c/weight\u003e \n \u003c/keyword\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eclass\u003c/value\u003e\n \u003cvariants\u003eClass Def\u003c/variants\u003e\n \u003cweight\u003e0.7\u003c/","stopReason":""} + data: {"completion":" The code defines an Animal interface:\n\nThe Animal interface defines the structure of an animal object. It takes no inputs. The purpose is to define the properties and methods that any animal object should have. \n\nIt has three members:\n\n1. name - This is a string property that represents the animal's name. All animals should have a name.\n\n2. makeAnimalSound() - This is a method that returns a string. It represents the sound the animal makes. All animals should be able to make a sound.\n\n3","stopReason":""} event: completion - data: {"completion":" \u003ckeywords\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eDog\u003c/value\u003e\n \u003cvariants\u003eCanine\u003c/variants\u003e \n \u003cweight\u003e0.9\u003c/weight\u003e\n \u003c/keyword\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eAnimal\u003c/value\u003e\n \u003cvariants\u003eInterface Impl\u003c/variants\u003e\n \u003cweight\u003e0.8\u003c/weight\u003e \n \u003c/keyword\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eclass\u003c/value\u003e\n \u003cvariants\u003eClass Def\u003c/variants\u003e\n \u003cweight\u003e0.7\u003c/weight","stopReason":""} + data: {"completion":" The code defines an Animal interface:\n\nThe Animal interface defines the structure of an animal object. It takes no inputs. The purpose is to define the properties and methods that any animal object should have. \n\nIt has three members:\n\n1. name - This is a string property that represents the animal's name. All animals should have a name.\n\n2. makeAnimalSound() - This is a method that returns a string. It represents the sound the animal makes. All animals should be able to make a sound.\n\n3.","stopReason":""} event: completion - data: {"completion":" \u003ckeywords\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eDog\u003c/value\u003e\n \u003cvariants\u003eCanine\u003c/variants\u003e \n \u003cweight\u003e0.9\u003c/weight\u003e\n \u003c/keyword\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eAnimal\u003c/value\u003e\n \u003cvariants\u003eInterface Impl\u003c/variants\u003e\n \u003cweight\u003e0.8\u003c/weight\u003e \n \u003c/keyword\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eclass\u003c/value\u003e\n \u003cvariants\u003eClass Def\u003c/variants\u003e\n \u003cweight\u003e0.7\u003c/weight\u003e","stopReason":""} + data: {"completion":" The code defines an Animal interface:\n\nThe Animal interface defines the structure of an animal object. It takes no inputs. The purpose is to define the properties and methods that any animal object should have. \n\nIt has three members:\n\n1. name - This is a string property that represents the animal's name. All animals should have a name.\n\n2. makeAnimalSound() - This is a method that returns a string. It represents the sound the animal makes. All animals should be able to make a sound.\n\n3. is","stopReason":""} event: completion - data: {"completion":" \u003ckeywords\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eDog\u003c/value\u003e\n \u003cvariants\u003eCanine\u003c/variants\u003e \n \u003cweight\u003e0.9\u003c/weight\u003e\n \u003c/keyword\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eAnimal\u003c/value\u003e\n \u003cvariants\u003eInterface Impl\u003c/variants\u003e\n \u003cweight\u003e0.8\u003c/weight\u003e \n \u003c/keyword\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eclass\u003c/value\u003e\n \u003cvariants\u003eClass Def\u003c/variants\u003e\n \u003cweight\u003e0.7\u003c/weight\u003e\n ","stopReason":""} + data: {"completion":" The code defines an Animal interface:\n\nThe Animal interface defines the structure of an animal object. It takes no inputs. The purpose is to define the properties and methods that any animal object should have. \n\nIt has three members:\n\n1. name - This is a string property that represents the animal's name. All animals should have a name.\n\n2. makeAnimalSound() - This is a method that returns a string. It represents the sound the animal makes. All animals should be able to make a sound.\n\n3. isM","stopReason":""} event: completion - data: {"completion":" \u003ckeywords\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eDog\u003c/value\u003e\n \u003cvariants\u003eCanine\u003c/variants\u003e \n \u003cweight\u003e0.9\u003c/weight\u003e\n \u003c/keyword\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eAnimal\u003c/value\u003e\n \u003cvariants\u003eInterface Impl\u003c/variants\u003e\n \u003cweight\u003e0.8\u003c/weight\u003e \n \u003c/keyword\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eclass\u003c/value\u003e\n \u003cvariants\u003eClass Def\u003c/variants\u003e\n \u003cweight\u003e0.7\u003c/weight\u003e\n \u003c/","stopReason":""} + data: {"completion":" The code defines an Animal interface:\n\nThe Animal interface defines the structure of an animal object. It takes no inputs. The purpose is to define the properties and methods that any animal object should have. \n\nIt has three members:\n\n1. name - This is a string property that represents the animal's name. All animals should have a name.\n\n2. makeAnimalSound() - This is a method that returns a string. It represents the sound the animal makes. All animals should be able to make a sound.\n\n3. isMam","stopReason":""} event: completion - data: {"completion":" \u003ckeywords\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eDog\u003c/value\u003e\n \u003cvariants\u003eCanine\u003c/variants\u003e \n \u003cweight\u003e0.9\u003c/weight\u003e\n \u003c/keyword\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eAnimal\u003c/value\u003e\n \u003cvariants\u003eInterface Impl\u003c/variants\u003e\n \u003cweight\u003e0.8\u003c/weight\u003e \n \u003c/keyword\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eclass\u003c/value\u003e\n \u003cvariants\u003eClass Def\u003c/variants\u003e\n \u003cweight\u003e0.7\u003c/weight\u003e\n \u003c/keyword","stopReason":""} + data: {"completion":" The code defines an Animal interface:\n\nThe Animal interface defines the structure of an animal object. It takes no inputs. The purpose is to define the properties and methods that any animal object should have. \n\nIt has three members:\n\n1. name - This is a string property that represents the animal's name. All animals should have a name.\n\n2. makeAnimalSound() - This is a method that returns a string. It represents the sound the animal makes. All animals should be able to make a sound.\n\n3. isMammal","stopReason":""} event: completion - data: {"completion":" \u003ckeywords\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eDog\u003c/value\u003e\n \u003cvariants\u003eCanine\u003c/variants\u003e \n \u003cweight\u003e0.9\u003c/weight\u003e\n \u003c/keyword\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eAnimal\u003c/value\u003e\n \u003cvariants\u003eInterface Impl\u003c/variants\u003e\n \u003cweight\u003e0.8\u003c/weight\u003e \n \u003c/keyword\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eclass\u003c/value\u003e\n \u003cvariants\u003eClass Def\u003c/variants\u003e\n \u003cweight\u003e0.7\u003c/weight\u003e\n \u003c/keyword\u003e","stopReason":""} + data: {"completion":" The code defines an Animal interface:\n\nThe Animal interface defines the structure of an animal object. It takes no inputs. The purpose is to define the properties and methods that any animal object should have. \n\nIt has three members:\n\n1. name - This is a string property that represents the animal's name. All animals should have a name.\n\n2. makeAnimalSound() - This is a method that returns a string. It represents the sound the animal makes. All animals should be able to make a sound.\n\n3. isMammal -","stopReason":""} event: completion - data: {"completion":" \u003ckeywords\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eDog\u003c/value\u003e\n \u003cvariants\u003eCanine\u003c/variants\u003e \n \u003cweight\u003e0.9\u003c/weight\u003e\n \u003c/keyword\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eAnimal\u003c/value\u003e\n \u003cvariants\u003eInterface Impl\u003c/variants\u003e\n \u003cweight\u003e0.8\u003c/weight\u003e \n \u003c/keyword\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eclass\u003c/value\u003e\n \u003cvariants\u003eClass Def\u003c/variants\u003e\n \u003cweight\u003e0.7\u003c/weight\u003e\n \u003c/keyword\u003e\n ","stopReason":""} + data: {"completion":" The code defines an Animal interface:\n\nThe Animal interface defines the structure of an animal object. It takes no inputs. The purpose is to define the properties and methods that any animal object should have. \n\nIt has three members:\n\n1. name - This is a string property that represents the animal's name. All animals should have a name.\n\n2. makeAnimalSound() - This is a method that returns a string. It represents the sound the animal makes. All animals should be able to make a sound.\n\n3. isMammal - This","stopReason":""} event: completion - data: {"completion":" \u003ckeywords\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eDog\u003c/value\u003e\n \u003cvariants\u003eCanine\u003c/variants\u003e \n \u003cweight\u003e0.9\u003c/weight\u003e\n \u003c/keyword\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eAnimal\u003c/value\u003e\n \u003cvariants\u003eInterface Impl\u003c/variants\u003e\n \u003cweight\u003e0.8\u003c/weight\u003e \n \u003c/keyword\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eclass\u003c/value\u003e\n \u003cvariants\u003eClass Def\u003c/variants\u003e\n \u003cweight\u003e0.7\u003c/weight\u003e\n \u003c/keyword\u003e\n ","stopReason":""} + data: {"completion":" The code defines an Animal interface:\n\nThe Animal interface defines the structure of an animal object. It takes no inputs. The purpose is to define the properties and methods that any animal object should have. \n\nIt has three members:\n\n1. name - This is a string property that represents the animal's name. All animals should have a name.\n\n2. makeAnimalSound() - This is a method that returns a string. It represents the sound the animal makes. All animals should be able to make a sound.\n\n3. isMammal - This is","stopReason":""} event: completion - data: {"completion":" \u003ckeywords\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eDog\u003c/value\u003e\n \u003cvariants\u003eCanine\u003c/variants\u003e \n \u003cweight\u003e0.9\u003c/weight\u003e\n \u003c/keyword\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eAnimal\u003c/value\u003e\n \u003cvariants\u003eInterface Impl\u003c/variants\u003e\n \u003cweight\u003e0.8\u003c/weight\u003e \n \u003c/keyword\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eclass\u003c/value\u003e\n \u003cvariants\u003eClass Def\u003c/variants\u003e\n \u003cweight\u003e0.7\u003c/weight\u003e\n \u003c/keyword\u003e\n \u003ckeyword","stopReason":""} + data: {"completion":" The code defines an Animal interface:\n\nThe Animal interface defines the structure of an animal object. It takes no inputs. The purpose is to define the properties and methods that any animal object should have. \n\nIt has three members:\n\n1. name - This is a string property that represents the animal's name. All animals should have a name.\n\n2. makeAnimalSound() - This is a method that returns a string. It represents the sound the animal makes. All animals should be able to make a sound.\n\n3. isMammal - This is a","stopReason":""} event: completion - data: {"completion":" \u003ckeywords\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eDog\u003c/value\u003e\n \u003cvariants\u003eCanine\u003c/variants\u003e \n \u003cweight\u003e0.9\u003c/weight\u003e\n \u003c/keyword\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eAnimal\u003c/value\u003e\n \u003cvariants\u003eInterface Impl\u003c/variants\u003e\n \u003cweight\u003e0.8\u003c/weight\u003e \n \u003c/keyword\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eclass\u003c/value\u003e\n \u003cvariants\u003eClass Def\u003c/variants\u003e\n \u003cweight\u003e0.7\u003c/weight\u003e\n \u003c/keyword\u003e\n \u003ckeyword\u003e","stopReason":""} + data: {"completion":" The code defines an Animal interface:\n\nThe Animal interface defines the structure of an animal object. It takes no inputs. The purpose is to define the properties and methods that any animal object should have. \n\nIt has three members:\n\n1. name - This is a string property that represents the animal's name. All animals should have a name.\n\n2. makeAnimalSound() - This is a method that returns a string. It represents the sound the animal makes. All animals should be able to make a sound.\n\n3. isMammal - This is a boolean","stopReason":""} event: completion - data: {"completion":" \u003ckeywords\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eDog\u003c/value\u003e\n \u003cvariants\u003eCanine\u003c/variants\u003e \n \u003cweight\u003e0.9\u003c/weight\u003e\n \u003c/keyword\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eAnimal\u003c/value\u003e\n \u003cvariants\u003eInterface Impl\u003c/variants\u003e\n \u003cweight\u003e0.8\u003c/weight\u003e \n \u003c/keyword\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eclass\u003c/value\u003e\n \u003cvariants\u003eClass Def\u003c/variants\u003e\n \u003cweight\u003e0.7\u003c/weight\u003e\n \u003c/keyword\u003e\n \u003ckeyword\u003e\n ","stopReason":""} + data: {"completion":" The code defines an Animal interface:\n\nThe Animal interface defines the structure of an animal object. It takes no inputs. The purpose is to define the properties and methods that any animal object should have. \n\nIt has three members:\n\n1. name - This is a string property that represents the animal's name. All animals should have a name.\n\n2. makeAnimalSound() - This is a method that returns a string. It represents the sound the animal makes. All animals should be able to make a sound.\n\n3. isMammal - This is a boolean property","stopReason":""} event: completion - data: {"completion":" \u003ckeywords\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eDog\u003c/value\u003e\n \u003cvariants\u003eCanine\u003c/variants\u003e \n \u003cweight\u003e0.9\u003c/weight\u003e\n \u003c/keyword\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eAnimal\u003c/value\u003e\n \u003cvariants\u003eInterface Impl\u003c/variants\u003e\n \u003cweight\u003e0.8\u003c/weight\u003e \n \u003c/keyword\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eclass\u003c/value\u003e\n \u003cvariants\u003eClass Def\u003c/variants\u003e\n \u003cweight\u003e0.7\u003c/weight\u003e\n \u003c/keyword\u003e\n \u003ckeyword\u003e\n ","stopReason":""} + data: {"completion":" The code defines an Animal interface:\n\nThe Animal interface defines the structure of an animal object. It takes no inputs. The purpose is to define the properties and methods that any animal object should have. \n\nIt has three members:\n\n1. name - This is a string property that represents the animal's name. All animals should have a name.\n\n2. makeAnimalSound() - This is a method that returns a string. It represents the sound the animal makes. All animals should be able to make a sound.\n\n3. isMammal - This is a boolean property that","stopReason":""} event: completion - data: {"completion":" \u003ckeywords\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eDog\u003c/value\u003e\n \u003cvariants\u003eCanine\u003c/variants\u003e \n \u003cweight\u003e0.9\u003c/weight\u003e\n \u003c/keyword\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eAnimal\u003c/value\u003e\n \u003cvariants\u003eInterface Impl\u003c/variants\u003e\n \u003cweight\u003e0.8\u003c/weight\u003e \n \u003c/keyword\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eclass\u003c/value\u003e\n \u003cvariants\u003eClass Def\u003c/variants\u003e\n \u003cweight\u003e0.7\u003c/weight\u003e\n \u003c/keyword\u003e\n \u003ckeyword\u003e\n \u003cvalue","stopReason":""} + data: {"completion":" The code defines an Animal interface:\n\nThe Animal interface defines the structure of an animal object. It takes no inputs. The purpose is to define the properties and methods that any animal object should have. \n\nIt has three members:\n\n1. name - This is a string property that represents the animal's name. All animals should have a name.\n\n2. makeAnimalSound() - This is a method that returns a string. It represents the sound the animal makes. All animals should be able to make a sound.\n\n3. isMammal - This is a boolean property that indicates","stopReason":""} event: completion - data: {"completion":" \u003ckeywords\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eDog\u003c/value\u003e\n \u003cvariants\u003eCanine\u003c/variants\u003e \n \u003cweight\u003e0.9\u003c/weight\u003e\n \u003c/keyword\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eAnimal\u003c/value\u003e\n \u003cvariants\u003eInterface Impl\u003c/variants\u003e\n \u003cweight\u003e0.8\u003c/weight\u003e \n \u003c/keyword\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eclass\u003c/value\u003e\n \u003cvariants\u003eClass Def\u003c/variants\u003e\n \u003cweight\u003e0.7\u003c/weight\u003e\n \u003c/keyword\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003e","stopReason":""} + data: {"completion":" The code defines an Animal interface:\n\nThe Animal interface defines the structure of an animal object. It takes no inputs. The purpose is to define the properties and methods that any animal object should have. \n\nIt has three members:\n\n1. name - This is a string property that represents the animal's name. All animals should have a name.\n\n2. makeAnimalSound() - This is a method that returns a string. It represents the sound the animal makes. All animals should be able to make a sound.\n\n3. isMammal - This is a boolean property that indicates if","stopReason":""} event: completion - data: {"completion":" \u003ckeywords\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eDog\u003c/value\u003e\n \u003cvariants\u003eCanine\u003c/variants\u003e \n \u003cweight\u003e0.9\u003c/weight\u003e\n \u003c/keyword\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eAnimal\u003c/value\u003e\n \u003cvariants\u003eInterface Impl\u003c/variants\u003e\n \u003cweight\u003e0.8\u003c/weight\u003e \n \u003c/keyword\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eclass\u003c/value\u003e\n \u003cvariants\u003eClass Def\u003c/variants\u003e\n \u003cweight\u003e0.7\u003c/weight\u003e\n \u003c/keyword\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eimplement","stopReason":""} + data: {"completion":" The code defines an Animal interface:\n\nThe Animal interface defines the structure of an animal object. It takes no inputs. The purpose is to define the properties and methods that any animal object should have. \n\nIt has three members:\n\n1. name - This is a string property that represents the animal's name. All animals should have a name.\n\n2. makeAnimalSound() - This is a method that returns a string. It represents the sound the animal makes. All animals should be able to make a sound.\n\n3. isMammal - This is a boolean property that indicates if the","stopReason":""} event: completion - data: {"completion":" \u003ckeywords\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eDog\u003c/value\u003e\n \u003cvariants\u003eCanine\u003c/variants\u003e \n \u003cweight\u003e0.9\u003c/weight\u003e\n \u003c/keyword\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eAnimal\u003c/value\u003e\n \u003cvariants\u003eInterface Impl\u003c/variants\u003e\n \u003cweight\u003e0.8\u003c/weight\u003e \n \u003c/keyword\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eclass\u003c/value\u003e\n \u003cvariants\u003eClass Def\u003c/variants\u003e\n \u003cweight\u003e0.7\u003c/weight\u003e\n \u003c/keyword\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eimplement\u003c/","stopReason":""} + data: {"completion":" The code defines an Animal interface:\n\nThe Animal interface defines the structure of an animal object. It takes no inputs. The purpose is to define the properties and methods that any animal object should have. \n\nIt has three members:\n\n1. name - This is a string property that represents the animal's name. All animals should have a name.\n\n2. makeAnimalSound() - This is a method that returns a string. It represents the sound the animal makes. All animals should be able to make a sound.\n\n3. isMammal - This is a boolean property that indicates if the animal","stopReason":""} event: completion - data: {"completion":" \u003ckeywords\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eDog\u003c/value\u003e\n \u003cvariants\u003eCanine\u003c/variants\u003e \n \u003cweight\u003e0.9\u003c/weight\u003e\n \u003c/keyword\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eAnimal\u003c/value\u003e\n \u003cvariants\u003eInterface Impl\u003c/variants\u003e\n \u003cweight\u003e0.8\u003c/weight\u003e \n \u003c/keyword\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eclass\u003c/value\u003e\n \u003cvariants\u003eClass Def\u003c/variants\u003e\n \u003cweight\u003e0.7\u003c/weight\u003e\n \u003c/keyword\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eimplement\u003c/value","stopReason":""} + data: {"completion":" The code defines an Animal interface:\n\nThe Animal interface defines the structure of an animal object. It takes no inputs. The purpose is to define the properties and methods that any animal object should have. \n\nIt has three members:\n\n1. name - This is a string property that represents the animal's name. All animals should have a name.\n\n2. makeAnimalSound() - This is a method that returns a string. It represents the sound the animal makes. All animals should be able to make a sound.\n\n3. isMammal - This is a boolean property that indicates if the animal is","stopReason":""} event: completion - data: {"completion":" \u003ckeywords\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eDog\u003c/value\u003e\n \u003cvariants\u003eCanine\u003c/variants\u003e \n \u003cweight\u003e0.9\u003c/weight\u003e\n \u003c/keyword\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eAnimal\u003c/value\u003e\n \u003cvariants\u003eInterface Impl\u003c/variants\u003e\n \u003cweight\u003e0.8\u003c/weight\u003e \n \u003c/keyword\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eclass\u003c/value\u003e\n \u003cvariants\u003eClass Def\u003c/variants\u003e\n \u003cweight\u003e0.7\u003c/weight\u003e\n \u003c/keyword\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eimplement\u003c/value\u003e","stopReason":""} + data: {"completion":" The code defines an Animal interface:\n\nThe Animal interface defines the structure of an animal object. It takes no inputs. The purpose is to define the properties and methods that any animal object should have. \n\nIt has three members:\n\n1. name - This is a string property that represents the animal's name. All animals should have a name.\n\n2. makeAnimalSound() - This is a method that returns a string. It represents the sound the animal makes. All animals should be able to make a sound.\n\n3. isMammal - This is a boolean property that indicates if the animal is a","stopReason":""} event: completion - data: {"completion":" \u003ckeywords\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eDog\u003c/value\u003e\n \u003cvariants\u003eCanine\u003c/variants\u003e \n \u003cweight\u003e0.9\u003c/weight\u003e\n \u003c/keyword\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eAnimal\u003c/value\u003e\n \u003cvariants\u003eInterface Impl\u003c/variants\u003e\n \u003cweight\u003e0.8\u003c/weight\u003e \n \u003c/keyword\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eclass\u003c/value\u003e\n \u003cvariants\u003eClass Def\u003c/variants\u003e\n \u003cweight\u003e0.7\u003c/weight\u003e\n \u003c/keyword\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eimplement\u003c/value\u003e\n ","stopReason":""} + data: {"completion":" The code defines an Animal interface:\n\nThe Animal interface defines the structure of an animal object. It takes no inputs. The purpose is to define the properties and methods that any animal object should have. \n\nIt has three members:\n\n1. name - This is a string property that represents the animal's name. All animals should have a name.\n\n2. makeAnimalSound() - This is a method that returns a string. It represents the sound the animal makes. All animals should be able to make a sound.\n\n3. isMammal - This is a boolean property that indicates if the animal is a mammal","stopReason":""} event: completion - data: {"completion":" \u003ckeywords\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eDog\u003c/value\u003e\n \u003cvariants\u003eCanine\u003c/variants\u003e \n \u003cweight\u003e0.9\u003c/weight\u003e\n \u003c/keyword\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eAnimal\u003c/value\u003e\n \u003cvariants\u003eInterface Impl\u003c/variants\u003e\n \u003cweight\u003e0.8\u003c/weight\u003e \n \u003c/keyword\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eclass\u003c/value\u003e\n \u003cvariants\u003eClass Def\u003c/variants\u003e\n \u003cweight\u003e0.7\u003c/weight\u003e\n \u003c/keyword\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eimplement\u003c/value\u003e\n ","stopReason":""} + data: {"completion":" The code defines an Animal interface:\n\nThe Animal interface defines the structure of an animal object. It takes no inputs. The purpose is to define the properties and methods that any animal object should have. \n\nIt has three members:\n\n1. name - This is a string property that represents the animal's name. All animals should have a name.\n\n2. makeAnimalSound() - This is a method that returns a string. It represents the sound the animal makes. All animals should be able to make a sound.\n\n3. isMammal - This is a boolean property that indicates if the animal is a mammal or","stopReason":""} event: completion - data: {"completion":" \u003ckeywords\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eDog\u003c/value\u003e\n \u003cvariants\u003eCanine\u003c/variants\u003e \n \u003cweight\u003e0.9\u003c/weight\u003e\n \u003c/keyword\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eAnimal\u003c/value\u003e\n \u003cvariants\u003eInterface Impl\u003c/variants\u003e\n \u003cweight\u003e0.8\u003c/weight\u003e \n \u003c/keyword\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eclass\u003c/value\u003e\n \u003cvariants\u003eClass Def\u003c/variants\u003e\n \u003cweight\u003e0.7\u003c/weight\u003e\n \u003c/keyword\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eimplement\u003c/value\u003e\n \u003cvariants","stopReason":""} + data: {"completion":" The code defines an Animal interface:\n\nThe Animal interface defines the structure of an animal object. It takes no inputs. The purpose is to define the properties and methods that any animal object should have. \n\nIt has three members:\n\n1. name - This is a string property that represents the animal's name. All animals should have a name.\n\n2. makeAnimalSound() - This is a method that returns a string. It represents the sound the animal makes. All animals should be able to make a sound.\n\n3. isMammal - This is a boolean property that indicates if the animal is a mammal or not","stopReason":""} event: completion - data: {"completion":" \u003ckeywords\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eDog\u003c/value\u003e\n \u003cvariants\u003eCanine\u003c/variants\u003e \n \u003cweight\u003e0.9\u003c/weight\u003e\n \u003c/keyword\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eAnimal\u003c/value\u003e\n \u003cvariants\u003eInterface Impl\u003c/variants\u003e\n \u003cweight\u003e0.8\u003c/weight\u003e \n \u003c/keyword\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eclass\u003c/value\u003e\n \u003cvariants\u003eClass Def\u003c/variants\u003e\n \u003cweight\u003e0.7\u003c/weight\u003e\n \u003c/keyword\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eimplement\u003c/value\u003e\n \u003cvariants\u003e","stopReason":""} + data: {"completion":" The code defines an Animal interface:\n\nThe Animal interface defines the structure of an animal object. It takes no inputs. The purpose is to define the properties and methods that any animal object should have. \n\nIt has three members:\n\n1. name - This is a string property that represents the animal's name. All animals should have a name.\n\n2. makeAnimalSound() - This is a method that returns a string. It represents the sound the animal makes. All animals should be able to make a sound.\n\n3. isMammal - This is a boolean property that indicates if the animal is a mammal or not.","stopReason":""} event: completion - data: {"completion":" \u003ckeywords\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eDog\u003c/value\u003e\n \u003cvariants\u003eCanine\u003c/variants\u003e \n \u003cweight\u003e0.9\u003c/weight\u003e\n \u003c/keyword\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eAnimal\u003c/value\u003e\n \u003cvariants\u003eInterface Impl\u003c/variants\u003e\n \u003cweight\u003e0.8\u003c/weight\u003e \n \u003c/keyword\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eclass\u003c/value\u003e\n \u003cvariants\u003eClass Def\u003c/variants\u003e\n \u003cweight\u003e0.7\u003c/weight\u003e\n \u003c/keyword\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eimplement\u003c/value\u003e\n \u003cvariants\u003eI","stopReason":""} + data: {"completion":" The code defines an Animal interface:\n\nThe Animal interface defines the structure of an animal object. It takes no inputs. The purpose is to define the properties and methods that any animal object should have. \n\nIt has three members:\n\n1. name - This is a string property that represents the animal's name. All animals should have a name.\n\n2. makeAnimalSound() - This is a method that returns a string. It represents the sound the animal makes. All animals should be able to make a sound.\n\n3. isMammal - This is a boolean property that indicates if the animal is a mammal or not. All","stopReason":""} event: completion - data: {"completion":" \u003ckeywords\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eDog\u003c/value\u003e\n \u003cvariants\u003eCanine\u003c/variants\u003e \n \u003cweight\u003e0.9\u003c/weight\u003e\n \u003c/keyword\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eAnimal\u003c/value\u003e\n \u003cvariants\u003eInterface Impl\u003c/variants\u003e\n \u003cweight\u003e0.8\u003c/weight\u003e \n \u003c/keyword\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eclass\u003c/value\u003e\n \u003cvariants\u003eClass Def\u003c/variants\u003e\n \u003cweight\u003e0.7\u003c/weight\u003e\n \u003c/keyword\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eimplement\u003c/value\u003e\n \u003cvariants\u003eImplements","stopReason":""} + data: {"completion":" The code defines an Animal interface:\n\nThe Animal interface defines the structure of an animal object. It takes no inputs. The purpose is to define the properties and methods that any animal object should have. \n\nIt has three members:\n\n1. name - This is a string property that represents the animal's name. All animals should have a name.\n\n2. makeAnimalSound() - This is a method that returns a string. It represents the sound the animal makes. All animals should be able to make a sound.\n\n3. isMammal - This is a boolean property that indicates if the animal is a mammal or not. All animals","stopReason":""} event: completion - data: {"completion":" \u003ckeywords\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eDog\u003c/value\u003e\n \u003cvariants\u003eCanine\u003c/variants\u003e \n \u003cweight\u003e0.9\u003c/weight\u003e\n \u003c/keyword\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eAnimal\u003c/value\u003e\n \u003cvariants\u003eInterface Impl\u003c/variants\u003e\n \u003cweight\u003e0.8\u003c/weight\u003e \n \u003c/keyword\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eclass\u003c/value\u003e\n \u003cvariants\u003eClass Def\u003c/variants\u003e\n \u003cweight\u003e0.7\u003c/weight\u003e\n \u003c/keyword\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eimplement\u003c/value\u003e\n \u003cvariants\u003eImplements Inher","stopReason":""} + data: {"completion":" The code defines an Animal interface:\n\nThe Animal interface defines the structure of an animal object. It takes no inputs. The purpose is to define the properties and methods that any animal object should have. \n\nIt has three members:\n\n1. name - This is a string property that represents the animal's name. All animals should have a name.\n\n2. makeAnimalSound() - This is a method that returns a string. It represents the sound the animal makes. All animals should be able to make a sound.\n\n3. isMammal - This is a boolean property that indicates if the animal is a mammal or not. All animals can","stopReason":""} event: completion - data: {"completion":" \u003ckeywords\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eDog\u003c/value\u003e\n \u003cvariants\u003eCanine\u003c/variants\u003e \n \u003cweight\u003e0.9\u003c/weight\u003e\n \u003c/keyword\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eAnimal\u003c/value\u003e\n \u003cvariants\u003eInterface Impl\u003c/variants\u003e\n \u003cweight\u003e0.8\u003c/weight\u003e \n \u003c/keyword\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eclass\u003c/value\u003e\n \u003cvariants\u003eClass Def\u003c/variants\u003e\n \u003cweight\u003e0.7\u003c/weight\u003e\n \u003c/keyword\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eimplement\u003c/value\u003e\n \u003cvariants\u003eImplements Inherit","stopReason":""} - - - event: completion - - data: {"completion":" \u003ckeywords\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eDog\u003c/value\u003e\n \u003cvariants\u003eCanine\u003c/variants\u003e \n \u003cweight\u003e0.9\u003c/weight\u003e\n \u003c/keyword\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eAnimal\u003c/value\u003e\n \u003cvariants\u003eInterface Impl\u003c/variants\u003e\n \u003cweight\u003e0.8\u003c/weight\u003e \n \u003c/keyword\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eclass\u003c/value\u003e\n \u003cvariants\u003eClass Def\u003c/variants\u003e\n \u003cweight\u003e0.7\u003c/weight\u003e\n \u003c/keyword\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eimplement\u003c/value\u003e\n \u003cvariants\u003eImplements Inherit\u003c/","stopReason":""} - 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- - event: completion - - data: {"completion":" \u003ckeywords\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eDog\u003c/value\u003e\n \u003cvariants\u003eCanine\u003c/variants\u003e \n \u003cweight\u003e0.9\u003c/weight\u003e\n \u003c/keyword\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eAnimal\u003c/value\u003e\n \u003cvariants\u003eInterface Impl\u003c/variants\u003e\n \u003cweight\u003e0.8\u003c/weight\u003e \n \u003c/keyword\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eclass\u003c/value\u003e\n \u003cvariants\u003eClass Def\u003c/variants\u003e\n \u003cweight\u003e0.7\u003c/weight\u003e\n \u003c/keyword\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eimplement\u003c/value\u003e\n \u003cvariants\u003eImplements Inherit\u003c/variants\u003e\n \u003cweight\u003e0.6\u003c/weight\u003e\n \u003c/keyword","stopReason":""} - - - event: completion - - data: {"completion":" \u003ckeywords\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eDog\u003c/value\u003e\n \u003cvariants\u003eCanine\u003c/variants\u003e \n \u003cweight\u003e0.9\u003c/weight\u003e\n \u003c/keyword\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eAnimal\u003c/value\u003e\n \u003cvariants\u003eInterface Impl\u003c/variants\u003e\n \u003cweight\u003e0.8\u003c/weight\u003e \n \u003c/keyword\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eclass\u003c/value\u003e\n \u003cvariants\u003eClass Def\u003c/variants\u003e\n \u003cweight\u003e0.7\u003c/weight\u003e\n \u003c/keyword\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eimplement\u003c/value\u003e\n \u003cvariants\u003eImplements Inherit\u003c/variants\u003e\n \u003cweight\u003e0.6\u003c/weight\u003e\n \u003c/keyword\u003e","stopReason":""} - - - event: completion - - data: {"completion":" \u003ckeywords\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eDog\u003c/value\u003e\n \u003cvariants\u003eCanine\u003c/variants\u003e \n \u003cweight\u003e0.9\u003c/weight\u003e\n \u003c/keyword\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eAnimal\u003c/value\u003e\n \u003cvariants\u003eInterface Impl\u003c/variants\u003e\n \u003cweight\u003e0.8\u003c/weight\u003e \n \u003c/keyword\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eclass\u003c/value\u003e\n \u003cvariants\u003eClass Def\u003c/variants\u003e\n \u003cweight\u003e0.7\u003c/weight\u003e\n \u003c/keyword\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eimplement\u003c/value\u003e\n \u003cvariants\u003eImplements Inherit\u003c/variants\u003e\n \u003cweight\u003e0.6\u003c/weight\u003e\n \u003c/keyword\u003e\n ","stopReason":""} + data: {"completion":" The code defines an Animal interface:\n\nThe Animal interface defines the structure of an animal object. It takes no inputs. The purpose is to define the properties and methods that any animal object should have. \n\nIt has three members:\n\n1. name - This is a string property that represents the animal's name. All animals should have a name.\n\n2. makeAnimalSound() - This is a method that returns a string. It represents the sound the animal makes. All animals should be able to make a sound.\n\n3. isMammal - This is a boolean property that indicates if the animal is a mammal or not. All animals can be","stopReason":""} event: completion - data: {"completion":" \u003ckeywords\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eDog\u003c/value\u003e\n \u003cvariants\u003eCanine\u003c/variants\u003e \n \u003cweight\u003e0.9\u003c/weight\u003e\n \u003c/keyword\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eAnimal\u003c/value\u003e\n \u003cvariants\u003eInterface Impl\u003c/variants\u003e\n \u003cweight\u003e0.8\u003c/weight\u003e \n \u003c/keyword\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eclass\u003c/value\u003e\n \u003cvariants\u003eClass Def\u003c/variants\u003e\n \u003cweight\u003e0.7\u003c/weight\u003e\n \u003c/keyword\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eimplement\u003c/value\u003e\n \u003cvariants\u003eImplements Inherit\u003c/variants\u003e\n \u003cweight\u003e0.6\u003c/weight\u003e\n \u003c/keyword\u003e\n ","stopReason":""} + data: {"completion":" The code defines an Animal interface:\n\nThe Animal interface defines the structure of an animal object. It takes no inputs. The purpose is to define the properties and methods that any animal object should have. \n\nIt has three members:\n\n1. name - This is a string property that represents the animal's name. All animals should have a name.\n\n2. makeAnimalSound() - This is a method that returns a string. It represents the sound the animal makes. All animals should be able to make a sound.\n\n3. isMammal - This is a boolean property that indicates if the animal is a mammal or not. All animals can be classified","stopReason":""} event: completion - data: {"completion":" \u003ckeywords\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eDog\u003c/value\u003e\n \u003cvariants\u003eCanine\u003c/variants\u003e \n \u003cweight\u003e0.9\u003c/weight\u003e\n \u003c/keyword\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eAnimal\u003c/value\u003e\n \u003cvariants\u003eInterface Impl\u003c/variants\u003e\n \u003cweight\u003e0.8\u003c/weight\u003e \n \u003c/keyword\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eclass\u003c/value\u003e\n \u003cvariants\u003eClass Def\u003c/variants\u003e\n \u003cweight\u003e0.7\u003c/weight\u003e\n \u003c/keyword\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eimplement\u003c/value\u003e\n \u003cvariants\u003eImplements Inherit\u003c/variants\u003e\n \u003cweight\u003e0.6\u003c/weight\u003e\n \u003c/keyword\u003e\n \u003ckeyword","stopReason":""} + data: {"completion":" The code defines an Animal interface:\n\nThe Animal interface defines the structure of an animal object. It takes no inputs. The purpose is to define the properties and methods that any animal object should have. \n\nIt has three members:\n\n1. name - This is a string property that represents the animal's name. All animals should have a name.\n\n2. makeAnimalSound() - This is a method that returns a string. It represents the sound the animal makes. All animals should be able to make a sound.\n\n3. isMammal - This is a boolean property that indicates if the animal is a mammal or not. All animals can be classified as","stopReason":""} event: completion - data: {"completion":" \u003ckeywords\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eDog\u003c/value\u003e\n \u003cvariants\u003eCanine\u003c/variants\u003e \n \u003cweight\u003e0.9\u003c/weight\u003e\n \u003c/keyword\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eAnimal\u003c/value\u003e\n \u003cvariants\u003eInterface Impl\u003c/variants\u003e\n \u003cweight\u003e0.8\u003c/weight\u003e \n \u003c/keyword\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eclass\u003c/value\u003e\n \u003cvariants\u003eClass Def\u003c/variants\u003e\n \u003cweight\u003e0.7\u003c/weight\u003e\n \u003c/keyword\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eimplement\u003c/value\u003e\n \u003cvariants\u003eImplements Inherit\u003c/variants\u003e\n \u003cweight\u003e0.6\u003c/weight\u003e\n \u003c/keyword\u003e\n \u003ckeyword\u003e","stopReason":""} + data: {"completion":" The code defines an Animal interface:\n\nThe Animal interface defines the structure of an animal object. It takes no inputs. The purpose is to define the properties and methods that any animal object should have. \n\nIt has three members:\n\n1. name - This is a string property that represents the animal's name. All animals should have a name.\n\n2. makeAnimalSound() - This is a method that returns a string. It represents the sound the animal makes. All animals should be able to make a sound.\n\n3. isMammal - This is a boolean property that indicates if the animal is a mammal or not. All animals can be classified as mammals","stopReason":""} event: completion - data: {"completion":" \u003ckeywords\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eDog\u003c/value\u003e\n \u003cvariants\u003eCanine\u003c/variants\u003e \n \u003cweight\u003e0.9\u003c/weight\u003e\n \u003c/keyword\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eAnimal\u003c/value\u003e\n \u003cvariants\u003eInterface Impl\u003c/variants\u003e\n \u003cweight\u003e0.8\u003c/weight\u003e \n \u003c/keyword\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eclass\u003c/value\u003e\n \u003cvariants\u003eClass Def\u003c/variants\u003e\n \u003cweight\u003e0.7\u003c/weight\u003e\n \u003c/keyword\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eimplement\u003c/value\u003e\n \u003cvariants\u003eImplements Inherit\u003c/variants\u003e\n \u003cweight\u003e0.6\u003c/weight\u003e\n \u003c/keyword\u003e\n \u003ckeyword\u003e\n ","stopReason":""} + data: {"completion":" The code defines an Animal interface:\n\nThe Animal interface defines the structure of an animal object. It takes no inputs. The purpose is to define the properties and methods that any animal object should have. \n\nIt has three members:\n\n1. name - This is a string property that represents the animal's name. All animals should have a name.\n\n2. makeAnimalSound() - This is a method that returns a string. It represents the sound the animal makes. All animals should be able to make a sound.\n\n3. isMammal - This is a boolean property that indicates if the animal is a mammal or not. All animals can be classified as mammals or","stopReason":""} event: completion - data: {"completion":" \u003ckeywords\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eDog\u003c/value\u003e\n \u003cvariants\u003eCanine\u003c/variants\u003e \n \u003cweight\u003e0.9\u003c/weight\u003e\n \u003c/keyword\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eAnimal\u003c/value\u003e\n \u003cvariants\u003eInterface Impl\u003c/variants\u003e\n \u003cweight\u003e0.8\u003c/weight\u003e \n \u003c/keyword\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eclass\u003c/value\u003e\n \u003cvariants\u003eClass Def\u003c/variants\u003e\n \u003cweight\u003e0.7\u003c/weight\u003e\n \u003c/keyword\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eimplement\u003c/value\u003e\n \u003cvariants\u003eImplements Inherit\u003c/variants\u003e\n \u003cweight\u003e0.6\u003c/weight\u003e\n \u003c/keyword\u003e\n \u003ckeyword\u003e\n ","stopReason":""} + data: {"completion":" The code defines an Animal interface:\n\nThe Animal interface defines the structure of an animal object. It takes no inputs. The purpose is to define the properties and methods that any animal object should have. \n\nIt has three members:\n\n1. name - This is a string property that represents the animal's name. All animals should have a name.\n\n2. makeAnimalSound() - This is a method that returns a string. It represents the sound the animal makes. All animals should be able to make a sound.\n\n3. isMammal - This is a boolean property that indicates if the animal is a mammal or not. All animals can be classified as mammals or not","stopReason":""} event: completion - data: {"completion":" \u003ckeywords\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eDog\u003c/value\u003e\n \u003cvariants\u003eCanine\u003c/variants\u003e \n \u003cweight\u003e0.9\u003c/weight\u003e\n \u003c/keyword\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eAnimal\u003c/value\u003e\n \u003cvariants\u003eInterface Impl\u003c/variants\u003e\n \u003cweight\u003e0.8\u003c/weight\u003e \n \u003c/keyword\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eclass\u003c/value\u003e\n \u003cvariants\u003eClass Def\u003c/variants\u003e\n \u003cweight\u003e0.7\u003c/weight\u003e\n \u003c/keyword\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eimplement\u003c/value\u003e\n \u003cvariants\u003eImplements Inherit\u003c/variants\u003e\n \u003cweight\u003e0.6\u003c/weight\u003e\n \u003c/keyword\u003e\n \u003ckeyword\u003e\n \u003cvalue","stopReason":""} + data: {"completion":" The code defines an Animal interface:\n\nThe Animal interface defines the structure of an animal object. It takes no inputs. The purpose is to define the properties and methods that any animal object should have. \n\nIt has three members:\n\n1. name - This is a string property that represents the animal's name. All animals should have a name.\n\n2. makeAnimalSound() - This is a method that returns a string. It represents the sound the animal makes. All animals should be able to make a sound.\n\n3. isMammal - This is a boolean property that indicates if the animal is a mammal or not. All animals can be classified as mammals or not mammals","stopReason":""} event: completion - data: {"completion":" \u003ckeywords\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eDog\u003c/value\u003e\n \u003cvariants\u003eCanine\u003c/variants\u003e \n \u003cweight\u003e0.9\u003c/weight\u003e\n \u003c/keyword\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eAnimal\u003c/value\u003e\n \u003cvariants\u003eInterface Impl\u003c/variants\u003e\n \u003cweight\u003e0.8\u003c/weight\u003e \n \u003c/keyword\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eclass\u003c/value\u003e\n \u003cvariants\u003eClass Def\u003c/variants\u003e\n \u003cweight\u003e0.7\u003c/weight\u003e\n \u003c/keyword\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eimplement\u003c/value\u003e\n \u003cvariants\u003eImplements Inherit\u003c/variants\u003e\n \u003cweight\u003e0.6\u003c/weight\u003e\n \u003c/keyword\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003e","stopReason":""} + data: {"completion":" The code defines an Animal interface:\n\nThe Animal interface defines the structure of an animal object. It takes no inputs. The purpose is to define the properties and methods that any animal object should have. \n\nIt has three members:\n\n1. name - This is a string property that represents the animal's name. All animals should have a name.\n\n2. makeAnimalSound() - This is a method that returns a string. It represents the sound the animal makes. All animals should be able to make a sound.\n\n3. isMammal - This is a boolean property that indicates if the animal is a mammal or not. All animals can be classified as mammals or not mammals.","stopReason":""} event: completion - data: {"completion":" \u003ckeywords\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eDog\u003c/value\u003e\n \u003cvariants\u003eCanine\u003c/variants\u003e \n \u003cweight\u003e0.9\u003c/weight\u003e\n \u003c/keyword\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eAnimal\u003c/value\u003e\n \u003cvariants\u003eInterface Impl\u003c/variants\u003e\n \u003cweight\u003e0.8\u003c/weight\u003e \n \u003c/keyword\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eclass\u003c/value\u003e\n \u003cvariants\u003eClass Def\u003c/variants\u003e\n \u003cweight\u003e0.7\u003c/weight\u003e\n \u003c/keyword\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eimplement\u003c/value\u003e\n \u003cvariants\u003eImplements Inherit\u003c/variants\u003e\n \u003cweight\u003e0.6\u003c/weight\u003e\n \u003c/keyword\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003einterface","stopReason":""} + data: {"completion":" The code defines an Animal interface:\n\nThe Animal interface defines the structure of an animal object. It takes no inputs. The purpose is to define the properties and methods that any animal object should have. \n\nIt has three members:\n\n1. name - This is a string property that represents the animal's name. All animals should have a name.\n\n2. makeAnimalSound() - This is a method that returns a string. It represents the sound the animal makes. All animals should be able to make a sound.\n\n3. isMammal - This is a boolean property that indicates if the animal is a mammal or not. All animals can be classified as mammals or not mammals.\n\nBy","stopReason":""} event: completion - data: {"completion":" \u003ckeywords\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eDog\u003c/value\u003e\n \u003cvariants\u003eCanine\u003c/variants\u003e \n \u003cweight\u003e0.9\u003c/weight\u003e\n \u003c/keyword\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eAnimal\u003c/value\u003e\n \u003cvariants\u003eInterface Impl\u003c/variants\u003e\n \u003cweight\u003e0.8\u003c/weight\u003e \n \u003c/keyword\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eclass\u003c/value\u003e\n \u003cvariants\u003eClass Def\u003c/variants\u003e\n \u003cweight\u003e0.7\u003c/weight\u003e\n \u003c/keyword\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eimplement\u003c/value\u003e\n \u003cvariants\u003eImplements Inherit\u003c/variants\u003e\n \u003cweight\u003e0.6\u003c/weight\u003e\n \u003c/keyword\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003einterface\u003c/","stopReason":""} + data: {"completion":" The code defines an Animal interface:\n\nThe Animal interface defines the structure of an animal object. It takes no inputs. The purpose is to define the properties and methods that any animal object should have. \n\nIt has three members:\n\n1. name - This is a string property that represents the animal's name. All animals should have a name.\n\n2. makeAnimalSound() - This is a method that returns a string. It represents the sound the animal makes. All animals should be able to make a sound.\n\n3. isMammal - This is a boolean property that indicates if the animal is a mammal or not. All animals can be classified as mammals or not mammals.\n\nBy defining","stopReason":""} event: completion - data: {"completion":" \u003ckeywords\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eDog\u003c/value\u003e\n \u003cvariants\u003eCanine\u003c/variants\u003e \n \u003cweight\u003e0.9\u003c/weight\u003e\n \u003c/keyword\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eAnimal\u003c/value\u003e\n \u003cvariants\u003eInterface Impl\u003c/variants\u003e\n \u003cweight\u003e0.8\u003c/weight\u003e \n \u003c/keyword\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eclass\u003c/value\u003e\n \u003cvariants\u003eClass Def\u003c/variants\u003e\n \u003cweight\u003e0.7\u003c/weight\u003e\n \u003c/keyword\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eimplement\u003c/value\u003e\n \u003cvariants\u003eImplements Inherit\u003c/variants\u003e\n \u003cweight\u003e0.6\u003c/weight\u003e\n \u003c/keyword\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003einterface\u003c/value","stopReason":""} + data: {"completion":" The code defines an Animal interface:\n\nThe Animal interface defines the structure of an animal object. It takes no inputs. The purpose is to define the properties and methods that any animal object should have. \n\nIt has three members:\n\n1. name - This is a string property that represents the animal's name. All animals should have a name.\n\n2. makeAnimalSound() - This is a method that returns a string. It represents the sound the animal makes. All animals should be able to make a sound.\n\n3. isMammal - This is a boolean property that indicates if the animal is a mammal or not. All animals can be classified as mammals or not mammals.\n\nBy defining this","stopReason":""} event: completion - data: {"completion":" \u003ckeywords\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eDog\u003c/value\u003e\n \u003cvariants\u003eCanine\u003c/variants\u003e \n \u003cweight\u003e0.9\u003c/weight\u003e\n \u003c/keyword\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eAnimal\u003c/value\u003e\n \u003cvariants\u003eInterface Impl\u003c/variants\u003e\n \u003cweight\u003e0.8\u003c/weight\u003e \n \u003c/keyword\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eclass\u003c/value\u003e\n \u003cvariants\u003eClass Def\u003c/variants\u003e\n \u003cweight\u003e0.7\u003c/weight\u003e\n \u003c/keyword\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eimplement\u003c/value\u003e\n \u003cvariants\u003eImplements Inherit\u003c/variants\u003e\n \u003cweight\u003e0.6\u003c/weight\u003e\n \u003c/keyword\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003einterface\u003c/value\u003e","stopReason":""} + data: {"completion":" The code defines an Animal interface:\n\nThe Animal interface defines the structure of an animal object. It takes no inputs. The purpose is to define the properties and methods that any animal object should have. \n\nIt has three members:\n\n1. name - This is a string property that represents the animal's name. All animals should have a name.\n\n2. makeAnimalSound() - This is a method that returns a string. It represents the sound the animal makes. All animals should be able to make a sound.\n\n3. isMammal - This is a boolean property that indicates if the animal is a mammal or not. All animals can be classified as mammals or not mammals.\n\nBy defining this interface","stopReason":""} event: completion - data: {"completion":" \u003ckeywords\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eDog\u003c/value\u003e\n \u003cvariants\u003eCanine\u003c/variants\u003e \n \u003cweight\u003e0.9\u003c/weight\u003e\n \u003c/keyword\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eAnimal\u003c/value\u003e\n \u003cvariants\u003eInterface Impl\u003c/variants\u003e\n \u003cweight\u003e0.8\u003c/weight\u003e \n \u003c/keyword\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eclass\u003c/value\u003e\n \u003cvariants\u003eClass Def\u003c/variants\u003e\n \u003cweight\u003e0.7\u003c/weight\u003e\n \u003c/keyword\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eimplement\u003c/value\u003e\n \u003cvariants\u003eImplements Inherit\u003c/variants\u003e\n \u003cweight\u003e0.6\u003c/weight\u003e\n \u003c/keyword\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003einterface\u003c/value\u003e\n ","stopReason":""} + data: {"completion":" The code defines an Animal interface:\n\nThe Animal interface defines the structure of an animal object. It takes no inputs. The purpose is to define the properties and methods that any animal object should have. \n\nIt has three members:\n\n1. name - This is a string property that represents the animal's name. All animals should have a name.\n\n2. makeAnimalSound() - This is a method that returns a string. It represents the sound the animal makes. All animals should be able to make a sound.\n\n3. isMammal - This is a boolean property that indicates if the animal is a mammal or not. All animals can be classified as mammals or not mammals.\n\nBy defining this interface,","stopReason":""} event: completion - data: {"completion":" \u003ckeywords\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eDog\u003c/value\u003e\n \u003cvariants\u003eCanine\u003c/variants\u003e \n \u003cweight\u003e0.9\u003c/weight\u003e\n \u003c/keyword\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eAnimal\u003c/value\u003e\n \u003cvariants\u003eInterface Impl\u003c/variants\u003e\n \u003cweight\u003e0.8\u003c/weight\u003e \n \u003c/keyword\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eclass\u003c/value\u003e\n \u003cvariants\u003eClass Def\u003c/variants\u003e\n \u003cweight\u003e0.7\u003c/weight\u003e\n \u003c/keyword\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eimplement\u003c/value\u003e\n \u003cvariants\u003eImplements Inherit\u003c/variants\u003e\n \u003cweight\u003e0.6\u003c/weight\u003e\n \u003c/keyword\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003einterface\u003c/value\u003e\n ","stopReason":""} + data: {"completion":" The code defines an Animal interface:\n\nThe Animal interface defines the structure of an animal object. It takes no inputs. The purpose is to define the properties and methods that any animal object should have. \n\nIt has three members:\n\n1. name - This is a string property that represents the animal's name. All animals should have a name.\n\n2. makeAnimalSound() - This is a method that returns a string. It represents the sound the animal makes. All animals should be able to make a sound.\n\n3. isMammal - This is a boolean property that indicates if the animal is a mammal or not. All animals can be classified as mammals or not mammals.\n\nBy defining this interface, we","stopReason":""} event: completion - data: {"completion":" \u003ckeywords\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eDog\u003c/value\u003e\n \u003cvariants\u003eCanine\u003c/variants\u003e \n \u003cweight\u003e0.9\u003c/weight\u003e\n \u003c/keyword\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eAnimal\u003c/value\u003e\n \u003cvariants\u003eInterface Impl\u003c/variants\u003e\n \u003cweight\u003e0.8\u003c/weight\u003e \n \u003c/keyword\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eclass\u003c/value\u003e\n \u003cvariants\u003eClass Def\u003c/variants\u003e\n \u003cweight\u003e0.7\u003c/weight\u003e\n \u003c/keyword\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eimplement\u003c/value\u003e\n \u003cvariants\u003eImplements Inherit\u003c/variants\u003e\n \u003cweight\u003e0.6\u003c/weight\u003e\n \u003c/keyword\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003einterface\u003c/value\u003e\n \u003cvariants","stopReason":""} + data: {"completion":" The code defines an Animal interface:\n\nThe Animal interface defines the structure of an animal object. It takes no inputs. The purpose is to define the properties and methods that any animal object should have. \n\nIt has three members:\n\n1. name - This is a string property that represents the animal's name. All animals should have a name.\n\n2. makeAnimalSound() - This is a method that returns a string. It represents the sound the animal makes. All animals should be able to make a sound.\n\n3. isMammal - This is a boolean property that indicates if the animal is a mammal or not. All animals can be classified as mammals or not mammals.\n\nBy defining this interface, we can","stopReason":""} event: completion - data: {"completion":" \u003ckeywords\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eDog\u003c/value\u003e\n \u003cvariants\u003eCanine\u003c/variants\u003e \n \u003cweight\u003e0.9\u003c/weight\u003e\n \u003c/keyword\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eAnimal\u003c/value\u003e\n \u003cvariants\u003eInterface Impl\u003c/variants\u003e\n \u003cweight\u003e0.8\u003c/weight\u003e \n \u003c/keyword\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eclass\u003c/value\u003e\n \u003cvariants\u003eClass Def\u003c/variants\u003e\n \u003cweight\u003e0.7\u003c/weight\u003e\n \u003c/keyword\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eimplement\u003c/value\u003e\n \u003cvariants\u003eImplements Inherit\u003c/variants\u003e\n \u003cweight\u003e0.6\u003c/weight\u003e\n \u003c/keyword\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003einterface\u003c/value\u003e\n \u003cvariants\u003e\u003c/","stopReason":""} + data: {"completion":" The code defines an Animal interface:\n\nThe Animal interface defines the structure of an animal object. It takes no inputs. The purpose is to define the properties and methods that any animal object should have. \n\nIt has three members:\n\n1. name - This is a string property that represents the animal's name. All animals should have a name.\n\n2. makeAnimalSound() - This is a method that returns a string. It represents the sound the animal makes. All animals should be able to make a sound.\n\n3. isMammal - This is a boolean property that indicates if the animal is a mammal or not. All animals can be classified as mammals or not mammals.\n\nBy defining this interface, we can then","stopReason":""} event: completion - data: {"completion":" \u003ckeywords\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eDog\u003c/value\u003e\n \u003cvariants\u003eCanine\u003c/variants\u003e \n \u003cweight\u003e0.9\u003c/weight\u003e\n \u003c/keyword\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eAnimal\u003c/value\u003e\n \u003cvariants\u003eInterface Impl\u003c/variants\u003e\n \u003cweight\u003e0.8\u003c/weight\u003e \n \u003c/keyword\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eclass\u003c/value\u003e\n \u003cvariants\u003eClass Def\u003c/variants\u003e\n \u003cweight\u003e0.7\u003c/weight\u003e\n \u003c/keyword\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eimplement\u003c/value\u003e\n \u003cvariants\u003eImplements Inherit\u003c/variants\u003e\n \u003cweight\u003e0.6\u003c/weight\u003e\n \u003c/keyword\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003einterface\u003c/value\u003e\n \u003cvariants\u003e\u003c/variants","stopReason":""} + data: {"completion":" The code defines an Animal interface:\n\nThe Animal interface defines the structure of an animal object. It takes no inputs. The purpose is to define the properties and methods that any animal object should have. \n\nIt has three members:\n\n1. name - This is a string property that represents the animal's name. All animals should have a name.\n\n2. makeAnimalSound() - This is a method that returns a string. It represents the sound the animal makes. All animals should be able to make a sound.\n\n3. isMammal - This is a boolean property that indicates if the animal is a mammal or not. All animals can be classified as mammals or not mammals.\n\nBy defining this interface, we can then create","stopReason":""} event: completion - data: {"completion":" \u003ckeywords\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eDog\u003c/value\u003e\n \u003cvariants\u003eCanine\u003c/variants\u003e \n \u003cweight\u003e0.9\u003c/weight\u003e\n \u003c/keyword\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eAnimal\u003c/value\u003e\n \u003cvariants\u003eInterface Impl\u003c/variants\u003e\n \u003cweight\u003e0.8\u003c/weight\u003e \n \u003c/keyword\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eclass\u003c/value\u003e\n \u003cvariants\u003eClass Def\u003c/variants\u003e\n \u003cweight\u003e0.7\u003c/weight\u003e\n \u003c/keyword\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eimplement\u003c/value\u003e\n \u003cvariants\u003eImplements Inherit\u003c/variants\u003e\n \u003cweight\u003e0.6\u003c/weight\u003e\n \u003c/keyword\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003einterface\u003c/value\u003e\n \u003cvariants\u003e\u003c/variants\u003e","stopReason":""} + data: {"completion":" The code defines an Animal interface:\n\nThe Animal interface defines the structure of an animal object. It takes no inputs. The purpose is to define the properties and methods that any animal object should have. \n\nIt has three members:\n\n1. name - This is a string property that represents the animal's name. All animals should have a name.\n\n2. makeAnimalSound() - This is a method that returns a string. It represents the sound the animal makes. All animals should be able to make a sound.\n\n3. isMammal - This is a boolean property that indicates if the animal is a mammal or not. All animals can be classified as mammals or not mammals.\n\nBy defining this interface, we can then create animal","stopReason":""} event: completion - data: {"completion":" \u003ckeywords\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eDog\u003c/value\u003e\n \u003cvariants\u003eCanine\u003c/variants\u003e \n \u003cweight\u003e0.9\u003c/weight\u003e\n \u003c/keyword\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eAnimal\u003c/value\u003e\n \u003cvariants\u003eInterface Impl\u003c/variants\u003e\n \u003cweight\u003e0.8\u003c/weight\u003e \n \u003c/keyword\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eclass\u003c/value\u003e\n \u003cvariants\u003eClass Def\u003c/variants\u003e\n \u003cweight\u003e0.7\u003c/weight\u003e\n \u003c/keyword\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eimplement\u003c/value\u003e\n \u003cvariants\u003eImplements Inherit\u003c/variants\u003e\n \u003cweight\u003e0.6\u003c/weight\u003e\n \u003c/keyword\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003einterface\u003c/value\u003e\n \u003cvariants\u003e\u003c/variants\u003e\n ","stopReason":""} + data: {"completion":" The code defines an Animal interface:\n\nThe Animal interface defines the structure of an animal object. It takes no inputs. The purpose is to define the properties and methods that any animal object should have. \n\nIt has three members:\n\n1. name - This is a string property that represents the animal's name. All animals should have a name.\n\n2. makeAnimalSound() - This is a method that returns a string. It represents the sound the animal makes. All animals should be able to make a sound.\n\n3. isMammal - This is a boolean property that indicates if the animal is a mammal or not. All animals can be classified as mammals or not mammals.\n\nBy defining this interface, we can then create animal objects","stopReason":""} event: completion - data: {"completion":" \u003ckeywords\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eDog\u003c/value\u003e\n \u003cvariants\u003eCanine\u003c/variants\u003e \n \u003cweight\u003e0.9\u003c/weight\u003e\n \u003c/keyword\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eAnimal\u003c/value\u003e\n \u003cvariants\u003eInterface Impl\u003c/variants\u003e\n \u003cweight\u003e0.8\u003c/weight\u003e \n \u003c/keyword\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eclass\u003c/value\u003e\n \u003cvariants\u003eClass Def\u003c/variants\u003e\n \u003cweight\u003e0.7\u003c/weight\u003e\n \u003c/keyword\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eimplement\u003c/value\u003e\n \u003cvariants\u003eImplements Inherit\u003c/variants\u003e\n \u003cweight\u003e0.6\u003c/weight\u003e\n \u003c/keyword\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003einterface\u003c/value\u003e\n \u003cvariants\u003e\u003c/variants\u003e\n ","stopReason":""} + data: {"completion":" The code defines an Animal interface:\n\nThe Animal interface defines the structure of an animal object. It takes no inputs. The purpose is to define the properties and methods that any animal object should have. \n\nIt has three members:\n\n1. name - This is a string property that represents the animal's name. All animals should have a name.\n\n2. makeAnimalSound() - This is a method that returns a string. It represents the sound the animal makes. All animals should be able to make a sound.\n\n3. isMammal - This is a boolean property that indicates if the animal is a mammal or not. All animals can be classified as mammals or not mammals.\n\nBy defining this interface, we can then create animal objects of","stopReason":""} event: completion - data: {"completion":" \u003ckeywords\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eDog\u003c/value\u003e\n \u003cvariants\u003eCanine\u003c/variants\u003e \n \u003cweight\u003e0.9\u003c/weight\u003e\n \u003c/keyword\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eAnimal\u003c/value\u003e\n \u003cvariants\u003eInterface Impl\u003c/variants\u003e\n \u003cweight\u003e0.8\u003c/weight\u003e \n \u003c/keyword\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eclass\u003c/value\u003e\n \u003cvariants\u003eClass Def\u003c/variants\u003e\n \u003cweight\u003e0.7\u003c/weight\u003e\n \u003c/keyword\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eimplement\u003c/value\u003e\n \u003cvariants\u003eImplements Inherit\u003c/variants\u003e\n \u003cweight\u003e0.6\u003c/weight\u003e\n \u003c/keyword\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003einterface\u003c/value\u003e\n \u003cvariants\u003e\u003c/variants\u003e\n \u003cweight","stopReason":""} + data: {"completion":" The code defines an Animal interface:\n\nThe Animal interface defines the structure of an animal object. It takes no inputs. The purpose is to define the properties and methods that any animal object should have. \n\nIt has three members:\n\n1. name - This is a string property that represents the animal's name. All animals should have a name.\n\n2. makeAnimalSound() - This is a method that returns a string. It represents the sound the animal makes. All animals should be able to make a sound.\n\n3. isMammal - This is a boolean property that indicates if the animal is a mammal or not. All animals can be classified as mammals or not mammals.\n\nBy defining this interface, we can then create animal objects of different","stopReason":""} event: completion - data: {"completion":" \u003ckeywords\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eDog\u003c/value\u003e\n \u003cvariants\u003eCanine\u003c/variants\u003e \n \u003cweight\u003e0.9\u003c/weight\u003e\n \u003c/keyword\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eAnimal\u003c/value\u003e\n \u003cvariants\u003eInterface Impl\u003c/variants\u003e\n \u003cweight\u003e0.8\u003c/weight\u003e \n \u003c/keyword\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eclass\u003c/value\u003e\n \u003cvariants\u003eClass Def\u003c/variants\u003e\n \u003cweight\u003e0.7\u003c/weight\u003e\n \u003c/keyword\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eimplement\u003c/value\u003e\n \u003cvariants\u003eImplements Inherit\u003c/variants\u003e\n \u003cweight\u003e0.6\u003c/weight\u003e\n \u003c/keyword\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003einterface\u003c/value\u003e\n \u003cvariants\u003e\u003c/variants\u003e\n \u003cweight\u003e","stopReason":""} + data: {"completion":" The code defines an Animal interface:\n\nThe Animal interface defines the structure of an animal object. It takes no inputs. The purpose is to define the properties and methods that any animal object should have. \n\nIt has three members:\n\n1. name - This is a string property that represents the animal's name. All animals should have a name.\n\n2. makeAnimalSound() - This is a method that returns a string. It represents the sound the animal makes. All animals should be able to make a sound.\n\n3. isMammal - This is a boolean property that indicates if the animal is a mammal or not. All animals can be classified as mammals or not mammals.\n\nBy defining this interface, we can then create animal objects of different types","stopReason":""} event: completion - data: {"completion":" \u003ckeywords\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eDog\u003c/value\u003e\n \u003cvariants\u003eCanine\u003c/variants\u003e \n \u003cweight\u003e0.9\u003c/weight\u003e\n \u003c/keyword\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eAnimal\u003c/value\u003e\n \u003cvariants\u003eInterface Impl\u003c/variants\u003e\n \u003cweight\u003e0.8\u003c/weight\u003e \n \u003c/keyword\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eclass\u003c/value\u003e\n \u003cvariants\u003eClass Def\u003c/variants\u003e\n \u003cweight\u003e0.7\u003c/weight\u003e\n \u003c/keyword\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eimplement\u003c/value\u003e\n \u003cvariants\u003eImplements Inherit\u003c/variants\u003e\n \u003cweight\u003e0.6\u003c/weight\u003e\n \u003c/keyword\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003einterface\u003c/value\u003e\n \u003cvariants\u003e\u003c/variants\u003e\n \u003cweight\u003e0","stopReason":""} + data: {"completion":" The code defines an Animal interface:\n\nThe Animal interface defines the structure of an animal object. It takes no inputs. The purpose is to define the properties and methods that any animal object should have. \n\nIt has three members:\n\n1. name - This is a string property that represents the animal's name. All animals should have a name.\n\n2. makeAnimalSound() - This is a method that returns a string. It represents the sound the animal makes. All animals should be able to make a sound.\n\n3. isMammal - This is a boolean property that indicates if the animal is a mammal or not. All animals can be classified as mammals or not mammals.\n\nBy defining this interface, we can then create animal objects of different types like","stopReason":""} event: completion - data: {"completion":" \u003ckeywords\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eDog\u003c/value\u003e\n \u003cvariants\u003eCanine\u003c/variants\u003e \n \u003cweight\u003e0.9\u003c/weight\u003e\n \u003c/keyword\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eAnimal\u003c/value\u003e\n \u003cvariants\u003eInterface Impl\u003c/variants\u003e\n \u003cweight\u003e0.8\u003c/weight\u003e \n \u003c/keyword\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eclass\u003c/value\u003e\n \u003cvariants\u003eClass Def\u003c/variants\u003e\n \u003cweight\u003e0.7\u003c/weight\u003e\n \u003c/keyword\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eimplement\u003c/value\u003e\n \u003cvariants\u003eImplements Inherit\u003c/variants\u003e\n \u003cweight\u003e0.6\u003c/weight\u003e\n \u003c/keyword\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003einterface\u003c/value\u003e\n \u003cvariants\u003e\u003c/variants\u003e\n \u003cweight\u003e0.","stopReason":""} + data: {"completion":" The code defines an Animal interface:\n\nThe Animal interface defines the structure of an animal object. It takes no inputs. The purpose is to define the properties and methods that any animal object should have. \n\nIt has three members:\n\n1. name - This is a string property that represents the animal's name. All animals should have a name.\n\n2. makeAnimalSound() - This is a method that returns a string. It represents the sound the animal makes. All animals should be able to make a sound.\n\n3. isMammal - This is a boolean property that indicates if the animal is a mammal or not. All animals can be classified as mammals or not mammals.\n\nBy defining this interface, we can then create animal objects of different types like Dog","stopReason":""} event: completion - data: {"completion":" \u003ckeywords\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eDog\u003c/value\u003e\n \u003cvariants\u003eCanine\u003c/variants\u003e \n \u003cweight\u003e0.9\u003c/weight\u003e\n \u003c/keyword\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eAnimal\u003c/value\u003e\n \u003cvariants\u003eInterface Impl\u003c/variants\u003e\n \u003cweight\u003e0.8\u003c/weight\u003e \n \u003c/keyword\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eclass\u003c/value\u003e\n \u003cvariants\u003eClass Def\u003c/variants\u003e\n \u003cweight\u003e0.7\u003c/weight\u003e\n \u003c/keyword\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eimplement\u003c/value\u003e\n \u003cvariants\u003eImplements Inherit\u003c/variants\u003e\n \u003cweight\u003e0.6\u003c/weight\u003e\n \u003c/keyword\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003einterface\u003c/value\u003e\n \u003cvariants\u003e\u003c/variants\u003e\n \u003cweight\u003e0.5","stopReason":""} + data: {"completion":" The code defines an Animal interface:\n\nThe Animal interface defines the structure of an animal object. It takes no inputs. The purpose is to define the properties and methods that any animal object should have. \n\nIt has three members:\n\n1. name - This is a string property that represents the animal's name. All animals should have a name.\n\n2. makeAnimalSound() - This is a method that returns a string. It represents the sound the animal makes. All animals should be able to make a sound.\n\n3. isMammal - This is a boolean property that indicates if the animal is a mammal or not. All animals can be classified as mammals or not mammals.\n\nBy defining this interface, we can then create animal objects of different types like Dog,","stopReason":""} event: completion - data: {"completion":" \u003ckeywords\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eDog\u003c/value\u003e\n \u003cvariants\u003eCanine\u003c/variants\u003e \n \u003cweight\u003e0.9\u003c/weight\u003e\n \u003c/keyword\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eAnimal\u003c/value\u003e\n \u003cvariants\u003eInterface Impl\u003c/variants\u003e\n \u003cweight\u003e0.8\u003c/weight\u003e \n \u003c/keyword\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eclass\u003c/value\u003e\n \u003cvariants\u003eClass Def\u003c/variants\u003e\n \u003cweight\u003e0.7\u003c/weight\u003e\n \u003c/keyword\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eimplement\u003c/value\u003e\n \u003cvariants\u003eImplements Inherit\u003c/variants\u003e\n \u003cweight\u003e0.6\u003c/weight\u003e\n \u003c/keyword\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003einterface\u003c/value\u003e\n \u003cvariants\u003e\u003c/variants\u003e\n \u003cweight\u003e0.5\u003c/","stopReason":""} + data: {"completion":" The code defines an Animal interface:\n\nThe Animal interface defines the structure of an animal object. It takes no inputs. The purpose is to define the properties and methods that any animal object should have. \n\nIt has three members:\n\n1. name - This is a string property that represents the animal's name. All animals should have a name.\n\n2. makeAnimalSound() - This is a method that returns a string. It represents the sound the animal makes. All animals should be able to make a sound.\n\n3. isMammal - This is a boolean property that indicates if the animal is a mammal or not. All animals can be classified as mammals or not mammals.\n\nBy defining this interface, we can then create animal objects of different types like Dog, Cat","stopReason":""} event: completion - data: {"completion":" \u003ckeywords\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eDog\u003c/value\u003e\n \u003cvariants\u003eCanine\u003c/variants\u003e \n \u003cweight\u003e0.9\u003c/weight\u003e\n \u003c/keyword\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eAnimal\u003c/value\u003e\n \u003cvariants\u003eInterface Impl\u003c/variants\u003e\n \u003cweight\u003e0.8\u003c/weight\u003e \n \u003c/keyword\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eclass\u003c/value\u003e\n \u003cvariants\u003eClass Def\u003c/variants\u003e\n \u003cweight\u003e0.7\u003c/weight\u003e\n \u003c/keyword\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eimplement\u003c/value\u003e\n \u003cvariants\u003eImplements Inherit\u003c/variants\u003e\n \u003cweight\u003e0.6\u003c/weight\u003e\n \u003c/keyword\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003einterface\u003c/value\u003e\n \u003cvariants\u003e\u003c/variants\u003e\n \u003cweight\u003e0.5\u003c/weight","stopReason":""} + data: {"completion":" The code defines an Animal interface:\n\nThe Animal interface defines the structure of an animal object. It takes no inputs. The purpose is to define the properties and methods that any animal object should have. \n\nIt has three members:\n\n1. name - This is a string property that represents the animal's name. All animals should have a name.\n\n2. makeAnimalSound() - This is a method that returns a string. It represents the sound the animal makes. All animals should be able to make a sound.\n\n3. isMammal - This is a boolean property that indicates if the animal is a mammal or not. All animals can be classified as mammals or not mammals.\n\nBy defining this interface, we can then create animal objects of different types like Dog, Cat,","stopReason":""} event: completion - data: {"completion":" \u003ckeywords\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eDog\u003c/value\u003e\n \u003cvariants\u003eCanine\u003c/variants\u003e \n \u003cweight\u003e0.9\u003c/weight\u003e\n \u003c/keyword\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eAnimal\u003c/value\u003e\n \u003cvariants\u003eInterface Impl\u003c/variants\u003e\n \u003cweight\u003e0.8\u003c/weight\u003e \n \u003c/keyword\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eclass\u003c/value\u003e\n \u003cvariants\u003eClass Def\u003c/variants\u003e\n \u003cweight\u003e0.7\u003c/weight\u003e\n \u003c/keyword\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eimplement\u003c/value\u003e\n \u003cvariants\u003eImplements Inherit\u003c/variants\u003e\n \u003cweight\u003e0.6\u003c/weight\u003e\n \u003c/keyword\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003einterface\u003c/value\u003e\n \u003cvariants\u003e\u003c/variants\u003e\n \u003cweight\u003e0.5\u003c/weight\u003e","stopReason":""} + data: {"completion":" The code defines an Animal interface:\n\nThe Animal interface defines the structure of an animal object. It takes no inputs. The purpose is to define the properties and methods that any animal object should have. \n\nIt has three members:\n\n1. name - This is a string property that represents the animal's name. All animals should have a name.\n\n2. makeAnimalSound() - This is a method that returns a string. It represents the sound the animal makes. All animals should be able to make a sound.\n\n3. isMammal - This is a boolean property that indicates if the animal is a mammal or not. All animals can be classified as mammals or not mammals.\n\nBy defining this interface, we can then create animal objects of different types like Dog, Cat, Cow","stopReason":""} event: completion - data: {"completion":" \u003ckeywords\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eDog\u003c/value\u003e\n \u003cvariants\u003eCanine\u003c/variants\u003e \n \u003cweight\u003e0.9\u003c/weight\u003e\n \u003c/keyword\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eAnimal\u003c/value\u003e\n \u003cvariants\u003eInterface Impl\u003c/variants\u003e\n \u003cweight\u003e0.8\u003c/weight\u003e \n \u003c/keyword\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eclass\u003c/value\u003e\n \u003cvariants\u003eClass Def\u003c/variants\u003e\n \u003cweight\u003e0.7\u003c/weight\u003e\n \u003c/keyword\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eimplement\u003c/value\u003e\n \u003cvariants\u003eImplements Inherit\u003c/variants\u003e\n \u003cweight\u003e0.6\u003c/weight\u003e\n \u003c/keyword\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003einterface\u003c/value\u003e\n \u003cvariants\u003e\u003c/variants\u003e\n \u003cweight\u003e0.5\u003c/weight\u003e\n ","stopReason":""} + data: {"completion":" The code defines an Animal interface:\n\nThe Animal interface defines the structure of an animal object. It takes no inputs. The purpose is to define the properties and methods that any animal object should have. \n\nIt has three members:\n\n1. name - This is a string property that represents the animal's name. All animals should have a name.\n\n2. makeAnimalSound() - This is a method that returns a string. It represents the sound the animal makes. All animals should be able to make a sound.\n\n3. isMammal - This is a boolean property that indicates if the animal is a mammal or not. All animals can be classified as mammals or not mammals.\n\nBy defining this interface, we can then create animal objects of different types like Dog, Cat, Cow etc","stopReason":""} event: completion - data: {"completion":" \u003ckeywords\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eDog\u003c/value\u003e\n \u003cvariants\u003eCanine\u003c/variants\u003e \n \u003cweight\u003e0.9\u003c/weight\u003e\n \u003c/keyword\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eAnimal\u003c/value\u003e\n \u003cvariants\u003eInterface Impl\u003c/variants\u003e\n \u003cweight\u003e0.8\u003c/weight\u003e \n \u003c/keyword\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eclass\u003c/value\u003e\n \u003cvariants\u003eClass Def\u003c/variants\u003e\n \u003cweight\u003e0.7\u003c/weight\u003e\n \u003c/keyword\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eimplement\u003c/value\u003e\n \u003cvariants\u003eImplements Inherit\u003c/variants\u003e\n \u003cweight\u003e0.6\u003c/weight\u003e\n \u003c/keyword\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003einterface\u003c/value\u003e\n \u003cvariants\u003e\u003c/variants\u003e\n \u003cweight\u003e0.5\u003c/weight\u003e\n \u003c/","stopReason":""} + data: {"completion":" The code defines an Animal interface:\n\nThe Animal interface defines the structure of an animal object. It takes no inputs. The purpose is to define the properties and methods that any animal object should have. \n\nIt has three members:\n\n1. name - This is a string property that represents the animal's name. All animals should have a name.\n\n2. makeAnimalSound() - This is a method that returns a string. It represents the sound the animal makes. All animals should be able to make a sound.\n\n3. isMammal - This is a boolean property that indicates if the animal is a mammal or not. All animals can be classified as mammals or not mammals.\n\nBy defining this interface, we can then create animal objects of different types like Dog, Cat, Cow etc that","stopReason":""} event: completion - data: {"completion":" \u003ckeywords\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eDog\u003c/value\u003e\n \u003cvariants\u003eCanine\u003c/variants\u003e \n \u003cweight\u003e0.9\u003c/weight\u003e\n \u003c/keyword\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eAnimal\u003c/value\u003e\n \u003cvariants\u003eInterface Impl\u003c/variants\u003e\n \u003cweight\u003e0.8\u003c/weight\u003e \n \u003c/keyword\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eclass\u003c/value\u003e\n \u003cvariants\u003eClass Def\u003c/variants\u003e\n \u003cweight\u003e0.7\u003c/weight\u003e\n \u003c/keyword\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eimplement\u003c/value\u003e\n \u003cvariants\u003eImplements Inherit\u003c/variants\u003e\n \u003cweight\u003e0.6\u003c/weight\u003e\n \u003c/keyword\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003einterface\u003c/value\u003e\n \u003cvariants\u003e\u003c/variants\u003e\n \u003cweight\u003e0.5\u003c/weight\u003e\n \u003c/keyword","stopReason":""} + data: {"completion":" The code defines an Animal interface:\n\nThe Animal interface defines the structure of an animal object. It takes no inputs. The purpose is to define the properties and methods that any animal object should have. \n\nIt has three members:\n\n1. name - This is a string property that represents the animal's name. All animals should have a name.\n\n2. makeAnimalSound() - This is a method that returns a string. It represents the sound the animal makes. All animals should be able to make a sound.\n\n3. isMammal - This is a boolean property that indicates if the animal is a mammal or not. 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They","stopReason":""} event: completion - data: {"completion":" \u003ckeywords\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eDog\u003c/value\u003e\n \u003cvariants\u003eCanine\u003c/variants\u003e \n \u003cweight\u003e0.9\u003c/weight\u003e\n \u003c/keyword\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eAnimal\u003c/value\u003e\n \u003cvariants\u003eInterface Impl\u003c/variants\u003e\n \u003cweight\u003e0.8\u003c/weight\u003e \n \u003c/keyword\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eclass\u003c/value\u003e\n \u003cvariants\u003eClass Def\u003c/variants\u003e\n \u003cweight\u003e0.7\u003c/weight\u003e\n \u003c/keyword\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eimplement\u003c/value\u003e\n \u003cvariants\u003eImplements Inherit\u003c/variants\u003e\n \u003cweight\u003e0.6\u003c/weight\u003e\n \u003c/keyword\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003einterface\u003c/value\u003e\n \u003cvariants\u003e\u003c/variants\u003e\n \u003cweight\u003e0.5\u003c/weight\u003e\n \u003c/keyword\u003e\n\u003c/keywords\u003e","stopReason":"stop_sequence"} - - - event: done - - data: {} - - cookies: [] - headers: - - name: date - value: Thu, 15 Feb 2024 15:40:23 GMT - - name: content-type - value: text/event-stream - - name: transfer-encoding - value: chunked - - name: connection - value: keep-alive - - name: access-control-allow-credentials - value: "true" - - name: access-control-allow-origin - value: "" - - name: cache-control - value: no-cache - - name: vary - value: Cookie,Accept-Encoding,Authorization,Cookie, Authorization, - X-Requested-With,Cookie - - name: x-content-type-options - value: nosniff - - name: x-frame-options - value: DENY - - name: x-xss-protection - value: 1; mode=block - - name: strict-transport-security - value: max-age=31536000; includeSubDomains; preload - headersSize: 1293 - httpVersion: HTTP/1.1 - redirectURL: "" - status: 200 - statusText: OK - startedDateTime: 2024-02-15T15:40:21.736Z - time: 0 - timings: - blocked: -1 - connect: -1 - dns: -1 - receive: 0 - send: 0 - ssl: -1 - wait: 0 - - _id: 0a7cfb9343aec06dffc22f934e05438d - _order: 0 - cache: {} - request: - bodySize: 1800 - cookies: [] - headers: - - name: content-type - value: application/json - - name: accept-encoding - value: gzip;q=0 - - name: authorization - value: token - REDACTED_3709f5bf232c2abca4c612f0768368b57919ca6eaa470e3fd7160cbf3e8d0ec3 - - name: user-agent - value: defaultClient / v1 - - name: host - value: sourcegraph.com - headersSize: 263 - httpVersion: HTTP/1.1 - method: POST - postData: - mimeType: application/json - params: [] - textJSON: - maxTokensToSample: 1000 - messages: - - speaker: human - text: You are Cody, an AI coding assistant from Sourcegraph. - - speaker: assistant - text: I am Cody, an AI coding assistant from Sourcegraph. - - speaker: human - text: |- - Use the following code snippet from file `src/TestClass.ts`: - ```typescript - public functionName() { - if (this.shouldGreet) { - console.log(/* CURSOR */ 'Hello World!') - } - - ``` - - speaker: assistant - text: Ok. - - speaker: human - text: >- - Use the following code snippet from file - `src/multiple-selections.ts`: - - ```typescript - - function outer() { - /* SELECTION_START */ - return function inner() {} - /* SELECTION_END */ - } - - - /* SELECTION_2_START */ - - function anotherFunction() {} - - /* SELECTION_2_END */ - - - ``` - - speaker: assistant - text: Ok. - - speaker: human - text: |- - Use the following code snippet from file `src/animal.ts`: - ```typescript - export interface Animal { - name: string - makeAnimalSound(): string - isMammal: boolean - - ``` - - speaker: assistant - text: Ok. - - speaker: human - text: |- - Use the following code snippet from file `src/animal.ts`: - ```typescript - /* SELECTION_START */ - export interface Animal { - name: string - makeAnimalSound(): string - isMammal: boolean - } - /* SELECTION_END */ - - ``` - - speaker: assistant - text: Ok. - - speaker: human - text: >- - "My selected TypeScript code from file - `src/multiple-selections.ts`: - - - - return function inner() {} - - - - - - - - speaker: assistant - text: Ok. - - speaker: human - text: What is the name of the function that I have selected? 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It takes no inputs. The purpose is to define the properties and methods that any animal object should have. \n\nIt has three members:\n\n1. name - This is a string property that represents the animal's name. All animals should have a name.\n\n2. makeAnimalSound() - This is a method that returns a string. It represents the sound the animal makes. All animals should be able to make a sound.\n\n3. isMammal - This is a boolean property that indicates if the animal is a mammal or not. All animals can be classified as mammals or not mammals.\n\nBy defining this interface, we can then create animal objects of different types like Dog, Cat, Cow etc that follow this structure. They will","stopReason":""} + + event: completion - data: {"completion":" ```","stopReason":""} + data: {"completion":" The code defines an Animal interface:\n\nThe Animal interface defines the structure of an animal object. It takes no inputs. The purpose is to define the properties and methods that any animal object should have. \n\nIt has three members:\n\n1. name - This is a string property that represents the animal's name. All animals should have a name.\n\n2. makeAnimalSound() - This is a method that returns a string. It represents the sound the animal makes. All animals should be able to make a sound.\n\n3. isMammal - This is a boolean property that indicates if the animal is a mammal or not. All animals can be classified as mammals or not mammals.\n\nBy defining this interface, we can then create animal objects of different types like Dog, Cat, Cow etc that follow this structure. They will be","stopReason":""} event: completion - data: {"completion":" ```types","stopReason":""} + data: {"completion":" The code defines an Animal interface:\n\nThe Animal interface defines the structure of an animal object. It takes no inputs. The purpose is to define the properties and methods that any animal object should have. \n\nIt has three members:\n\n1. name - This is a string property that represents the animal's name. All animals should have a name.\n\n2. makeAnimalSound() - This is a method that returns a string. It represents the sound the animal makes. All animals should be able to make a sound.\n\n3. isMammal - This is a boolean property that indicates if the animal is a mammal or not. All animals can be classified as mammals or not mammals.\n\nBy defining this interface, we can then create animal objects of different types like Dog, Cat, Cow etc that follow this structure. They will be guaranteed","stopReason":""} event: completion - data: {"completion":" ```typescript","stopReason":""} + data: {"completion":" The code defines an Animal interface:\n\nThe Animal interface defines the structure of an animal object. It takes no inputs. The purpose is to define the properties and methods that any animal object should have. \n\nIt has three members:\n\n1. name - This is a string property that represents the animal's name. All animals should have a name.\n\n2. makeAnimalSound() - This is a method that returns a string. It represents the sound the animal makes. All animals should be able to make a sound.\n\n3. isMammal - This is a boolean property that indicates if the animal is a mammal or not. All animals can be classified as mammals or not mammals.\n\nBy defining this interface, we can then create animal objects of different types like Dog, Cat, Cow etc that follow this structure. They will be guaranteed to","stopReason":""} event: completion - data: {"completion":" ```typescript\nclass","stopReason":""} + data: {"completion":" The code defines an Animal interface:\n\nThe Animal interface defines the structure of an animal object. It takes no inputs. The purpose is to define the properties and methods that any animal object should have. \n\nIt has three members:\n\n1. name - This is a string property that represents the animal's name. All animals should have a name.\n\n2. makeAnimalSound() - This is a method that returns a string. It represents the sound the animal makes. All animals should be able to make a sound.\n\n3. isMammal - This is a boolean property that indicates if the animal is a mammal or not. All animals can be classified as mammals or not mammals.\n\nBy defining this interface, we can then create animal objects of different types like Dog, Cat, Cow etc that follow this structure. They will be guaranteed to have","stopReason":""} event: completion - data: {"completion":" ```typescript\nclass Dog","stopReason":""} + data: {"completion":" The code defines an Animal interface:\n\nThe Animal interface defines the structure of an animal object. It takes no inputs. The purpose is to define the properties and methods that any animal object should have. \n\nIt has three members:\n\n1. name - This is a string property that represents the animal's name. All animals should have a name.\n\n2. makeAnimalSound() - This is a method that returns a string. It represents the sound the animal makes. All animals should be able to make a sound.\n\n3. isMammal - This is a boolean property that indicates if the animal is a mammal or not. All animals can be classified as mammals or not mammals.\n\nBy defining this interface, we can then create animal objects of different types like Dog, Cat, Cow etc that follow this structure. They will be guaranteed to have these","stopReason":""} event: completion - data: {"completion":" ```typescript\nclass Dog implements","stopReason":""} + data: {"completion":" The code defines an Animal interface:\n\nThe Animal interface defines the structure of an animal object. It takes no inputs. The purpose is to define the properties and methods that any animal object should have. \n\nIt has three members:\n\n1. name - This is a string property that represents the animal's name. All animals should have a name.\n\n2. makeAnimalSound() - This is a method that returns a string. It represents the sound the animal makes. All animals should be able to make a sound.\n\n3. isMammal - This is a boolean property that indicates if the animal is a mammal or not. All animals can be classified as mammals or not mammals.\n\nBy defining this interface, we can then create animal objects of different types like Dog, Cat, Cow etc that follow this structure. They will be guaranteed to have these members","stopReason":""} event: completion - data: {"completion":" ```typescript\nclass Dog implements Animal","stopReason":""} + data: {"completion":" The code defines an Animal interface:\n\nThe Animal interface defines the structure of an animal object. It takes no inputs. The purpose is to define the properties and methods that any animal object should have. \n\nIt has three members:\n\n1. name - This is a string property that represents the animal's name. All animals should have a name.\n\n2. makeAnimalSound() - This is a method that returns a string. It represents the sound the animal makes. All animals should be able to make a sound.\n\n3. isMammal - This is a boolean property that indicates if the animal is a mammal or not. All animals can be classified as mammals or not mammals.\n\nBy defining this interface, we can then create animal objects of different types like Dog, Cat, Cow etc that follow this structure. They will be guaranteed to have these members that","stopReason":""} event: completion - data: {"completion":" ```typescript\nclass Dog implements Animal {","stopReason":""} + data: {"completion":" The code defines an Animal interface:\n\nThe Animal interface defines the structure of an animal object. It takes no inputs. The purpose is to define the properties and methods that any animal object should have. \n\nIt has three members:\n\n1. name - This is a string property that represents the animal's name. All animals should have a name.\n\n2. makeAnimalSound() - This is a method that returns a string. It represents the sound the animal makes. All animals should be able to make a sound.\n\n3. isMammal - This is a boolean property that indicates if the animal is a mammal or not. All animals can be classified as mammals or not mammals.\n\nBy defining this interface, we can then create animal objects of different types like Dog, Cat, Cow etc that follow this structure. They will be guaranteed to have these members that we","stopReason":""} event: completion - data: {"completion":" ```typescript\nclass Dog implements Animal {\n ","stopReason":""} + data: {"completion":" The code defines an Animal interface:\n\nThe Animal interface defines the structure of an animal object. It takes no inputs. The purpose is to define the properties and methods that any animal object should have. \n\nIt has three members:\n\n1. name - This is a string property that represents the animal's name. All animals should have a name.\n\n2. makeAnimalSound() - This is a method that returns a string. It represents the sound the animal makes. All animals should be able to make a sound.\n\n3. isMammal - This is a boolean property that indicates if the animal is a mammal or not. All animals can be classified as mammals or not mammals.\n\nBy defining this interface, we can then create animal objects of different types like Dog, Cat, Cow etc that follow this structure. They will be guaranteed to have these members that we can","stopReason":""} event: completion - data: {"completion":" ```typescript\nclass Dog implements Animal {\n name","stopReason":""} + data: {"completion":" The code defines an Animal interface:\n\nThe Animal interface defines the structure of an animal object. It takes no inputs. The purpose is to define the properties and methods that any animal object should have. \n\nIt has three members:\n\n1. name - This is a string property that represents the animal's name. All animals should have a name.\n\n2. makeAnimalSound() - This is a method that returns a string. It represents the sound the animal makes. All animals should be able to make a sound.\n\n3. isMammal - This is a boolean property that indicates if the animal is a mammal or not. All animals can be classified as mammals or not mammals.\n\nBy defining this interface, we can then create animal objects of different types like Dog, Cat, Cow etc that follow this structure. They will be guaranteed to have these members that we can rely","stopReason":""} event: completion - data: {"completion":" ```typescript\nclass Dog implements Animal {\n name:","stopReason":""} + data: {"completion":" The code defines an Animal interface:\n\nThe Animal interface defines the structure of an animal object. It takes no inputs. The purpose is to define the properties and methods that any animal object should have. \n\nIt has three members:\n\n1. name - This is a string property that represents the animal's name. All animals should have a name.\n\n2. makeAnimalSound() - This is a method that returns a string. It represents the sound the animal makes. All animals should be able to make a sound.\n\n3. isMammal - This is a boolean property that indicates if the animal is a mammal or not. All animals can be classified as mammals or not mammals.\n\nBy defining this interface, we can then create animal objects of different types like Dog, Cat, Cow etc that follow this structure. They will be guaranteed to have these members that we can rely on","stopReason":""} event: completion - data: {"completion":" ```typescript\nclass Dog implements Animal {\n name: string","stopReason":""} + data: {"completion":" The code defines an Animal interface:\n\nThe Animal interface defines the structure of an animal object. It takes no inputs. The purpose is to define the properties and methods that any animal object should have. \n\nIt has three members:\n\n1. name - This is a string property that represents the animal's name. All animals should have a name.\n\n2. makeAnimalSound() - This is a method that returns a string. It represents the sound the animal makes. All animals should be able to make a sound.\n\n3. isMammal - This is a boolean property that indicates if the animal is a mammal or not. All animals can be classified as mammals or not mammals.\n\nBy defining this interface, we can then create animal objects of different types like Dog, Cat, Cow etc that follow this structure. They will be guaranteed to have these members that we can rely on when","stopReason":""} event: completion - data: {"completion":" ```typescript\nclass Dog implements Animal {\n name: string;","stopReason":""} + data: {"completion":" The code defines an Animal interface:\n\nThe Animal interface defines the structure of an animal object. It takes no inputs. The purpose is to define the properties and methods that any animal object should have. \n\nIt has three members:\n\n1. name - This is a string property that represents the animal's name. All animals should have a name.\n\n2. makeAnimalSound() - This is a method that returns a string. It represents the sound the animal makes. All animals should be able to make a sound.\n\n3. isMammal - This is a boolean property that indicates if the animal is a mammal or not. All animals can be classified as mammals or not mammals.\n\nBy defining this interface, we can then create animal objects of different types like Dog, Cat, Cow etc that follow this structure. They will be guaranteed to have these members that we can rely on when writing","stopReason":""} event: completion - data: {"completion":" ```typescript\nclass Dog implements Animal {\n name: string;\n ","stopReason":""} + data: {"completion":" The code defines an Animal interface:\n\nThe Animal interface defines the structure of an animal object. It takes no inputs. The purpose is to define the properties and methods that any animal object should have. \n\nIt has three members:\n\n1. name - This is a string property that represents the animal's name. All animals should have a name.\n\n2. makeAnimalSound() - This is a method that returns a string. It represents the sound the animal makes. All animals should be able to make a sound.\n\n3. isMammal - This is a boolean property that indicates if the animal is a mammal or not. All animals can be classified as mammals or not mammals.\n\nBy defining this interface, we can then create animal objects of different types like Dog, Cat, Cow etc that follow this structure. They will be guaranteed to have these members that we can rely on when writing code","stopReason":""} event: completion - data: {"completion":" ```typescript\nclass Dog implements Animal {\n name: string;\n make","stopReason":""} + data: {"completion":" The code defines an Animal interface:\n\nThe Animal interface defines the structure of an animal object. It takes no inputs. The purpose is to define the properties and methods that any animal object should have. \n\nIt has three members:\n\n1. name - This is a string property that represents the animal's name. All animals should have a name.\n\n2. makeAnimalSound() - This is a method that returns a string. It represents the sound the animal makes. All animals should be able to make a sound.\n\n3. isMammal - This is a boolean property that indicates if the animal is a mammal or not. All animals can be classified as mammals or not mammals.\n\nBy defining this interface, we can then create animal objects of different types like Dog, Cat, Cow etc that follow this structure. They will be guaranteed to have these members that we can rely on when writing code that","stopReason":""} event: completion - data: {"completion":" ```typescript\nclass Dog implements Animal {\n name: string;\n makeAnimal","stopReason":""} + data: {"completion":" The code defines an Animal interface:\n\nThe Animal interface defines the structure of an animal object. It takes no inputs. The purpose is to define the properties and methods that any animal object should have. \n\nIt has three members:\n\n1. name - This is a string property that represents the animal's name. All animals should have a name.\n\n2. makeAnimalSound() - This is a method that returns a string. It represents the sound the animal makes. All animals should be able to make a sound.\n\n3. isMammal - This is a boolean property that indicates if the animal is a mammal or not. All animals can be classified as mammals or not mammals.\n\nBy defining this interface, we can then create animal objects of different types like Dog, Cat, Cow etc that follow this structure. They will be guaranteed to have these members that we can rely on when writing code that interacts","stopReason":""} event: completion - data: {"completion":" ```typescript\nclass Dog implements Animal {\n name: string;\n makeAnimalSound","stopReason":""} + data: {"completion":" The code defines an Animal interface:\n\nThe Animal interface defines the structure of an animal object. It takes no inputs. The purpose is to define the properties and methods that any animal object should have. \n\nIt has three members:\n\n1. name - This is a string property that represents the animal's name. All animals should have a name.\n\n2. makeAnimalSound() - This is a method that returns a string. It represents the sound the animal makes. All animals should be able to make a sound.\n\n3. isMammal - This is a boolean property that indicates if the animal is a mammal or not. All animals can be classified as mammals or not mammals.\n\nBy defining this interface, we can then create animal objects of different types like Dog, Cat, Cow etc that follow this structure. They will be guaranteed to have these members that we can rely on when writing code that interacts with","stopReason":""} event: completion - data: {"completion":" ```typescript\nclass Dog implements Animal {\n name: string;\n makeAnimalSound()","stopReason":""} + data: {"completion":" The code defines an Animal interface:\n\nThe Animal interface defines the structure of an animal object. It takes no inputs. The purpose is to define the properties and methods that any animal object should have. \n\nIt has three members:\n\n1. name - This is a string property that represents the animal's name. All animals should have a name.\n\n2. makeAnimalSound() - This is a method that returns a string. It represents the sound the animal makes. All animals should be able to make a sound.\n\n3. isMammal - This is a boolean property that indicates if the animal is a mammal or not. All animals can be classified as mammals or not mammals.\n\nBy defining this interface, we can then create animal objects of different types like Dog, Cat, Cow etc that follow this structure. They will be guaranteed to have these members that we can rely on when writing code that interacts with animal","stopReason":""} event: completion - data: {"completion":" ```typescript\nclass Dog implements Animal {\n name: string;\n makeAnimalSound() {","stopReason":""} + data: {"completion":" The code defines an Animal interface:\n\nThe Animal interface defines the structure of an animal object. It takes no inputs. The purpose is to define the properties and methods that any animal object should have. \n\nIt has three members:\n\n1. name - This is a string property that represents the animal's name. All animals should have a name.\n\n2. makeAnimalSound() - This is a method that returns a string. It represents the sound the animal makes. All animals should be able to make a sound.\n\n3. isMammal - This is a boolean property that indicates if the animal is a mammal or not. All animals can be classified as mammals or not mammals.\n\nBy defining this interface, we can then create animal objects of different types like Dog, Cat, Cow etc that follow this structure. They will be guaranteed to have these members that we can rely on when writing code that interacts with animal objects","stopReason":""} event: completion - data: {"completion":" ```typescript\nclass Dog implements Animal {\n name: string;\n makeAnimalSound() {\n ","stopReason":""} + data: {"completion":" The code defines an Animal interface:\n\nThe Animal interface defines the structure of an animal object. It takes no inputs. The purpose is to define the properties and methods that any animal object should have. \n\nIt has three members:\n\n1. name - This is a string property that represents the animal's name. All animals should have a name.\n\n2. makeAnimalSound() - This is a method that returns a string. It represents the sound the animal makes. All animals should be able to make a sound.\n\n3. isMammal - This is a boolean property that indicates if the animal is a mammal or not. All animals can be classified as mammals or not mammals.\n\nBy defining this interface, we can then create animal objects of different types like Dog, Cat, Cow etc that follow this structure. They will be guaranteed to have these members that we can rely on when writing code that interacts with animal objects.","stopReason":""} event: completion - data: {"completion":" ```typescript\nclass Dog implements Animal {\n name: string;\n makeAnimalSound() {\n return","stopReason":""} + data: {"completion":" The code defines an Animal interface:\n\nThe Animal interface defines the structure of an animal object. It takes no inputs. The purpose is to define the properties and methods that any animal object should have. \n\nIt has three members:\n\n1. name - This is a string property that represents the animal's name. All animals should have a name.\n\n2. makeAnimalSound() - This is a method that returns a string. It represents the sound the animal makes. All animals should be able to make a sound.\n\n3. isMammal - This is a boolean property that indicates if the animal is a mammal or not. All animals can be classified as mammals or not mammals.\n\nBy defining this interface, we can then create animal objects of different types like Dog, Cat, Cow etc that follow this structure. They will be guaranteed to have these members that we can rely on when writing code that interacts with animal objects.\n\nSo","stopReason":""} event: completion - data: {"completion":" ```typescript\nclass Dog implements Animal {\n name: string;\n makeAnimalSound() {\n return \"","stopReason":""} + data: {"completion":" The code defines an Animal interface:\n\nThe Animal interface defines the structure of an animal object. It takes no inputs. The purpose is to define the properties and methods that any animal object should have. \n\nIt has three members:\n\n1. name - This is a string property that represents the animal's name. All animals should have a name.\n\n2. makeAnimalSound() - This is a method that returns a string. It represents the sound the animal makes. All animals should be able to make a sound.\n\n3. isMammal - This is a boolean property that indicates if the animal is a mammal or not. All animals can be classified as mammals or not mammals.\n\nBy defining this interface, we can then create animal objects of different types like Dog, Cat, Cow etc that follow this structure. They will be guaranteed to have these members that we can rely on when writing code that interacts with animal objects.\n\nSo in","stopReason":""} event: completion - data: {"completion":" ```typescript\nclass Dog implements Animal {\n name: string;\n makeAnimalSound() {\n return \"Wo","stopReason":""} + data: {"completion":" The code defines an Animal interface:\n\nThe Animal interface defines the structure of an animal object. It takes no inputs. The purpose is to define the properties and methods that any animal object should have. \n\nIt has three members:\n\n1. name - This is a string property that represents the animal's name. All animals should have a name.\n\n2. makeAnimalSound() - This is a method that returns a string. It represents the sound the animal makes. All animals should be able to make a sound.\n\n3. isMammal - This is a boolean property that indicates if the animal is a mammal or not. All animals can be classified as mammals or not mammals.\n\nBy defining this interface, we can then create animal objects of different types like Dog, Cat, Cow etc that follow this structure. They will be guaranteed to have these members that we can rely on when writing code that interacts with animal objects.\n\nSo in summary","stopReason":""} event: completion - data: {"completion":" ```typescript\nclass Dog implements Animal {\n name: string;\n makeAnimalSound() {\n return \"Woof","stopReason":""} + data: {"completion":" The code defines an Animal interface:\n\nThe Animal interface defines the structure of an animal object. It takes no inputs. The purpose is to define the properties and methods that any animal object should have. \n\nIt has three members:\n\n1. name - This is a string property that represents the animal's name. All animals should have a name.\n\n2. makeAnimalSound() - This is a method that returns a string. It represents the sound the animal makes. All animals should be able to make a sound.\n\n3. isMammal - This is a boolean property that indicates if the animal is a mammal or not. All animals can be classified as mammals or not mammals.\n\nBy defining this interface, we can then create animal objects of different types like Dog, Cat, Cow etc that follow this structure. They will be guaranteed to have these members that we can rely on when writing code that interacts with animal objects.\n\nSo in summary,","stopReason":""} event: completion - data: {"completion":" ```typescript\nclass Dog implements Animal {\n name: string;\n makeAnimalSound() {\n return \"Woof\";","stopReason":""} + data: {"completion":" The code defines an Animal interface:\n\nThe Animal interface defines the structure of an animal object. It takes no inputs. The purpose is to define the properties and methods that any animal object should have. \n\nIt has three members:\n\n1. name - This is a string property that represents the animal's name. All animals should have a name.\n\n2. makeAnimalSound() - This is a method that returns a string. It represents the sound the animal makes. All animals should be able to make a sound.\n\n3. isMammal - This is a boolean property that indicates if the animal is a mammal or not. All animals can be classified as mammals or not mammals.\n\nBy defining this interface, we can then create animal objects of different types like Dog, Cat, Cow etc that follow this structure. They will be guaranteed to have these members that we can rely on when writing code that interacts with animal objects.\n\nSo in summary, it","stopReason":""} event: completion - data: {"completion":" ```typescript\nclass Dog implements Animal {\n name: string;\n makeAnimalSound() {\n return \"Woof\"; \n ","stopReason":""} + data: {"completion":" The code defines an Animal interface:\n\nThe Animal interface defines the structure of an animal object. It takes no inputs. The purpose is to define the properties and methods that any animal object should have. \n\nIt has three members:\n\n1. name - This is a string property that represents the animal's name. All animals should have a name.\n\n2. makeAnimalSound() - This is a method that returns a string. It represents the sound the animal makes. All animals should be able to make a sound.\n\n3. isMammal - This is a boolean property that indicates if the animal is a mammal or not. All animals can be classified as mammals or not mammals.\n\nBy defining this interface, we can then create animal objects of different types like Dog, Cat, Cow etc that follow this structure. They will be guaranteed to have these members that we can rely on when writing code that interacts with animal objects.\n\nSo in summary, it defines","stopReason":""} event: completion - data: {"completion":" ```typescript\nclass Dog implements Animal {\n name: string;\n makeAnimalSound() {\n return \"Woof\"; \n }","stopReason":""} + data: {"completion":" The code defines an Animal interface:\n\nThe Animal interface defines the structure of an animal object. It takes no inputs. The purpose is to define the properties and methods that any animal object should have. \n\nIt has three members:\n\n1. name - This is a string property that represents the animal's name. All animals should have a name.\n\n2. makeAnimalSound() - This is a method that returns a string. It represents the sound the animal makes. All animals should be able to make a sound.\n\n3. isMammal - This is a boolean property that indicates if the animal is a mammal or not. All animals can be classified as mammals or not mammals.\n\nBy defining this interface, we can then create animal objects of different types like Dog, Cat, Cow etc that follow this structure. They will be guaranteed to have these members that we can rely on when writing code that interacts with animal objects.\n\nSo in summary, it defines a","stopReason":""} event: completion - data: {"completion":" ```typescript\nclass Dog implements Animal {\n name: string;\n makeAnimalSound() {\n return \"Woof\"; \n }\n ","stopReason":""} + data: {"completion":" The code defines an Animal interface:\n\nThe Animal interface defines the structure of an animal object. It takes no inputs. The purpose is to define the properties and methods that any animal object should have. \n\nIt has three members:\n\n1. name - This is a string property that represents the animal's name. All animals should have a name.\n\n2. makeAnimalSound() - This is a method that returns a string. It represents the sound the animal makes. All animals should be able to make a sound.\n\n3. isMammal - This is a boolean property that indicates if the animal is a mammal or not. All animals can be classified as mammals or not mammals.\n\nBy defining this interface, we can then create animal objects of different types like Dog, Cat, Cow etc that follow this structure. They will be guaranteed to have these members that we can rely on when writing code that interacts with animal objects.\n\nSo in summary, it defines a consistent","stopReason":""} event: completion - data: {"completion":" ```typescript\nclass Dog implements Animal {\n name: string;\n makeAnimalSound() {\n return \"Woof\"; \n }\n is","stopReason":""} + data: {"completion":" The code defines an Animal interface:\n\nThe Animal interface defines the structure of an animal object. It takes no inputs. The purpose is to define the properties and methods that any animal object should have. \n\nIt has three members:\n\n1. name - This is a string property that represents the animal's name. All animals should have a name.\n\n2. makeAnimalSound() - This is a method that returns a string. It represents the sound the animal makes. All animals should be able to make a sound.\n\n3. isMammal - This is a boolean property that indicates if the animal is a mammal or not. All animals can be classified as mammals or not mammals.\n\nBy defining this interface, we can then create animal objects of different types like Dog, Cat, Cow etc that follow this structure. They will be guaranteed to have these members that we can rely on when writing code that interacts with animal objects.\n\nSo in summary, it defines a consistent structure","stopReason":""} event: completion - data: {"completion":" ```typescript\nclass Dog implements Animal {\n name: string;\n makeAnimalSound() {\n return \"Woof\"; \n }\n isM","stopReason":""} + data: {"completion":" The code defines an Animal interface:\n\nThe Animal interface defines the structure of an animal object. It takes no inputs. The purpose is to define the properties and methods that any animal object should have. \n\nIt has three members:\n\n1. name - This is a string property that represents the animal's name. All animals should have a name.\n\n2. makeAnimalSound() - This is a method that returns a string. It represents the sound the animal makes. All animals should be able to make a sound.\n\n3. isMammal - This is a boolean property that indicates if the animal is a mammal or not. All animals can be classified as mammals or not mammals.\n\nBy defining this interface, we can then create animal objects of different types like Dog, Cat, Cow etc that follow this structure. They will be guaranteed to have these members that we can rely on when writing code that interacts with animal objects.\n\nSo in summary, it defines a consistent structure for","stopReason":""} event: completion - data: {"completion":" ```typescript\nclass Dog implements Animal {\n name: string;\n makeAnimalSound() {\n return \"Woof\"; \n }\n isMam","stopReason":""} + data: {"completion":" The code defines an Animal interface:\n\nThe Animal interface defines the structure of an animal object. It takes no inputs. The purpose is to define the properties and methods that any animal object should have. \n\nIt has three members:\n\n1. name - This is a string property that represents the animal's name. All animals should have a name.\n\n2. makeAnimalSound() - This is a method that returns a string. It represents the sound the animal makes. All animals should be able to make a sound.\n\n3. isMammal - This is a boolean property that indicates if the animal is a mammal or not. All animals can be classified as mammals or not mammals.\n\nBy defining this interface, we can then create animal objects of different types like Dog, Cat, Cow etc that follow this structure. They will be guaranteed to have these members that we can rely on when writing code that interacts with animal objects.\n\nSo in summary, it defines a consistent structure for animal","stopReason":""} event: completion - data: {"completion":" ```typescript\nclass Dog implements Animal {\n name: string;\n makeAnimalSound() {\n return \"Woof\"; \n }\n isMammal","stopReason":""} + data: {"completion":" The code defines an Animal interface:\n\nThe Animal interface defines the structure of an animal object. It takes no inputs. The purpose is to define the properties and methods that any animal object should have. \n\nIt has three members:\n\n1. name - This is a string property that represents the animal's name. All animals should have a name.\n\n2. makeAnimalSound() - This is a method that returns a string. It represents the sound the animal makes. All animals should be able to make a sound.\n\n3. isMammal - This is a boolean property that indicates if the animal is a mammal or not. All animals can be classified as mammals or not mammals.\n\nBy defining this interface, we can then create animal objects of different types like Dog, Cat, Cow etc that follow this structure. They will be guaranteed to have these members that we can rely on when writing code that interacts with animal objects.\n\nSo in summary, it defines a consistent structure for animal data","stopReason":""} event: completion - data: {"completion":" ```typescript\nclass Dog implements Animal {\n name: string;\n makeAnimalSound() {\n return \"Woof\"; \n }\n isMammal =","stopReason":""} + data: {"completion":" The code defines an Animal interface:\n\nThe Animal interface defines the structure of an animal object. It takes no inputs. The purpose is to define the properties and methods that any animal object should have. \n\nIt has three members:\n\n1. name - This is a string property that represents the animal's name. All animals should have a name.\n\n2. makeAnimalSound() - This is a method that returns a string. It represents the sound the animal makes. All animals should be able to make a sound.\n\n3. isMammal - This is a boolean property that indicates if the animal is a mammal or not. All animals can be classified as mammals or not mammals.\n\nBy defining this interface, we can then create animal objects of different types like Dog, Cat, Cow etc that follow this structure. They will be guaranteed to have these members that we can rely on when writing code that interacts with animal objects.\n\nSo in summary, it defines a consistent structure for animal data without","stopReason":""} event: completion - data: {"completion":" ```typescript\nclass Dog implements Animal {\n name: string;\n makeAnimalSound() {\n return \"Woof\"; \n }\n isMammal = true","stopReason":""} + data: {"completion":" The code defines an Animal interface:\n\nThe Animal interface defines the structure of an animal object. It takes no inputs. The purpose is to define the properties and methods that any animal object should have. \n\nIt has three members:\n\n1. name - This is a string property that represents the animal's name. All animals should have a name.\n\n2. makeAnimalSound() - This is a method that returns a string. It represents the sound the animal makes. All animals should be able to make a sound.\n\n3. isMammal - This is a boolean property that indicates if the animal is a mammal or not. All animals can be classified as mammals or not mammals.\n\nBy defining this interface, we can then create animal objects of different types like Dog, Cat, Cow etc that follow this structure. They will be guaranteed to have these members that we can rely on when writing code that interacts with animal objects.\n\nSo in summary, it defines a consistent structure for animal data without needing","stopReason":""} event: completion - data: {"completion":" ```typescript\nclass Dog implements Animal {\n name: string;\n makeAnimalSound() {\n return \"Woof\"; \n }\n isMammal = true;","stopReason":""} + data: {"completion":" The code defines an Animal interface:\n\nThe Animal interface defines the structure of an animal object. It takes no inputs. The purpose is to define the properties and methods that any animal object should have. \n\nIt has three members:\n\n1. name - This is a string property that represents the animal's name. All animals should have a name.\n\n2. makeAnimalSound() - This is a method that returns a string. It represents the sound the animal makes. All animals should be able to make a sound.\n\n3. isMammal - This is a boolean property that indicates if the animal is a mammal or not. All animals can be classified as mammals or not mammals.\n\nBy defining this interface, we can then create animal objects of different types like Dog, Cat, Cow etc that follow this structure. They will be guaranteed to have these members that we can rely on when writing code that interacts with animal objects.\n\nSo in summary, it defines a consistent structure for animal data without needing to","stopReason":""} event: completion - data: {"completion":" ```typescript\nclass Dog implements Animal {\n name: string;\n makeAnimalSound() {\n return \"Woof\"; \n }\n isMammal = true;\n}","stopReason":""} + data: {"completion":" The code defines an Animal interface:\n\nThe Animal interface defines the structure of an animal object. It takes no inputs. The purpose is to define the properties and methods that any animal object should have. \n\nIt has three members:\n\n1. name - This is a string property that represents the animal's name. All animals should have a name.\n\n2. makeAnimalSound() - This is a method that returns a string. It represents the sound the animal makes. All animals should be able to make a sound.\n\n3. isMammal - This is a boolean property that indicates if the animal is a mammal or not. All animals can be classified as mammals or not mammals.\n\nBy defining this interface, we can then create animal objects of different types like Dog, Cat, Cow etc that follow this structure. They will be guaranteed to have these members that we can rely on when writing code that interacts with animal objects.\n\nSo in summary, it defines a consistent structure for animal data without needing to know","stopReason":""} event: completion - data: {"completion":" ```typescript\nclass Dog implements Animal {\n name: string;\n makeAnimalSound() {\n return \"Woof\"; \n }\n isMammal = true;\n}\n```","stopReason":""} + data: {"completion":" The code defines an Animal interface:\n\nThe Animal interface defines the structure of an animal object. It takes no inputs. The purpose is to define the properties and methods that any animal object should have. \n\nIt has three members:\n\n1. name - This is a string property that represents the animal's name. All animals should have a name.\n\n2. makeAnimalSound() - This is a method that returns a string. It represents the sound the animal makes. All animals should be able to make a sound.\n\n3. isMammal - This is a boolean property that indicates if the animal is a mammal or not. All animals can be classified as mammals or not mammals.\n\nBy defining this interface, we can then create animal objects of different types like Dog, Cat, Cow etc that follow this structure. They will be guaranteed to have these members that we can rely on when writing code that interacts with animal objects.\n\nSo in summary, it defines a consistent structure for animal data without needing to know the","stopReason":""} event: completion - data: {"completion":" ```typescript\nclass Dog implements Animal {\n name: string;\n makeAnimalSound() {\n return \"Woof\"; \n }\n isMammal = true;\n}\n```","stopReason":"stop_sequence"} + data: {"completion":" The code defines an Animal interface:\n\nThe Animal interface defines the structure of an animal object. It takes no inputs. The purpose is to define the properties and methods that any animal object should have. \n\nIt has three members:\n\n1. name - This is a string property that represents the animal's name. All animals should have a name.\n\n2. makeAnimalSound() - This is a method that returns a string. It represents the sound the animal makes. All animals should be able to make a sound.\n\n3. isMammal - This is a boolean property that indicates if the animal is a mammal or not. All animals can be classified as mammals or not mammals.\n\nBy defining this interface, we can then create animal objects of different types like Dog, Cat, Cow etc that follow this structure. They will be guaranteed to have these members that we can rely on when writing code that interacts with animal objects.\n\nSo in summary, it defines a consistent structure for animal data without needing to know the specific","stopReason":""} - event: done + event: completion - data: {} + data: {"completion":" The code defines an Animal interface:\n\nThe Animal interface defines the structure of an animal object. It takes no inputs. The purpose is to define the properties and methods that any animal object should have. \n\nIt has three members:\n\n1. name - This is a string property that represents the animal's name. All animals should have a name.\n\n2. makeAnimalSound() - This is a method that returns a string. It represents the sound the animal makes. All animals should be able to make a sound.\n\n3. isMammal - This is a boolean property that indicates if the animal is a mammal or not. All animals can be classified as mammals or not mammals.\n\nBy defining this interface, we can then create animal objects of different types like Dog, Cat, Cow etc that follow this structure. They will be guaranteed to have these members that we can rely on when writing code that interacts with animal objects.\n\nSo in summary, it defines a consistent structure for animal data without needing to know the specific animal","stopReason":""} - cookies: [] - headers: - - name: date - value: Fri, 16 Feb 2024 11:06:08 GMT - - name: content-type - value: text/event-stream - - name: transfer-encoding - value: chunked - - name: connection - value: keep-alive - - name: access-control-allow-credentials - value: "true" - - name: access-control-allow-origin - value: "" - - name: cache-control - value: no-cache - - name: vary - value: Cookie,Accept-Encoding,Authorization,Cookie, Authorization, - X-Requested-With,Cookie - - name: x-content-type-options - value: nosniff - - name: x-frame-options - value: DENY - - name: x-xss-protection - value: 1; mode=block - - name: strict-transport-security - value: max-age=31536000; includeSubDomains; preload - headersSize: 1293 - httpVersion: HTTP/1.1 - redirectURL: "" - status: 200 - statusText: OK - startedDateTime: 2024-02-16T11:06:06.875Z - time: 0 - timings: - blocked: -1 - connect: -1 - dns: -1 - receive: 0 - send: 0 - ssl: -1 - wait: 0 - - _id: 94accb8dce18933da394cb5a165f6f1e - _order: 0 - cache: {} - request: - bodySize: 880 - cookies: [] - headers: - - name: content-type - value: application/json - - name: accept-encoding - value: gzip;q=0 - - name: authorization - value: token - REDACTED_3709f5bf232c2abca4c612f0768368b57919ca6eaa470e3fd7160cbf3e8d0ec3 - - name: user-agent - value: defaultClient / v1 - - name: host - value: sourcegraph.com - headersSize: 263 - httpVersion: HTTP/1.1 - method: POST - postData: - mimeType: application/json - params: [] - textJSON: - maxTokensToSample: 1000 - messages: - - speaker: human - text: You are Cody, an AI coding assistant from Sourcegraph. - - speaker: assistant - text: I am Cody, an AI coding assistant from Sourcegraph. - - speaker: human - text: |- - Use the following code snippet from file `src/squirrel.ts`: - ```typescript - export interface Squirrel {} - ``` - - speaker: assistant - text: Ok. - - speaker: human - text: >- - Use the following code snippet from file `src/squirrel.ts`: + event: completion - ```typescript + data: {"completion":" The code defines an Animal interface:\n\nThe Animal interface defines the structure of an animal object. It takes no inputs. The purpose is to define the properties and methods that any animal object should have. \n\nIt has three members:\n\n1. name - This is a string property that represents the animal's name. All animals should have a name.\n\n2. makeAnimalSound() - This is a method that returns a string. It represents the sound the animal makes. All animals should be able to make a sound.\n\n3. isMammal - This is a boolean property that indicates if the animal is a mammal or not. All animals can be classified as mammals or not mammals.\n\nBy defining this interface, we can then create animal objects of different types like Dog, Cat, Cow etc that follow this structure. They will be guaranteed to have these members that we can rely on when writing code that interacts with animal objects.\n\nSo in summary, it defines a consistent structure for animal data without needing to know the specific animal type","stopReason":""} - /** - * Squirrel is an interface that mocks something completely unrelated to squirrels. - * It is related to the implementation of precise code navigation in Sourcegraph. - */ - export interface Squirrel {} + + event: completion + + data: {"completion":" The code defines an Animal interface:\n\nThe Animal interface defines the structure of an animal object. It takes no inputs. The purpose is to define the properties and methods that any animal object should have. \n\nIt has three members:\n\n1. name - This is a string property that represents the animal's name. All animals should have a name.\n\n2. makeAnimalSound() - This is a method that returns a string. It represents the sound the animal makes. All animals should be able to make a sound.\n\n3. isMammal - This is a boolean property that indicates if the animal is a mammal or not. All animals can be classified as mammals or not mammals.\n\nBy defining this interface, we can then create animal objects of different types like Dog, Cat, Cow etc that follow this structure. They will be guaranteed to have these members that we can rely on when writing code that interacts with animal objects.\n\nSo in summary, it defines a consistent structure for animal data without needing to know the specific animal type.","stopReason":""} - ``` - - speaker: assistant - text: Ok. - - speaker: human - text: What is Squirrel? - - speaker: assistant - model: anthropic/claude-2.0 - temperature: 0 - topK: -1 - topP: -1 - queryString: [] - url: https://sourcegraph.com/.api/completions/stream - response: - bodySize: 49030 - content: - mimeType: text/event-stream - size: 49030 - text: >+ event: completion - data: {"completion":" Based","stopReason":""} + data: {"completion":" The code defines an Animal interface:\n\nThe Animal interface defines the structure of an animal object. It takes no inputs. The purpose is to define the properties and methods that any animal object should have. \n\nIt has three members:\n\n1. name - This is a string property that represents the animal's name. All animals should have a name.\n\n2. makeAnimalSound() - This is a method that returns a string. It represents the sound the animal makes. All animals should be able to make a sound.\n\n3. isMammal - This is a boolean property that indicates if the animal is a mammal or not. All animals can be classified as mammals or not mammals.\n\nBy defining this interface, we can then create animal objects of different types like Dog, Cat, Cow etc that follow this structure. They will be guaranteed to have these members that we can rely on when writing code that interacts with animal objects.\n\nSo in summary, it defines a consistent structure for animal data without needing to know the specific animal type. The","stopReason":""} event: completion - data: {"completion":" Based on","stopReason":""} + data: {"completion":" The code defines an Animal interface:\n\nThe Animal interface defines the structure of an animal object. It takes no inputs. The purpose is to define the properties and methods that any animal object should have. \n\nIt has three members:\n\n1. name - This is a string property that represents the animal's name. All animals should have a name.\n\n2. makeAnimalSound() - This is a method that returns a string. It represents the sound the animal makes. All animals should be able to make a sound.\n\n3. isMammal - This is a boolean property that indicates if the animal is a mammal or not. All animals can be classified as mammals or not mammals.\n\nBy defining this interface, we can then create animal objects of different types like Dog, Cat, Cow etc that follow this structure. They will be guaranteed to have these members that we can rely on when writing code that interacts with animal objects.\n\nSo in summary, it defines a consistent structure for animal data without needing to know the specific animal type. The interface","stopReason":""} event: completion - data: {"completion":" Based on the","stopReason":""} + data: {"completion":" The code defines an Animal interface:\n\nThe Animal interface defines the structure of an animal object. It takes no inputs. The purpose is to define the properties and methods that any animal object should have. \n\nIt has three members:\n\n1. name - This is a string property that represents the animal's name. All animals should have a name.\n\n2. makeAnimalSound() - This is a method that returns a string. It represents the sound the animal makes. All animals should be able to make a sound.\n\n3. isMammal - This is a boolean property that indicates if the animal is a mammal or not. All animals can be classified as mammals or not mammals.\n\nBy defining this interface, we can then create animal objects of different types like Dog, Cat, Cow etc that follow this structure. They will be guaranteed to have these members that we can rely on when writing code that interacts with animal objects.\n\nSo in summary, it defines a consistent structure for animal data without needing to know the specific animal type. The interface itself","stopReason":""} event: completion - data: {"completion":" Based on the code","stopReason":""} + data: {"completion":" The code defines an Animal interface:\n\nThe Animal interface defines the structure of an animal object. It takes no inputs. The purpose is to define the properties and methods that any animal object should have. \n\nIt has three members:\n\n1. name - This is a string property that represents the animal's name. All animals should have a name.\n\n2. makeAnimalSound() - This is a method that returns a string. It represents the sound the animal makes. All animals should be able to make a sound.\n\n3. isMammal - This is a boolean property that indicates if the animal is a mammal or not. All animals can be classified as mammals or not mammals.\n\nBy defining this interface, we can then create animal objects of different types like Dog, Cat, Cow etc that follow this structure. They will be guaranteed to have these members that we can rely on when writing code that interacts with animal objects.\n\nSo in summary, it defines a consistent structure for animal data without needing to know the specific animal type. The interface itself doesn","stopReason":""} event: completion - data: {"completion":" Based on the code snippet","stopReason":""} + data: {"completion":" The code defines an Animal interface:\n\nThe Animal interface defines the structure of an animal object. It takes no inputs. The purpose is to define the properties and methods that any animal object should have. \n\nIt has three members:\n\n1. name - This is a string property that represents the animal's name. All animals should have a name.\n\n2. makeAnimalSound() - This is a method that returns a string. It represents the sound the animal makes. All animals should be able to make a sound.\n\n3. isMammal - This is a boolean property that indicates if the animal is a mammal or not. All animals can be classified as mammals or not mammals.\n\nBy defining this interface, we can then create animal objects of different types like Dog, Cat, Cow etc that follow this structure. They will be guaranteed to have these members that we can rely on when writing code that interacts with animal objects.\n\nSo in summary, it defines a consistent structure for animal data without needing to know the specific animal type. The interface itself doesn't","stopReason":""} event: completion - data: {"completion":" Based on the code snippet and","stopReason":""} + data: {"completion":" The code defines an Animal interface:\n\nThe Animal interface defines the structure of an animal object. It takes no inputs. The purpose is to define the properties and methods that any animal object should have. \n\nIt has three members:\n\n1. name - This is a string property that represents the animal's name. All animals should have a name.\n\n2. makeAnimalSound() - This is a method that returns a string. It represents the sound the animal makes. All animals should be able to make a sound.\n\n3. isMammal - This is a boolean property that indicates if the animal is a mammal or not. All animals can be classified as mammals or not mammals.\n\nBy defining this interface, we can then create animal objects of different types like Dog, Cat, Cow etc that follow this structure. They will be guaranteed to have these members that we can rely on when writing code that interacts with animal objects.\n\nSo in summary, it defines a consistent structure for animal data without needing to know the specific animal type. The interface itself doesn't contain","stopReason":""} event: completion - data: {"completion":" Based on the code snippet and comments","stopReason":""} + data: {"completion":" The code defines an Animal interface:\n\nThe Animal interface defines the structure of an animal object. It takes no inputs. The purpose is to define the properties and methods that any animal object should have. \n\nIt has three members:\n\n1. name - This is a string property that represents the animal's name. All animals should have a name.\n\n2. makeAnimalSound() - This is a method that returns a string. It represents the sound the animal makes. All animals should be able to make a sound.\n\n3. isMammal - This is a boolean property that indicates if the animal is a mammal or not. All animals can be classified as mammals or not mammals.\n\nBy defining this interface, we can then create animal objects of different types like Dog, Cat, Cow etc that follow this structure. They will be guaranteed to have these members that we can rely on when writing code that interacts with animal objects.\n\nSo in summary, it defines a consistent structure for animal data without needing to know the specific animal type. The interface itself doesn't contain implementation","stopReason":""} event: completion - data: {"completion":" Based on the code snippet and comments provided","stopReason":""} + data: {"completion":" The code defines an Animal interface:\n\nThe Animal interface defines the structure of an animal object. It takes no inputs. The purpose is to define the properties and methods that any animal object should have. \n\nIt has three members:\n\n1. name - This is a string property that represents the animal's name. All animals should have a name.\n\n2. makeAnimalSound() - This is a method that returns a string. It represents the sound the animal makes. All animals should be able to make a sound.\n\n3. isMammal - This is a boolean property that indicates if the animal is a mammal or not. All animals can be classified as mammals or not mammals.\n\nBy defining this interface, we can then create animal objects of different types like Dog, Cat, Cow etc that follow this structure. They will be guaranteed to have these members that we can rely on when writing code that interacts with animal objects.\n\nSo in summary, it defines a consistent structure for animal data without needing to know the specific animal type. The interface itself doesn't contain implementation details","stopReason":""} event: completion - data: {"completion":" Based on the code snippet and comments provided,","stopReason":""} + data: {"completion":" The code defines an Animal interface:\n\nThe Animal interface defines the structure of an animal object. It takes no inputs. The purpose is to define the properties and methods that any animal object should have. \n\nIt has three members:\n\n1. name - This is a string property that represents the animal's name. All animals should have a name.\n\n2. makeAnimalSound() - This is a method that returns a string. It represents the sound the animal makes. All animals should be able to make a sound.\n\n3. isMammal - This is a boolean property that indicates if the animal is a mammal or not. All animals can be classified as mammals or not mammals.\n\nBy defining this interface, we can then create animal objects of different types like Dog, Cat, Cow etc that follow this structure. They will be guaranteed to have these members that we can rely on when writing code that interacts with animal objects.\n\nSo in summary, it defines a consistent structure for animal data without needing to know the specific animal type. The interface itself doesn't contain implementation details,","stopReason":""} event: completion - data: {"completion":" Based on the code snippet and comments provided, Squ","stopReason":""} + data: {"completion":" The code defines an Animal interface:\n\nThe Animal interface defines the structure of an animal object. It takes no inputs. The purpose is to define the properties and methods that any animal object should have. \n\nIt has three members:\n\n1. name - This is a string property that represents the animal's name. All animals should have a name.\n\n2. makeAnimalSound() - This is a method that returns a string. It represents the sound the animal makes. All animals should be able to make a sound.\n\n3. isMammal - This is a boolean property that indicates if the animal is a mammal or not. All animals can be classified as mammals or not mammals.\n\nBy defining this interface, we can then create animal objects of different types like Dog, Cat, Cow etc that follow this structure. They will be guaranteed to have these members that we can rely on when writing code that interacts with animal objects.\n\nSo in summary, it defines a consistent structure for animal data without needing to know the specific animal type. The interface itself doesn't contain implementation details, it","stopReason":""} event: completion - data: {"completion":" Based on the code snippet and comments provided, Squir","stopReason":""} + data: {"completion":" The code defines an Animal interface:\n\nThe Animal interface defines the structure of an animal object. It takes no inputs. The purpose is to define the properties and methods that any animal object should have. \n\nIt has three members:\n\n1. name - This is a string property that represents the animal's name. All animals should have a name.\n\n2. makeAnimalSound() - This is a method that returns a string. It represents the sound the animal makes. All animals should be able to make a sound.\n\n3. isMammal - This is a boolean property that indicates if the animal is a mammal or not. All animals can be classified as mammals or not mammals.\n\nBy defining this interface, we can then create animal objects of different types like Dog, Cat, Cow etc that follow this structure. They will be guaranteed to have these members that we can rely on when writing code that interacts with animal objects.\n\nSo in summary, it defines a consistent structure for animal data without needing to know the specific animal type. The interface itself doesn't contain implementation details, it just","stopReason":""} event: completion - data: {"completion":" Based on the code snippet and comments provided, Squirrel","stopReason":""} + data: {"completion":" The code defines an Animal interface:\n\nThe Animal interface defines the structure of an animal object. It takes no inputs. The purpose is to define the properties and methods that any animal object should have. \n\nIt has three members:\n\n1. name - This is a string property that represents the animal's name. All animals should have a name.\n\n2. makeAnimalSound() - This is a method that returns a string. It represents the sound the animal makes. All animals should be able to make a sound.\n\n3. isMammal - This is a boolean property that indicates if the animal is a mammal or not. All animals can be classified as mammals or not mammals.\n\nBy defining this interface, we can then create animal objects of different types like Dog, Cat, Cow etc that follow this structure. They will be guaranteed to have these members that we can rely on when writing code that interacts with animal objects.\n\nSo in summary, it defines a consistent structure for animal data without needing to know the specific animal type. The interface itself doesn't contain implementation details, it just defines","stopReason":""} event: completion - data: {"completion":" Based on the code snippet and comments provided, Squirrel is","stopReason":""} + data: {"completion":" The code defines an Animal interface:\n\nThe Animal interface defines the structure of an animal object. It takes no inputs. The purpose is to define the properties and methods that any animal object should have. \n\nIt has three members:\n\n1. name - This is a string property that represents the animal's name. All animals should have a name.\n\n2. makeAnimalSound() - This is a method that returns a string. It represents the sound the animal makes. All animals should be able to make a sound.\n\n3. isMammal - This is a boolean property that indicates if the animal is a mammal or not. All animals can be classified as mammals or not mammals.\n\nBy defining this interface, we can then create animal objects of different types like Dog, Cat, Cow etc that follow this structure. They will be guaranteed to have these members that we can rely on when writing code that interacts with animal objects.\n\nSo in summary, it defines a consistent structure for animal data without needing to know the specific animal type. The interface itself doesn't contain implementation details, it just defines the","stopReason":""} event: completion - data: {"completion":" Based on the code snippet and comments provided, Squirrel is an","stopReason":""} + data: {"completion":" The code defines an Animal interface:\n\nThe Animal interface defines the structure of an animal object. It takes no inputs. The purpose is to define the properties and methods that any animal object should have. \n\nIt has three members:\n\n1. name - This is a string property that represents the animal's name. All animals should have a name.\n\n2. makeAnimalSound() - This is a method that returns a string. It represents the sound the animal makes. All animals should be able to make a sound.\n\n3. isMammal - This is a boolean property that indicates if the animal is a mammal or not. All animals can be classified as mammals or not mammals.\n\nBy defining this interface, we can then create animal objects of different types like Dog, Cat, Cow etc that follow this structure. They will be guaranteed to have these members that we can rely on when writing code that interacts with animal objects.\n\nSo in summary, it defines a consistent structure for animal data without needing to know the specific animal type. The interface itself doesn't contain implementation details, it just defines the contract","stopReason":""} event: completion - data: {"completion":" Based on the code snippet and comments provided, Squirrel is an interface","stopReason":""} + data: {"completion":" The code defines an Animal interface:\n\nThe Animal interface defines the structure of an animal object. It takes no inputs. The purpose is to define the properties and methods that any animal object should have. \n\nIt has three members:\n\n1. name - This is a string property that represents the animal's name. All animals should have a name.\n\n2. makeAnimalSound() - This is a method that returns a string. It represents the sound the animal makes. All animals should be able to make a sound.\n\n3. isMammal - This is a boolean property that indicates if the animal is a mammal or not. All animals can be classified as mammals or not mammals.\n\nBy defining this interface, we can then create animal objects of different types like Dog, Cat, Cow etc that follow this structure. They will be guaranteed to have these members that we can rely on when writing code that interacts with animal objects.\n\nSo in summary, it defines a consistent structure for animal data without needing to know the specific animal type. The interface itself doesn't contain implementation details, it just defines the contract.","stopReason":""} event: completion - data: {"completion":" Based on the code snippet and comments provided, Squirrel is an interface that","stopReason":""} + data: {"completion":" The code defines an Animal interface:\n\nThe Animal interface defines the structure of an animal object. It takes no inputs. The purpose is to define the properties and methods that any animal object should have. \n\nIt has three members:\n\n1. name - This is a string property that represents the animal's name. All animals should have a name.\n\n2. makeAnimalSound() - This is a method that returns a string. It represents the sound the animal makes. All animals should be able to make a sound.\n\n3. isMammal - This is a boolean property that indicates if the animal is a mammal or not. All animals can be classified as mammals or not mammals.\n\nBy defining this interface, we can then create animal objects of different types like Dog, Cat, Cow etc that follow this structure. They will be guaranteed to have these members that we can rely on when writing code that interacts with animal objects.\n\nSo in summary, it defines a consistent structure for animal data without needing to know the specific animal type. The interface itself doesn't contain implementation details, it just defines the contract. Classes","stopReason":""} event: completion - data: {"completion":" Based on the code snippet and comments provided, Squirrel is an interface that has","stopReason":""} + data: {"completion":" The code defines an Animal interface:\n\nThe Animal interface defines the structure of an animal object. It takes no inputs. The purpose is to define the properties and methods that any animal object should have. \n\nIt has three members:\n\n1. name - This is a string property that represents the animal's name. All animals should have a name.\n\n2. makeAnimalSound() - This is a method that returns a string. It represents the sound the animal makes. All animals should be able to make a sound.\n\n3. isMammal - This is a boolean property that indicates if the animal is a mammal or not. All animals can be classified as mammals or not mammals.\n\nBy defining this interface, we can then create animal objects of different types like Dog, Cat, Cow etc that follow this structure. They will be guaranteed to have these members that we can rely on when writing code that interacts with animal objects.\n\nSo in summary, it defines a consistent structure for animal data without needing to know the specific animal type. The interface itself doesn't contain implementation details, it just defines the contract. Classes that","stopReason":""} event: completion - data: {"completion":" Based on the code snippet and comments provided, Squirrel is an interface that has nothing","stopReason":""} + data: {"completion":" The code defines an Animal interface:\n\nThe Animal interface defines the structure of an animal object. It takes no inputs. The purpose is to define the properties and methods that any animal object should have. \n\nIt has three members:\n\n1. name - This is a string property that represents the animal's name. All animals should have a name.\n\n2. makeAnimalSound() - This is a method that returns a string. It represents the sound the animal makes. All animals should be able to make a sound.\n\n3. isMammal - This is a boolean property that indicates if the animal is a mammal or not. All animals can be classified as mammals or not mammals.\n\nBy defining this interface, we can then create animal objects of different types like Dog, Cat, Cow etc that follow this structure. They will be guaranteed to have these members that we can rely on when writing code that interacts with animal objects.\n\nSo in summary, it defines a consistent structure for animal data without needing to know the specific animal type. The interface itself doesn't contain implementation details, it just defines the contract. Classes that implement","stopReason":""} event: completion - data: {"completion":" Based on the code snippet and comments provided, Squirrel is an interface that has nothing to","stopReason":""} + data: {"completion":" The code defines an Animal interface:\n\nThe Animal interface defines the structure of an animal object. It takes no inputs. The purpose is to define the properties and methods that any animal object should have. \n\nIt has three members:\n\n1. name - This is a string property that represents the animal's name. All animals should have a name.\n\n2. makeAnimalSound() - This is a method that returns a string. It represents the sound the animal makes. All animals should be able to make a sound.\n\n3. isMammal - This is a boolean property that indicates if the animal is a mammal or not. All animals can be classified as mammals or not mammals.\n\nBy defining this interface, we can then create animal objects of different types like Dog, Cat, Cow etc that follow this structure. They will be guaranteed to have these members that we can rely on when writing code that interacts with animal objects.\n\nSo in summary, it defines a consistent structure for animal data without needing to know the specific animal type. The interface itself doesn't contain implementation details, it just defines the contract. Classes that implement the","stopReason":""} event: completion - data: {"completion":" Based on the code snippet and comments provided, Squirrel is an interface that has nothing to do","stopReason":""} + data: {"completion":" The code defines an Animal interface:\n\nThe Animal interface defines the structure of an animal object. It takes no inputs. The purpose is to define the properties and methods that any animal object should have. \n\nIt has three members:\n\n1. name - This is a string property that represents the animal's name. All animals should have a name.\n\n2. makeAnimalSound() - This is a method that returns a string. It represents the sound the animal makes. All animals should be able to make a sound.\n\n3. isMammal - This is a boolean property that indicates if the animal is a mammal or not. All animals can be classified as mammals or not mammals.\n\nBy defining this interface, we can then create animal objects of different types like Dog, Cat, Cow etc that follow this structure. They will be guaranteed to have these members that we can rely on when writing code that interacts with animal objects.\n\nSo in summary, it defines a consistent structure for animal data without needing to know the specific animal type. The interface itself doesn't contain implementation details, it just defines the contract. Classes that implement the Animal","stopReason":""} event: completion - data: {"completion":" Based on the code snippet and comments provided, Squirrel is an interface that has nothing to do with","stopReason":""} + data: {"completion":" The code defines an Animal interface:\n\nThe Animal interface defines the structure of an animal object. It takes no inputs. The purpose is to define the properties and methods that any animal object should have. \n\nIt has three members:\n\n1. name - This is a string property that represents the animal's name. All animals should have a name.\n\n2. makeAnimalSound() - This is a method that returns a string. It represents the sound the animal makes. All animals should be able to make a sound.\n\n3. isMammal - This is a boolean property that indicates if the animal is a mammal or not. All animals can be classified as mammals or not mammals.\n\nBy defining this interface, we can then create animal objects of different types like Dog, Cat, Cow etc that follow this structure. They will be guaranteed to have these members that we can rely on when writing code that interacts with animal objects.\n\nSo in summary, it defines a consistent structure for animal data without needing to know the specific animal type. The interface itself doesn't contain implementation details, it just defines the contract. Classes that implement the Animal interface","stopReason":""} event: completion - data: {"completion":" Based on the code snippet and comments provided, Squirrel is an interface that has nothing to do with actual","stopReason":""} + data: {"completion":" The code defines an Animal interface:\n\nThe Animal interface defines the structure of an animal object. It takes no inputs. The purpose is to define the properties and methods that any animal object should have. \n\nIt has three members:\n\n1. name - This is a string property that represents the animal's name. All animals should have a name.\n\n2. makeAnimalSound() - This is a method that returns a string. It represents the sound the animal makes. All animals should be able to make a sound.\n\n3. isMammal - This is a boolean property that indicates if the animal is a mammal or not. All animals can be classified as mammals or not mammals.\n\nBy defining this interface, we can then create animal objects of different types like Dog, Cat, Cow etc that follow this structure. They will be guaranteed to have these members that we can rely on when writing code that interacts with animal objects.\n\nSo in summary, it defines a consistent structure for animal data without needing to know the specific animal type. The interface itself doesn't contain implementation details, it just defines the contract. Classes that implement the Animal interface would","stopReason":""} event: completion - data: {"completion":" Based on the code snippet and comments provided, Squirrel is an interface that has nothing to do with actual squir","stopReason":""} + data: {"completion":" The code defines an Animal interface:\n\nThe Animal interface defines the structure of an animal object. It takes no inputs. The purpose is to define the properties and methods that any animal object should have. \n\nIt has three members:\n\n1. name - This is a string property that represents the animal's name. All animals should have a name.\n\n2. makeAnimalSound() - This is a method that returns a string. It represents the sound the animal makes. All animals should be able to make a sound.\n\n3. isMammal - This is a boolean property that indicates if the animal is a mammal or not. All animals can be classified as mammals or not mammals.\n\nBy defining this interface, we can then create animal objects of different types like Dog, Cat, Cow etc that follow this structure. They will be guaranteed to have these members that we can rely on when writing code that interacts with animal objects.\n\nSo in summary, it defines a consistent structure for animal data without needing to know the specific animal type. The interface itself doesn't contain implementation details, it just defines the contract. Classes that implement the Animal interface would provide","stopReason":""} event: completion - data: {"completion":" Based on the code snippet and comments provided, Squirrel is an interface that has nothing to do with actual squirrels","stopReason":""} + data: {"completion":" The code defines an Animal interface:\n\nThe Animal interface defines the structure of an animal object. It takes no inputs. The purpose is to define the properties and methods that any animal object should have. \n\nIt has three members:\n\n1. name - This is a string property that represents the animal's name. All animals should have a name.\n\n2. makeAnimalSound() - This is a method that returns a string. It represents the sound the animal makes. All animals should be able to make a sound.\n\n3. isMammal - This is a boolean property that indicates if the animal is a mammal or not. All animals can be classified as mammals or not mammals.\n\nBy defining this interface, we can then create animal objects of different types like Dog, Cat, Cow etc that follow this structure. They will be guaranteed to have these members that we can rely on when writing code that interacts with animal objects.\n\nSo in summary, it defines a consistent structure for animal data without needing to know the specific animal type. The interface itself doesn't contain implementation details, it just defines the contract. Classes that implement the Animal interface would provide the","stopReason":""} event: completion - data: {"completion":" Based on the code snippet and comments provided, Squirrel is an interface that has nothing to do with actual squirrels.","stopReason":""} + data: {"completion":" The code defines an Animal interface:\n\nThe Animal interface defines the structure of an animal object. It takes no inputs. The purpose is to define the properties and methods that any animal object should have. \n\nIt has three members:\n\n1. name - This is a string property that represents the animal's name. All animals should have a name.\n\n2. makeAnimalSound() - This is a method that returns a string. It represents the sound the animal makes. All animals should be able to make a sound.\n\n3. isMammal - This is a boolean property that indicates if the animal is a mammal or not. All animals can be classified as mammals or not mammals.\n\nBy defining this interface, we can then create animal objects of different types like Dog, Cat, Cow etc that follow this structure. They will be guaranteed to have these members that we can rely on when writing code that interacts with animal objects.\n\nSo in summary, it defines a consistent structure for animal data without needing to know the specific animal type. The interface itself doesn't contain implementation details, it just defines the contract. Classes that implement the Animal interface would provide the actual","stopReason":""} event: completion - data: {"completion":" Based on the code snippet and comments provided, Squirrel is an interface that has nothing to do with actual squirrels. It","stopReason":""} + data: {"completion":" The code defines an Animal interface:\n\nThe Animal interface defines the structure of an animal object. It takes no inputs. The purpose is to define the properties and methods that any animal object should have. \n\nIt has three members:\n\n1. name - This is a string property that represents the animal's name. All animals should have a name.\n\n2. makeAnimalSound() - This is a method that returns a string. It represents the sound the animal makes. All animals should be able to make a sound.\n\n3. isMammal - This is a boolean property that indicates if the animal is a mammal or not. All animals can be classified as mammals or not mammals.\n\nBy defining this interface, we can then create animal objects of different types like Dog, Cat, Cow etc that follow this structure. They will be guaranteed to have these members that we can rely on when writing code that interacts with animal objects.\n\nSo in summary, it defines a consistent structure for animal data without needing to know the specific animal type. The interface itself doesn't contain implementation details, it just defines the contract. Classes that implement the Animal interface would provide the actual implementation","stopReason":""} event: completion - data: {"completion":" Based on the code snippet and comments provided, Squirrel is an interface that has nothing to do with actual squirrels. It is","stopReason":""} + data: {"completion":" The code defines an Animal interface:\n\nThe Animal interface defines the structure of an animal object. It takes no inputs. The purpose is to define the properties and methods that any animal object should have. \n\nIt has three members:\n\n1. name - This is a string property that represents the animal's name. All animals should have a name.\n\n2. makeAnimalSound() - This is a method that returns a string. It represents the sound the animal makes. All animals should be able to make a sound.\n\n3. isMammal - This is a boolean property that indicates if the animal is a mammal or not. All animals can be classified as mammals or not mammals.\n\nBy defining this interface, we can then create animal objects of different types like Dog, Cat, Cow etc that follow this structure. They will be guaranteed to have these members that we can rely on when writing code that interacts with animal objects.\n\nSo in summary, it defines a consistent structure for animal data without needing to know the specific animal type. The interface itself doesn't contain implementation details, it just defines the contract. Classes that implement the Animal interface would provide the actual implementation.","stopReason":""} event: completion - data: {"completion":" Based on the code snippet and comments provided, Squirrel is an interface that has nothing to do with actual squirrels. It is related","stopReason":""} + data: {"completion":" The code defines an Animal interface:\n\nThe Animal interface defines the structure of an animal object. It takes no inputs. The purpose is to define the properties and methods that any animal object should have. \n\nIt has three members:\n\n1. name - This is a string property that represents the animal's name. All animals should have a name.\n\n2. makeAnimalSound() - This is a method that returns a string. It represents the sound the animal makes. All animals should be able to make a sound.\n\n3. isMammal - This is a boolean property that indicates if the animal is a mammal or not. All animals can be classified as mammals or not mammals.\n\nBy defining this interface, we can then create animal objects of different types like Dog, Cat, Cow etc that follow this structure. They will be guaranteed to have these members that we can rely on when writing code that interacts with animal objects.\n\nSo in summary, it defines a consistent structure for animal data without needing to know the specific animal type. The interface itself doesn't contain implementation details, it just defines the contract. Classes that implement the Animal interface would provide the actual implementation.","stopReason":"stop_sequence"} + + + event: done + + data: {} + + cookies: [] + headers: + - name: date + value: Thu, 22 Feb 2024 01:11:32 GMT + - name: content-type + value: text/event-stream + - name: transfer-encoding + value: chunked + - name: connection + value: keep-alive + - name: access-control-allow-credentials + value: "true" + - name: access-control-allow-origin + value: "" + - name: cache-control + value: no-cache + - name: vary + value: Cookie,Accept-Encoding,Authorization,Cookie, Authorization, + X-Requested-With,Cookie + - name: x-content-type-options + value: nosniff + - name: x-frame-options + value: DENY + - name: x-xss-protection + value: 1; mode=block + - name: strict-transport-security + value: max-age=31536000; includeSubDomains; preload + headersSize: 1293 + httpVersion: HTTP/1.1 + redirectURL: "" + status: 200 + statusText: OK + startedDateTime: 2024-02-22T01:11:29.207Z + time: 0 + timings: + blocked: -1 + connect: -1 + dns: -1 + receive: 0 + send: 0 + ssl: -1 + wait: 0 + - _id: f1991d8035e6d03c3f31291f3da16b43 + _order: 0 + cache: {} + request: + bodySize: 1241 + cookies: [] + headers: + - name: content-type + value: application/json + - name: accept-encoding + value: gzip;q=0 + - name: authorization + value: token + REDACTED_3709f5bf232c2abca4c612f0768368b57919ca6eaa470e3fd7160cbf3e8d0ec3 + - name: user-agent + value: defaultClient / v1 + - name: host + value: sourcegraph.com + headersSize: 263 + httpVersion: HTTP/1.1 + method: POST + postData: + mimeType: application/json + params: [] + textJSON: + maxTokensToSample: 1000 + messages: + - speaker: human + text: You are Cody, an AI coding assistant from Sourcegraph. + - speaker: assistant + text: I am Cody, an AI coding assistant from Sourcegraph. + - speaker: human + text: |- + "My selected TypeScript code from file `src/animal.ts`: + + export interface Animal { + name: string + makeAnimalSound(): string + isMammal: boolean + } + + - speaker: assistant + text: Ok. + - speaker: human + text: Please review and analyze @src/animal.ts:1-7 and identify potential areas + for improvement related to code smells, readability, + maintainability, performance, security, etc. Do not list + issues already addressed in the given code. Focus on providing + up to 5 constructive suggestions that could make the code more + robust, efficient, or align with best practices. For each + suggestion, provide a brief explanation of the potential + benefits. After listing any recommendations, summarize if you + found notable opportunities to enhance the code quality + overall or if the code generally follows sound design + principles. If no issues found, reply 'There are no errors.' + - speaker: assistant + model: anthropic/claude-2.0 + temperature: 0 + topK: -1 + topP: -1 + queryString: [] + url: https://sourcegraph.com/.api/completions/stream + response: + bodySize: 209164 + content: + mimeType: text/event-stream + size: 209164 + text: >+ event: completion - data: {"completion":" Based on the code snippet and comments provided, Squirrel is an interface that has nothing to do with actual squirrels. It is related to","stopReason":""} + data: {"completion":" Here","stopReason":""} event: completion - data: {"completion":" Based on the code snippet and comments provided, Squirrel is an interface that has nothing to do with actual squirrels. It is related to implementing","stopReason":""} + data: {"completion":" Here are","stopReason":""} event: completion - data: {"completion":" Based on the code snippet and comments provided, Squirrel is an interface that has nothing to do with actual squirrels. It is related to implementing precise","stopReason":""} + data: {"completion":" Here are 5","stopReason":""} event: completion - data: {"completion":" Based on the code snippet and comments provided, Squirrel is an interface that has nothing to do with actual squirrels. It is related to implementing precise code","stopReason":""} + data: {"completion":" Here are 5 potential","stopReason":""} event: completion - data: {"completion":" Based on the code snippet and comments provided, Squirrel is an interface that has nothing to do with actual squirrels. It is related to implementing precise code navigation","stopReason":""} + data: {"completion":" Here are 5 potential improvements","stopReason":""} event: completion - data: {"completion":" Based on the code snippet and comments provided, Squirrel is an interface that has nothing to do with actual squirrels. It is related to implementing precise code navigation in","stopReason":""} + data: {"completion":" Here are 5 potential improvements for","stopReason":""} event: completion - data: {"completion":" Based on the code snippet and comments provided, Squirrel is an interface that has nothing to do with actual squirrels. It is related to implementing precise code navigation in Source","stopReason":""} + data: {"completion":" Here are 5 potential improvements for the","stopReason":""} event: completion - data: {"completion":" Based on the code snippet and comments provided, Squirrel is an interface that has nothing to do with actual squirrels. It is related to implementing precise code navigation in Sourcegraph","stopReason":""} + data: {"completion":" Here are 5 potential improvements for the selected","stopReason":""} event: completion - data: {"completion":" Based on the code snippet and comments provided, Squirrel is an interface that has nothing to do with actual squirrels. It is related to implementing precise code navigation in Sourcegraph.","stopReason":""} + data: {"completion":" Here are 5 potential improvements for the selected Type","stopReason":""} event: completion - data: {"completion":" Based on the code snippet and comments provided, Squirrel is an interface that has nothing to do with actual squirrels. It is related to implementing precise code navigation in Sourcegraph. Specifically","stopReason":""} + data: {"completion":" Here are 5 potential improvements for the selected TypeScript","stopReason":""} event: completion - data: {"completion":" Based on the code snippet and comments provided, Squirrel is an interface that has nothing to do with actual squirrels. It is related to implementing precise code navigation in Sourcegraph. Specifically:","stopReason":""} + data: {"completion":" Here are 5 potential improvements for the selected TypeScript code","stopReason":""} event: completion - data: {"completion":" Based on the code snippet and comments provided, Squirrel is an interface that has nothing to do with actual squirrels. It is related to implementing precise code navigation in Sourcegraph. Specifically:\n\n-","stopReason":""} + data: {"completion":" Here are 5 potential improvements for the selected TypeScript code:","stopReason":""} event: completion - data: {"completion":" Based on the code snippet and comments provided, Squirrel is an interface that has nothing to do with actual squirrels. It is related to implementing precise code navigation in Sourcegraph. Specifically:\n\n- It","stopReason":""} + data: {"completion":" Here are 5 potential improvements for the selected TypeScript code:\n\n1","stopReason":""} event: completion - data: {"completion":" Based on the code snippet and comments provided, Squirrel is an interface that has nothing to do with actual squirrels. It is related to implementing precise code navigation in Sourcegraph. Specifically:\n\n- It is","stopReason":""} + data: {"completion":" Here are 5 potential improvements for the selected TypeScript code:\n\n1.","stopReason":""} event: completion - data: {"completion":" Based on the code snippet and comments provided, Squirrel is an interface that has nothing to do with actual squirrels. It is related to implementing precise code navigation in Sourcegraph. Specifically:\n\n- It is an","stopReason":""} + data: {"completion":" Here are 5 potential improvements for the selected TypeScript code:\n\n1. Add","stopReason":""} event: completion - data: {"completion":" Based on the code snippet and comments provided, Squirrel is an interface that has nothing to do with actual squirrels. It is related to implementing precise code navigation in Sourcegraph. Specifically:\n\n- It is an exported","stopReason":""} + data: {"completion":" Here are 5 potential improvements for the selected TypeScript code:\n\n1. Add type","stopReason":""} event: completion - data: {"completion":" Based on the code snippet and comments provided, Squirrel is an interface that has nothing to do with actual squirrels. It is related to implementing precise code navigation in Sourcegraph. Specifically:\n\n- It is an exported interface","stopReason":""} + data: {"completion":" Here are 5 potential improvements for the selected TypeScript code:\n\n1. Add type annotations","stopReason":""} event: completion - data: {"completion":" Based on the code snippet and comments provided, Squirrel is an interface that has nothing to do with actual squirrels. It is related to implementing precise code navigation in Sourcegraph. Specifically:\n\n- It is an exported interface called","stopReason":""} + data: {"completion":" Here are 5 potential improvements for the selected TypeScript code:\n\n1. Add type annotations for","stopReason":""} event: completion - data: {"completion":" Based on the code snippet and comments provided, Squirrel is an interface that has nothing to do with actual squirrels. It is related to implementing precise code navigation in Sourcegraph. Specifically:\n\n- It is an exported interface called Squ","stopReason":""} + data: {"completion":" Here are 5 potential improvements for the selected TypeScript code:\n\n1. Add type annotations for method","stopReason":""} event: completion - data: {"completion":" Based on the code snippet and comments provided, Squirrel is an interface that has nothing to do with actual squirrels. It is related to implementing precise code navigation in Sourcegraph. Specifically:\n\n- It is an exported interface called Squir","stopReason":""} + data: {"completion":" Here are 5 potential improvements for the selected TypeScript code:\n\n1. Add type annotations for method parameters","stopReason":""} event: completion - data: {"completion":" Based on the code snippet and comments provided, Squirrel is an interface that has nothing to do with actual squirrels. It is related to implementing precise code navigation in Sourcegraph. Specifically:\n\n- It is an exported interface called Squirrel","stopReason":""} + data: {"completion":" Here are 5 potential improvements for the selected TypeScript code:\n\n1. Add type annotations for method parameters and","stopReason":""} event: completion - data: {"completion":" Based on the code snippet and comments provided, Squirrel is an interface that has nothing to do with actual squirrels. It is related to implementing precise code navigation in Sourcegraph. Specifically:\n\n- It is an exported interface called Squirrel.","stopReason":""} + data: {"completion":" Here are 5 potential improvements for the selected TypeScript code:\n\n1. Add type annotations for method parameters and return","stopReason":""} event: completion - data: {"completion":" Based on the code snippet and comments provided, Squirrel is an interface that has nothing to do with actual squirrels. It is related to implementing precise code navigation in Sourcegraph. Specifically:\n\n- It is an exported interface called Squirrel.\n\n-","stopReason":""} + data: {"completion":" Here are 5 potential improvements for the selected TypeScript code:\n\n1. Add type annotations for method parameters and return types","stopReason":""} event: completion - data: {"completion":" Based on the code snippet and comments provided, Squirrel is an interface that has nothing to do with actual squirrels. It is related to implementing precise code navigation in Sourcegraph. Specifically:\n\n- It is an exported interface called Squirrel.\n\n- The","stopReason":""} + data: {"completion":" Here are 5 potential improvements for the selected TypeScript code:\n\n1. Add type annotations for method parameters and return types:","stopReason":""} event: completion - data: {"completion":" Based on the code snippet and comments provided, Squirrel is an interface that has nothing to do with actual squirrels. It is related to implementing precise code navigation in Sourcegraph. Specifically:\n\n- It is an exported interface called Squirrel.\n\n- The comment","stopReason":""} + data: {"completion":" Here are 5 potential improvements for the selected TypeScript code:\n\n1. Add type annotations for method parameters and return types:\n\nexport","stopReason":""} event: completion - data: {"completion":" Based on the code snippet and comments provided, Squirrel is an interface that has nothing to do with actual squirrels. It is related to implementing precise code navigation in Sourcegraph. Specifically:\n\n- It is an exported interface called Squirrel.\n\n- The comment states","stopReason":""} + data: {"completion":" Here are 5 potential improvements for the selected TypeScript code:\n\n1. Add type annotations for method parameters and return types:\n\nexport interface","stopReason":""} event: completion - data: {"completion":" Based on the code snippet and comments provided, Squirrel is an interface that has nothing to do with actual squirrels. It is related to implementing precise code navigation in Sourcegraph. Specifically:\n\n- It is an exported interface called Squirrel.\n\n- The comment states it","stopReason":""} + data: {"completion":" Here are 5 potential improvements for the selected TypeScript code:\n\n1. Add type annotations for method parameters and return types:\n\nexport interface Animal","stopReason":""} event: completion - data: {"completion":" Based on the code snippet and comments provided, Squirrel is an interface that has nothing to do with actual squirrels. It is related to implementing precise code navigation in Sourcegraph. Specifically:\n\n- It is an exported interface called Squirrel.\n\n- The comment states it \"","stopReason":""} + data: {"completion":" Here are 5 potential improvements for the selected TypeScript code:\n\n1. Add type annotations for method parameters and return types:\n\nexport interface Animal {","stopReason":""} event: completion - data: {"completion":" Based on the code snippet and comments provided, Squirrel is an interface that has nothing to do with actual squirrels. It is related to implementing precise code navigation in Sourcegraph. Specifically:\n\n- It is an exported interface called Squirrel.\n\n- The comment states it \"mock","stopReason":""} + data: {"completion":" Here are 5 potential improvements for the selected TypeScript code:\n\n1. Add type annotations for method parameters and return types:\n\nexport interface Animal {\n ","stopReason":""} event: completion - data: {"completion":" Based on the code snippet and comments provided, Squirrel is an interface that has nothing to do with actual squirrels. It is related to implementing precise code navigation in Sourcegraph. Specifically:\n\n- It is an exported interface called Squirrel.\n\n- The comment states it \"mocks","stopReason":""} + data: {"completion":" Here are 5 potential improvements for the selected TypeScript code:\n\n1. Add type annotations for method parameters and return types:\n\nexport interface Animal {\n name","stopReason":""} event: completion - data: {"completion":" Based on the code snippet and comments provided, Squirrel is an interface that has nothing to do with actual squirrels. It is related to implementing precise code navigation in Sourcegraph. Specifically:\n\n- It is an exported interface called Squirrel.\n\n- The comment states it \"mocks something","stopReason":""} + data: {"completion":" Here are 5 potential improvements for the selected TypeScript code:\n\n1. Add type annotations for method parameters and return types:\n\nexport interface Animal {\n name:","stopReason":""} event: completion - data: {"completion":" Based on the code snippet and comments provided, Squirrel is an interface that has nothing to do with actual squirrels. It is related to implementing precise code navigation in Sourcegraph. Specifically:\n\n- It is an exported interface called Squirrel.\n\n- The comment states it \"mocks something completely","stopReason":""} + data: {"completion":" Here are 5 potential improvements for the selected TypeScript code:\n\n1. Add type annotations for method parameters and return types:\n\nexport interface Animal {\n name: string","stopReason":""} event: completion - data: {"completion":" Based on the code snippet and comments provided, Squirrel is an interface that has nothing to do with actual squirrels. It is related to implementing precise code navigation in Sourcegraph. Specifically:\n\n- It is an exported interface called Squirrel.\n\n- The comment states it \"mocks something completely unrelated","stopReason":""} + data: {"completion":" Here are 5 potential improvements for the selected TypeScript code:\n\n1. Add type annotations for method parameters and return types:\n\nexport interface Animal {\n name: string;","stopReason":""} event: completion - data: {"completion":" Based on the code snippet and comments provided, Squirrel is an interface that has nothing to do with actual squirrels. It is related to implementing precise code navigation in Sourcegraph. Specifically:\n\n- It is an exported interface called Squirrel.\n\n- The comment states it \"mocks something completely unrelated to","stopReason":""} + data: {"completion":" Here are 5 potential improvements for the selected TypeScript code:\n\n1. Add type annotations for method parameters and return types:\n\nexport interface Animal {\n name: string;\n ","stopReason":""} event: completion - data: {"completion":" Based on the code snippet and comments provided, Squirrel is an interface that has nothing to do with actual squirrels. It is related to implementing precise code navigation in Sourcegraph. Specifically:\n\n- It is an exported interface called Squirrel.\n\n- The comment states it \"mocks something completely unrelated to squir","stopReason":""} + data: {"completion":" Here are 5 potential improvements for the selected TypeScript code:\n\n1. Add type annotations for method parameters and return types:\n\nexport interface Animal {\n name: string;\n make","stopReason":""} event: completion - data: {"completion":" Based on the code snippet and comments provided, Squirrel is an interface that has nothing to do with actual squirrels. It is related to implementing precise code navigation in Sourcegraph. Specifically:\n\n- It is an exported interface called Squirrel.\n\n- The comment states it \"mocks something completely unrelated to squirrels","stopReason":""} + data: {"completion":" Here are 5 potential improvements for the selected TypeScript code:\n\n1. Add type annotations for method parameters and return types:\n\nexport interface Animal {\n name: string;\n makeAnimal","stopReason":""} event: completion - data: {"completion":" Based on the code snippet and comments provided, Squirrel is an interface that has nothing to do with actual squirrels. It is related to implementing precise code navigation in Sourcegraph. Specifically:\n\n- It is an exported interface called Squirrel.\n\n- The comment states it \"mocks something completely unrelated to squirrels\"","stopReason":""} + data: {"completion":" Here are 5 potential improvements for the selected TypeScript code:\n\n1. Add type annotations for method parameters and return types:\n\nexport interface Animal {\n name: string;\n makeAnimalSound","stopReason":""} event: completion - data: {"completion":" Based on the code snippet and comments provided, Squirrel is an interface that has nothing to do with actual squirrels. It is related to implementing precise code navigation in Sourcegraph. Specifically:\n\n- It is an exported interface called Squirrel.\n\n- The comment states it \"mocks something completely unrelated to squirrels\" and","stopReason":""} + data: {"completion":" Here are 5 potential improvements for the selected TypeScript code:\n\n1. Add type annotations for method parameters and return types:\n\nexport interface Animal {\n name: string;\n makeAnimalSound(","stopReason":""} event: completion - data: {"completion":" Based on the code snippet and comments provided, Squirrel is an interface that has nothing to do with actual squirrels. It is related to implementing precise code navigation in Sourcegraph. Specifically:\n\n- It is an exported interface called Squirrel.\n\n- The comment states it \"mocks something completely unrelated to squirrels\" and is","stopReason":""} + data: {"completion":" Here are 5 potential improvements for the selected TypeScript code:\n\n1. Add type annotations for method parameters and return types:\n\nexport interface Animal {\n name: string;\n makeAnimalSound(volume","stopReason":""} event: completion - data: {"completion":" Based on the code snippet and comments provided, Squirrel is an interface that has nothing to do with actual squirrels. It is related to implementing precise code navigation in Sourcegraph. Specifically:\n\n- It is an exported interface called Squirrel.\n\n- The comment states it \"mocks something completely unrelated to squirrels\" and is \"","stopReason":""} + data: {"completion":" Here are 5 potential improvements for the selected TypeScript code:\n\n1. Add type annotations for method parameters and return types:\n\nexport interface Animal {\n name: string;\n makeAnimalSound(volume?:","stopReason":""} event: completion - data: {"completion":" Based on the code snippet and comments provided, Squirrel is an interface that has nothing to do with actual squirrels. It is related to implementing precise code navigation in Sourcegraph. Specifically:\n\n- It is an exported interface called Squirrel.\n\n- The comment states it \"mocks something completely unrelated to squirrels\" and is \"related","stopReason":""} + data: {"completion":" Here are 5 potential improvements for the selected TypeScript code:\n\n1. Add type annotations for method parameters and return types:\n\nexport interface Animal {\n name: string;\n makeAnimalSound(volume?: number","stopReason":""} event: completion - data: {"completion":" Based on the code snippet and comments provided, Squirrel is an interface that has nothing to do with actual squirrels. It is related to implementing precise code navigation in Sourcegraph. Specifically:\n\n- It is an exported interface called Squirrel.\n\n- The comment states it \"mocks something completely unrelated to squirrels\" and is \"related to","stopReason":""} + data: {"completion":" Here are 5 potential improvements for the selected TypeScript code:\n\n1. Add type annotations for method parameters and return types:\n\nexport interface Animal {\n name: string;\n makeAnimalSound(volume?: number):","stopReason":""} event: completion - data: {"completion":" Based on the code snippet and comments provided, Squirrel is an interface that has nothing to do with actual squirrels. It is related to implementing precise code navigation in Sourcegraph. Specifically:\n\n- It is an exported interface called Squirrel.\n\n- The comment states it \"mocks something completely unrelated to squirrels\" and is \"related to the","stopReason":""} + data: {"completion":" Here are 5 potential improvements for the selected TypeScript code:\n\n1. Add type annotations for method parameters and return types:\n\nexport interface Animal {\n name: string;\n makeAnimalSound(volume?: number): string","stopReason":""} event: completion - data: {"completion":" Based on the code snippet and comments provided, Squirrel is an interface that has nothing to do with actual squirrels. It is related to implementing precise code navigation in Sourcegraph. Specifically:\n\n- It is an exported interface called Squirrel.\n\n- The comment states it \"mocks something completely unrelated to squirrels\" and is \"related to the implementation","stopReason":""} + data: {"completion":" Here are 5 potential improvements for the selected TypeScript code:\n\n1. Add type annotations for method parameters and return types:\n\nexport interface Animal {\n name: string;\n makeAnimalSound(volume?: number): string;","stopReason":""} event: completion - data: {"completion":" Based on the code snippet and comments provided, Squirrel is an interface that has nothing to do with actual squirrels. It is related to implementing precise code navigation in Sourcegraph. Specifically:\n\n- It is an exported interface called Squirrel.\n\n- The comment states it \"mocks something completely unrelated to squirrels\" and is \"related to the implementation of","stopReason":""} + data: {"completion":" Here are 5 potential improvements for the selected TypeScript code:\n\n1. Add type annotations for method parameters and return types:\n\nexport interface Animal {\n name: string;\n makeAnimalSound(volume?: number): string;\n ","stopReason":""} event: completion - data: {"completion":" Based on the code snippet and comments provided, Squirrel is an interface that has nothing to do with actual squirrels. It is related to implementing precise code navigation in Sourcegraph. Specifically:\n\n- It is an exported interface called Squirrel.\n\n- The comment states it \"mocks something completely unrelated to squirrels\" and is \"related to the implementation of precise","stopReason":""} + data: {"completion":" Here are 5 potential improvements for the selected TypeScript code:\n\n1. Add type annotations for method parameters and return types:\n\nexport interface Animal {\n name: string;\n makeAnimalSound(volume?: number): string;\n is","stopReason":""} event: completion - data: {"completion":" Based on the code snippet and comments provided, Squirrel is an interface that has nothing to do with actual squirrels. It is related to implementing precise code navigation in Sourcegraph. Specifically:\n\n- It is an exported interface called Squirrel.\n\n- The comment states it \"mocks something completely unrelated to squirrels\" and is \"related to the implementation of precise code","stopReason":""} + data: {"completion":" Here are 5 potential improvements for the selected TypeScript code:\n\n1. Add type annotations for method parameters and return types:\n\nexport interface Animal {\n name: string;\n makeAnimalSound(volume?: number): string;\n isM","stopReason":""} event: completion - data: {"completion":" Based on the code snippet and comments provided, Squirrel is an interface that has nothing to do with actual squirrels. It is related to implementing precise code navigation in Sourcegraph. Specifically:\n\n- It is an exported interface called Squirrel.\n\n- The comment states it \"mocks something completely unrelated to squirrels\" and is \"related to the implementation of precise code navigation","stopReason":""} + data: {"completion":" Here are 5 potential improvements for the selected TypeScript code:\n\n1. Add type annotations for method parameters and return types:\n\nexport interface Animal {\n name: string;\n makeAnimalSound(volume?: number): string;\n isMam","stopReason":""} event: completion - data: {"completion":" Based on the code snippet and comments provided, Squirrel is an interface that has nothing to do with actual squirrels. It is related to implementing precise code navigation in Sourcegraph. Specifically:\n\n- It is an exported interface called Squirrel.\n\n- The comment states it \"mocks something completely unrelated to squirrels\" and is \"related to the implementation of precise code navigation in","stopReason":""} + data: {"completion":" Here are 5 potential improvements for the selected TypeScript code:\n\n1. Add type annotations for method parameters and return types:\n\nexport interface Animal {\n name: string;\n makeAnimalSound(volume?: number): string;\n isMammal","stopReason":""} event: completion - data: {"completion":" Based on the code snippet and comments provided, Squirrel is an interface that has nothing to do with actual squirrels. It is related to implementing precise code navigation in Sourcegraph. Specifically:\n\n- It is an exported interface called Squirrel.\n\n- The comment states it \"mocks something completely unrelated to squirrels\" and is \"related to the implementation of precise code navigation in Source","stopReason":""} + data: {"completion":" Here are 5 potential improvements for the selected TypeScript code:\n\n1. Add type annotations for method parameters and return types:\n\nexport interface Animal {\n name: string;\n makeAnimalSound(volume?: number): string;\n isMammal:","stopReason":""} event: completion - data: {"completion":" Based on the code snippet and comments provided, Squirrel is an interface that has nothing to do with actual squirrels. It is related to implementing precise code navigation in Sourcegraph. Specifically:\n\n- It is an exported interface called Squirrel.\n\n- The comment states it \"mocks something completely unrelated to squirrels\" and is \"related to the implementation of precise code navigation in Sourcegraph","stopReason":""} + data: {"completion":" Here are 5 potential improvements for the selected TypeScript code:\n\n1. Add type annotations for method parameters and return types:\n\nexport interface Animal {\n name: string;\n makeAnimalSound(volume?: number): string;\n isMammal: boolean","stopReason":""} event: completion - data: {"completion":" Based on the code snippet and comments provided, Squirrel is an interface that has nothing to do with actual squirrels. It is related to implementing precise code navigation in Sourcegraph. Specifically:\n\n- It is an exported interface called Squirrel.\n\n- The comment states it \"mocks something completely unrelated to squirrels\" and is \"related to the implementation of precise code navigation in Sourcegraph\".","stopReason":""} + data: {"completion":" Here are 5 potential improvements for the selected TypeScript code:\n\n1. Add type annotations for method parameters and return types:\n\nexport interface Animal {\n name: string;\n makeAnimalSound(volume?: number): string;\n isMammal: boolean;","stopReason":""} event: completion - data: {"completion":" Based on the code snippet and comments provided, Squirrel is an interface that has nothing to do with actual squirrels. It is related to implementing precise code navigation in Sourcegraph. Specifically:\n\n- It is an exported interface called Squirrel.\n\n- The comment states it \"mocks something completely unrelated to squirrels\" and is \"related to the implementation of precise code navigation in Sourcegraph\".\n\nSo","stopReason":""} + data: {"completion":" Here are 5 potential improvements for the selected TypeScript code:\n\n1. Add type annotations for method parameters and return types:\n\nexport interface Animal {\n name: string;\n makeAnimalSound(volume?: number): string;\n isMammal: boolean;\n}","stopReason":""} event: completion - data: {"completion":" Based on the code snippet and comments provided, Squirrel is an interface that has nothing to do with actual squirrels. It is related to implementing precise code navigation in Sourcegraph. Specifically:\n\n- It is an exported interface called Squirrel.\n\n- The comment states it \"mocks something completely unrelated to squirrels\" and is \"related to the implementation of precise code navigation in Sourcegraph\".\n\nSo Squ","stopReason":""} + data: {"completion":" Here are 5 potential improvements for the selected TypeScript code:\n\n1. Add type annotations for method parameters and return types:\n\nexport interface Animal {\n name: string;\n makeAnimalSound(volume?: number): string;\n isMammal: boolean;\n}\n\nAdding","stopReason":""} event: completion - data: {"completion":" Based on the code snippet and comments provided, Squirrel is an interface that has nothing to do with actual squirrels. It is related to implementing precise code navigation in Sourcegraph. Specifically:\n\n- It is an exported interface called Squirrel.\n\n- The comment states it \"mocks something completely unrelated to squirrels\" and is \"related to the implementation of precise code navigation in Sourcegraph\".\n\nSo Squir","stopReason":""} + data: {"completion":" Here are 5 potential improvements for the selected TypeScript code:\n\n1. Add type annotations for method parameters and return types:\n\nexport interface Animal {\n name: string;\n makeAnimalSound(volume?: number): string;\n isMammal: boolean;\n}\n\nAdding annotations","stopReason":""} event: completion - data: {"completion":" Based on the code snippet and comments provided, Squirrel is an interface that has nothing to do with actual squirrels. It is related to implementing precise code navigation in Sourcegraph. Specifically:\n\n- It is an exported interface called Squirrel.\n\n- The comment states it \"mocks something completely unrelated to squirrels\" and is \"related to the implementation of precise code navigation in Sourcegraph\".\n\nSo Squirrel","stopReason":""} + data: {"completion":" Here are 5 potential improvements for the selected TypeScript code:\n\n1. Add type annotations for method parameters and return types:\n\nexport interface Animal {\n name: string;\n makeAnimalSound(volume?: number): string;\n isMammal: boolean;\n}\n\nAdding annotations improves","stopReason":""} event: completion - data: {"completion":" Based on the code snippet and comments provided, Squirrel is an interface that has nothing to do with actual squirrels. It is related to implementing precise code navigation in Sourcegraph. Specifically:\n\n- It is an exported interface called Squirrel.\n\n- The comment states it \"mocks something completely unrelated to squirrels\" and is \"related to the implementation of precise code navigation in Sourcegraph\".\n\nSo Squirrel seems","stopReason":""} + data: {"completion":" Here are 5 potential improvements for the selected TypeScript code:\n\n1. Add type annotations for method parameters and return types:\n\nexport interface Animal {\n name: string;\n makeAnimalSound(volume?: number): string;\n isMammal: boolean;\n}\n\nAdding annotations improves understand","stopReason":""} event: completion - data: {"completion":" Based on the code snippet and comments provided, Squirrel is an interface that has nothing to do with actual squirrels. It is related to implementing precise code navigation in Sourcegraph. Specifically:\n\n- It is an exported interface called Squirrel.\n\n- The comment states it \"mocks something completely unrelated to squirrels\" and is \"related to the implementation of precise code navigation in Sourcegraph\".\n\nSo Squirrel seems to","stopReason":""} + data: {"completion":" Here are 5 potential improvements for the selected TypeScript code:\n\n1. Add type annotations for method parameters and return types:\n\nexport interface Animal {\n name: string;\n makeAnimalSound(volume?: number): string;\n isMammal: boolean;\n}\n\nAdding annotations improves understandability","stopReason":""} event: completion - data: {"completion":" Based on the code snippet and comments provided, Squirrel is an interface that has nothing to do with actual squirrels. It is related to implementing precise code navigation in Sourcegraph. Specifically:\n\n- It is an exported interface called Squirrel.\n\n- The comment states it \"mocks something completely unrelated to squirrels\" and is \"related to the implementation of precise code navigation in Sourcegraph\".\n\nSo Squirrel seems to be","stopReason":""} + data: {"completion":" Here are 5 potential improvements for the selected TypeScript code:\n\n1. Add type annotations for method parameters and return types:\n\nexport interface Animal {\n name: string;\n makeAnimalSound(volume?: number): string;\n isMammal: boolean;\n}\n\nAdding annotations improves understandability and","stopReason":""} event: completion - data: {"completion":" Based on the code snippet and comments provided, Squirrel is an interface that has nothing to do with actual squirrels. It is related to implementing precise code navigation in Sourcegraph. Specifically:\n\n- It is an exported interface called Squirrel.\n\n- The comment states it \"mocks something completely unrelated to squirrels\" and is \"related to the implementation of precise code navigation in Sourcegraph\".\n\nSo Squirrel seems to be some","stopReason":""} + data: {"completion":" Here are 5 potential improvements for the selected TypeScript code:\n\n1. Add type annotations for method parameters and return types:\n\nexport interface Animal {\n name: string;\n makeAnimalSound(volume?: number): string;\n isMammal: boolean;\n}\n\nAdding annotations improves understandability and enables","stopReason":""} event: completion - data: {"completion":" Based on the code snippet and comments provided, Squirrel is an interface that has nothing to do with actual squirrels. It is related to implementing precise code navigation in Sourcegraph. Specifically:\n\n- It is an exported interface called Squirrel.\n\n- The comment states it \"mocks something completely unrelated to squirrels\" and is \"related to the implementation of precise code navigation in Sourcegraph\".\n\nSo Squirrel seems to be some sort","stopReason":""} + data: {"completion":" Here are 5 potential improvements for the selected TypeScript code:\n\n1. Add type annotations for method parameters and return types:\n\nexport interface Animal {\n name: string;\n makeAnimalSound(volume?: number): string;\n isMammal: boolean;\n}\n\nAdding annotations improves understandability and enables stronger","stopReason":""} event: completion - data: {"completion":" Based on the code snippet and comments provided, Squirrel is an interface that has nothing to do with actual squirrels. It is related to implementing precise code navigation in Sourcegraph. Specifically:\n\n- It is an exported interface called Squirrel.\n\n- The comment states it \"mocks something completely unrelated to squirrels\" and is \"related to the implementation of precise code navigation in Sourcegraph\".\n\nSo Squirrel seems to be some sort of","stopReason":""} + data: {"completion":" Here are 5 potential improvements for the selected TypeScript code:\n\n1. Add type annotations for method parameters and return types:\n\nexport interface Animal {\n name: string;\n makeAnimalSound(volume?: number): string;\n isMammal: boolean;\n}\n\nAdding annotations improves understandability and enables stronger type","stopReason":""} event: completion - data: {"completion":" Based on the code snippet and comments provided, Squirrel is an interface that has nothing to do with actual squirrels. It is related to implementing precise code navigation in Sourcegraph. Specifically:\n\n- It is an exported interface called Squirrel.\n\n- The comment states it \"mocks something completely unrelated to squirrels\" and is \"related to the implementation of precise code navigation in Sourcegraph\".\n\nSo Squirrel seems to be some sort of interface","stopReason":""} + data: {"completion":" Here are 5 potential improvements for the selected TypeScript code:\n\n1. Add type annotations for method parameters and return types:\n\nexport interface Animal {\n name: string;\n makeAnimalSound(volume?: number): string;\n isMammal: boolean;\n}\n\nAdding annotations improves understandability and enables stronger type checking","stopReason":""} event: completion - data: {"completion":" Based on the code snippet and comments provided, Squirrel is an interface that has nothing to do with actual squirrels. It is related to implementing precise code navigation in Sourcegraph. Specifically:\n\n- It is an exported interface called Squirrel.\n\n- The comment states it \"mocks something completely unrelated to squirrels\" and is \"related to the implementation of precise code navigation in Sourcegraph\".\n\nSo Squirrel seems to be some sort of interface used","stopReason":""} + data: {"completion":" Here are 5 potential improvements for the selected TypeScript code:\n\n1. Add type annotations for method parameters and return types:\n\nexport interface Animal {\n name: string;\n makeAnimalSound(volume?: number): string;\n isMammal: boolean;\n}\n\nAdding annotations improves understandability and enables stronger type checking.","stopReason":""} event: completion - data: {"completion":" Based on the code snippet and comments provided, Squirrel is an interface that has nothing to do with actual squirrels. It is related to implementing precise code navigation in Sourcegraph. Specifically:\n\n- It is an exported interface called Squirrel.\n\n- The comment states it \"mocks something completely unrelated to squirrels\" and is \"related to the implementation of precise code navigation in Sourcegraph\".\n\nSo Squirrel seems to be some sort of interface used internally","stopReason":""} + data: {"completion":" Here are 5 potential improvements for the selected TypeScript code:\n\n1. Add type annotations for method parameters and return types:\n\nexport interface Animal {\n name: string;\n makeAnimalSound(volume?: number): string;\n isMammal: boolean;\n}\n\nAdding annotations improves understandability and enables stronger type checking.\n\n2","stopReason":""} event: completion - data: {"completion":" Based on the code snippet and comments provided, Squirrel is an interface that has nothing to do with actual squirrels. It is related to implementing precise code navigation in Sourcegraph. Specifically:\n\n- It is an exported interface called Squirrel.\n\n- The comment states it \"mocks something completely unrelated to squirrels\" and is \"related to the implementation of precise code navigation in Sourcegraph\".\n\nSo Squirrel seems to be some sort of interface used internally by","stopReason":""} + data: {"completion":" Here are 5 potential improvements for the selected TypeScript code:\n\n1. Add type annotations for method parameters and return types:\n\nexport interface Animal {\n name: string;\n makeAnimalSound(volume?: number): string;\n isMammal: boolean;\n}\n\nAdding annotations improves understandability and enables stronger type checking.\n\n2.","stopReason":""} event: completion - data: {"completion":" Based on the code snippet and comments provided, Squirrel is an interface that has nothing to do with actual squirrels. It is related to implementing precise code navigation in Sourcegraph. Specifically:\n\n- It is an exported interface called Squirrel.\n\n- The comment states it \"mocks something completely unrelated to squirrels\" and is \"related to the implementation of precise code navigation in Sourcegraph\".\n\nSo Squirrel seems to be some sort of interface used internally by Source","stopReason":""} + data: {"completion":" Here are 5 potential improvements for the selected TypeScript code:\n\n1. Add type annotations for method parameters and return types:\n\nexport interface Animal {\n name: string;\n makeAnimalSound(volume?: number): string;\n isMammal: boolean;\n}\n\nAdding annotations improves understandability and enables stronger type checking.\n\n2. Make","stopReason":""} event: completion - data: {"completion":" Based on the code snippet and comments provided, Squirrel is an interface that has nothing to do with actual squirrels. It is related to implementing precise code navigation in Sourcegraph. Specifically:\n\n- It is an exported interface called Squirrel.\n\n- The comment states it \"mocks something completely unrelated to squirrels\" and is \"related to the implementation of precise code navigation in Sourcegraph\".\n\nSo Squirrel seems to be some sort of interface used internally by Sourcegraph","stopReason":""} + data: {"completion":" Here are 5 potential improvements for the selected TypeScript code:\n\n1. Add type annotations for method parameters and return types:\n\nexport interface Animal {\n name: string;\n makeAnimalSound(volume?: number): string;\n isMammal: boolean;\n}\n\nAdding annotations improves understandability and enables stronger type checking.\n\n2. Make interface","stopReason":""} event: completion - data: {"completion":" Based on the code snippet and comments provided, Squirrel is an interface that has nothing to do with actual squirrels. It is related to implementing precise code navigation in Sourcegraph. Specifically:\n\n- It is an exported interface called Squirrel.\n\n- The comment states it \"mocks something completely unrelated to squirrels\" and is \"related to the implementation of precise code navigation in Sourcegraph\".\n\nSo Squirrel seems to be some sort of interface used internally by Sourcegraph to","stopReason":""} + data: {"completion":" Here are 5 potential improvements for the selected TypeScript code:\n\n1. Add type annotations for method parameters and return types:\n\nexport interface Animal {\n name: string;\n makeAnimalSound(volume?: number): string;\n isMammal: boolean;\n}\n\nAdding annotations improves understandability and enables stronger type checking.\n\n2. Make interface properties","stopReason":""} event: completion - data: {"completion":" Based on the code snippet and comments provided, Squirrel is an interface that has nothing to do with actual squirrels. It is related to implementing precise code navigation in Sourcegraph. Specifically:\n\n- It is an exported interface called Squirrel.\n\n- The comment states it \"mocks something completely unrelated to squirrels\" and is \"related to the implementation of precise code navigation in Sourcegraph\".\n\nSo Squirrel seems to be some sort of interface used internally by Sourcegraph to help","stopReason":""} + data: {"completion":" Here are 5 potential improvements for the selected TypeScript code:\n\n1. Add type annotations for method parameters and return types:\n\nexport interface Animal {\n name: string;\n makeAnimalSound(volume?: number): string;\n isMammal: boolean;\n}\n\nAdding annotations improves understandability and enables stronger type checking.\n\n2. Make interface properties readonly","stopReason":""} event: completion - data: {"completion":" Based on the code snippet and comments provided, Squirrel is an interface that has nothing to do with actual squirrels. It is related to implementing precise code navigation in Sourcegraph. Specifically:\n\n- It is an exported interface called Squirrel.\n\n- The comment states it \"mocks something completely unrelated to squirrels\" and is \"related to the implementation of precise code navigation in Sourcegraph\".\n\nSo Squirrel seems to be some sort of interface used internally by Sourcegraph to help with","stopReason":""} + data: {"completion":" Here are 5 potential improvements for the selected TypeScript code:\n\n1. Add type annotations for method parameters and return types:\n\nexport interface Animal {\n name: string;\n makeAnimalSound(volume?: number): string;\n isMammal: boolean;\n}\n\nAdding annotations improves understandability and enables stronger type checking.\n\n2. Make interface properties readonly if","stopReason":""} event: completion - data: {"completion":" Based on the code snippet and comments provided, Squirrel is an interface that has nothing to do with actual squirrels. It is related to implementing precise code navigation in Sourcegraph. Specifically:\n\n- It is an exported interface called Squirrel.\n\n- The comment states it \"mocks something completely unrelated to squirrels\" and is \"related to the implementation of precise code navigation in Sourcegraph\".\n\nSo Squirrel seems to be some sort of interface used internally by Sourcegraph to help with implementing","stopReason":""} + data: {"completion":" Here are 5 potential improvements for the selected TypeScript code:\n\n1. Add type annotations for method parameters and return types:\n\nexport interface Animal {\n name: string;\n makeAnimalSound(volume?: number): string;\n isMammal: boolean;\n}\n\nAdding annotations improves understandability and enables stronger type checking.\n\n2. Make interface properties readonly if they","stopReason":""} event: completion - data: {"completion":" Based on the code snippet and comments provided, Squirrel is an interface that has nothing to do with actual squirrels. It is related to implementing precise code navigation in Sourcegraph. Specifically:\n\n- It is an exported interface called Squirrel.\n\n- The comment states it \"mocks something completely unrelated to squirrels\" and is \"related to the implementation of precise code navigation in Sourcegraph\".\n\nSo Squirrel seems to be some sort of interface used internally by Sourcegraph to help with implementing precise","stopReason":""} + data: {"completion":" Here are 5 potential improvements for the selected TypeScript code:\n\n1. Add type annotations for method parameters and return types:\n\nexport interface Animal {\n name: string;\n makeAnimalSound(volume?: number): string;\n isMammal: boolean;\n}\n\nAdding annotations improves understandability and enables stronger type checking.\n\n2. Make interface properties readonly if they are","stopReason":""} event: completion - data: {"completion":" Based on the code snippet and comments provided, Squirrel is an interface that has nothing to do with actual squirrels. It is related to implementing precise code navigation in Sourcegraph. Specifically:\n\n- It is an exported interface called Squirrel.\n\n- The comment states it \"mocks something completely unrelated to squirrels\" and is \"related to the implementation of precise code navigation in Sourcegraph\".\n\nSo Squirrel seems to be some sort of interface used internally by Sourcegraph to help with implementing precise code","stopReason":""} + data: {"completion":" Here are 5 potential improvements for the selected TypeScript code:\n\n1. Add type annotations for method parameters and return types:\n\nexport interface Animal {\n name: string;\n makeAnimalSound(volume?: number): string;\n isMammal: boolean;\n}\n\nAdding annotations improves understandability and enables stronger type checking.\n\n2. Make interface properties readonly if they are not","stopReason":""} event: completion - data: {"completion":" Based on the code snippet and comments provided, Squirrel is an interface that has nothing to do with actual squirrels. It is related to implementing precise code navigation in Sourcegraph. Specifically:\n\n- It is an exported interface called Squirrel.\n\n- The comment states it \"mocks something completely unrelated to squirrels\" and is \"related to the implementation of precise code navigation in Sourcegraph\".\n\nSo Squirrel seems to be some sort of interface used internally by Sourcegraph to help with implementing precise code navigation","stopReason":""} + data: {"completion":" Here are 5 potential improvements for the selected TypeScript code:\n\n1. Add type annotations for method parameters and return types:\n\nexport interface Animal {\n name: string;\n makeAnimalSound(volume?: number): string;\n isMammal: boolean;\n}\n\nAdding annotations improves understandability and enables stronger type checking.\n\n2. Make interface properties readonly if they are not meant","stopReason":""} event: completion - data: {"completion":" Based on the code snippet and comments provided, Squirrel is an interface that has nothing to do with actual squirrels. It is related to implementing precise code navigation in Sourcegraph. Specifically:\n\n- It is an exported interface called Squirrel.\n\n- The comment states it \"mocks something completely unrelated to squirrels\" and is \"related to the implementation of precise code navigation in Sourcegraph\".\n\nSo Squirrel seems to be some sort of interface used internally by Sourcegraph to help with implementing precise code navigation,","stopReason":""} + data: {"completion":" Here are 5 potential improvements for the selected TypeScript code:\n\n1. Add type annotations for method parameters and return types:\n\nexport interface Animal {\n name: string;\n makeAnimalSound(volume?: number): string;\n isMammal: boolean;\n}\n\nAdding annotations improves understandability and enables stronger type checking.\n\n2. Make interface properties readonly if they are not meant to","stopReason":""} event: completion - data: {"completion":" Based on the code snippet and comments provided, Squirrel is an interface that has nothing to do with actual squirrels. It is related to implementing precise code navigation in Sourcegraph. Specifically:\n\n- It is an exported interface called Squirrel.\n\n- The comment states it \"mocks something completely unrelated to squirrels\" and is \"related to the implementation of precise code navigation in Sourcegraph\".\n\nSo Squirrel seems to be some sort of interface used internally by Sourcegraph to help with implementing precise code navigation, but","stopReason":""} + data: {"completion":" Here are 5 potential improvements for the selected TypeScript code:\n\n1. Add type annotations for method parameters and return types:\n\nexport interface Animal {\n name: string;\n makeAnimalSound(volume?: number): string;\n isMammal: boolean;\n}\n\nAdding annotations improves understandability and enables stronger type checking.\n\n2. Make interface properties readonly if they are not meant to be","stopReason":""} event: completion - data: {"completion":" Based on the code snippet and comments provided, Squirrel is an interface that has nothing to do with actual squirrels. It is related to implementing precise code navigation in Sourcegraph. Specifically:\n\n- It is an exported interface called Squirrel.\n\n- The comment states it \"mocks something completely unrelated to squirrels\" and is \"related to the implementation of precise code navigation in Sourcegraph\".\n\nSo Squirrel seems to be some sort of interface used internally by Sourcegraph to help with implementing precise code navigation, but isn","stopReason":""} + data: {"completion":" Here are 5 potential improvements for the selected TypeScript code:\n\n1. Add type annotations for method parameters and return types:\n\nexport interface Animal {\n name: string;\n makeAnimalSound(volume?: number): string;\n isMammal: boolean;\n}\n\nAdding annotations improves understandability and enables stronger type checking.\n\n2. Make interface properties readonly if they are not meant to be re","stopReason":""} event: completion - data: {"completion":" Based on the code snippet and comments provided, Squirrel is an interface that has nothing to do with actual squirrels. It is related to implementing precise code navigation in Sourcegraph. Specifically:\n\n- It is an exported interface called Squirrel.\n\n- The comment states it \"mocks something completely unrelated to squirrels\" and is \"related to the implementation of precise code navigation in Sourcegraph\".\n\nSo Squirrel seems to be some sort of interface used internally by Sourcegraph to help with implementing precise code navigation, but isn't","stopReason":""} + data: {"completion":" Here are 5 potential improvements for the selected TypeScript code:\n\n1. Add type annotations for method parameters and return types:\n\nexport interface Animal {\n name: string;\n makeAnimalSound(volume?: number): string;\n isMammal: boolean;\n}\n\nAdding annotations improves understandability and enables stronger type checking.\n\n2. Make interface properties readonly if they are not meant to be reassigned","stopReason":""} event: completion - data: {"completion":" Based on the code snippet and comments provided, Squirrel is an interface that has nothing to do with actual squirrels. It is related to implementing precise code navigation in Sourcegraph. Specifically:\n\n- It is an exported interface called Squirrel.\n\n- The comment states it \"mocks something completely unrelated to squirrels\" and is \"related to the implementation of precise code navigation in Sourcegraph\".\n\nSo Squirrel seems to be some sort of interface used internally by Sourcegraph to help with implementing precise code navigation, but isn't directly","stopReason":""} + data: {"completion":" Here are 5 potential improvements for the selected TypeScript code:\n\n1. Add type annotations for method parameters and return types:\n\nexport interface Animal {\n name: string;\n makeAnimalSound(volume?: number): string;\n isMammal: boolean;\n}\n\nAdding annotations improves understandability and enables stronger type checking.\n\n2. Make interface properties readonly if they are not meant to be reassigned:","stopReason":""} event: completion - data: {"completion":" Based on the code snippet and comments provided, Squirrel is an interface that has nothing to do with actual squirrels. It is related to implementing precise code navigation in Sourcegraph. Specifically:\n\n- It is an exported interface called Squirrel.\n\n- The comment states it \"mocks something completely unrelated to squirrels\" and is \"related to the implementation of precise code navigation in Sourcegraph\".\n\nSo Squirrel seems to be some sort of interface used internally by Sourcegraph to help with implementing precise code navigation, but isn't directly related","stopReason":""} + data: {"completion":" Here are 5 potential improvements for the selected TypeScript code:\n\n1. Add type annotations for method parameters and return types:\n\nexport interface Animal {\n name: string;\n makeAnimalSound(volume?: number): string;\n isMammal: boolean;\n}\n\nAdding annotations improves understandability and enables stronger type checking.\n\n2. Make interface properties readonly if they are not meant to be reassigned: ","stopReason":""} event: completion - data: {"completion":" Based on the code snippet and comments provided, Squirrel is an interface that has nothing to do with actual squirrels. It is related to implementing precise code navigation in Sourcegraph. Specifically:\n\n- It is an exported interface called Squirrel.\n\n- The comment states it \"mocks something completely unrelated to squirrels\" and is \"related to the implementation of precise code navigation in Sourcegraph\".\n\nSo Squirrel seems to be some sort of interface used internally by Sourcegraph to help with implementing precise code navigation, but isn't directly related to","stopReason":""} + data: {"completion":" Here are 5 potential improvements for the selected TypeScript code:\n\n1. Add type annotations for method parameters and return types:\n\nexport interface Animal {\n name: string;\n makeAnimalSound(volume?: number): string;\n isMammal: boolean;\n}\n\nAdding annotations improves understandability and enables stronger type checking.\n\n2. Make interface properties readonly if they are not meant to be reassigned: \n\nexport","stopReason":""} event: completion - data: {"completion":" Based on the code snippet and comments provided, Squirrel is an interface that has nothing to do with actual squirrels. It is related to implementing precise code navigation in Sourcegraph. Specifically:\n\n- It is an exported interface called Squirrel.\n\n- The comment states it \"mocks something completely unrelated to squirrels\" and is \"related to the implementation of precise code navigation in Sourcegraph\".\n\nSo Squirrel seems to be some sort of interface used internally by Sourcegraph to help with implementing precise code navigation, but isn't directly related to squir","stopReason":""} + data: {"completion":" Here are 5 potential improvements for the selected TypeScript code:\n\n1. Add type annotations for method parameters and return types:\n\nexport interface Animal {\n name: string;\n makeAnimalSound(volume?: number): string;\n isMammal: boolean;\n}\n\nAdding annotations improves understandability and enables stronger type checking.\n\n2. Make interface properties readonly if they are not meant to be reassigned: \n\nexport interface","stopReason":""} event: completion - data: {"completion":" Based on the code snippet and comments provided, Squirrel is an interface that has nothing to do with actual squirrels. It is related to implementing precise code navigation in Sourcegraph. Specifically:\n\n- It is an exported interface called Squirrel.\n\n- The comment states it \"mocks something completely unrelated to squirrels\" and is \"related to the implementation of precise code navigation in Sourcegraph\".\n\nSo Squirrel seems to be some sort of interface used internally by Sourcegraph to help with implementing precise code navigation, but isn't directly related to squirrels","stopReason":""} + data: {"completion":" Here are 5 potential improvements for the selected TypeScript code:\n\n1. Add type annotations for method parameters and return types:\n\nexport interface Animal {\n name: string;\n makeAnimalSound(volume?: number): string;\n isMammal: boolean;\n}\n\nAdding annotations improves understandability and enables stronger type checking.\n\n2. Make interface properties readonly if they are not meant to be reassigned: \n\nexport interface Animal","stopReason":""} event: completion - data: {"completion":" Based on the code snippet and comments provided, Squirrel is an interface that has nothing to do with actual squirrels. It is related to implementing precise code navigation in Sourcegraph. Specifically:\n\n- It is an exported interface called Squirrel.\n\n- The comment states it \"mocks something completely unrelated to squirrels\" and is \"related to the implementation of precise code navigation in Sourcegraph\".\n\nSo Squirrel seems to be some sort of interface used internally by Sourcegraph to help with implementing precise code navigation, but isn't directly related to squirrels themselves","stopReason":""} + data: {"completion":" Here are 5 potential improvements for the selected TypeScript code:\n\n1. Add type annotations for method parameters and return types:\n\nexport interface Animal {\n name: string;\n makeAnimalSound(volume?: number): string;\n isMammal: boolean;\n}\n\nAdding annotations improves understandability and enables stronger type checking.\n\n2. Make interface properties readonly if they are not meant to be reassigned: \n\nexport interface Animal {","stopReason":""} event: completion - data: {"completion":" Based on the code snippet and comments provided, Squirrel is an interface that has nothing to do with actual squirrels. It is related to implementing precise code navigation in Sourcegraph. Specifically:\n\n- It is an exported interface called Squirrel.\n\n- The comment states it \"mocks something completely unrelated to squirrels\" and is \"related to the implementation of precise code navigation in Sourcegraph\".\n\nSo Squirrel seems to be some sort of interface used internally by Sourcegraph to help with implementing precise code navigation, but isn't directly related to squirrels themselves.","stopReason":""} + data: {"completion":" Here are 5 potential improvements for the selected TypeScript code:\n\n1. Add type annotations for method parameters and return types:\n\nexport interface Animal {\n name: string;\n makeAnimalSound(volume?: number): string;\n isMammal: boolean;\n}\n\nAdding annotations improves understandability and enables stronger type checking.\n\n2. Make interface properties readonly if they are not meant to be reassigned: \n\nexport interface Animal {\n ","stopReason":""} event: completion - data: {"completion":" Based on the code snippet and comments provided, Squirrel is an interface that has nothing to do with actual squirrels. It is related to implementing precise code navigation in Sourcegraph. Specifically:\n\n- It is an exported interface called Squirrel.\n\n- The comment states it \"mocks something completely unrelated to squirrels\" and is \"related to the implementation of precise code navigation in Sourcegraph\".\n\nSo Squirrel seems to be some sort of interface used internally by Sourcegraph to help with implementing precise code navigation, but isn't directly related to squirrels themselves. The","stopReason":""} + data: {"completion":" Here are 5 potential improvements for the selected TypeScript code:\n\n1. Add type annotations for method parameters and return types:\n\nexport interface Animal {\n name: string;\n makeAnimalSound(volume?: number): string;\n isMammal: boolean;\n}\n\nAdding annotations improves understandability and enables stronger type checking.\n\n2. Make interface properties readonly if they are not meant to be reassigned: \n\nexport interface Animal {\n readonly","stopReason":""} event: completion - data: {"completion":" Based on the code snippet and comments provided, Squirrel is an interface that has nothing to do with actual squirrels. It is related to implementing precise code navigation in Sourcegraph. Specifically:\n\n- It is an exported interface called Squirrel.\n\n- The comment states it \"mocks something completely unrelated to squirrels\" and is \"related to the implementation of precise code navigation in Sourcegraph\".\n\nSo Squirrel seems to be some sort of interface used internally by Sourcegraph to help with implementing precise code navigation, but isn't directly related to squirrels themselves. The name","stopReason":""} + data: {"completion":" Here are 5 potential improvements for the selected TypeScript code:\n\n1. Add type annotations for method parameters and return types:\n\nexport interface Animal {\n name: string;\n makeAnimalSound(volume?: number): string;\n isMammal: boolean;\n}\n\nAdding annotations improves understandability and enables stronger type checking.\n\n2. Make interface properties readonly if they are not meant to be reassigned: \n\nexport interface Animal {\n readonly name","stopReason":""} event: completion - data: {"completion":" Based on the code snippet and comments provided, Squirrel is an interface that has nothing to do with actual squirrels. It is related to implementing precise code navigation in Sourcegraph. Specifically:\n\n- It is an exported interface called Squirrel.\n\n- The comment states it \"mocks something completely unrelated to squirrels\" and is \"related to the implementation of precise code navigation in Sourcegraph\".\n\nSo Squirrel seems to be some sort of interface used internally by Sourcegraph to help with implementing precise code navigation, but isn't directly related to squirrels themselves. The name is","stopReason":""} + data: {"completion":" Here are 5 potential improvements for the selected TypeScript code:\n\n1. Add type annotations for method parameters and return types:\n\nexport interface Animal {\n name: string;\n makeAnimalSound(volume?: number): string;\n isMammal: boolean;\n}\n\nAdding annotations improves understandability and enables stronger type checking.\n\n2. Make interface properties readonly if they are not meant to be reassigned: \n\nexport interface Animal {\n readonly name:","stopReason":""} event: completion - data: {"completion":" Based on the code snippet and comments provided, Squirrel is an interface that has nothing to do with actual squirrels. It is related to implementing precise code navigation in Sourcegraph. Specifically:\n\n- It is an exported interface called Squirrel.\n\n- The comment states it \"mocks something completely unrelated to squirrels\" and is \"related to the implementation of precise code navigation in Sourcegraph\".\n\nSo Squirrel seems to be some sort of interface used internally by Sourcegraph to help with implementing precise code navigation, but isn't directly related to squirrels themselves. The name is likely","stopReason":""} + data: {"completion":" Here are 5 potential improvements for the selected TypeScript code:\n\n1. Add type annotations for method parameters and return types:\n\nexport interface Animal {\n name: string;\n makeAnimalSound(volume?: number): string;\n isMammal: boolean;\n}\n\nAdding annotations improves understandability and enables stronger type checking.\n\n2. Make interface properties readonly if they are not meant to be reassigned: \n\nexport interface Animal {\n readonly name: string","stopReason":""} event: completion - data: {"completion":" Based on the code snippet and comments provided, Squirrel is an interface that has nothing to do with actual squirrels. It is related to implementing precise code navigation in Sourcegraph. Specifically:\n\n- It is an exported interface called Squirrel.\n\n- The comment states it \"mocks something completely unrelated to squirrels\" and is \"related to the implementation of precise code navigation in Sourcegraph\".\n\nSo Squirrel seems to be some sort of interface used internally by Sourcegraph to help with implementing precise code navigation, but isn't directly related to squirrels themselves. The name is likely just","stopReason":""} + data: {"completion":" Here are 5 potential improvements for the selected TypeScript code:\n\n1. Add type annotations for method parameters and return types:\n\nexport interface Animal {\n name: string;\n makeAnimalSound(volume?: number): string;\n isMammal: boolean;\n}\n\nAdding annotations improves understandability and enables stronger type checking.\n\n2. Make interface properties readonly if they are not meant to be reassigned: \n\nexport interface Animal {\n readonly name: string;","stopReason":""} event: completion - data: {"completion":" Based on the code snippet and comments provided, Squirrel is an interface that has nothing to do with actual squirrels. It is related to implementing precise code navigation in Sourcegraph. Specifically:\n\n- It is an exported interface called Squirrel.\n\n- The comment states it \"mocks something completely unrelated to squirrels\" and is \"related to the implementation of precise code navigation in Sourcegraph\".\n\nSo Squirrel seems to be some sort of interface used internally by Sourcegraph to help with implementing precise code navigation, but isn't directly related to squirrels themselves. The name is likely just a","stopReason":""} + data: {"completion":" Here are 5 potential improvements for the selected TypeScript code:\n\n1. Add type annotations for method parameters and return types:\n\nexport interface Animal {\n name: string;\n makeAnimalSound(volume?: number): string;\n isMammal: boolean;\n}\n\nAdding annotations improves understandability and enables stronger type checking.\n\n2. Make interface properties readonly if they are not meant to be reassigned: \n\nexport interface Animal {\n readonly name: string;\n ","stopReason":""} event: completion - data: {"completion":" Based on the code snippet and comments provided, Squirrel is an interface that has nothing to do with actual squirrels. It is related to implementing precise code navigation in Sourcegraph. Specifically:\n\n- It is an exported interface called Squirrel.\n\n- The comment states it \"mocks something completely unrelated to squirrels\" and is \"related to the implementation of precise code navigation in Sourcegraph\".\n\nSo Squirrel seems to be some sort of interface used internally by Sourcegraph to help with implementing precise code navigation, but isn't directly related to squirrels themselves. The name is likely just a placeholder","stopReason":""} + data: {"completion":" Here are 5 potential improvements for the selected TypeScript code:\n\n1. Add type annotations for method parameters and return types:\n\nexport interface Animal {\n name: string;\n makeAnimalSound(volume?: number): string;\n isMammal: boolean;\n}\n\nAdding annotations improves understandability and enables stronger type checking.\n\n2. Make interface properties readonly if they are not meant to be reassigned: \n\nexport interface Animal {\n readonly name: string;\n make","stopReason":""} event: completion - data: {"completion":" Based on the code snippet and comments provided, Squirrel is an interface that has nothing to do with actual squirrels. It is related to implementing precise code navigation in Sourcegraph. Specifically:\n\n- It is an exported interface called Squirrel.\n\n- The comment states it \"mocks something completely unrelated to squirrels\" and is \"related to the implementation of precise code navigation in Sourcegraph\".\n\nSo Squirrel seems to be some sort of interface used internally by Sourcegraph to help with implementing precise code navigation, but isn't directly related to squirrels themselves. The name is likely just a placeholder or","stopReason":""} + data: {"completion":" Here are 5 potential improvements for the selected TypeScript code:\n\n1. Add type annotations for method parameters and return types:\n\nexport interface Animal {\n name: string;\n makeAnimalSound(volume?: number): string;\n isMammal: boolean;\n}\n\nAdding annotations improves understandability and enables stronger type checking.\n\n2. Make interface properties readonly if they are not meant to be reassigned: \n\nexport interface Animal {\n readonly name: string;\n makeAnimal","stopReason":""} event: completion - data: {"completion":" Based on the code snippet and comments provided, Squirrel is an interface that has nothing to do with actual squirrels. It is related to implementing precise code navigation in Sourcegraph. Specifically:\n\n- It is an exported interface called Squirrel.\n\n- The comment states it \"mocks something completely unrelated to squirrels\" and is \"related to the implementation of precise code navigation in Sourcegraph\".\n\nSo Squirrel seems to be some sort of interface used internally by Sourcegraph to help with implementing precise code navigation, but isn't directly related to squirrels themselves. The name is likely just a placeholder or for","stopReason":""} + data: {"completion":" Here are 5 potential improvements for the selected TypeScript code:\n\n1. Add type annotations for method parameters and return types:\n\nexport interface Animal {\n name: string;\n makeAnimalSound(volume?: number): string;\n isMammal: boolean;\n}\n\nAdding annotations improves understandability and enables stronger type checking.\n\n2. Make interface properties readonly if they are not meant to be reassigned: \n\nexport interface Animal {\n readonly name: string;\n makeAnimalSound","stopReason":""} event: completion - data: {"completion":" Based on the code snippet and comments provided, Squirrel is an interface that has nothing to do with actual squirrels. It is related to implementing precise code navigation in Sourcegraph. Specifically:\n\n- It is an exported interface called Squirrel.\n\n- The comment states it \"mocks something completely unrelated to squirrels\" and is \"related to the implementation of precise code navigation in Sourcegraph\".\n\nSo Squirrel seems to be some sort of interface used internally by Sourcegraph to help with implementing precise code navigation, but isn't directly related to squirrels themselves. The name is likely just a placeholder or for fun","stopReason":""} + data: {"completion":" Here are 5 potential improvements for the selected TypeScript code:\n\n1. Add type annotations for method parameters and return types:\n\nexport interface Animal {\n name: string;\n makeAnimalSound(volume?: number): string;\n isMammal: boolean;\n}\n\nAdding annotations improves understandability and enables stronger type checking.\n\n2. Make interface properties readonly if they are not meant to be reassigned: \n\nexport interface Animal {\n readonly name: string;\n makeAnimalSound(","stopReason":""} event: completion - data: {"completion":" Based on the code snippet and comments provided, Squirrel is an interface that has nothing to do with actual squirrels. It is related to implementing precise code navigation in Sourcegraph. Specifically:\n\n- It is an exported interface called Squirrel.\n\n- The comment states it \"mocks something completely unrelated to squirrels\" and is \"related to the implementation of precise code navigation in Sourcegraph\".\n\nSo Squirrel seems to be some sort of interface used internally by Sourcegraph to help with implementing precise code navigation, but isn't directly related to squirrels themselves. The name is likely just a placeholder or for fun.","stopReason":""} + data: {"completion":" Here are 5 potential improvements for the selected TypeScript code:\n\n1. Add type annotations for method parameters and return types:\n\nexport interface Animal {\n name: string;\n makeAnimalSound(volume?: number): string;\n isMammal: boolean;\n}\n\nAdding annotations improves understandability and enables stronger type checking.\n\n2. Make interface properties readonly if they are not meant to be reassigned: \n\nexport interface Animal {\n readonly name: string;\n makeAnimalSound(volume","stopReason":""} event: completion - - data: {"completion":" Based on the code snippet and comments provided, Squirrel is an interface that has nothing to do with actual squirrels. It is related to implementing precise code navigation in Sourcegraph. Specifically:\n\n- It is an exported interface called Squirrel.\n\n- The comment states it \"mocks something completely unrelated to squirrels\" and is \"related to the implementation of precise code navigation in Sourcegraph\".\n\nSo Squirrel seems to be some sort of interface used internally by Sourcegraph to help with implementing precise code navigation, but isn't directly related to squirrels themselves. 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List some filename - fragments that would match files relevant to read to answer - the user's query. Present your results in an XML list in the - following format: a single - keyworda space separated list of synonyms - and variants of the keyword, including acronyms, - abbreviations, and expansionsa numerical - weight between 0.0 and 1.0 that indicates the importance of - the keyword. Here is the user - query: What files contain - SELECTION_START?" - - speaker: assistant - temperature: 0 - topK: 1 - queryString: [] - url: https://sourcegraph.com/.api/completions/stream - response: - bodySize: 44488 - content: - mimeType: text/event-stream - size: 44488 - text: >+ + + data: {"completion":" Here are 5 potential improvements for the selected TypeScript code:\n\n1. Add type annotations for method parameters and return types:\n\nexport interface Animal {\n name: string;\n makeAnimalSound(volume?: number): string;\n isMammal: boolean;\n}\n\nAdding annotations improves understandability and enables stronger type checking.\n\n2. Make interface properties readonly if they are not meant to be reassigned: \n\nexport interface Animal {\n readonly name: string;\n makeAnimalSound(volume?:","stopReason":""} + + event: completion - data: {"completion":" ","stopReason":""} + data: {"completion":" Here are 5 potential improvements for the selected TypeScript code:\n\n1. Add type annotations for method parameters and return types:\n\nexport interface Animal {\n name: string;\n makeAnimalSound(volume?: number): string;\n isMammal: boolean;\n}\n\nAdding annotations improves understandability and enables stronger type checking.\n\n2. Make interface properties readonly if they are not meant to be reassigned: \n\nexport interface Animal {\n readonly name: string;\n makeAnimalSound(volume?: number","stopReason":""} event: completion - data: {"completion":" \u003ckeywords","stopReason":""} + data: {"completion":" Here are 5 potential improvements for the selected TypeScript code:\n\n1. Add type annotations for method parameters and return types:\n\nexport interface Animal {\n name: string;\n makeAnimalSound(volume?: number): string;\n isMammal: boolean;\n}\n\nAdding annotations improves understandability and enables stronger type checking.\n\n2. Make interface properties readonly if they are not meant to be reassigned: \n\nexport interface Animal {\n readonly name: string;\n makeAnimalSound(volume?: number):","stopReason":""} event: completion - data: {"completion":" \u003ckeywords\u003e","stopReason":""} + data: {"completion":" Here are 5 potential improvements for the selected TypeScript code:\n\n1. Add type annotations for method parameters and return types:\n\nexport interface Animal {\n name: string;\n makeAnimalSound(volume?: number): string;\n isMammal: boolean;\n}\n\nAdding annotations improves understandability and enables stronger type checking.\n\n2. Make interface properties readonly if they are not meant to be reassigned: \n\nexport interface Animal {\n readonly name: string;\n makeAnimalSound(volume?: number): string","stopReason":""} event: completion - data: {"completion":" \u003ckeywords\u003e\n ","stopReason":""} + data: {"completion":" Here are 5 potential improvements for the selected TypeScript code:\n\n1. Add type annotations for method parameters and return types:\n\nexport interface Animal {\n name: string;\n makeAnimalSound(volume?: number): string;\n isMammal: boolean;\n}\n\nAdding annotations improves understandability and enables stronger type checking.\n\n2. Make interface properties readonly if they are not meant to be reassigned: \n\nexport interface Animal {\n readonly name: string;\n makeAnimalSound(volume?: number): string;","stopReason":""} event: completion - data: {"completion":" \u003ckeywords\u003e\n ","stopReason":""} + data: {"completion":" Here are 5 potential improvements for the selected TypeScript code:\n\n1. Add type annotations for method parameters and return types:\n\nexport interface Animal {\n name: string;\n makeAnimalSound(volume?: number): string;\n isMammal: boolean;\n}\n\nAdding annotations improves understandability and enables stronger type checking.\n\n2. Make interface properties readonly if they are not meant to be reassigned: \n\nexport interface Animal {\n readonly name: string;\n makeAnimalSound(volume?: number): string;\n ","stopReason":""} event: completion - data: {"completion":" \u003ckeywords\u003e\n \u003ckeyword","stopReason":""} + data: {"completion":" Here are 5 potential improvements for the selected TypeScript code:\n\n1. Add type annotations for method parameters and return types:\n\nexport interface Animal {\n name: string;\n makeAnimalSound(volume?: number): string;\n isMammal: boolean;\n}\n\nAdding annotations improves understandability and enables stronger type checking.\n\n2. Make interface properties readonly if they are not meant to be reassigned: \n\nexport interface Animal {\n readonly name: string;\n makeAnimalSound(volume?: number): string;\n readonly","stopReason":""} event: completion - data: {"completion":" \u003ckeywords\u003e\n \u003ckeyword\u003e","stopReason":""} + data: {"completion":" Here are 5 potential improvements for the selected TypeScript code:\n\n1. Add type annotations for method parameters and return types:\n\nexport interface Animal {\n name: string;\n makeAnimalSound(volume?: number): string;\n isMammal: boolean;\n}\n\nAdding annotations improves understandability and enables stronger type checking.\n\n2. Make interface properties readonly if they are not meant to be reassigned: \n\nexport interface Animal {\n readonly name: string;\n makeAnimalSound(volume?: number): string;\n readonly is","stopReason":""} event: completion - data: {"completion":" \u003ckeywords\u003e\n \u003ckeyword\u003e\n ","stopReason":""} + data: {"completion":" Here are 5 potential improvements for the selected TypeScript code:\n\n1. Add type annotations for method parameters and return types:\n\nexport interface Animal {\n name: string;\n makeAnimalSound(volume?: number): string;\n isMammal: boolean;\n}\n\nAdding annotations improves understandability and enables stronger type checking.\n\n2. Make interface properties readonly if they are not meant to be reassigned: \n\nexport interface Animal {\n readonly name: string;\n makeAnimalSound(volume?: number): string;\n readonly isM","stopReason":""} event: completion - data: {"completion":" \u003ckeywords\u003e\n \u003ckeyword\u003e\n ","stopReason":""} + data: {"completion":" Here are 5 potential improvements for the selected TypeScript code:\n\n1. Add type annotations for method parameters and return types:\n\nexport interface Animal {\n name: string;\n makeAnimalSound(volume?: number): string;\n isMammal: boolean;\n}\n\nAdding annotations improves understandability and enables stronger type checking.\n\n2. Make interface properties readonly if they are not meant to be reassigned: \n\nexport interface Animal {\n readonly name: string;\n makeAnimalSound(volume?: number): string;\n readonly isMam","stopReason":""} event: completion - data: {"completion":" \u003ckeywords\u003e\n \u003ckeyword\u003e\n \u003cvalue","stopReason":""} + data: {"completion":" Here are 5 potential improvements for the selected TypeScript code:\n\n1. Add type annotations for method parameters and return types:\n\nexport interface Animal {\n name: string;\n makeAnimalSound(volume?: number): string;\n isMammal: boolean;\n}\n\nAdding annotations improves understandability and enables stronger type checking.\n\n2. Make interface properties readonly if they are not meant to be reassigned: \n\nexport interface Animal {\n readonly name: string;\n makeAnimalSound(volume?: number): string;\n readonly isMammal","stopReason":""} event: completion - data: {"completion":" \u003ckeywords\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003e","stopReason":""} + data: {"completion":" Here are 5 potential improvements for the selected TypeScript code:\n\n1. Add type annotations for method parameters and return types:\n\nexport interface Animal {\n name: string;\n makeAnimalSound(volume?: number): string;\n isMammal: boolean;\n}\n\nAdding annotations improves understandability and enables stronger type checking.\n\n2. Make interface properties readonly if they are not meant to be reassigned: \n\nexport interface Animal {\n readonly name: string;\n makeAnimalSound(volume?: number): string;\n readonly isMammal:","stopReason":""} event: completion - data: {"completion":" \u003ckeywords\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eSELECT","stopReason":""} + data: {"completion":" Here are 5 potential improvements for the selected TypeScript code:\n\n1. Add type annotations for method parameters and return types:\n\nexport interface Animal {\n name: string;\n makeAnimalSound(volume?: number): string;\n isMammal: boolean;\n}\n\nAdding annotations improves understandability and enables stronger type checking.\n\n2. Make interface properties readonly if they are not meant to be reassigned: \n\nexport interface Animal {\n readonly name: string;\n makeAnimalSound(volume?: number): string;\n readonly isMammal: boolean","stopReason":""} event: completion - data: {"completion":" \u003ckeywords\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eSELECT\u003c/","stopReason":""} + data: {"completion":" Here are 5 potential improvements for the selected TypeScript code:\n\n1. Add type annotations for method parameters and return types:\n\nexport interface Animal {\n name: string;\n makeAnimalSound(volume?: number): string;\n isMammal: boolean;\n}\n\nAdding annotations improves understandability and enables stronger type checking.\n\n2. Make interface properties readonly if they are not meant to be reassigned: \n\nexport interface Animal {\n readonly name: string;\n makeAnimalSound(volume?: number): string;\n readonly isMammal: boolean;","stopReason":""} event: completion - data: {"completion":" \u003ckeywords\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eSELECT\u003c/value","stopReason":""} + data: {"completion":" Here are 5 potential improvements for the selected TypeScript code:\n\n1. Add type annotations for method parameters and return types:\n\nexport interface Animal {\n name: string;\n makeAnimalSound(volume?: number): string;\n isMammal: boolean;\n}\n\nAdding annotations improves understandability and enables stronger type checking.\n\n2. Make interface properties readonly if they are not meant to be reassigned: \n\nexport interface Animal {\n readonly name: string;\n makeAnimalSound(volume?: number): string;\n readonly isMammal: boolean;\n}","stopReason":""} event: completion - data: {"completion":" \u003ckeywords\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eSELECT\u003c/value\u003e","stopReason":""} + data: {"completion":" Here are 5 potential improvements for the selected TypeScript code:\n\n1. Add type annotations for method parameters and return types:\n\nexport interface Animal {\n name: string;\n makeAnimalSound(volume?: number): string;\n isMammal: boolean;\n}\n\nAdding annotations improves understandability and enables stronger type checking.\n\n2. Make interface properties readonly if they are not meant to be reassigned: \n\nexport interface Animal {\n readonly name: string;\n makeAnimalSound(volume?: number): string;\n readonly isMammal: boolean;\n}\n\nRead","stopReason":""} event: completion - data: {"completion":" \u003ckeywords\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eSELECT\u003c/value\u003e\n ","stopReason":""} + data: {"completion":" Here are 5 potential improvements for the selected TypeScript code:\n\n1. Add type annotations for method parameters and return types:\n\nexport interface Animal {\n name: string;\n makeAnimalSound(volume?: number): string;\n isMammal: boolean;\n}\n\nAdding annotations improves understandability and enables stronger type checking.\n\n2. Make interface properties readonly if they are not meant to be reassigned: \n\nexport interface Animal {\n readonly name: string;\n makeAnimalSound(volume?: number): string;\n readonly isMammal: boolean;\n}\n\nReadonly","stopReason":""} event: completion - data: {"completion":" \u003ckeywords\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eSELECT\u003c/value\u003e\n ","stopReason":""} + data: {"completion":" Here are 5 potential improvements for the selected TypeScript code:\n\n1. Add type annotations for method parameters and return types:\n\nexport interface Animal {\n name: string;\n makeAnimalSound(volume?: number): string;\n isMammal: boolean;\n}\n\nAdding annotations improves understandability and enables stronger type checking.\n\n2. Make interface properties readonly if they are not meant to be reassigned: \n\nexport interface Animal {\n readonly name: string;\n makeAnimalSound(volume?: number): string;\n readonly isMammal: boolean;\n}\n\nReadonly properties","stopReason":""} event: completion - data: {"completion":" \u003ckeywords\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eSELECT\u003c/value\u003e\n \u003cvariants","stopReason":""} + data: {"completion":" Here are 5 potential improvements for the selected TypeScript code:\n\n1. Add type annotations for method parameters and return types:\n\nexport interface Animal {\n name: string;\n makeAnimalSound(volume?: number): string;\n isMammal: boolean;\n}\n\nAdding annotations improves understandability and enables stronger type checking.\n\n2. Make interface properties readonly if they are not meant to be reassigned: \n\nexport interface Animal {\n readonly name: string;\n makeAnimalSound(volume?: number): string;\n readonly isMammal: boolean;\n}\n\nReadonly properties clarify","stopReason":""} event: completion - data: {"completion":" \u003ckeywords\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eSELECT\u003c/value\u003e\n \u003cvariants\u003e","stopReason":""} + data: {"completion":" Here are 5 potential improvements for the selected TypeScript code:\n\n1. Add type annotations for method parameters and return types:\n\nexport interface Animal {\n name: string;\n makeAnimalSound(volume?: number): string;\n isMammal: boolean;\n}\n\nAdding annotations improves understandability and enables stronger type checking.\n\n2. Make interface properties readonly if they are not meant to be reassigned: \n\nexport interface Animal {\n readonly name: string;\n makeAnimalSound(volume?: number): string;\n readonly isMammal: boolean;\n}\n\nReadonly properties clarify intent","stopReason":""} event: completion - data: {"completion":" \u003ckeywords\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eSELECT\u003c/value\u003e\n \u003cvariants\u003eSELECTION","stopReason":""} + data: {"completion":" Here are 5 potential improvements for the selected TypeScript code:\n\n1. Add type annotations for method parameters and return types:\n\nexport interface Animal {\n name: string;\n makeAnimalSound(volume?: number): string;\n isMammal: boolean;\n}\n\nAdding annotations improves understandability and enables stronger type checking.\n\n2. Make interface properties readonly if they are not meant to be reassigned: \n\nexport interface Animal {\n readonly name: string;\n makeAnimalSound(volume?: number): string;\n readonly isMammal: boolean;\n}\n\nReadonly properties clarify intent and","stopReason":""} event: completion - data: {"completion":" \u003ckeywords\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eSELECT\u003c/value\u003e\n \u003cvariants\u003eSELECTION SELECT","stopReason":""} + data: {"completion":" Here are 5 potential improvements for the selected TypeScript code:\n\n1. Add type annotations for method parameters and return types:\n\nexport interface Animal {\n name: string;\n makeAnimalSound(volume?: number): string;\n isMammal: boolean;\n}\n\nAdding annotations improves understandability and enables stronger type checking.\n\n2. Make interface properties readonly if they are not meant to be reassigned: \n\nexport interface Animal {\n readonly name: string;\n makeAnimalSound(volume?: number): string;\n readonly isMammal: boolean;\n}\n\nReadonly properties clarify intent and prevent","stopReason":""} event: completion - data: {"completion":" \u003ckeywords\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eSELECT\u003c/value\u003e\n \u003cvariants\u003eSELECTION SELECTED","stopReason":""} + data: {"completion":" Here are 5 potential improvements for the selected TypeScript code:\n\n1. Add type annotations for method parameters and return types:\n\nexport interface Animal {\n name: string;\n makeAnimalSound(volume?: number): string;\n isMammal: boolean;\n}\n\nAdding annotations improves understandability and enables stronger type checking.\n\n2. Make interface properties readonly if they are not meant to be reassigned: \n\nexport interface Animal {\n readonly name: string;\n makeAnimalSound(volume?: number): string;\n readonly isMammal: boolean;\n}\n\nReadonly properties clarify intent and prevent accidental","stopReason":""} event: completion - data: {"completion":" \u003ckeywords\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eSELECT\u003c/value\u003e\n \u003cvariants\u003eSELECTION SELECTED SELECT","stopReason":""} + data: {"completion":" Here are 5 potential improvements for the selected TypeScript code:\n\n1. Add type annotations for method parameters and return types:\n\nexport interface Animal {\n name: string;\n makeAnimalSound(volume?: number): string;\n isMammal: boolean;\n}\n\nAdding annotations improves understandability and enables stronger type checking.\n\n2. Make interface properties readonly if they are not meant to be reassigned: \n\nexport interface Animal {\n readonly name: string;\n makeAnimalSound(volume?: number): string;\n readonly isMammal: boolean;\n}\n\nReadonly properties clarify intent and prevent accidental mutation","stopReason":""} event: completion - data: {"completion":" \u003ckeywords\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eSELECT\u003c/value\u003e\n \u003cvariants\u003eSELECTION SELECTED SELECTING","stopReason":""} + data: {"completion":" Here are 5 potential improvements for the selected TypeScript code:\n\n1. Add type annotations for method parameters and return types:\n\nexport interface Animal {\n name: string;\n makeAnimalSound(volume?: number): string;\n isMammal: boolean;\n}\n\nAdding annotations improves understandability and enables stronger type checking.\n\n2. Make interface properties readonly if they are not meant to be reassigned: \n\nexport interface Animal {\n readonly name: string;\n makeAnimalSound(volume?: number): string;\n readonly isMammal: boolean;\n}\n\nReadonly properties clarify intent and prevent accidental mutation.","stopReason":""} event: completion - data: {"completion":" \u003ckeywords\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eSELECT\u003c/value\u003e\n \u003cvariants\u003eSELECTION SELECTED SELECTING\u003c/","stopReason":""} + data: {"completion":" Here are 5 potential improvements for the selected TypeScript code:\n\n1. Add type annotations for method parameters and return types:\n\nexport interface Animal {\n name: string;\n makeAnimalSound(volume?: number): string;\n isMammal: boolean;\n}\n\nAdding annotations improves understandability and enables stronger type checking.\n\n2. Make interface properties readonly if they are not meant to be reassigned: \n\nexport interface Animal {\n readonly name: string;\n makeAnimalSound(volume?: number): string;\n readonly isMammal: boolean;\n}\n\nReadonly properties clarify intent and prevent accidental mutation.\n\n3","stopReason":""} event: completion - data: {"completion":" \u003ckeywords\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eSELECT\u003c/value\u003e\n \u003cvariants\u003eSELECTION SELECTED SELECTING\u003c/variants","stopReason":""} + data: {"completion":" Here are 5 potential improvements for the selected TypeScript code:\n\n1. Add type annotations for method parameters and return types:\n\nexport interface Animal {\n name: string;\n makeAnimalSound(volume?: number): string;\n isMammal: boolean;\n}\n\nAdding annotations improves understandability and enables stronger type checking.\n\n2. Make interface properties readonly if they are not meant to be reassigned: \n\nexport interface Animal {\n readonly name: string;\n makeAnimalSound(volume?: number): string;\n readonly isMammal: boolean;\n}\n\nReadonly properties clarify intent and prevent accidental mutation.\n\n3.","stopReason":""} event: completion - data: {"completion":" \u003ckeywords\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eSELECT\u003c/value\u003e\n \u003cvariants\u003eSELECTION SELECTED SELECTING\u003c/variants\u003e","stopReason":""} + data: {"completion":" Here are 5 potential improvements for the selected TypeScript code:\n\n1. Add type annotations for method parameters and return types:\n\nexport interface Animal {\n name: string;\n makeAnimalSound(volume?: number): string;\n isMammal: boolean;\n}\n\nAdding annotations improves understandability and enables stronger type checking.\n\n2. Make interface properties readonly if they are not meant to be reassigned: \n\nexport interface Animal {\n readonly name: string;\n makeAnimalSound(volume?: number): string;\n readonly isMammal: boolean;\n}\n\nReadonly properties clarify intent and prevent accidental mutation.\n\n3. Use","stopReason":""} event: completion - data: {"completion":" \u003ckeywords\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eSELECT\u003c/value\u003e\n \u003cvariants\u003eSELECTION SELECTED SELECTING\u003c/variants\u003e \n ","stopReason":""} + data: {"completion":" Here are 5 potential improvements for the selected TypeScript code:\n\n1. Add type annotations for method parameters and return types:\n\nexport interface Animal {\n name: string;\n makeAnimalSound(volume?: number): string;\n isMammal: boolean;\n}\n\nAdding annotations improves understandability and enables stronger type checking.\n\n2. Make interface properties readonly if they are not meant to be reassigned: \n\nexport interface Animal {\n readonly name: string;\n makeAnimalSound(volume?: number): string;\n readonly isMammal: boolean;\n}\n\nReadonly properties clarify intent and prevent accidental mutation.\n\n3. Use more","stopReason":""} event: completion - data: {"completion":" \u003ckeywords\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eSELECT\u003c/value\u003e\n \u003cvariants\u003eSELECTION SELECTED SELECTING\u003c/variants\u003e \n ","stopReason":""} + data: {"completion":" Here are 5 potential improvements for the selected TypeScript code:\n\n1. Add type annotations for method parameters and return types:\n\nexport interface Animal {\n name: string;\n makeAnimalSound(volume?: number): string;\n isMammal: boolean;\n}\n\nAdding annotations improves understandability and enables stronger type checking.\n\n2. Make interface properties readonly if they are not meant to be reassigned: \n\nexport interface Animal {\n readonly name: string;\n makeAnimalSound(volume?: number): string;\n readonly isMammal: boolean;\n}\n\nReadonly properties clarify intent and prevent accidental mutation.\n\n3. Use more specific","stopReason":""} event: completion - data: {"completion":" \u003ckeywords\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eSELECT\u003c/value\u003e\n \u003cvariants\u003eSELECTION SELECTED SELECTING\u003c/variants\u003e \n \u003cweight","stopReason":""} + data: {"completion":" Here are 5 potential improvements for the selected TypeScript code:\n\n1. Add type annotations for method parameters and return types:\n\nexport interface Animal {\n name: string;\n makeAnimalSound(volume?: number): string;\n isMammal: boolean;\n}\n\nAdding annotations improves understandability and enables stronger type checking.\n\n2. Make interface properties readonly if they are not meant to be reassigned: \n\nexport interface Animal {\n readonly name: string;\n makeAnimalSound(volume?: number): string;\n readonly isMammal: boolean;\n}\n\nReadonly properties clarify intent and prevent accidental mutation.\n\n3. Use more specific parameter","stopReason":""} event: completion - data: {"completion":" \u003ckeywords\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eSELECT\u003c/value\u003e\n \u003cvariants\u003eSELECTION SELECTED SELECTING\u003c/variants\u003e \n \u003cweight\u003e","stopReason":""} + data: {"completion":" Here are 5 potential improvements for the selected TypeScript code:\n\n1. Add type annotations for method parameters and return types:\n\nexport interface Animal {\n name: string;\n makeAnimalSound(volume?: number): string;\n isMammal: boolean;\n}\n\nAdding annotations improves understandability and enables stronger type checking.\n\n2. Make interface properties readonly if they are not meant to be reassigned: \n\nexport interface Animal {\n readonly name: string;\n makeAnimalSound(volume?: number): string;\n readonly isMammal: boolean;\n}\n\nReadonly properties clarify intent and prevent accidental mutation.\n\n3. Use more specific parameter names","stopReason":""} event: completion - data: {"completion":" \u003ckeywords\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eSELECT\u003c/value\u003e\n \u003cvariants\u003eSELECTION SELECTED SELECTING\u003c/variants\u003e \n \u003cweight\u003e0","stopReason":""} + data: {"completion":" Here are 5 potential improvements for the selected TypeScript code:\n\n1. Add type annotations for method parameters and return types:\n\nexport interface Animal {\n name: string;\n makeAnimalSound(volume?: number): string;\n isMammal: boolean;\n}\n\nAdding annotations improves understandability and enables stronger type checking.\n\n2. Make interface properties readonly if they are not meant to be reassigned: \n\nexport interface Animal {\n readonly name: string;\n makeAnimalSound(volume?: number): string;\n readonly isMammal: boolean;\n}\n\nReadonly properties clarify intent and prevent accidental mutation.\n\n3. Use more specific parameter names than","stopReason":""} event: completion - data: {"completion":" \u003ckeywords\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eSELECT\u003c/value\u003e\n \u003cvariants\u003eSELECTION SELECTED SELECTING\u003c/variants\u003e \n \u003cweight\u003e0.","stopReason":""} + data: {"completion":" Here are 5 potential improvements for the selected TypeScript code:\n\n1. Add type annotations for method parameters and return types:\n\nexport interface Animal {\n name: string;\n makeAnimalSound(volume?: number): string;\n isMammal: boolean;\n}\n\nAdding annotations improves understandability and enables stronger type checking.\n\n2. Make interface properties readonly if they are not meant to be reassigned: \n\nexport interface Animal {\n readonly name: string;\n makeAnimalSound(volume?: number): string;\n readonly isMammal: boolean;\n}\n\nReadonly properties clarify intent and prevent accidental mutation.\n\n3. Use more specific parameter names than volume","stopReason":""} event: completion - data: {"completion":" \u003ckeywords\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eSELECT\u003c/value\u003e\n \u003cvariants\u003eSELECTION SELECTED SELECTING\u003c/variants\u003e \n \u003cweight\u003e0.9","stopReason":""} + data: {"completion":" Here are 5 potential improvements for the selected TypeScript code:\n\n1. Add type annotations for method parameters and return types:\n\nexport interface Animal {\n name: string;\n makeAnimalSound(volume?: number): string;\n isMammal: boolean;\n}\n\nAdding annotations improves understandability and enables stronger type checking.\n\n2. Make interface properties readonly if they are not meant to be reassigned: \n\nexport interface Animal {\n readonly name: string;\n makeAnimalSound(volume?: number): string;\n readonly isMammal: boolean;\n}\n\nReadonly properties clarify intent and prevent accidental mutation.\n\n3. Use more specific parameter names than volume for","stopReason":""} event: completion - data: {"completion":" \u003ckeywords\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eSELECT\u003c/value\u003e\n \u003cvariants\u003eSELECTION SELECTED SELECTING\u003c/variants\u003e \n \u003cweight\u003e0.9\u003c/","stopReason":""} + data: {"completion":" Here are 5 potential improvements for the selected TypeScript code:\n\n1. Add type annotations for method parameters and return types:\n\nexport interface Animal {\n name: string;\n makeAnimalSound(volume?: number): string;\n isMammal: boolean;\n}\n\nAdding annotations improves understandability and enables stronger type checking.\n\n2. Make interface properties readonly if they are not meant to be reassigned: \n\nexport interface Animal {\n readonly name: string;\n makeAnimalSound(volume?: number): string;\n readonly isMammal: boolean;\n}\n\nReadonly properties clarify intent and prevent accidental mutation.\n\n3. Use more specific parameter names than volume for make","stopReason":""} event: completion - data: {"completion":" \u003ckeywords\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eSELECT\u003c/value\u003e\n \u003cvariants\u003eSELECTION SELECTED SELECTING\u003c/variants\u003e \n \u003cweight\u003e0.9\u003c/weight","stopReason":""} + data: {"completion":" Here are 5 potential improvements for the selected TypeScript code:\n\n1. Add type annotations for method parameters and return types:\n\nexport interface Animal {\n name: string;\n makeAnimalSound(volume?: number): string;\n isMammal: boolean;\n}\n\nAdding annotations improves understandability and enables stronger type checking.\n\n2. Make interface properties readonly if they are not meant to be reassigned: \n\nexport interface Animal {\n readonly name: string;\n makeAnimalSound(volume?: number): string;\n readonly isMammal: boolean;\n}\n\nReadonly properties clarify intent and prevent accidental mutation.\n\n3. Use more specific parameter names than volume for makeAnimal","stopReason":""} event: completion - data: {"completion":" \u003ckeywords\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eSELECT\u003c/value\u003e\n \u003cvariants\u003eSELECTION SELECTED SELECTING\u003c/variants\u003e \n \u003cweight\u003e0.9\u003c/weight\u003e","stopReason":""} + data: {"completion":" Here are 5 potential improvements for the selected TypeScript code:\n\n1. Add type annotations for method parameters and return types:\n\nexport interface Animal {\n name: string;\n makeAnimalSound(volume?: number): string;\n isMammal: boolean;\n}\n\nAdding annotations improves understandability and enables stronger type checking.\n\n2. Make interface properties readonly if they are not meant to be reassigned: \n\nexport interface Animal {\n readonly name: string;\n makeAnimalSound(volume?: number): string;\n readonly isMammal: boolean;\n}\n\nReadonly properties clarify intent and prevent accidental mutation.\n\n3. Use more specific parameter names than volume for makeAnimalSound","stopReason":""} event: completion - data: {"completion":" \u003ckeywords\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eSELECT\u003c/value\u003e\n \u003cvariants\u003eSELECTION SELECTED SELECTING\u003c/variants\u003e \n \u003cweight\u003e0.9\u003c/weight\u003e\n ","stopReason":""} + data: {"completion":" Here are 5 potential improvements for the selected TypeScript code:\n\n1. Add type annotations for method parameters and return types:\n\nexport interface Animal {\n name: string;\n makeAnimalSound(volume?: number): string;\n isMammal: boolean;\n}\n\nAdding annotations improves understandability and enables stronger type checking.\n\n2. Make interface properties readonly if they are not meant to be reassigned: \n\nexport interface Animal {\n readonly name: string;\n makeAnimalSound(volume?: number): string;\n readonly isMammal: boolean;\n}\n\nReadonly properties clarify intent and prevent accidental mutation.\n\n3. Use more specific parameter names than volume for makeAnimalSound():","stopReason":""} event: completion - data: {"completion":" \u003ckeywords\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eSELECT\u003c/value\u003e\n \u003cvariants\u003eSELECTION SELECTED SELECTING\u003c/variants\u003e \n \u003cweight\u003e0.9\u003c/weight\u003e\n \u003c/","stopReason":""} + data: {"completion":" Here are 5 potential improvements for the selected TypeScript code:\n\n1. Add type annotations for method parameters and return types:\n\nexport interface Animal {\n name: string;\n makeAnimalSound(volume?: number): string;\n isMammal: boolean;\n}\n\nAdding annotations improves understandability and enables stronger type checking.\n\n2. Make interface properties readonly if they are not meant to be reassigned: \n\nexport interface Animal {\n readonly name: string;\n makeAnimalSound(volume?: number): string;\n readonly isMammal: boolean;\n}\n\nReadonly properties clarify intent and prevent accidental mutation.\n\n3. Use more specific parameter names than volume for makeAnimalSound():\n\nmake","stopReason":""} event: completion - data: {"completion":" \u003ckeywords\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eSELECT\u003c/value\u003e\n \u003cvariants\u003eSELECTION SELECTED SELECTING\u003c/variants\u003e \n \u003cweight\u003e0.9\u003c/weight\u003e\n \u003c/keyword","stopReason":""} + data: {"completion":" Here are 5 potential improvements for the selected TypeScript code:\n\n1. Add type annotations for method parameters and return types:\n\nexport interface Animal {\n name: string;\n makeAnimalSound(volume?: number): string;\n isMammal: boolean;\n}\n\nAdding annotations improves understandability and enables stronger type checking.\n\n2. Make interface properties readonly if they are not meant to be reassigned: \n\nexport interface Animal {\n readonly name: string;\n makeAnimalSound(volume?: number): string;\n readonly isMammal: boolean;\n}\n\nReadonly properties clarify intent and prevent accidental mutation.\n\n3. Use more specific parameter names than volume for makeAnimalSound():\n\nmakeAnimal","stopReason":""} event: completion - data: {"completion":" \u003ckeywords\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eSELECT\u003c/value\u003e\n \u003cvariants\u003eSELECTION SELECTED SELECTING\u003c/variants\u003e \n \u003cweight\u003e0.9\u003c/weight\u003e\n \u003c/keyword\u003e","stopReason":""} + data: {"completion":" Here are 5 potential improvements for the selected TypeScript code:\n\n1. Add type annotations for method parameters and return types:\n\nexport interface Animal {\n name: string;\n makeAnimalSound(volume?: number): string;\n isMammal: boolean;\n}\n\nAdding annotations improves understandability and enables stronger type checking.\n\n2. Make interface properties readonly if they are not meant to be reassigned: \n\nexport interface Animal {\n readonly name: string;\n makeAnimalSound(volume?: number): string;\n readonly isMammal: boolean;\n}\n\nReadonly properties clarify intent and prevent accidental mutation.\n\n3. Use more specific parameter names than volume for makeAnimalSound():\n\nmakeAnimalSound","stopReason":""} event: completion - data: {"completion":" \u003ckeywords\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eSELECT\u003c/value\u003e\n \u003cvariants\u003eSELECTION SELECTED SELECTING\u003c/variants\u003e \n \u003cweight\u003e0.9\u003c/weight\u003e\n \u003c/keyword\u003e\n ","stopReason":""} + data: {"completion":" Here are 5 potential improvements for the selected TypeScript code:\n\n1. Add type annotations for method parameters and return types:\n\nexport interface Animal {\n name: string;\n makeAnimalSound(volume?: number): string;\n isMammal: boolean;\n}\n\nAdding annotations improves understandability and enables stronger type checking.\n\n2. Make interface properties readonly if they are not meant to be reassigned: \n\nexport interface Animal {\n readonly name: string;\n makeAnimalSound(volume?: number): string;\n readonly isMammal: boolean;\n}\n\nReadonly properties clarify intent and prevent accidental mutation.\n\n3. Use more specific parameter names than volume for makeAnimalSound():\n\nmakeAnimalSound(","stopReason":""} event: completion - data: {"completion":" \u003ckeywords\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eSELECT\u003c/value\u003e\n \u003cvariants\u003eSELECTION SELECTED SELECTING\u003c/variants\u003e \n \u003cweight\u003e0.9\u003c/weight\u003e\n \u003c/keyword\u003e\n ","stopReason":""} + data: {"completion":" Here are 5 potential improvements for the selected TypeScript code:\n\n1. Add type annotations for method parameters and return types:\n\nexport interface Animal {\n name: string;\n makeAnimalSound(volume?: number): string;\n isMammal: boolean;\n}\n\nAdding annotations improves understandability and enables stronger type checking.\n\n2. Make interface properties readonly if they are not meant to be reassigned: \n\nexport interface Animal {\n readonly name: string;\n makeAnimalSound(volume?: number): string;\n readonly isMammal: boolean;\n}\n\nReadonly properties clarify intent and prevent accidental mutation.\n\n3. Use more specific parameter names than volume for makeAnimalSound():\n\nmakeAnimalSound(l","stopReason":""} event: completion - data: {"completion":" \u003ckeywords\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eSELECT\u003c/value\u003e\n \u003cvariants\u003eSELECTION SELECTED SELECTING\u003c/variants\u003e \n \u003cweight\u003e0.9\u003c/weight\u003e\n \u003c/keyword\u003e\n \u003ckeyword","stopReason":""} + data: {"completion":" Here are 5 potential improvements for the selected TypeScript code:\n\n1. Add type annotations for method parameters and return types:\n\nexport interface Animal {\n name: string;\n makeAnimalSound(volume?: number): string;\n isMammal: boolean;\n}\n\nAdding annotations improves understandability and enables stronger type checking.\n\n2. Make interface properties readonly if they are not meant to be reassigned: \n\nexport interface Animal {\n readonly name: string;\n makeAnimalSound(volume?: number): string;\n readonly isMammal: boolean;\n}\n\nReadonly properties clarify intent and prevent accidental mutation.\n\n3. Use more specific parameter names than volume for makeAnimalSound():\n\nmakeAnimalSound(loud","stopReason":""} event: completion - data: {"completion":" \u003ckeywords\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eSELECT\u003c/value\u003e\n \u003cvariants\u003eSELECTION SELECTED SELECTING\u003c/variants\u003e \n \u003cweight\u003e0.9\u003c/weight\u003e\n \u003c/keyword\u003e\n \u003ckeyword\u003e","stopReason":""} + data: {"completion":" Here are 5 potential improvements for the selected TypeScript code:\n\n1. Add type annotations for method parameters and return types:\n\nexport interface Animal {\n name: string;\n makeAnimalSound(volume?: number): string;\n isMammal: boolean;\n}\n\nAdding annotations improves understandability and enables stronger type checking.\n\n2. Make interface properties readonly if they are not meant to be reassigned: \n\nexport interface Animal {\n readonly name: string;\n makeAnimalSound(volume?: number): string;\n readonly isMammal: boolean;\n}\n\nReadonly properties clarify intent and prevent accidental mutation.\n\n3. Use more specific parameter names than volume for makeAnimalSound():\n\nmakeAnimalSound(loudness","stopReason":""} event: completion - data: {"completion":" \u003ckeywords\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eSELECT\u003c/value\u003e\n \u003cvariants\u003eSELECTION SELECTED SELECTING\u003c/variants\u003e \n \u003cweight\u003e0.9\u003c/weight\u003e\n \u003c/keyword\u003e\n \u003ckeyword\u003e\n ","stopReason":""} + data: {"completion":" Here are 5 potential improvements for the selected TypeScript code:\n\n1. Add type annotations for method parameters and return types:\n\nexport interface Animal {\n name: string;\n makeAnimalSound(volume?: number): string;\n isMammal: boolean;\n}\n\nAdding annotations improves understandability and enables stronger type checking.\n\n2. Make interface properties readonly if they are not meant to be reassigned: \n\nexport interface Animal {\n readonly name: string;\n makeAnimalSound(volume?: number): string;\n readonly isMammal: boolean;\n}\n\nReadonly properties clarify intent and prevent accidental mutation.\n\n3. Use more specific parameter names than volume for makeAnimalSound():\n\nmakeAnimalSound(loudness?:","stopReason":""} event: completion - data: {"completion":" \u003ckeywords\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eSELECT\u003c/value\u003e\n \u003cvariants\u003eSELECTION SELECTED SELECTING\u003c/variants\u003e \n \u003cweight\u003e0.9\u003c/weight\u003e\n \u003c/keyword\u003e\n \u003ckeyword\u003e\n ","stopReason":""} + data: {"completion":" Here are 5 potential improvements for the selected TypeScript code:\n\n1. Add type annotations for method parameters and return types:\n\nexport interface Animal {\n name: string;\n makeAnimalSound(volume?: number): string;\n isMammal: boolean;\n}\n\nAdding annotations improves understandability and enables stronger type checking.\n\n2. Make interface properties readonly if they are not meant to be reassigned: \n\nexport interface Animal {\n readonly name: string;\n makeAnimalSound(volume?: number): string;\n readonly isMammal: boolean;\n}\n\nReadonly properties clarify intent and prevent accidental mutation.\n\n3. Use more specific parameter names than volume for makeAnimalSound():\n\nmakeAnimalSound(loudness?: number","stopReason":""} event: completion - data: {"completion":" \u003ckeywords\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eSELECT\u003c/value\u003e\n \u003cvariants\u003eSELECTION SELECTED SELECTING\u003c/variants\u003e \n \u003cweight\u003e0.9\u003c/weight\u003e\n \u003c/keyword\u003e\n \u003ckeyword\u003e\n \u003cvalue","stopReason":""} + data: {"completion":" Here are 5 potential improvements for the selected TypeScript code:\n\n1. Add type annotations for method parameters and return types:\n\nexport interface Animal {\n name: string;\n makeAnimalSound(volume?: number): string;\n isMammal: boolean;\n}\n\nAdding annotations improves understandability and enables stronger type checking.\n\n2. Make interface properties readonly if they are not meant to be reassigned: \n\nexport interface Animal {\n readonly name: string;\n makeAnimalSound(volume?: number): string;\n readonly isMammal: boolean;\n}\n\nReadonly properties clarify intent and prevent accidental mutation.\n\n3. Use more specific parameter names than volume for makeAnimalSound():\n\nmakeAnimalSound(loudness?: number):","stopReason":""} event: completion - data: {"completion":" \u003ckeywords\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eSELECT\u003c/value\u003e\n \u003cvariants\u003eSELECTION SELECTED SELECTING\u003c/variants\u003e \n \u003cweight\u003e0.9\u003c/weight\u003e\n \u003c/keyword\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003e","stopReason":""} + data: {"completion":" Here are 5 potential improvements for the selected TypeScript code:\n\n1. Add type annotations for method parameters and return types:\n\nexport interface Animal {\n name: string;\n makeAnimalSound(volume?: number): string;\n isMammal: boolean;\n}\n\nAdding annotations improves understandability and enables stronger type checking.\n\n2. Make interface properties readonly if they are not meant to be reassigned: \n\nexport interface Animal {\n readonly name: string;\n makeAnimalSound(volume?: number): string;\n readonly isMammal: boolean;\n}\n\nReadonly properties clarify intent and prevent accidental mutation.\n\n3. Use more specific parameter names than volume for makeAnimalSound():\n\nmakeAnimalSound(loudness?: number): string","stopReason":""} event: completion - data: {"completion":" \u003ckeywords\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eSELECT\u003c/value\u003e\n \u003cvariants\u003eSELECTION SELECTED SELECTING\u003c/variants\u003e \n \u003cweight\u003e0.9\u003c/weight\u003e\n \u003c/keyword\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eSTART","stopReason":""} + data: {"completion":" Here are 5 potential improvements for the selected TypeScript code:\n\n1. Add type annotations for method parameters and return types:\n\nexport interface Animal {\n name: string;\n makeAnimalSound(volume?: number): string;\n isMammal: boolean;\n}\n\nAdding annotations improves understandability and enables stronger type checking.\n\n2. Make interface properties readonly if they are not meant to be reassigned: \n\nexport interface Animal {\n readonly name: string;\n makeAnimalSound(volume?: number): string;\n readonly isMammal: boolean;\n}\n\nReadonly properties clarify intent and prevent accidental mutation.\n\n3. Use more specific parameter names than volume for makeAnimalSound():\n\nmakeAnimalSound(loudness?: number): string;","stopReason":""} event: completion - data: {"completion":" \u003ckeywords\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eSELECT\u003c/value\u003e\n \u003cvariants\u003eSELECTION SELECTED SELECTING\u003c/variants\u003e \n \u003cweight\u003e0.9\u003c/weight\u003e\n \u003c/keyword\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eSTART\u003c/","stopReason":""} + data: {"completion":" Here are 5 potential improvements for the selected TypeScript code:\n\n1. Add type annotations for method parameters and return types:\n\nexport interface Animal {\n name: string;\n makeAnimalSound(volume?: number): string;\n isMammal: boolean;\n}\n\nAdding annotations improves understandability and enables stronger type checking.\n\n2. Make interface properties readonly if they are not meant to be reassigned: \n\nexport interface Animal {\n readonly name: string;\n makeAnimalSound(volume?: number): string;\n readonly isMammal: boolean;\n}\n\nReadonly properties clarify intent and prevent accidental mutation.\n\n3. Use more specific parameter names than volume for makeAnimalSound():\n\nmakeAnimalSound(loudness?: number): string;\n\nMore","stopReason":""} event: completion - data: {"completion":" \u003ckeywords\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eSELECT\u003c/value\u003e\n \u003cvariants\u003eSELECTION SELECTED SELECTING\u003c/variants\u003e \n \u003cweight\u003e0.9\u003c/weight\u003e\n \u003c/keyword\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eSTART\u003c/value","stopReason":""} + data: {"completion":" Here are 5 potential improvements for the selected TypeScript code:\n\n1. Add type annotations for method parameters and return types:\n\nexport interface Animal {\n name: string;\n makeAnimalSound(volume?: number): string;\n isMammal: boolean;\n}\n\nAdding annotations improves understandability and enables stronger type checking.\n\n2. Make interface properties readonly if they are not meant to be reassigned: \n\nexport interface Animal {\n readonly name: string;\n makeAnimalSound(volume?: number): string;\n readonly isMammal: boolean;\n}\n\nReadonly properties clarify intent and prevent accidental mutation.\n\n3. Use more specific parameter names than volume for makeAnimalSound():\n\nmakeAnimalSound(loudness?: number): string;\n\nMore descriptive","stopReason":""} event: completion - data: {"completion":" \u003ckeywords\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eSELECT\u003c/value\u003e\n \u003cvariants\u003eSELECTION SELECTED SELECTING\u003c/variants\u003e \n \u003cweight\u003e0.9\u003c/weight\u003e\n \u003c/keyword\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eSTART\u003c/value\u003e","stopReason":""} + data: {"completion":" Here are 5 potential improvements for the selected TypeScript code:\n\n1. Add type annotations for method parameters and return types:\n\nexport interface Animal {\n name: string;\n makeAnimalSound(volume?: number): string;\n isMammal: boolean;\n}\n\nAdding annotations improves understandability and enables stronger type checking.\n\n2. Make interface properties readonly if they are not meant to be reassigned: \n\nexport interface Animal {\n readonly name: string;\n makeAnimalSound(volume?: number): string;\n readonly isMammal: boolean;\n}\n\nReadonly properties clarify intent and prevent accidental mutation.\n\n3. Use more specific parameter names than volume for makeAnimalSound():\n\nmakeAnimalSound(loudness?: number): string;\n\nMore descriptive names","stopReason":""} event: completion - data: {"completion":" \u003ckeywords\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eSELECT\u003c/value\u003e\n \u003cvariants\u003eSELECTION SELECTED SELECTING\u003c/variants\u003e \n \u003cweight\u003e0.9\u003c/weight\u003e\n \u003c/keyword\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eSTART\u003c/value\u003e\n ","stopReason":""} + data: {"completion":" Here are 5 potential improvements for the selected TypeScript code:\n\n1. Add type annotations for method parameters and return types:\n\nexport interface Animal {\n name: string;\n makeAnimalSound(volume?: number): string;\n isMammal: boolean;\n}\n\nAdding annotations improves understandability and enables stronger type checking.\n\n2. Make interface properties readonly if they are not meant to be reassigned: \n\nexport interface Animal {\n readonly name: string;\n makeAnimalSound(volume?: number): string;\n readonly isMammal: boolean;\n}\n\nReadonly properties clarify intent and prevent accidental mutation.\n\n3. Use more specific parameter names than volume for makeAnimalSound():\n\nmakeAnimalSound(loudness?: number): string;\n\nMore descriptive names improve","stopReason":""} event: completion - data: {"completion":" \u003ckeywords\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eSELECT\u003c/value\u003e\n \u003cvariants\u003eSELECTION SELECTED SELECTING\u003c/variants\u003e \n \u003cweight\u003e0.9\u003c/weight\u003e\n \u003c/keyword\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eSTART\u003c/value\u003e\n ","stopReason":""} + data: {"completion":" Here are 5 potential improvements for the selected TypeScript code:\n\n1. Add type annotations for method parameters and return types:\n\nexport interface Animal {\n name: string;\n makeAnimalSound(volume?: number): string;\n isMammal: boolean;\n}\n\nAdding annotations improves understandability and enables stronger type checking.\n\n2. Make interface properties readonly if they are not meant to be reassigned: \n\nexport interface Animal {\n readonly name: string;\n makeAnimalSound(volume?: number): string;\n readonly isMammal: boolean;\n}\n\nReadonly properties clarify intent and prevent accidental mutation.\n\n3. Use more specific parameter names than volume for makeAnimalSound():\n\nmakeAnimalSound(loudness?: number): string;\n\nMore descriptive names improve read","stopReason":""} event: completion - data: {"completion":" \u003ckeywords\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eSELECT\u003c/value\u003e\n \u003cvariants\u003eSELECTION SELECTED SELECTING\u003c/variants\u003e \n \u003cweight\u003e0.9\u003c/weight\u003e\n \u003c/keyword\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eSTART\u003c/value\u003e\n \u003cvariants","stopReason":""} + data: {"completion":" Here are 5 potential improvements for the selected TypeScript code:\n\n1. Add type annotations for method parameters and return types:\n\nexport interface Animal {\n name: string;\n makeAnimalSound(volume?: number): string;\n isMammal: boolean;\n}\n\nAdding annotations improves understandability and enables stronger type checking.\n\n2. Make interface properties readonly if they are not meant to be reassigned: \n\nexport interface Animal {\n readonly name: string;\n makeAnimalSound(volume?: number): string;\n readonly isMammal: boolean;\n}\n\nReadonly properties clarify intent and prevent accidental mutation.\n\n3. Use more specific parameter names than volume for makeAnimalSound():\n\nmakeAnimalSound(loudness?: number): string;\n\nMore descriptive names improve readability","stopReason":""} event: completion - data: {"completion":" \u003ckeywords\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eSELECT\u003c/value\u003e\n \u003cvariants\u003eSELECTION SELECTED SELECTING\u003c/variants\u003e \n \u003cweight\u003e0.9\u003c/weight\u003e\n \u003c/keyword\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eSTART\u003c/value\u003e\n \u003cvariants\u003e","stopReason":""} + data: {"completion":" Here are 5 potential improvements for the selected TypeScript code:\n\n1. Add type annotations for method parameters and return types:\n\nexport interface Animal {\n name: string;\n makeAnimalSound(volume?: number): string;\n isMammal: boolean;\n}\n\nAdding annotations improves understandability and enables stronger type checking.\n\n2. Make interface properties readonly if they are not meant to be reassigned: \n\nexport interface Animal {\n readonly name: string;\n makeAnimalSound(volume?: number): string;\n readonly isMammal: boolean;\n}\n\nReadonly properties clarify intent and prevent accidental mutation.\n\n3. Use more specific parameter names than volume for makeAnimalSound():\n\nmakeAnimalSound(loudness?: number): string;\n\nMore descriptive names improve readability.","stopReason":""} event: completion - data: {"completion":" \u003ckeywords\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eSELECT\u003c/value\u003e\n \u003cvariants\u003eSELECTION SELECTED SELECTING\u003c/variants\u003e \n \u003cweight\u003e0.9\u003c/weight\u003e\n \u003c/keyword\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eSTART\u003c/value\u003e\n \u003cvariants\u003eBEGIN","stopReason":""} + data: {"completion":" Here are 5 potential improvements for the selected TypeScript code:\n\n1. Add type annotations for method parameters and return types:\n\nexport interface Animal {\n name: string;\n makeAnimalSound(volume?: number): string;\n isMammal: boolean;\n}\n\nAdding annotations improves understandability and enables stronger type checking.\n\n2. Make interface properties readonly if they are not meant to be reassigned: \n\nexport interface Animal {\n readonly name: string;\n makeAnimalSound(volume?: number): string;\n readonly isMammal: boolean;\n}\n\nReadonly properties clarify intent and prevent accidental mutation.\n\n3. Use more specific parameter names than volume for makeAnimalSound():\n\nmakeAnimalSound(loudness?: number): string;\n\nMore descriptive names improve readability.\n\n4","stopReason":""} event: completion - data: {"completion":" \u003ckeywords\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eSELECT\u003c/value\u003e\n \u003cvariants\u003eSELECTION SELECTED SELECTING\u003c/variants\u003e \n \u003cweight\u003e0.9\u003c/weight\u003e\n \u003c/keyword\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eSTART\u003c/value\u003e\n \u003cvariants\u003eBEGINNING","stopReason":""} + data: {"completion":" Here are 5 potential improvements for the selected TypeScript code:\n\n1. Add type annotations for method parameters and return types:\n\nexport interface Animal {\n name: string;\n makeAnimalSound(volume?: number): string;\n isMammal: boolean;\n}\n\nAdding annotations improves understandability and enables stronger type checking.\n\n2. Make interface properties readonly if they are not meant to be reassigned: \n\nexport interface Animal {\n readonly name: string;\n makeAnimalSound(volume?: number): string;\n readonly isMammal: boolean;\n}\n\nReadonly properties clarify intent and prevent accidental mutation.\n\n3. Use more specific parameter names than volume for makeAnimalSound():\n\nmakeAnimalSound(loudness?: number): string;\n\nMore descriptive names improve readability.\n\n4.","stopReason":""} event: completion - data: {"completion":" \u003ckeywords\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eSELECT\u003c/value\u003e\n \u003cvariants\u003eSELECTION SELECTED SELECTING\u003c/variants\u003e \n \u003cweight\u003e0.9\u003c/weight\u003e\n \u003c/keyword\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eSTART\u003c/value\u003e\n \u003cvariants\u003eBEGINNING\u003c/","stopReason":""} + data: {"completion":" Here are 5 potential improvements for the selected TypeScript code:\n\n1. Add type annotations for method parameters and return types:\n\nexport interface Animal {\n name: string;\n makeAnimalSound(volume?: number): string;\n isMammal: boolean;\n}\n\nAdding annotations improves understandability and enables stronger type checking.\n\n2. Make interface properties readonly if they are not meant to be reassigned: \n\nexport interface Animal {\n readonly name: string;\n makeAnimalSound(volume?: number): string;\n readonly isMammal: boolean;\n}\n\nReadonly properties clarify intent and prevent accidental mutation.\n\n3. Use more specific parameter names than volume for makeAnimalSound():\n\nmakeAnimalSound(loudness?: number): string;\n\nMore descriptive names improve readability.\n\n4. Consider","stopReason":""} event: completion - data: {"completion":" \u003ckeywords\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eSELECT\u003c/value\u003e\n \u003cvariants\u003eSELECTION SELECTED SELECTING\u003c/variants\u003e \n \u003cweight\u003e0.9\u003c/weight\u003e\n \u003c/keyword\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eSTART\u003c/value\u003e\n \u003cvariants\u003eBEGINNING\u003c/variants","stopReason":""} + data: {"completion":" Here are 5 potential improvements for the selected TypeScript code:\n\n1. Add type annotations for method parameters and return types:\n\nexport interface Animal {\n name: string;\n makeAnimalSound(volume?: number): string;\n isMammal: boolean;\n}\n\nAdding annotations improves understandability and enables stronger type checking.\n\n2. Make interface properties readonly if they are not meant to be reassigned: \n\nexport interface Animal {\n readonly name: string;\n makeAnimalSound(volume?: number): string;\n readonly isMammal: boolean;\n}\n\nReadonly properties clarify intent and prevent accidental mutation.\n\n3. Use more specific parameter names than volume for makeAnimalSound():\n\nmakeAnimalSound(loudness?: number): string;\n\nMore descriptive names improve readability.\n\n4. Consider extending","stopReason":""} event: completion - data: {"completion":" \u003ckeywords\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eSELECT\u003c/value\u003e\n \u003cvariants\u003eSELECTION SELECTED SELECTING\u003c/variants\u003e \n \u003cweight\u003e0.9\u003c/weight\u003e\n \u003c/keyword\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eSTART\u003c/value\u003e\n \u003cvariants\u003eBEGINNING\u003c/variants\u003e","stopReason":""} + data: {"completion":" Here are 5 potential improvements for the selected TypeScript code:\n\n1. Add type annotations for method parameters and return types:\n\nexport interface Animal {\n name: string;\n makeAnimalSound(volume?: number): string;\n isMammal: boolean;\n}\n\nAdding annotations improves understandability and enables stronger type checking.\n\n2. Make interface properties readonly if they are not meant to be reassigned: \n\nexport interface Animal {\n readonly name: string;\n makeAnimalSound(volume?: number): string;\n readonly isMammal: boolean;\n}\n\nReadonly properties clarify intent and prevent accidental mutation.\n\n3. Use more specific parameter names than volume for makeAnimalSound():\n\nmakeAnimalSound(loudness?: number): string;\n\nMore descriptive names improve readability.\n\n4. Consider extending the","stopReason":""} event: completion - data: {"completion":" \u003ckeywords\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eSELECT\u003c/value\u003e\n \u003cvariants\u003eSELECTION SELECTED SELECTING\u003c/variants\u003e \n \u003cweight\u003e0.9\u003c/weight\u003e\n \u003c/keyword\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eSTART\u003c/value\u003e\n \u003cvariants\u003eBEGINNING\u003c/variants\u003e\n ","stopReason":""} + data: {"completion":" Here are 5 potential improvements for the selected TypeScript code:\n\n1. Add type annotations for method parameters and return types:\n\nexport interface Animal {\n name: string;\n makeAnimalSound(volume?: number): string;\n isMammal: boolean;\n}\n\nAdding annotations improves understandability and enables stronger type checking.\n\n2. Make interface properties readonly if they are not meant to be reassigned: \n\nexport interface Animal {\n readonly name: string;\n makeAnimalSound(volume?: number): string;\n readonly isMammal: boolean;\n}\n\nReadonly properties clarify intent and prevent accidental mutation.\n\n3. Use more specific parameter names than volume for makeAnimalSound():\n\nmakeAnimalSound(loudness?: number): string;\n\nMore descriptive names improve readability.\n\n4. Consider extending the interface","stopReason":""} event: completion - data: {"completion":" \u003ckeywords\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eSELECT\u003c/value\u003e\n \u003cvariants\u003eSELECTION SELECTED SELECTING\u003c/variants\u003e \n \u003cweight\u003e0.9\u003c/weight\u003e\n \u003c/keyword\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eSTART\u003c/value\u003e\n \u003cvariants\u003eBEGINNING\u003c/variants\u003e\n ","stopReason":""} + data: {"completion":" Here are 5 potential improvements for the selected TypeScript code:\n\n1. Add type annotations for method parameters and return types:\n\nexport interface Animal {\n name: string;\n makeAnimalSound(volume?: number): string;\n isMammal: boolean;\n}\n\nAdding annotations improves understandability and enables stronger type checking.\n\n2. Make interface properties readonly if they are not meant to be reassigned: \n\nexport interface Animal {\n readonly name: string;\n makeAnimalSound(volume?: number): string;\n readonly isMammal: boolean;\n}\n\nReadonly properties clarify intent and prevent accidental mutation.\n\n3. Use more specific parameter names than volume for makeAnimalSound():\n\nmakeAnimalSound(loudness?: number): string;\n\nMore descriptive names improve readability.\n\n4. Consider extending the interface from","stopReason":""} event: completion - data: {"completion":" \u003ckeywords\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eSELECT\u003c/value\u003e\n \u003cvariants\u003eSELECTION SELECTED SELECTING\u003c/variants\u003e \n \u003cweight\u003e0.9\u003c/weight\u003e\n \u003c/keyword\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eSTART\u003c/value\u003e\n \u003cvariants\u003eBEGINNING\u003c/variants\u003e\n \u003cweight","stopReason":""} + data: {"completion":" Here are 5 potential improvements for the selected TypeScript code:\n\n1. Add type annotations for method parameters and return types:\n\nexport interface Animal {\n name: string;\n makeAnimalSound(volume?: number): string;\n isMammal: boolean;\n}\n\nAdding annotations improves understandability and enables stronger type checking.\n\n2. Make interface properties readonly if they are not meant to be reassigned: \n\nexport interface Animal {\n readonly name: string;\n makeAnimalSound(volume?: number): string;\n readonly isMammal: boolean;\n}\n\nReadonly properties clarify intent and prevent accidental mutation.\n\n3. Use more specific parameter names than volume for makeAnimalSound():\n\nmakeAnimalSound(loudness?: number): string;\n\nMore descriptive names improve readability.\n\n4. Consider extending the interface from a","stopReason":""} event: completion - data: {"completion":" \u003ckeywords\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eSELECT\u003c/value\u003e\n \u003cvariants\u003eSELECTION SELECTED SELECTING\u003c/variants\u003e \n \u003cweight\u003e0.9\u003c/weight\u003e\n \u003c/keyword\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eSTART\u003c/value\u003e\n \u003cvariants\u003eBEGINNING\u003c/variants\u003e\n \u003cweight\u003e","stopReason":""} + data: {"completion":" Here are 5 potential improvements for the selected TypeScript code:\n\n1. Add type annotations for method parameters and return types:\n\nexport interface Animal {\n name: string;\n makeAnimalSound(volume?: number): string;\n isMammal: boolean;\n}\n\nAdding annotations improves understandability and enables stronger type checking.\n\n2. Make interface properties readonly if they are not meant to be reassigned: \n\nexport interface Animal {\n readonly name: string;\n makeAnimalSound(volume?: number): string;\n readonly isMammal: boolean;\n}\n\nReadonly properties clarify intent and prevent accidental mutation.\n\n3. Use more specific parameter names than volume for makeAnimalSound():\n\nmakeAnimalSound(loudness?: number): string;\n\nMore descriptive names improve readability.\n\n4. Consider extending the interface from a base","stopReason":""} event: completion - data: {"completion":" \u003ckeywords\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eSELECT\u003c/value\u003e\n \u003cvariants\u003eSELECTION SELECTED SELECTING\u003c/variants\u003e \n \u003cweight\u003e0.9\u003c/weight\u003e\n \u003c/keyword\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eSTART\u003c/value\u003e\n \u003cvariants\u003eBEGINNING\u003c/variants\u003e\n \u003cweight\u003e0","stopReason":""} + data: {"completion":" Here are 5 potential improvements for the selected TypeScript code:\n\n1. Add type annotations for method parameters and return types:\n\nexport interface Animal {\n name: string;\n makeAnimalSound(volume?: number): string;\n isMammal: boolean;\n}\n\nAdding annotations improves understandability and enables stronger type checking.\n\n2. Make interface properties readonly if they are not meant to be reassigned: \n\nexport interface Animal {\n readonly name: string;\n makeAnimalSound(volume?: number): string;\n readonly isMammal: boolean;\n}\n\nReadonly properties clarify intent and prevent accidental mutation.\n\n3. Use more specific parameter names than volume for makeAnimalSound():\n\nmakeAnimalSound(loudness?: number): string;\n\nMore descriptive names improve readability.\n\n4. Consider extending the interface from a base class","stopReason":""} event: completion - data: {"completion":" \u003ckeywords\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eSELECT\u003c/value\u003e\n \u003cvariants\u003eSELECTION SELECTED SELECTING\u003c/variants\u003e \n \u003cweight\u003e0.9\u003c/weight\u003e\n \u003c/keyword\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eSTART\u003c/value\u003e\n \u003cvariants\u003eBEGINNING\u003c/variants\u003e\n \u003cweight\u003e0.","stopReason":""} + data: {"completion":" Here are 5 potential improvements for the selected TypeScript code:\n\n1. Add type annotations for method parameters and return types:\n\nexport interface Animal {\n name: string;\n makeAnimalSound(volume?: number): string;\n isMammal: boolean;\n}\n\nAdding annotations improves understandability and enables stronger type checking.\n\n2. Make interface properties readonly if they are not meant to be reassigned: \n\nexport interface Animal {\n readonly name: string;\n makeAnimalSound(volume?: number): string;\n readonly isMammal: boolean;\n}\n\nReadonly properties clarify intent and prevent accidental mutation.\n\n3. Use more specific parameter names than volume for makeAnimalSound():\n\nmakeAnimalSound(loudness?: number): string;\n\nMore descriptive names improve readability.\n\n4. Consider extending the interface from a base class for","stopReason":""} event: completion - data: {"completion":" \u003ckeywords\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eSELECT\u003c/value\u003e\n \u003cvariants\u003eSELECTION SELECTED SELECTING\u003c/variants\u003e \n \u003cweight\u003e0.9\u003c/weight\u003e\n \u003c/keyword\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eSTART\u003c/value\u003e\n \u003cvariants\u003eBEGINNING\u003c/variants\u003e\n \u003cweight\u003e0.8","stopReason":""} + data: {"completion":" Here are 5 potential improvements for the selected TypeScript code:\n\n1. Add type annotations for method parameters and return types:\n\nexport interface Animal {\n name: string;\n makeAnimalSound(volume?: number): string;\n isMammal: boolean;\n}\n\nAdding annotations improves understandability and enables stronger type checking.\n\n2. Make interface properties readonly if they are not meant to be reassigned: \n\nexport interface Animal {\n readonly name: string;\n makeAnimalSound(volume?: number): string;\n readonly isMammal: boolean;\n}\n\nReadonly properties clarify intent and prevent accidental mutation.\n\n3. Use more specific parameter names than volume for makeAnimalSound():\n\nmakeAnimalSound(loudness?: number): string;\n\nMore descriptive names improve readability.\n\n4. Consider extending the interface from a base class for code","stopReason":""} event: completion - data: {"completion":" \u003ckeywords\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eSELECT\u003c/value\u003e\n \u003cvariants\u003eSELECTION SELECTED SELECTING\u003c/variants\u003e \n \u003cweight\u003e0.9\u003c/weight\u003e\n \u003c/keyword\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eSTART\u003c/value\u003e\n \u003cvariants\u003eBEGINNING\u003c/variants\u003e\n \u003cweight\u003e0.8\u003c/","stopReason":""} + data: {"completion":" Here are 5 potential improvements for the selected TypeScript code:\n\n1. Add type annotations for method parameters and return types:\n\nexport interface Animal {\n name: string;\n makeAnimalSound(volume?: number): string;\n isMammal: boolean;\n}\n\nAdding annotations improves understandability and enables stronger type checking.\n\n2. Make interface properties readonly if they are not meant to be reassigned: \n\nexport interface Animal {\n readonly name: string;\n makeAnimalSound(volume?: number): string;\n readonly isMammal: boolean;\n}\n\nReadonly properties clarify intent and prevent accidental mutation.\n\n3. Use more specific parameter names than volume for makeAnimalSound():\n\nmakeAnimalSound(loudness?: number): string;\n\nMore descriptive names improve readability.\n\n4. Consider extending the interface from a base class for code reuse","stopReason":""} event: completion - data: {"completion":" \u003ckeywords\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eSELECT\u003c/value\u003e\n \u003cvariants\u003eSELECTION SELECTED SELECTING\u003c/variants\u003e \n \u003cweight\u003e0.9\u003c/weight\u003e\n \u003c/keyword\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eSTART\u003c/value\u003e\n \u003cvariants\u003eBEGINNING\u003c/variants\u003e\n \u003cweight\u003e0.8\u003c/weight","stopReason":""} + data: {"completion":" Here are 5 potential improvements for the selected TypeScript code:\n\n1. Add type annotations for method parameters and return types:\n\nexport interface Animal {\n name: string;\n makeAnimalSound(volume?: number): string;\n isMammal: boolean;\n}\n\nAdding annotations improves understandability and enables stronger type checking.\n\n2. Make interface properties readonly if they are not meant to be reassigned: \n\nexport interface Animal {\n readonly name: string;\n makeAnimalSound(volume?: number): string;\n readonly isMammal: boolean;\n}\n\nReadonly properties clarify intent and prevent accidental mutation.\n\n3. Use more specific parameter names than volume for makeAnimalSound():\n\nmakeAnimalSound(loudness?: number): string;\n\nMore descriptive names improve readability.\n\n4. Consider extending the interface from a base class for code reuse:","stopReason":""} event: completion - data: {"completion":" \u003ckeywords\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eSELECT\u003c/value\u003e\n \u003cvariants\u003eSELECTION SELECTED SELECTING\u003c/variants\u003e \n \u003cweight\u003e0.9\u003c/weight\u003e\n \u003c/keyword\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eSTART\u003c/value\u003e\n \u003cvariants\u003eBEGINNING\u003c/variants\u003e\n \u003cweight\u003e0.8\u003c/weight\u003e","stopReason":""} + data: {"completion":" Here are 5 potential improvements for the selected TypeScript code:\n\n1. Add type annotations for method parameters and return types:\n\nexport interface Animal {\n name: string;\n makeAnimalSound(volume?: number): string;\n isMammal: boolean;\n}\n\nAdding annotations improves understandability and enables stronger type checking.\n\n2. Make interface properties readonly if they are not meant to be reassigned: \n\nexport interface Animal {\n readonly name: string;\n makeAnimalSound(volume?: number): string;\n readonly isMammal: boolean;\n}\n\nReadonly properties clarify intent and prevent accidental mutation.\n\n3. Use more specific parameter names than volume for makeAnimalSound():\n\nmakeAnimalSound(loudness?: number): string;\n\nMore descriptive names improve readability.\n\n4. Consider extending the interface from a base class for code reuse:\n\nexport","stopReason":""} event: completion - data: {"completion":" \u003ckeywords\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eSELECT\u003c/value\u003e\n \u003cvariants\u003eSELECTION SELECTED SELECTING\u003c/variants\u003e \n \u003cweight\u003e0.9\u003c/weight\u003e\n \u003c/keyword\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eSTART\u003c/value\u003e\n \u003cvariants\u003eBEGINNING\u003c/variants\u003e\n \u003cweight\u003e0.8\u003c/weight\u003e\n ","stopReason":""} + data: {"completion":" Here are 5 potential improvements for the selected TypeScript code:\n\n1. Add type annotations for method parameters and return types:\n\nexport interface Animal {\n name: string;\n makeAnimalSound(volume?: number): string;\n isMammal: boolean;\n}\n\nAdding annotations improves understandability and enables stronger type checking.\n\n2. Make interface properties readonly if they are not meant to be reassigned: \n\nexport interface Animal {\n readonly name: string;\n makeAnimalSound(volume?: number): string;\n readonly isMammal: boolean;\n}\n\nReadonly properties clarify intent and prevent accidental mutation.\n\n3. Use more specific parameter names than volume for makeAnimalSound():\n\nmakeAnimalSound(loudness?: number): string;\n\nMore descriptive names improve readability.\n\n4. Consider extending the interface from a base class for code reuse:\n\nexport interface","stopReason":""} event: completion - data: {"completion":" \u003ckeywords\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eSELECT\u003c/value\u003e\n \u003cvariants\u003eSELECTION SELECTED SELECTING\u003c/variants\u003e \n \u003cweight\u003e0.9\u003c/weight\u003e\n \u003c/keyword\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eSTART\u003c/value\u003e\n \u003cvariants\u003eBEGINNING\u003c/variants\u003e\n \u003cweight\u003e0.8\u003c/weight\u003e\n \u003c/","stopReason":""} + data: {"completion":" Here are 5 potential improvements for the selected TypeScript code:\n\n1. Add type annotations for method parameters and return types:\n\nexport interface Animal {\n name: string;\n makeAnimalSound(volume?: number): string;\n isMammal: boolean;\n}\n\nAdding annotations improves understandability and enables stronger type checking.\n\n2. Make interface properties readonly if they are not meant to be reassigned: \n\nexport interface Animal {\n readonly name: string;\n makeAnimalSound(volume?: number): string;\n readonly isMammal: boolean;\n}\n\nReadonly properties clarify intent and prevent accidental mutation.\n\n3. Use more specific parameter names than volume for makeAnimalSound():\n\nmakeAnimalSound(loudness?: number): string;\n\nMore descriptive names improve readability.\n\n4. Consider extending the interface from a base class for code reuse:\n\nexport interface Animal","stopReason":""} event: completion - data: {"completion":" \u003ckeywords\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eSELECT\u003c/value\u003e\n \u003cvariants\u003eSELECTION SELECTED SELECTING\u003c/variants\u003e \n \u003cweight\u003e0.9\u003c/weight\u003e\n \u003c/keyword\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eSTART\u003c/value\u003e\n \u003cvariants\u003eBEGINNING\u003c/variants\u003e\n \u003cweight\u003e0.8\u003c/weight\u003e\n \u003c/keyword","stopReason":""} + data: {"completion":" Here are 5 potential improvements for the selected TypeScript code:\n\n1. Add type annotations for method parameters and return types:\n\nexport interface Animal {\n name: string;\n makeAnimalSound(volume?: number): string;\n isMammal: boolean;\n}\n\nAdding annotations improves understandability and enables stronger type checking.\n\n2. Make interface properties readonly if they are not meant to be reassigned: \n\nexport interface Animal {\n readonly name: string;\n makeAnimalSound(volume?: number): string;\n readonly isMammal: boolean;\n}\n\nReadonly properties clarify intent and prevent accidental mutation.\n\n3. Use more specific parameter names than volume for makeAnimalSound():\n\nmakeAnimalSound(loudness?: number): string;\n\nMore descriptive names improve readability.\n\n4. Consider extending the interface from a base class for code reuse:\n\nexport interface Animal extends","stopReason":""} event: completion - data: {"completion":" \u003ckeywords\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eSELECT\u003c/value\u003e\n \u003cvariants\u003eSELECTION SELECTED SELECTING\u003c/variants\u003e \n \u003cweight\u003e0.9\u003c/weight\u003e\n \u003c/keyword\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eSTART\u003c/value\u003e\n \u003cvariants\u003eBEGINNING\u003c/variants\u003e\n \u003cweight\u003e0.8\u003c/weight\u003e\n \u003c/keyword\u003e","stopReason":""} + data: {"completion":" Here are 5 potential improvements for the selected TypeScript code:\n\n1. Add type annotations for method parameters and return types:\n\nexport interface Animal {\n name: string;\n makeAnimalSound(volume?: number): string;\n isMammal: boolean;\n}\n\nAdding annotations improves understandability and enables stronger type checking.\n\n2. Make interface properties readonly if they are not meant to be reassigned: \n\nexport interface Animal {\n readonly name: string;\n makeAnimalSound(volume?: number): string;\n readonly isMammal: boolean;\n}\n\nReadonly properties clarify intent and prevent accidental mutation.\n\n3. Use more specific parameter names than volume for makeAnimalSound():\n\nmakeAnimalSound(loudness?: number): string;\n\nMore descriptive names improve readability.\n\n4. Consider extending the interface from a base class for code reuse:\n\nexport interface Animal extends Base","stopReason":""} event: completion - data: {"completion":" \u003ckeywords\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eSELECT\u003c/value\u003e\n \u003cvariants\u003eSELECTION SELECTED SELECTING\u003c/variants\u003e \n \u003cweight\u003e0.9\u003c/weight\u003e\n \u003c/keyword\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eSTART\u003c/value\u003e\n \u003cvariants\u003eBEGINNING\u003c/variants\u003e\n \u003cweight\u003e0.8\u003c/weight\u003e\n \u003c/keyword\u003e\n ","stopReason":""} + data: {"completion":" Here are 5 potential improvements for the selected TypeScript code:\n\n1. Add type annotations for method parameters and return types:\n\nexport interface Animal {\n name: string;\n makeAnimalSound(volume?: number): string;\n isMammal: boolean;\n}\n\nAdding annotations improves understandability and enables stronger type checking.\n\n2. Make interface properties readonly if they are not meant to be reassigned: \n\nexport interface Animal {\n readonly name: string;\n makeAnimalSound(volume?: number): string;\n readonly isMammal: boolean;\n}\n\nReadonly properties clarify intent and prevent accidental mutation.\n\n3. Use more specific parameter names than volume for makeAnimalSound():\n\nmakeAnimalSound(loudness?: number): string;\n\nMore descriptive names improve readability.\n\n4. Consider extending the interface from a base class for code reuse:\n\nexport interface Animal extends BaseAnimal","stopReason":""} event: completion - data: {"completion":" \u003ckeywords\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eSELECT\u003c/value\u003e\n \u003cvariants\u003eSELECTION SELECTED SELECTING\u003c/variants\u003e \n \u003cweight\u003e0.9\u003c/weight\u003e\n \u003c/keyword\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eSTART\u003c/value\u003e\n \u003cvariants\u003eBEGINNING\u003c/variants\u003e\n \u003cweight\u003e0.8\u003c/weight\u003e\n \u003c/keyword\u003e\n ","stopReason":""} + data: {"completion":" Here are 5 potential improvements for the selected TypeScript code:\n\n1. Add type annotations for method parameters and return types:\n\nexport interface Animal {\n name: string;\n makeAnimalSound(volume?: number): string;\n isMammal: boolean;\n}\n\nAdding annotations improves understandability and enables stronger type checking.\n\n2. Make interface properties readonly if they are not meant to be reassigned: \n\nexport interface Animal {\n readonly name: string;\n makeAnimalSound(volume?: number): string;\n readonly isMammal: boolean;\n}\n\nReadonly properties clarify intent and prevent accidental mutation.\n\n3. Use more specific parameter names than volume for makeAnimalSound():\n\nmakeAnimalSound(loudness?: number): string;\n\nMore descriptive names improve readability.\n\n4. Consider extending the interface from a base class for code reuse:\n\nexport interface Animal extends BaseAnimal {","stopReason":""} event: completion - data: {"completion":" \u003ckeywords\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eSELECT\u003c/value\u003e\n \u003cvariants\u003eSELECTION SELECTED SELECTING\u003c/variants\u003e \n \u003cweight\u003e0.9\u003c/weight\u003e\n \u003c/keyword\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eSTART\u003c/value\u003e\n \u003cvariants\u003eBEGINNING\u003c/variants\u003e\n \u003cweight\u003e0.8\u003c/weight\u003e\n \u003c/keyword\u003e\n \u003ckeyword","stopReason":""} + data: {"completion":" Here are 5 potential improvements for the selected TypeScript code:\n\n1. Add type annotations for method parameters and return types:\n\nexport interface Animal {\n name: string;\n makeAnimalSound(volume?: number): string;\n isMammal: boolean;\n}\n\nAdding annotations improves understandability and enables stronger type checking.\n\n2. Make interface properties readonly if they are not meant to be reassigned: \n\nexport interface Animal {\n readonly name: string;\n makeAnimalSound(volume?: number): string;\n readonly isMammal: boolean;\n}\n\nReadonly properties clarify intent and prevent accidental mutation.\n\n3. Use more specific parameter names than volume for makeAnimalSound():\n\nmakeAnimalSound(loudness?: number): string;\n\nMore descriptive names improve readability.\n\n4. Consider extending the interface from a base class for code reuse:\n\nexport interface Animal extends BaseAnimal {\n ","stopReason":""} event: completion - data: {"completion":" \u003ckeywords\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eSELECT\u003c/value\u003e\n \u003cvariants\u003eSELECTION SELECTED SELECTING\u003c/variants\u003e \n \u003cweight\u003e0.9\u003c/weight\u003e\n \u003c/keyword\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eSTART\u003c/value\u003e\n \u003cvariants\u003eBEGINNING\u003c/variants\u003e\n \u003cweight\u003e0.8\u003c/weight\u003e\n \u003c/keyword\u003e\n \u003ckeyword\u003e","stopReason":""} + data: {"completion":" Here are 5 potential improvements for the selected TypeScript code:\n\n1. Add type annotations for method parameters and return types:\n\nexport interface Animal {\n name: string;\n makeAnimalSound(volume?: number): string;\n isMammal: boolean;\n}\n\nAdding annotations improves understandability and enables stronger type checking.\n\n2. Make interface properties readonly if they are not meant to be reassigned: \n\nexport interface Animal {\n readonly name: string;\n makeAnimalSound(volume?: number): string;\n readonly isMammal: boolean;\n}\n\nReadonly properties clarify intent and prevent accidental mutation.\n\n3. Use more specific parameter names than volume for makeAnimalSound():\n\nmakeAnimalSound(loudness?: number): string;\n\nMore descriptive names improve readability.\n\n4. Consider extending the interface from a base class for code reuse:\n\nexport interface Animal extends BaseAnimal {\n make","stopReason":""} event: completion - data: {"completion":" \u003ckeywords\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eSELECT\u003c/value\u003e\n \u003cvariants\u003eSELECTION SELECTED SELECTING\u003c/variants\u003e \n \u003cweight\u003e0.9\u003c/weight\u003e\n \u003c/keyword\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eSTART\u003c/value\u003e\n \u003cvariants\u003eBEGINNING\u003c/variants\u003e\n \u003cweight\u003e0.8\u003c/weight\u003e\n \u003c/keyword\u003e\n \u003ckeyword\u003e\n ","stopReason":""} + data: {"completion":" Here are 5 potential improvements for the selected TypeScript code:\n\n1. Add type annotations for method parameters and return types:\n\nexport interface Animal {\n name: string;\n makeAnimalSound(volume?: number): string;\n isMammal: boolean;\n}\n\nAdding annotations improves understandability and enables stronger type checking.\n\n2. Make interface properties readonly if they are not meant to be reassigned: \n\nexport interface Animal {\n readonly name: string;\n makeAnimalSound(volume?: number): string;\n readonly isMammal: boolean;\n}\n\nReadonly properties clarify intent and prevent accidental mutation.\n\n3. Use more specific parameter names than volume for makeAnimalSound():\n\nmakeAnimalSound(loudness?: number): string;\n\nMore descriptive names improve readability.\n\n4. Consider extending the interface from a base class for code reuse:\n\nexport interface Animal extends BaseAnimal {\n makeAnimal","stopReason":""} event: completion - data: {"completion":" \u003ckeywords\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eSELECT\u003c/value\u003e\n \u003cvariants\u003eSELECTION SELECTED SELECTING\u003c/variants\u003e \n \u003cweight\u003e0.9\u003c/weight\u003e\n \u003c/keyword\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eSTART\u003c/value\u003e\n \u003cvariants\u003eBEGINNING\u003c/variants\u003e\n \u003cweight\u003e0.8\u003c/weight\u003e\n \u003c/keyword\u003e\n \u003ckeyword\u003e\n ","stopReason":""} + data: {"completion":" Here are 5 potential improvements for the selected TypeScript code:\n\n1. Add type annotations for method parameters and return types:\n\nexport interface Animal {\n name: string;\n makeAnimalSound(volume?: number): string;\n isMammal: boolean;\n}\n\nAdding annotations improves understandability and enables stronger type checking.\n\n2. Make interface properties readonly if they are not meant to be reassigned: \n\nexport interface Animal {\n readonly name: string;\n makeAnimalSound(volume?: number): string;\n readonly isMammal: boolean;\n}\n\nReadonly properties clarify intent and prevent accidental mutation.\n\n3. Use more specific parameter names than volume for makeAnimalSound():\n\nmakeAnimalSound(loudness?: number): string;\n\nMore descriptive names improve readability.\n\n4. Consider extending the interface from a base class for code reuse:\n\nexport interface Animal extends BaseAnimal {\n makeAnimalSound","stopReason":""} event: completion - data: {"completion":" \u003ckeywords\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eSELECT\u003c/value\u003e\n \u003cvariants\u003eSELECTION SELECTED SELECTING\u003c/variants\u003e \n \u003cweight\u003e0.9\u003c/weight\u003e\n \u003c/keyword\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eSTART\u003c/value\u003e\n \u003cvariants\u003eBEGINNING\u003c/variants\u003e\n \u003cweight\u003e0.8\u003c/weight\u003e\n \u003c/keyword\u003e\n \u003ckeyword\u003e\n \u003cvalue","stopReason":""} + data: {"completion":" Here are 5 potential improvements for the selected TypeScript code:\n\n1. Add type annotations for method parameters and return types:\n\nexport interface Animal {\n name: string;\n makeAnimalSound(volume?: number): string;\n isMammal: boolean;\n}\n\nAdding annotations improves understandability and enables stronger type checking.\n\n2. Make interface properties readonly if they are not meant to be reassigned: \n\nexport interface Animal {\n readonly name: string;\n makeAnimalSound(volume?: number): string;\n readonly isMammal: boolean;\n}\n\nReadonly properties clarify intent and prevent accidental mutation.\n\n3. Use more specific parameter names than volume for makeAnimalSound():\n\nmakeAnimalSound(loudness?: number): string;\n\nMore descriptive names improve readability.\n\n4. Consider extending the interface from a base class for code reuse:\n\nexport interface Animal extends BaseAnimal {\n makeAnimalSound(","stopReason":""} event: completion - data: {"completion":" \u003ckeywords\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eSELECT\u003c/value\u003e\n \u003cvariants\u003eSELECTION SELECTED SELECTING\u003c/variants\u003e \n \u003cweight\u003e0.9\u003c/weight\u003e\n \u003c/keyword\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eSTART\u003c/value\u003e\n \u003cvariants\u003eBEGINNING\u003c/variants\u003e\n \u003cweight\u003e0.8\u003c/weight\u003e\n \u003c/keyword\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003e","stopReason":""} + data: {"completion":" Here are 5 potential improvements for the selected TypeScript code:\n\n1. Add type annotations for method parameters and return types:\n\nexport interface Animal {\n name: string;\n makeAnimalSound(volume?: number): string;\n isMammal: boolean;\n}\n\nAdding annotations improves understandability and enables stronger type checking.\n\n2. Make interface properties readonly if they are not meant to be reassigned: \n\nexport interface Animal {\n readonly name: string;\n makeAnimalSound(volume?: number): string;\n readonly isMammal: boolean;\n}\n\nReadonly properties clarify intent and prevent accidental mutation.\n\n3. Use more specific parameter names than volume for makeAnimalSound():\n\nmakeAnimalSound(loudness?: number): string;\n\nMore descriptive names improve readability.\n\n4. Consider extending the interface from a base class for code reuse:\n\nexport interface Animal extends BaseAnimal {\n makeAnimalSound(l","stopReason":""} event: completion - data: {"completion":" \u003ckeywords\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eSELECT\u003c/value\u003e\n \u003cvariants\u003eSELECTION SELECTED SELECTING\u003c/variants\u003e \n \u003cweight\u003e0.9\u003c/weight\u003e\n \u003c/keyword\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eSTART\u003c/value\u003e\n \u003cvariants\u003eBEGINNING\u003c/variants\u003e\n \u003cweight\u003e0.8\u003c/weight\u003e\n \u003c/keyword\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eSELECTION","stopReason":""} + data: {"completion":" Here are 5 potential improvements for the selected TypeScript code:\n\n1. Add type annotations for method parameters and return types:\n\nexport interface Animal {\n name: string;\n makeAnimalSound(volume?: number): string;\n isMammal: boolean;\n}\n\nAdding annotations improves understandability and enables stronger type checking.\n\n2. Make interface properties readonly if they are not meant to be reassigned: \n\nexport interface Animal {\n readonly name: string;\n makeAnimalSound(volume?: number): string;\n readonly isMammal: boolean;\n}\n\nReadonly properties clarify intent and prevent accidental mutation.\n\n3. Use more specific parameter names than volume for makeAnimalSound():\n\nmakeAnimalSound(loudness?: number): string;\n\nMore descriptive names improve readability.\n\n4. Consider extending the interface from a base class for code reuse:\n\nexport interface Animal extends BaseAnimal {\n makeAnimalSound(loud","stopReason":""} event: completion - data: {"completion":" \u003ckeywords\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eSELECT\u003c/value\u003e\n \u003cvariants\u003eSELECTION SELECTED SELECTING\u003c/variants\u003e \n \u003cweight\u003e0.9\u003c/weight\u003e\n \u003c/keyword\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eSTART\u003c/value\u003e\n \u003cvariants\u003eBEGINNING\u003c/variants\u003e\n \u003cweight\u003e0.8\u003c/weight\u003e\n \u003c/keyword\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eSELECTION_","stopReason":""} + data: {"completion":" Here are 5 potential improvements for the selected TypeScript code:\n\n1. Add type annotations for method parameters and return types:\n\nexport interface Animal {\n name: string;\n makeAnimalSound(volume?: number): string;\n isMammal: boolean;\n}\n\nAdding annotations improves understandability and enables stronger type checking.\n\n2. Make interface properties readonly if they are not meant to be reassigned: \n\nexport interface Animal {\n readonly name: string;\n makeAnimalSound(volume?: number): string;\n readonly isMammal: boolean;\n}\n\nReadonly properties clarify intent and prevent accidental mutation.\n\n3. Use more specific parameter names than volume for makeAnimalSound():\n\nmakeAnimalSound(loudness?: number): string;\n\nMore descriptive names improve readability.\n\n4. Consider extending the interface from a base class for code reuse:\n\nexport interface Animal extends BaseAnimal {\n makeAnimalSound(loudness","stopReason":""} event: completion - data: {"completion":" \u003ckeywords\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eSELECT\u003c/value\u003e\n \u003cvariants\u003eSELECTION SELECTED SELECTING\u003c/variants\u003e \n \u003cweight\u003e0.9\u003c/weight\u003e\n \u003c/keyword\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eSTART\u003c/value\u003e\n \u003cvariants\u003eBEGINNING\u003c/variants\u003e\n \u003cweight\u003e0.8\u003c/weight\u003e\n \u003c/keyword\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eSELECTION_START","stopReason":""} + data: {"completion":" Here are 5 potential improvements for the selected TypeScript code:\n\n1. Add type annotations for method parameters and return types:\n\nexport interface Animal {\n name: string;\n makeAnimalSound(volume?: number): string;\n isMammal: boolean;\n}\n\nAdding annotations improves understandability and enables stronger type checking.\n\n2. Make interface properties readonly if they are not meant to be reassigned: \n\nexport interface Animal {\n readonly name: string;\n makeAnimalSound(volume?: number): string;\n readonly isMammal: boolean;\n}\n\nReadonly properties clarify intent and prevent accidental mutation.\n\n3. Use more specific parameter names than volume for makeAnimalSound():\n\nmakeAnimalSound(loudness?: number): string;\n\nMore descriptive names improve readability.\n\n4. Consider extending the interface from a base class for code reuse:\n\nexport interface Animal extends BaseAnimal {\n makeAnimalSound(loudness?:","stopReason":""} event: completion - data: {"completion":" \u003ckeywords\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eSELECT\u003c/value\u003e\n \u003cvariants\u003eSELECTION SELECTED SELECTING\u003c/variants\u003e \n \u003cweight\u003e0.9\u003c/weight\u003e\n \u003c/keyword\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eSTART\u003c/value\u003e\n \u003cvariants\u003eBEGINNING\u003c/variants\u003e\n \u003cweight\u003e0.8\u003c/weight\u003e\n \u003c/keyword\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eSELECTION_START\u003c/","stopReason":""} + data: {"completion":" Here are 5 potential improvements for the selected TypeScript code:\n\n1. Add type annotations for method parameters and return types:\n\nexport interface Animal {\n name: string;\n makeAnimalSound(volume?: number): string;\n isMammal: boolean;\n}\n\nAdding annotations improves understandability and enables stronger type checking.\n\n2. Make interface properties readonly if they are not meant to be reassigned: \n\nexport interface Animal {\n readonly name: string;\n makeAnimalSound(volume?: number): string;\n readonly isMammal: boolean;\n}\n\nReadonly properties clarify intent and prevent accidental mutation.\n\n3. Use more specific parameter names than volume for makeAnimalSound():\n\nmakeAnimalSound(loudness?: number): string;\n\nMore descriptive names improve readability.\n\n4. Consider extending the interface from a base class for code reuse:\n\nexport interface Animal extends BaseAnimal {\n makeAnimalSound(loudness?: number","stopReason":""} event: completion - data: {"completion":" \u003ckeywords\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eSELECT\u003c/value\u003e\n \u003cvariants\u003eSELECTION SELECTED SELECTING\u003c/variants\u003e \n \u003cweight\u003e0.9\u003c/weight\u003e\n \u003c/keyword\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eSTART\u003c/value\u003e\n \u003cvariants\u003eBEGINNING\u003c/variants\u003e\n \u003cweight\u003e0.8\u003c/weight\u003e\n \u003c/keyword\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eSELECTION_START\u003c/value","stopReason":""} + data: {"completion":" Here are 5 potential improvements for the selected TypeScript code:\n\n1. Add type annotations for method parameters and return types:\n\nexport interface Animal {\n name: string;\n makeAnimalSound(volume?: number): string;\n isMammal: boolean;\n}\n\nAdding annotations improves understandability and enables stronger type checking.\n\n2. Make interface properties readonly if they are not meant to be reassigned: \n\nexport interface Animal {\n readonly name: string;\n makeAnimalSound(volume?: number): string;\n readonly isMammal: boolean;\n}\n\nReadonly properties clarify intent and prevent accidental mutation.\n\n3. Use more specific parameter names than volume for makeAnimalSound():\n\nmakeAnimalSound(loudness?: number): string;\n\nMore descriptive names improve readability.\n\n4. Consider extending the interface from a base class for code reuse:\n\nexport interface Animal extends BaseAnimal {\n makeAnimalSound(loudness?: number):","stopReason":""} event: completion - data: {"completion":" \u003ckeywords\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eSELECT\u003c/value\u003e\n \u003cvariants\u003eSELECTION SELECTED SELECTING\u003c/variants\u003e \n \u003cweight\u003e0.9\u003c/weight\u003e\n \u003c/keyword\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eSTART\u003c/value\u003e\n \u003cvariants\u003eBEGINNING\u003c/variants\u003e\n \u003cweight\u003e0.8\u003c/weight\u003e\n \u003c/keyword\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eSELECTION_START\u003c/value\u003e","stopReason":""} + data: {"completion":" Here are 5 potential improvements for the selected TypeScript code:\n\n1. Add type annotations for method parameters and return types:\n\nexport interface Animal {\n name: string;\n makeAnimalSound(volume?: number): string;\n isMammal: boolean;\n}\n\nAdding annotations improves understandability and enables stronger type checking.\n\n2. Make interface properties readonly if they are not meant to be reassigned: \n\nexport interface Animal {\n readonly name: string;\n makeAnimalSound(volume?: number): string;\n readonly isMammal: boolean;\n}\n\nReadonly properties clarify intent and prevent accidental mutation.\n\n3. Use more specific parameter names than volume for makeAnimalSound():\n\nmakeAnimalSound(loudness?: number): string;\n\nMore descriptive names improve readability.\n\n4. Consider extending the interface from a base class for code reuse:\n\nexport interface Animal extends BaseAnimal {\n makeAnimalSound(loudness?: number): string","stopReason":""} event: completion - data: {"completion":" \u003ckeywords\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eSELECT\u003c/value\u003e\n \u003cvariants\u003eSELECTION SELECTED SELECTING\u003c/variants\u003e \n \u003cweight\u003e0.9\u003c/weight\u003e\n \u003c/keyword\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eSTART\u003c/value\u003e\n \u003cvariants\u003eBEGINNING\u003c/variants\u003e\n \u003cweight\u003e0.8\u003c/weight\u003e\n \u003c/keyword\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eSELECTION_START\u003c/value\u003e\n ","stopReason":""} + data: {"completion":" Here are 5 potential improvements for the selected TypeScript code:\n\n1. Add type annotations for method parameters and return types:\n\nexport interface Animal {\n name: string;\n makeAnimalSound(volume?: number): string;\n isMammal: boolean;\n}\n\nAdding annotations improves understandability and enables stronger type checking.\n\n2. Make interface properties readonly if they are not meant to be reassigned: \n\nexport interface Animal {\n readonly name: string;\n makeAnimalSound(volume?: number): string;\n readonly isMammal: boolean;\n}\n\nReadonly properties clarify intent and prevent accidental mutation.\n\n3. Use more specific parameter names than volume for makeAnimalSound():\n\nmakeAnimalSound(loudness?: number): string;\n\nMore descriptive names improve readability.\n\n4. Consider extending the interface from a base class for code reuse:\n\nexport interface Animal extends BaseAnimal {\n makeAnimalSound(loudness?: number): string;","stopReason":""} event: completion - data: {"completion":" \u003ckeywords\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eSELECT\u003c/value\u003e\n \u003cvariants\u003eSELECTION SELECTED SELECTING\u003c/variants\u003e \n \u003cweight\u003e0.9\u003c/weight\u003e\n \u003c/keyword\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eSTART\u003c/value\u003e\n \u003cvariants\u003eBEGINNING\u003c/variants\u003e\n \u003cweight\u003e0.8\u003c/weight\u003e\n \u003c/keyword\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eSELECTION_START\u003c/value\u003e\n ","stopReason":""} + data: {"completion":" Here are 5 potential improvements for the selected TypeScript code:\n\n1. Add type annotations for method parameters and return types:\n\nexport interface Animal {\n name: string;\n makeAnimalSound(volume?: number): string;\n isMammal: boolean;\n}\n\nAdding annotations improves understandability and enables stronger type checking.\n\n2. Make interface properties readonly if they are not meant to be reassigned: \n\nexport interface Animal {\n readonly name: string;\n makeAnimalSound(volume?: number): string;\n readonly isMammal: boolean;\n}\n\nReadonly properties clarify intent and prevent accidental mutation.\n\n3. Use more specific parameter names than volume for makeAnimalSound():\n\nmakeAnimalSound(loudness?: number): string;\n\nMore descriptive names improve readability.\n\n4. Consider extending the interface from a base class for code reuse:\n\nexport interface Animal extends BaseAnimal {\n makeAnimalSound(loudness?: number): string;\n}","stopReason":""} event: completion - data: {"completion":" \u003ckeywords\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eSELECT\u003c/value\u003e\n \u003cvariants\u003eSELECTION SELECTED SELECTING\u003c/variants\u003e \n \u003cweight\u003e0.9\u003c/weight\u003e\n \u003c/keyword\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eSTART\u003c/value\u003e\n \u003cvariants\u003eBEGINNING\u003c/variants\u003e\n \u003cweight\u003e0.8\u003c/weight\u003e\n \u003c/keyword\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eSELECTION_START\u003c/value\u003e\n \u003cvariants","stopReason":""} + data: {"completion":" Here are 5 potential improvements for the selected TypeScript code:\n\n1. Add type annotations for method parameters and return types:\n\nexport interface Animal {\n name: string;\n makeAnimalSound(volume?: number): string;\n isMammal: boolean;\n}\n\nAdding annotations improves understandability and enables stronger type checking.\n\n2. Make interface properties readonly if they are not meant to be reassigned: \n\nexport interface Animal {\n readonly name: string;\n makeAnimalSound(volume?: number): string;\n readonly isMammal: boolean;\n}\n\nReadonly properties clarify intent and prevent accidental mutation.\n\n3. Use more specific parameter names than volume for makeAnimalSound():\n\nmakeAnimalSound(loudness?: number): string;\n\nMore descriptive names improve readability.\n\n4. Consider extending the interface from a base class for code reuse:\n\nexport interface Animal extends BaseAnimal {\n makeAnimalSound(loudness?: number): string;\n}\n\nInher","stopReason":""} event: completion - data: {"completion":" \u003ckeywords\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eSELECT\u003c/value\u003e\n \u003cvariants\u003eSELECTION SELECTED SELECTING\u003c/variants\u003e \n \u003cweight\u003e0.9\u003c/weight\u003e\n \u003c/keyword\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eSTART\u003c/value\u003e\n \u003cvariants\u003eBEGINNING\u003c/variants\u003e\n \u003cweight\u003e0.8\u003c/weight\u003e\n \u003c/keyword\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eSELECTION_START\u003c/value\u003e\n \u003cvariants\u003e\u003c/","stopReason":""} + data: {"completion":" Here are 5 potential improvements for the selected TypeScript code:\n\n1. Add type annotations for method parameters and return types:\n\nexport interface Animal {\n name: string;\n makeAnimalSound(volume?: number): string;\n isMammal: boolean;\n}\n\nAdding annotations improves understandability and enables stronger type checking.\n\n2. Make interface properties readonly if they are not meant to be reassigned: \n\nexport interface Animal {\n readonly name: string;\n makeAnimalSound(volume?: number): string;\n readonly isMammal: boolean;\n}\n\nReadonly properties clarify intent and prevent accidental mutation.\n\n3. Use more specific parameter names than volume for makeAnimalSound():\n\nmakeAnimalSound(loudness?: number): string;\n\nMore descriptive names improve readability.\n\n4. Consider extending the interface from a base class for code reuse:\n\nexport interface Animal extends BaseAnimal {\n makeAnimalSound(loudness?: number): string;\n}\n\nInheritance","stopReason":""} event: completion - data: {"completion":" \u003ckeywords\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eSELECT\u003c/value\u003e\n \u003cvariants\u003eSELECTION SELECTED SELECTING\u003c/variants\u003e \n \u003cweight\u003e0.9\u003c/weight\u003e\n \u003c/keyword\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eSTART\u003c/value\u003e\n \u003cvariants\u003eBEGINNING\u003c/variants\u003e\n \u003cweight\u003e0.8\u003c/weight\u003e\n \u003c/keyword\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eSELECTION_START\u003c/value\u003e\n \u003cvariants\u003e\u003c/variants","stopReason":""} + data: {"completion":" Here are 5 potential improvements for the selected TypeScript code:\n\n1. Add type annotations for method parameters and return types:\n\nexport interface Animal {\n name: string;\n makeAnimalSound(volume?: number): string;\n isMammal: boolean;\n}\n\nAdding annotations improves understandability and enables stronger type checking.\n\n2. Make interface properties readonly if they are not meant to be reassigned: \n\nexport interface Animal {\n readonly name: string;\n makeAnimalSound(volume?: number): string;\n readonly isMammal: boolean;\n}\n\nReadonly properties clarify intent and prevent accidental mutation.\n\n3. Use more specific parameter names than volume for makeAnimalSound():\n\nmakeAnimalSound(loudness?: number): string;\n\nMore descriptive names improve readability.\n\n4. Consider extending the interface from a base class for code reuse:\n\nexport interface Animal extends BaseAnimal {\n makeAnimalSound(loudness?: number): string;\n}\n\nInheritance promotes","stopReason":""} event: completion - data: {"completion":" \u003ckeywords\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eSELECT\u003c/value\u003e\n \u003cvariants\u003eSELECTION SELECTED SELECTING\u003c/variants\u003e \n \u003cweight\u003e0.9\u003c/weight\u003e\n \u003c/keyword\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eSTART\u003c/value\u003e\n \u003cvariants\u003eBEGINNING\u003c/variants\u003e\n \u003cweight\u003e0.8\u003c/weight\u003e\n \u003c/keyword\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eSELECTION_START\u003c/value\u003e\n \u003cvariants\u003e\u003c/variants\u003e","stopReason":""} + data: {"completion":" Here are 5 potential improvements for the selected TypeScript code:\n\n1. Add type annotations for method parameters and return types:\n\nexport interface Animal {\n name: string;\n makeAnimalSound(volume?: number): string;\n isMammal: boolean;\n}\n\nAdding annotations improves understandability and enables stronger type checking.\n\n2. Make interface properties readonly if they are not meant to be reassigned: \n\nexport interface Animal {\n readonly name: string;\n makeAnimalSound(volume?: number): string;\n readonly isMammal: boolean;\n}\n\nReadonly properties clarify intent and prevent accidental mutation.\n\n3. Use more specific parameter names than volume for makeAnimalSound():\n\nmakeAnimalSound(loudness?: number): string;\n\nMore descriptive names improve readability.\n\n4. Consider extending the interface from a base class for code reuse:\n\nexport interface Animal extends BaseAnimal {\n makeAnimalSound(loudness?: number): string;\n}\n\nInheritance promotes abstraction","stopReason":""} event: completion - data: {"completion":" \u003ckeywords\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eSELECT\u003c/value\u003e\n \u003cvariants\u003eSELECTION SELECTED SELECTING\u003c/variants\u003e \n \u003cweight\u003e0.9\u003c/weight\u003e\n \u003c/keyword\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eSTART\u003c/value\u003e\n \u003cvariants\u003eBEGINNING\u003c/variants\u003e\n \u003cweight\u003e0.8\u003c/weight\u003e\n \u003c/keyword\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eSELECTION_START\u003c/value\u003e\n \u003cvariants\u003e\u003c/variants\u003e\n ","stopReason":""} + data: {"completion":" Here are 5 potential improvements for the selected TypeScript code:\n\n1. Add type annotations for method parameters and return types:\n\nexport interface Animal {\n name: string;\n makeAnimalSound(volume?: number): string;\n isMammal: boolean;\n}\n\nAdding annotations improves understandability and enables stronger type checking.\n\n2. Make interface properties readonly if they are not meant to be reassigned: \n\nexport interface Animal {\n readonly name: string;\n makeAnimalSound(volume?: number): string;\n readonly isMammal: boolean;\n}\n\nReadonly properties clarify intent and prevent accidental mutation.\n\n3. Use more specific parameter names than volume for makeAnimalSound():\n\nmakeAnimalSound(loudness?: number): string;\n\nMore descriptive names improve readability.\n\n4. Consider extending the interface from a base class for code reuse:\n\nexport interface Animal extends BaseAnimal {\n makeAnimalSound(loudness?: number): string;\n}\n\nInheritance promotes abstraction and","stopReason":""} event: completion - data: {"completion":" \u003ckeywords\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eSELECT\u003c/value\u003e\n \u003cvariants\u003eSELECTION SELECTED SELECTING\u003c/variants\u003e \n \u003cweight\u003e0.9\u003c/weight\u003e\n \u003c/keyword\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eSTART\u003c/value\u003e\n \u003cvariants\u003eBEGINNING\u003c/variants\u003e\n \u003cweight\u003e0.8\u003c/weight\u003e\n \u003c/keyword\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eSELECTION_START\u003c/value\u003e\n \u003cvariants\u003e\u003c/variants\u003e\n ","stopReason":""} + data: {"completion":" Here are 5 potential improvements for the selected TypeScript code:\n\n1. Add type annotations for method parameters and return types:\n\nexport interface Animal {\n name: string;\n makeAnimalSound(volume?: number): string;\n isMammal: boolean;\n}\n\nAdding annotations improves understandability and enables stronger type checking.\n\n2. Make interface properties readonly if they are not meant to be reassigned: \n\nexport interface Animal {\n readonly name: string;\n makeAnimalSound(volume?: number): string;\n readonly isMammal: boolean;\n}\n\nReadonly properties clarify intent and prevent accidental mutation.\n\n3. Use more specific parameter names than volume for makeAnimalSound():\n\nmakeAnimalSound(loudness?: number): string;\n\nMore descriptive names improve readability.\n\n4. Consider extending the interface from a base class for code reuse:\n\nexport interface Animal extends BaseAnimal {\n makeAnimalSound(loudness?: number): string;\n}\n\nInheritance promotes abstraction and reduces","stopReason":""} event: completion - data: {"completion":" \u003ckeywords\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eSELECT\u003c/value\u003e\n \u003cvariants\u003eSELECTION SELECTED SELECTING\u003c/variants\u003e \n \u003cweight\u003e0.9\u003c/weight\u003e\n \u003c/keyword\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eSTART\u003c/value\u003e\n \u003cvariants\u003eBEGINNING\u003c/variants\u003e\n \u003cweight\u003e0.8\u003c/weight\u003e\n \u003c/keyword\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eSELECTION_START\u003c/value\u003e\n \u003cvariants\u003e\u003c/variants\u003e\n \u003cweight","stopReason":""} + data: {"completion":" Here are 5 potential improvements for the selected TypeScript code:\n\n1. Add type annotations for method parameters and return types:\n\nexport interface Animal {\n name: string;\n makeAnimalSound(volume?: number): string;\n isMammal: boolean;\n}\n\nAdding annotations improves understandability and enables stronger type checking.\n\n2. Make interface properties readonly if they are not meant to be reassigned: \n\nexport interface Animal {\n readonly name: string;\n makeAnimalSound(volume?: number): string;\n readonly isMammal: boolean;\n}\n\nReadonly properties clarify intent and prevent accidental mutation.\n\n3. Use more specific parameter names than volume for makeAnimalSound():\n\nmakeAnimalSound(loudness?: number): string;\n\nMore descriptive names improve readability.\n\n4. Consider extending the interface from a base class for code reuse:\n\nexport interface Animal extends BaseAnimal {\n makeAnimalSound(loudness?: number): string;\n}\n\nInheritance promotes abstraction and reduces duplication","stopReason":""} event: completion - data: {"completion":" \u003ckeywords\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eSELECT\u003c/value\u003e\n \u003cvariants\u003eSELECTION SELECTED SELECTING\u003c/variants\u003e \n \u003cweight\u003e0.9\u003c/weight\u003e\n \u003c/keyword\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eSTART\u003c/value\u003e\n \u003cvariants\u003eBEGINNING\u003c/variants\u003e\n \u003cweight\u003e0.8\u003c/weight\u003e\n \u003c/keyword\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eSELECTION_START\u003c/value\u003e\n \u003cvariants\u003e\u003c/variants\u003e\n \u003cweight\u003e","stopReason":""} + data: {"completion":" Here are 5 potential improvements for the selected TypeScript code:\n\n1. Add type annotations for method parameters and return types:\n\nexport interface Animal {\n name: string;\n makeAnimalSound(volume?: number): string;\n isMammal: boolean;\n}\n\nAdding annotations improves understandability and enables stronger type checking.\n\n2. Make interface properties readonly if they are not meant to be reassigned: \n\nexport interface Animal {\n readonly name: string;\n makeAnimalSound(volume?: number): string;\n readonly isMammal: boolean;\n}\n\nReadonly properties clarify intent and prevent accidental mutation.\n\n3. Use more specific parameter names than volume for makeAnimalSound():\n\nmakeAnimalSound(loudness?: number): string;\n\nMore descriptive names improve readability.\n\n4. Consider extending the interface from a base class for code reuse:\n\nexport interface Animal extends BaseAnimal {\n makeAnimalSound(loudness?: number): string;\n}\n\nInheritance promotes abstraction and reduces duplication.","stopReason":""} event: completion - data: {"completion":" \u003ckeywords\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eSELECT\u003c/value\u003e\n \u003cvariants\u003eSELECTION SELECTED SELECTING\u003c/variants\u003e \n \u003cweight\u003e0.9\u003c/weight\u003e\n \u003c/keyword\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eSTART\u003c/value\u003e\n \u003cvariants\u003eBEGINNING\u003c/variants\u003e\n \u003cweight\u003e0.8\u003c/weight\u003e\n \u003c/keyword\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eSELECTION_START\u003c/value\u003e\n \u003cvariants\u003e\u003c/variants\u003e\n \u003cweight\u003e1","stopReason":""} + data: {"completion":" Here are 5 potential improvements for the selected TypeScript code:\n\n1. Add type annotations for method parameters and return types:\n\nexport interface Animal {\n name: string;\n makeAnimalSound(volume?: number): string;\n isMammal: boolean;\n}\n\nAdding annotations improves understandability and enables stronger type checking.\n\n2. Make interface properties readonly if they are not meant to be reassigned: \n\nexport interface Animal {\n readonly name: string;\n makeAnimalSound(volume?: number): string;\n readonly isMammal: boolean;\n}\n\nReadonly properties clarify intent and prevent accidental mutation.\n\n3. Use more specific parameter names than volume for makeAnimalSound():\n\nmakeAnimalSound(loudness?: number): string;\n\nMore descriptive names improve readability.\n\n4. Consider extending the interface from a base class for code reuse:\n\nexport interface Animal extends BaseAnimal {\n makeAnimalSound(loudness?: number): string;\n}\n\nInheritance promotes abstraction and reduces duplication.\n\n5","stopReason":""} event: completion - data: {"completion":" \u003ckeywords\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eSELECT\u003c/value\u003e\n \u003cvariants\u003eSELECTION SELECTED SELECTING\u003c/variants\u003e \n \u003cweight\u003e0.9\u003c/weight\u003e\n \u003c/keyword\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eSTART\u003c/value\u003e\n \u003cvariants\u003eBEGINNING\u003c/variants\u003e\n \u003cweight\u003e0.8\u003c/weight\u003e\n \u003c/keyword\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eSELECTION_START\u003c/value\u003e\n \u003cvariants\u003e\u003c/variants\u003e\n \u003cweight\u003e1.","stopReason":""} + data: {"completion":" Here are 5 potential improvements for the selected TypeScript code:\n\n1. Add type annotations for method parameters and return types:\n\nexport interface Animal {\n name: string;\n makeAnimalSound(volume?: number): string;\n isMammal: boolean;\n}\n\nAdding annotations improves understandability and enables stronger type checking.\n\n2. Make interface properties readonly if they are not meant to be reassigned: \n\nexport interface Animal {\n readonly name: string;\n makeAnimalSound(volume?: number): string;\n readonly isMammal: boolean;\n}\n\nReadonly properties clarify intent and prevent accidental mutation.\n\n3. Use more specific parameter names than volume for makeAnimalSound():\n\nmakeAnimalSound(loudness?: number): string;\n\nMore descriptive names improve readability.\n\n4. Consider extending the interface from a base class for code reuse:\n\nexport interface Animal extends BaseAnimal {\n makeAnimalSound(loudness?: number): string;\n}\n\nInheritance promotes abstraction and reduces duplication.\n\n5.","stopReason":""} event: completion - data: {"completion":" \u003ckeywords\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eSELECT\u003c/value\u003e\n \u003cvariants\u003eSELECTION SELECTED SELECTING\u003c/variants\u003e \n \u003cweight\u003e0.9\u003c/weight\u003e\n \u003c/keyword\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eSTART\u003c/value\u003e\n \u003cvariants\u003eBEGINNING\u003c/variants\u003e\n \u003cweight\u003e0.8\u003c/weight\u003e\n \u003c/keyword\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eSELECTION_START\u003c/value\u003e\n \u003cvariants\u003e\u003c/variants\u003e\n \u003cweight\u003e1.0","stopReason":""} + data: {"completion":" Here are 5 potential improvements for the selected TypeScript code:\n\n1. Add type annotations for method parameters and return types:\n\nexport interface Animal {\n name: string;\n makeAnimalSound(volume?: number): string;\n isMammal: boolean;\n}\n\nAdding annotations improves understandability and enables stronger type checking.\n\n2. Make interface properties readonly if they are not meant to be reassigned: \n\nexport interface Animal {\n readonly name: string;\n makeAnimalSound(volume?: number): string;\n readonly isMammal: boolean;\n}\n\nReadonly properties clarify intent and prevent accidental mutation.\n\n3. Use more specific parameter names than volume for makeAnimalSound():\n\nmakeAnimalSound(loudness?: number): string;\n\nMore descriptive names improve readability.\n\n4. Consider extending the interface from a base class for code reuse:\n\nexport interface Animal extends BaseAnimal {\n makeAnimalSound(loudness?: number): string;\n}\n\nInheritance promotes abstraction and reduces duplication.\n\n5. Add","stopReason":""} event: completion - data: {"completion":" \u003ckeywords\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eSELECT\u003c/value\u003e\n \u003cvariants\u003eSELECTION SELECTED SELECTING\u003c/variants\u003e \n \u003cweight\u003e0.9\u003c/weight\u003e\n \u003c/keyword\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eSTART\u003c/value\u003e\n \u003cvariants\u003eBEGINNING\u003c/variants\u003e\n \u003cweight\u003e0.8\u003c/weight\u003e\n \u003c/keyword\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eSELECTION_START\u003c/value\u003e\n \u003cvariants\u003e\u003c/variants\u003e\n \u003cweight\u003e1.0\u003c/","stopReason":""} + data: {"completion":" Here are 5 potential improvements for the selected TypeScript code:\n\n1. Add type annotations for method parameters and return types:\n\nexport interface Animal {\n name: string;\n makeAnimalSound(volume?: number): string;\n isMammal: boolean;\n}\n\nAdding annotations improves understandability and enables stronger type checking.\n\n2. Make interface properties readonly if they are not meant to be reassigned: \n\nexport interface Animal {\n readonly name: string;\n makeAnimalSound(volume?: number): string;\n readonly isMammal: boolean;\n}\n\nReadonly properties clarify intent and prevent accidental mutation.\n\n3. Use more specific parameter names than volume for makeAnimalSound():\n\nmakeAnimalSound(loudness?: number): string;\n\nMore descriptive names improve readability.\n\n4. Consider extending the interface from a base class for code reuse:\n\nexport interface Animal extends BaseAnimal {\n makeAnimalSound(loudness?: number): string;\n}\n\nInheritance promotes abstraction and reduces duplication.\n\n5. Add JS","stopReason":""} event: completion - data: {"completion":" \u003ckeywords\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eSELECT\u003c/value\u003e\n \u003cvariants\u003eSELECTION SELECTED SELECTING\u003c/variants\u003e \n \u003cweight\u003e0.9\u003c/weight\u003e\n \u003c/keyword\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eSTART\u003c/value\u003e\n \u003cvariants\u003eBEGINNING\u003c/variants\u003e\n \u003cweight\u003e0.8\u003c/weight\u003e\n \u003c/keyword\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eSELECTION_START\u003c/value\u003e\n \u003cvariants\u003e\u003c/variants\u003e\n \u003cweight\u003e1.0\u003c/weight","stopReason":""} + data: {"completion":" Here are 5 potential improvements for the selected TypeScript code:\n\n1. Add type annotations for method parameters and return types:\n\nexport interface Animal {\n name: string;\n makeAnimalSound(volume?: number): string;\n isMammal: boolean;\n}\n\nAdding annotations improves understandability and enables stronger type checking.\n\n2. Make interface properties readonly if they are not meant to be reassigned: \n\nexport interface Animal {\n readonly name: string;\n makeAnimalSound(volume?: number): string;\n readonly isMammal: boolean;\n}\n\nReadonly properties clarify intent and prevent accidental mutation.\n\n3. Use more specific parameter names than volume for makeAnimalSound():\n\nmakeAnimalSound(loudness?: number): string;\n\nMore descriptive names improve readability.\n\n4. Consider extending the interface from a base class for code reuse:\n\nexport interface Animal extends BaseAnimal {\n makeAnimalSound(loudness?: number): string;\n}\n\nInheritance promotes abstraction and reduces duplication.\n\n5. Add JSDoc","stopReason":""} event: completion - data: {"completion":" \u003ckeywords\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eSELECT\u003c/value\u003e\n \u003cvariants\u003eSELECTION SELECTED SELECTING\u003c/variants\u003e \n \u003cweight\u003e0.9\u003c/weight\u003e\n \u003c/keyword\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eSTART\u003c/value\u003e\n \u003cvariants\u003eBEGINNING\u003c/variants\u003e\n \u003cweight\u003e0.8\u003c/weight\u003e\n \u003c/keyword\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eSELECTION_START\u003c/value\u003e\n \u003cvariants\u003e\u003c/variants\u003e\n \u003cweight\u003e1.0\u003c/weight\u003e","stopReason":""} + data: {"completion":" Here are 5 potential improvements for the selected TypeScript code:\n\n1. Add type annotations for method parameters and return types:\n\nexport interface Animal {\n name: string;\n makeAnimalSound(volume?: number): string;\n isMammal: boolean;\n}\n\nAdding annotations improves understandability and enables stronger type checking.\n\n2. Make interface properties readonly if they are not meant to be reassigned: \n\nexport interface Animal {\n readonly name: string;\n makeAnimalSound(volume?: number): string;\n readonly isMammal: boolean;\n}\n\nReadonly properties clarify intent and prevent accidental mutation.\n\n3. Use more specific parameter names than volume for makeAnimalSound():\n\nmakeAnimalSound(loudness?: number): string;\n\nMore descriptive names improve readability.\n\n4. Consider extending the interface from a base class for code reuse:\n\nexport interface Animal extends BaseAnimal {\n makeAnimalSound(loudness?: number): string;\n}\n\nInheritance promotes abstraction and reduces duplication.\n\n5. Add JSDoc comments","stopReason":""} event: completion - data: {"completion":" \u003ckeywords\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eSELECT\u003c/value\u003e\n \u003cvariants\u003eSELECTION SELECTED SELECTING\u003c/variants\u003e \n \u003cweight\u003e0.9\u003c/weight\u003e\n \u003c/keyword\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eSTART\u003c/value\u003e\n \u003cvariants\u003eBEGINNING\u003c/variants\u003e\n \u003cweight\u003e0.8\u003c/weight\u003e\n \u003c/keyword\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eSELECTION_START\u003c/value\u003e\n \u003cvariants\u003e\u003c/variants\u003e\n \u003cweight\u003e1.0\u003c/weight\u003e\n ","stopReason":""} + data: {"completion":" Here are 5 potential improvements for the selected TypeScript code:\n\n1. Add type annotations for method parameters and return types:\n\nexport interface Animal {\n name: string;\n makeAnimalSound(volume?: number): string;\n isMammal: boolean;\n}\n\nAdding annotations improves understandability and enables stronger type checking.\n\n2. Make interface properties readonly if they are not meant to be reassigned: \n\nexport interface Animal {\n readonly name: string;\n makeAnimalSound(volume?: number): string;\n readonly isMammal: boolean;\n}\n\nReadonly properties clarify intent and prevent accidental mutation.\n\n3. Use more specific parameter names than volume for makeAnimalSound():\n\nmakeAnimalSound(loudness?: number): string;\n\nMore descriptive names improve readability.\n\n4. Consider extending the interface from a base class for code reuse:\n\nexport interface Animal extends BaseAnimal {\n makeAnimalSound(loudness?: number): string;\n}\n\nInheritance promotes abstraction and reduces duplication.\n\n5. Add JSDoc comments for","stopReason":""} event: completion - data: {"completion":" \u003ckeywords\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eSELECT\u003c/value\u003e\n \u003cvariants\u003eSELECTION SELECTED SELECTING\u003c/variants\u003e \n \u003cweight\u003e0.9\u003c/weight\u003e\n \u003c/keyword\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eSTART\u003c/value\u003e\n \u003cvariants\u003eBEGINNING\u003c/variants\u003e\n \u003cweight\u003e0.8\u003c/weight\u003e\n \u003c/keyword\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eSELECTION_START\u003c/value\u003e\n \u003cvariants\u003e\u003c/variants\u003e\n \u003cweight\u003e1.0\u003c/weight\u003e\n \u003c/","stopReason":""} + data: {"completion":" Here are 5 potential improvements for the selected TypeScript code:\n\n1. Add type annotations for method parameters and return types:\n\nexport interface Animal {\n name: string;\n makeAnimalSound(volume?: number): string;\n isMammal: boolean;\n}\n\nAdding annotations improves understandability and enables stronger type checking.\n\n2. Make interface properties readonly if they are not meant to be reassigned: \n\nexport interface Animal {\n readonly name: string;\n makeAnimalSound(volume?: number): string;\n readonly isMammal: boolean;\n}\n\nReadonly properties clarify intent and prevent accidental mutation.\n\n3. Use more specific parameter names than volume for makeAnimalSound():\n\nmakeAnimalSound(loudness?: number): string;\n\nMore descriptive names improve readability.\n\n4. Consider extending the interface from a base class for code reuse:\n\nexport interface Animal extends BaseAnimal {\n makeAnimalSound(loudness?: number): string;\n}\n\nInheritance promotes abstraction and reduces duplication.\n\n5. Add JSDoc comments for overall","stopReason":""} event: completion - data: {"completion":" \u003ckeywords\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eSELECT\u003c/value\u003e\n \u003cvariants\u003eSELECTION SELECTED SELECTING\u003c/variants\u003e \n \u003cweight\u003e0.9\u003c/weight\u003e\n \u003c/keyword\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eSTART\u003c/value\u003e\n \u003cvariants\u003eBEGINNING\u003c/variants\u003e\n \u003cweight\u003e0.8\u003c/weight\u003e\n \u003c/keyword\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eSELECTION_START\u003c/value\u003e\n \u003cvariants\u003e\u003c/variants\u003e\n \u003cweight\u003e1.0\u003c/weight\u003e\n \u003c/keyword","stopReason":""} + data: {"completion":" Here are 5 potential improvements for the selected TypeScript code:\n\n1. Add type annotations for method parameters and return types:\n\nexport interface Animal {\n name: string;\n makeAnimalSound(volume?: number): string;\n isMammal: boolean;\n}\n\nAdding annotations improves understandability and enables stronger type checking.\n\n2. Make interface properties readonly if they are not meant to be reassigned: \n\nexport interface Animal {\n readonly name: string;\n makeAnimalSound(volume?: number): string;\n readonly isMammal: boolean;\n}\n\nReadonly properties clarify intent and prevent accidental mutation.\n\n3. Use more specific parameter names than volume for makeAnimalSound():\n\nmakeAnimalSound(loudness?: number): string;\n\nMore descriptive names improve readability.\n\n4. Consider extending the interface from a base class for code reuse:\n\nexport interface Animal extends BaseAnimal {\n makeAnimalSound(loudness?: number): string;\n}\n\nInheritance promotes abstraction and reduces duplication.\n\n5. Add JSDoc comments for overall interface","stopReason":""} event: completion - data: {"completion":" \u003ckeywords\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eSELECT\u003c/value\u003e\n \u003cvariants\u003eSELECTION SELECTED SELECTING\u003c/variants\u003e \n \u003cweight\u003e0.9\u003c/weight\u003e\n \u003c/keyword\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eSTART\u003c/value\u003e\n \u003cvariants\u003eBEGINNING\u003c/variants\u003e\n \u003cweight\u003e0.8\u003c/weight\u003e\n \u003c/keyword\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eSELECTION_START\u003c/value\u003e\n \u003cvariants\u003e\u003c/variants\u003e\n \u003cweight\u003e1.0\u003c/weight\u003e\n \u003c/keyword\u003e","stopReason":""} + data: {"completion":" Here are 5 potential improvements for the selected TypeScript code:\n\n1. Add type annotations for method parameters and return types:\n\nexport interface Animal {\n name: string;\n makeAnimalSound(volume?: number): string;\n isMammal: boolean;\n}\n\nAdding annotations improves understandability and enables stronger type checking.\n\n2. Make interface properties readonly if they are not meant to be reassigned: \n\nexport interface Animal {\n readonly name: string;\n makeAnimalSound(volume?: number): string;\n readonly isMammal: boolean;\n}\n\nReadonly properties clarify intent and prevent accidental mutation.\n\n3. Use more specific parameter names than volume for makeAnimalSound():\n\nmakeAnimalSound(loudness?: number): string;\n\nMore descriptive names improve readability.\n\n4. Consider extending the interface from a base class for code reuse:\n\nexport interface Animal extends BaseAnimal {\n makeAnimalSound(loudness?: number): string;\n}\n\nInheritance promotes abstraction and reduces duplication.\n\n5. Add JSDoc comments for overall interface description","stopReason":""} event: completion - data: {"completion":" \u003ckeywords\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eSELECT\u003c/value\u003e\n \u003cvariants\u003eSELECTION SELECTED SELECTING\u003c/variants\u003e \n \u003cweight\u003e0.9\u003c/weight\u003e\n \u003c/keyword\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eSTART\u003c/value\u003e\n \u003cvariants\u003eBEGINNING\u003c/variants\u003e\n \u003cweight\u003e0.8\u003c/weight\u003e\n \u003c/keyword\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eSELECTION_START\u003c/value\u003e\n \u003cvariants\u003e\u003c/variants\u003e\n \u003cweight\u003e1.0\u003c/weight\u003e\n \u003c/keyword\u003e\n\u003c/","stopReason":""} + data: {"completion":" Here are 5 potential improvements for the selected TypeScript code:\n\n1. Add type annotations for method parameters and return types:\n\nexport interface Animal {\n name: string;\n makeAnimalSound(volume?: number): string;\n isMammal: boolean;\n}\n\nAdding annotations improves understandability and enables stronger type checking.\n\n2. Make interface properties readonly if they are not meant to be reassigned: \n\nexport interface Animal {\n readonly name: string;\n makeAnimalSound(volume?: number): string;\n readonly isMammal: boolean;\n}\n\nReadonly properties clarify intent and prevent accidental mutation.\n\n3. Use more specific parameter names than volume for makeAnimalSound():\n\nmakeAnimalSound(loudness?: number): string;\n\nMore descriptive names improve readability.\n\n4. Consider extending the interface from a base class for code reuse:\n\nexport interface Animal extends BaseAnimal {\n makeAnimalSound(loudness?: number): string;\n}\n\nInheritance promotes abstraction and reduces duplication.\n\n5. Add JSDoc comments for overall interface description:","stopReason":""} event: completion - data: {"completion":" \u003ckeywords\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eSELECT\u003c/value\u003e\n \u003cvariants\u003eSELECTION SELECTED SELECTING\u003c/variants\u003e \n \u003cweight\u003e0.9\u003c/weight\u003e\n \u003c/keyword\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eSTART\u003c/value\u003e\n \u003cvariants\u003eBEGINNING\u003c/variants\u003e\n \u003cweight\u003e0.8\u003c/weight\u003e\n \u003c/keyword\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eSELECTION_START\u003c/value\u003e\n \u003cvariants\u003e\u003c/variants\u003e\n \u003cweight\u003e1.0\u003c/weight\u003e\n \u003c/keyword\u003e\n\u003c/keywords","stopReason":""} + data: {"completion":" Here are 5 potential improvements for the selected TypeScript code:\n\n1. Add type annotations for method parameters and return types:\n\nexport interface Animal {\n name: string;\n makeAnimalSound(volume?: number): string;\n isMammal: boolean;\n}\n\nAdding annotations improves understandability and enables stronger type checking.\n\n2. Make interface properties readonly if they are not meant to be reassigned: \n\nexport interface Animal {\n readonly name: string;\n makeAnimalSound(volume?: number): string;\n readonly isMammal: boolean;\n}\n\nReadonly properties clarify intent and prevent accidental mutation.\n\n3. Use more specific parameter names than volume for makeAnimalSound():\n\nmakeAnimalSound(loudness?: number): string;\n\nMore descriptive names improve readability.\n\n4. Consider extending the interface from a base class for code reuse:\n\nexport interface Animal extends BaseAnimal {\n makeAnimalSound(loudness?: number): string;\n}\n\nInheritance promotes abstraction and reduces duplication.\n\n5. Add JSDoc comments for overall interface description:\n\n/**","stopReason":""} event: completion - data: {"completion":" \u003ckeywords\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eSELECT\u003c/value\u003e\n \u003cvariants\u003eSELECTION SELECTED SELECTING\u003c/variants\u003e \n \u003cweight\u003e0.9\u003c/weight\u003e\n \u003c/keyword\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eSTART\u003c/value\u003e\n \u003cvariants\u003eBEGINNING\u003c/variants\u003e\n \u003cweight\u003e0.8\u003c/weight\u003e\n \u003c/keyword\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eSELECTION_START\u003c/value\u003e\n \u003cvariants\u003e\u003c/variants\u003e\n \u003cweight\u003e1.0\u003c/weight\u003e\n \u003c/keyword\u003e\n\u003c/keywords\u003e","stopReason":""} + data: {"completion":" Here are 5 potential improvements for the selected TypeScript code:\n\n1. Add type annotations for method parameters and return types:\n\nexport interface Animal {\n name: string;\n makeAnimalSound(volume?: number): string;\n isMammal: boolean;\n}\n\nAdding annotations improves understandability and enables stronger type checking.\n\n2. Make interface properties readonly if they are not meant to be reassigned: \n\nexport interface Animal {\n readonly name: string;\n makeAnimalSound(volume?: number): string;\n readonly isMammal: boolean;\n}\n\nReadonly properties clarify intent and prevent accidental mutation.\n\n3. Use more specific parameter names than volume for makeAnimalSound():\n\nmakeAnimalSound(loudness?: number): string;\n\nMore descriptive names improve readability.\n\n4. Consider extending the interface from a base class for code reuse:\n\nexport interface Animal extends BaseAnimal {\n makeAnimalSound(loudness?: number): string;\n}\n\nInheritance promotes abstraction and reduces duplication.\n\n5. Add JSDoc comments for overall interface description:\n\n/**\n *","stopReason":""} event: completion - data: {"completion":" \u003ckeywords\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eSELECT\u003c/value\u003e\n \u003cvariants\u003eSELECTION SELECTED SELECTING\u003c/variants\u003e \n \u003cweight\u003e0.9\u003c/weight\u003e\n \u003c/keyword\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eSTART\u003c/value\u003e\n \u003cvariants\u003eBEGINNING\u003c/variants\u003e\n \u003cweight\u003e0.8\u003c/weight\u003e\n \u003c/keyword\u003e\n \u003ckeyword\u003e\n \u003cvalue\u003eSELECTION_START\u003c/value\u003e\n \u003cvariants\u003e\u003c/variants\u003e\n \u003cweight\u003e1.0\u003c/weight\u003e\n \u003c/keyword\u003e\n\u003c/keywords\u003e","stopReason":"stop_sequence"} + data: {"completion":" Here are 5 potential improvements for the selected TypeScript code:\n\n1. Add type annotations for method parameters and return types:\n\nexport interface Animal {\n name: string;\n makeAnimalSound(volume?: number): string;\n isMammal: boolean;\n}\n\nAdding annotations improves understandability and enables stronger type checking.\n\n2. Make interface properties readonly if they are not meant to be reassigned: \n\nexport interface Animal {\n readonly name: string;\n makeAnimalSound(volume?: number): string;\n readonly isMammal: boolean;\n}\n\nReadonly properties clarify intent and prevent accidental mutation.\n\n3. Use more specific parameter names than volume for makeAnimalSound():\n\nmakeAnimalSound(loudness?: number): string;\n\nMore descriptive names improve readability.\n\n4. Consider extending the interface from a base class for code reuse:\n\nexport interface Animal extends BaseAnimal {\n makeAnimalSound(loudness?: number): string;\n}\n\nInheritance promotes abstraction and reduces duplication.\n\n5. Add JSDoc comments for overall interface description:\n\n/**\n * Represents","stopReason":""} - event: done + event: completion - data: {} + data: {"completion":" Here are 5 potential improvements for the selected TypeScript code:\n\n1. Add type annotations for method parameters and return types:\n\nexport interface Animal {\n name: string;\n makeAnimalSound(volume?: number): string;\n isMammal: boolean;\n}\n\nAdding annotations improves understandability and enables stronger type checking.\n\n2. Make interface properties readonly if they are not meant to be reassigned: \n\nexport interface Animal {\n readonly name: string;\n makeAnimalSound(volume?: number): string;\n readonly isMammal: boolean;\n}\n\nReadonly properties clarify intent and prevent accidental mutation.\n\n3. Use more specific parameter names than volume for makeAnimalSound():\n\nmakeAnimalSound(loudness?: number): string;\n\nMore descriptive names improve readability.\n\n4. Consider extending the interface from a base class for code reuse:\n\nexport interface Animal extends BaseAnimal {\n makeAnimalSound(loudness?: number): string;\n}\n\nInheritance promotes abstraction and reduces duplication.\n\n5. Add JSDoc comments for overall interface description:\n\n/**\n * Represents an","stopReason":""} - cookies: [] - headers: - - name: date - value: Fri, 16 Feb 2024 16:14:09 GMT - - name: content-type - value: text/event-stream - - name: transfer-encoding - value: chunked - - name: connection - value: keep-alive - - name: access-control-allow-credentials - value: "true" - - name: access-control-allow-origin - value: "" - - name: cache-control - value: no-cache - - name: vary - value: Cookie,Accept-Encoding,Authorization,Cookie, Authorization, - X-Requested-With,Cookie - - name: x-content-type-options - value: nosniff - - name: x-frame-options - value: DENY - - name: x-xss-protection - value: 1; mode=block - - name: strict-transport-security - value: max-age=31536000; includeSubDomains; preload - headersSize: 1293 - httpVersion: HTTP/1.1 - redirectURL: "" - status: 200 - statusText: OK - startedDateTime: 2024-02-16T16:14:08.468Z - time: 0 - timings: - blocked: -1 - connect: -1 - dns: -1 - receive: 0 - send: 0 - ssl: -1 - wait: 0 - - _id: d8683eef407945a0cc680b81013a8510 - _order: 0 - cache: {} - request: - bodySize: 1248 - cookies: [] - headers: - - name: content-type - value: application/json - - name: accept-encoding - value: gzip;q=0 - - name: authorization - value: token - REDACTED_3709f5bf232c2abca4c612f0768368b57919ca6eaa470e3fd7160cbf3e8d0ec3 - - name: user-agent - value: defaultClient / v1 - - name: host - value: sourcegraph.com - headersSize: 263 - httpVersion: HTTP/1.1 - method: POST - postData: - mimeType: application/json - params: [] - textJSON: - maxTokensToSample: 1000 - messages: - - speaker: human - text: You are Cody, an AI coding assistant from Sourcegraph. - - speaker: assistant - text: I am Cody, an AI coding assistant from Sourcegraph. - - speaker: human - text: >- - Use the following code snippet from file - `src/multiple-selections.ts`: - ```typescript + event: completion + + data: {"completion":" Here are 5 potential improvements for the selected TypeScript code:\n\n1. Add type annotations for method parameters and return types:\n\nexport interface Animal {\n name: string;\n makeAnimalSound(volume?: number): string;\n isMammal: boolean;\n}\n\nAdding annotations improves understandability and enables stronger type checking.\n\n2. Make interface properties readonly if they are not meant to be reassigned: \n\nexport interface Animal {\n readonly name: string;\n makeAnimalSound(volume?: number): string;\n readonly isMammal: boolean;\n}\n\nReadonly properties clarify intent and prevent accidental mutation.\n\n3. Use more specific parameter names than volume for makeAnimalSound():\n\nmakeAnimalSound(loudness?: number): string;\n\nMore descriptive names improve readability.\n\n4. Consider extending the interface from a base class for code reuse:\n\nexport interface Animal extends BaseAnimal {\n makeAnimalSound(loudness?: number): string;\n}\n\nInheritance promotes abstraction and reduces duplication.\n\n5. Add JSDoc comments for overall interface description:\n\n/**\n * Represents an animal","stopReason":""} + + + event: completion + + data: {"completion":" Here are 5 potential improvements for the selected TypeScript code:\n\n1. Add type annotations for method parameters and return types:\n\nexport interface Animal {\n name: string;\n makeAnimalSound(volume?: number): string;\n isMammal: boolean;\n}\n\nAdding annotations improves understandability and enables stronger type checking.\n\n2. Make interface properties readonly if they are not meant to be reassigned: \n\nexport interface Animal {\n readonly name: string;\n makeAnimalSound(volume?: number): string;\n readonly isMammal: boolean;\n}\n\nReadonly properties clarify intent and prevent accidental mutation.\n\n3. Use more specific parameter names than volume for makeAnimalSound():\n\nmakeAnimalSound(loudness?: number): string;\n\nMore descriptive names improve readability.\n\n4. Consider extending the interface from a base class for code reuse:\n\nexport interface Animal extends BaseAnimal {\n makeAnimalSound(loudness?: number): string;\n}\n\nInheritance promotes abstraction and reduces duplication.\n\n5. Add JSDoc comments for overall interface description:\n\n/**\n * Represents an animal with","stopReason":""} + + + event: completion + + data: {"completion":" Here are 5 potential improvements for the selected TypeScript code:\n\n1. Add type annotations for method parameters and return types:\n\nexport interface Animal {\n name: string;\n makeAnimalSound(volume?: number): string;\n isMammal: boolean;\n}\n\nAdding annotations improves understandability and enables stronger type checking.\n\n2. Make interface properties readonly if they are not meant to be reassigned: \n\nexport interface Animal {\n readonly name: string;\n makeAnimalSound(volume?: number): string;\n readonly isMammal: boolean;\n}\n\nReadonly properties clarify intent and prevent accidental mutation.\n\n3. Use more specific parameter names than volume for makeAnimalSound():\n\nmakeAnimalSound(loudness?: number): string;\n\nMore descriptive names improve readability.\n\n4. Consider extending the interface from a base class for code reuse:\n\nexport interface Animal extends BaseAnimal {\n makeAnimalSound(loudness?: number): string;\n}\n\nInheritance promotes abstraction and reduces duplication.\n\n5. Add JSDoc comments for overall interface description:\n\n/**\n * Represents an animal with common","stopReason":""} + + + event: completion + + data: {"completion":" Here are 5 potential improvements for the selected TypeScript code:\n\n1. Add type annotations for method parameters and return types:\n\nexport interface Animal {\n name: string;\n makeAnimalSound(volume?: number): string;\n isMammal: boolean;\n}\n\nAdding annotations improves understandability and enables stronger type checking.\n\n2. Make interface properties readonly if they are not meant to be reassigned: \n\nexport interface Animal {\n readonly name: string;\n makeAnimalSound(volume?: number): string;\n readonly isMammal: boolean;\n}\n\nReadonly properties clarify intent and prevent accidental mutation.\n\n3. Use more specific parameter names than volume for makeAnimalSound():\n\nmakeAnimalSound(loudness?: number): string;\n\nMore descriptive names improve readability.\n\n4. Consider extending the interface from a base class for code reuse:\n\nexport interface Animal extends BaseAnimal {\n makeAnimalSound(loudness?: number): string;\n}\n\nInheritance promotes abstraction and reduces duplication.\n\n5. Add JSDoc comments for overall interface description:\n\n/**\n * Represents an animal with common attributes","stopReason":""} + + + event: completion + + data: {"completion":" Here are 5 potential improvements for the selected TypeScript code:\n\n1. Add type annotations for method parameters and return types:\n\nexport interface Animal {\n name: string;\n makeAnimalSound(volume?: number): string;\n isMammal: boolean;\n}\n\nAdding annotations improves understandability and enables stronger type checking.\n\n2. Make interface properties readonly if they are not meant to be reassigned: \n\nexport interface Animal {\n readonly name: string;\n makeAnimalSound(volume?: number): string;\n readonly isMammal: boolean;\n}\n\nReadonly properties clarify intent and prevent accidental mutation.\n\n3. Use more specific parameter names than volume for makeAnimalSound():\n\nmakeAnimalSound(loudness?: number): string;\n\nMore descriptive names improve readability.\n\n4. Consider extending the interface from a base class for code reuse:\n\nexport interface Animal extends BaseAnimal {\n makeAnimalSound(loudness?: number): string;\n}\n\nInheritance promotes abstraction and reduces duplication.\n\n5. Add JSDoc comments for overall interface description:\n\n/**\n * Represents an animal with common attributes.","stopReason":""} + + + event: completion + + data: {"completion":" Here are 5 potential improvements for the selected TypeScript code:\n\n1. Add type annotations for method parameters and return types:\n\nexport interface Animal {\n name: string;\n makeAnimalSound(volume?: number): string;\n isMammal: boolean;\n}\n\nAdding annotations improves understandability and enables stronger type checking.\n\n2. Make interface properties readonly if they are not meant to be reassigned: \n\nexport interface Animal {\n readonly name: string;\n makeAnimalSound(volume?: number): string;\n readonly isMammal: boolean;\n}\n\nReadonly properties clarify intent and prevent accidental mutation.\n\n3. Use more specific parameter names than volume for makeAnimalSound():\n\nmakeAnimalSound(loudness?: number): string;\n\nMore descriptive names improve readability.\n\n4. Consider extending the interface from a base class for code reuse:\n\nexport interface Animal extends BaseAnimal {\n makeAnimalSound(loudness?: number): string;\n}\n\nInheritance promotes abstraction and reduces duplication.\n\n5. Add JSDoc comments for overall interface description:\n\n/**\n * Represents an animal with common attributes.\n */","stopReason":""} + + + event: completion + + data: {"completion":" Here are 5 potential improvements for the selected TypeScript code:\n\n1. Add type annotations for method parameters and return types:\n\nexport interface Animal {\n name: string;\n makeAnimalSound(volume?: number): string;\n isMammal: boolean;\n}\n\nAdding annotations improves understandability and enables stronger type checking.\n\n2. Make interface properties readonly if they are not meant to be reassigned: \n\nexport interface Animal {\n readonly name: string;\n makeAnimalSound(volume?: number): string;\n readonly isMammal: boolean;\n}\n\nReadonly properties clarify intent and prevent accidental mutation.\n\n3. Use more specific parameter names than volume for makeAnimalSound():\n\nmakeAnimalSound(loudness?: number): string;\n\nMore descriptive names improve readability.\n\n4. Consider extending the interface from a base class for code reuse:\n\nexport interface Animal extends BaseAnimal {\n makeAnimalSound(loudness?: number): string;\n}\n\nInheritance promotes abstraction and reduces duplication.\n\n5. Add JSDoc comments for overall interface description:\n\n/**\n * Represents an animal with common attributes.\n */\nexport","stopReason":""} + + + event: completion + + data: {"completion":" Here are 5 potential improvements for the selected TypeScript code:\n\n1. Add type annotations for method parameters and return types:\n\nexport interface Animal {\n name: string;\n makeAnimalSound(volume?: number): string;\n isMammal: boolean;\n}\n\nAdding annotations improves understandability and enables stronger type checking.\n\n2. Make interface properties readonly if they are not meant to be reassigned: \n\nexport interface Animal {\n readonly name: string;\n makeAnimalSound(volume?: number): string;\n readonly isMammal: boolean;\n}\n\nReadonly properties clarify intent and prevent accidental mutation.\n\n3. Use more specific parameter names than volume for makeAnimalSound():\n\nmakeAnimalSound(loudness?: number): string;\n\nMore descriptive names improve readability.\n\n4. Consider extending the interface from a base class for code reuse:\n\nexport interface Animal extends BaseAnimal {\n makeAnimalSound(loudness?: number): string;\n}\n\nInheritance promotes abstraction and reduces duplication.\n\n5. Add JSDoc comments for overall interface description:\n\n/**\n * Represents an animal with common attributes.\n */\nexport interface","stopReason":""} + + + event: completion + + data: {"completion":" Here are 5 potential improvements for the selected TypeScript code:\n\n1. Add type annotations for method parameters and return types:\n\nexport interface Animal {\n name: string;\n makeAnimalSound(volume?: number): string;\n isMammal: boolean;\n}\n\nAdding annotations improves understandability and enables stronger type checking.\n\n2. Make interface properties readonly if they are not meant to be reassigned: \n\nexport interface Animal {\n readonly name: string;\n makeAnimalSound(volume?: number): string;\n readonly isMammal: boolean;\n}\n\nReadonly properties clarify intent and prevent accidental mutation.\n\n3. Use more specific parameter names than volume for makeAnimalSound():\n\nmakeAnimalSound(loudness?: number): string;\n\nMore descriptive names improve readability.\n\n4. Consider extending the interface from a base class for code reuse:\n\nexport interface Animal extends BaseAnimal {\n makeAnimalSound(loudness?: number): string;\n}\n\nInheritance promotes abstraction and reduces duplication.\n\n5. Add JSDoc comments for overall interface description:\n\n/**\n * Represents an animal with common attributes.\n */\nexport interface Animal","stopReason":""} + + + event: completion + + data: {"completion":" Here are 5 potential improvements for the selected TypeScript code:\n\n1. Add type annotations for method parameters and return types:\n\nexport interface Animal {\n name: string;\n makeAnimalSound(volume?: number): string;\n isMammal: boolean;\n}\n\nAdding annotations improves understandability and enables stronger type checking.\n\n2. Make interface properties readonly if they are not meant to be reassigned: \n\nexport interface Animal {\n readonly name: string;\n makeAnimalSound(volume?: number): string;\n readonly isMammal: boolean;\n}\n\nReadonly properties clarify intent and prevent accidental mutation.\n\n3. Use more specific parameter names than volume for makeAnimalSound():\n\nmakeAnimalSound(loudness?: number): string;\n\nMore descriptive names improve readability.\n\n4. Consider extending the interface from a base class for code reuse:\n\nexport interface Animal extends BaseAnimal {\n makeAnimalSound(loudness?: number): string;\n}\n\nInheritance promotes abstraction and reduces duplication.\n\n5. Add JSDoc comments for overall interface description:\n\n/**\n * Represents an animal with common attributes.\n */\nexport interface Animal {","stopReason":""} + + + event: completion + + data: {"completion":" Here are 5 potential improvements for the selected TypeScript code:\n\n1. Add type annotations for method parameters and return types:\n\nexport interface Animal {\n name: string;\n makeAnimalSound(volume?: number): string;\n isMammal: boolean;\n}\n\nAdding annotations improves understandability and enables stronger type checking.\n\n2. Make interface properties readonly if they are not meant to be reassigned: \n\nexport interface Animal {\n readonly name: string;\n makeAnimalSound(volume?: number): string;\n readonly isMammal: boolean;\n}\n\nReadonly properties clarify intent and prevent accidental mutation.\n\n3. Use more specific parameter names than volume for makeAnimalSound():\n\nmakeAnimalSound(loudness?: number): string;\n\nMore descriptive names improve readability.\n\n4. Consider extending the interface from a base class for code reuse:\n\nexport interface Animal extends BaseAnimal {\n makeAnimalSound(loudness?: number): string;\n}\n\nInheritance promotes abstraction and reduces duplication.\n\n5. Add JSDoc comments for overall interface description:\n\n/**\n * Represents an animal with common attributes.\n */\nexport interface Animal {\n ","stopReason":""} + + + event: completion + + data: {"completion":" Here are 5 potential improvements for the selected TypeScript code:\n\n1. Add type annotations for method parameters and return types:\n\nexport interface Animal {\n name: string;\n makeAnimalSound(volume?: number): string;\n isMammal: boolean;\n}\n\nAdding annotations improves understandability and enables stronger type checking.\n\n2. Make interface properties readonly if they are not meant to be reassigned: \n\nexport interface Animal {\n readonly name: string;\n makeAnimalSound(volume?: number): string;\n readonly isMammal: boolean;\n}\n\nReadonly properties clarify intent and prevent accidental mutation.\n\n3. Use more specific parameter names than volume for makeAnimalSound():\n\nmakeAnimalSound(loudness?: number): string;\n\nMore descriptive names improve readability.\n\n4. Consider extending the interface from a base class for code reuse:\n\nexport interface Animal extends BaseAnimal {\n makeAnimalSound(loudness?: number): string;\n}\n\nInheritance promotes abstraction and reduces duplication.\n\n5. Add JSDoc comments for overall interface description:\n\n/**\n * Represents an animal with common attributes.\n */\nexport interface Animal {\n //","stopReason":""} + + + event: completion + + data: {"completion":" Here are 5 potential improvements for the selected TypeScript code:\n\n1. Add type annotations for method parameters and return types:\n\nexport interface Animal {\n name: string;\n makeAnimalSound(volume?: number): string;\n isMammal: boolean;\n}\n\nAdding annotations improves understandability and enables stronger type checking.\n\n2. Make interface properties readonly if they are not meant to be reassigned: \n\nexport interface Animal {\n readonly name: string;\n makeAnimalSound(volume?: number): string;\n readonly isMammal: boolean;\n}\n\nReadonly properties clarify intent and prevent accidental mutation.\n\n3. Use more specific parameter names than volume for makeAnimalSound():\n\nmakeAnimalSound(loudness?: number): string;\n\nMore descriptive names improve readability.\n\n4. Consider extending the interface from a base class for code reuse:\n\nexport interface Animal extends BaseAnimal {\n makeAnimalSound(loudness?: number): string;\n}\n\nInheritance promotes abstraction and reduces duplication.\n\n5. Add JSDoc comments for overall interface description:\n\n/**\n * Represents an animal with common attributes.\n */\nexport interface Animal {\n // ...","stopReason":""} + + + event: completion + + data: {"completion":" Here are 5 potential improvements for the selected TypeScript code:\n\n1. Add type annotations for method parameters and return types:\n\nexport interface Animal {\n name: string;\n makeAnimalSound(volume?: number): string;\n isMammal: boolean;\n}\n\nAdding annotations improves understandability and enables stronger type checking.\n\n2. Make interface properties readonly if they are not meant to be reassigned: \n\nexport interface Animal {\n readonly name: string;\n makeAnimalSound(volume?: number): string;\n readonly isMammal: boolean;\n}\n\nReadonly properties clarify intent and prevent accidental mutation.\n\n3. Use more specific parameter names than volume for makeAnimalSound():\n\nmakeAnimalSound(loudness?: number): string;\n\nMore descriptive names improve readability.\n\n4. Consider extending the interface from a base class for code reuse:\n\nexport interface Animal extends BaseAnimal {\n makeAnimalSound(loudness?: number): string;\n}\n\nInheritance promotes abstraction and reduces duplication.\n\n5. Add JSDoc comments for overall interface description:\n\n/**\n * Represents an animal with common attributes.\n */\nexport interface Animal {\n // ...\n}","stopReason":""} + + + event: completion + + data: {"completion":" Here are 5 potential improvements for the selected TypeScript code:\n\n1. Add type annotations for method parameters and return types:\n\nexport interface Animal {\n name: string;\n makeAnimalSound(volume?: number): string;\n isMammal: boolean;\n}\n\nAdding annotations improves understandability and enables stronger type checking.\n\n2. Make interface properties readonly if they are not meant to be reassigned: \n\nexport interface Animal {\n readonly name: string;\n makeAnimalSound(volume?: number): string;\n readonly isMammal: boolean;\n}\n\nReadonly properties clarify intent and prevent accidental mutation.\n\n3. Use more specific parameter names than volume for makeAnimalSound():\n\nmakeAnimalSound(loudness?: number): string;\n\nMore descriptive names improve readability.\n\n4. Consider extending the interface from a base class for code reuse:\n\nexport interface Animal extends BaseAnimal {\n makeAnimalSound(loudness?: number): string;\n}\n\nInheritance promotes abstraction and reduces duplication.\n\n5. Add JSDoc comments for overall interface description:\n\n/**\n * Represents an animal with common attributes.\n */\nexport interface Animal {\n // ...\n} ","stopReason":""} + - function outer() { - /* SELECTION_START */ - return function inner() {} - /* SELECTION_END */ - } + event: completion + data: {"completion":" Here are 5 potential improvements for the selected TypeScript code:\n\n1. Add type annotations for method parameters and return types:\n\nexport interface Animal {\n name: string;\n makeAnimalSound(volume?: number): string;\n isMammal: boolean;\n}\n\nAdding annotations improves understandability and enables stronger type checking.\n\n2. Make interface properties readonly if they are not meant to be reassigned: \n\nexport interface Animal {\n readonly name: string;\n makeAnimalSound(volume?: number): string;\n readonly isMammal: boolean;\n}\n\nReadonly properties clarify intent and prevent accidental mutation.\n\n3. Use more specific parameter names than volume for makeAnimalSound():\n\nmakeAnimalSound(loudness?: number): string;\n\nMore descriptive names improve readability.\n\n4. Consider extending the interface from a base class for code reuse:\n\nexport interface Animal extends BaseAnimal {\n makeAnimalSound(loudness?: number): string;\n}\n\nInheritance promotes abstraction and reduces duplication.\n\n5. Add JSDoc comments for overall interface description:\n\n/**\n * Represents an animal with common attributes.\n */\nexport interface Animal {\n // ...\n} \n\nComments","stopReason":""} - /* SELECTION_2_START */ - function anotherFunction() {} + event: completion - /* SELECTION_2_END */ + data: {"completion":" Here are 5 potential improvements for the selected TypeScript code:\n\n1. Add type annotations for method parameters and return types:\n\nexport interface Animal {\n name: string;\n makeAnimalSound(volume?: number): string;\n isMammal: boolean;\n}\n\nAdding annotations improves understandability and enables stronger type checking.\n\n2. Make interface properties readonly if they are not meant to be reassigned: \n\nexport interface Animal {\n readonly name: string;\n makeAnimalSound(volume?: number): string;\n readonly isMammal: boolean;\n}\n\nReadonly properties clarify intent and prevent accidental mutation.\n\n3. Use more specific parameter names than volume for makeAnimalSound():\n\nmakeAnimalSound(loudness?: number): string;\n\nMore descriptive names improve readability.\n\n4. Consider extending the interface from a base class for code reuse:\n\nexport interface Animal extends BaseAnimal {\n makeAnimalSound(loudness?: number): string;\n}\n\nInheritance promotes abstraction and reduces duplication.\n\n5. Add JSDoc comments for overall interface description:\n\n/**\n * Represents an animal with common attributes.\n */\nexport interface Animal {\n // ...\n} \n\nComments improve","stopReason":""} - ``` - - speaker: assistant - text: Ok. - - speaker: human - text: |- - Use the following code snippet from file `src/animal.ts`: - ```typescript - export interface Animal { - name: string - makeAnimalSound(): string - isMammal: boolean + event: completion + + data: {"completion":" Here are 5 potential improvements for the selected TypeScript code:\n\n1. Add type annotations for method parameters and return types:\n\nexport interface Animal {\n name: string;\n makeAnimalSound(volume?: number): string;\n isMammal: boolean;\n}\n\nAdding annotations improves understandability and enables stronger type checking.\n\n2. Make interface properties readonly if they are not meant to be reassigned: \n\nexport interface Animal {\n readonly name: string;\n makeAnimalSound(volume?: number): string;\n readonly isMammal: boolean;\n}\n\nReadonly properties clarify intent and prevent accidental mutation.\n\n3. Use more specific parameter names than volume for makeAnimalSound():\n\nmakeAnimalSound(loudness?: number): string;\n\nMore descriptive names improve readability.\n\n4. Consider extending the interface from a base class for code reuse:\n\nexport interface Animal extends BaseAnimal {\n makeAnimalSound(loudness?: number): string;\n}\n\nInheritance promotes abstraction and reduces duplication.\n\n5. Add JSDoc comments for overall interface description:\n\n/**\n * Represents an animal with common attributes.\n */\nexport interface Animal {\n // ...\n} \n\nComments improve understanding","stopReason":""} - ``` - - speaker: assistant - text: Ok. - - speaker: human - text: |- - Use the following code snippet from file `src/animal.ts`: - ```typescript - /* SELECTION_START */ - export interface Animal { - name: string - makeAnimalSound(): string - isMammal: boolean - } - /* SELECTION_END */ - ``` - - speaker: assistant - text: Ok. - - speaker: human - text: What files contain SELECTION_START? - - speaker: assistant - model: anthropic/claude-2.0 - temperature: 0 - topK: -1 - topP: -1 - queryString: [] - url: https://sourcegraph.com/.api/completions/stream - response: - bodySize: 4429 - content: - mimeType: text/event-stream - size: 4429 - text: >+ event: completion - data: {"completion":" Based","stopReason":""} + data: {"completion":" Here are 5 potential improvements for the selected TypeScript code:\n\n1. Add type annotations for method parameters and return types:\n\nexport interface Animal {\n name: string;\n makeAnimalSound(volume?: number): string;\n isMammal: boolean;\n}\n\nAdding annotations improves understandability and enables stronger type checking.\n\n2. Make interface properties readonly if they are not meant to be reassigned: \n\nexport interface Animal {\n readonly name: string;\n makeAnimalSound(volume?: number): string;\n readonly isMammal: boolean;\n}\n\nReadonly properties clarify intent and prevent accidental mutation.\n\n3. Use more specific parameter names than volume for makeAnimalSound():\n\nmakeAnimalSound(loudness?: number): string;\n\nMore descriptive names improve readability.\n\n4. Consider extending the interface from a base class for code reuse:\n\nexport interface Animal extends BaseAnimal {\n makeAnimalSound(loudness?: number): string;\n}\n\nInheritance promotes abstraction and reduces duplication.\n\n5. Add JSDoc comments for overall interface description:\n\n/**\n * Represents an animal with common attributes.\n */\nexport interface Animal {\n // ...\n} \n\nComments improve understanding of","stopReason":""} event: completion - data: {"completion":" Based on","stopReason":""} + data: {"completion":" Here are 5 potential improvements for the selected TypeScript code:\n\n1. Add type annotations for method parameters and return types:\n\nexport interface Animal {\n name: string;\n makeAnimalSound(volume?: number): string;\n isMammal: boolean;\n}\n\nAdding annotations improves understandability and enables stronger type checking.\n\n2. Make interface properties readonly if they are not meant to be reassigned: \n\nexport interface Animal {\n readonly name: string;\n makeAnimalSound(volume?: number): string;\n readonly isMammal: boolean;\n}\n\nReadonly properties clarify intent and prevent accidental mutation.\n\n3. Use more specific parameter names than volume for makeAnimalSound():\n\nmakeAnimalSound(loudness?: number): string;\n\nMore descriptive names improve readability.\n\n4. Consider extending the interface from a base class for code reuse:\n\nexport interface Animal extends BaseAnimal {\n makeAnimalSound(loudness?: number): string;\n}\n\nInheritance promotes abstraction and reduces duplication.\n\n5. Add JSDoc comments for overall interface description:\n\n/**\n * Represents an animal with common attributes.\n */\nexport interface Animal {\n // ...\n} \n\nComments improve understanding of intent","stopReason":""} event: completion - data: {"completion":" Based on the","stopReason":""} + data: {"completion":" Here are 5 potential improvements for the selected TypeScript code:\n\n1. Add type annotations for method parameters and return types:\n\nexport interface Animal {\n name: string;\n makeAnimalSound(volume?: number): string;\n isMammal: boolean;\n}\n\nAdding annotations improves understandability and enables stronger type checking.\n\n2. Make interface properties readonly if they are not meant to be reassigned: \n\nexport interface Animal {\n readonly name: string;\n makeAnimalSound(volume?: number): string;\n readonly isMammal: boolean;\n}\n\nReadonly properties clarify intent and prevent accidental mutation.\n\n3. Use more specific parameter names than volume for makeAnimalSound():\n\nmakeAnimalSound(loudness?: number): string;\n\nMore descriptive names improve readability.\n\n4. Consider extending the interface from a base class for code reuse:\n\nexport interface Animal extends BaseAnimal {\n makeAnimalSound(loudness?: number): string;\n}\n\nInheritance promotes abstraction and reduces duplication.\n\n5. Add JSDoc comments for overall interface description:\n\n/**\n * Represents an animal with common attributes.\n */\nexport interface Animal {\n // ...\n} \n\nComments improve understanding of intent and","stopReason":""} event: completion - data: {"completion":" Based on the code","stopReason":""} + data: {"completion":" Here are 5 potential improvements for the selected TypeScript code:\n\n1. Add type annotations for method parameters and return types:\n\nexport interface Animal {\n name: string;\n makeAnimalSound(volume?: number): string;\n isMammal: boolean;\n}\n\nAdding annotations improves understandability and enables stronger type checking.\n\n2. Make interface properties readonly if they are not meant to be reassigned: \n\nexport interface Animal {\n readonly name: string;\n makeAnimalSound(volume?: number): string;\n readonly isMammal: boolean;\n}\n\nReadonly properties clarify intent and prevent accidental mutation.\n\n3. Use more specific parameter names than volume for makeAnimalSound():\n\nmakeAnimalSound(loudness?: number): string;\n\nMore descriptive names improve readability.\n\n4. Consider extending the interface from a base class for code reuse:\n\nexport interface Animal extends BaseAnimal {\n makeAnimalSound(loudness?: number): string;\n}\n\nInheritance promotes abstraction and reduces duplication.\n\n5. Add JSDoc comments for overall interface description:\n\n/**\n * Represents an animal with common attributes.\n */\nexport interface Animal {\n // ...\n} \n\nComments improve understanding of intent and usage","stopReason":""} event: completion - data: {"completion":" Based on the code snippets","stopReason":""} + data: {"completion":" Here are 5 potential improvements for the selected TypeScript code:\n\n1. Add type annotations for method parameters and return types:\n\nexport interface Animal {\n name: string;\n makeAnimalSound(volume?: number): string;\n isMammal: boolean;\n}\n\nAdding annotations improves understandability and enables stronger type checking.\n\n2. Make interface properties readonly if they are not meant to be reassigned: \n\nexport interface Animal {\n readonly name: string;\n makeAnimalSound(volume?: number): string;\n readonly isMammal: boolean;\n}\n\nReadonly properties clarify intent and prevent accidental mutation.\n\n3. Use more specific parameter names than volume for makeAnimalSound():\n\nmakeAnimalSound(loudness?: number): string;\n\nMore descriptive names improve readability.\n\n4. Consider extending the interface from a base class for code reuse:\n\nexport interface Animal extends BaseAnimal {\n makeAnimalSound(loudness?: number): string;\n}\n\nInheritance promotes abstraction and reduces duplication.\n\n5. Add JSDoc comments for overall interface description:\n\n/**\n * Represents an animal with common attributes.\n */\nexport interface Animal {\n // ...\n} \n\nComments improve understanding of intent and usage.","stopReason":""} event: completion - data: {"completion":" Based on the code snippets provided","stopReason":""} + data: {"completion":" Here are 5 potential improvements for the selected TypeScript code:\n\n1. Add type annotations for method parameters and return types:\n\nexport interface Animal {\n name: string;\n makeAnimalSound(volume?: number): string;\n isMammal: boolean;\n}\n\nAdding annotations improves understandability and enables stronger type checking.\n\n2. Make interface properties readonly if they are not meant to be reassigned: \n\nexport interface Animal {\n readonly name: string;\n makeAnimalSound(volume?: number): string;\n readonly isMammal: boolean;\n}\n\nReadonly properties clarify intent and prevent accidental mutation.\n\n3. Use more specific parameter names than volume for makeAnimalSound():\n\nmakeAnimalSound(loudness?: number): string;\n\nMore descriptive names improve readability.\n\n4. Consider extending the interface from a base class for code reuse:\n\nexport interface Animal extends BaseAnimal {\n makeAnimalSound(loudness?: number): string;\n}\n\nInheritance promotes abstraction and reduces duplication.\n\n5. Add JSDoc comments for overall interface description:\n\n/**\n * Represents an animal with common attributes.\n */\nexport interface Animal {\n // ...\n} \n\nComments improve understanding of intent and usage.\n\nOverall","stopReason":""} event: completion - data: {"completion":" Based on the code snippets provided,","stopReason":""} + data: {"completion":" Here are 5 potential improvements for the selected TypeScript code:\n\n1. Add type annotations for method parameters and return types:\n\nexport interface Animal {\n name: string;\n makeAnimalSound(volume?: number): string;\n isMammal: boolean;\n}\n\nAdding annotations improves understandability and enables stronger type checking.\n\n2. Make interface properties readonly if they are not meant to be reassigned: \n\nexport interface Animal {\n readonly name: string;\n makeAnimalSound(volume?: number): string;\n readonly isMammal: boolean;\n}\n\nReadonly properties clarify intent and prevent accidental mutation.\n\n3. Use more specific parameter names than volume for makeAnimalSound():\n\nmakeAnimalSound(loudness?: number): string;\n\nMore descriptive names improve readability.\n\n4. Consider extending the interface from a base class for code reuse:\n\nexport interface Animal extends BaseAnimal {\n makeAnimalSound(loudness?: number): string;\n}\n\nInheritance promotes abstraction and reduces duplication.\n\n5. Add JSDoc comments for overall interface description:\n\n/**\n * Represents an animal with common attributes.\n */\nexport interface Animal {\n // ...\n} \n\nComments improve understanding of intent and usage.\n\nOverall,","stopReason":""} event: completion - data: {"completion":" Based on the code snippets provided, SE","stopReason":""} + data: {"completion":" Here are 5 potential improvements for the selected TypeScript code:\n\n1. Add type annotations for method parameters and return types:\n\nexport interface Animal {\n name: string;\n makeAnimalSound(volume?: number): string;\n isMammal: boolean;\n}\n\nAdding annotations improves understandability and enables stronger type checking.\n\n2. Make interface properties readonly if they are not meant to be reassigned: \n\nexport interface Animal {\n readonly name: string;\n makeAnimalSound(volume?: number): string;\n readonly isMammal: boolean;\n}\n\nReadonly properties clarify intent and prevent accidental mutation.\n\n3. Use more specific parameter names than volume for makeAnimalSound():\n\nmakeAnimalSound(loudness?: number): string;\n\nMore descriptive names improve readability.\n\n4. Consider extending the interface from a base class for code reuse:\n\nexport interface Animal extends BaseAnimal {\n makeAnimalSound(loudness?: number): string;\n}\n\nInheritance promotes abstraction and reduces duplication.\n\n5. Add JSDoc comments for overall interface description:\n\n/**\n * Represents an animal with common attributes.\n */\nexport interface Animal {\n // ...\n} \n\nComments improve understanding of intent and usage.\n\nOverall, the","stopReason":""} event: completion - data: {"completion":" Based on the code snippets provided, SELECTION","stopReason":""} + data: {"completion":" Here are 5 potential improvements for the selected TypeScript code:\n\n1. Add type annotations for method parameters and return types:\n\nexport interface Animal {\n name: string;\n makeAnimalSound(volume?: number): string;\n isMammal: boolean;\n}\n\nAdding annotations improves understandability and enables stronger type checking.\n\n2. Make interface properties readonly if they are not meant to be reassigned: \n\nexport interface Animal {\n readonly name: string;\n makeAnimalSound(volume?: number): string;\n readonly isMammal: boolean;\n}\n\nReadonly properties clarify intent and prevent accidental mutation.\n\n3. Use more specific parameter names than volume for makeAnimalSound():\n\nmakeAnimalSound(loudness?: number): string;\n\nMore descriptive names improve readability.\n\n4. Consider extending the interface from a base class for code reuse:\n\nexport interface Animal extends BaseAnimal {\n makeAnimalSound(loudness?: number): string;\n}\n\nInheritance promotes abstraction and reduces duplication.\n\n5. Add JSDoc comments for overall interface description:\n\n/**\n * Represents an animal with common attributes.\n */\nexport interface Animal {\n // ...\n} \n\nComments improve understanding of intent and usage.\n\nOverall, the code","stopReason":""} event: completion - data: {"completion":" Based on the code snippets provided, SELECTION_","stopReason":""} + data: {"completion":" Here are 5 potential improvements for the selected TypeScript code:\n\n1. Add type annotations for method parameters and return types:\n\nexport interface Animal {\n name: string;\n makeAnimalSound(volume?: number): string;\n isMammal: boolean;\n}\n\nAdding annotations improves understandability and enables stronger type checking.\n\n2. Make interface properties readonly if they are not meant to be reassigned: \n\nexport interface Animal {\n readonly name: string;\n makeAnimalSound(volume?: number): string;\n readonly isMammal: boolean;\n}\n\nReadonly properties clarify intent and prevent accidental mutation.\n\n3. Use more specific parameter names than volume for makeAnimalSound():\n\nmakeAnimalSound(loudness?: number): string;\n\nMore descriptive names improve readability.\n\n4. Consider extending the interface from a base class for code reuse:\n\nexport interface Animal extends BaseAnimal {\n makeAnimalSound(loudness?: number): string;\n}\n\nInheritance promotes abstraction and reduces duplication.\n\n5. Add JSDoc comments for overall interface description:\n\n/**\n * Represents an animal with common attributes.\n */\nexport interface Animal {\n // ...\n} \n\nComments improve understanding of intent and usage.\n\nOverall, the code is","stopReason":""} event: completion - data: {"completion":" Based on the code snippets provided, SELECTION_START","stopReason":""} + data: {"completion":" Here are 5 potential improvements for the selected TypeScript code:\n\n1. Add type annotations for method parameters and return types:\n\nexport interface Animal {\n name: string;\n makeAnimalSound(volume?: number): string;\n isMammal: boolean;\n}\n\nAdding annotations improves understandability and enables stronger type checking.\n\n2. Make interface properties readonly if they are not meant to be reassigned: \n\nexport interface Animal {\n readonly name: string;\n makeAnimalSound(volume?: number): string;\n readonly isMammal: boolean;\n}\n\nReadonly properties clarify intent and prevent accidental mutation.\n\n3. Use more specific parameter names than volume for makeAnimalSound():\n\nmakeAnimalSound(loudness?: number): string;\n\nMore descriptive names improve readability.\n\n4. Consider extending the interface from a base class for code reuse:\n\nexport interface Animal extends BaseAnimal {\n makeAnimalSound(loudness?: number): string;\n}\n\nInheritance promotes abstraction and reduces duplication.\n\n5. Add JSDoc comments for overall interface description:\n\n/**\n * Represents an animal with common attributes.\n */\nexport interface Animal {\n // ...\n} \n\nComments improve understanding of intent and usage.\n\nOverall, the code is well","stopReason":""} event: completion - data: {"completion":" Based on the code snippets provided, SELECTION_START appears","stopReason":""} + data: {"completion":" Here are 5 potential improvements for the selected TypeScript code:\n\n1. Add type annotations for method parameters and return types:\n\nexport interface Animal {\n name: string;\n makeAnimalSound(volume?: number): string;\n isMammal: boolean;\n}\n\nAdding annotations improves understandability and enables stronger type checking.\n\n2. Make interface properties readonly if they are not meant to be reassigned: \n\nexport interface Animal {\n readonly name: string;\n makeAnimalSound(volume?: number): string;\n readonly isMammal: boolean;\n}\n\nReadonly properties clarify intent and prevent accidental mutation.\n\n3. Use more specific parameter names than volume for makeAnimalSound():\n\nmakeAnimalSound(loudness?: number): string;\n\nMore descriptive names improve readability.\n\n4. Consider extending the interface from a base class for code reuse:\n\nexport interface Animal extends BaseAnimal {\n makeAnimalSound(loudness?: number): string;\n}\n\nInheritance promotes abstraction and reduces duplication.\n\n5. Add JSDoc comments for overall interface description:\n\n/**\n * Represents an animal with common attributes.\n */\nexport interface Animal {\n // ...\n} \n\nComments improve understanding of intent and usage.\n\nOverall, the code is well-","stopReason":""} event: completion - data: {"completion":" Based on the code snippets provided, SELECTION_START appears in","stopReason":""} + data: {"completion":" Here are 5 potential improvements for the selected TypeScript code:\n\n1. Add type annotations for method parameters and return types:\n\nexport interface Animal {\n name: string;\n makeAnimalSound(volume?: number): string;\n isMammal: boolean;\n}\n\nAdding annotations improves understandability and enables stronger type checking.\n\n2. Make interface properties readonly if they are not meant to be reassigned: \n\nexport interface Animal {\n readonly name: string;\n makeAnimalSound(volume?: number): string;\n readonly isMammal: boolean;\n}\n\nReadonly properties clarify intent and prevent accidental mutation.\n\n3. Use more specific parameter names than volume for makeAnimalSound():\n\nmakeAnimalSound(loudness?: number): string;\n\nMore descriptive names improve readability.\n\n4. Consider extending the interface from a base class for code reuse:\n\nexport interface Animal extends BaseAnimal {\n makeAnimalSound(loudness?: number): string;\n}\n\nInheritance promotes abstraction and reduces duplication.\n\n5. Add JSDoc comments for overall interface description:\n\n/**\n * Represents an animal with common attributes.\n */\nexport interface Animal {\n // ...\n} \n\nComments improve understanding of intent and usage.\n\nOverall, the code is well-structured","stopReason":""} event: completion - data: {"completion":" Based on the code snippets provided, SELECTION_START appears in the","stopReason":""} + data: {"completion":" Here are 5 potential improvements for the selected TypeScript code:\n\n1. Add type annotations for method parameters and return types:\n\nexport interface Animal {\n name: string;\n makeAnimalSound(volume?: number): string;\n isMammal: boolean;\n}\n\nAdding annotations improves understandability and enables stronger type checking.\n\n2. Make interface properties readonly if they are not meant to be reassigned: \n\nexport interface Animal {\n readonly name: string;\n makeAnimalSound(volume?: number): string;\n readonly isMammal: boolean;\n}\n\nReadonly properties clarify intent and prevent accidental mutation.\n\n3. Use more specific parameter names than volume for makeAnimalSound():\n\nmakeAnimalSound(loudness?: number): string;\n\nMore descriptive names improve readability.\n\n4. Consider extending the interface from a base class for code reuse:\n\nexport interface Animal extends BaseAnimal {\n makeAnimalSound(loudness?: number): string;\n}\n\nInheritance promotes abstraction and reduces duplication.\n\n5. Add JSDoc comments for overall interface description:\n\n/**\n * Represents an animal with common attributes.\n */\nexport interface Animal {\n // ...\n} \n\nComments improve understanding of intent and usage.\n\nOverall, the code is well-structured but","stopReason":""} event: completion - data: {"completion":" Based on the code snippets provided, SELECTION_START appears in the following","stopReason":""} + data: {"completion":" Here are 5 potential improvements for the selected TypeScript code:\n\n1. Add type annotations for method parameters and return types:\n\nexport interface Animal {\n name: string;\n makeAnimalSound(volume?: number): string;\n isMammal: boolean;\n}\n\nAdding annotations improves understandability and enables stronger type checking.\n\n2. Make interface properties readonly if they are not meant to be reassigned: \n\nexport interface Animal {\n readonly name: string;\n makeAnimalSound(volume?: number): string;\n readonly isMammal: boolean;\n}\n\nReadonly properties clarify intent and prevent accidental mutation.\n\n3. Use more specific parameter names than volume for makeAnimalSound():\n\nmakeAnimalSound(loudness?: number): string;\n\nMore descriptive names improve readability.\n\n4. Consider extending the interface from a base class for code reuse:\n\nexport interface Animal extends BaseAnimal {\n makeAnimalSound(loudness?: number): string;\n}\n\nInheritance promotes abstraction and reduces duplication.\n\n5. Add JSDoc comments for overall interface description:\n\n/**\n * Represents an animal with common attributes.\n */\nexport interface Animal {\n // ...\n} \n\nComments improve understanding of intent and usage.\n\nOverall, the code is well-structured but could","stopReason":""} event: completion - data: {"completion":" Based on the code snippets provided, SELECTION_START appears in the following files","stopReason":""} + data: {"completion":" Here are 5 potential improvements for the selected TypeScript code:\n\n1. Add type annotations for method parameters and return types:\n\nexport interface Animal {\n name: string;\n makeAnimalSound(volume?: number): string;\n isMammal: boolean;\n}\n\nAdding annotations improves understandability and enables stronger type checking.\n\n2. Make interface properties readonly if they are not meant to be reassigned: \n\nexport interface Animal {\n readonly name: string;\n makeAnimalSound(volume?: number): string;\n readonly isMammal: boolean;\n}\n\nReadonly properties clarify intent and prevent accidental mutation.\n\n3. Use more specific parameter names than volume for makeAnimalSound():\n\nmakeAnimalSound(loudness?: number): string;\n\nMore descriptive names improve readability.\n\n4. Consider extending the interface from a base class for code reuse:\n\nexport interface Animal extends BaseAnimal {\n makeAnimalSound(loudness?: number): string;\n}\n\nInheritance promotes abstraction and reduces duplication.\n\n5. Add JSDoc comments for overall interface description:\n\n/**\n * Represents an animal with common attributes.\n */\nexport interface Animal {\n // ...\n} \n\nComments improve understanding of intent and usage.\n\nOverall, the code is well-structured but could benefit","stopReason":""} event: completion - data: {"completion":" Based on the code snippets provided, SELECTION_START appears in the following files:","stopReason":""} + data: {"completion":" Here are 5 potential improvements for the selected TypeScript code:\n\n1. Add type annotations for method parameters and return types:\n\nexport interface Animal {\n name: string;\n makeAnimalSound(volume?: number): string;\n isMammal: boolean;\n}\n\nAdding annotations improves understandability and enables stronger type checking.\n\n2. Make interface properties readonly if they are not meant to be reassigned: \n\nexport interface Animal {\n readonly name: string;\n makeAnimalSound(volume?: number): string;\n readonly isMammal: boolean;\n}\n\nReadonly properties clarify intent and prevent accidental mutation.\n\n3. Use more specific parameter names than volume for makeAnimalSound():\n\nmakeAnimalSound(loudness?: number): string;\n\nMore descriptive names improve readability.\n\n4. Consider extending the interface from a base class for code reuse:\n\nexport interface Animal extends BaseAnimal {\n makeAnimalSound(loudness?: number): string;\n}\n\nInheritance promotes abstraction and reduces duplication.\n\n5. Add JSDoc comments for overall interface description:\n\n/**\n * Represents an animal with common attributes.\n */\nexport interface Animal {\n // ...\n} \n\nComments improve understanding of intent and usage.\n\nOverall, the code is well-structured but could benefit from","stopReason":""} event: completion - data: {"completion":" Based on the code snippets provided, SELECTION_START appears in the following files:\n\n-","stopReason":""} + data: {"completion":" Here are 5 potential improvements for the selected TypeScript code:\n\n1. Add type annotations for method parameters and return types:\n\nexport interface Animal {\n name: string;\n makeAnimalSound(volume?: number): string;\n isMammal: boolean;\n}\n\nAdding annotations improves understandability and enables stronger type checking.\n\n2. Make interface properties readonly if they are not meant to be reassigned: \n\nexport interface Animal {\n readonly name: string;\n makeAnimalSound(volume?: number): string;\n readonly isMammal: boolean;\n}\n\nReadonly properties clarify intent and prevent accidental mutation.\n\n3. Use more specific parameter names than volume for makeAnimalSound():\n\nmakeAnimalSound(loudness?: number): string;\n\nMore descriptive names improve readability.\n\n4. Consider extending the interface from a base class for code reuse:\n\nexport interface Animal extends BaseAnimal {\n makeAnimalSound(loudness?: number): string;\n}\n\nInheritance promotes abstraction and reduces duplication.\n\n5. Add JSDoc comments for overall interface description:\n\n/**\n * Represents an animal with common attributes.\n */\nexport interface Animal {\n // ...\n} \n\nComments improve understanding of intent and usage.\n\nOverall, the code is well-structured but could benefit from some","stopReason":""} event: completion - data: {"completion":" Based on the code snippets provided, SELECTION_START appears in the following files:\n\n- src","stopReason":""} + data: {"completion":" Here are 5 potential improvements for the selected TypeScript code:\n\n1. Add type annotations for method parameters and return types:\n\nexport interface Animal {\n name: string;\n makeAnimalSound(volume?: number): string;\n isMammal: boolean;\n}\n\nAdding annotations improves understandability and enables stronger type checking.\n\n2. Make interface properties readonly if they are not meant to be reassigned: \n\nexport interface Animal {\n readonly name: string;\n makeAnimalSound(volume?: number): string;\n readonly isMammal: boolean;\n}\n\nReadonly properties clarify intent and prevent accidental mutation.\n\n3. Use more specific parameter names than volume for makeAnimalSound():\n\nmakeAnimalSound(loudness?: number): string;\n\nMore descriptive names improve readability.\n\n4. Consider extending the interface from a base class for code reuse:\n\nexport interface Animal extends BaseAnimal {\n makeAnimalSound(loudness?: number): string;\n}\n\nInheritance promotes abstraction and reduces duplication.\n\n5. Add JSDoc comments for overall interface description:\n\n/**\n * Represents an animal with common attributes.\n */\nexport interface Animal {\n // ...\n} \n\nComments improve understanding of intent and usage.\n\nOverall, the code is well-structured but could benefit from some minor","stopReason":""} event: completion - data: {"completion":" Based on the code snippets provided, SELECTION_START appears in the following files:\n\n- src/","stopReason":""} + data: {"completion":" Here are 5 potential improvements for the selected TypeScript code:\n\n1. Add type annotations for method parameters and return types:\n\nexport interface Animal {\n name: string;\n makeAnimalSound(volume?: number): string;\n isMammal: boolean;\n}\n\nAdding annotations improves understandability and enables stronger type checking.\n\n2. Make interface properties readonly if they are not meant to be reassigned: \n\nexport interface Animal {\n readonly name: string;\n makeAnimalSound(volume?: number): string;\n readonly isMammal: boolean;\n}\n\nReadonly properties clarify intent and prevent accidental mutation.\n\n3. Use more specific parameter names than volume for makeAnimalSound():\n\nmakeAnimalSound(loudness?: number): string;\n\nMore descriptive names improve readability.\n\n4. Consider extending the interface from a base class for code reuse:\n\nexport interface Animal extends BaseAnimal {\n makeAnimalSound(loudness?: number): string;\n}\n\nInheritance promotes abstraction and reduces duplication.\n\n5. Add JSDoc comments for overall interface description:\n\n/**\n * Represents an animal with common attributes.\n */\nexport interface Animal {\n // ...\n} \n\nComments improve understanding of intent and usage.\n\nOverall, the code is well-structured but could benefit from some minor improvements","stopReason":""} event: completion - data: {"completion":" Based on the code snippets provided, SELECTION_START appears in the following files:\n\n- src/multiple","stopReason":""} + data: {"completion":" Here are 5 potential improvements for the selected TypeScript code:\n\n1. Add type annotations for method parameters and return types:\n\nexport interface Animal {\n name: string;\n makeAnimalSound(volume?: number): string;\n isMammal: boolean;\n}\n\nAdding annotations improves understandability and enables stronger type checking.\n\n2. Make interface properties readonly if they are not meant to be reassigned: \n\nexport interface Animal {\n readonly name: string;\n makeAnimalSound(volume?: number): string;\n readonly isMammal: boolean;\n}\n\nReadonly properties clarify intent and prevent accidental mutation.\n\n3. Use more specific parameter names than volume for makeAnimalSound():\n\nmakeAnimalSound(loudness?: number): string;\n\nMore descriptive names improve readability.\n\n4. Consider extending the interface from a base class for code reuse:\n\nexport interface Animal extends BaseAnimal {\n makeAnimalSound(loudness?: number): string;\n}\n\nInheritance promotes abstraction and reduces duplication.\n\n5. Add JSDoc comments for overall interface description:\n\n/**\n * Represents an animal with common attributes.\n */\nexport interface Animal {\n // ...\n} \n\nComments improve understanding of intent and usage.\n\nOverall, the code is well-structured but could benefit from some minor improvements like","stopReason":""} event: completion - data: {"completion":" Based on the code snippets provided, SELECTION_START appears in the following files:\n\n- src/multiple-","stopReason":""} + data: {"completion":" Here are 5 potential improvements for the selected TypeScript code:\n\n1. Add type annotations for method parameters and return types:\n\nexport interface Animal {\n name: string;\n makeAnimalSound(volume?: number): string;\n isMammal: boolean;\n}\n\nAdding annotations improves understandability and enables stronger type checking.\n\n2. Make interface properties readonly if they are not meant to be reassigned: \n\nexport interface Animal {\n readonly name: string;\n makeAnimalSound(volume?: number): string;\n readonly isMammal: boolean;\n}\n\nReadonly properties clarify intent and prevent accidental mutation.\n\n3. Use more specific parameter names than volume for makeAnimalSound():\n\nmakeAnimalSound(loudness?: number): string;\n\nMore descriptive names improve readability.\n\n4. Consider extending the interface from a base class for code reuse:\n\nexport interface Animal extends BaseAnimal {\n makeAnimalSound(loudness?: number): string;\n}\n\nInheritance promotes abstraction and reduces duplication.\n\n5. Add JSDoc comments for overall interface description:\n\n/**\n * Represents an animal with common attributes.\n */\nexport interface Animal {\n // ...\n} \n\nComments improve understanding of intent and usage.\n\nOverall, the code is well-structured but could benefit from some minor improvements like annotations","stopReason":""} event: completion - data: {"completion":" Based on the code snippets provided, SELECTION_START appears in the following files:\n\n- src/multiple-selections","stopReason":""} + data: {"completion":" Here are 5 potential improvements for the selected TypeScript code:\n\n1. Add type annotations for method parameters and return types:\n\nexport interface Animal {\n name: string;\n makeAnimalSound(volume?: number): string;\n isMammal: boolean;\n}\n\nAdding annotations improves understandability and enables stronger type checking.\n\n2. Make interface properties readonly if they are not meant to be reassigned: \n\nexport interface Animal {\n readonly name: string;\n makeAnimalSound(volume?: number): string;\n readonly isMammal: boolean;\n}\n\nReadonly properties clarify intent and prevent accidental mutation.\n\n3. Use more specific parameter names than volume for makeAnimalSound():\n\nmakeAnimalSound(loudness?: number): string;\n\nMore descriptive names improve readability.\n\n4. Consider extending the interface from a base class for code reuse:\n\nexport interface Animal extends BaseAnimal {\n makeAnimalSound(loudness?: number): string;\n}\n\nInheritance promotes abstraction and reduces duplication.\n\n5. Add JSDoc comments for overall interface description:\n\n/**\n * Represents an animal with common attributes.\n */\nexport interface Animal {\n // ...\n} \n\nComments improve understanding of intent and usage.\n\nOverall, the code is well-structured but could benefit from some minor improvements like annotations,","stopReason":""} event: completion - data: {"completion":" Based on the code snippets provided, SELECTION_START appears in the following files:\n\n- src/multiple-selections.","stopReason":""} + data: {"completion":" Here are 5 potential improvements for the selected TypeScript code:\n\n1. Add type annotations for method parameters and return types:\n\nexport interface Animal {\n name: string;\n makeAnimalSound(volume?: number): string;\n isMammal: boolean;\n}\n\nAdding annotations improves understandability and enables stronger type checking.\n\n2. Make interface properties readonly if they are not meant to be reassigned: \n\nexport interface Animal {\n readonly name: string;\n makeAnimalSound(volume?: number): string;\n readonly isMammal: boolean;\n}\n\nReadonly properties clarify intent and prevent accidental mutation.\n\n3. Use more specific parameter names than volume for makeAnimalSound():\n\nmakeAnimalSound(loudness?: number): string;\n\nMore descriptive names improve readability.\n\n4. Consider extending the interface from a base class for code reuse:\n\nexport interface Animal extends BaseAnimal {\n makeAnimalSound(loudness?: number): string;\n}\n\nInheritance promotes abstraction and reduces duplication.\n\n5. Add JSDoc comments for overall interface description:\n\n/**\n * Represents an animal with common attributes.\n */\nexport interface Animal {\n // ...\n} \n\nComments improve understanding of intent and usage.\n\nOverall, the code is well-structured but could benefit from some minor improvements like annotations, readonly","stopReason":""} event: completion - data: {"completion":" Based on the code snippets provided, SELECTION_START appears in the following files:\n\n- src/multiple-selections.ts","stopReason":""} + data: {"completion":" Here are 5 potential improvements for the selected TypeScript code:\n\n1. Add type annotations for method parameters and return types:\n\nexport interface Animal {\n name: string;\n makeAnimalSound(volume?: number): string;\n isMammal: boolean;\n}\n\nAdding annotations improves understandability and enables stronger type checking.\n\n2. Make interface properties readonly if they are not meant to be reassigned: \n\nexport interface Animal {\n readonly name: string;\n makeAnimalSound(volume?: number): string;\n readonly isMammal: boolean;\n}\n\nReadonly properties clarify intent and prevent accidental mutation.\n\n3. Use more specific parameter names than volume for makeAnimalSound():\n\nmakeAnimalSound(loudness?: number): string;\n\nMore descriptive names improve readability.\n\n4. Consider extending the interface from a base class for code reuse:\n\nexport interface Animal extends BaseAnimal {\n makeAnimalSound(loudness?: number): string;\n}\n\nInheritance promotes abstraction and reduces duplication.\n\n5. Add JSDoc comments for overall interface description:\n\n/**\n * Represents an animal with common attributes.\n */\nexport interface Animal {\n // ...\n} \n\nComments improve understanding of intent and usage.\n\nOverall, the code is well-structured but could benefit from some minor improvements like annotations, readonly properties","stopReason":""} event: completion - data: {"completion":" Based on the code snippets provided, SELECTION_START appears in the following files:\n\n- src/multiple-selections.ts\n-","stopReason":""} + data: {"completion":" Here are 5 potential improvements for the selected TypeScript code:\n\n1. Add type annotations for method parameters and return types:\n\nexport interface Animal {\n name: string;\n makeAnimalSound(volume?: number): string;\n isMammal: boolean;\n}\n\nAdding annotations improves understandability and enables stronger type checking.\n\n2. Make interface properties readonly if they are not meant to be reassigned: \n\nexport interface Animal {\n readonly name: string;\n makeAnimalSound(volume?: number): string;\n readonly isMammal: boolean;\n}\n\nReadonly properties clarify intent and prevent accidental mutation.\n\n3. Use more specific parameter names than volume for makeAnimalSound():\n\nmakeAnimalSound(loudness?: number): string;\n\nMore descriptive names improve readability.\n\n4. Consider extending the interface from a base class for code reuse:\n\nexport interface Animal extends BaseAnimal {\n makeAnimalSound(loudness?: number): string;\n}\n\nInheritance promotes abstraction and reduces duplication.\n\n5. Add JSDoc comments for overall interface description:\n\n/**\n * Represents an animal with common attributes.\n */\nexport interface Animal {\n // ...\n} \n\nComments improve understanding of intent and usage.\n\nOverall, the code is well-structured but could benefit from some minor improvements like annotations, readonly properties,","stopReason":""} event: completion - data: {"completion":" Based on the code snippets provided, SELECTION_START appears in the following files:\n\n- src/multiple-selections.ts\n- src","stopReason":""} + data: {"completion":" Here are 5 potential improvements for the selected TypeScript code:\n\n1. Add type annotations for method parameters and return types:\n\nexport interface Animal {\n name: string;\n makeAnimalSound(volume?: number): string;\n isMammal: boolean;\n}\n\nAdding annotations improves understandability and enables stronger type checking.\n\n2. Make interface properties readonly if they are not meant to be reassigned: \n\nexport interface Animal {\n readonly name: string;\n makeAnimalSound(volume?: number): string;\n readonly isMammal: boolean;\n}\n\nReadonly properties clarify intent and prevent accidental mutation.\n\n3. Use more specific parameter names than volume for makeAnimalSound():\n\nmakeAnimalSound(loudness?: number): string;\n\nMore descriptive names improve readability.\n\n4. Consider extending the interface from a base class for code reuse:\n\nexport interface Animal extends BaseAnimal {\n makeAnimalSound(loudness?: number): string;\n}\n\nInheritance promotes abstraction and reduces duplication.\n\n5. Add JSDoc comments for overall interface description:\n\n/**\n * Represents an animal with common attributes.\n */\nexport interface Animal {\n // ...\n} \n\nComments improve understanding of intent and usage.\n\nOverall, the code is well-structured but could benefit from some minor improvements like annotations, readonly properties, descriptive","stopReason":""} event: completion - data: {"completion":" Based on the code snippets provided, SELECTION_START appears in the following files:\n\n- src/multiple-selections.ts\n- src/","stopReason":""} + data: {"completion":" Here are 5 potential improvements for the selected TypeScript code:\n\n1. Add type annotations for method parameters and return types:\n\nexport interface Animal {\n name: string;\n makeAnimalSound(volume?: number): string;\n isMammal: boolean;\n}\n\nAdding annotations improves understandability and enables stronger type checking.\n\n2. Make interface properties readonly if they are not meant to be reassigned: \n\nexport interface Animal {\n readonly name: string;\n makeAnimalSound(volume?: number): string;\n readonly isMammal: boolean;\n}\n\nReadonly properties clarify intent and prevent accidental mutation.\n\n3. Use more specific parameter names than volume for makeAnimalSound():\n\nmakeAnimalSound(loudness?: number): string;\n\nMore descriptive names improve readability.\n\n4. Consider extending the interface from a base class for code reuse:\n\nexport interface Animal extends BaseAnimal {\n makeAnimalSound(loudness?: number): string;\n}\n\nInheritance promotes abstraction and reduces duplication.\n\n5. Add JSDoc comments for overall interface description:\n\n/**\n * Represents an animal with common attributes.\n */\nexport interface Animal {\n // ...\n} \n\nComments improve understanding of intent and usage.\n\nOverall, the code is well-structured but could benefit from some minor improvements like annotations, readonly properties, descriptive names","stopReason":""} event: completion - data: {"completion":" Based on the code snippets provided, SELECTION_START appears in the following files:\n\n- src/multiple-selections.ts\n- src/animal","stopReason":""} + data: {"completion":" Here are 5 potential improvements for the selected TypeScript code:\n\n1. Add type annotations for method parameters and return types:\n\nexport interface Animal {\n name: string;\n makeAnimalSound(volume?: number): string;\n isMammal: boolean;\n}\n\nAdding annotations improves understandability and enables stronger type checking.\n\n2. Make interface properties readonly if they are not meant to be reassigned: \n\nexport interface Animal {\n readonly name: string;\n makeAnimalSound(volume?: number): string;\n readonly isMammal: boolean;\n}\n\nReadonly properties clarify intent and prevent accidental mutation.\n\n3. Use more specific parameter names than volume for makeAnimalSound():\n\nmakeAnimalSound(loudness?: number): string;\n\nMore descriptive names improve readability.\n\n4. Consider extending the interface from a base class for code reuse:\n\nexport interface Animal extends BaseAnimal {\n makeAnimalSound(loudness?: number): string;\n}\n\nInheritance promotes abstraction and reduces duplication.\n\n5. Add JSDoc comments for overall interface description:\n\n/**\n * Represents an animal with common attributes.\n */\nexport interface Animal {\n // ...\n} \n\nComments improve understanding of intent and usage.\n\nOverall, the code is well-structured but could benefit from some minor improvements like annotations, readonly properties, descriptive names,","stopReason":""} event: completion - data: {"completion":" Based on the code snippets provided, SELECTION_START appears in the following files:\n\n- src/multiple-selections.ts\n- src/animal.","stopReason":""} + data: {"completion":" Here are 5 potential improvements for the selected TypeScript code:\n\n1. Add type annotations for method parameters and return types:\n\nexport interface Animal {\n name: string;\n makeAnimalSound(volume?: number): string;\n isMammal: boolean;\n}\n\nAdding annotations improves understandability and enables stronger type checking.\n\n2. Make interface properties readonly if they are not meant to be reassigned: \n\nexport interface Animal {\n readonly name: string;\n makeAnimalSound(volume?: number): string;\n readonly isMammal: boolean;\n}\n\nReadonly properties clarify intent and prevent accidental mutation.\n\n3. Use more specific parameter names than volume for makeAnimalSound():\n\nmakeAnimalSound(loudness?: number): string;\n\nMore descriptive names improve readability.\n\n4. Consider extending the interface from a base class for code reuse:\n\nexport interface Animal extends BaseAnimal {\n makeAnimalSound(loudness?: number): string;\n}\n\nInheritance promotes abstraction and reduces duplication.\n\n5. Add JSDoc comments for overall interface description:\n\n/**\n * Represents an animal with common attributes.\n */\nexport interface Animal {\n // ...\n} \n\nComments improve understanding of intent and usage.\n\nOverall, the code is well-structured but could benefit from some minor improvements like annotations, readonly properties, descriptive names, inheritance","stopReason":""} event: completion - data: {"completion":" Based on the code snippets provided, SELECTION_START appears in the following files:\n\n- src/multiple-selections.ts\n- src/animal.ts","stopReason":""} + data: {"completion":" Here are 5 potential improvements for the selected TypeScript code:\n\n1. Add type annotations for method parameters and return types:\n\nexport interface Animal {\n name: string;\n makeAnimalSound(volume?: number): string;\n isMammal: boolean;\n}\n\nAdding annotations improves understandability and enables stronger type checking.\n\n2. Make interface properties readonly if they are not meant to be reassigned: \n\nexport interface Animal {\n readonly name: string;\n makeAnimalSound(volume?: number): string;\n readonly isMammal: boolean;\n}\n\nReadonly properties clarify intent and prevent accidental mutation.\n\n3. Use more specific parameter names than volume for makeAnimalSound():\n\nmakeAnimalSound(loudness?: number): string;\n\nMore descriptive names improve readability.\n\n4. Consider extending the interface from a base class for code reuse:\n\nexport interface Animal extends BaseAnimal {\n makeAnimalSound(loudness?: number): string;\n}\n\nInheritance promotes abstraction and reduces duplication.\n\n5. Add JSDoc comments for overall interface description:\n\n/**\n * Represents an animal with common attributes.\n */\nexport interface Animal {\n // ...\n} \n\nComments improve understanding of intent and usage.\n\nOverall, the code is well-structured but could benefit from some minor improvements like annotations, readonly properties, descriptive names, inheritance,","stopReason":""} event: completion - data: {"completion":" Based on the code snippets provided, SELECTION_START appears in the following files:\n\n- src/multiple-selections.ts\n- src/animal.ts","stopReason":"stop_sequence"} + data: {"completion":" Here are 5 potential improvements for the selected TypeScript code:\n\n1. Add type annotations for method parameters and return types:\n\nexport interface Animal {\n name: string;\n makeAnimalSound(volume?: number): string;\n isMammal: boolean;\n}\n\nAdding annotations improves understandability and enables stronger type checking.\n\n2. Make interface properties readonly if they are not meant to be reassigned: \n\nexport interface Animal {\n readonly name: string;\n makeAnimalSound(volume?: number): string;\n readonly isMammal: boolean;\n}\n\nReadonly properties clarify intent and prevent accidental mutation.\n\n3. Use more specific parameter names than volume for makeAnimalSound():\n\nmakeAnimalSound(loudness?: number): string;\n\nMore descriptive names improve readability.\n\n4. Consider extending the interface from a base class for code reuse:\n\nexport interface Animal extends BaseAnimal {\n makeAnimalSound(loudness?: number): string;\n}\n\nInheritance promotes abstraction and reduces duplication.\n\n5. Add JSDoc comments for overall interface description:\n\n/**\n * Represents an animal with common attributes.\n */\nexport interface Animal {\n // ...\n} \n\nComments improve understanding of intent and usage.\n\nOverall, the code is well-structured but could benefit from some minor improvements like annotations, readonly properties, descriptive names, inheritance, and","stopReason":""} - event: done + event: completion - data: {} + data: {"completion":" Here are 5 potential improvements for the selected TypeScript code:\n\n1. Add type annotations for method parameters and return types:\n\nexport interface Animal {\n name: string;\n makeAnimalSound(volume?: number): string;\n isMammal: boolean;\n}\n\nAdding annotations improves understandability and enables stronger type checking.\n\n2. Make interface properties readonly if they are not meant to be reassigned: \n\nexport interface Animal {\n readonly name: string;\n makeAnimalSound(volume?: number): string;\n readonly isMammal: boolean;\n}\n\nReadonly properties clarify intent and prevent accidental mutation.\n\n3. Use more specific parameter names than volume for makeAnimalSound():\n\nmakeAnimalSound(loudness?: number): string;\n\nMore descriptive names improve readability.\n\n4. Consider extending the interface from a base class for code reuse:\n\nexport interface Animal extends BaseAnimal {\n makeAnimalSound(loudness?: number): string;\n}\n\nInheritance promotes abstraction and reduces duplication.\n\n5. Add JSDoc comments for overall interface description:\n\n/**\n * Represents an animal with common attributes.\n */\nexport interface Animal {\n // ...\n} \n\nComments improve understanding of intent and usage.\n\nOverall, the code is well-structured but could benefit from some minor improvements like annotations, readonly properties, descriptive names, inheritance, and comments","stopReason":""} - cookies: [] - headers: - - name: date - value: Fri, 16 Feb 2024 16:14:13 GMT - - name: content-type - value: text/event-stream - - name: transfer-encoding - value: chunked - - name: connection - value: keep-alive - - name: access-control-allow-credentials - value: "true" - - name: access-control-allow-origin - value: "" - - name: cache-control - value: no-cache - - name: vary - value: Cookie,Accept-Encoding,Authorization,Cookie, Authorization, - X-Requested-With,Cookie - - name: x-content-type-options - value: nosniff - - name: x-frame-options - value: DENY - - name: x-xss-protection - value: 1; mode=block - - name: strict-transport-security - value: max-age=31536000; includeSubDomains; preload - headersSize: 1293 - httpVersion: HTTP/1.1 - redirectURL: "" - status: 200 - statusText: OK - startedDateTime: 2024-02-16T16:14:10.447Z - time: 0 - timings: - blocked: -1 - connect: -1 - dns: -1 - receive: 0 - send: 0 - ssl: -1 - wait: 0 - - _id: 5fab83beae207667553dfb51e89119f1 - _order: 0 - cache: {} - request: - bodySize: 1795 - cookies: [] - headers: - - name: content-type - value: application/json - - name: accept-encoding - value: gzip;q=0 - - name: authorization - value: token - REDACTED_3709f5bf232c2abca4c612f0768368b57919ca6eaa470e3fd7160cbf3e8d0ec3 - - name: user-agent - value: defaultClient / v1 - - name: host - value: sourcegraph.com - headersSize: 263 - httpVersion: HTTP/1.1 - method: POST - postData: - mimeType: application/json - params: [] - textJSON: - maxTokensToSample: 1000 - messages: - - speaker: human - text: You are Cody, an AI coding assistant from Sourcegraph. - - speaker: assistant - text: I am Cody, an AI coding assistant from Sourcegraph. - - speaker: human - text: |- - Use the following code snippet from file `src/TestClass.ts`: - ```typescript - public functionName() { - if (this.shouldGreet) { - console.log(/* CURSOR */ 'Hello World!') - } - ``` - - speaker: assistant - text: Ok. - - speaker: human - text: >- - Use the following code snippet from file - `src/multiple-selections.ts`: + event: completion - ```typescript + data: {"completion":" Here are 5 potential improvements for the selected TypeScript code:\n\n1. Add type annotations for method parameters and return types:\n\nexport interface Animal {\n name: string;\n makeAnimalSound(volume?: number): string;\n isMammal: boolean;\n}\n\nAdding annotations improves understandability and enables stronger type checking.\n\n2. Make interface properties readonly if they are not meant to be reassigned: \n\nexport interface Animal {\n readonly name: string;\n makeAnimalSound(volume?: number): string;\n readonly isMammal: boolean;\n}\n\nReadonly properties clarify intent and prevent accidental mutation.\n\n3. Use more specific parameter names than volume for makeAnimalSound():\n\nmakeAnimalSound(loudness?: number): string;\n\nMore descriptive names improve readability.\n\n4. Consider extending the interface from a base class for code reuse:\n\nexport interface Animal extends BaseAnimal {\n makeAnimalSound(loudness?: number): string;\n}\n\nInheritance promotes abstraction and reduces duplication.\n\n5. Add JSDoc comments for overall interface description:\n\n/**\n * Represents an animal with common attributes.\n */\nexport interface Animal {\n // ...\n} \n\nComments improve understanding of intent and usage.\n\nOverall, the code is well-structured but could benefit from some minor improvements like annotations, readonly properties, descriptive names, inheritance, and comments.","stopReason":""} - function outer() { - /* SELECTION_START */ - return function inner() {} - /* SELECTION_END */ - } + event: completion - /* SELECTION_2_START */ + data: {"completion":" Here are 5 potential improvements for the selected TypeScript code:\n\n1. Add type annotations for method parameters and return types:\n\nexport interface Animal {\n name: string;\n makeAnimalSound(volume?: number): string;\n isMammal: boolean;\n}\n\nAdding annotations improves understandability and enables stronger type checking.\n\n2. Make interface properties readonly if they are not meant to be reassigned: \n\nexport interface Animal {\n readonly name: string;\n makeAnimalSound(volume?: number): string;\n readonly isMammal: boolean;\n}\n\nReadonly properties clarify intent and prevent accidental mutation.\n\n3. Use more specific parameter names than volume for makeAnimalSound():\n\nmakeAnimalSound(loudness?: number): string;\n\nMore descriptive names improve readability.\n\n4. Consider extending the interface from a base class for code reuse:\n\nexport interface Animal extends BaseAnimal {\n makeAnimalSound(loudness?: number): string;\n}\n\nInheritance promotes abstraction and reduces duplication.\n\n5. Add JSDoc comments for overall interface description:\n\n/**\n * Represents an animal with common attributes.\n */\nexport interface Animal {\n // ...\n} \n\nComments improve understanding of intent and usage.\n\nOverall, the code is well-structured but could benefit from some minor improvements like annotations, readonly properties, descriptive names, inheritance, and comments. No","stopReason":""} - function anotherFunction() {} - /* SELECTION_2_END */ + event: completion + data: {"completion":" Here are 5 potential improvements for the selected TypeScript code:\n\n1. Add type annotations for method parameters and return types:\n\nexport interface Animal {\n name: string;\n makeAnimalSound(volume?: number): string;\n isMammal: boolean;\n}\n\nAdding annotations improves understandability and enables stronger type checking.\n\n2. Make interface properties readonly if they are not meant to be reassigned: \n\nexport interface Animal {\n readonly name: string;\n makeAnimalSound(volume?: number): string;\n readonly isMammal: boolean;\n}\n\nReadonly properties clarify intent and prevent accidental mutation.\n\n3. Use more specific parameter names than volume for makeAnimalSound():\n\nmakeAnimalSound(loudness?: number): string;\n\nMore descriptive names improve readability.\n\n4. Consider extending the interface from a base class for code reuse:\n\nexport interface Animal extends BaseAnimal {\n makeAnimalSound(loudness?: number): string;\n}\n\nInheritance promotes abstraction and reduces duplication.\n\n5. Add JSDoc comments for overall interface description:\n\n/**\n * Represents an animal with common attributes.\n */\nexport interface Animal {\n // ...\n} \n\nComments improve understanding of intent and usage.\n\nOverall, the code is well-structured but could benefit from some minor improvements like annotations, readonly properties, descriptive names, inheritance, and comments. No major","stopReason":""} - ``` - - speaker: assistant - text: Ok. - - speaker: human - text: |- - Use the following code snippet from file `src/animal.ts`: - ```typescript - export interface Animal { - name: string - makeAnimalSound(): string - isMammal: boolean - ``` - - speaker: assistant - text: Ok. - - speaker: human - text: |- - Use the following code snippet from file `src/animal.ts`: - ```typescript - /* SELECTION_START */ - export interface Animal { - name: string - makeAnimalSound(): string - isMammal: boolean - } - /* SELECTION_END */ + event: completion - ``` - - speaker: assistant - text: Ok. - - speaker: human - text: >- - "My selected TypeScript code from file - `src/multiple-selections.ts`: + data: {"completion":" Here are 5 potential improvements for the selected TypeScript code:\n\n1. Add type annotations for method parameters and return types:\n\nexport interface Animal {\n name: string;\n makeAnimalSound(volume?: number): string;\n isMammal: boolean;\n}\n\nAdding annotations improves understandability and enables stronger type checking.\n\n2. Make interface properties readonly if they are not meant to be reassigned: \n\nexport interface Animal {\n readonly name: string;\n makeAnimalSound(volume?: number): string;\n readonly isMammal: boolean;\n}\n\nReadonly properties clarify intent and prevent accidental mutation.\n\n3. Use more specific parameter names than volume for makeAnimalSound():\n\nmakeAnimalSound(loudness?: number): string;\n\nMore descriptive names improve readability.\n\n4. Consider extending the interface from a base class for code reuse:\n\nexport interface Animal extends BaseAnimal {\n makeAnimalSound(loudness?: number): string;\n}\n\nInheritance promotes abstraction and reduces duplication.\n\n5. Add JSDoc comments for overall interface description:\n\n/**\n * Represents an animal with common attributes.\n */\nexport interface Animal {\n // ...\n} \n\nComments improve understanding of intent and usage.\n\nOverall, the code is well-structured but could benefit from some minor improvements like annotations, readonly properties, descriptive names, inheritance, and comments. No major issues","stopReason":""} - + event: completion - function anotherFunction() {} + data: {"completion":" Here are 5 potential improvements for the selected TypeScript code:\n\n1. Add type annotations for method parameters and return types:\n\nexport interface Animal {\n name: string;\n makeAnimalSound(volume?: number): string;\n isMammal: boolean;\n}\n\nAdding annotations improves understandability and enables stronger type checking.\n\n2. Make interface properties readonly if they are not meant to be reassigned: \n\nexport interface Animal {\n readonly name: string;\n makeAnimalSound(volume?: number): string;\n readonly isMammal: boolean;\n}\n\nReadonly properties clarify intent and prevent accidental mutation.\n\n3. Use more specific parameter names than volume for makeAnimalSound():\n\nmakeAnimalSound(loudness?: number): string;\n\nMore descriptive names improve readability.\n\n4. Consider extending the interface from a base class for code reuse:\n\nexport interface Animal extends BaseAnimal {\n makeAnimalSound(loudness?: number): string;\n}\n\nInheritance promotes abstraction and reduces duplication.\n\n5. Add JSDoc comments for overall interface description:\n\n/**\n * Represents an animal with common attributes.\n */\nexport interface Animal {\n // ...\n} \n\nComments improve understanding of intent and usage.\n\nOverall, the code is well-structured but could benefit from some minor improvements like annotations, readonly properties, descriptive names, inheritance, and comments. No major issues were","stopReason":""} - - - speaker: assistant - text: Ok. - - speaker: human - text: What is the name of the function that I have selected? Only answer with - the name of the function, nothing else - - speaker: assistant - model: anthropic/claude-2.0 - temperature: 0 - topK: -1 - topP: -1 - queryString: [] - url: https://sourcegraph.com/.api/completions/stream - response: - bodySize: 252 - content: - mimeType: text/event-stream - size: 252 - text: |+ event: completion - data: {"completion":" another","stopReason":""} + + data: {"completion":" Here are 5 potential improvements for the selected TypeScript code:\n\n1. Add type annotations for method parameters and return types:\n\nexport interface Animal {\n name: string;\n makeAnimalSound(volume?: number): string;\n isMammal: boolean;\n}\n\nAdding annotations improves understandability and enables stronger type checking.\n\n2. Make interface properties readonly if they are not meant to be reassigned: \n\nexport interface Animal {\n readonly name: string;\n makeAnimalSound(volume?: number): string;\n readonly isMammal: boolean;\n}\n\nReadonly properties clarify intent and prevent accidental mutation.\n\n3. Use more specific parameter names than volume for makeAnimalSound():\n\nmakeAnimalSound(loudness?: number): string;\n\nMore descriptive names improve readability.\n\n4. Consider extending the interface from a base class for code reuse:\n\nexport interface Animal extends BaseAnimal {\n makeAnimalSound(loudness?: number): string;\n}\n\nInheritance promotes abstraction and reduces duplication.\n\n5. Add JSDoc comments for overall interface description:\n\n/**\n * Represents an animal with common attributes.\n */\nexport interface Animal {\n // ...\n} \n\nComments improve understanding of intent and usage.\n\nOverall, the code is well-structured but could benefit from some minor improvements like annotations, readonly properties, descriptive names, inheritance, and comments. No major issues were identified","stopReason":""} + event: completion - data: {"completion":" anotherFunction","stopReason":""} + + data: {"completion":" Here are 5 potential improvements for the selected TypeScript code:\n\n1. Add type annotations for method parameters and return types:\n\nexport interface Animal {\n name: string;\n makeAnimalSound(volume?: number): string;\n isMammal: boolean;\n}\n\nAdding annotations improves understandability and enables stronger type checking.\n\n2. Make interface properties readonly if they are not meant to be reassigned: \n\nexport interface Animal {\n readonly name: string;\n makeAnimalSound(volume?: number): string;\n readonly isMammal: boolean;\n}\n\nReadonly properties clarify intent and prevent accidental mutation.\n\n3. Use more specific parameter names than volume for makeAnimalSound():\n\nmakeAnimalSound(loudness?: number): string;\n\nMore descriptive names improve readability.\n\n4. Consider extending the interface from a base class for code reuse:\n\nexport interface Animal extends BaseAnimal {\n makeAnimalSound(loudness?: number): string;\n}\n\nInheritance promotes abstraction and reduces duplication.\n\n5. Add JSDoc comments for overall interface description:\n\n/**\n * Represents an animal with common attributes.\n */\nexport interface Animal {\n // ...\n} \n\nComments improve understanding of intent and usage.\n\nOverall, the code is well-structured but could benefit from some minor improvements like annotations, readonly properties, descriptive names, inheritance, and comments. No major issues were identified.","stopReason":""} + event: completion - data: {"completion":" anotherFunction","stopReason":"stop_sequence"} + + data: {"completion":" Here are 5 potential improvements for the selected TypeScript code:\n\n1. Add type annotations for method parameters and return types:\n\nexport interface Animal {\n name: string;\n makeAnimalSound(volume?: number): string;\n isMammal: boolean;\n}\n\nAdding annotations improves understandability and enables stronger type checking.\n\n2. Make interface properties readonly if they are not meant to be reassigned: \n\nexport interface Animal {\n readonly name: string;\n makeAnimalSound(volume?: number): string;\n readonly isMammal: boolean;\n}\n\nReadonly properties clarify intent and prevent accidental mutation.\n\n3. Use more specific parameter names than volume for makeAnimalSound():\n\nmakeAnimalSound(loudness?: number): string;\n\nMore descriptive names improve readability.\n\n4. Consider extending the interface from a base class for code reuse:\n\nexport interface Animal extends BaseAnimal {\n makeAnimalSound(loudness?: number): string;\n}\n\nInheritance promotes abstraction and reduces duplication.\n\n5. Add JSDoc comments for overall interface description:\n\n/**\n * Represents an animal with common attributes.\n */\nexport interface Animal {\n // ...\n} \n\nComments improve understanding of intent and usage.\n\nOverall, the code is well-structured but could benefit from some minor improvements like annotations, readonly properties, descriptive names, inheritance, and comments. No major issues were identified.","stopReason":"stop_sequence"} + event: done + data: {} cookies: [] headers: - name: date - value: Fri, 16 Feb 2024 15:01:51 GMT + value: Thu, 22 Feb 2024 01:11:42 GMT - name: content-type value: text/event-stream - name: transfer-encoding @@ -18662,7 +18235,7 @@ log: redirectURL: "" status: 200 statusText: OK - startedDateTime: 2024-02-16T15:01:48.261Z + startedDateTime: 2024-02-22T01:11:40.791Z time: 0 timings: blocked: -1 diff --git a/agent/src/index.test.ts b/agent/src/index.test.ts index c76dc93c02cb..d29e8036b98e 100644 --- a/agent/src/index.test.ts +++ b/agent/src/index.test.ts @@ -672,21 +672,21 @@ describe('Agent', () => { const lastMessage = await client.firstNonEmptyTranscript(id) expect(trimEndOfLine(lastMessage.messages.at(-1)?.text ?? '')).toMatchInlineSnapshot( ` - " Animal Interface + " The code defines an Animal interface: - The selected code defines an interface called Animal. An interface in TypeScript is like a blueprint or contract that defines the structure of an object. Specifically: + The Animal interface defines the structure of an animal object. It takes no inputs. The purpose is to define the properties and methods that any animal object should have. - 1. The purpose of this Animal interface is to define the shape of Animal objects - that is, to specify what properties and methods any object implementing the Animal interface must have. + It has three members: - 2. The Animal interface itself does not take any inputs. However, any concrete classes that implement the Animal interface would take inputs to instantiate an object (for example, constructor arguments). + 1. name - This is a string property that represents the animal's name. All animals should have a name. - 3. Similarly, the Animal interface does not directly produce any outputs. Its role is to define the shape of objects. Any class implementing Animal would be responsible for producing outputs through its concrete methods and properties. + 2. makeAnimalSound() - This is a method that returns a string. It represents the sound the animal makes. All animals should be able to make a sound. - 4. The interface achieves its purpose by declaring a name property of type string, a makeAnimalSound method that returns a string, and an isMammal property of type boolean. + 3. isMammal - This is a boolean property that indicates if the animal is a mammal or not. All animals can be classified as mammals or not mammals. - 5. By defining this structure, the interface ensures that any class implementing Animal will have these required members with the specified types. This allows TypeScript to enforce that objects adhere to the Animal contract. + By defining this interface, we can then create animal objects of different types like Dog, Cat, Cow etc that follow this structure. They will be guaranteed to have these members that we can rely on when writing code that interacts with animal objects. - So in summary, the Animal interface defines a blueprint for Animal objects by specifying required properties and methods. This allows TypeScript to statically analyze objects based on their fulfillment of the interface contract. The interface itself does not contain logic - it simply defines the shape of objects. Any consuming code can then rely on objects implementing the Animal interface having the defined structure." + So in summary, it defines a consistent structure for animal data without needing to know the specific animal type. The interface itself doesn't contain implementation details, it just defines the contract. Classes that implement the Animal interface would provide the actual implementation." `, explainPollyError ) @@ -772,58 +772,52 @@ describe('Agent', () => { ` " Here are 5 potential improvements for the selected TypeScript code: - 1. Add type annotations for method parameters and return values: + 1. Add type annotations for method parameters and return types: - \`\`\` export interface Animal { - name: string - makeAnimalSound(volume?: number): string - isMammal: boolean + name: string; + makeAnimalSound(volume?: number): string; + isMammal: boolean; } - \`\`\` - Adding type annotations makes the code more self-documenting and enables stronger type checking. + Adding annotations improves understandability and enables stronger type checking. - 2. Make interface name more semantic: + 2. Make interface properties readonly if they are not meant to be reassigned: - \`\`\` - export interface Creature { - // ... + export interface Animal { + readonly name: string; + makeAnimalSound(volume?: number): string; + readonly isMammal: boolean; } - \`\`\` - The name 'Animal' is not very descriptive. A name like 'Creature' captures the intent better. + Readonly properties clarify intent and prevent accidental mutation. - 3. Make sound method name more semantic: + 3. Use more specific parameter names than volume for makeAnimalSound(): - \`\`\` - makeSound() - \`\`\` + makeAnimalSound(loudness?: number): string; - The name 'makeAnimalSound' is verbose. A shorter name like 'makeSound' conveys the purpose clearly. + More descriptive names improve readability. - 4. Use boolean type for isMammal property: + 4. Consider extending the interface from a base class for code reuse: - \`\`\` - isMammal: boolean - \`\`\` + export interface Animal extends BaseAnimal { + makeAnimalSound(loudness?: number): string; + } - Using the boolean type instead of just true/false improves readability. + Inheritance promotes abstraction and reduces duplication. - 5. Add JSDoc comments for documentation: + 5. Add JSDoc comments for overall interface description: - \`\`\` /** - * Represents a creature in the game + * Represents an animal with common attributes. */ - export interface Creature { + export interface Animal { // ... } - \`\`\` - JSDoc comments enable generating API documentation and improve understandability. + Comments improve understanding of intent and usage. - Overall, the selected code follows reasonable design principles. The interface encapsulates animal data nicely. The suggestions above would incrementally improve quality but no major issues were found." + Overall, the code is well-structured but could benefit from some minor improvements like annotations, readonly properties, descriptive names, inheritance, and comments. No major issues were identified." `, explainPollyError ) diff --git a/lib/shared/src/chat/input/at-mentioned.ts b/lib/shared/src/chat/input/at-mentioned.ts index c2a51b9b2600..4ecef04c26e1 100644 --- a/lib/shared/src/chat/input/at-mentioned.ts +++ b/lib/shared/src/chat/input/at-mentioned.ts @@ -20,6 +20,7 @@ export function getAtMentionedInputText( queryEndsWithColon = false ): { newInput: string; newInputCaretPosition: number } | undefined { const inputBeforeCaret = formInput.slice(0, inputCaretPosition) || '' + const inputAfterCaret = formInput.slice(inputCaretPosition) const lastAtIndex = inputBeforeCaret.lastIndexOf('@') if (lastAtIndex < 0 || !formInput.trim()) { return undefined @@ -27,15 +28,14 @@ export function getAtMentionedInputText( if (/:\d+(-)?(\d+)?( )?$/.test(inputBeforeCaret)) { // Add a space after inputBeforeCaret to formInput - const newInput = formInput.replace(inputBeforeCaret, `${inputBeforeCaret} `) - return { newInput, newInputCaretPosition: inputCaretPosition } + const newInput = `${inputBeforeCaret} ${inputAfterCaret.trimStart()}` + return { newInput, newInputCaretPosition: inputCaretPosition + 1 } } // Trims any existing @file text from the input. const inputPrefix = inputBeforeCaret.slice(0, lastAtIndex) - const afterCaret = formInput.slice(inputCaretPosition) - const spaceAfterCaret = afterCaret.indexOf(' ') - const inputSuffix = !spaceAfterCaret ? afterCaret : afterCaret.slice(spaceAfterCaret) + const spaceAfterCaret = inputAfterCaret.indexOf(' ') + const inputSuffix = !spaceAfterCaret ? inputAfterCaret : inputAfterCaret.slice(spaceAfterCaret) // Add empty space at the end to end the file matching process, // if the query ends with colon, add a colon instead as it's used for initial range selection. const colon = queryEndsWithColon ? ':' : '' diff --git a/lib/shared/src/chat/input/user-context.test.ts b/lib/shared/src/chat/input/user-context.test.ts index 73f24a536b65..b01c12da2645 100644 --- a/lib/shared/src/chat/input/user-context.test.ts +++ b/lib/shared/src/chat/input/user-context.test.ts @@ -85,7 +85,7 @@ describe('verifyContextFilesFromInput', () => { ]) }) - it('handles invalid line numbers gracefully', () => { + it('returns empty array for invalid line numbers', () => { const input = '@foo.ts:5-1' const contextFilesMap = new Map([ ['foo.ts', { uri: URI.file('foo.ts'), type: 'file' }], @@ -93,7 +93,7 @@ describe('verifyContextFilesFromInput', () => { const contextFiles = verifyContextFilesFromInput(input, contextFilesMap) - expect(contextFiles).toEqual([{ uri: URI.file('foo.ts'), type: 'file' }]) + expect(contextFiles).toEqual([]) }) it('sets range property even if only start line number is included', () => { diff --git a/lib/shared/src/chat/input/user-context.ts b/lib/shared/src/chat/input/user-context.ts index 7846e34f641c..7a63556329a8 100644 --- a/lib/shared/src/chat/input/user-context.ts +++ b/lib/shared/src/chat/input/user-context.ts @@ -42,10 +42,9 @@ export function verifyContextFilesFromInput( // Get the line number behind the file name if there is one: // SingleLines Example: foo/bar.ts:1 > 1 - const singleLines = input.matchAll(new RegExp(atFileName + ':([0-9]+)(?!-)', 'g')) + const singleLines = input.matchAll(new RegExp(atFileName + ':(\\d+)(?!-)', 'g')) // MultiLines example: foo/bar.ts:1-2 > 1, 2 - const multiLines = input.matchAll(new RegExp(atFileName + ':([0-9]+)-([0-9]+)', 'g')) - + const multiLines = input.matchAll(new RegExp(atFileName + ':(\\d+)-(\\d+)', 'g')) // loop all matches and set the range property on the contextFile object for (const match of [...Array.from(singleLines), ...Array.from(multiLines)]) { const contextFileMatch = { ...contextFile } @@ -62,9 +61,8 @@ export function verifyContextFilesFromInput( start: { line: startLineNum, character: 0 }, end: { line: endLineNum, character: 0 }, } + userContextFiles.push(contextFileMatch) } - - userContextFiles.push(contextFileMatch) } } diff --git a/lib/ui/src/Chat.tsx b/lib/ui/src/Chat.tsx index 3c2d7f08cf65..791483dca08c 100644 --- a/lib/ui/src/Chat.tsx +++ b/lib/ui/src/Chat.tsx @@ -13,7 +13,6 @@ import { type ContextFile, type Guardrails, getContextFileDisplayText, - displayPath, getAtMentionQuery, getAtMentionedInputText, isAtMention, @@ -24,7 +23,7 @@ import type { CodeBlockMeta } from './chat/CodeBlocks' import type { FileLinkProps } from './chat/components/EnhancedContext' import type { SymbolLinkProps } from './chat/PreciseContext' import { Transcript } from './chat/Transcript' -import { isDefaultCommandPrompts, type TranscriptItemClassNames } from './chat/TranscriptItem' +import type { TranscriptItemClassNames } from './chat/TranscriptItem' import styles from './Chat.module.css' import { ChatActions } from './chat/components/ChatActions' @@ -262,21 +261,12 @@ export const Chat: React.FunctionComponent = ({ // Users can toggle this feature via "shift" + "Meta(Mac)/Control" keys const [enableNewChatMode, setEnableNewChatMode] = useState(false) - const [isLastItemCommand, setIsLastItemCommand] = useState(false) - const lastHumanMessageIndex = useMemo(() => { if (!transcript?.length) { return undefined } const index = transcript.findLastIndex(msg => msg.speaker === 'human') - // TODO (bee) can be removed once we support editing command prompts. - // Used for displaying "Edit Last Message" chat action button - const lastDisplayText = transcript[index]?.displayText ?? '' - const isCustomCommand = !!lastDisplayText.startsWith('/') - const isCoreCommand = isDefaultCommandPrompts(lastDisplayText) - setIsLastItemCommand(isCustomCommand || isCoreCommand) - return index }, [transcript]) @@ -366,16 +356,6 @@ export const Chat: React.FunctionComponent = ({ (selected: ContextFile, queryEndsWithColon = false): void => { const atRangeEndingRegex = /:\d+(-\d+)?$/ const inputBeforeCaret = formInput.slice(0, inputCaretPosition) - const isSettingRange = atRangeEndingRegex.test(inputBeforeCaret) - if (chatContextFiles.has(`@${displayPath(selected.uri)}`)) { - if (isSettingRange) { - // Add a space after inputBeforeCaret to formInput - setFormInput(formInput.replace(inputBeforeCaret, inputBeforeCaret + ' ')) - setInputCaretPosition(formInput.length + 1) - resetContextSelection() - return - } - } const fileDisplayText = getContextFileDisplayText(selected, inputBeforeCaret) if (inputCaretPosition && fileDisplayText) { @@ -861,7 +841,6 @@ export const Chat: React.FunctionComponent = ({ isEmptyChat={transcript.length < 1} isMessageInProgress={!!messageInProgress?.speaker} isEditing={transcript.length > 1 && messageBeingEdited !== undefined} - disableEditLastMessage={isLastItemCommand} onChatResetClick={onChatResetClick} onCancelEditClick={() => setEditMessageState()} onEditLastMessageClick={() => setEditMessageState(lastHumanMessageIndex)} diff --git a/lib/ui/src/chat/TranscriptItem.tsx b/lib/ui/src/chat/TranscriptItem.tsx index 159a588e5906..53745ad7ba88 100644 --- a/lib/ui/src/chat/TranscriptItem.tsx +++ b/lib/ui/src/chat/TranscriptItem.tsx @@ -94,11 +94,6 @@ export const TranscriptItem: React.FunctionComponent< // A boolean indicating whether the current transcript item is the one being edited. const isItemBeingEdited = beingEdited === index - // TODO (bee) can be removed once we support editing command prompts. - // A boolean indicating whether the current message is a known command input. - const isCommandInput = - message?.displayText?.startsWith('/') || isDefaultCommandPrompts(message?.text) - return (
@@ -183,7 +178,6 @@ export const TranscriptItem: React.FunctionComponent< contextFiles={message.contextFiles} fileLinkComponent={fileLinkComponent} className={transcriptActionClassName} - isCommand={isCommandInput} /> ) : ( inProgress && @@ -212,18 +206,3 @@ export const TranscriptItem: React.FunctionComponent< ) }) - -// TODO: TO BE REMOVED -// This is a temporary workaround for disabling editing on the default chat commands. -const commandPrompts = { - explain: - 'Explain what the selected code does in simple terms. Assume the audience is a beginner programmer who has just learned the language features and basic syntax. Focus on explaining: 1) The purpose of the code 2) What input(s) it takes 3) What output(s) it produces 4) How it achieves its purpose through the logic and algorithm. 5) Any important logic flows or data transformations happening. Use simple language a beginner could understand. Include enough detail to give a full picture of what the code aims to accomplish without getting too technical. Format the explanation in coherent paragraphs, using proper punctuation and grammar. Write the explanation assuming no prior context about the code is known. Do not make assumptions about variables or functions not shown in the shared code. Start the answer with the name of the code that is being explained.', - smell: `Please review and analyze the selected code and identify potential areas for improvement related to code smells, readability, maintainability, performance, security, etc. Do not list issues already addressed in the given code. Focus on providing up to 5 constructive suggestions that could make the code more robust, efficient, or align with best practices. For each suggestion, provide a brief explanation of the potential benefits. After listing any recommendations, summarize if you found notable opportunities to enhance the code quality overall or if the code generally follows sound design principles. If no issues found, reply 'There are no errors.'`, -} - -export function isDefaultCommandPrompts(text?: string): boolean { - if (!text) { - return false - } - return Object.values(commandPrompts).includes(text) -} diff --git a/lib/ui/src/chat/components/ChatActions.tsx b/lib/ui/src/chat/components/ChatActions.tsx index 842a226da323..8b0a936387f4 100644 --- a/lib/ui/src/chat/components/ChatActions.tsx +++ b/lib/ui/src/chat/components/ChatActions.tsx @@ -14,7 +14,6 @@ export const ChatActions: React.FunctionComponent<{ onEditLastMessageClick: () => void setInputFocus: (focus: boolean) => void onRestoreLastChatClick?: () => void - disableEditLastMessage: boolean }> = React.memo(function ContextFilesContent({ isEditing, isEmptyChat, @@ -23,7 +22,6 @@ export const ChatActions: React.FunctionComponent<{ onCancelEditClick, onEditLastMessageClick, setInputFocus, - disableEditLastMessage, onRestoreLastChatClick, isWebviewActive, }) { @@ -52,7 +50,7 @@ export const ChatActions: React.FunctionComponent<{ keybind: `${osIcon}K`, onClick: onEditLastMessageClick, focus: true, - when: !isEmptyChat && !isEditing && !disableEditLastMessage, + when: !isEmptyChat && !isEditing, }, { name: '← Return to Previous Chat', diff --git a/lib/ui/src/chat/components/EnhancedContext.tsx b/lib/ui/src/chat/components/EnhancedContext.tsx index 5482ab38abf9..fa918a87e5dd 100644 --- a/lib/ui/src/chat/components/EnhancedContext.tsx +++ b/lib/ui/src/chat/components/EnhancedContext.tsx @@ -25,13 +25,7 @@ export const EnhancedContext: React.FunctionComponent<{ contextFiles: ContextFile[] fileLinkComponent: React.FunctionComponent className?: string - isCommand: boolean -}> = React.memo(function ContextFilesContent({ - contextFiles, - fileLinkComponent: FileLink, - className, - isCommand, -}) { +}> = React.memo(function ContextFilesContent({ contextFiles, fileLinkComponent: FileLink, className }) { if (!contextFiles.length) { return } @@ -42,7 +36,7 @@ export const EnhancedContext: React.FunctionComponent<{ // Check if the filteredFiles only contain local context (non-enhanced context). const localContextType = ['user', 'selection', 'terminal', 'editor'] const localContextOnly = contextFiles.every(file => localContextType.includes(file.type)) - const sparkle = localContextOnly || isCommand ? '' : '✨ ' + const sparkle = localContextOnly ? '' : '✨ ' const prefix = sparkle + 'Context: ' // It checks if file.range exists first before accessing start and end. // If range doesn't exist, it adds 0 lines for that file. diff --git a/vscode/src/commands/execute/explain.ts b/vscode/src/commands/execute/explain.ts index 2a9f533f1dd5..b3fd518ca951 100644 --- a/vscode/src/commands/execute/explain.ts +++ b/vscode/src/commands/execute/explain.ts @@ -1,4 +1,4 @@ -import { logDebug, type ContextFile } from '@sourcegraph/cody-shared' +import { logDebug, type ContextFile, displayPath } from '@sourcegraph/cody-shared' import { getContextFileFromCursor } from '../context/selection' import { getContextFileFromCurrentFile } from '../context/current-file' import { type ExecuteChatArguments, executeChat } from './ask' @@ -38,6 +38,12 @@ export async function explainCommand( const currentFile = await getContextFileFromCurrentFile() contextFiles.push(...currentFile) + const cs = currentSelection[0] ?? currentFile[0] + if (cs) { + const range = cs.range && `:${cs.range.start.line + 1}-${cs.range.end.line + 1}` + prompt = prompt.replace('the selected code', `@${displayPath(cs.uri)}${range ?? ''} `) + } + return { text: prompt, submitType: 'user-newchat', diff --git a/vscode/src/commands/execute/smell.ts b/vscode/src/commands/execute/smell.ts index 605afc7733a9..45f254bf7e45 100644 --- a/vscode/src/commands/execute/smell.ts +++ b/vscode/src/commands/execute/smell.ts @@ -1,4 +1,4 @@ -import { logDebug, type ContextFile } from '@sourcegraph/cody-shared' +import { logDebug, type ContextFile, displayPath } from '@sourcegraph/cody-shared' import { getContextFileFromCursor } from '../context/selection' import { type ExecuteChatArguments, executeChat } from './ask' import { DefaultChatCommands } from '@sourcegraph/cody-shared/src/commands/types' @@ -33,6 +33,12 @@ export async function smellCommand( const currentSelection = await getContextFileFromCursor() contextFiles.push(...currentSelection) + const cs = currentSelection[0] + if (cs) { + const range = cs.range && `:${cs.range.start.line + 1}-${cs.range.end.line + 1}` + prompt = prompt.replace('the selected code', `@${displayPath(cs.uri)}${range ?? ''} `) + } + return { text: prompt, submitType: 'user-newchat', diff --git a/vscode/src/commands/utils/display-text.ts b/vscode/src/commands/utils/display-text.ts index f72657e10b82..6c67ecb72392 100644 --- a/vscode/src/commands/utils/display-text.ts +++ b/vscode/src/commands/utils/display-text.ts @@ -1,6 +1,7 @@ import * as vscode from 'vscode' import { displayPath, type ContextFile } from '@sourcegraph/cody-shared' +import { trailingNonAlphaNumericRegex } from './test-commands' /** * VS Code intentionally limits what `command:vscode.open?ARGS` can have for args (see @@ -40,8 +41,12 @@ export function replaceFileNameWithMarkdownLink( symbolName?: string ): string { const inputRepr = inputRepresentation(humanInput, file, range, symbolName) + if (!inputRepr) { + return humanInput + } + // Use regex to makes sure the file name is surrounded by spaces and not a substring of another file name const fileAsInput = inputRepr.replaceAll(/[$()*+./?[\\\]^{|}-]/g, '\\$&') - const textToBeReplaced = new RegExp(`\\s*@${fileAsInput}(?![\S#])`, 'g') + const textToBeReplaced = new RegExp(`\\s*@${fileAsInput}(?![\S#-_])`, 'g') const markdownText = `[_@${inputRepr}_](command:${CODY_PASSTHROUGH_VSCODE_OPEN_COMMAND_ID}?${encodeURIComponent( JSON.stringify([ file.toJSON(), @@ -55,8 +60,11 @@ export function replaceFileNameWithMarkdownLink( ]) )})` - const text = humanInput.replace(textToBeReplaced, ` ${markdownText}`) - return text.trim() + const text = humanInput + .replace(trailingNonAlphaNumericRegex, '') + .replace(textToBeReplaced, ` ${markdownText}`) + const lastChar = trailingNonAlphaNumericRegex.test(humanInput) ? humanInput.slice(-1) : '' + return (text + lastChar).trim() } /** @@ -71,19 +79,22 @@ function inputRepresentation( ): string { const fileName = displayPath(file) const components = [fileName] - + const startLine = range?.start?.line // +1 on start line because VS Code line numbers start at 1 in the editor UI, // and is zero-based in the API for position used in VS Code selection/range. // Since createDisplayTextWithFileLinks added 1 to end line, we don't need to add it again here. // But add it for start line because this is for displaying the line number to user, which is +1-based. - const singleRange = range?.start && `:${range.start.line + 1}` - const fullRange = range?.end?.line && `:${range.start.line + 1}-${range.end.line}` - if (fullRange && humanInput.includes(`@${fileName}${fullRange}`)) { - components.push(fullRange) - } else if (singleRange && humanInput.includes(`@${fileName}${singleRange}`)) { - components.push(singleRange) + if (startLine !== undefined) { + const fullRange = range?.end?.line && `:${startLine + 1}-${range.end.line}` + if (fullRange && humanInput.includes(`@${fileName}${fullRange}`)) { + components.push(fullRange) + } else if (humanInput.matchAll(new RegExp(`@${fileName}:${startLine}(?!-)`, 'g'))) { + if (startLine + 1 === range?.end?.line) { + components.push(`:${startLine + 1}`) + } + } + components.push(symbolName ? `#${symbolName}` : '') } - components.push(symbolName ? `#${symbolName}` : '') return components.join('').trim() } diff --git a/vscode/test/e2e/command-core.test.ts b/vscode/test/e2e/command-core.test.ts index 093e7be1971c..fcfc2e3bbbfd 100644 --- a/vscode/test/e2e/command-core.test.ts +++ b/vscode/test/e2e/command-core.test.ts @@ -68,10 +68,9 @@ test.extend({ await expect(chatPanel.locator('span').filter({ hasText: '@index.html:2-10' })).toBeVisible() const disabledEditButtons = chatPanel.getByTitle('Cannot Edit Command').locator('i') const editLastMessageButton = chatPanel.getByRole('button', { name: /^Edit Last Message / }) - // Edit button should shows as disabled for all command messages. - // Edit Last Message are removed if last submitted message is a command. - await expect(disabledEditButtons).toHaveCount(1) - await expect(editLastMessageButton).not.toBeVisible() + // Edit button and Edit Last Message are shown on all command messages. + await expect(disabledEditButtons).toHaveCount(0) + await expect(editLastMessageButton).toBeVisible() // Smell Command // Running a command again should reuse the current cursor position @@ -80,8 +79,8 @@ test.extend({ await expect(chatPanel.getByText('Context: 9 lines from 1 file')).toBeVisible() await chatPanel.getByText('Context: 9 lines from 1 file').click() await expect(chatPanel.locator('span').filter({ hasText: '@index.html:2-10' })).toBeVisible() - await expect(disabledEditButtons).toHaveCount(1) - await expect(editLastMessageButton).not.toBeVisible() + await expect(disabledEditButtons).toHaveCount(0) + await expect(editLastMessageButton).toBeVisible() }) test.extend({